PROJECT ECLIPSE | Dreg Heap of Souls -Draft- | - Legacy

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  • Опубликовано: 18 ноя 2024

Комментарии • 86

  • @abyss1ne17
    @abyss1ne17  3 года назад +64

    the bleeding sun has animations, but they need to be fixed, back to work.

    • @BELIAR.
      @BELIAR. 3 года назад +15

      OMG is this using the original version of Dreg Heap that included the final boss arena? This looks fantastic!

    • @abyss1ne17
      @abyss1ne17  3 года назад +22

      @@BELIAR. most of the map, adjusting and fixing bugs little by little, it's a lot to recover hahah

    • @BELIAR.
      @BELIAR. 3 года назад +8

      @@abyss1ne17 Man this is much appreciated 100% keep it up and take all the time you need. You deserve more subs

    • @rswindol
      @rswindol 3 года назад +6

      Looking good. You're doing fine work.

    • @newworldblues7245
      @newworldblues7245 3 года назад +6

      cant wait to see it /DRIP/

  • @fabiformfinch4684
    @fabiformfinch4684 3 года назад +58

    wow that looks amazing, the concept art with the bleeding sun is one of the most intriguing ideas that I have seen come from fromsoft. That image is so mysterious being old cut content. And the fact that the black blood from the sun is pouring and piling up is so surreal and horrifying. Not to mention those giant black serpent things. I am so glad you are making this, such great stuff so far.

    • @abyss1ne17
      @abyss1ne17  3 года назад +16

      I'm the one who thanks you, without the strength of the community involved in all of this, I wouldn't have the courage.
      It is the most mysterious area in my opinion >...

    • @mimicrymwot
      @mimicrymwot 3 года назад +8

      No more heroes left to save you
      Just the keepers of the Bleeding Sun
      When the sky above us fell
      We descended to Abyss
      To the Deep Sea come

    • @TheyBenefit
      @TheyBenefit 2 года назад +3

      You can see the similarities in Dark Souls 3 lighting and music to bloodborne also. Maybe they didn't want to step to far into the Gothic Victorian style

  • @ladyalesiel4209
    @ladyalesiel4209 3 года назад +34

    YOU GOT THE BLEEDING SUN!? Yo I’ve always wanted to see that in action! I thought the data didn’t exist!

  • @nyx4395
    @nyx4395 3 года назад +12

    Hey hey it looks insane. This and Archthrones are going to be the pinnacle of DS3 modding

  • @JKSmith-qs2ii
    @JKSmith-qs2ii 3 года назад +10

    The sun bleeding causing all this apocalypse.

  • @AnonymouslyBlack
    @AnonymouslyBlack 3 года назад +7

    Next year needs to come quicker holy fuck really CANT wait for this to drop!!! Keep it up mod team.

  • @AgentofProvidence
    @AgentofProvidence 3 года назад +8

    This looks amazing. It's exciting to see the development of the mod.

  • @nackskott12
    @nackskott12 3 года назад +7

    This is amazing, you've really done a great job capturing the concept art. Can't wait to see the finished product!

  • @Gryphon_2006
    @Gryphon_2006 3 года назад +10

    (Warning: Long ass comment unless you'd like to take the time to read this, thank you)
    Man so many of these mods have been HUGE game changers (Pun unintended)
    with so many new bosses that WEREN'T just reskins of other ones like Cindrers mod and spells and so much more. The convergence which is sadly described as the "magic mod" even though there's a TON of other cool shit that made it an actually good mod, I mean they brought out the classic dragon on a bridge trying to kill you except it's a freaking frost dragon! Too much effort are put into these kind of mods/projects just for people to describe them as a magic mod or whatever title that makes it sound lesser than what it actually is. I'm really proud of the modding side of the dark souls community, y'all put so much effort into these, I hope one day I could do something like this, if I ever learn to do programming. Sorry about the long comment tho, but keep up the great work, and I hope this project is a huge success. Best of luck to thee, and long may the sun shine!

    • @abyss1ne17
      @abyss1ne17  3 года назад +5

      I always read everything and I am always happy that people get excited about what is produced, I admit that I never played a dark souls mod, but I will try to bring the best experience by not changing the game too much. Thanks man

    • @Gryphon_2006
      @Gryphon_2006 3 года назад

      @@abyss1ne17 Your welcome man!

  • @HunterBloodHunterBlood
    @HunterBloodHunterBlood 3 года назад +5

    Oh this.....makes me soo happy! one step closer until we see the giant serpent

  • @whitherpool5924
    @whitherpool5924 3 года назад +10

    Ты делаешь воистину великую работу, респект)

    • @abyss1ne17
      @abyss1ne17  3 года назад +7

      Я очень ценю поддержку.

  • @giusepperaffaele7220
    @giusepperaffaele7220 3 года назад +8

    My god this is wonderful to see
    I'm more hyped for this than for elden ring my dude

  • @formerlymax
    @formerlymax 3 года назад +4

    Woah, i love the atmosphere

  • @leeder3484
    @leeder3484 3 года назад +9

    Please, add those destroyed buildings and flying serpents. It will make this area more apocalyptic and atmospheric)

    • @abyss1ne17
      @abyss1ne17  3 года назад +12

      already add the flying snakes hahaha, sorry, I was busy organizing a lot of stuff, send it now

    • @leeder3484
      @leeder3484 3 года назад +7

      @@abyss1ne17 Is this a cut final area, right? Will it be a part of untended graves?

    • @abyss1ne17
      @abyss1ne17  3 года назад +3

      @@leeder3484 yes, the end game.

    • @leeder3484
      @leeder3484 3 года назад +3

      @@abyss1ne17 Will it be accessible through the firelink shrine?

    • @abyss1ne17
      @abyss1ne17  3 года назад +11

      @@leeder3484 is literally High wall of Lothric destroyed, Firelink will be imploded along with all the other debris

  • @no.5390
    @no.5390 3 года назад +7

    is this gonna have that beautifully disgusting giant black snake thing that was in one of the pictures??

    • @abyss1ne17
      @abyss1ne17  3 года назад +7

      Yes

    • @-v0n-
      @-v0n- 3 года назад +3

      @@abyss1ne17 As you're introducing the snake, will it be a "background" kind of stuff, here for atmosphere, or are you planing on making it an actual enemy?

    • @abyss1ne17
      @abyss1ne17  3 года назад +7

      @@-v0n- dark souls 3 does not have the capabilities as sekiro to fight something as massive as a giant world serpent

    • @-v0n-
      @-v0n- 3 года назад +1

      @@abyss1ne17 Of course, especially if it's flying! I was more thinking about an "angel" kind of enemy! Like you're in the middle of ruins, and there's this buddy lurking around and maybe throwing projectiles at you.
      By "enemy", I mean something that there's interaction with in a way or an other and that is hostile to you, not something like a boss fight!
      Or maybe, part of one, like the pilgrims butterfly during dragon slayer armor fight!
      Though I totally understand that it would be a mess to handle in DS3, flying and big size bosses have always been kind of a mess in Dark souls.
      Still can't wait to see the final result, especially for this area. If there's one thing I truly regret from DS3 early build, it is what was depicted in this picture with the bleeding sun and the soul snake!

  • @Defileros
    @Defileros 2 года назад

    Love what you're trying to do, kinda restoring DS3 cut zones etc...

  • @mimicrymwot
    @mimicrymwot 2 года назад

    Rewatched this one. Just noticed there are wyrms around the sun. Like moths drown to a flame

  • @hatefulgaming1800
    @hatefulgaming1800 3 года назад +3

    And they don’t stop coming

  • @gumbowimbledon6348
    @gumbowimbledon6348 3 года назад +2

    Goated

  • @princepixel1
    @princepixel1 3 года назад +2

    cool atmosphere :)

  • @raph4106
    @raph4106 3 года назад +1

    😧is this a lucid dream that I’m having or have you really fucking managed to get your hands on the bleeding sun assets!!!?!?

  • @FinanceWizardry955
    @FinanceWizardry955 3 года назад +1

    This is Dark Souls!

  • @minutesock9649
    @minutesock9649 3 года назад +1

    YESS

  • @undeadburgler2646
    @undeadburgler2646 3 года назад +1

    It's fuqing awesome :]

  • @blissfulfields
    @blissfulfields 3 года назад +1

    Love the content

  • @mimicrymwot
    @mimicrymwot 3 года назад +2

    Whoa, looks dark enough for Dark Souls finale.
    But I have a question (or rather pile of), if it isn't a secret. How does it fit with the eclipse? Hells, the eclipsed sun, this giant Darksign over your head in the final battle was so symbolic. Would this bleed replace eclipse? Or is it eclipse's first stage? If so, how does it combine with eclipse ceremony through which we can start the eclipse in any location (if I get it right; btw, what exactly ceremonies do, besides skybox change?).

    • @abyss1ne17
      @abyss1ne17  3 года назад +5

      I probably won't use the other eclipse anymore, if I do, it will be white like at the end of the game.
      About ceremonies you can use to change a lot of stuff, lightning, enemies, events.

  • @whitedude877
    @whitedude877 2 года назад +1

    Somebody got you the gamescom files?

  • @Geenoi
    @Geenoi 3 года назад

    WILD

  • @avallonkao7764
    @avallonkao7764 3 года назад +3

    oh my god. oh my god.oh my god.oh my god.oh my god.oh my god. Yes! This looks absolutely amazing. I loved it on the Alpha Screenshots, and was devasted that they removed it. Do you have any release date?

    • @abyss1ne17
      @abyss1ne17  3 года назад +2

      November 2022, I want to finish this after the Elden Ring hype

    • @weedlind2002
      @weedlind2002 2 года назад +1

      @@abyss1ne17 Я ОЧЕНЬ СИЛЬНО ЖДУ! СПАСИБО ЗА ТВОЕ РАБОТУ!!!!!

    • @abyss1ne17
      @abyss1ne17  2 года назад +1

      @@weedlind2002 спасибо за ожидание, я гарантирую, что это будет здорово.

    • @weedlind2002
      @weedlind2002 2 года назад +1

      @@abyss1ne17 друг, извини, что пишу по Русски. Но не мог бы ты сказать, как будет реализована подача лора, и работаешь ли ты над ней? Будут ли восстановлены диалоги, описания вещей для того, чтобы передать альфа-лор? Или ты работаешь только над механиками?

    • @abyss1ne17
      @abyss1ne17  2 года назад +1

      @@weedlind2002 История переписывается на основе информации, которую я получил, и с помощью Desing Works, нет диалогов, вырезанных из Dark Souls 3, потому что они ничего не вводили в игру до самого релиза, что-то около 4 месяцев, но да, есть история, которая будет основана на том, какой, вероятно, была Dark Souls III, а также описания предметов и диалоги.
      (Извините, если это сообщение на русском языке не очень понятно, я использую Deepl для перевода. XD)

  • @Gwyn770
    @Gwyn770 3 года назад +5

    What was the Giant snake supposed to be?

    • @abyss1ne17
      @abyss1ne17  3 года назад +9

      A primordial snake but more like a pus of man.

    • @supercock370
      @supercock370 3 года назад +4

      Abyss1ne you mean that H U G E snake was a corrupted blood relative of Frampt? Jesus, I feel bad for him

    • @abyss1ne17
      @abyss1ne17  3 года назад +7

      @@supercock370 yeah, a world serpent, deteriorated just like the world

    • @БорисКокорин-т9ж
      @БорисКокорин-т9ж 3 года назад +1

      You mean what ever primordial serpents, like Frampt or Kaathe also corrupted by darkness as world in times of eclipse? Right?

    • @supercock370
      @supercock370 3 года назад +2

      Борис Кокорин я имею в виду различие внешки Кааса и той огромной змееподобной хуйни из слитого скрина. Тип, если та огромная хрень это тот же вид, что и Каас с Фрамптом, то скорее всего на ней лежит проклятие бездны, если это не сама бездна во плоти

  • @weedlind2002
    @weedlind2002 2 года назад +1

    SHOW US SERPENT PLEASE!!!

  • @Gudiks
    @Gudiks Год назад

    мужик когда релиз ? я очень жду !

  • @vitya1980
    @vitya1980 Год назад +1

    Was the map in the files, or is it a recreation? I saw this video and the image on twitter. I'd love to see and read more!

    • @abyss1ne17
      @abyss1ne17  Год назад +1

      the map would be m9(number), I don't remember if it was m96 or m91 concept map, that's what the Kanjis said, I have partially the assets, what I don't have is the map layout, and I doubt Fromsoftware would have finished it, I just recreated it in Dreg Heap, actually the map is already much better than that haha, follow me on twitter, feel free to ask or chat

    • @vitya1980
      @vitya1980 Год назад +3

      @@abyss1ne17 Thanks for the info. So it doesn't look like it was ever actually developed beyond that? Aw. I hoped it was an actual level that got cut at some point.
      Looking at the map names, (btw thanks to
      Meowmaritus for putting the list on github) the idea was cut pretty early too, wasn't it? All the test map stuff starts with m9x, while real maps are lower numbers. Guess that alone also confirms the Gods Grave map was cut fairly late, as it's listed in the final map lineup. It's generally agreed that Gods Grave would've been accessible from the blocked off bridge section guarded by the Stray Demon, right?
      What I'm a little curious about is why there was a test map just for Eclipse Slugs (m98_10_00_00)? Unless there was a rough version of that giant version from the concept art in the game at some point, I don't see why the slugs would require it.
      Will definitely keep up with your mod. The bleeding sun alone makes me want to play it lol. Btw, you said the bleeding is meant to be animated, are the big spiky tendrils in the background also meant to be animated? I can't tell if they're supposed to be giant tree roots or a snakelike creature.
      I'm looking forward to more updates in the future!

    • @abyss1ne17
      @abyss1ne17  Год назад +2

      @@vitya1980 all maps used m9X, even the retail ones, they then got id m2X and then m3x, it's the common process for FS to play the Range number very high, another thing is that if we look at the NT or Gamescom build, each one is a time cut, we have information from that moment but they could be completely different before because they change everything every day, about Gods Grave, well, it's one of the Msbs, I still think they should have dozens of them, dozens of versions of High Wall, Gods Grave, Settlement, so, well, everything could have been different, the Slug map, sometimes it could be just a flat floor with a slug just to see how it moves, the slug was changed countless times, i can easily count 4, about the leak that should flow from the Sun, the asset i have has the animations, but it doesn't have the specific liquid mesh anymore, so what i have left is to manually redo

  • @Gwyn770
    @Gwyn770 3 года назад +1

    Will Wolnire be a abyssal skeleton?

    • @abyss1ne17
      @abyss1ne17  3 года назад

      he already is, he dragged the profaned flame to Profaned Capital and threw the whole place into the abyss

  • @cerealkiller3371
    @cerealkiller3371 Год назад +1

    I came from Reddit where can I get more information about progress of this mod?

    • @abyss1ne17
      @abyss1ne17  Год назад

      Reddit ??
      You can found more stuff on my twitter and discord discord.gg/dTZDjTHS

    • @cerealkiller3371
      @cerealkiller3371 Год назад +1

      @@abyss1ne17 broken link

    • @Simone73me
      @Simone73me Год назад +1

      @@abyss1ne17 Broken link :(

    • @abyss1ne17
      @abyss1ne17  Год назад +1

      @@Simone73me discord.gg/9GATXb7y

    • @abyss1ne17
      @abyss1ne17  Год назад +1

      @@cerealkiller3371 discord.gg/9GATXb7y

  • @ЛМорнингстар
    @ЛМорнингстар 3 года назад +1

    So,I have only one question.Where is the giant serpent?

    • @leeder3484
      @leeder3484 3 года назад +2

      Часть тела этого змея можно заметить слева. Возможно, что скайбокс ещё не доделан, так как здесь не видно на заднем фоне летающих змей и разрушенных зданий.

    • @supercock370
      @supercock370 3 года назад +1

      Lee Der как раз таки скайбокс нетронут, его можно найти в файлах дарки

    • @leeder3484
      @leeder3484 3 года назад

      @@supercock370 Покажешь мне его?