yea you may be right but i feel like you will get dia/asc aim by just playing enough and then if you want to get to immo-rad you either need to get insanely good aim or really good game sense or a little bit of both yk
My biggest breakthrough as a beginner in aim training happened when I visualized flicking as nothing more than tracking fast. You track the fastest route to the target and react to any shift in direction smoothly always with variable speed. I chose a comfortable sensitivity to approach this method and my aim has never felt as relaxed and automatic. If I can recommend something, it should be to never force it and accept the process.
That sounds very relatable actually! I actually have sick aim but that's in counter strike. When I switched to valorant a week ago or so, I expected to play like a noob due to having to get used to abilities and whatnot, so I discarded the aim completely and focused on basic valorant features. I thought my aim would carry me while I learn. I guess not lol, literal noobs were consistently outfragging me while moving like what I would call silvers in cs2. Not saying they're bad or comparing them, but it felt 'wrong' that those players would be "better" especially in terms of aim. My problem was that I panic often and my aim is therefore quite eratic, fast and shaky sometimes. I recently started to get a grip on things and I started to play yoru as a main agent (yes ik he's a very high skill ceiling but I am not bad at it, for context im global in cs and I actually top frag most of my games with a headroom using yoru's big brain plays) so it's getting better
So nice to see people recognizing how insane Dafran is, he was my inspiration when I started PC gaming. And it's really validating to see someone recognize tracking as the coolest and most useful aiming skill. I'm a bit biased because I was an avid overwatch player (only peaked masters though) who mained soldier, tracer and zarya and also played a ton of apex so my tracking is pretty good.
Thank you because I've been thinking about how to improve my tracking since I have such a hard time with it (keeping crosshair on opponent's head while I'm strafing and/or they're strafing). Also if people wide swing me or run I just whiff and die.
It's not really tracking, more like reactivity. Shooting at adadad spamming targets also requires good fundamentals in micro adjusting. There's not just one skill for shooting in valorant, it's a set of many of them. I would recommend trying out hard bots in range and see how you do, if they feel way too fast to shoot at, you flicking and reactivity is something you need to focus on
Struth gaming says that predicting is actually useful in obtaining good tracking for fps. He's a very good aimer and worked with kovaaks. You should look up his teaching guide and reevaluate
fr, i think some ppl are jus better at others mechanically in fps games. Some of friends stay in gold no matter what and others hit immortal even though they play the same amount
explains why I am a demon at 44cm in aimlabs static scenarios compared to my val default 77cm and when i use tht 44cm in valorant i litrly get destroyed. Maybe its cause I havent trained other aspects of my aim with that sense yet
I recently came to the conclusion, that my aim is holding me back the most so this series really comes in clutch.
rank? if you below ascendant then aim aint holding you back
@@sylvesterpors aim holds a lot of the lower ranks back though id say higher elo is where aim becomes less of a promblem
yea you may be right but i feel like you will get dia/asc aim by just playing enough and then if you want to get to immo-rad you either need to get insanely good aim or really good game sense or a little bit of both yk
My biggest breakthrough as a beginner in aim training happened when I visualized flicking as nothing more than tracking fast. You track the fastest route to the target and react to any shift in direction smoothly always with variable speed. I chose a comfortable sensitivity to approach this method and my aim has never felt as relaxed and automatic. If I can recommend something, it should be to never force it and accept the process.
That sounds very relatable actually! I actually have sick aim but that's in counter strike. When I switched to valorant a week ago or so, I expected to play like a noob due to having to get used to abilities and whatnot, so I discarded the aim completely and focused on basic valorant features. I thought my aim would carry me while I learn. I guess not lol, literal noobs were consistently outfragging me while moving like what I would call silvers in cs2. Not saying they're bad or comparing them, but it felt 'wrong' that those players would be "better" especially in terms of aim.
My problem was that I panic often and my aim is therefore quite eratic, fast and shaky sometimes. I recently started to get a grip on things and I started to play yoru as a main agent (yes ik he's a very high skill ceiling but I am not bad at it, for context im global in cs and I actually top frag most of my games with a headroom using yoru's big brain plays) so it's getting better
I was not expecting Dafran to get mentioned but I'm glad people still remember how cracked he was
So nice to see people recognizing how insane Dafran is, he was my inspiration when I started PC gaming. And it's really validating to see someone recognize tracking as the coolest and most useful aiming skill. I'm a bit biased because I was an avid overwatch player (only peaked masters though) who mained soldier, tracer and zarya and also played a ton of apex so my tracking is pretty good.
Dude the break tip is HUGE
mfs gonna start eating healthy just to get good at valorant 💀
Now that's exactly the best thing a game can do to you, to encourage you to have good habits in order to get good at it, it's a win win 🥺💦
im mfs
HAHA YES!
yes yes yes let's go ep2
Thank you because I've been thinking about how to improve my tracking since I have such a hard time with it (keeping crosshair on opponent's head while I'm strafing and/or they're strafing). Also if people wide swing me or run I just whiff and die.
It's not really tracking, more like reactivity. Shooting at adadad spamming targets also requires good fundamentals in micro adjusting. There's not just one skill for shooting in valorant, it's a set of many of them. I would recommend trying out hard bots in range and see how you do, if they feel way too fast to shoot at, you flicking and reactivity is something you need to focus on
thanks for the videos Zapper Wyatt
What a good video
1:25 DAFFRAN is his tag
Struth gaming says that predicting is actually useful in obtaining good tracking for fps. He's a very good aimer and worked with kovaaks. You should look up his teaching guide and reevaluate
I’ll definitely look it up, thank you!
So i guess the answer lies on both spectrums, prediction and reaction.....
fr, i think some ppl are jus better at others mechanically in fps games. Some of friends stay in gold no matter what and others hit immortal even though they play the same amount
explains why I am a demon at 44cm in aimlabs static scenarios compared to my val default 77cm and when i use tht 44cm in valorant i litrly get destroyed. Maybe its cause I havent trained other aspects of my aim with that sense yet
What is the background music at 2:14?
@Zapper your kovaak's full settings please....
@zapper could post the kovaaks Playlist here?
Can you link the aim lab playlist?
can u do an vid on oblivity
whats a good aimlabs playlist for tracking
Bruh I have been watching you vids from last year and just realized I haven't subscribed to your channel 🤦♂️😂
If you add mf'ing soap cutting videos in the top corner im leaving and never coming back.................................... jk ly slappyzappy
well i alredy am 0.8% in valorant
rank?
@@waxernor asc 1 right now peak asc 2 80 rr
@@GangsterKatt43Valorant rank says absolutely nothing about your raw aim, try 1 wall 6 targets small in kovaak's 😂
@@greippuli9166 he asked should i not answer then? Like tf u want from me i know my rank does not mean shit but he asked