Halo was nearly a WHAT?? Here are the games that ended up in a very different place from their designers' original plans, and for the better, in our humble opinion!
I dont remember how much of it is true but apparently in the later stages of Halo 2, Miranda Keyes was supposed to betray Master Chief by holding him responsible for her fathers death and threw master chief to the gravemind strapped with a bomb. The idea was later scrapped and his colleagues stated that the writer went in that dark direction due to a very bad break up.
Another great video and I just want to quickly thank Ellen because of the dark souls stream I was able to beat dark souls remastered I’ve already beaten 3 and it’s dlc before and bloodborne and it’s dlc twice I was just stuck on where to go after the Taurus demon but thanks to the stream showing me where to go I was able to cross it off my list just have to beat dark souls 2 and demons souls remake and I’m set 😈 so again thank you all so much and keep up the great content
"Halo is the story of the Warthog and the universe we built to drive it around in." This quote alone explains so many level design choices, and why so many doors are conveniently warthog shaped, even when a warthog has absolutely no business going through them
I mean, Animal Crossing Infamous sounds crazy, but I would totally play a game where by day Bruce Wayne pours money into fixing Gotham City and by night Batman beats up supervillains.
I imagine something that combines Mass Effect and the Arkham series, a Batman game like this would work well, this would probably work with Superman or even Nick Fury as well. Although, I would actually be interested in a superhero game (doesn't need to be a licensed character) where you had to juggle a double life and make choices that may risk or protect your identity.
Ni No Kuni 2 has something similar. By building up your kingdom you unlock research to develop spells, armors, and weapons, food and resources you need for quests. Yakuza 7 like a dragon has it too, but not played that one yet so I'm not sure how it works. Would love to see this in more games.
Balancing management choices where you can't build everything you want at once bc Gotham is full of corruption and crime, maybe even a mechanic that tracks Batman's antics and compares them to Bruce Wayne's recent goals where you can get found out if you're too careless. Could be interesting.
Sort of a Harvest Moon type game where Bruce is actively giving his little businesses money in daytime and gets a bit of profit at the end of the day. At night, he becomes Batman and protects those businesses for villains. When he would have time to sleep, I have no idea.
Team Fortress 2 should be here. It was going to be a super-gritty realistic war shooter before they settled on a more cartoony style. A super-gritty realistic war shooter does not last 14 years.
@@richardadamson1438 No, but the original Team Fortress was a mod for Quake, then Valve hired the developers to make it into a Half Life mod, then finally a standalone game.
“The first draft of Infamous wasn’t so awesome”… are you kidding?!?! Being able to build your own city from scratch, Sim City style, and then roam its streets as its trademark superhero sounds awesome!!!
Agreed. I am very bored with basic first/third person games where you’re only eradicating enemies. Sounds like this would have been a pretty interesting twist on what Fallout 4 did with settlements and what some of the management systems in Assassins Creed were doing.
It definitely sounds like a concept with some potential. Would probably lend itself well to some self-referential humor as well, provided NPCs don't know that the PC is the superhero. Not many games made using licensed DC/Marvel properties tackled the whole 'civilian identity' part of the equation either.
Yeah I'd want to play that, too. Still better than _Sim City Zero_ (which was meant as the flagship game of one of "thEse compAnies"). And yes, I'd like the option to play a realistic looking Borderlands, too.
Ah yeah, Borderlands... How to forget when Randy Pitchford totally stole the world and aesthetic of a youtube video to make the game and never credited, pay nor even respond to the guy who made the vid contacting them with the intention of working for them. Almost as good as when he embezzled money from Sega that was supposed to go to Alien: Colonial Marines and used it to fund Borderlands 2, or the time he left a USB stick on a restaurant that not only held company secrets but also barely legal porn and then defended it by saying the girl in it was a "Magician" and he was interested in her "Magic Trick". Keep being classy Randy...
Never knew he stole the original borderlands ideas. Not surprised he did. He seemed like a douche scumbag from the one interview and all his response about everything else ive seen.
"Kids ask your parents about Popeye and once they've checked with your grandparents" I felt old all of a sudden XD I remember watching Popeye cartoons as a kid
Well, even the kids who watched 2000s version of Popeye (including me) are now old enough to have kids of their own. (This feels odd saying aloud) Also, I have played that Popeye game. I had forgotten it even existed. Nice to see it again.
Man that arts developer for Borderlands had it rough. I hope they recovered from that. Imagine pouring your blood, sweat and tears into something only for it to be discarded at the last moment
Will Wright originally intended The Sims to be a game about architectural designs, where the ultimate goal was to create buildings with a high “environmental” score and nice room flow. Very different from the wacky life simulator we know and love today.
Plenty people who exclusively play as originally intended. Then again also plenty people who build nothing but a pool and a grill, just to watch people suffer.
So now we know who to blame for the comfort bar being low for no real apparent reason. Some people are *perfectly* comfortable to sleep next to their toilet in the kitchen.
Doubling up on the Goldeneye entries, also know that Goldeneye's revolutionary and influential Multiplayer-mode was a last-minute addition. Sure the campaign would have made the game fun enough but imagine that game without the hours of split-screen of fun while you accuse each other of screen peaking and hating your older brother for always picking Oddjob.
@@michaelandreipalon359 Nintendo is part of the problem. There is an unpublished 100% completed port that Rare did was going to be on Xbox Live for 360 but Microsoft couldn't get Nintendo, Universal Pictures or the Flemming Estate to get on the same page to hash out the licenses.
@@michaelandreipalon359 That's down to the sheer number of licensees involved. Even if Nintendo wanted to rerelease it they have to contend with who owns the Goldeneye license; the Bond license; the code written by Rare; the actors' likenesses; the music; all the brands... it's a legal nightmare.
@@desmofan1864 he's clearly sitting on a stool or small chair, so the biscuit.and cucumber sandwich might be on a nearby table. Don't know about the saucer though.
When I was younger, I had a game called Streets of SimCity. You’d drive a car around and could do car combat against AI, but the best part was opening SimCity 2000 save files and being able to drive around your cities. The first idea for Infamous sounds like that, but as a superhero instead of a driver.
Okami had a similar story to Borderlands. Originally the game was going to have a realistic art style, but then they decided to change it for a much more visually striking and memorable one. It's a shame that the game didn't sell much anyway, but it's also a cult classic nowadays (mirroring Conker's story as well).
@@frankgrimes7388 Random generation sucks IMO. It creates lifeless levels that can never match handcrafted ones in terms of design, progression and atmosphere.
The goldeneye thing does actually explain why the gun can be aimed in so many ways. It's a holdover from the time when it was on rails and you couldn't just turn your character around -- you had to aim the gun.
At the heat death of the universe, a post-human entity of pure energy hits the "Download" button on their console to preload the two last video games in existence: Skyrim and GTAV.
Did you know that Astral Chain was originally going to be in a fantasy setting? They found this to be dull due to a bunch of other anime style fantasy games existing at the time. So now to back up its over the top ninja combat and roster of chained legions, they have a unique recognizable world with a cyberpunk aesthetic adding WAY more charm to the game than it had any right to have. It's so criminally underrated.
I liked Astral Chain a lot but there's nothing unique or recognisable about its world or general aesthetic. I'd say in all honesty the visual design absolutely belies the game's best features and a 'fantasy' setting would be no more generic than the vaguely Japanese cyberpunk one we got.
@@MildMisanthropeMaybeMassive Nah, but it would make for a great Final Smash move though. Imagine, getting the Final Smash token, popping Spinach, and for a certain amount of time, be indestructible, and wailing your opponents off of the screen with any attack. It would perfectly fit right in.
Indeed. After all Popeye could probably stand toe-to-toe with the likes of Saitama, Goku, Omni Man, Ultra Instinct Shaggy, and the Doom Slayer. Also side note: The animation of those classic Popeye cartoons is just pure **chef's kiss**.
The Infamous one kind of makes me want to play a superhero game where you have to juggle a double life. Imagine a superhero RPG combining something like Mass Effect and the Arkham series.
The Telltale Batman games were very much this. Lots of *very* awkward situations to navigate as Bruce Wayne while the action and detective stuff occupied Batman.
@@DJChrist2006 Yeah, that did do it, someone just needs to expand on that concept. Give you a city to roam and interact with, while having an Identity system similar to what you get with Morality. Your choices and actions in the game reflect how secret or public your superhero identity is.
Honestly I'm kind of glad Mario got made over a Popeye license on that entry, because Popeye is best used for beat em up games like Final Fight or Devil May Cry.
I'll be honest, the concept of a game where we have to balance a persons superhero and normal person responsibilities seems kinda interesting. Like having to decide whether to go after fill in the blank villain as Superman, or do more investigating and research for a story that's due soon as Clark Kent.
sounds like Telltale's batman series. That shit was the bomb, I'll never understand how it went so under the radar. You could straight up decide whether to go as bruce or bats on most missions. It's the only batman game that I know of that lets you actually play as bruce wayne
An Animal Crossing styled game featuring a retired hero trying to adjust to a normal civilian life where nothing bad happens could make for a fun, comedic but relaxing game taking a jab at existential crisis's that we all eventually face... actually you could probably play out that kind of storyline on the Sims or something.
Whenever Luke says the name Cole, I can't help but picture the goofy rabbit from animal crossing. Then he said infamous was almost like animal crossing. Now I can't get the amazing image out of my head of an electrically super-powered, bug-eyed, little rabbit.
Luke's ACNH character wanders over to see a black, buck-toothed rabbit sitting under a tree holding a stick with a marshmallow on it with one hand while playing bolts of electricity over it with the other hand to roast it. "Hey, you want a marshmallow too, coooooool?"
@The Gaming Meta I'd like to imagine that Too Old Too Fast would just be Vin Diesel as an elderly man in a retirement home who keeps mumbling about family and trying to race around the retirement home in his wheelchair only to be dragged back to his room by a retirement home worker.
I do love big game's histories like this and how things came to be, and I like how these were actual mid-development shifts rather than the oft-seen headlines of "Game X was nearly this..." where it was an early-dropped pitch of an idea not something in full development. Also, I love Claptrap. He's just such a pitiable fool.
I’m actually glad inFamous went the way it did and not a Animal Crossing type game. Not that Animal Crossing is bad but inFamous was meant to be a action super hero game. Gameplay was super fun, Empire City was like a sandbox (if the district had power anyway lol) and it was just an original super hero or villain story that was just really really cool.
@@JaelinBezel same, unless you have the PS Now you can’t play neither the first one or the second one. Really dumb. Fingers crossed SuckerPunch remasters it! 🤞🏻
@@xenostra I searched it and I only get the collection for ps3, which is the version I played a couple years ago before I agreed to let my nephew have my Dad’s PS3.
I actually played the Popeye game as a child on my old Commodore and although I can't recall playing it for long I can remember having a lot of fun with it especially when my brother and I discovered how to permanently stun lock Brutus for the entire level making the game a lot easier.
Aw, I don't know... a superhero game where you spend equal time as the superhero and the civilian identity, and where they both have fun things to do, actually sounds kind of interesting. Though I have an even better idea - pair it with a dating sim! That way, you'd have to decide whether you could afford to cancel on a date to run off and stop a bank robbery, whether you should stick with your girlfriend during a hostage situation to offer emotional support or seemingly abandon her so you could return in costume and save her... Now there's a much-used aspect of the superhero genre that hasn't made it into games yet!
Doom 2016 was originally supposed to be set on earth during a demonic invasion and more closely resembled the Call of Duty series later in development however Id software changed the setting to Mars and had the gameplay more closely resemble the original Doom games.
With Borderlands, I would think the change to cell shading also opened it up to lower hardware requirements. But either way, spot on with the iconic appearance.
That's a good one. Originally as the title suggested, a gladitorial arena game whose scope was basically the early 90s equivalent of Gorm VR. And then SirTech insulted them, saying Bethesda could never make an RPG. Great move, that. Only resulted in the most well known RPG series in history. Wonder how SirTech are doing these days. Oh, they went bankrupt in 2003, a year after Bethesda released a little game called The Elder Scrolls 3: Morrowind. Karma!
I would probably play a super-hero-property-develop-em-up. As long as there is absolutely no mention or implementation of micro transactions. Dammit! I typed the word.
Or just to have a superhero simulator where you also play through and choose what your secret identity is and also play that, with the options going from property development to journalism. And also be able to choose the super powers.
I feel like Assassin's Creed Brotherhood kinda did this. Ezio's obviously not a super hero, but the buying and renovating of property in an action game is there.
that animation on the popeye clip where they are fighting on girders is actually smooth asf and awesome. Not surprised by the quality from back then, just pleased
What about when the Elder Scrolls almost became a third person action adventure instead of the open world RPG we all know and love today, Redgaurd was truly a odd game for that series.
Well that was never meant to be a mainline entry in the series, just one of many spinoffs. More interesting is the very first game in the TES series, Arena. It was originally to be a simple gladiator fighting game.
@@VeraTheTabbynx And they decided to change it when they realize that it would be more fun to explore dungeons and do quests, which pretty much turned into a First person D&D kind of game. They apparently even used some of the races from D&D and renamed them to prevent Issues with the current D&D holders at time.
@@VeraTheTabbynx sadly its pretty accurate TES 4 and 5 are essentially action adventure games with rpg influences both of which striped out core rpg elements from Morrowind like the fact that your choices matter and in Skyrim the class mechanics altogether not that the class mechanics were all important but stats were a thing in Skyrim the only 'stats' are health, stamina and magica with skills determining everything else i really miss the attributes from even Oblivion
@@sinteleon It is kind of true though, Borderlands came out, what 2006? 2008? How many serious, gritty, realistic shooters came out at the time, giving it a unique visual style, and comedy, insured it was successful, instead of risking it being buried by other shooters.
@@themightycongueror8383 On the other hand, it could instead push itself closer to it's Diablo-ish roots, going for eldritch horror along with it's loot mechanics, which would already make it stand out regardless.
I remember hearing somewhere that during the development of Goldeneye, Miyamoto wasn’t too fond of the violence in the game, and suggested that instead of having the enemies die when you shoot them, you’ll instead meet them at the end of the game while they’re in the hospital and shake their hands.
18:35 Pet peeve here, Borderlands is not cel shaded. It has a cartoony style yes but that doesn't automatically mean it's cel shading. It actually has normal realistic shading but with cartoony textures.
Yup. Nobody ever gets it right. There's a quick way to edit the ini files on the PC version to remove the outline shader (gives a nice performance boost for older hardware), and it becomes clear as day that everything has a soft smooth shading found in every other game. Very few games have true cel shading, like Jet Set Radio, Killer 7, and various games based on cartoons like The Simpsons 2007 and The Legend of Korra.
Meanwhile in an alternate universe Cole: I remember your voice, you were there when the bomb went off Tom Nook: I've always been there, Cole. Every step of your life.
I think it's interesting to point out that conker had an actual game with a friendly version before bad fur days, called conker's pocket tales on the game boy. I owned it and it was all i knew about conker. I loved it because i didn't have a lot of game and then discovered several years later what the real conker was about.
Alright but hear me out, a superhero game where you're also playing a SimCity style game, and you have to protect the city you built, down to the slums and everything. Massive parkour opportunity, strategy for placing certain things by things, etc.
Same but my parents were really into reliving their childhood through us so I got Popeye, Mighty Mouse, Huckleberry Hound and loads more old classics.... Honestly I should call and thank them.
I've played through (but not completed) InFamous, and the karma system really makes the player figure out what kind of person they want Cole to be, and what kinds of powers they want. InFamous Second Son brings the karma system back, and I've done two full playthroughs: one for hero Delsin, and one for villain Delsin. The karma system affects what ending you get.
Kind of surprised you didn't mention TF2. The game that was almost generic multi-player shooter #72 but was swapped out for an artstyle more akin to Pixar
i remember hearing somewhere that many of the elements in the first assassin's creed game didn't make it into the game till near the end when the son of someone that was working on it said it was boring
5:55 Oh... oh, man. The thing is, too, I _remember_ that Popeye game. It was... not great. One of the primary gameplay mechanics was having to catch those stupid hearts that Noodle-Limbs Oyl keeps flinging into the air, which as you can see from just that short clip had flight mechanics roughly as predictable as a wasp that flew through your car window just as you were closing it, and has now gotten trapped inside. With you. And did I mention it's angry? Presumably about the aforementioned trapping?
I would have played either version of Borderlands. The original looked interesting and definitely had a darker aesthetic but the cell shading anime style is a very good look too.
Luke's statements that a game where you play an impossibly powerful individual who differs between fighting goons and helping citizens and working on a real estate company would, perforce, be boring, do rather run up into the face of the important contradictory evidence that Yakuza Zero.
Does anyone know which song plays during the Donkey Kong section @3:36? I've been searching Donkey Kong arcade midis all afternoon, but I can't figure it out. Is it from another arcade title?
There are some engine.ini commands (Unreal Engine 3) you can use on the PC version that removes the cell shading to reveal the original 3D models. There isn't that much difference; The actual aesthetic is cartoony and the cell shading and post processing just enhances it, not replace it.
Very funnily, Star Wars: Republic Commando was originally going to be about wookies fighting the Separtists before George Lucas said to not do that since no one would be able to understand them.
Yes, the Halo Wars games were great. They did a great job of adding more lore to the Halo universe which was hard to do when your only focused on the Chief.
You know, considering how much I enjoyed Bear and Breakfast, I'd totally be down for superhero animal crossing. Also, thank you, Jane; it was your chill let's play that led me to try it.
"If you haven't played Infamous, you really should! It's great!" Yeah, let me go buy a ps3 for one game because Sony hates backwards compatibility and I can't get an emulator that doesn't run like ass.
The Simpsons Hit and Run game comes to mind for me. Apparently they were considering removing the fighting aspect (being able to randomly kick pedestrians) but when Matt Groening got hands on a test version it was the first thing he did.
If getting bitten by a radioactive Michael Faraday gives me electrical powers, what would getting bitten by a radioactive Marie Curie get me, or is that redundant?
I remember reading somewhere that Portal 2 was actually gonna be set in the past, Cave Johnson era, but the information got leaked and people didn't like the idea that they couldn't play as Chell so Valve ended up keeping it modern. Though knowing Valve it probably would have still worked out even if they didn't change it 🙂
I legit clicked on the video right away just because it had Cole in the thumbnail, figuring it would be about the morality system but wanted to see if maybe it were something else... Not in my wildest dreams did I expect what really happened...
I scrolled the comment and is surprised that NO ONE mentioned DOOM(2016) which at its early stages was in NO better words Call of Doom-ty, and end up rocking so hard.
Cl4p-tp is a great example of how to make an annoying side character that's also almost funny, and almost endearing. Unlike navirou. Take notes, capcom.
To be honest, I'd TOTALLY check out the game where you're a property developer/town planner by day, super hero by night. You could balance building your town around the needs of the citizenry and whatever best suits your own super power set! (Like shoving in skyscrapers if you're a web-slinger a la Spidey.) Probably wouldn't have worked for InFamous, but for a separate project? Sounds neat. :P
Halo was nearly a WHAT?? Here are the games that ended up in a very different place from their designers' original plans, and for the better, in our humble opinion!
Where did Luke get that shirt. I must know
I dont remember how much of it is true but apparently in the later stages of Halo 2, Miranda Keyes was supposed to betray Master Chief by holding him responsible for her fathers death and threw master chief to the gravemind strapped with a bomb. The idea was later scrapped and his colleagues stated that the writer went in that dark direction due to a very bad break up.
Another great video and I just want to quickly thank Ellen because of the dark souls stream I was able to beat dark souls remastered I’ve already beaten 3 and it’s dlc before and bloodborne and it’s dlc twice I was just stuck on where to go after the Taurus demon but thanks to the stream showing me where to go I was able to cross it off my list just have to beat dark souls 2 and demons souls remake and I’m set 😈 so again thank you all so much and keep up the great content
I kinda would've loved a Halo RTS myself... not on consoles.
Halo was going to be a PC exclusive...
"Halo is the story of the Warthog and the universe we built to drive it around in." This quote alone explains so many level design choices, and why so many doors are conveniently warthog shaped, even when a warthog has absolutely no business going through them
Why call it a warthog when, I dunno, maybe call it something cooler?
Like a puma? (A cookie to whoever gets the reference)
This explains why driving was so fun .
@@juliagoodwin9510 chupathingy, I like it, has ring to it.
How bout bigfoot?
@@juliagoodwin9510 Sarge: "What in Sam Hell is a puma?"
I mean, Animal Crossing Infamous sounds crazy, but I would totally play a game where by day Bruce Wayne pours money into fixing Gotham City and by night Batman beats up supervillains.
Hell yes
I imagine something that combines Mass Effect and the Arkham series, a Batman game like this would work well, this would probably work with Superman or even Nick Fury as well.
Although, I would actually be interested in a superhero game (doesn't need to be a licensed character) where you had to juggle a double life and make choices that may risk or protect your identity.
Ni No Kuni 2 has something similar. By building up your kingdom you unlock research to develop spells, armors, and weapons, food and resources you need for quests. Yakuza 7 like a dragon has it too, but not played that one yet so I'm not sure how it works.
Would love to see this in more games.
Balancing management choices where you can't build everything you want at once bc Gotham is full of corruption and crime, maybe even a mechanic that tracks Batman's antics and compares them to Bruce Wayne's recent goals where you can get found out if you're too careless. Could be interesting.
Sort of a Harvest Moon type game where Bruce is actively giving his little businesses money in daytime and gets a bit of profit at the end of the day. At night, he becomes Batman and protects those businesses for villains. When he would have time to sleep, I have no idea.
I mean, a sailor powering up from spinach is not really that much weirder than a plumber powering up on shrooms.
Fair
It is, in fact, significantly less weird. But I don't think it's a competition.
Haha spat my drink out 😂😂
@@ferd617 A competition? Of course it is!
Mario Vs Popeye! Fight!
Depends on the type of shrooms
I'm getting the impression that Luke is not particularly fond of Tom Nook
I don't see why, he's an honest tanuki businessman.
I for one look forward to that spinoff. *Alfred voice * Shocking.
I don't know, I think there are some sparks between them
Luke's shirt was so fitting for that segment lol
He has played Animal Crossing, yes
Team Fortress 2 should be here. It was going to be a super-gritty realistic war shooter before they settled on a more cartoony style. A super-gritty realistic war shooter does not last 14 years.
I think that's what Team Fortress 1 was like, actually.
@@JaelinBezel It was, they wanted to make a different game than the first one, which is one of reasons they considered a different route.
Wasn't TF2 a mod for TF Classic?
Counter Strike
@@richardadamson1438 No, but the original Team Fortress was a mod for Quake, then Valve hired the developers to make it into a Half Life mod, then finally a standalone game.
In the evil incorporated comment, I direct you to google dropping the "don't be evil" from their corporate mandate.
That was a rare display of self-awareness for them.
“The first draft of Infamous wasn’t so awesome”… are you kidding?!?! Being able to build your own city from scratch, Sim City style, and then roam its streets as its trademark superhero sounds awesome!!!
Agreed. I am very bored with basic first/third person games where you’re only eradicating enemies. Sounds like this would have been a pretty interesting twist on what Fallout 4 did with settlements and what some of the management systems in Assassins Creed were doing.
I like civilization 6. Excellent game.
Thank god you people aren't running these companies. If I want to bore myself to sleep, I'll make sure to call you for my gamedev team.
It definitely sounds like a concept with some potential. Would probably lend itself well to some self-referential humor as well, provided NPCs don't know that the PC is the superhero. Not many games made using licensed DC/Marvel properties tackled the whole 'civilian identity' part of the equation either.
Yeah I'd want to play that, too. Still better than _Sim City Zero_ (which was meant as the flagship game of one of "thEse compAnies").
And yes, I'd like the option to play a realistic looking Borderlands, too.
Ah yeah, Borderlands... How to forget when Randy Pitchford totally stole the world and aesthetic of a youtube video to make the game and never credited, pay nor even respond to the guy who made the vid contacting them with the intention of working for them.
Almost as good as when he embezzled money from Sega that was supposed to go to Alien: Colonial Marines and used it to fund Borderlands 2, or the time he left a USB stick on a restaurant that not only held company secrets but also barely legal porn and then defended it by saying the girl in it was a "Magician" and he was interested in her "Magic Trick".
Keep being classy Randy...
Always disappointed, never surprised with that man...
... who puts porn on a usb drive?
Never knew he stole the original borderlands ideas. Not surprised he did. He seemed like a douche scumbag from the one interview and all his response about everything else ive seen.
@@SomewhatSlightlyBored Also, who downloads porn nowadays?
@@akmal94ibrahim Randy Pitchford, apparently
"Kids ask your parents about Popeye and once they've checked with your grandparents"
I felt old all of a sudden XD
I remember watching Popeye cartoons as a kid
Yeah, I remember watching them as well, and they had color. There must have been reboots
Me too, but checking...oh my, I'm old. The cartoon I vaguely remember was on from 1978-1983.
Me too... and I'm only 40!
Oh my god...
Well, even the kids who watched 2000s version of Popeye (including me) are now old enough to have kids of their own. (This feels odd saying aloud)
Also, I have played that Popeye game. I had forgotten it even existed. Nice to see it again.
@@AnamFatima I also remember playing that Popeye game... it was at a strip mall sort of area my Grandma took me to as a child. hehe
Man that arts developer for Borderlands had it rough. I hope they recovered from that.
Imagine pouring your blood, sweat and tears into something only for it to be discarded at the last moment
I mean, trailers are trailers, but that trailer looked really good and interesting
Unlike the borderlands games
Did you know that they completely and blatantly plagiarized someone's artwork and story for borderlands?
@@Kumquat_Lord I mean, if Greasy Randy's involved there's gonna be skeevy business. So I'm not really surprised.
@@Kumquat_Lord Styles and plot threads can't be copywritten. So no, they didn't.
@@stevenn1940 the borderlands games are great, f*ck off lmao
Will Wright originally intended The Sims to be a game about architectural designs, where the ultimate goal was to create buildings with a high “environmental” score and nice room flow. Very different from the wacky life simulator we know and love today.
Plenty people who exclusively play as originally intended. Then again also plenty people who build nothing but a pool and a grill, just to watch people suffer.
So.....SimHouse, then?
Soom soom
So now we know who to blame for the comfort bar being low for no real apparent reason.
Some people are *perfectly* comfortable to sleep next to their toilet in the kitchen.
Doubling up on the Goldeneye entries, also know that Goldeneye's revolutionary and influential Multiplayer-mode was a last-minute addition. Sure the campaign would have made the game fun enough but imagine that game without the hours of split-screen of fun while you accuse each other of screen peaking and hating your older brother for always picking Oddjob.
My best memories of golden eye were playing it with my big sister, hiding in the weird gray building map, getting shot by the gold gun.
that reminds me how we gotten CoD zombies on the Last minute Addition thing
Game really needs a rerelease these days. How silly of Nintendo to not do that.
@@michaelandreipalon359 Nintendo is part of the problem. There is an unpublished 100% completed port that Rare did was going to be on Xbox Live for 360 but Microsoft couldn't get Nintendo, Universal Pictures or the Flemming Estate to get on the same page to hash out the licenses.
@@michaelandreipalon359 That's down to the sheer number of licensees involved. Even if Nintendo wanted to rerelease it they have to contend with who owns the Goldeneye license; the Bond license; the code written by Rare; the actors' likenesses; the music; all the brands... it's a legal nightmare.
Andy literally sipping tea while he figuratively spills the tea... Heavenly.
But no saucer... or biscuits... or cucumber sandwich... I now have many questions for so-called Andy, there.
So that's what that famous British tradition is about??
While he psychologically drinks tea while philosophically drinking tea
@@desmofan1864 he's clearly sitting on a stool or small chair, so the biscuit.and cucumber sandwich might be on a nearby table. Don't know about the saucer though.
When I was younger, I had a game called Streets of SimCity. You’d drive a car around and could do car combat against AI, but the best part was opening SimCity 2000 save files and being able to drive around your cities. The first idea for Infamous sounds like that, but as a superhero instead of a driver.
That's this game I thought of when they mentioned it as well.
I can't believe that you forgot about the best part! MaxisMan! A literal Superhero for SimCity!
SimCopter let you do that as well.
We had that game! Fuck it was fun
Okami had a similar story to Borderlands. Originally the game was going to have a realistic art style, but then they decided to change it for a much more visually striking and memorable one. It's a shame that the game didn't sell much anyway, but it's also a cult classic nowadays (mirroring Conker's story as well).
i forgot how much i loved that game, i glad they continued to port it to new gen for us to replay
Really liked that game
I have 2 copies of the original game and 1 copy of the HD rerelease.
@@frankgrimes7388 Random generation sucks IMO. It creates lifeless levels that can never match handcrafted ones in terms of design, progression and atmosphere.
@Dirk Platinum Well, not everyone can have good taste.
The goldeneye thing does actually explain why the gun can be aimed in so many ways. It's a holdover from the time when it was on rails and you couldn't just turn your character around -- you had to aim the gun.
At the heat death of the universe, a post-human entity of pure energy hits the "Download" button on their console to preload the two last video games in existence: Skyrim and GTAV.
ES6 and GTA6 are in the works.....just keep buying releases of Skyrim and GTA5 to keep the company afloat
/sarcasm
And Resi 4 and Mario Kart 8
@@MrDalisclock Rockstar needs money. They’re literally starving over there
@@MrDalisclock Could buy a good game instead?
@@Vespyr_ i kinda hinted at that and then I realized my sarcasm was a bit too subtle.
I've actually never played either game nor plan to anytime soon
Did you know that Astral Chain was originally going to be in a fantasy setting? They found this to be dull due to a bunch of other anime style fantasy games existing at the time. So now to back up its over the top ninja combat and roster of chained legions, they have a unique recognizable world with a cyberpunk aesthetic adding WAY more charm to the game than it had any right to have. It's so criminally underrated.
That says way too much about the fantasy setting
I forgot that game exists... I should buy it
@@notproductiveproductions3504 mid to high fantasy, I agree.
Not nearly enough low fantasy
I liked Astral Chain a lot but there's nothing unique or recognisable about its world or general aesthetic. I'd say in all honesty the visual design absolutely belies the game's best features and a 'fantasy' setting would be no more generic than the vaguely Japanese cyberpunk one we got.
I really couldn't get behind the combat system of Astral Chain, it never worked for me
I could live in this alternate timeline if it meant Popeye in Smash.
That would be glorious.
Spinach pick ups?
@@MildMisanthropeMaybeMassive Nah, but it would make for a great Final Smash move though. Imagine, getting the Final Smash token, popping Spinach, and for a certain amount of time, be indestructible, and wailing your opponents off of the screen with any attack. It would perfectly fit right in.
Indeed. After all Popeye could probably stand toe-to-toe with the likes of Saitama, Goku, Omni Man, Ultra Instinct Shaggy, and the Doom Slayer.
Also side note: The animation of those classic Popeye cartoons is just pure **chef's kiss**.
You can't have Popeye without Bluto. No Bluto... no Popeye!
The Infamous one kind of makes me want to play a superhero game where you have to juggle a double life. Imagine a superhero RPG combining something like Mass Effect and the Arkham series.
The Telltale Batman games were very much this. Lots of *very* awkward situations to navigate as Bruce Wayne while the action and detective stuff occupied Batman.
@@DJChrist2006 Yeah, that did do it, someone just needs to expand on that concept. Give you a city to roam and interact with, while having an Identity system similar to what you get with Morality. Your choices and actions in the game reflect how secret or public your superhero identity is.
The PS4 Spider-Man game sort of let you do that.
Honestly I'm kind of glad Mario got made over a Popeye license on that entry, because Popeye is best used for beat em up games like Final Fight or Devil May Cry.
Popeye in Devil May Cry?
@@Mariobro4 I mean the genre, not the game itself. Thanks for that laugh though.
Sailor May Cry
@@23Scadu Spinach May Cry
Devil May Cry (Featuring Popeye from the Popeye series)
I'll be honest, the concept of a game where we have to balance a persons superhero and normal person responsibilities seems kinda interesting. Like having to decide whether to go after fill in the blank villain as Superman, or do more investigating and research for a story that's due soon as Clark Kent.
sounds like Telltale's batman series. That shit was the bomb, I'll never understand how it went so under the radar. You could straight up decide whether to go as bruce or bats on most missions. It's the only batman game that I know of that lets you actually play as bruce wayne
Yee or sort of like how life was for Peter Parker in Spectacular Spiderman.
An Animal Crossing styled game featuring a retired hero trying to adjust to a normal civilian life where nothing bad happens could make for a fun, comedic but relaxing game taking a jab at existential crisis's that we all eventually face... actually you could probably play out that kind of storyline on the Sims or something.
Whenever Luke says the name Cole, I can't help but picture the goofy rabbit from animal crossing. Then he said infamous was almost like animal crossing. Now I can't get the amazing image out of my head of an electrically super-powered, bug-eyed, little rabbit.
Luke's ACNH character wanders over to see a black, buck-toothed rabbit sitting under a tree holding a stick with a marshmallow on it with one hand while playing bolts of electricity over it with the other hand to roast it. "Hey, you want a marshmallow too, coooooool?"
i used to love Popeye and im 24, i feel like i am from an alternative reality
Same. We're getting too old too fast
@The Gaming Meta I'd like to imagine that Too Old Too Fast would just be Vin Diesel as an elderly man in a retirement home who keeps mumbling about family and trying to race around the retirement home in his wheelchair only to be dragged back to his room by a retirement home worker.
I do love big game's histories like this and how things came to be, and I like how these were actual mid-development shifts rather than the oft-seen headlines of "Game X was nearly this..." where it was an early-dropped pitch of an idea not something in full development.
Also, I love Claptrap. He's just such a pitiable fool.
I’m actually glad inFamous went the way it did and not a Animal Crossing type game. Not that Animal Crossing is bad but inFamous was meant to be a action super hero game. Gameplay was super fun, Empire City was like a sandbox (if the district had power anyway lol) and it was just an original super hero or villain story that was just really really cool.
I played it on PS3. I think it's absolute balls you can't buy it on PS4 at all.
@@JaelinBezel same, unless you have the PS Now you can’t play neither the first one or the second one. Really dumb. Fingers crossed SuckerPunch remasters it! 🤞🏻
@@JaelinBezel yeah you can. I saw a copy of infamous on ap4 at gamestop
Yeah, here's hoping the duology gets rereleased, even on PCs.
@@xenostra I searched it and I only get the collection for ps3, which is the version I played a couple years ago before I agreed to let my nephew have my Dad’s PS3.
"Performance enhancing spinach enthusiast " I'm ROFLing
All of lukes hate for tom nook is coming as a ...shock for me :D
I hope it won't become too... polarizing :D
@@JaelinBezel booooo 😂
I personally believe he was possessed by the lightning patterned jumper
@@kassandra7313 😂 i did find the pattern very fitting for those jokes he was making
I actually played the Popeye game as a child on my old Commodore and although I can't recall playing it for long I can remember having a lot of fun with it especially when my brother and I discovered how to permanently stun lock Brutus for the entire level making the game a lot easier.
Hehe, most of what I remember is a boss fight where Brutus throws beer bottles at you and I wasn't fast enough to dodge them.
Brutus? Do u not mean Bluto?
@@MerkhVision indeed I do, that's how long it's been.
Aw, I don't know... a superhero game where you spend equal time as the superhero and the civilian identity, and where they both have fun things to do, actually sounds kind of interesting. Though I have an even better idea - pair it with a dating sim! That way, you'd have to decide whether you could afford to cancel on a date to run off and stop a bank robbery, whether you should stick with your girlfriend during a hostage situation to offer emotional support or seemingly abandon her so you could return in costume and save her... Now there's a much-used aspect of the superhero genre that hasn't made it into games yet!
Doom 2016 was originally supposed to be set on earth during a demonic invasion and more closely resembled the Call of Duty series later in development however Id software changed the setting to Mars and had the gameplay more closely resemble the original Doom games.
You could make a list with all the versions of Doom 4 they pitched over the years, there is one that looked like Gears of war with demons.
Then again, the bigger crime is it resembling Call of Duty, Doom Eternal proves the location of where you blow up demons to bits doesn't matter.
With Borderlands, I would think the change to cell shading also opened it up to lower hardware requirements. But either way, spot on with the iconic appearance.
I'm a simple man. I hear 50.000 Volts into Tom Nook, I hit the like button.
While I love Luke's spirit, amperage is the key. Leave no Nooks unburned.
same...........it reminds me of him suffering.
How about "The Elder Scrolls Arena"? the change during development spawn the hole franchise.
That's a good one. Originally as the title suggested, a gladitorial arena game whose scope was basically the early 90s equivalent of Gorm VR.
And then SirTech insulted them, saying Bethesda could never make an RPG. Great move, that. Only resulted in the most well known RPG series in history.
Wonder how SirTech are doing these days.
Oh, they went bankrupt in 2003, a year after Bethesda released a little game called The Elder Scrolls 3: Morrowind. Karma!
And arguably is responsible for much of modern gaming.
Whike the first Elder Scrolls was super influential and critical to amazing games developing down the way it was pretty boring to me.
I would probably play a super-hero-property-develop-em-up.
As long as there is absolutely no mention or implementation of micro transactions.
Dammit! I typed the word.
Or just to have a superhero simulator where you also play through and choose what your secret identity is and also play that, with the options going from property development to journalism. And also be able to choose the super powers.
Secret Identity Simulator.
I feel like Assassin's Creed Brotherhood kinda did this. Ezio's obviously not a super hero, but the buying and renovating of property in an action game is there.
@@astro6009 Also Yakuza 0. Also not a superhero, but might as well be...
With todays mass of micro transactions, they'll soon will be called macro transactions.
that animation on the popeye clip where they are fighting on girders is actually smooth asf and awesome. Not surprised by the quality from back then, just pleased
The early version of Infamous sounds like Yakuza.
inFAMOUS? Sounds more like genTRIFIER.
Or AssCreed 3 and Fable.
Still get goosebumps every time I hear the OG Halo theme.🤘
Same!
"Or, even better... Beyoncé." This has no right to be as funny as I thought it was.
I much prefer Halo by Itchy Daze. It's a good song.
"Probably American" damn that reporter really called us out i mean he was right but damn
That'd be BBC tech reporter Rory Cellan-Jones, who's leaving next month after 40 years in the role.
How about 7 great games that are boring...
I'm looking at you Monopoly
Monopoly, 2 hours of boredom followed by everyone everyone hating eachother.
@@gerardmontgomery280 only 2 HOURS? try days!
@@gerardmontgomery280 do you speedrun Monopoly? That's too short for a game.
Monopoly is frikkin' great. I love a sore loser. 😂
@@jaimeantonioolaguezchirino5805 I never said we actually finished the blasted game
What about when the Elder Scrolls almost became a third person action adventure instead of the open world RPG we all know and love today, Redgaurd was truly a odd game for that series.
Well that was never meant to be a mainline entry in the series, just one of many spinoffs.
More interesting is the very first game in the TES series, Arena. It was originally to be a simple gladiator fighting game.
@@VeraTheTabbynx And they decided to change it when they realize that it would be more fun to explore dungeons and do quests, which pretty much turned into a First person D&D kind of game. They apparently even used some of the races from D&D and renamed them to prevent Issues with the current D&D holders at time.
I'd say Oblivion and Skyrim are more first person action adventure than rpg anyway
@@da_gonozal6754 I'd say that's a pretty bad take
@@VeraTheTabbynx sadly its pretty accurate TES 4 and 5 are essentially action adventure games with rpg influences both of which striped out core rpg elements from Morrowind like the fact that your choices matter and in Skyrim the class mechanics altogether not that the class mechanics were all important but stats were a thing in Skyrim the only 'stats' are health, stamina and magica with skills determining everything else i really miss the attributes from even Oblivion
Conker’s first standalone game was actually Conker’s Pocket Tales on the Game Boy Color. He was still child-friendly in this iteration.
yeah.
I would 100% have been on board with Borderlands' original appearance.
And tone for the matter. Though I guess if it went for a serious tone we would never have gotten Handsome Jack...
@@sinteleon It is kind of true though, Borderlands came out, what 2006? 2008? How many serious, gritty, realistic shooters came out at the time, giving it a unique visual style, and comedy, insured it was successful, instead of risking it being buried by other shooters.
@@themightycongueror8383 On the other hand, it could instead push itself closer to it's Diablo-ish roots, going for eldritch horror along with it's loot mechanics, which would already make it stand out regardless.
The fact that Luke didn't mention a Zelda game at the beginning terrifies me.
Who are you and what have you done to the real Luke???
He's Sanic and he kidnapped the real Luke
"That one with the pirate ship" is probably Wind Waker.
Wind Waker is great. It's "the one with the linear bird levels" that isn't great.
@@michaelandreipalon359 Kaepora Gaebora has a name, you know
@@aardbei54 And the pirate ship?
4:33
“His love interest Olive Oyl”
Fun fact!
Olive Oyl predates Popeye by a decade
Some guys just prefer older women.
An their voice actors were married in real life
Ooh
I remember hearing somewhere that during the development of Goldeneye, Miyamoto wasn’t too fond of the violence in the game, and suggested that instead of having the enemies die when you shoot them, you’ll instead meet them at the end of the game while they’re in the hospital and shake their hands.
Luckily we got 'Borderlands' and not 'Bore-derlands'...
Ah, I see here a ZP enthusiast.
18:35 Pet peeve here, Borderlands is not cel shaded. It has a cartoony style yes but that doesn't automatically mean it's cel shading. It actually has normal realistic shading but with cartoony textures.
Yup. Nobody ever gets it right. There's a quick way to edit the ini files on the PC version to remove the outline shader (gives a nice performance boost for older hardware), and it becomes clear as day that everything has a soft smooth shading found in every other game.
Very few games have true cel shading, like Jet Set Radio, Killer 7, and various games based on cartoons like The Simpsons 2007 and The Legend of Korra.
Kinda want to visit the universe where "Super Popeye Sunshine" exists
I can't believe how close we came to Popeye Kart 64.
Meanwhile in an alternate universe
Cole: I remember your voice, you were there when the bomb went off
Tom Nook: I've always been there, Cole. Every step of your life.
I think it's interesting to point out that conker had an actual game with a friendly version before bad fur days, called conker's pocket tales on the game boy.
I owned it and it was all i knew about conker. I loved it because i didn't have a lot of game and then discovered several years later what the real conker was about.
Alright but hear me out, a superhero game where you're also playing a SimCity style game, and you have to protect the city you built, down to the slums and everything. Massive parkour opportunity, strategy for placing certain things by things, etc.
This 20 something year old knows who Popeye and Olive oil are...
Same but my parents were really into reliving their childhood through us so I got Popeye, Mighty Mouse, Huckleberry Hound and loads more old classics.... Honestly I should call and thank them.
Isn't it "Oyl?"
@@gadgez_ Yup.
Same. I saw it on Cartoon Network when I was younger
@@garrettbussey879 oooh a full on RPG in a setting like "Duck Dodgers in the 24 1/2th century would be amazing!
Weirdly tho, I kindda love the original borderlands. I'd actually like them to release it as like a "borderlands alternate univetse" thing
Same. What we actually got is shit.
Though*
Kind of*
Universe*
For the record, I loved that Popeye game when I was a kid... yes, I'm old.
What'd you say, sonny?
@@rocstormmc You young' uns, get off my lawn!
I've played through (but not completed) InFamous, and the karma system really makes the player figure out what kind of person they want Cole to be, and what kinds of powers they want. InFamous Second Son brings the karma system back, and I've done two full playthroughs: one for hero Delsin, and one for villain Delsin. The karma system affects what ending you get.
Would love 2 play both but i have a xbox i played the first one on my ps3 .
Kind of surprised you didn't mention TF2. The game that was almost generic multi-player shooter #72 but was swapped out for an artstyle more akin to Pixar
1:25 Good to see Andy enjoying a Perfect Teatime whilst making this list.
i remember hearing somewhere that many of the elements in the first assassin's creed game didn't make it into the game till near the end when the son of someone that was working on it said it was boring
..then someone said "I've got a great idea".
..and so it came to be that they added fivethousand collectable feathers and sync points. Wohooo!!!
5:55 Oh... oh, man. The thing is, too, I _remember_ that Popeye game. It was... not great. One of the primary gameplay mechanics was having to catch those stupid hearts that Noodle-Limbs Oyl keeps flinging into the air, which as you can see from just that short clip had flight mechanics roughly as predictable as a wasp that flew through your car window just as you were closing it, and has now gotten trapped inside. With you. And did I mention it's angry? Presumably about the aforementioned trapping?
"Well none of that was up to code." I've been physically yoten back to that one Unravelled video about OSHA compliance o_O
I would have played either version of Borderlands. The original looked interesting and definitely had a darker aesthetic but the cell shading anime style is a very good look too.
On this site you can find a GDC lecture where one of the lead developers of Diablo mentioned just how close that game came to being turn-based.
You know, I think Luke is on to something. Let's send 50,000 volts of electricity through Tom Nook.
The ‘Donkey Kong’ entry (game) also managed to get excellently parodied within ‘Wreck-It Ralph’! (Though less perhaps said of the sequel film)
Luke's statements that a game where you play an impossibly powerful individual who differs between fighting goons and helping citizens and working on a real estate company would, perforce, be boring, do rather run up into the face of the important contradictory evidence that Yakuza Zero.
There was a Popeye arcade game at the corner store by my house growing up! I remember playing it after school if I had extra lunch money that day.
Does anyone know which song plays during the Donkey Kong section @3:36? I've been searching Donkey Kong arcade midis all afternoon, but I can't figure it out. Is it from another arcade title?
Man I love Borderlands and the art style they went with but I still kinda want to see the game with the art style it almost had.
Like all games of the period it almost certainly would have been brown and drab. I really doubt we missed much.
@@Zoso14892 So not really that different from the Borderlands we got.
There are some engine.ini commands (Unreal Engine 3) you can use on the PC version that removes the cell shading to reveal the original 3D models. There isn't that much difference; The actual aesthetic is cartoony and the cell shading and post processing just enhances it, not replace it.
I'm the opposite. I'm put off by Borderland's artstyle. Never liked cartoony design in FPS games.
The mario one is mindblowing. Oh and a complete remake of conkers would be awesome.
Okay Now I want to play Infamous x Animal Crossing game
Learning Halo started out as a Mac exclusive has fundamentally shaken my grasp of reality!
Okay I would actually play that superhero city planner game though
Very funnily, Star Wars: Republic Commando was originally going to be about wookies fighting the Separtists before George Lucas said to not do that since no one would be able to understand them.
why was luke so intent on reminding us that there's "hundreds of" other list videos
Cry for help
So you're telling me we could have had a "Popeye and Sonic at the Olympic Games" game?! Damn.
Public Spinach testing for athletes.
Nowadays, Halo fans would LOVE to play the older iterations, and Halo Wars 1 and 2 are great, dammit!
Man doesn't know what he is talking about.
Yes, the Halo Wars games were great. They did a great job of adding more lore to the Halo universe which was hard to do when your only focused on the Chief.
You know, considering how much I enjoyed Bear and Breakfast, I'd totally be down for superhero animal crossing. Also, thank you, Jane; it was your chill let's play that led me to try it.
A super hero game where you also have to deal with their day to day life would be awesome! No? Just me? Okay...
It could be like a persona game.
I've always wondered why the Super Mario series didn't continue with the Kong rivalry. For some reason Mario and Kong ended up in separate series.
Goldeneye music still gets me psyched for all the fun that's about to happen
"If you haven't played Infamous, you really should! It's great!" Yeah, let me go buy a ps3 for one game because Sony hates backwards compatibility and I can't get an emulator that doesn't run like ass.
Gearbox really did those people dirty...
Gearbox keeping in character. Most recently they screwed the original voice actor of Claptrap.
@@muckymucks Not the entire company, mainly just Pitchfork.
I've completely forgot GTA started as a top down. And how some people where upset by the idea of it changing to 3rd person open world 😂
Well, GTA 2 was awesome and nobody, including me, had any idea if GTA 3 would be any good, lol.
…did Luke make this just for that pirate ship joke?
Having listened to Luke’s music……probably.
The Simpsons Hit and Run game comes to mind for me. Apparently they were considering removing the fighting aspect (being able to randomly kick pedestrians) but when Matt Groening got hands on a test version it was the first thing he did.
Andy's disdain for claptrap is hurtful to me on a personal level
It really really resonates with me... mainly because I get the urge to throw Claptrap in a trash compactor.
If getting bitten by a radioactive Michael Faraday gives me electrical powers, what would getting bitten by a radioactive Marie Curie get me, or is that redundant?
Marie Curie is always radioactive. It killed her in the end!
What about the time they nearly forgot to put a goose into Untitled Goose Game?
That would indeed be the darkest timeline
@@MrDalisclock Yes... it would have had to be renamed "Untitled Game"
@@nickjeffery536 not to be confused with "There is no game"
I remember reading somewhere that Portal 2 was actually gonna be set in the past, Cave Johnson era, but the information got leaked and people didn't like the idea that they couldn't play as Chell so Valve ended up keeping it modern. Though knowing Valve it probably would have still worked out even if they didn't change it 🙂
It also wasn't going to have portals...
Man, the Infamous made a serious hairpin turn. I never would've imagined :)
I legit clicked on the video right away just because it had Cole in the thumbnail, figuring it would be about the morality system but wanted to see if maybe it were something else...
Not in my wildest dreams did I expect what really happened...
Secret identity crossing, very novel but also ¿Dafuq?
Nice to see you back in the chair and on point with puns and gags again! Really enjoyed this episode (Andy already cracked me up with Beyonce)
You could add Anthem, which was originally planned to be a fun and interesting game.
I dunno, is that a change in direction or excessive optimism?
Wouldn't that be the opposite of the video's theme?
I was thinking about suggesting a 7 Boring Games that Were Almost Good list.
Anthem had potential but was poorly executed and then abandoned im sure that overhaul bioware was planning would've made it great
I scrolled the comment and is surprised that NO ONE mentioned DOOM(2016) which at its early stages was in NO better words Call of Doom-ty, and end up rocking so hard.
Cl4p-tp is a great example of how to make an annoying side character that's also almost funny, and almost endearing. Unlike navirou. Take notes, capcom.
To be honest, I'd TOTALLY check out the game where you're a property developer/town planner by day, super hero by night. You could balance building your town around the needs of the citizenry and whatever best suits your own super power set! (Like shoving in skyscrapers if you're a web-slinger a la Spidey.) Probably wouldn't have worked for InFamous, but for a separate project? Sounds neat. :P