Raid On Okinawa - SEA POWER

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  • Опубликовано: 21 ноя 2024

Комментарии • 62

  • @hdave7161
    @hdave7161 День назад +56

    Hey Stealth! The reason the preble didn't change course is because it was assigned to engage the fleeing surface vessels. In order to get it to disengage, you've gotta tell it to cease fire, the bottom option on the pop-up menu. I've been loving the content so far, man. Keep it up.

  • @RSProduxx
    @RSProduxx День назад +21

    S17: "Idiot"
    Missle: I did my best ..."

  • @onyx6847
    @onyx6847 10 часов назад +3

    10:24 hope 10:26 realization 10:28 denial 10:32 anger 10:33 reflection

  • @brianjenkins6325
    @brianjenkins6325 День назад +11

    Played this mission last night. I got everyone out unharmed. Took out most of the northern ship formation with the sub. The landing formation was taken out with the US fleet's missiles. The Udoloy closed and swatted off all the Harpoons thrown at it. I finally got it with a Standard missile, then two torpedoes.

    • @brianjenkins6325
      @brianjenkins6325 День назад +1

      There also must be some randomness to where the sub spawns, because in my run it started closer to the AWACs.

    • @christopherchartier3017
      @christopherchartier3017 22 часа назад

      I keep forgetting that the Standard Missile can also double as an anti ship missile. Is it any more or less effective than a harpoon?

    • @reefingmedic7537
      @reefingmedic7537 13 часов назад +1

      @@christopherchartier3017 moderately less efficient than the harpoon

    • @brianjenkins6325
      @brianjenkins6325 12 часов назад

      @ It hit. I don’t think it is more powerful, but it seemed faster.
      Edit: It is much shorter range as well.

  • @wastelander89
    @wastelander89 2 дня назад +8

    I love your early access sea power videos . I'm so happy I became a youtube member on your channel. I get to see early videos. Thank you very much

  • @bbake659
    @bbake659 20 часов назад +5

    That Udaloy really got it's moneys worth out of the Defensive ECM installation.
    I've never seen D-ECM this effective before. I wonder if the mod creator increased the level of the crew.

  • @DinnerBlasterX
    @DinnerBlasterX 15 часов назад +3

    The harpoons sent for the freighter are coded to stop turning down after the jump once they detect something. Since the Grisha was directly behind the freighter, it was at a higher angle, and the missiles detected it first!

  • @eriklinkogel6399
    @eriklinkogel6399 День назад +12

    The chaff probably lured that harpoon away from the freighter

  • @carpemkarzi
    @carpemkarzi 23 часа назад +1

    Thanks for these great videos. I’m will leaning my way around this game and I love it. It’s the slow pace of setting up and planning followed by (in my case) blind panic and tension rarely seen in games these days. Kudos to the devs.

  • @jjhonka111
    @jjhonka111 День назад +7

    When you are playing with Nato, no matter what the question is, answer is always harpoons.

  • @JulieanGalak
    @JulieanGalak 23 часа назад +2

    Udaloy is a quite modern ship, which means it has VLS cells for its AA missiles. Tough target. I wonder if it also has particularly good ECM that was spoofing your Harpoons...

  • @robertsistrunk6631
    @robertsistrunk6631 14 часов назад

    This had me on the edge of my seat ..... literally

  • @wastelander89
    @wastelander89 2 дня назад +11

    I really hope they make a campaign like ultimate admiral dreadnoughts. Not the same but something close to that. Where u start out at 1949 . Abd progress to get better missles and hulls and new ships that u have add different missles to them. It would be do cool if that did a campaign like that. It's would be so cool

    • @Qwarzz
      @Qwarzz День назад +2

      I expect the campaign to be similar to Cold Waters. So you'd get to choose a task force and do missions as they are given.

    • @scullystie4389
      @scullystie4389 14 часов назад

      Sea Power's gameplay with Ultimate Admiral's naval architecture sim would be peak

  • @CompetitiveRacist54
    @CompetitiveRacist54 День назад +1

    Good little set of missions, had fun playing these recently.

    • @norman-str3ss88
      @norman-str3ss88 23 часа назад

      i was so frustated with the sunda straight one... it was actually challenging

  • @ElGordodeAlemana
    @ElGordodeAlemana 19 часов назад +1

    That merchant was tanking like a paladin.

  • @alexchivilev
    @alexchivilev 19 часов назад

    Udaloy has very capable anti air missiles. Short range, yes, but quite modern and in rapid fire VLS

  • @dragonslayer2107
    @dragonslayer2107 22 часа назад +1

    Oh, I just thought of a very twisted idea for a mod. Turn a cargo carrier into a large missile platform with the top being a disguise to hide it large number of vertical launch or near vertical launch weapons. It will not register as anything but a cargo carrier until it drops the disguise and turns on its weapons systems.
    It would be armed with a mixture of anti-ship missile, interceptors, and anti-air missiles. It will even have a hidden radar array that it will deploy once it goes into battle mode. As a cargo carrier, it will look innocent and defenseless when traveling in a convoy but once an enemy gets close it can surprised them with its weapons. This would likely be a NATO vessel meant as a experimental vessel to counter Soviet missile capabilities by catching them off guard and it will have potential Electronic Warfare capabilities.

    • @Mighty_Ogrelord
      @Mighty_Ogrelord 17 часов назад

      Name would be IRGCN-Mod

    • @taiko1237
      @taiko1237 13 часов назад +1

      Aside from SS-N-19 launch systems and a couple of Soviet SAM systems (S-300 Forts on the Slava-class and Kirovs, I believe, and then the Kinzhal systems carried for self defense by the Udalois) VLS systems weren't really a thing during the relevant time period. You might be better off having concealed launchers in fold-open shipping containers.

    • @dragonslayer2107
      @dragonslayer2107 12 часов назад

      @@taiko1237 Angular launch tubes that rotate do work if you basically have the shipping crates on deck be nothing more than props that house them. I am not sure when this game is supposed to go up to in terms of date but I think that the US Navy did make Ticonderoga-class ships in late 1986 that used VLS systems.
      I think one of the first of that Class to have that setup was the USS Bunker Hill (CG-52) but I could be wrong.

    • @taiko1237
      @taiko1237 12 часов назад +1

      @@dragonslayer2107 The first Ticonderogas (which are in game) had twin-arm launchers for SM-2MR missiles fore and aft. Presumably the game is set in 1980-1985 (the launch trailer has 1980 as the date) so just before the introduction of the Mark 41 Mod.0 VLS system that the later Ticos carried.

    • @michigancube4240
      @michigancube4240 9 часов назад +1

      @@taiko1237 there has been 1 or 2 missions so far post 1986 and one of them even had a tico but the one that was there was one of the first 5 built that only had the twin launchers and not VLS, Im wondering if we will ever see VLS ticos in the game or not.

  • @Albert-f7l
    @Albert-f7l 19 часов назад

    Played this mission, the tanker ate 3 torps and 4 missiles before finally going down, limped into the zone half under water

    • @Stealth17Gaming
      @Stealth17Gaming  8 часов назад

      With all that damage you'd think the commandos aboard would be turned to mush though

  • @Kittalumi16
    @Kittalumi16 23 часа назад

    Well, Udaloy has SA-N-9, the naval version of the Tor sam, that was specifically designed to shoot down missiles, pretty expected for me
    P.S. I saw "Defensive ECM" is ship's cards, probably Udaloy has really good jammer that fools missels? It also was facing missiles, so it's RCS was quite small, which also helped, I guess

  • @ryanpayne7707
    @ryanpayne7707 14 часов назад

    8:50: Thank you for calling American Unhealthcare, how may I help you?

  • @zuthalsoraniz6764
    @zuthalsoraniz6764 22 часа назад

    I wonder if it would have been more effective to launch a salvo of two Harpoons from each ship at the Udaloy, so that there are more missiles coming in at the same time

  • @NeroontheGoon
    @NeroontheGoon 19 часов назад

    Too much is never enough when you have Udaloys in the water.

  • @christopherchartier3017
    @christopherchartier3017 22 часа назад

    I hope they add infantry units and tanks/assault vehicles for landing operations.

  • @stang46l
    @stang46l 23 часа назад

    I think some of ships have jammers that are active to. I think they’re just turned on, and you don’t have a system that represents when they are active

  • @floydlooney6837
    @floydlooney6837 20 часов назад

    I am still trying to figure the game out. Fun though

  • @Di3Leberwurst
    @Di3Leberwurst 20 часов назад

    @18:00 they pointed perfectly at the chaff.
    @24:00 chaff again? Presenting the bigger target after their popup phase?
    No idea if they are supposed to function like that. But at least both had the chaff in common.

  • @gsigs
    @gsigs 18 часов назад

    The pro-Soviet bias in the game is incredible.

  • @Arks1103
    @Arks1103 2 дня назад

    Amazing Content ! KEEP UP !!

  • @seantbr2019
    @seantbr2019 9 часов назад

    Did you forget about the p-3s

  • @matthewcaughey8898
    @matthewcaughey8898 Час назад

    Not hard to see why the SM-1 was fairly quickly replaced by the SM-2 and now SM-3

  • @kineuhansen8629
    @kineuhansen8629 23 часа назад

    looks like fun but i think i wait playing sea power untill the game have been worked abit more since i tried the mission with wisconsin and my ships planes didnt wanted to do what i told them to do

  • @robcarpenter8465
    @robcarpenter8465 23 часа назад +1

    Hey stealth....any way you can make a how to series...how to deploy multiple bouys, zoom in zoom out, what buttons to use etc? It would be much appreciated

    • @Stealth17Gaming
      @Stealth17Gaming  23 часа назад +2

      I'll see what I can do

    • @johnnyenglish583
      @johnnyenglish583 17 часов назад +1

      @@Stealth17Gaming that would be very useful, thanks in advance!

  • @MrBboy95
    @MrBboy95 День назад

    Do I understand correctly that current scenarios are pre made and enemy have pre planned actions so there's no workin AI yet?

    • @killsmith
      @killsmith 23 часа назад

      No, enemies react to your attacks and will dynamically attack you based on its understanding of the circumstances. It's not ChatGPT advanced but it's dynamic enough to keep things fresh for now.

  • @hanhnguyenluu75
    @hanhnguyenluu75 День назад

    I just found out that the Coontz class doesn't exist and all ships of it's class are actually Farragut class DDGs

    • @chaitanyasingh3258
      @chaitanyasingh3258 День назад

      The Farragut class is the Coontz class. The class just has 2 names. Kind of how the Royal Sovereign class was also called the Revenge class

    • @pandemiceclipse6596
      @pandemiceclipse6596 23 часа назад

      Coontz class was named after the first as built DDG version of the Farragut class

    • @Soundy48
      @Soundy48 23 часа назад

      Uhhh no. They do exist. people who call them the Coontz class call them that because USS Coontz was the first to be designed and built as a guided-missile ship. The other 3 ships of the class built before USS Coontz were built as gunships before being converted.

    • @forcea1454
      @forcea1454 17 часов назад

      ​​@@Soundy48The first three ships weren't even laid down as gun armed ships, let alone built as them, they were ordered as gun-armed ships in FY56, but the decision to change them to missile ships was made in 1956, with the first ships not being laid down until 1957, after the decision to switch designs.

  • @baghupapanray4777
    @baghupapanray4777 22 часа назад

    Your buoyancy increasing because of pulling so much air through mouth

  • @johnnyenglish583
    @johnnyenglish583 18 часов назад

    Seriously, the Soviet AA missile capabilities in this game are such utter bullcrap that it pains me to watch.