Random note, that's not the original boss for Growl. The original arcade version was a worm monster. Not really any less weird, but is a bit different.
I remember playing the arcade version on Taito Legends 2 for the PS2, and yeah, I was super confused. I saw they were talking about Growl, but then showed the shell monster. I remembered the huge worm thing tearing out of the guy's back and the horrifyingly eerie background and ambiance of the whole fight. Freaked me out as a kid.
I remember when I first laid eyes on the Ruined Dragon during my first playthrough of Odyssey. I believe I said, "I'm sorry, we seem to have wandered into a completely different game!?"
I love watching people play Bloodborne, take a wrong turn in the Forbidden Woods, and come face to face with a bunch of derpy, blue aliens. They're always surprised at it and, in Luke's own livestreams, I believe he says something like "have you wandered in from another game?"
Hahaha it's at the perfect point in the game too, right when things are tilting over to Lovecraftian eldritch alien horrors from the victorian gothic supernatural style It's usually right around then or after you have enough insight to see the amygdalas too
The celestial minions are former humans / failed experiments (anyone you sent to the clinic is experimented on and becomes one of them) and they totally fit with the mythos theme. It's basically From Software saying "yeah guys we do know Lovecraft outside of Cthulhu and the other pop culture stuff" to actual mythos fans. **SPOILER** Iosefka is an imposter the real Iosefka was the imposter's first experiment and was mutated into a celestial minion. We know this because one of the celestial minions drops a vial of her blood.
I've never played Growl, but in a world full of beat-em-ups where the hero is just focused on saving the world or winning the girl, I kind of like that Growl's premise is that you're stopping poachers.
It's amazing. The arcade version was included in a Taito(?) arcade collection along with Rastan Saga 2, and it's got to be seen to be believed. It's got massive amounts of enemies who look like a leather fetish club decided to take you to PoundTown (only not the sexual kind). It's a blast.
My favorite thing about “space” is that THAT was the best take. Tim almost laughing before he said space was the best take. I want to see the other takes where he burst out laughing.
I'm pretty sure they didn't spend the money for multiple takes for any of those cut-scenes. Think it was all done in a single room in the space of an afternoon.
@@josephhawthorne5097 I like to imagine that it actually went down like this: Tim Curry: "Right, I'm ready for a second take." Crew: "Second take? What second take? We're done here."
@@toxicinferno I'd imagine that too, if I thought for a second that Tim Curry would stop gleefully hamming it up for long enough, whether they're filming or not, for the crew to get a word in edgeways. "Tim, Tim, Tim! We stopped filming 30 minutes ago, you can stop now!" "SPAEEAEECE!"
Also, as a sidenote: The aliens in Majora´s Mask are modelled after the Flatwoods Monster, very identifiable by the spaded head crest and the long arms.
@@williamjones5334 Just means that the people of Termina are most likely to label such a creature a ghost. Edit: auto correct thought I wanted to say creator instead of creature.
I think it's fair to mention that while the one-off aliens of Majora's Mask are certainly odd, it makes sense that they're only in this one Zelda game and never spoken of again, since this is the only game that takes place in Termina. There are a number of bizarre one-offs in that game because of the bizarre world that it takes place in.
In every Zelda game, over the course of hundreds of thousands of years, we see a world with mostly the same level of technology and societal development. Sometimes things like Pictograms exist and sometimes they don't, Sheikah tablets are obviously advanced but don't seem to impact that much else about how those with access to that tech live, same goes for Zonai. They're all in a vaguely medieval state of existence with some tech bordering on sci-fi and references to aspects of modern society not really impacting that too much. Then there's Clock Town, which feels firmly set in the technological and societal equivalent to the 1800s. It's the sort of setting I wish they'd return to - a game where a good half of the action seems to take place in a very complex and "alive" town rather than in the lonely fields of Hyrule/Termina.
Never expected to see Pac-Man ghosts outside the Pac -Man games, or their nightmare fuel appearance from the Mac version. Not the kind of thing you want to see when you are in a dark room lit only by candlelight.
Can I add the Psycho Killer in the Yoshi’s Crafted World level ‘Be Afraid of The Dark’? Like, you’re playing a cutesy little platform game, and you’re suddenly confronted with this terrifying stealth level full of knife-wielding monsters out to kill Yoshi on sight. It’s a REALLY strange shift in tone for like, 7 minutes.
Fun fact, the giant ants campaign in C&C: Red Alert called "It Came From Red Alert" is a reference to an old '89 video game called "It Came From The Desert", where you battle a horde of giant ants.
...and "It Came from the Desert" was based on the movie "Them!" which was about giant ants that were mutated from the radiation of all of the atomic bomb testing during the cold war.
One of the first games I ever played, and a formative experience for my expectation for the future quality of games and the wide variety of activities you should be able to do in them.
Kid Icarus Uprising and its alien invasion. Usually you, as the sandal-wearing angel Pit, fight things you'd expect. Mostly monsters, sometimes gods, but generally within the realm of mythology. And then Chapter 15 "Mysterious Invaders" arrives and you're fighting the alien Aurom. Big UFOs are tearing the Earth apart and the gods set aside their differences to join forces and fight them. I expected many things from Kid Icarus. A UFO invasion was not one of them.
Funny that they’re not even the first set of aliens you fight, what with the space pirates. Although the Aurom are also especially alien, as none of them really even look like living creatures. More like drones.
"Yes, with zero explanation, you're thrown into a bunch of strategic missions where your main enemy is _giant ants!"_ I guess you could say it's... us vs _Them!._
slight correction with the Ruined Dragon bit... that's Fatalis from the Monster Hunter franchise! ignoring the fact that he breathes lightning, the Ruined Dragon - on appearance alone - is *VERY* identical to Monster Hunter's Fatalis.
Something that makes the Romani Ranch aliens even more disturbing - if you fail/don't do the event and go to Romani Ranch on the third day, you'll find Romani sitting on a box rocking back and forth as she stares silently off into space. She says nothing about what happened.
@jimmythegamer2231 I always thought they wiped her memory. It always made me feel somber, because this probably happened in past years, leading to her decreased intelligence.
Honestly, anyone new to the series will feel confused at the bullcrap pulled by the Metal Gears and other supernatural opponents. When I first played MGS5, I promise you, seeing a man permanently on fire wipe out special forces yet not be enough to prevent me from escaping with an amputated arm definitely got to my head a little. As did Sahalanthropus a couple dozen hours later.
@@wolfwarrior1176 In MGS Peace Walker, you can encounter monsters from Monster Hunter, such as Rathalos and a Metal Gear styled after a monster. Edit: I double checked just to be sure, you specifically fight a Rathalos, a Tigrex, and a monster based off of Metal Gear Rex.
Surprised you didn't mention the time in Metal Gear Solid: Peace Walker where Snake had to fight a rathalos from Monster Hunter. Because when I think tactical stealth espionage, I thing fire breathing dragons.
To be fair: This tactical stealth espionage series also sees Snake fighting zombie super soldiers, a team of brainwashed female cyber-furries, and a bisexual vampire, so... is a literal dragon really that out of place?
@@ASpooneyBard yes, because most other stuff in that case is kinda possible. Except maybe vampire. But they are a somewhat close relative to normal humans.
The Red Alert missions with ants were absolutely one of those things I thought I had imagined for years until I saw them again recently. “It came from Red Alert” seemed too impossible to be real.
They were a secret bonus thing from a standalone expansion pack that you accessed by doing a secret thing in the main menu (shift-clicking a speaker). I'm not surprised even people who played them might now think they were a fever dream, since if they forgot about how to get to them just replaying the game won't help - they won't be there.
To be fair the series had so completely jumped the shark at that point that giant nuclear ants really weren't *that* out of place. I mean, did you see Tim Curry?
@@Christian-rn1ur ...it jumped the shark at the first game? Technically second if you count the original C&C as the "first game" of the Red Alert series?
The aliens in Majora's Mask aren't just any aliens, but designed after the Flatwoods monster, an alien or cryptid that supposedly appeared in the town of Flatwoods, West Virginia in the 1950s and is oddly popular in Japan.
In actuality those aliens are malicious spirits the two Gorman Brothers summoned and sicced on Romani Ranch to run Romani and her older sister out of business. And since that is the case, we should now ask what do the Gorman Brothers do with the cows they abduct? And what did they do to Romani (should she get abducted) that leaves her in the state she's in when they release her. It's not a pleasant sight what Romani is like if you fail to stop the ghost from abducting her and her cows. Also you get the Garo Mask from the Gorman Brothers who wear a pair of said mask when they attack Cremia and Link (should the later succeed in repelling the ghosts) as they're trying to deliver her milk to Termina. The Garo Mask itself allows Link entry into Ikana Canyon and he can encounter/battle the ninja-like Garo spirits that haunt the place. So the conclusion one could make here is this: The two dudes who look like jerkish versions of Mario and Luigi were ninjas at some point in the past before they became ranchers.
@@rjfrost7090 That's just a theory and honestly one that seems extremely unlikely. If they had the ability to summon spirits like that why would they only ever do it one specific night of the year. Also, if you open up the pathway after the first night, won't Romani be traumatized? If so, it makes no sense for them to do that when they're already ruining the business with the boulder. Not to mention the pictures with ufos and stuff in the house. People have debunked that theory. Zeltik had done a video on them and had talked about that theory but ultimately found it to be very unlikely.
The way to unlock the ant missions was hidden in plain sight in the manual. (old games had these paper booklets that told you how to play the game, what the units were and did) In the margins of the manual was a message hidden in Morse Code, detailing the ant attacks, and then, how to access them in the original game. Shift and right click on the speaker in the main menu or something along those lines. The original Command and Conquer game had a command line add, C&C.exe-funpark This allowed you to access the dinosaur missions. (sorry Luke, but, yes you had to fight dinosaurs)
Here's one. Mz. Ruby from Sly Cooper and the Thievius Raccoonus abruptly turns the game into a rhythm game where your Ninja Spire Jump has to be done to the beat to get to her.
In Undertale, after beating Photoshop Flowey, you can go to Alphys’s true lab and find a new kind of enemy called “Amalgamates”, basically hybrids of enemies you’ve seen up to this point. If you haven’t seen them, you may be thinking, “Oh, they don’t sound *too* bad.” And to that, all you have to do is listen to their theme to understand that they aren’t the kind of hybrids you think. Speaking of which Photoshop Flowey would fit as well.
or even Mad Mew Mew, which is a switch exclusive boss in undertale, it being an excluvise because of the gimmick in the fight being that the soul is split in 2 and each joycon controls a half of the soul
I just want to say that the Dragon in Mario gives me Fatalis vibes, and the Ruined Kingdom reminds me of Schrade. That parallel just sticks out hard to me like a big Monster Hunter Reference.
Definitely the most bewildering example of this I've ever seen has to be from True Crime: Streets of LA, which after delivering a GTA style experience with a fairly grounded detective story set in a real world city for about the first 95% of the game, suddenly drops a boss fight on you in which, out of nowhere, you fight flaming demon heads and a literal dragon.
That is the one boss that I filtered out of my own memory for a while until it was confirmed through external sources that it was indeed part of True Crime: Streets of L.A.
How about the bonus mission unlocked after you get all of the endings in Drakengard, where you fight jet fighters in modern day Tokyo in what is otherwise a medieval dark fantasy game? Not to mention that the final boss of the final ending, which is also fought in Tokyo, must be defeated in a rhythm game.
Luke is absolutely correct, Godzilla would beat King Kong. Godzilla is a GIANT NUCLEAR LIZARD WITH NUCLEAR BREATH while Kong is just a very big monkey. Yes Kong does sometimes have electric powers- but this was added in the first time he and Godzilla fought just to give Kong some kind of fighting chance.
Definitely to be "that guy" Kong is faster and stronger than Godzilla (per Toho and their iterations anyway), but Godzilla is more durable and does have a nuclear death beam. Kong is nimble enough to dodge it, but basically fucked when hit. Also, thank you for mentioning Godzilla's inherent radiation. Not adequately dealt with since the original. That Guy out. 🖐🎤
@@Gojira_San in my humble opinion it would have been way cooler to have cannon height king kong fight godzilla like it's god of war or shadow of the colossus, using his monke skills to climb the colossal death lizard, trying to get godzilla to hit himself or utilizing simple physics to increase the impact of his own attacks, thus showcasing his superior intellect. as for the radiation that should not be a huge issue for kong, alpha particles could easily be blocked by his fur and even beta radiation probably wouldn't penetrate deeply enough to cause damage to vital tissue, gamma rays would still go through, but those rarely interact with matter at all so the damage would be minor.
@@windhelmguard5295 Oh I'm not disputing any of that. I loooooove the movie, don't get me wrong, but your God of War scenario has long been a dream of mine as well. As for the radiation, I was speaking more to it's effects on people rather than Kong. Like how in Gojira his mere presence caused radiation burns and sickness, and then never again in the franchise. Different Godzillas, I know, but I thought it was an interesting characteristic.
Speaking of Mario, let's also not forget secret boss Culex in _Super Mario RPG._ His visual design could be an endgame boss from _any_ FF game, he's flanked by four elemental Crystals, and unlike basically every other enemy in Mario RPG, just floats in place as a static (but highly detailed) character sprite with zero combat animations whatsoever (even his basic physical attack is nothing but the sound FX of your party member taking damage). And then there's the boss music straight out of FF4!
How about the whole 8 bit section from Bloodstained: Ritual of the Night? In a 2.5D side scroller with beautiful graphics, there's a spot in the castle where you get teleported to what is basically the 8 bit dimension. And the enemies in here are super tough as well, making progress through it super difficult if you're not geared or leveled.
Borderlands 2 decided to do this pretty literally. When you get to an old mine there's an area tucked away at the side of the map where everything gets pixelated and it's not for censorship to reasons. Minecraft enemies and you can get loot there to make you character blocky too.
"Is Ivory a requirement for faster-than-light travel?" The final boss of Iconoclasts would like a word with you. For bonus points, that boss is also a Wrong Genre enemy.
reminds me of an old cartoon, "spider-man and his amazing friends"... two kids (one boy and one girl) accidentally come back in time, and need some special things to fix their spaceship and get home... and one of the things they needed was Ivory!
Inexplicable aliens seems to be a running theme. Anybody remember Ecco the Dolphin? At the start of the game you're just a dolphin trying to regather your scattered friends, but at the end you're swimming through a spaceship battling aliens. Also, the Lost City of Atlantis and a time machine are involved. Because reasons.
The Ghost Recon one at least makes sense in regards to the world lore, what with the Corporation owning the island....the C&C Red alert one was just a fun Easter Egg for old 50's Movie buff's (it being a take on the Atomic Age Horror movie "THEM!").
That's my issue with half this list though. A lot of it is tongue-in-cheek non-canon Easter eggs. I feel like the concept fell apart after the first few.
@@MorinehtarTheBlue I agree. Things like the evil alien controlling the poachers is a real "where the hell did you come from?" moment. DLC or time limited events where you fight "cool thing that is currently relevant" like Godzilla vs King Kong* are just "we're building/cashing in on hype from some other thing that's happenening". There's no reason to be surprised, because you already know that it's in the public eye. Easter eggs like the RA ants are a bit better, but... They're kind of on the level of a bloopers reel. It's just a fun thing the devs threw in because they could. It's not actually part of the bigger picture. It has no effect on anything in the product/franchise before or after, and is just there for a laugh. *And yes, Godzilla obviously wins every fight. It has "radioactive breath", regeneration that can rival comic book super heroes (at the end of the original movie, it was destroyed on a cellular level, yet still managed to revive in time for the many sequels), hide thick enough to withstand direct hits from tanks and artillery, etc. Kong is literally just a large ape, and even if "yeah, it was nuclear radiation" is on the level of "a wizard did it", at least there is some kind of excuse as to why Godzilla functions at all, and it clearly shows that normal rules do not apply anymore. Meanwhile we're supposed to believe that an animal that is literally just a massively upscaled version of an existing primate somehow exists naturally even though, according to the square-cube law, it would have it's volume (and thus it's mass) increased exponentially, causing it to collapse under it's own weight and... I'll just join Luke in the side room.
Seriously, King Kong is just an ape that happens to be really big. Godzilla is a fucking mutant killer lizard thing with laser breath. The laser breath alone gives 'Zilla a huge advantage.
@@HylianFox3 Not just any kind of laser, but a radioactive laser. Apparently Toho have revealed the reason his normal mouth beam looks blue is because it actually is invisible, since it's just high energy radiation. The blue glow is Cherenkov radiation as a result of near-lightspeed particles passing through the air.
Godzilla is a Lovecraftian old one on par with Cthulhu that can only be driven away but never truly killed. King Kong is a mortal animal that died in his first movie.
Mario Odyssey also had that shooting section that looks like something out of RE. Also, the Pac-Man ghost staring through your soul as you die is ridiculously scary in Wolfenstein.
I half expected you to mention Gorb from Hollow Knight. In a game of well spoken knights and ancient gods, here's a weird floating alien brain thing that screams about ascending with you.
So, I actually love the more natural flow of writing and presentation. I think it has always been good, but as time has marched onward ever since, the team here has truly gotten better and better in their storytelling. Well done.
I was going to say, and I'm sure the other comments will agree, if you want to give Luke a hundred and fifty minutes to describe the various attributes of kaiju and how they should and shouldn't go together, I'll be there.
Same. Not quite as interested as when my husband goes on a kaiju rant (cause I'm biased obviously) but interested. And maybe I could watch it with him and have him argue or agree with the points to me.
i think Rathalos in Metal Gear Solid Peace Walker is one of my favorites as i love both games and what's better that combining them. Saying that the Witcher 3 mission in Monster hunter world was amazing as well.
oooo i've got a good one for this one, Leshen in Monster Hunter World. Was so weird to fight something almost the same size as you who was sort of humanoid.
For this topic I’d say like almost every Kirby final boss fits, but they weirdly make sense within the series itself. It’s really funny seeing other people see them for the first time though
I'd be tempted to add Eternatus from Pokémon Sword and Shield to this list. All of the game, there's fleeting mention of something called The Darkest Day, and what's the deal with the Dynamax phenomenom, but the game is mainly about the gym challenge, and you can miss it if you don't pay enough attention. Suddenly, beams of energy come from the ground, the sky is dark and you have to fight a giant alien skeleton dragon that can distort space, and then it gets even bigger and you and your friend wouldn't be able to deal with it without the help of two good doggos.
The craziest thing about the ruined dragon for me is the sound effect when Mario ground pounds it. You can faintly hear what sounds like bones cracking followed by squish noises So yeah Mario is caving it’s skull inward into its brain. Yeesh. No wonder it’s tired.
Actually when you ground pounds its skull, you flatten a bump the crown made on its head, putting the bone back in place, so, in a way, you're basically helping the dragon.
The ruined dragon took a portal from monster hunter, where he ruined a kingdom already btw, straight to the Mario dimension He looks exactly like Fatalis
What about Kirby the Forgotten land where you fight a standard suite of animal themed bosses, and then out of nowhere you fight a wall of flesh amalgam boss which chases you down a corridor and tries to eat you
Now, usually I do find these videos warranting of several gentle huffs of air through my nose in amusement, but this video made me laugh out loud four times, which is a new record!
The fact Super mario RPG isn't on here is almost a crime, Culex the hidden boss is a Final Fantasy Type boss with 4 elemental crystals in a mario RPG game. Even gets his own Final Fantasy style music and everything.
Yeah but the Tekken series also has a kangaroo and an allosaurus in boxing gloves, two sapient bears, and a baby T-rex that farts people into unconsciousness. And those are just in the first handful of games.
A rare MMO example for the list: Star Trek Online's "Delta Rising" expansion proceeded fairly normally at first, until the time came to go after the higher-ups behind an alien race's recent expansionist streak. You make your way through one of their bases, finally get the drop on a ranking officer... ... and find out that Cryptic has ported the Super Strength powerset, animations, and most importantly health pool from their supers title Champions Online. You spend the rest of the mission (and most of the expansion) with them playing handball with your and your away team's skulls. Seriously, **** the Vaudwaar.
Actually this list gave me even more questions: If aliens can create spaceships with tractor beams why are they vulnerable to medivial arrows? Mario can ground'pound a dragons massive head which I imagine is quite sturdy carrying its jaw and all. WTF is Marios buttocks made of? If pacmans ghosts are this size does that mean Pacman has always been gigantic?
Presumably the aliens have been economising their space ships as much as possible for weight, since fuel is at a premium. As a result, they've made extremely thin hulls that are impervious to all variety of beam weapons, those being the standard armament where they come from, but which are very vulnerable to kinetic projectile weaponry. ("So they explode when they hit any space junk?") ...Well, obviously they have some kind of repellent shield for use at high velocity, but the shield in question interacts poorly with gas, and as such isn't used when within an atmosphere. As to the other two, I presume that in the Mario universe physics work on a level of "anything going down beats anything coming up", hence head-jumping, and that yes, Pac-Man is a massive sphere with an eight foot diameter, whose incredible maw gulps and digests gold.
We've created atomic bombs, jets faster than the speed of sound, and a fusion of chocolate and peanut butter. When's the last time you saw someone walking around a store in steel armor?
I’d argue that the little blue aliens in Bloodborne count too - none of the other enemies share similar features, even the various old ones you eventually start coming across.
Splatoon 2 Octo Expansion DLC. You're an octopus person shooting octopus people with paint guns, and then you face the final boss Tartar.....who is a sentient telephone. What. The. Splat.
Luke, technical tip: empty the clips into your magazines, then use your gun to empty the magazines, bullets out of the barrel and ideally into the target, cases out of the ejection port and ideally not down your friends' shirts. Those things come out hot. If you're using the gun shown when you said "clip after clip," well, that's belt-fed, so keep your clips away from it. Exception: M1 Garand, in which you actually stuff the whole clip into the magazine, and which helpfully spits it out with a loud "ping" sound 8 shots later to let you know it needs feeding again.
When I saw the title, I was certain this video was inspired by the moment Luke first met aliens in Bloodborne! One quote I remember: "The truth is out there. Ow! The truth is you suck!" - Luke Westaway, 2020
Cyborg Ninja (Grey Fox) in Metal Gear Solid. Although I’m not sure that anything is actually “unexpected” in a Kojima game any more, in 1998 it was still very left field for a stealth shooter that was, up to that point, relatively standard infiltration of a military facility (bearing in mind the psychic and the mech came later).
Kinda surprised that psychomantis from MGS 1 wasn’t on the list. Sure, NOW having way out there plots and enemies in Metal Gear is weird, but when you think about the fact that the only other games in the franchise before this were about a normal special ops guy breaking into a terrorist facility, I’m sure back when MGS came out it must have seemed like a curveball crossover from silent hill or something XD
I remember when I played Streets of Rage (2?) for the first time. After a few stages of beating up thugs on the streets, I somehow wandered into some alien hive level, and wondered "what the heck? This seems like a bit of an odd turn..." Another oldie but a goodie would be War Mech from the first Final Fantasy game. Near the end of your medieval fantasy game, you wander into a space ship and fight robots with nukes. I'd also mention the first time Nazi zombies showed up in Call of Duty, but I'm not exactly sure when that happened, and it kinda seems odd now to have a CoD game that *doesn't* have zombies...
I remember that Final Fantasy IV works similar too - it starts as a fantasy game and in the end you literally find a spaceship and fly to the moon. And one boss which you infiltrate and fight from its insides is a literal giant 🤖. And not just Final Fantasy, but also Might & Magic games did it too - fantasy games, but sometimes you entered some scifi environment with hostile 🤖s suddenly.
Godzilla/Kong event in Warzone legitimately provided me with some great memories in warzone, the main one was when i was separated from my squad and as i was running towards them Kong jumped and landed on top of them, one my squad mates noticed too late and looked up and screamed in terror "MONKEY" before dying lol.
The red alert ants missions kicked my ass as a kid. I went back like 3 years ago and beat them without too much trouble. Also finally beat the Jurassic Park levels on the original one. I’m sure someone remembers the DOS login for those off the top of their head
A little tidbit: in the original Godzilla Vs Kong, it's actually a myth about a planned alternate ending where Godzilla won, Kong was always the winner of that little encounter! Jus thought you'd like to know!
I’m surprised Culex from Super Mario RPG: Legend of the Seven Stars wasn’t mentioned. The super boss in this rather weird cartoonish game has the same designs as a Final Fantasy boss.
And in the same game as the ruined dragon, there're literal sentient tanks/Assault guns(I don't remember if it can turn its turret) running around for Mario to beat up/possess.
Monster Hunter's Khezu makes me think of some kind of Resident Evil experiment monster that got transported to another reality. I mean look at the thing it's like a worm with legs, wings, and a nasty penchant for shocking the life out of things.
Maybe not inexplicable, but my favorite "wtf is this doing here?" Was the surprise Leshen in Monster Hunter: World. Mostly because that quest was probably the most fun in Monster Hunter I've ever had... And you don't even play as your own character!
Funny enough, we actually have a Godzilla and Kong cameo in Magic the Gathering too. They did a whole collectible card variant series of Godzilla monsters for the Ikoria standard set back in 2020, which also gave us an in universe giant ape variant to Kong called Kogla. I run the red/green Godzilla in a commander deck where I can double his power and attack with him the moment he shows up, and it’s always a blast. Nuclear, to be specific.
Honestly I think the Ruined Dragon looks more like Fatalis from the Monster Hunter games, the shape of its jaw and its backwards sweeping horns are very similar in design.
One I remember is Might and Magic... 4? I remember romping around in a high fantasy setting, exploring huge dungeons and such, then at the end of the game the final enemy was a crashed alien spaceship teaming with aliens?! lol. I honestly think they made a return in other might and magic games too, but I didn't play them all so I don't know for sure.
In Might & Magic 7, which has a standard medieval fantasy world setting, the final area of the game is, yep, a crashed alien spaceship. However it doesn't come out of nowhere, it's foreshadowed in the game's intro and then later in the game after you pass a certain point in the story.
I think that all M&M games have some scifi locations with hostile 🤖s. Even M&M8, which looks the most fantasy, ends with an antagonist, Destroyer of the worlds, being just some 🤖.
It's the Kreegans, right? I'm more familiar with the Heroes of Might and Magic games than the main series, but Heroes 3's Inferno faction are mostly not actually demons but space aliens who made pacts with devils... and in the later entries, the Kreegans have been banished to hell long enough to evolve into being true demons themselves. I'm not sure if the same story bylines hold outside of Heroes, but yeah finding out the demon army is actually satanic space aliens is a trip.
@@ChonkyTatzelwurm Kreegans appeared since M&M 6. But aside of Kreegans, there are remains of the ancients, who are opposite of Kreegans - aliens, who created all other civilisations. And these remnants are in form of dungeons with robots and scifi stuff. Also I think that the first M&M takes place in some sort of dome. And Kreegans outside of Heroes 3 are very different. Because as you said, while in M&M they are space aliens, Heroes of might & magic dumbed them down into just generic demons, especially in Heroes IV, where they also joined undeads for some reason. But we can thank fans for it, as they hated the idea of making Heroes 3 more similar to M&M with hating the new cybernetic Forge faction which was supposed to be added in Armageddon blade expansion set. So developers abandonded the idea of mixing scifi with fantasy and not just for Heroes, but also M&M 9 is only fantasy.
@@reginaldcz6332 I had to look up the Forge. I can't say I've been the most attentive to games news, certainly not when I was a ten-year-old lad marveling at Heroes 3, so I'm not surprised that I had no idea about it. Its sad that it never saw the light of day, but I can also understand why there was backlash. I have a feeling that Heroes 3 had a lot of fans that were fans of Heroes specifically, not Might and Magic as a whole, and without the context of technology within mainline M&M the announcement of the Forge was probably outright shocking.
The demon(technically still an alien) final boss from the Indiana Jones game was consistent with the Indiana Jones movies. I didn't play that game though, so thanks for showing it.
I’m surprised The final form of Flowey from Undertale wasn’t on this list. I was far more concerned then terrified when I fought him and believe me I was a great deal terrified.
Random note, that's not the original boss for Growl. The original arcade version was a worm monster. Not really any less weird, but is a bit different.
That does make the small ones popping out of the guy make more sense.
The alien look like a fat Xenomorph and the little ones look almost identical to facehuggers
Wonder why they changed it? It doesn't make any more sense either way lol.
I remember playing the arcade version on Taito Legends 2 for the PS2, and yeah, I was super confused. I saw they were talking about Growl, but then showed the shell monster. I remembered the huge worm thing tearing out of the guy's back and the horrifyingly eerie background and ambiance of the whole fight. Freaked me out as a kid.
Fun Fact: Growl was the trope-namer for "Giant Space Flea From Nowhere"
I remember when I first laid eyes on the Ruined Dragon during my first playthrough of Odyssey. I believe I said, "I'm sorry, we seem to have wandered into a completely different game!?"
apparently yes: you've wandered into Monster Hunter.
Dark Souls: The Preview
Miyamoto is a f***ing mad genius sometimes.
Honestly, when I first saw it, I was like "Wait, is that Fatalis?"
"I'm sorry, uh I think I wondered into a souls-borne, I meant to be in Mario, ah I'll just leave"
Whenever I died to the dragon boss in odyssey I expected the “you died” screen
That boss fight was basically freeing the dragon from it's enslavement from bowser
Literally just dark eater midir
same.
@@averageaudiophile4505 Looks very much like Fatalis too
Yeah, first time I faced him I exclaimed out loud, "What is this Dark Souls-ass boss?"
I love watching people play Bloodborne, take a wrong turn in the Forbidden Woods, and come face to face with a bunch of derpy, blue aliens. They're always surprised at it and, in Luke's own livestreams, I believe he says something like "have you wandered in from another game?"
Hahaha it's at the perfect point in the game too, right when things are tilting over to Lovecraftian eldritch alien horrors from the victorian gothic supernatural style
It's usually right around then or after you have enough insight to see the amygdalas too
The celestial minions are former humans / failed experiments (anyone you sent to the clinic is experimented on and becomes one of them) and they totally fit with the mythos theme. It's basically From Software saying "yeah guys we do know Lovecraft outside of Cthulhu and the other pop culture stuff" to actual mythos fans.
**SPOILER**
Iosefka is an imposter the real Iosefka was the imposter's first experiment and was mutated into a celestial minion. We know this because one of the celestial minions drops a vial of her blood.
I've never played Growl, but in a world full of beat-em-ups where the hero is just focused on saving the world or winning the girl, I kind of like that Growl's premise is that you're stopping poachers.
Steve Irwin: non-pacifist run
You mean "killing innocent people that are mind controller by an alien"?
I mean, it's saving the natural world.
@@darkfang25 I grapple the poacher !
It's amazing. The arcade version was included in a Taito(?) arcade collection along with Rastan Saga 2, and it's got to be seen to be believed. It's got massive amounts of enemies who look like a leather fetish club decided to take you to PoundTown (only not the sexual kind). It's a blast.
My favorite thing about “space” is that THAT was the best take. Tim almost laughing before he said space was the best take. I want to see the other takes where he burst out laughing.
I'm pretty sure they didn't spend the money for multiple takes for any of those cut-scenes. Think it was all done in a single room in the space of an afternoon.
didnt he have a nearly heartstroke/
@@josephhawthorne5097 I like to imagine that it actually went down like this:
Tim Curry: "Right, I'm ready for a second take."
Crew: "Second take? What second take? We're done here."
@@toxicinferno I'd imagine that too, if I thought for a second that Tim Curry would stop gleefully hamming it up for long enough, whether they're filming or not, for the crew to get a word in edgeways. "Tim, Tim, Tim! We stopped filming 30 minutes ago, you can stop now!" "SPAEEAEECE!"
That's the best take because he's playing a nutter that gleefully laughs as he claims space from the capitalists.
Also, as a sidenote: The aliens in Majora´s Mask are modelled after the Flatwoods Monster, very identifiable by the spaded head crest and the long arms.
Lmao, was gonna comment on that.
Also, for some reason, they're called "ghosts" in-game. Just to add to the confusion...
@@williamjones5334 Just means that the people of Termina are most likely to label such a creature a ghost.
Edit: auto correct thought I wanted to say creator instead of creature.
You can't forget about how they also came with a ball of light from the sky.
An updated version of the model can be found in the files of Twilight Princess but is never used in the game its self.
I think it's fair to mention that while the one-off aliens of Majora's Mask are certainly odd, it makes sense that they're only in this one Zelda game and never spoken of again, since this is the only game that takes place in Termina. There are a number of bizarre one-offs in that game because of the bizarre world that it takes place in.
In every Zelda game, over the course of hundreds of thousands of years, we see a world with mostly the same level of technology and societal development. Sometimes things like Pictograms exist and sometimes they don't, Sheikah tablets are obviously advanced but don't seem to impact that much else about how those with access to that tech live, same goes for Zonai. They're all in a vaguely medieval state of existence with some tech bordering on sci-fi and references to aspects of modern society not really impacting that too much.
Then there's Clock Town, which feels firmly set in the technological and societal equivalent to the 1800s. It's the sort of setting I wish they'd return to - a game where a good half of the action seems to take place in a very complex and "alive" town rather than in the lonely fields of Hyrule/Termina.
Never expected to see Pac-Man ghosts outside the Pac -Man games, or their nightmare fuel appearance from the Mac version. Not the kind of thing you want to see when you are in a dark room lit only by candlelight.
Why are you in a room lit by candlelight??
@@mar_speedman Rolling blackouts in my country.
@@xenogil180 😣😖
@@xenogil180 And here I was thinking there was no way it was a blackout if you could watch the video >.>
@@mar_speedman
Yes, a blackout doesn't affect a smartphone the same way as a computer
Can I add the Psycho Killer in the Yoshi’s Crafted World level ‘Be Afraid of The Dark’? Like, you’re playing a cutesy little platform game, and you’re suddenly confronted with this terrifying stealth level full of knife-wielding monsters out to kill Yoshi on sight. It’s a REALLY strange shift in tone for like, 7 minutes.
No kidding! I certainly went “What the actual hell?!” the first time I saw that level.
Oh yeah, that level GENUINELY spooked me.
Oh, you mean the Bunmawashi Dolls, who made their first and (so far) only appearance in that level
Mr. Miyamoto is my favorite addition to this channel’s lore. I hope to see more jokes like this in the future.
I think maybe that was Chet miyamoto he works at the London zoo.
what jokes?
@@renesilva9705 did you watch the video lol
I'll be honest, I expected a phone call from "Mr. Miyamoto" only for them to realize it was Hideo Kojima trolling them.
@@hanzgrueber145 They're playing along with the conceit of Mr. Miyamoto calling them up.
Fun fact, the giant ants campaign in C&C: Red Alert called "It Came From Red Alert" is a reference to an old '89 video game called "It Came From The Desert", where you battle a horde of giant ants.
...and "It Came from the Desert" was based on the movie "Them!" which was about giant ants that were mutated from the radiation of all of the atomic bomb testing during the cold war.
One of the first games I ever played, and a formative experience for my expectation for the future quality of games and the wide variety of activities you should be able to do in them.
I'm just happy to see C&C get recognized
I had that game for Amiga.
SPAACCEEEEEEE!!
Kid Icarus Uprising and its alien invasion.
Usually you, as the sandal-wearing angel Pit, fight things you'd expect. Mostly monsters, sometimes gods, but generally within the realm of mythology. And then Chapter 15 "Mysterious Invaders" arrives and you're fighting the alien Aurom. Big UFOs are tearing the Earth apart and the gods set aside their differences to join forces and fight them.
I expected many things from Kid Icarus. A UFO invasion was not one of them.
Sakurai has a weird sense of humor 😶
That was my first thought. Also one of the standard enemies are Metroids, which is also true of the older Kid Icarus games
To be fair, considering how weird and future-fantastical Kid Icarus already is, aliens isn't quite that absurd.
Funny that they’re not even the first set of aliens you fight, what with the space pirates. Although the Aurom are also especially alien, as none of them really even look like living creatures. More like drones.
I really want to try that game
"Yes, with zero explanation, you're thrown into a bunch of strategic missions where your main enemy is _giant ants!"_
I guess you could say it's... us vs _Them!._
Dun…dun…DUNNNN!!
Yes!!! I immediately thought of that classic the second I saw Them!
I'm surprised Luke didn't use the Aliens in Zelda as another point to confirm his Link is Doom guy theory.🤔
There are no aliens in Doom
He already made an airtight case, doesn’t need any more data points really.
What video is that mentioned in I wanna watch
@@timburlingame5893 Simply displaced, native hell-residents
Technically inter-dimensional aliens but they can hardly be the subject of this topic since they are the staple enemy in that game.
slight correction with the Ruined Dragon bit...
that's Fatalis from the Monster Hunter franchise!
ignoring the fact that he breathes lightning, the Ruined Dragon - on appearance alone - is *VERY* identical to Monster Hunter's Fatalis.
Well, all you'd have to do is recolor it with white scales and red lightning and you'd have White Fatalis
Face seems a bit to broad to be fatalis if you ask me, also his neck looks to short but that could just be the perspective
@@chainsawboy2388 i mean in terms of general appearance.
You are wrong in so many levels
@@theanimatormustachegrunt3307Like how? The size, the proportions, and the lighting aren't exact to Fatalis. But that face is way too similar
As a seasoned dark souls vet, that mario dragon totally has dark souls vibe, even the name and scenary screams dark souls
It would have been really funny if Nintendo put a campfire right before the dragon
Thank you for your service, patching up all the poor Dark Souls animals
@@4stringsnomercy431 xD I try my best.
It reminds me more of Fatalis from monster hunter
Like Dark Souls 2 and 3.
Something that makes the Romani Ranch aliens even more disturbing - if you fail/don't do the event and go to Romani Ranch on the third day, you'll find Romani sitting on a box rocking back and forth as she stares silently off into space. She says nothing about what happened.
The aliens must have taken her brain and mind controlled her lol
@jimmythegamer2231 I always thought they wiped her memory. It always made me feel somber, because this probably happened in past years, leading to her decreased intelligence.
I definitely wasn't expecting Metal Gear Solid: Peace Walker to literally turn into Monster Hunter.
Wut?
Honestly, anyone new to the series will feel confused at the bullcrap pulled by the Metal Gears and other supernatural opponents.
When I first played MGS5, I promise you, seeing a man permanently on fire wipe out special forces yet not be enough to prevent me from escaping with an amputated arm definitely got to my head a little.
As did Sahalanthropus a couple dozen hours later.
THIS ONE! Put it in the Commentators Edition!
The real kicker was finding out Rathalos is actually fucking bulletproof, meaning that even a machine gun can't stop the Rathalos World Tour
@@wolfwarrior1176 In MGS Peace Walker, you can encounter monsters from Monster Hunter, such as Rathalos and a Metal Gear styled after a monster.
Edit: I double checked just to be sure, you specifically fight a Rathalos, a Tigrex, and a monster based off of Metal Gear Rex.
Surprised you didn't mention the time in Metal Gear Solid: Peace Walker where Snake had to fight a rathalos from Monster Hunter. Because when I think tactical stealth espionage, I thing fire breathing dragons.
To be fair: This tactical stealth espionage series also sees Snake fighting zombie super soldiers, a team of brainwashed female cyber-furries, and a bisexual vampire, so... is a literal dragon really that out of place?
@@ASpooneyBard yes, because most other stuff in that case is kinda possible. Except maybe vampire. But they are a somewhat close relative to normal humans.
I love how casual phone conversations with Shigeru Miyamoto are a returning gag now
He also seems to be everywhere like Yakuza's Goro Majima.
I think he just hacked their phones so that all they can call is him.
@@LeeDeeThe1 Considering the first two calls were from him and Ellen's call went to the zoo, he might just be having a day off chilling at the zoo.
That last call was a hilarious swerve tbh. 🤣
A gag?? Is Miyamoto phoning Oxtra to bestow definitive canon a JOKE to you? The man is a legend, show some respect, smh
The Red Alert missions with ants were absolutely one of those things I thought I had imagined for years until I saw them again recently. “It came from Red Alert” seemed too impossible to be real.
They were a secret bonus thing from a standalone expansion pack that you accessed by doing a secret thing in the main menu (shift-clicking a speaker). I'm not surprised even people who played them might now think they were a fever dream, since if they forgot about how to get to them just replaying the game won't help - they won't be there.
To be fair the series had so completely jumped the shark at that point that giant nuclear ants really weren't *that* out of place. I mean, did you see Tim Curry?
@@Christian-rn1ur ...it jumped the shark at the first game? Technically second if you count the original C&C as the "first game" of the Red Alert series?
The aliens in Majora's Mask aren't just any aliens, but designed after the Flatwoods monster, an alien or cryptid that supposedly appeared in the town of Flatwoods, West Virginia in the 1950s and is oddly popular in Japan.
Yep. Zeltik actually has a whole video explaining it.
It looked familiar while playing and I didn't know why so thanks for this.
And just like the cryptid the aliens are based on, they are often forgotten
In actuality those aliens are malicious spirits the two Gorman Brothers summoned and sicced on Romani Ranch to run Romani and her older sister out of business.
And since that is the case, we should now ask what do the Gorman Brothers do with the cows they abduct? And what did they do to Romani (should she get abducted) that leaves her in the state she's in when they release her.
It's not a pleasant sight what Romani is like if you fail to stop the ghost from abducting her and her cows.
Also you get the Garo Mask from the Gorman Brothers who wear a pair of said mask when they attack Cremia and Link (should the later succeed in repelling the ghosts) as they're trying to deliver her milk to Termina.
The Garo Mask itself allows Link entry into Ikana Canyon and he can encounter/battle the ninja-like Garo spirits that haunt the place.
So the conclusion one could make here is this: The two dudes who look like jerkish versions of Mario and Luigi were ninjas at some point in the past before they became ranchers.
@@rjfrost7090 That's just a theory and honestly one that seems extremely unlikely. If they had the ability to summon spirits like that why would they only ever do it one specific night of the year. Also, if you open up the pathway after the first night, won't Romani be traumatized? If so, it makes no sense for them to do that when they're already ruining the business with the boulder. Not to mention the pictures with ufos and stuff in the house. People have debunked that theory. Zeltik had done a video on them and had talked about that theory but ultimately found it to be very unlikely.
The way to unlock the ant missions was hidden in plain sight in the manual. (old games had these paper booklets that told you how to play the game, what the units were and did) In the margins of the manual was a message hidden in Morse Code, detailing the ant attacks, and then, how to access them in the original game. Shift and right click on the speaker in the main menu or something along those lines.
The original Command and Conquer game had a command line add, C&C.exe-funpark
This allowed you to access the dinosaur missions. (sorry Luke, but, yes you had to fight dinosaurs)
and I now must try this! ...eventually XD
*sigh* I miss manuals..
Yah. With all the access to wikis and tutorials, there isn’t really a need for manuals, but sometimes you just want something to hold, you know?
When I got to the ruined kingdom and saw the dragon, I was like "oh cool! Mario Souls!" 🤣👍🏻
hmmm how many souls had he collected by that point i wonder?
Either that or Skyrim lol. Could be either or as far as inspiration
@@CrazeeAdam Yep! When I got there, I was thinking: "Paarthurnax in a Mario game is just an overload of awesome."
It weirdly fittet to Odeysee due to it's drastic Variety in Artstyle and Setting
@@seretith3513 yeah, each world had a different aesthetic... this was the Dark Souls planet. :D
When ellen said "yeah that big scary moon that's about to crush everyone" my power went out in the middle of the night. Scary stuff.
Did you hear any bells start to toll, by chance?
Here's one. Mz. Ruby from Sly Cooper and the Thievius Raccoonus abruptly turns the game into a rhythm game where your Ninja Spire Jump has to be done to the beat to get to her.
In Undertale, after beating Photoshop Flowey, you can go to Alphys’s true lab and find a new kind of enemy called “Amalgamates”, basically hybrids of enemies you’ve seen up to this point.
If you haven’t seen them, you may be thinking, “Oh, they don’t sound *too* bad.” And to that, all you have to do is listen to their theme to understand that they aren’t the kind of hybrids you think.
Speaking of which Photoshop Flowey would fit as well.
or even Mad Mew Mew, which is a switch exclusive boss in undertale, it being an excluvise because of the gimmick in the fight being that the soul is split in 2 and each joycon controls a half of the soul
Can we work Red Alert into every list some how just so we can have Tim Curry's "SPACE!" In every video.
By the way excellent Impression Ellen.👍
OMG yes. Please. 🤣
I love how every RA game they decided to up the cheesiness by a factor of 4.
Has anyone else every thought maybe the Aliens in Majora's Mask were just trying to save the cows from the falling moon?
I'm pretty sure we're told they come every year around the carnival.
Right!? The real heroes. Link who?
Nah, Romani says they come every year around carnival time
I love the idea of Luke getting constantly watched by The Ninjas and Miyamoto having him on speed dial
I just want to say that the Dragon in Mario gives me Fatalis vibes, and the Ruined Kingdom reminds me of Schrade. That parallel just sticks out hard to me like a big Monster Hunter Reference.
I was thinking the same thing
I thought the exact same thing lol.
Culex from Super Mario RPG. Literally a Final Fantasy boss, right down to his fight music, and more powerful than then final boss of the game.
"Perhaps in another world, we could have been mortal enemies," to belabour the point.
Thanks for posting this so I didn't have to.
Was looking for this. Probably my fiest WTF moment in gaming. Maybe giant baby in earthbound but it's earthbound so you know.
Well, the game was co-developed by Squaresoft.
Definitely the most bewildering example of this I've ever seen has to be from True Crime: Streets of LA, which after delivering a GTA style experience with a fairly grounded detective story set in a real world city for about the first 95% of the game, suddenly drops a boss fight on you in which, out of nowhere, you fight flaming demon heads and a literal dragon.
That is the one boss that I filtered out of my own memory for a while until it was confirmed through external sources that it was indeed part of True Crime: Streets of L.A.
Came to the comments to see if this was mentioned. Was not disappointed.
Imagine playing through the tournaments in Mario sports mix and suddenly you have to fight the behemoth from final fantasy
Monster Hunter World has entered the chat
@@FelisImpurrator I hated the Behemoth fight in MHW... ugh...
I would love to watch Bahamut team up with Bahamut Zero for a nice friendly match of Tennis.
@@DragoKirby Would a moon or an asteroid be the tennis ball?
@@CodaBlairLucarioEmperor
No, it would just be a regular sized tennis ball lmao.
Interesting one for me was the giant zeppelin that could eat other zeppelins in Crimson Skies: High Road to Revenge
"I HUNGER FOR HELIUM"
How about the bonus mission unlocked after you get all of the endings in Drakengard, where you fight jet fighters in modern day Tokyo in what is otherwise a medieval dark fantasy game? Not to mention that the final boss of the final ending, which is also fought in Tokyo, must be defeated in a rhythm game.
And that's the canon ending, that leads to all the Nier games
Not to mention it's implied that you are fighting the main character of Drakengard 3
And it's one of the bosses in FF14 as the Nier crossover with it (Best raids in the game NGL)
Isn't that game also has giant babies and kid soldier as enemies.
@@unknownuser494 Yeah, and a companion who (in the uncensored Japanese version) is a pedophile, and another companion who is implied to eat children.
Anyone else want to see a video from Luke about Godzilla? ‘Cause I’d be up for that.
Either way, great job as always, please keep it up.
You're Godzilla right.
As a fan of the Big G myself, I can only say
HELL YEAH!
I really want to hear the whole of Luke's Gorilla vs Kong analysis now...
Luke is absolutely correct, Godzilla would beat King Kong. Godzilla is a GIANT NUCLEAR LIZARD WITH NUCLEAR BREATH while Kong is just a very big monkey. Yes Kong does sometimes have electric powers- but this was added in the first time he and Godzilla fought just to give Kong some kind of fighting chance.
@@revaryk6868 100% agree. I'm mostly interested in the full analytics breakdown he was talking about. I'm a numbers person and data analyst. 😄
Definitely to be "that guy" Kong is faster and stronger than Godzilla (per Toho and their iterations anyway), but Godzilla is more durable and does have a nuclear death beam. Kong is nimble enough to dodge it, but basically fucked when hit. Also, thank you for mentioning Godzilla's inherent radiation. Not adequately dealt with since the original. That Guy out. 🖐🎤
@@Gojira_San in my humble opinion it would have been way cooler to have cannon height king kong fight godzilla like it's god of war or shadow of the colossus, using his monke skills to climb the colossal death lizard, trying to get godzilla to hit himself or utilizing simple physics to increase the impact of his own attacks, thus showcasing his superior intellect.
as for the radiation that should not be a huge issue for kong, alpha particles could easily be blocked by his fur and even beta radiation probably wouldn't penetrate deeply enough to cause damage to vital tissue, gamma rays would still go through, but those rarely interact with matter at all so the damage would be minor.
@@windhelmguard5295
Oh I'm not disputing any of that. I loooooove the movie, don't get me wrong, but your God of War scenario has long been a dream of mine as well. As for the radiation, I was speaking more to it's effects on people rather than Kong. Like how in Gojira his mere presence caused radiation burns and sickness, and then never again in the franchise. Different Godzillas, I know, but I thought it was an interesting characteristic.
Speaking of Mario, let's also not forget secret boss Culex in _Super Mario RPG._ His visual design could be an endgame boss from _any_ FF game, he's flanked by four elemental Crystals, and unlike basically every other enemy in Mario RPG, just floats in place as a static (but highly detailed) character sprite with zero combat animations whatsoever (even his basic physical attack is nothing but the sound FX of your party member taking damage). And then there's the boss music straight out of FF4!
The amount of games where you can pilot a mii straight down an active volcano is more than one
Nothing will be as surprising to me than freaking Rathalos and Tigrex showing up in Metal Gear Solid: Peacewalker.
How about the whole 8 bit section from Bloodstained: Ritual of the Night?
In a 2.5D side scroller with beautiful graphics, there's a spot in the castle where you get teleported to what is basically the 8 bit dimension. And the enemies in here are super tough as well, making progress through it super difficult if you're not geared or leveled.
It was a callback to the original Castlevania games. Not exactly from a different genre if you look at it that way.
@@celestialstar6450 Wasn't Bloodstained supposed to be 8-bit in the first place?
That Sh*t was tough the first time. Speaking of I gotta check out that "journey" update...
@@MasterZebulin Bloodstained: Curse of the Moon is, not Ritual of the Night. They're separate, but related, series.
@@azuredragoon2054 Wait, I was thinking of something entirely different?
Borderlands 2 decided to do this pretty literally. When you get to an old mine there's an area tucked away at the side of the map where everything gets pixelated and it's not for censorship to reasons. Minecraft enemies and you can get loot there to make you character blocky too.
"Is Ivory a requirement for faster-than-light travel?"
The final boss of Iconoclasts would like a word with you. For bonus points, that boss is also a Wrong Genre enemy.
reminds me of an old cartoon, "spider-man and his amazing friends"...
two kids (one boy and one girl) accidentally come back in time, and need some special things to fix their spaceship and get home...
and one of the things they needed was Ivory!
Finally another iconoclast fan
@@lb6987 There are *dozens* of us!
Inexplicable aliens seems to be a running theme. Anybody remember Ecco the Dolphin? At the start of the game you're just a dolphin trying to regather your scattered friends, but at the end you're swimming through a spaceship battling aliens. Also, the Lost City of Atlantis and a time machine are involved. Because reasons.
The Ghost Recon one at least makes sense in regards to the world lore, what with the Corporation owning the island....the C&C Red alert one was just a fun Easter Egg for old 50's Movie buff's (it being a take on the Atomic Age Horror movie "THEM!").
And a link to Cinemaware’s “It Came From The Desert”
That's my issue with half this list though. A lot of it is tongue-in-cheek non-canon Easter eggs. I feel like the concept fell apart after the first few.
@@MorinehtarTheBlue I agree. Things like the evil alien controlling the poachers is a real "where the hell did you come from?" moment. DLC or time limited events where you fight "cool thing that is currently relevant" like Godzilla vs King Kong* are just "we're building/cashing in on hype from some other thing that's happenening". There's no reason to be surprised, because you already know that it's in the public eye.
Easter eggs like the RA ants are a bit better, but... They're kind of on the level of a bloopers reel. It's just a fun thing the devs threw in because they could. It's not actually part of the bigger picture. It has no effect on anything in the product/franchise before or after, and is just there for a laugh.
*And yes, Godzilla obviously wins every fight. It has "radioactive breath", regeneration that can rival comic book super heroes (at the end of the original movie, it was destroyed on a cellular level, yet still managed to revive in time for the many sequels), hide thick enough to withstand direct hits from tanks and artillery, etc. Kong is literally just a large ape, and even if "yeah, it was nuclear radiation" is on the level of "a wizard did it", at least there is some kind of excuse as to why Godzilla functions at all, and it clearly shows that normal rules do not apply anymore. Meanwhile we're supposed to believe that an animal that is literally just a massively upscaled version of an existing primate somehow exists naturally even though, according to the square-cube law, it would have it's volume (and thus it's mass) increased exponentially, causing it to collapse under it's own weight and... I'll just join Luke in the side room.
Let's not forget Fecto Forgo from kirby and the Forgotten Land. That thing looks like it came straight out of Resident Evil.
Luke, Godzilla is my childhood hero and I agree with you fully that he would wreck Kong. You are not alone.
Seriously, King Kong is just an ape that happens to be really big. Godzilla is a fucking mutant killer lizard thing with laser breath. The laser breath alone gives 'Zilla a huge advantage.
@@HylianFox3 Not just any kind of laser, but a radioactive laser. Apparently Toho have revealed the reason his normal mouth beam looks blue is because it actually is invisible, since it's just high energy radiation. The blue glow is Cherenkov radiation as a result of near-lightspeed particles passing through the air.
I still think it would've been cool if they gave Kong electrokinesis like in the old movie to even the odds a bit.
Godzilla is a Lovecraftian old one on par with Cthulhu that can only be driven away but never truly killed. King Kong is a mortal animal that died in his first movie.
@@patrickmccurry1563 Godzilla can be killed. It's just that it'd take so much effort to do it that there aren't really singular entities that can.
Mario Odyssey also had that shooting section that looks like something out of RE.
Also, the Pac-Man ghost staring through your soul as you die is ridiculously scary in Wolfenstein.
I half expected you to mention Gorb from Hollow Knight. In a game of well spoken knights and ancient gods, here's a weird floating alien brain thing that screams about ascending with you.
"I am Gorb!"
~Gorb
What, you don't understand how Gorb is secretly God?
So, I actually love the more natural flow of writing and presentation. I think it has always been good, but as time has marched onward ever since, the team here has truly gotten better and better in their storytelling. Well done.
Gotta love the classic C&C campaigns.
The mission briefings are the definition of camp, but the gameplay is pretty solid.
I feel like the ruined dragon is probably Bowser's edgy cousin. He didn't bring a wedding gift, so he volunteered to fight Mario instead.
On a serious note, Oxtra, I will be needing that video of Luke talking about Godzilla and Kong..
I was going to say, and I'm sure the other comments will agree, if you want to give Luke a hundred and fifty minutes to describe the various attributes of kaiju and how they should and shouldn't go together, I'll be there.
Same. Not quite as interested as when my husband goes on a kaiju rant (cause I'm biased obviously) but interested. And maybe I could watch it with him and have him argue or agree with the points to me.
i think Rathalos in Metal Gear Solid Peace Walker is one of my favorites as i love both games and what's better that combining them.
Saying that the Witcher 3 mission in Monster hunter world was amazing as well.
oooo i've got a good one for this one, Leshen in Monster Hunter World. Was so weird to fight something almost the same size as you who was sort of humanoid.
Speaking of, there’s also King Behemoth from the same game
For this topic I’d say like almost every Kirby final boss fits, but they weirdly make sense within the series itself. It’s really funny seeing other people see them for the first time though
You cam fight Giant Bloody Eyeball, Giant Bloody Eyeball 2, Clown, Possessed Capitalists (works for Magalor and Haltmann), and Evil God
@GlitchX Kirby is very, very close to becoming a horror game
Kirby and the Forgotten land, Fecto Forgo. This kind of amobination is pretty standard for Kirby games but it is quite surprising for newer players.
I'd be tempted to add Eternatus from Pokémon Sword and Shield to this list. All of the game, there's fleeting mention of something called The Darkest Day, and what's the deal with the Dynamax phenomenom, but the game is mainly about the gym challenge, and you can miss it if you don't pay enough attention. Suddenly, beams of energy come from the ground, the sky is dark and you have to fight a giant alien skeleton dragon that can distort space, and then it gets even bigger and you and your friend wouldn't be able to deal with it without the help of two good doggos.
My God, I love Majora's Mask, it's been a long time since I played the ol' N64 but I'm feeling it now.
The craziest thing about the ruined dragon for me is the sound effect when Mario ground pounds it. You can faintly hear what sounds like bones cracking followed by squish noises
So yeah Mario is caving it’s skull inward into its brain. Yeesh. No wonder it’s tired.
Actually when you ground pounds its skull, you flatten a bump the crown made on its head, putting the bone back in place, so, in a way, you're basically helping the dragon.
Ok, but, how about the secret cow level from Diablo 2? I know you all covered it before...but seriously, it rocks!
The ruined dragon took a portal from monster hunter, where he ruined a kingdom already btw, straight to the Mario dimension
He looks exactly like Fatalis
What about Kirby the Forgotten land where you fight a standard suite of animal themed bosses, and then out of nowhere you fight a wall of flesh amalgam boss which chases you down a corridor and tries to eat you
Not the most out of place Kirby boss.
You really done me dirty with the warzone clip man, using my death as a clip lmfaoooooo
Now, usually I do find these videos warranting of several gentle huffs of air through my nose in amusement, but this video made me laugh out loud four times, which is a new record!
The fact Super mario RPG isn't on here is almost a crime, Culex the hidden boss is a Final Fantasy Type boss with 4 elemental crystals in a mario RPG game. Even gets his own Final Fantasy style music and everything.
That's very much not an enemy from another genre, might wanna look at the title of the video again
Tekken 3, when you take a break from fighting a chef, a wrestler, a detective, and a biker to fight an Aztec god with a snake for an arm.
Yeah but the Tekken series also has a kangaroo and an allosaurus in boxing gloves, two sapient bears, and a baby T-rex that farts people into unconsciousness. And those are just in the first handful of games.
@@dairoleon2682 and in 5 you fight Heihashi's father who have A MOUTH IN HIS BELLY WHO LAUNCHES A DEADLY LASER!
@@BeanManolo plus whatever nonsense Yoshimitsu happens to be in that particular game.
A rare MMO example for the list: Star Trek Online's "Delta Rising" expansion proceeded fairly normally at first, until the time came to go after the higher-ups behind an alien race's recent expansionist streak. You make your way through one of their bases, finally get the drop on a ranking officer...
... and find out that Cryptic has ported the Super Strength powerset, animations, and most importantly health pool from their supers title Champions Online. You spend the rest of the mission (and most of the expansion) with them playing handball with your and your away team's skulls. Seriously, **** the Vaudwaar.
Actually this list gave me even more questions:
If aliens can create spaceships with tractor beams why are they vulnerable to medivial arrows?
Mario can ground'pound a dragons massive head which I imagine is quite sturdy carrying its jaw and all. WTF is Marios buttocks made of?
If pacmans ghosts are this size does that mean Pacman has always been gigantic?
Presumably the aliens have been economising their space ships as much as possible for weight, since fuel is at a premium. As a result, they've made extremely thin hulls that are impervious to all variety of beam weapons, those being the standard armament where they come from, but which are very vulnerable to kinetic projectile weaponry. ("So they explode when they hit any space junk?") ...Well, obviously they have some kind of repellent shield for use at high velocity, but the shield in question interacts poorly with gas, and as such isn't used when within an atmosphere.
As to the other two, I presume that in the Mario universe physics work on a level of "anything going down beats anything coming up", hence head-jumping, and that yes, Pac-Man is a massive sphere with an eight foot diameter, whose incredible maw gulps and digests gold.
We've created atomic bombs, jets faster than the speed of sound, and a fusion of chocolate and peanut butter. When's the last time you saw someone walking around a store in steel armor?
"WTF is Mario's buttocks made of?" is a phrase I needed to read today. Thank you.
I’d argue that the little blue aliens in Bloodborne count too - none of the other enemies share similar features, even the various old ones you eventually start coming across.
Nah the little blue aliens fit into the lore very well
The humor was really on point with this video. Thank you for the laugh, you guys! I really needed it :)
Splatoon 2 Octo Expansion DLC. You're an octopus person shooting octopus people with paint guns, and then you face the final boss Tartar.....who is a sentient telephone. What. The. Splat.
Luke, technical tip: empty the clips into your magazines, then use your gun to empty the magazines, bullets out of the barrel and ideally into the target, cases out of the ejection port and ideally not down your friends' shirts. Those things come out hot. If you're using the gun shown when you said "clip after clip," well, that's belt-fed, so keep your clips away from it.
Exception: M1 Garand, in which you actually stuff the whole clip into the magazine, and which helpfully spits it out with a loud "ping" sound 8 shots later to let you know it needs feeding again.
No 3 had me asking myself
"Bowser! how on earth did you get into Dark Souls or Elder Scrolls? That thing doesn't belong here!"
When I saw the title, I was certain this video was inspired by the moment Luke first met aliens in Bloodborne! One quote I remember: "The truth is out there. Ow! The truth is you suck!" - Luke Westaway, 2020
The Lord of Thunder Was Actully weirdly fitting considering Odeysees World setting AND Artstyles varied drastigly from Kingdom to Kingdom.
Cyborg Ninja (Grey Fox) in Metal Gear Solid. Although I’m not sure that anything is actually “unexpected” in a Kojima game any more, in 1998 it was still very left field for a stealth shooter that was, up to that point, relatively standard infiltration of a military facility (bearing in mind the psychic and the mech came later).
Kinda surprised that psychomantis from MGS 1 wasn’t on the list. Sure, NOW having way out there plots and enemies in Metal Gear is weird, but when you think about the fact that the only other games in the franchise before this were about a normal special ops guy breaking into a terrorist facility, I’m sure back when MGS came out it must have seemed like a curveball crossover from silent hill or something XD
I remember when I played Streets of Rage (2?) for the first time. After a few stages of beating up thugs on the streets, I somehow wandered into some alien hive level, and wondered "what the heck? This seems like a bit of an odd turn..."
Another oldie but a goodie would be War Mech from the first Final Fantasy game. Near the end of your medieval fantasy game, you wander into a space ship and fight robots with nukes.
I'd also mention the first time Nazi zombies showed up in Call of Duty, but I'm not exactly sure when that happened, and it kinda seems odd now to have a CoD game that *doesn't* have zombies...
I remember that Final Fantasy IV works similar too - it starts as a fantasy game and in the end you literally find a spaceship and fly to the moon. And one boss which you infiltrate and fight from its insides is a literal giant 🤖.
And not just Final Fantasy, but also Might & Magic games did it too - fantasy games, but sometimes you entered some scifi environment with hostile 🤖s suddenly.
Godzilla/Kong event in Warzone legitimately provided me with some great memories in warzone, the main one was when i was separated from my squad and as i was running towards them Kong jumped and landed on top of them, one my squad mates noticed too late and looked up and screamed in terror "MONKEY" before dying lol.
The red alert ants missions kicked my ass as a kid. I went back like 3 years ago and beat them without too much trouble. Also finally beat the Jurassic Park levels on the original one. I’m sure someone remembers the DOS login for those off the top of their head
A little tidbit: in the original Godzilla Vs Kong, it's actually a myth about a planned alternate ending where Godzilla won, Kong was always the winner of that little encounter! Jus thought you'd like to know!
I’m surprised Culex from Super Mario RPG: Legend of the Seven Stars wasn’t mentioned. The super boss in this rather weird cartoonish game has the same designs as a Final Fantasy boss.
I, too, was surprised to not see the game in the spoiler list intro.
The plant monster boss at the end of Control. I was like, "Bro! This ain't RE7 or 8. Why are you here???"
Genuinely did not expect Red Alert's Ant Mission to feature here...man that one was pretty shocking the first time I played it.
And in the same game as the ruined dragon, there're literal sentient tanks/Assault guns(I don't remember if it can turn its turret) running around for Mario to beat up/possess.
They really phoned in the Miyamoto gag.
5:44
Never played Super Mario Odyssey before, so I gotta ask…
Why does that bird look like it took all the drugs?
Monster Hunter's Khezu makes me think of some kind of Resident Evil experiment monster that got transported to another reality. I mean look at the thing it's like a worm with legs, wings, and a nasty penchant for shocking the life out of things.
Maybe not inexplicable, but my favorite "wtf is this doing here?" Was the surprise Leshen in Monster Hunter: World. Mostly because that quest was probably the most fun in Monster Hunter I've ever had... And you don't even play as your own character!
Now I’m wondering if there’s a bunch of retro games where there’s an unexpected xenomorph-esk boss like in ecco the dolphin
Funny enough, we actually have a Godzilla and Kong cameo in Magic the Gathering too. They did a whole collectible card variant series of Godzilla monsters for the Ikoria standard set back in 2020, which also gave us an in universe giant ape variant to Kong called Kogla. I run the red/green Godzilla in a commander deck where I can double his power and attack with him the moment he shows up, and it’s always a blast. Nuclear, to be specific.
Honestly I think the Ruined Dragon looks more like Fatalis from the Monster Hunter games, the shape of its jaw and its backwards sweeping horns are very similar in design.
Ecco the Dolphin:
One moment you’re fighting sharks and puffer fish, an hour or so later you are fighting dinosaurs. A while after that, aliens.
One I remember is Might and Magic... 4? I remember romping around in a high fantasy setting, exploring huge dungeons and such, then at the end of the game the final enemy was a crashed alien spaceship teaming with aliens?! lol. I honestly think they made a return in other might and magic games too, but I didn't play them all so I don't know for sure.
In Might & Magic 7, which has a standard medieval fantasy world setting, the final area of the game is, yep, a crashed alien spaceship. However it doesn't come out of nowhere, it's foreshadowed in the game's intro and then later in the game after you pass a certain point in the story.
I think that all M&M games have some scifi locations with hostile 🤖s. Even M&M8, which looks the most fantasy, ends with an antagonist, Destroyer of the worlds, being just some 🤖.
It's the Kreegans, right? I'm more familiar with the Heroes of Might and Magic games than the main series, but Heroes 3's Inferno faction are mostly not actually demons but space aliens who made pacts with devils... and in the later entries, the Kreegans have been banished to hell long enough to evolve into being true demons themselves. I'm not sure if the same story bylines hold outside of Heroes, but yeah finding out the demon army is actually satanic space aliens is a trip.
@@ChonkyTatzelwurm Kreegans appeared since M&M 6. But aside of Kreegans, there are remains of the ancients, who are opposite of Kreegans - aliens, who created all other civilisations. And these remnants are in form of dungeons with robots and scifi stuff.
Also I think that the first M&M takes place in some sort of dome.
And Kreegans outside of Heroes 3 are very different. Because as you said, while in M&M they are space aliens, Heroes of might & magic dumbed them down into just generic demons, especially in Heroes IV, where they also joined undeads for some reason. But we can thank fans for it, as they hated the idea of making Heroes 3 more similar to M&M with hating the new cybernetic Forge faction which was supposed to be added in Armageddon blade expansion set. So developers abandonded the idea of mixing scifi with fantasy and not just for Heroes, but also M&M 9 is only fantasy.
@@reginaldcz6332 I had to look up the Forge. I can't say I've been the most attentive to games news, certainly not when I was a ten-year-old lad marveling at Heroes 3, so I'm not surprised that I had no idea about it. Its sad that it never saw the light of day, but I can also understand why there was backlash. I have a feeling that Heroes 3 had a lot of fans that were fans of Heroes specifically, not Might and Magic as a whole, and without the context of technology within mainline M&M the announcement of the Forge was probably outright shocking.
The demon(technically still an alien) final boss from the Indiana Jones game was consistent with the Indiana Jones movies. I didn't play that game though, so thanks for showing it.
I’m surprised The final form of Flowey from Undertale wasn’t on this list. I was far more concerned then terrified when I fought him and believe me I was a great deal terrified.
10:06 - That reminds me of Mike's amazing impression of Tom Clancy's characters he did on some of the sponsor-segments in the podcast. 😅