The basic Ironsworn/Starforge system is very easy to learn. Once you get the basic Strong/Weak/Miss mechanic, the progress tracker and the Oracle, it's actually quite intuitive. But I cannot recommend enough is The Delve rules. This really expands the game out, and not just for dungeons. One thing I've grown to really enjoy is modding the rules to suit my own game, and it's fun making your own Delves and Oracles to include basic travelling across different terrain, or cities and settlement exploration. In fact, a lot of my sessions have been pretty much an openworld style play, with no quests or vows; just setting off on a wander and seeing what happens.
I wish I would've found this when I started Ironsworn. This really simply and plainly lays it out. I've been really struggling with the momentum system, it's not too well explained in the rule book. This was perfect.
I'm so glad you found this useful! There's a bunch more resources for playing the game on my channel. Check it out if you need some more: ruclips.net/p/PLNBRIp_2-EWlZOBRzB4TXRh-JujDOw7Ty
I've only just heard about Ironswom and Ironsworn: Starforged and your videos were the first to pop up on search. Suffice to say, I believe I will be picking these up thanks to your concise summary. You're doing the dev(s) a nd newcomers like me a great service.
@@thebadspot I just got through session zero and I'm excited to see what you have in store! I love your creativity and hope I can emulate it with my own playthrough
Nicely done. I have been playing (solo & remote co-op) since well before the before-times & have been looking forward to Starforged. And now I must begin a Starforged game immediately. The Delta variant and your video has reminded me I need a Glowcat companion as soon as possible.
I just had my first solo RPG experience with Troves, and it was an absolute blast, so I'm tempted to try Ironsworn next. I just need to find the best way to print out the entire handbook(I prefer having a physical copy over looking through a PDF on my phone or laptop).
Thanks for watching! There is a Play Kit with the essentials that you can print. That's what I went with when I first started. I prefer print too, but I was just using the pdf to look up the odd thing once I got going. Good luck!
Thank you for this brief and well-assembled overview. I feel like I am beginning to grasp how this system well enough to look at this game a bit more for my own solo play. This video was awesome, and I will check out your Starforged campaign as well! Much appreciated!
Thank you Matt for this excellent and concise summary of how to play Ironsworn. I have been pouring over the rulebook recently, itching to dive in and give it a try, but was struggling to condense all 200+ pages into something I could keep in my head for my first session. This video was exactly the summary I needed to clarify all those little rules.
Thank you, this is a very helpful overview of the game mechanics. I am just starting to acquaint myself with Starforged, and aside from printing out the asset cards, my only familiarity comes from reading and viewing reports of other people's sessions.
@@thebadspot Thanks, learning a _ton_ from your sessions. I'm at the point now where I follow what's developing and I know what kind of moves would be appropriate for a given situation (and often what stat) and many times I've found myself making the same story choices that you do. I don't know why I waited this long to get involved in this game but I have you to thank for kindling my interest.
Thanks for watching! Glad you found it accessible, that was very much my intention. My dice roller is actually an iOS app called Dice by a publisher called Unity. I screen record the rolls on my phone before adding them to my videos. Hope that helps!
On a d10, 0 means 10! So it doesn’t matter really. Most polyhedral sets have a D10 (0-9) and D100 (00-90) to allow you to roll percentile. But two D10 will do the trick as long as you designate one as tens you’ll be fine. Thanks for watching!
idk what it is, maybe its for the sake of marketing and standing out, maybe its so players dont get their internal wires crossed with other TTRPGs when playing, maybe its because they thought being straightforward was boring, but none of those reasons suffice for me. i dislike it a lot when TTRPGs choose unintuitive names for their core stats. yeah i'll get over it when i get used to the rules, but it feels like a road bump that doesn't need to exist, you feel me?
I dunno. it's pretty easy to intuit as to what a core stat means in this game. In fact, it's even less confusing than the classic INT/WIS divide that trip up so many players & GMs through the ages. It feels very clean and easy to apply based on what you're about to do in your action.
Isn't there gap in the tracking bar? Example, I start journey to find treasure. In a story character moved cities, forest etc... anyway still did not find it. Got checked [X][X] 2 of 10 squares. But as player I decided to roll the challenge - and voila passed the test. Does it mean... my character is rewarded with treasure (from rules point view) even though he did not find it via story telling? // I am sorry for my English.
If you already established you didn’t find the treasure, you probably shouldn’t have rolled to say you did. And you’re not going to roll double 1s every time, so maybe try and fill out more boxes and explore your story further! Thanks for watching!
I think I prefer Starforged, but that may be because I have played it a lot more, but also I think it benefits from some small changes to the core rules. I still love OG Ironsworn though!
I absolutely do. But I thought I’d show the default array in this video as I think it’s what most people will end up using and I didn’t want to confuse any newcomers.
It’s definitely more forgiving. I think if I went with the standard array I’d have a very different campaign. In that Archer would absolutely be dead by now.
Matt! I've put together two 1-page structured indexes, one for MOVES, one for ORACLES. We've already found the MOVES one to be very helpful, and I'm excited about the ORACLES one. I think it'll be very helpful, too. Enjoy! drive.google.com/file/d/1NOoaKtRO3JZGh2ToSsojj6JHfTyYVc72/view?usp=sharing
This is the most to the point video on Ironsworn I've seen, awesome
Thanks for watching!
Agreed. I love this system, but I think I was overcomplicateing the rules and thinking of this game like other TTRPG's and videogames.
So true. Thank you for this vid
The basic Ironsworn/Starforge system is very easy to learn. Once you get the basic Strong/Weak/Miss mechanic, the progress tracker and the Oracle, it's actually quite intuitive. But I cannot recommend enough is The Delve rules. This really expands the game out, and not just for dungeons. One thing I've grown to really enjoy is modding the rules to suit my own game, and it's fun making your own Delves and Oracles to include basic travelling across different terrain, or cities and settlement exploration. In fact, a lot of my sessions have been pretty much an openworld style play, with no quests or vows; just setting off on a wander and seeing what happens.
That’s awesome, what a fun way to play!
Where can I find Delve rules?
I wish I would've found this when I started Ironsworn. This really simply and plainly lays it out. I've been really struggling with the momentum system, it's not too well explained in the rule book. This was perfect.
I'm so glad you found this useful! There's a bunch more resources for playing the game on my channel. Check it out if you need some more: ruclips.net/p/PLNBRIp_2-EWlZOBRzB4TXRh-JujDOw7Ty
I've only just heard about Ironswom and Ironsworn: Starforged and your videos were the first to pop up on search. Suffice to say, I believe I will be picking these up thanks to your concise summary. You're doing the dev(s) a nd newcomers like me a great service.
So glad you enjoyed it and welcome aboard! I hope you stick around for the campaign and get some ideas from it for your own games.
@@thebadspot I just got through session zero and I'm excited to see what you have in store! I love your creativity and hope I can emulate it with my own playthrough
Glad it has helped you out!
When you said "playing Iron Sworn" at the beginning, you sounded exactly like Obi Wan
Hello there! I’ll take it!
Nicely done. I have been playing (solo & remote co-op) since well before the before-times & have been looking forward to Starforged.
And now I must begin a Starforged game immediately. The Delta variant and your video has reminded me I need a Glowcat companion as soon as possible.
Everyone needs a Glowcat in their life…
After reading the rules, I found this video very helpful. I was banging my head against the wall for not knowing how to resolve a fight 😂.
Glad I could help!
I just had my first solo RPG experience with Troves, and it was an absolute blast, so I'm tempted to try Ironsworn next. I just need to find the best way to print out the entire handbook(I prefer having a physical copy over looking through a PDF on my phone or laptop).
Thanks for watching! There is a Play Kit with the essentials that you can print. That's what I went with when I first started. I prefer print too, but I was just using the pdf to look up the odd thing once I got going. Good luck!
Thank you for this brief and well-assembled overview. I feel like I am beginning to grasp how this system well enough to look at this game a bit more for my own solo play.
This video was awesome, and I will check out your Starforged campaign as well!
Much appreciated!
You’re welcome!
Very nice overview, a good introduction for any new player.
Thanks for watching!
Thank you Matt for this excellent and concise summary of how to play Ironsworn. I have been pouring over the rulebook recently, itching to dive in and give it a try, but was struggling to condense all 200+ pages into something I could keep in my head for my first session.
This video was exactly the summary I needed to clarify all those little rules.
Thanks for watching! I’m really thrilled people are finding this how to play video useful. I hope you have some incredible adventures in the Forge!
Thank you for the hard work you put into making this.
My pleasure!
Great video and it gets right to the point. I can't wait to get this!
Thanks for watching!
Thank you, this is a very helpful overview of the game mechanics. I am just starting to acquaint myself with Starforged, and aside from printing out the asset cards, my only familiarity comes from reading and viewing reports of other people's sessions.
Glad this helped!
@@thebadspot Thanks, learning a _ton_ from your sessions. I'm at the point now where I follow what's developing and I know what kind of moves would be appropriate for a given situation (and often what stat) and many times I've found myself making the same story choices that you do. I don't know why I waited this long to get involved in this game but I have you to thank for kindling my interest.
Good sum up of the system
Thank you! Hopefully it’ll help some new players looking to get into the game.
Great clear explanation thanks!
Hope it helped!
Great video! Just what I needed!
Awesome! Glad I could help and thanks for watching. More how-to content coming soon!
Really great overview video!
Thank you! I really hope it helps some new players find their feet.
This was cool thanks. You've made it easy to understand. Question: your dice roller is cool. Which are you using?
Thanks for watching! Glad you found it accessible, that was very much my intention. My dice roller is actually an iOS app called Dice by a publisher called Unity. I screen record the rolls on my phone before adding them to my videos. Hope that helps!
Thanks a bunch.
@@thebadspot I can't seem to find this app. Can you share a link to it by chance?
Sure thing! apps.apple.com/gb/app/dice-3d-7pixels/id1263339902
Thank you.
No worries!
I wish there were more Flowcharts for the Moves and when to use them with references to the pages.
Thanks for watching. This video is just a basic overview, but I might do something on moves in the future.
Great video.
Thanks for watching! Hopefully it might help some people find the game.
Great video!
Thanks! Really hope it will help new players get into the game.
I just got Starforged but still need to get dice. Should I get D10 with numbers 0-9 or 1-10. I can't find clarification about this. Whats best?
On a d10, 0 means 10! So it doesn’t matter really. Most polyhedral sets have a D10 (0-9) and D100 (00-90) to allow you to roll percentile. But two D10 will do the trick as long as you designate one as tens you’ll be fine. Thanks for watching!
idk what it is, maybe its for the sake of marketing and standing out, maybe its so players dont get their internal wires crossed with other TTRPGs when playing, maybe its because they thought being straightforward was boring, but none of those reasons suffice for me. i dislike it a lot when TTRPGs choose unintuitive names for their core stats. yeah i'll get over it when i get used to the rules, but it feels like a road bump that doesn't need to exist, you feel me?
Thanks for watching!
I dunno. it's pretty easy to intuit as to what a core stat means in this game. In fact, it's even less confusing than the classic INT/WIS divide that trip up so many players & GMs through the ages. It feels very clean and easy to apply based on what you're about to do in your action.
Isn't there gap in the tracking bar?
Example, I start journey to find treasure.
In a story character moved cities, forest etc... anyway still did not find it.
Got checked [X][X] 2 of 10 squares.
But as player I decided to roll the challenge - and voila passed the test.
Does it mean... my character is rewarded with treasure (from rules point view) even though he did not find it via story telling?
// I am sorry for my English.
If you already established you didn’t find the treasure, you probably shouldn’t have rolled to say you did. And you’re not going to roll double 1s every time, so maybe try and fill out more boxes and explore your story further! Thanks for watching!
1:30 - 1:50
Do you prefer one to the other?
I think I prefer Starforged, but that may be because I have played it a lot more, but also I think it benefits from some small changes to the core rules. I still love OG Ironsworn though!
Looks interesting..
Give it a go, it’s fantastic!
Regarding the stat array: did you not use 4, 3, 3, 2, 2 in your Play?
I absolutely do. But I thought I’d show the default array in this video as I think it’s what most people will end up using and I didn’t want to confuse any newcomers.
@@thebadspot understood, I am using the higher array as well :) thanks for your show!
It’s definitely more forgiving. I think if I went with the standard array I’d have a very different campaign. In that Archer would absolutely be dead by now.
#TheBadSpot
Any recommendationa on a online dice roller?
There are a few, but this is the one I use on the show: apps.apple.com/gb/app/dice-3d-7pixels/id1263339902
Matt! I've put together two 1-page structured indexes, one for MOVES, one for ORACLES. We've already found the MOVES one to be very helpful, and I'm excited about the ORACLES one. I think it'll be very helpful, too. Enjoy!
drive.google.com/file/d/1NOoaKtRO3JZGh2ToSsojj6JHfTyYVc72/view?usp=sharing
Cool, I'll take a look! Thanks for sharing!
What's that dice rolling app
It’s an app for iOS simply called Dice. I’ve heard it’s on android too: apps.apple.com/gb/app/dice-3d-7pixels/id1263339902