I genuinely think The Last Wish is one of the best looking films I've ever seen, and I loved seeing how it all finally came together in the "lighting" section as this really emphasised the lengths they went to make this style work. And also, again, I want to extend another massive thank you to both Mark Edwards and everyone at Dreamworks for helping me put this video together ❤- I've honestly been working on this video for a very very long time now and all of their help was so invaluable to getting it finished 🦾
You can see how Dreamworks was building up to this film as if you look at their previous works like "The Bad Guys" you can see them experimenting with stuff like this. Video games however have done this more stylized look for decades. Games like Okami, Ori and the Blind Forest, Rayman Origins/Legends, Hi-Fi Rush, and Ark System Works games have all tried to do and succeeded in bringing the 2D style to 3D different ways. As for films I could mention anything Studio orange related. They are the ones who did Land of the Lustrous, Beastars, and Trigun Stampede. All of those are 3D shows trying to imitate the look of 2D. Arcane is another show doing something similar too. Disney's "The Paperman" short is another brilliant one too meant to look like 2D
I was going to mention "Bad Guys" because i remember vividly that it came BEFORE "Puss in Boots". But yeah, many did a great job incorporating 3D to look like 2D. Another honorable mention also would be "Nimona", but was launched after "Puss in Boots"
Claus was a mixture of 2D and 3D animation FYI. It’s still incredibly and the way they used shading and rendering in the 2D characters to make them look 3D was incredible but it wasn’t all 2D.
The last wish was not the first to do the hand-painted look. There was at least Entergalactic, Into the spider-verse, Arcane, maybe Klaus and arguably even Paperman all the way back in 2012.
This is my favorite look for any animated movie ever. My favorite location is the Wishing Star. This is by far my favorite version of the "2D in 3D" look you see a lot these days. And when they brought it back in The Wild Robot (without the 2D part), it was just as beautiful.
Love this channel and the work you do, I watch every video! Just a word of advice: Never take another betterhelp sponsorship. If you don't know why, do some research on the company, their controversy in the past and why it's dodgy to promote such a company to people seeking metal health advice, councelling, therapy, etc... Cheers for the video though :) And yeah, this movie was extraordinary.
Though a newer release, I’d say a film that has visuals equally gorgeous to this one is _The Wild Robot._ It has so many beautiful, sweeping shots, comprised of the most meticulously crafted artistic interpretations of nature that I couldn’t possibly point out any specific one as my favorite; every moment is a treat for the eyes. So for those who enjoy visually stunning films, I highly recommend going to check it out!
I bought the dvd of this movie only because of the beautiful painterly art all through. Also spiderverse 1 and 2 for the same reason. Thank you artists for the work you put into these movies.
Hey can you start putting sources in any corner when showing a certain media? I think this is a big differentiator between amateur and proffessional video essayists and I want you to succeed ever since I subscribed a few years ago!
I remember going to see the movie not really expecting anything, Shrek is one of my facorite franchises, I absolutely love it's parodic universe. I truly wasn't expecting to have my mind blown like that. Not only the art style was quite unique and is probably the best looking painting feeling I've seen, "ending" what Arcane and The Spiderverse started, but the scenes were so damn dynamic, it's crazy. The fight with the giant is pure bliss, somehow it's even more hype than snk's titan fight scenes, sames goes for the fight with Death. And Jack Horner was such a great villain too. They handled everything perfectly, truly one of my favorite animated movies, if not the favorite.
I love that the Shrek franchise started out breaking the boundaries for realistic 3D animation. And now they are breaking the boundaries of stylist 3D animation
Spider-Verse has been using these same techniques in their films with their approach to adapting a vitage comic book aesthetic to make their worlds feel like a comic book come to life.
A lot of this reminds me of how they crafted Arcane and Spiderverse. I really enjoy the feel of animation nowadays, it feels like it's heading in a different direction not just with the art style but with writing as well.
"The X factor [to make 3D looks 2D] is the artist's intention" Junya C Motomura - "GuiltyGearXrd's Art Style : The X Factor Between 2D and 3D", GDC 2015
I haven’t seen this film but I think I need to now. 💜 I really loved the painterly quality that El Guiri Studios created in the season 2 episode of Star Wars Visions: Sith. If you haven’t seen it; it’s really pretty.
@@MrStanFungi it definitely pushed some boundaries. before then, you weren’t really allowed to show blood in a kids movie, but dreamworks threw that out the window. you’re right abt the writing style though
It's too bad Dreamworks fired their stereo team and then outsourced it as a conversion to india instead of just rendering the second eye... Their last true film with all the original teams was Boss Baby 2 as far as I can tell 😢
This "broke" CGI in the same way people keep pretending so and so "broke" the internet. All this to say, while the tech is impressive and it's great work, they didn't invent anything. Artists have been experimenting with these techniques for years and have arguably come up with even better results, just not at the scale of a blockbuster feature film (although I would argue that Spiderverse and The Peanuts Movie were even more groundbreaking in many aspects when it comes to incorporating 2D into 3D animated films).
He must be altogether leaving out ATSV, which was much more ambitious regarding the amount of 2d interaction, integration into storytelling, and the number of styles. This film doesn't need to have done the most to be effective and amazing its own right.
Well a lot of films are also tech demos for companies to experiment with stuff they want to further explore. Dreamworks was already leading up to stuff like this and Disney and Pixar do similar stuff with their films to find new things to do
I watched this movie earlier this week and it was great, both in story and visual style Spider-man: Into the Spider-Verse also has great visuals, and they did a lot of manipulation with a 3d engine Love Death and Robots - Jibaro (S03E09) has some amazing visuals. The feel of moving through a matte paining and being 3d at the same time
Pretty funny how the timing worked out, Blender just release the rendering showcase of their next short film and it also is trying to break away from pure 3d and go for a more stylize 2d look. and for a small team on a small budget they did super well
The style of puss in boots is interesting but I would like to see how the process compares to movies like Spider verse ( who is clearly the one movie who made 2d/3d artstyle cool again)
I'm so happy to hear that! Honestly I've not posted in months because I've just been re-working this over and over again to get it "just right" 👀😅 So it's great to hear you enjoyed it, thank you for watching 😁
I can see that Sony with the Spider-verse are the pioneers of the half-framerate, and comic book style. But with DreamWorks on their recent works of The Bad Guys, Puss In Boots: The Last Wish, and now The Wild Robot, I'm safe to say that they're the innovators of animation. Initially the animation style of The Bad Guys was inspired by the Spider-verse, but as they went on and improved the art style, they incorporated the painterly style in Puss in Boots: The Last Wish along with the half-framerate artistic direction. Now with The Wild Robot, they stuck by the visuals with the brush stroke textures and dropped the half-framerate. It seems like DreamWorks found they're style of animation. While Disney and Pixar continue to hold on to their realistic cartoons, DreamWorks continues to innovate and improve their craft. Of course, like any DreamWorks movies, there will be mid to bad ones, but there's always at least one movie that shakes the ground of animation and takes the world by storm.
So, I presume that this painted look would be too complex to be efficiently acheived using 2D animation because every frame would literally have to be a painting.
Tons of movies have been made in which all the frames are paintings. That's literally what 2D animation is (albeit most of them intend to hide the brush strokes). Some are even based on live action footage, like Loving Vincent and A Scanner Darkly. They made the movies and then painted every frame by hand. 2D animation is just unfathomably demanding like that.
@@thisisfyne Right, but they mean detailed, there are some that aren't cel-shaded but the reason the majority are is because of the labor that would have to go into painting every cel like you would a non-flat-shaded painting and have that match across the span of an hour and a half, or the span of a whole animated show. It can be done, it just isn't done normally, and being done in 3D is way more efficient
2D animation isn't necessarily harder to do. Every frame is a painting for 2D animation. If you really go into the days before digital animation every drawing had to be painted onto a clear sheet of cellulose, hence the name Cel animation. Pretty much every studio did it this way up until the very late 90s to the early 2000s. Disney was the first major production to switch their films entirely over digital painting. Most animators today, whether it be Japanese animation or Disney in house animation, is still drawn on pencil and paper. You are just talking about the traditional method. Backgrounds were just paintings as well too. Basically you painted everything and you'd use a camera to take a picture of each frame before digital coloring took over
@@Wyntrfang 3D is not necessarily more efficient. Animation techniques have been refined for about a century now when it comes to 2D animation and doing it efficiently and not too time consuming
@@crestofhonor2349 lol My bad, I'm definitely not saying either is easier than the other to do, both 2D and CG have their own complicated processes There's definitely more preproduction to go into what you can do with CG, or researching into manifesting techniques to pull off what can be done stylistically, the modeling, shading, texturing, rigging, FX on top of the standard storyboarding of animation in general But in 2D it's more in-the-process of animation, (aside from some vector and pullet animation) you have to draw and paint every frame, right? Just imagining even a team drawing and painting each frame like a storybook and how long that might take for just a movie's length. Like detailed character painting for animation's been done before ofc, but on the regular I just see why 2D animation's usually done with flatter cel-shading CG, once the pre-production's done, you have new tech to work with, and it's not as easy as just "plug-and-play", but a lot of the tech could be pulled over to other projects, like the Puss 2 tech being refined and modified for The Good Robot Both have their own complicated processes, but it's what I meant about CG being "easier", more like "easier" to transfer a system over to new CG assets, while 2D animators almost always have to start from scratch and rely on drafting, patience and painting skill for thousands of frames. Even if that team is ridiculously highly-skilled, it's a huge amount of effort to pull off lol I hope I'm making sense
Great video, but please, let us enjoy each shot more than 2 seconds! I had to pause at least 20 times to actually appreciate the details. Calm down on the editing ;)
I don’t know if you are actually trying to avoid some parallelism or it’s not your speciality but I think you have said quite a lot of inaccuracies and while this film is one of the best realized larger scale project that implements all of them, much of those singular technique are not to be credited exclusivity to this film. Also you cannot just discredit even the mainline pioneer of this new involved style of making cartoon (spiderman, arcane, love death and robots, santa klaus…)
Love the video, but please, don't work with better help - they are in a mids of several law suits, already paid some fines and the whole business model doesn't make any sense, unless they don't background check the "specialists" - you simply can't have this many good therapists working only for them.
Really dude? First of its kind? Are you aware of paperman from a decade ago or spiderverse or arcane or Jibaro? I could go on but seeing you deleted my earlier comment educating and stating facts, i realize we have better things to do than subscibing toba phony
Great breakdown!! Later films like the Spiderverse movies pushed it further. Also, the selectively frame rate drops helped a lot to give this one a more 2D animation look;)
it´s as good (if not better) as spiderman into the spiderverse's and across the spiderverse's approach to comic style. It's crazy that sony revolutionized animated movies a few months after Emoji the movie.
@@thefruitsoffaith7 there are multiple videos explaining why (even pewdiepie made one) but basically all the therapists aren't licensed and apparently it is up to the user to decide whether they are actual professionals or not, also they sell your personal information which considering this is for therapy means they can get access to very personal stuff about their users
Spider Man across the spider verse, the 2 movies, and the second basically released 1 year later, show how much artistic value and style over substance has changed. We find it in video games, with the cell shading technique. This is one step further. And an amazing step.
A lot of the limitations of visual and motion stylization attributed to 3d/CGI are actually the fault of how artists were taught (or in some cases just directed, or budgeted) to think rigidly, and haven't been technical limitations of the tools for a very long time
It's not the Spider verse style. It's distinctly different from how Sony did their style of animation and painting. Spider verse is comic book style for one while Puss In Boots goes for the painterly style. Not to mention the animation differences as Spider verse pulls more from limited animation while Puss in Boots goes for the more full animation style with it delving into more limited styles during action scenes
Completely different things. Trying to blend 3D models into a world with real people is an extremely difficult thing, especially when your films are rushed out the door with unfinished VFX and CGI
I genuinely think The Last Wish is one of the best looking films I've ever seen, and I loved seeing how it all finally came together in the "lighting" section as this really emphasised the lengths they went to make this style work.
And also, again, I want to extend another massive thank you to both Mark Edwards and everyone at Dreamworks for helping me put this video together ❤- I've honestly been working on this video for a very very long time now and all of their help was so invaluable to getting it finished 🦾
Hang on, didn't the Spider-Verse films do the same thing as this film?
@@maddenboseroy4074 yeah, they did, especially on the second movie, Gwen scenes looked like watercolor...
Do planet of the Apes movie series.
@@maddenboseroy4074 exactly....I don't understand why bro is saying it's the first
There's also Entergalactic and Arcane
Another amazing video
Fascinating way to create the paint splotching!
PD: Please stay away from betterhelp
You can see how Dreamworks was building up to this film as if you look at their previous works like "The Bad Guys" you can see them experimenting with stuff like this. Video games however have done this more stylized look for decades. Games like Okami, Ori and the Blind Forest, Rayman Origins/Legends, Hi-Fi Rush, and Ark System Works games have all tried to do and succeeded in bringing the 2D style to 3D different ways.
As for films I could mention anything Studio orange related. They are the ones who did Land of the Lustrous, Beastars, and Trigun Stampede. All of those are 3D shows trying to imitate the look of 2D. Arcane is another show doing something similar too. Disney's "The Paperman" short is another brilliant one too meant to look like 2D
I was going to mention "Bad Guys" because i remember vividly that it came BEFORE "Puss in Boots". But yeah, many did a great job incorporating 3D to look like 2D. Another honorable mention also would be "Nimona", but was launched after "Puss in Boots"
Klaus came out before The Last wish and looks like a moving painting
edit but that one was 2D animated
Tons of things did tbh. The Last Wish is just a good example, but nothing new.
I don't know why he talks about it without any context like that..!
Claus was a mixture of 2D and 3D animation FYI. It’s still incredibly and the way they used shading and rendering in the 2D characters to make them look 3D was incredible but it wasn’t all 2D.
@@thisisfynethe unique texture style on the last wish was definitely pretty revolutionary
The last wish was not the first to do the hand-painted look. There was at least Entergalactic, Into the spider-verse, Arcane, maybe Klaus and arguably even Paperman all the way back in 2012.
How are people still taking better help sponsorships
Money is money, if you don't like them, just dont support them, people gotta make their money, stop hating, just stop watching
1. The money's good.
2. They changed their ways and are actually a viable option for people who need it.
@@YanoTacchinardi The current class action says otherwise.
@@howardron543 Weird stance because money is money but also, shouldn't creators select sponsors that align with your morals?
@@MelchVagquest Maybe that's exactly what he did..
This is my favorite look for any animated movie ever. My favorite location is the Wishing Star. This is by far my favorite version of the "2D in 3D" look you see a lot these days. And when they brought it back in The Wild Robot (without the 2D part), it was just as beautiful.
I like how this film is just a big "3d art looking funny when viewed out of camera bounds"
I've always loved how stylized 3D animation can work with so many different art styles.
Love this channel and the work you do, I watch every video! Just a word of advice: Never take another betterhelp sponsorship. If you don't know why, do some research on the company, their controversy in the past and why it's dodgy to promote such a company to people seeking metal health advice, councelling, therapy, etc...
Cheers for the video though :) And yeah, this movie was extraordinary.
This is why I more like to Dreamworks now than Disney.
Though a newer release, I’d say a film that has visuals equally gorgeous to this one is _The Wild Robot._ It has so many beautiful, sweeping shots, comprised of the most meticulously crafted artistic interpretations of nature that I couldn’t possibly point out any specific one as my favorite; every moment is a treat for the eyes. So for those who enjoy visually stunning films, I highly recommend going to check it out!
I bought the dvd of this movie only because of the beautiful painterly art all through. Also spiderverse 1 and 2 for the same reason. Thank you artists for the work you put into these movies.
You keep saying this movie did the 3d painted look first and they are the only ones who could do it. Forgetting arcane came out a year before it.
Because this channel leans on clickbait super hard
Also spider verse
@@thisisfyneno it doesn’t
And while we're at League, don't forget about the Annie: Origins video which came out long before these: ruclips.net/video/aUTU-GnxVuM/видео.html
Would say The Wild Robot definitely upped the style up even more.. So no The Last Wish is definitely not the only/last movie to pull this off.
Hey can you start putting sources in any corner when showing a certain media? I think this is a big differentiator between amateur and proffessional video essayists and I want you to succeed ever since I subscribed a few years ago!
It's cute how you think citing some sources will make the quality of this video any better
Well it definitely worked. This is one of the most gorgeous animated films I've seen.
I remember going to see the movie not really expecting anything, Shrek is one of my facorite franchises, I absolutely love it's parodic universe. I truly wasn't expecting to have my mind blown like that. Not only the art style was quite unique and is probably the best looking painting feeling I've seen, "ending" what Arcane and The Spiderverse started, but the scenes were so damn dynamic, it's crazy. The fight with the giant is pure bliss, somehow it's even more hype than snk's titan fight scenes, sames goes for the fight with Death. And Jack Horner was such a great villain too. They handled everything perfectly, truly one of my favorite animated movies, if not the favorite.
The last tmnt was pretty amazing looking
I love that the Shrek franchise started out breaking the boundaries for realistic 3D animation.
And now they are breaking the boundaries of stylist 3D animation
Spider-Verse has been using these same techniques in their films with their approach to adapting a vitage comic book aesthetic to make their worlds feel like a comic book come to life.
Better help sponsorship is gross
especially in this day and age, don't use or sponsor betterhelp please, it could get you in really shitty situations
I agree, please dont endorse betterhelp
The artistic choice is one of the things that make this movie a masterpeice. very well done film and a very cleverly chose directional style
A lot of this reminds me of how they crafted Arcane and Spiderverse.
I really enjoy the feel of animation nowadays, it feels like it's heading in a different direction not just with the art style but with writing as well.
"The X factor [to make 3D looks 2D] is the artist's intention"
Junya C Motomura - "GuiltyGearXrd's Art Style : The X Factor Between 2D and 3D", GDC 2015
I haven’t seen this film but I think I need to now. 💜
I really loved the painterly quality that El Guiri Studios created in the season 2 episode of Star Wars Visions: Sith. If you haven’t seen it; it’s really pretty.
this movie almost escaped the kid's movie feeling
Most brain dead comment I’ve ever read. Almost? Fuck off
what kept it down to the kid’s movie level?
@@TylevGD Just some of the jokes, and writing. It's still a good movie, it just feels like it was kept from being the best it could've been
@@MrStanFungi it definitely pushed some boundaries. before then, you weren’t really allowed to show blood in a kids movie, but dreamworks threw that out the window. you’re right abt the writing style though
As the new season of Arcane is on it's way, you should make a similar video on how they approached their style
It's too bad Dreamworks fired their stereo team and then outsourced it as a conversion to india instead of just rendering the second eye... Their last true film with all the original teams was Boss Baby 2 as far as I can tell 😢
Never thought you would talk about a cartoon film. Nice work!
This "broke" CGI in the same way people keep pretending so and so "broke" the internet.
All this to say, while the tech is impressive and it's great work, they didn't invent anything. Artists have been experimenting with these techniques for years and have arguably come up with even better results, just not at the scale of a blockbuster feature film (although I would argue that Spiderverse and The Peanuts Movie were even more groundbreaking in many aspects when it comes to incorporating 2D into 3D animated films).
He must be altogether leaving out ATSV, which was much more ambitious regarding the amount of 2d interaction, integration into storytelling, and the number of styles. This film doesn't need to have done the most to be effective and amazing its own right.
Well a lot of films are also tech demos for companies to experiment with stuff they want to further explore. Dreamworks was already leading up to stuff like this and Disney and Pixar do similar stuff with their films to find new things to do
A very cool thing is how they made the puss and boots as well as the banger the wild robot
Can you make one about Wild Robot
Wait, the backgrounds used polygons?? I thought they were laying 2D images! Amazing!
Man, i really hope the new Shrek movie uses this style!
welcome to the skrek verse
I watched this movie earlier this week and it was great, both in story and visual style
Spider-man: Into the Spider-Verse also has great visuals, and they did a lot of manipulation with a 3d engine
Love Death and Robots - Jibaro (S03E09) has some amazing visuals. The feel of moving through a matte paining and being 3d at the same time
Pretty funny how the timing worked out, Blender just release the rendering showcase of their next short film and it also is trying to break away from pure 3d and go for a more stylize 2d look. and for a small team on a small budget they did super well
If you want to cover another CGI film, I really want to see how the HTTYD trilogy was made.
Wait till he hears abt the wild robot
How did they fix CGI after they broke it with this movie?????
Probably with that rotten BetterHelp money
The style of puss in boots is interesting but I would like to see how the process compares to movies like Spider verse ( who is clearly the one movie who made 2d/3d artstyle cool again)
Betterhelp? seriously?
This was fascinating.
I'm so happy to hear that! Honestly I've not posted in months because I've just been re-working this over and over again to get it "just right" 👀😅
So it's great to hear you enjoyed it, thank you for watching 😁
I prefer the faceless video
And the less frantic editing...... jfc.....
I can see that Sony with the Spider-verse are the pioneers of the half-framerate, and comic book style. But with DreamWorks on their recent works of The Bad Guys, Puss In Boots: The Last Wish, and now The Wild Robot, I'm safe to say that they're the innovators of animation. Initially the animation style of The Bad Guys was inspired by the Spider-verse, but as they went on and improved the art style, they incorporated the painterly style in Puss in Boots: The Last Wish along with the half-framerate artistic direction. Now with The Wild Robot, they stuck by the visuals with the brush stroke textures and dropped the half-framerate.
It seems like DreamWorks found they're style of animation. While Disney and Pixar continue to hold on to their realistic cartoons, DreamWorks continues to innovate and improve their craft. Of course, like any DreamWorks movies, there will be mid to bad ones, but there's always at least one movie that shakes the ground of animation and takes the world by storm.
So, I presume that this painted look would be too complex to be efficiently acheived using 2D animation because every frame would literally have to be a painting.
Tons of movies have been made in which all the frames are paintings. That's literally what 2D animation is (albeit most of them intend to hide the brush strokes).
Some are even based on live action footage, like Loving Vincent and A Scanner Darkly. They made the movies and then painted every frame by hand.
2D animation is just unfathomably demanding like that.
@@thisisfyne Right, but they mean detailed, there are some that aren't cel-shaded but the reason the majority are is because of the labor that would have to go into painting every cel like you would a non-flat-shaded painting and have that match across the span of an hour and a half, or the span of a whole animated show. It can be done, it just isn't done normally, and being done in 3D is way more efficient
2D animation isn't necessarily harder to do. Every frame is a painting for 2D animation. If you really go into the days before digital animation every drawing had to be painted onto a clear sheet of cellulose, hence the name Cel animation. Pretty much every studio did it this way up until the very late 90s to the early 2000s. Disney was the first major production to switch their films entirely over digital painting. Most animators today, whether it be Japanese animation or Disney in house animation, is still drawn on pencil and paper. You are just talking about the traditional method.
Backgrounds were just paintings as well too. Basically you painted everything and you'd use a camera to take a picture of each frame before digital coloring took over
@@Wyntrfang 3D is not necessarily more efficient. Animation techniques have been refined for about a century now when it comes to 2D animation and doing it efficiently and not too time consuming
@@crestofhonor2349 lol My bad, I'm definitely not saying either is easier than the other to do, both 2D and CG have their own complicated processes
There's definitely more preproduction to go into what you can do with CG, or researching into manifesting techniques to pull off what can be done stylistically, the modeling, shading, texturing, rigging, FX on top of the standard storyboarding of animation in general
But in 2D it's more in-the-process of animation, (aside from some vector and pullet animation) you have to draw and paint every frame, right? Just imagining even a team drawing and painting each frame like a storybook and how long that might take for just a movie's length.
Like detailed character painting for animation's been done before ofc, but on the regular I just see why 2D animation's usually done with flatter cel-shading
CG, once the pre-production's done, you have new tech to work with, and it's not as easy as just "plug-and-play", but a lot of the tech could be pulled over to other projects, like the Puss 2 tech being refined and modified for The Good Robot
Both have their own complicated processes, but it's what I meant about CG being "easier", more like "easier" to transfer a system over to new CG assets, while 2D animators almost always have to start from scratch and rely on drafting, patience and painting skill for thousands of frames. Even if that team is ridiculously highly-skilled, it's a huge amount of effort to pull off
lol I hope I'm making sense
Great video, but please, let us enjoy each shot more than 2 seconds! I had to pause at least 20 times to actually appreciate the details. Calm down on the editing ;)
What do u think about THE FIRST film of Pacific rim? I think it looks really stunning. Lets forget and agree not to talk about pacific rim 2 tho
You've not seen wile robot yet
I don’t know if you are actually trying to avoid some parallelism or it’s not your speciality but I think you have said quite a lot of inaccuracies and while this film is one of the best realized larger scale project that implements all of them, much of those singular technique are not to be credited exclusivity to this film. Also you cannot just discredit even the mainline pioneer of this new involved style of making cartoon (spiderman, arcane, love death and robots, santa klaus…)
I hope they make shrek 5 look like puss in boots. Or like the old shrek. Just not the art style form the trailer🥲
I didn’t know creators were taking better help sponsorships. Hope it’s worth it
Love the video, but please, don't work with better help - they are in a mids of several law suits, already paid some fines and the whole business model doesn't make any sense, unless they don't background check the "specialists" - you simply can't have this many good therapists working only for them.
Really dude? First of its kind? Are you aware of paperman from a decade ago or spiderverse or arcane or Jibaro? I could go on but seeing you deleted my earlier comment educating and stating facts, i realize we have better things to do than subscibing toba phony
I sincerely Shrek 5 carries on this artstyle cause if they don't, it will be a big screw up
Great breakdown!! Later films like the Spiderverse movies pushed it further. Also, the selectively frame rate drops helped a lot to give this one a more 2D animation look;)
Don't tell him about arcane xD
it´s as good (if not better) as spiderman into the spiderverse's and across the spiderverse's approach to comic style. It's crazy that sony revolutionized animated movies a few months after Emoji the movie.
I wish i knew where to get shrooms for thos movie.
Dude, _please_ stop pimping Better Help. Geez. I was enjoying your video, but I can't support someone who sold their soul for this evil organization.
What’s so evil about it? Genuinely curious
@@thefruitsoffaith7 there are multiple videos explaining why (even pewdiepie made one) but basically all the therapists aren't licensed and apparently it is up to the user to decide whether they are actual professionals or not, also they sell your personal information which considering this is for therapy means they can get access to very personal stuff about their users
AMAZING VIDEO LAD, NICE TRIM AS WELL LAD
they truly made the dream work :D
Dislike and reported for BetterHelp scam
Cool
Spider Man across the spider verse, the 2 movies, and the second basically released 1 year later, show how much artistic value and style over substance has changed. We find it in video games, with the cell shading technique. This is one step further. And an amazing step.
I was enjoying this video until I heard Betterhelp
Go watch WILD ROBOT (2024)
10:23 fucked up that Starscream didn't get much screentime in The Last Wish, almost forgot he was in it.
Reminds me of painted world from a quest in Oblivion.
Spider verse came out before last wish. The visual style was similar.
Please stop changing the thumbnail
A lot of the limitations of visual and motion stylization attributed to 3d/CGI are actually the fault of how artists were taught (or in some cases just directed, or budgeted) to think rigidly, and haven't been technical limitations of the tools for a very long time
wow
this guy has no idea what he's talking about and then shills betterhelp in almost 2025... if you're funding this you're a mark
It’s not unique. They just copied spiderman into spiderverse style
It's not the Spider verse style. It's distinctly different from how Sony did their style of animation and painting. Spider verse is comic book style for one while Puss In Boots goes for the painterly style. Not to mention the animation differences as Spider verse pulls more from limited animation while Puss in Boots goes for the more full animation style with it delving into more limited styles during action scenes
@@crestofhonor2349 lmao
No they didn’t
The animated films like this puss in boots:the last wish had better visuals then many of these live action big budgeted MCU films.
Completely different things. Trying to blend 3D models into a world with real people is an extremely difficult thing, especially when your films are rushed out the door with unfinished VFX and CGI