Fastest Fake Caustics in EEVEE - Blender Tutorial

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  • Опубликовано: 4 сен 2024

Комментарии • 43

  • @AnthanKrufix
    @AnthanKrufix 5 часов назад

    Literally exactly what I needed. Especially the part about creating the gobo.
    I'm working on an underwater animation and I was dreading having to make that part.

  • @anand28mi
    @anand28mi 2 месяца назад +1

    Perfectly timed and precise. Thank you

    • @deayanstudios
      @deayanstudios  2 месяца назад

      Thank you so much! I really appreciate it and I'm glad you found it precise and helpful :)

  • @ComplexTagret
    @ComplexTagret Год назад +3

    Thank you for useful tutorial. Need more videos about realistic materials in eevee.

    • @deayanstudios
      @deayanstudios  Год назад

      Thank you so much!
      I'll definitely keep that in mind while deciding future tutorials. I'll try to make a few realistic EEVEE materials soon

    • @ComplexTagret
      @ComplexTagret Год назад

      @@deayanstudios thanks a lot, sir! )

  • @She_is_Rose
    @She_is_Rose 4 месяца назад +1

    Absolutely amazing

  • @MadguyWyleg
    @MadguyWyleg 4 месяца назад +1

    Thank you very much for this!

    • @deayanstudios
      @deayanstudios  4 месяца назад

      Thank you so much! I'm really glad that it actually helped you out :)

  • @simonw.1223
    @simonw.1223 Год назад +1

    well woow as you told about the new feature and it sounds really cool

    • @deayanstudios
      @deayanstudios  Год назад

      Yes!
      I'm waiting impatiently for version 4.0 and "EEVEE Next" as well.

    • @simonw.1223
      @simonw.1223 Год назад +1

      @@deayanstudios like I dont know to use it exactly but I will learn

  • @ayushjacob8772
    @ayushjacob8772 Месяц назад +1

    this was the best tutorial…thanks 🙂‍↕️🙂‍↕️🙂‍↕️

    • @deayanstudios
      @deayanstudios  Месяц назад

      Thank you so much! I'm really glad you liked it!

  • @uRick101
    @uRick101 Год назад +1

    - very helpful - many thx!!

    • @deayanstudios
      @deayanstudios  Год назад

      Thank you so much! I'm glad it was helpful!

  • @أدرينالين91
    @أدرينالين91 Месяц назад +1

    thanks alot , u the best

    • @deayanstudios
      @deayanstudios  29 дней назад +1

      Thank you so much!! I'm glad you found this effect useful :)

    • @أدرينالين91
      @أدرينالين91 22 дня назад

      @@deayanstudios , no thank you sir , this world will turn into garbage when we dont appreciate the efforts of teachers

  • @simonw.1223
    @simonw.1223 Год назад +1

    I already had one and I suggest using the object or generty Z to get it only there.

    • @deayanstudios
      @deayanstudios  Год назад

      Not sure I understood this one.

    • @simonw.1223
      @simonw.1223 Год назад +1

      @@deayanstudios that it opnly affects the top. even when rotating

  • @radudancoroian5169
    @radudancoroian5169 9 месяцев назад +1

    If we want this to be, for example on a sandy ocean flor, how can we go about?

    • @deayanstudios
      @deayanstudios  9 месяцев назад +2

      It's actually very a simple fix.
      You can use the "Add Shader" node and then plug in your sandy material in one socket and this caustics into the other socket. And you'll instantly have caustics on top of the sandy material.

  • @bigsalvatore5763
    @bigsalvatore5763 10 месяцев назад +1

    yeah cool but how can i do this thing on an object that already have a texture like sand, because want to make a underwater sea animation and i need to "apply" this effect to a plane that have a sand texture

    • @deayanstudios
      @deayanstudios  10 месяцев назад

      Thanks!
      That's actually very simple to implement.
      If you already have a sand material shader, you can simply create this material within the same material and then use an "Add shader" node.
      Use the sand shader in the first socket and this in the second socket. Plug the output into the material output and you'll have these caustics on top of whatever original sand material you created.
      I hope this helps. Feel free to ask any questions you may have.

    • @bigsalvatore5763
      @bigsalvatore5763 10 месяцев назад +1

      @@deayanstudios yes I had already solved it by applying the knowledge I learned from the videos I watched and managed to solve it, but thanks anyway for the answer ❤👍👍

    • @bigsalvatore5763
      @bigsalvatore5763 10 месяцев назад +1

      sry if my english is bad im italian lol

    • @deayanstudios
      @deayanstudios  10 месяцев назад +1

      That's awesome! I hope your project turns out amazing!
      Don't worry about your English. It's perfectly alright and as long as we're able to understand, there's nothing to worry about :)

  • @She_is_Rose
    @She_is_Rose 4 месяца назад +1

    Instead of the monkey head can one use a character, will it still reflect?

    • @deayanstudios
      @deayanstudios  4 месяца назад +1

      Yes definitely!
      You can use any character. You'll have to ensure that you add on the caustics shader into the character's shader and it'll work.

    • @She_is_Rose
      @She_is_Rose 4 месяца назад +1

      Amazing, when I do that I'll mention you, please drop your Instagram or LinkedIn handles(if possible, drop both) I'm so excited

    • @deayanstudios
      @deayanstudios  4 месяца назад +1

      My Instagram ID is deayanstudios itself
      Thanks!
      Good luck :)

    • @She_is_Rose
      @She_is_Rose 4 месяца назад

      Followed you.
      Thanks

  • @Daniel84740
    @Daniel84740 5 месяцев назад +1

    How can you make it transparent?

    • @deayanstudios
      @deayanstudios  5 месяцев назад +1

      If you want it to be transparent with just the light and no other material, you can simply use a transparent BSDF instead of the other material in the final mix shader node.
      You will have to switch on transparency in EEVEE, which can be done from material settings. The blend mode will have to be alpha blend or alpha hashed.

    • @Daniel84740
      @Daniel84740 5 месяцев назад

      @@deayanstudios thank you man

  • @simonw.1223
    @simonw.1223 Год назад +1

    well I would love to talk to you more and yeah I feel that like I can give you some tips if you want....

    • @deayanstudios
      @deayanstudios  Год назад

      Definitely. Let me know whatever tips you've got for me. I'd be glad to hear them.

    • @simonw.1223
      @simonw.1223 Год назад +1

      @@deayanstudios well but talk where as youtube comments are not fast.

    • @deayanstudios
      @deayanstudios  Год назад

      You can contact me on instagram @deayanstudios

    • @simonw.1223
      @simonw.1223 Год назад +1

      @@deayanstudios maybe later