Thanks for a great tutorial. Just to add, for F-14 LGBs, you don't take any line-up and release cues from the HUD but from the LANTIRN/Jester because the HUD and LANTIRN work independently of each other unlike in newer aircraft such as the F-18. Hence, you have to use bombing modes CMP/PLT (CCIP) or MAN (Manual) which let you drop the bomb anytime you pickle. The LGBs won't drop if you use CMP/PLT (CCRP) or CMP/IP as those require designating a ground target from the HUD using the diamond from the bomb fall line which is a bombing procedure that is totally independent of the LANTIRN.
Good vid Cap! BTW, initial testing of the flight model for the F-14B at sea level up to 450 knots show it's now within 1-2% of the published performance chart, as far as sustained turn rates are in question, so you may at your discretion reevaluate the turn capability! :D
11:39 you might want to manually designate map objects or after you manually slew to a target. your qdes didn't work because you restarted the mission in between. Or at least i never had any problems with it
I think QDES is for when you fly over your target (outside the slew limits) and then come round for another pass. I want to say QDES will slew back to what you were looking at before.
In normal operations, you're usually informed of things such as JTAC laze codes in the briefing for your mission. Plus in game I believe changing your code in flight works but I might be wrong.
You can change the code in flight with the Jester menu. However, the LANTIRN pod doesn’t have laser search spot so you cannot hook up to a JTAC or wingman laser. You can get the coordinates, have the target smoked or use a predetermined waypoint to move the LANTIRN to that point.
So for the moment jester works 100% (Q modes and search for targets) in singleplayer and only partly (with head control options) in multiplayer, or am i doing something wrrong ?
so u changed the laser code so why i need to change it ? and how can i know the right numbers .. it was 1688 u changed it to 1588 .. so depending o n what u changed to 1588 ?
You don't have to change the code... just depends on the mission. if you're flying with someone else then it's a good idea to change so you don't conflict with laser codes. to set Lantirn code you go shift+K to bring up kneeeboard as cap said partway through the video. Change the code on the bomb in jester menu.
For some reason my Lantirn pod is not getting activated after following the instructions. I set the mode to A/G, switch to TV and wait 9 minutes, but the Lantirn only shows the two vertical bars and there is some video feedback like the lens is pointing to the back of the aircraft, but no numbers or data coming on the screen. I also don't have the ground menu as shown here. The only Jester contextual menu I see is the air to ground weapons configuration. I'm in a multiplayer server, meaning that I don't have acces to the RIO, but it's my understanding that you don't need to switch to the RIO to get this working. I've been watching several videos and it seems I'm the only one with this issue. Any help would be appreciated.
I discovered this by accident. If you go to the ground weapons menu on the Jester wheel menu, there is a striped option (on position 8) that if you select it, a new menu will appear where you can actually switch the TV feedback between the Lantirn and the TCS (TV camera set), and that's the feedback I'm getting when I talked about the two horizontal bars showing something. I then selected Lantirn as my source and the TV screen goes completely black, like if the Lantirn camera is still stowed.
Well, it seems this video was applied only to the beta version. Now that this version is live, the pod works exactly as Grim described it. Thanks for the tutorial!!!!
Excuse me what Release Mode are you using? I tested it with all modes and only Manual Modes let me pickle the bomb when the dropping queue reached the bottom mark. With other modes the Tpod would react as I released the bomb but the bomb was still attached to the rack and nothing was released
@@grimreapers Jester system, at least in MP is still buggy, and if you carry both gbu and MK, and you try to switch back to CMP PLT and the TCS, you can't go back to using the tpod and the ccip is not working anymore either
I'm glad Heatblur made this so simple to use! It's great! They do good work :)
it was northrop grumman that made it so easy
Works great for buddy lasing with the F18C also. :D My group had a stack of two hornets doing run ins with GBU-12's with a Tomcat as FAC.
cool
I'm currently fumbling around in the Viper with Mavericks. Compared to that low-res SOI nightmare, this seems like a cakewalk thanks to Jester.
Thanks for a great tutorial. Just to add, for F-14 LGBs, you don't take any line-up and release cues from the HUD but from the LANTIRN/Jester because the HUD and LANTIRN work independently of each other unlike in newer aircraft such as the F-18. Hence, you have to use bombing modes CMP/PLT (CCIP) or MAN (Manual) which let you drop the bomb anytime you pickle. The LGBs won't drop if you use CMP/PLT (CCRP) or CMP/IP as those require designating a ground target from the HUD using the diamond from the bomb fall line which is a bombing procedure that is totally independent of the LANTIRN.
Good vid Cap! BTW, initial testing of the flight model for the F-14B at sea level up to 450 knots show it's now within 1-2% of the published performance chart, as far as sustained turn rates are in question, so you may at your discretion reevaluate the turn capability! :D
Thanks for info!
@@grimreapers my pleasure mate!
Love your tutorials! They are the first available and always highly informative, thank you!
thx
been waiting for this feature
Can't wait for the Vaicom AIRIO implementation!
11:39 you might want to manually designate map objects or after you manually slew to a target.
your qdes didn't work because you restarted the mission in between. Or at least i never had any problems with it
Great video! Switching to QWP always undesignates, so it's the pod logic, not Jester's fault.
thx
I've set 2 static C130s on a big airport (Al Maktoum) as targets.I've put the waypoint exactly over them.Jester never found them!
I think QDES is for when you fly over your target (outside the slew limits) and then come round for another pass. I want to say QDES will slew back to what you were looking at before.
Thank you for this Cap, detail and informative :)
Been waiting for this for 2 years haha Its awesome
How do you get your lantirn view so clear
Silly question: how does the F14. Work with a jtac if it can't change the gbu code in flight?
In normal operations, you're usually informed of things such as JTAC laze codes in the briefing for your mission. Plus in game I believe changing your code in flight works but I might be wrong.
You can change the code in flight with the Jester menu. However, the LANTIRN pod doesn’t have laser search spot so you cannot hook up to a JTAC or wingman laser. You can get the coordinates, have the target smoked or use a predetermined waypoint to move the LANTIRN to that point.
Thanks Cap!
Great video!
Can you plz do a cold start to working Lantrin, I just can’t get it to start
rgr
Looks like Heatblur got tired of having his aircraft modded and added a proper function for AI bombing hahah
Have you managed to get Jester to search for a static aircraft successfully? I can't. Tanks etc no problem but not aircraft.
Didn;t try sorry.
9:54 What button?
He said “A” … what switch is that?!
Great video but man I love the A-10!!!!
Having similar issues with QDES
Bugged??
So for the moment jester works 100% (Q modes and search for targets) in singleplayer and only partly (with head control options) in multiplayer, or am i doing something wrrong ?
so u changed the laser code
so why i need to change it ?
and how can i know the right numbers .. it was 1688 u changed it to 1588 .. so depending o n what u changed to 1588 ?
You don't have to change the code... just depends on the mission. if you're flying with someone else then it's a good idea to change so you don't conflict with laser codes. to set Lantirn code you go shift+K to bring up kneeeboard as cap said partway through the video. Change the code on the bomb in jester menu.
For some reason my Lantirn pod is not getting activated after following the instructions. I set the mode to A/G, switch to TV and wait 9 minutes, but the Lantirn only shows the two vertical bars and there is some video feedback like the lens is pointing to the back of the aircraft, but no numbers or data coming on the screen. I also don't have the ground menu as shown here. The only Jester contextual menu I see is the air to ground weapons configuration. I'm in a multiplayer server, meaning that I don't have acces to the RIO, but it's my understanding that you don't need to switch to the RIO to get this working. I've been watching several videos and it seems I'm the only one with this issue. Any help would be appreciated.
I discovered this by accident. If you go to the ground weapons menu on the Jester wheel menu, there is a striped option (on position 8) that if you select it, a new menu will appear where you can actually switch the TV feedback between the Lantirn and the TCS (TV camera set), and that's the feedback I'm getting when I talked about the two horizontal bars showing something. I then selected Lantirn as my source and the TV screen goes completely black, like if the Lantirn camera is still stowed.
@@edgarrotundo5852 I'm still having the same problem except the lantern pod says not rdy indefinitely
Well, it seems this video was applied only to the beta version. Now that this version is live, the pod works exactly as Grim described it. Thanks for the tutorial!!!!
NICE
Excuse me what Release Mode are you using? I tested it with all modes and only Manual Modes let me pickle the bomb when the dropping queue reached the bottom mark. With other modes the Tpod would react as I released the bomb but the bomb was still attached to the rack and nothing was released
whatever the default is. I didn;t change anything.
@@grimreapers I checked the manual and manual mode is the right one for Gbu12
@@grimreapers Jester system, at least in MP is still buggy, and if you carry both gbu and MK, and you try to switch back to CMP PLT and the TCS, you can't go back to using the tpod and the ccip is not working anymore either
Am I the only one bit able to get q map marker to work?
Love these videos so informative, BTW cap have you thought about my idea over the French vs British campaign
Yup, planning it :)
@@grimreapers wow cap thank you so much this is one dream come true truly appreciate it :)
biggest dream ever bro i had a dream that i had dcs world and i was so happy but when it dissapeard i wasent
I started my trial on this aircraft, is there any chance a humble normal human being can actually learn this aircraft? It feels like impossible
What is the weapon release button called
Nevermind I got it it was store release
thx
Maybe use Active Pause instead of full pausing would be easier on the Jester AI.
rgr
And I thought I was late to the party...
You keep saying “A” for QEyeball … what is “A”?!
This could prove interesting! Thanks GR