Space Engineers Survival 2021 (Episode 1) - New Planet, New Series! [Pertam]

Поделиться
HTML-код
  • Опубликовано: 6 фев 2025
  • Welcome back! It's been awhile since we've done some Space Engineers Survival and so I think with 2021 should come a new survival series. And where better than the new planet - Pertam! In this episode of our new SE survival series, we do all of the early game stuff from gathering rocks, to exploring the landscape for possible base locations, to creating that first base structure. Episode 1 is the best time to leave comments for whatever ideas you might have for the future of the series, because the possibilities are endless!
    Series settings (In case you're interested):
    Starting Planet: Pertam
    Ship inventory size: x10
    Player inventory size: x5
    Assembler/Refinery efficiency: x3
    Welding/Grinding speed: x5
    Mods:
    Midspace's Unlimited Speed Mod
    Space Just Got real
    Screen Gunk Be Gone
    If you like the video, be sure to leave comments and hit that like button! That's how I know to make more of these!
    ******************************************************************
    Join The Discord ► / discord
    Support the Channel ► / andrewmangaming
    Twitch ► / andrewmangaming
    Twitter ► / andrewmangaming

Комментарии • 206

  • @CaptainJack
    @CaptainJack 4 года назад +192

    Good luck with the new series bro! :)

  • @stikkychaos
    @stikkychaos 4 года назад +85

    On pertram, Ice is very very rare. Look for dark green grass, there's always ice underneath. the yellow-green grass patches are useless.
    EDIT: And as people suggest underground bases, yeah - it keeps you safe from the thunderstorms.

  • @ReiXor1
    @ReiXor1 4 года назад +46

    Reminder #1: Optimal placement for Wind Turbines is 8+ blocks above the voxels and 5 blocks of unobstructed space to the sides; from the center block of the turbine (I think).
    Reminder #2: Complete the front suspension on the rover. (2 Small Steel Tubes each was the bottleneck)
    Reminder #3: Antennae and Decoys can be used as 'lightning rods' to focus the damage, but you can still be struck if you're in your suit and not under cover. (ground or grid above you)
    Recommendation #1: Build underground in the opposite direction of the Wind Turbine to stay out of the way of your easily-drivable area. Pertam has frequent storms and lightning does damage. Having at least one protected base is pretty much requisite on this planet.
    Recommendation #2: That rover is looking a bit tipsy. Yes it's ok now, but what happens when you add steering/power to the front by completing the front gear? I would move those rover wheels out at least one or two blocks and down one block. This would give you better clearance and stability. Now, this may look a bit weird length-wise, but that's where the next item comes in. (see next)
    Recommendation #3: Add a Medium Cargo Container and Connector to the back of the Survival Kit. You won't need any Cobalt for the Medium CC, as it doesn't take Metal Grids (not sure about the Connector). This solves the length issue from Recommendation #2, by letting you extend the wheel base, the over-all cargo issue, AND the recharging issue. Add connector to base and POOF, you're set for a while.
    It's good to see some SE survival content from you again. I was getting worried you dropped the game. I'll be looking forward to more.

    • @AndrewmanGaming
      @AndrewmanGaming  4 года назад +11

      Thank you so much for these recommendations! I think I need to alter my turbine setup. The idea for an underground base moving away from the turbines is also really cool. I could try to stay level while digging into that mountain so that it looks sort of natural.

  • @camshlom
    @camshlom 4 года назад +56

    Jawa Sandcrawler style mobile base, Large grid of course. Slow moving and multiple floors.

  • @3ountyhunter
    @3ountyhunter 4 года назад +4

    A land train would be quite fun. If you want to embrace the land based vehicle motif, you can have a monorail be and end game goal. I really think that a mod like Modular Encounters adds quite a lot to the game. You rarely have to worry about hostile people destroying your base unless you start attacking a factions ships. You get traders and more faction integration. If you want to RP being a pirate you can get a lot of resources quickly by attacking any ships that wander through.

  • @c9rm3n
    @c9rm3n 4 года назад +17

    I only discovered your content a few weeks ago and haven't finished watching it all but glad to see you making a new survival series.

  • @spacemanspiff7283
    @spacemanspiff7283 4 года назад +57

    If you hold “F” while you are drilling, you can pick up most of the ore/stone as you mine it

    • @christianpizzaguy8771
      @christianpizzaguy8771 3 года назад +2

      Right

    • @38Fanda
      @38Fanda 3 года назад +1

      Bruh

    • @TwoPlusTwoEqualsFive32
      @TwoPlusTwoEqualsFive32 3 года назад +6

      I just use the auto pickup mod, you can also use it to filter out stone so your not constantly dumping stone out of your inventory to make room for ore.

  • @Christhulhu
    @Christhulhu 4 года назад +15

    Yay! SE again! This will help me over a hard time again! :)
    Maybe a nomad vehicle would be nice. so a mobile base you can travel around with and some small buggies in it to deplay for mining and so on. :D

  • @ThePunisher0995
    @ThePunisher0995 4 года назад +140

    How about a satellite in space to be able to use GPS? It would be a nice goal. And you have to build at least one above every planet to use GPS on those planets.

    • @ReiXor1
      @ReiXor1 4 года назад +22

      I like this idea very much. Basically RP-ing a functional GPS. You could even set a rule that you can only place a GPS coordinate if you have line-of-sight to the satellite (not including small hills), so you need more than one, but not more than 4-6 of them. I think going an entire series without GPS would be very annoying for everyone; including you, the player. Having a path for 'gaining access' to GPS on each planet adds to the RP/goals, and the playability.

    • @ThePunisher0995
      @ThePunisher0995 4 года назад +3

      @@ReiXor1 Exactly my thinking!

    • @creeperguy456mc7
      @creeperguy456mc7 3 года назад +2

      i like that idea

    • @Thoron_of_Neto
      @Thoron_of_Neto 3 года назад +3

      Oh this a great idea! Though to be accurate, you'd need 3-4 satellites to properly calibrate a GPS location.
      Having said that, this would be an awesome idea for a series, where you need to launch satellites in order to gain GPS functionality.

    • @scruffygaming627
      @scruffygaming627 3 года назад +1

      Current day GPS requires 4 satellites to get GPS location. If you wanted to use current day technology, you'd want to place 4 satellites in space with atomic clocks for highly accurate synchronized time, and ability to broadcast over extremely long range (or line of sight).

  • @shaikhmanal
    @shaikhmanal 3 года назад +1

    I love how much patience you have with your world. If I were you, I'd immediately restart if I was to fall in rabbit hole like your buggy flipping.

    • @AndrewmanGaming
      @AndrewmanGaming  3 года назад +1

      A past me might have, but with the battery technique, it's not too difficult to flip things back over

  • @eccodreams
    @eccodreams 3 года назад +1

    Ohhh yeah. This is my new sleep aid for the foreseeable future.

  • @Comicsluvr
    @Comicsluvr 2 года назад +1

    I like your Stone efficiency test. Others have done the same thing in the past but including the WHY of doing something in Survival is cool to me.

  • @MetallicMedium
    @MetallicMedium 3 года назад +5

    Since you've turned off progression on your world. People using this as a Survival guide will be blindsided by it.There is an easy sequence of parts you can grind to hack, and weld back the Pod to get through a lot of it. I wish more of the SE videos featured that. If you want to join an official Keen server, you can't turn that off. Thanks for the video!

    • @AndrewmanGaming
      @AndrewmanGaming  3 года назад +2

      That's a good point. I am actually using progression but some of the earlier things are already done due to multiple takes of episode 1.

  • @randallvolk8437
    @randallvolk8437 4 года назад +1

    For the markers, do a battery, a beacon, and a wind turbine on planet and solar panels in space. Since the gravity will make welding ships harder to use, you try a rover that uses the classic Build-&-Repair system (BoB) for building. A good name for it could ‘The BoB Cat’. The BoB’s on your rovers could also keep the wheels in good repair so that they wont need replacing as often. For oxygen, you could probably hook up a vent set to depressurization to an O2 tank.

  • @AkaGiant1
    @AkaGiant1 4 года назад +8

    Yayyy new series gonna be epic!

  • @randymcfly1297
    @randymcfly1297 3 года назад +2

    Its perfect how you found cobalt right away when i never find any ever😂

    • @AndrewmanGaming
      @AndrewmanGaming  3 года назад +3

      There is always something in every playthrough that takes ages to find. Sometimes it's silver, other times it's magnesium. Funny enough, later in this series, I totally forget about this cobalt and spend a good deal of time trying to find some XD

  • @armastat
    @armastat 4 года назад

    Towers as markers is good idea. Since you have the Mod added, What I did was make a tower with one windmill and then add the Exhaust stack with sparks/electric arc next to it. those things let off sparks you can see from 8 kilometers away. never get lost, lol.
    If u have a refinery at a mine site, You can also set them to ignite while your refinery is using power. That way when it stops u can go pick up a full run of ore.
    If you REALLY want a more complicated game requiring more manufacturing set up options (as well as new mining mechanics), try the Industrial Overhaul Mod. its VERY VERY cool.

  • @dekar820
    @dekar820 4 года назад +3

    Awesome stuff man! I’m looking forward for more! Cheers!

  • @joancruz2785
    @joancruz2785 4 года назад +2

    Nice video! I would love to see you create a huge place for lots of rovers with different purposes. You could use rusty colors to give it a Mad Max kind of aesthetic. I think it would fit the planet really well!

    • @AndrewmanGaming
      @AndrewmanGaming  4 года назад +2

      That's a great idea! The rust would look pretty awesome!

  • @laurencem2327
    @laurencem2327 4 года назад +1

    Excited for your new series!
    I haven't tried Pertam yet, I'll be following along to see how it plays out.

  • @leXie_Concussion
    @leXie_Concussion 3 года назад +1

    Andrewman: Rock, get it?
    Me: That's metal, though.

  • @zobayer1
    @zobayer1 3 года назад +2

    Accidentally found your channel. Im gonna follow this series for sure. You gave me an idea, I'm gonna start a truly nomadic playthrough without building a single land establishment. Hope that works.

  • @thesimplechannel3629
    @thesimplechannel3629 3 года назад +1

    Wow that’s nice how you see all 3 planets.

  • @echoweeibo
    @echoweeibo 4 года назад +17

    Here's an idea. Underground base with a rover hanger
    Edit: I saw someone else say a mobile base so maybe this can be a place for you to recharge the mobile base

    • @stikkychaos
      @stikkychaos 4 года назад +1

      A mobile base on pertram is a gamble due to thunderstorms, though.

    • @ReiXor1
      @ReiXor1 4 года назад

      I second and third the underground base approach. Pertam has regular storms and yes, the lightning can hurt/kill you as well as damage/destroy your grids. I've been told that Antennae and Decoys can be used to work as 'lightning rods', but I strongly recommend building at least one decent-sized base underground to start from. You can still do mobile base later, and keep the underground one as backup; in case your mobile base re-spawn gets destroyed/loses power. If you do build underground, I strongly recommend building in the more prominent part of the hill; in the opposite direction of the Wind Turbine.

    • @samgill1287
      @samgill1287 4 года назад

      I think he did an underground base last season.

    • @ReiXor1
      @ReiXor1 4 года назад

      @@samgill1287 I don't think that's a good enough reason not to, and on Pertam it's kinda necessary to have at least one base that's protected from the weather to start with.

  • @TwoPlusTwoEqualsFive32
    @TwoPlusTwoEqualsFive32 3 года назад +1

    Love the pertram planet has a very desolate but beautiful vibe to it. Reminds me of Australia but more forgiving and less dangerous.

  • @jebclang9403
    @jebclang9403 3 года назад

    It's fun seeing people discover stuff for the first time 😀

  • @jacobktan
    @jacobktan 4 года назад +3

    Looking forward to this

  • @sectsubaki6449
    @sectsubaki6449 3 года назад +1

    You convinced me to not only play this game but also subscribe, thank you for the content! :)

  • @brianacker3258
    @brianacker3258 2 года назад +1

    Yeah truck would be good for hauling all the ore and everything you need.

  • @matthewwagner47
    @matthewwagner47 Год назад

    Would be cool to make an under ground base.
    This game looks like alot of fun.

  • @orvishana1210
    @orvishana1210 4 года назад +1

    Glad to see you back on SE 😃

  • @vaevictis6990
    @vaevictis6990 3 года назад

    Lol Pertam reminds me of tatooine so maybe build a Jawa sandcrawler and go exploring 😀. Good vid, like the content so far 😊

  • @MattCantSpeakIt
    @MattCantSpeakIt 2 года назад

    You can process stone into Iron, Nickel and Silicon in the survival kit!! You can actually make MOST stuff from regular stone... only the more advanced stuff like thrusters, superconductors, and things like that require the exotic ores. The only one you need to find asap, other than ice of course, is Cobalt, which is needed early for large grid cargo containers. You can make a BATTERY purely out of rock, and you can make win generators with only rocks... You can make conveyors, drills, pistons, advanced rotors... purely out of stone again. with 3-4 drills, a few pistons and an advanced rotor or two... you can make a cheap stationary drill that will mine you hundreds of thousand stone VERY ealy game!

  • @BillWiltfong
    @BillWiltfong 3 года назад +2

    Keep on the lookout for two main geological features for ice: The badlands (very rough surface, looks like a dried swamp with tiny sharp peaks) where ice doesn't cause dark grass to grow, and any valley with greenery where you'll find the dark grass spots.

    • @AndrewmanGaming
      @AndrewmanGaming  3 года назад +2

      Thanks for the tip! I'm actually now very curious to see what these badlands look like. They sound really cool!

    • @BillWiltfong
      @BillWiltfong 3 года назад +1

      @@AndrewmanGaming When you find a place that looks like it's a bad place to drive a rover, the ice is in the blue-gray splotches. I don't know how they pulled off making that place unique, but they sure did! I want to add that when you can build yourself a fast, flying ship, I'd love to see you go full speed through the narrow, deep chasm that crosses half the planet. That would be very fun!

  • @UtopssAKAPJ
    @UtopssAKAPJ 4 года назад +2

    9:21 getting Ace Ventura flashbacks 😁

    • @tekbox7909
      @tekbox7909 4 года назад +1

      Ace Ventura?

    • @UtopssAKAPJ
      @UtopssAKAPJ 4 года назад +1

      @@tekbox7909 Ace Ventura: Pet Detective
      Scene where he flips the car on it's roof
      and says "Like a glove"

    • @tekbox7909
      @tekbox7909 4 года назад +1

      @@UtopssAKAPJ thx

    • @UtopssAKAPJ
      @UtopssAKAPJ 4 года назад

      @@tekbox7909 from the 2nd film

  • @Hvorgandr
    @Hvorgandr 2 года назад +1

    Space Engineer in a fucking Alberqueque Plains. So original.

  • @gidoiurafael
    @gidoiurafael 4 года назад

    very nice
    it's been a long time since you last uploaded a survival series video
    i can see your Respawn Ship Rover (RSR) will treat you well for these first few episodes of the series
    also, i am in favor of introducing exactly one enemy ship
    this will make it so you don't just have to manage your resources, but also have to repel enemy attacks occasionally
    although you should probably introduce it once you have built weapon systems on your vehicles so you are not totally defenseless

    • @AndrewmanGaming
      @AndrewmanGaming  4 года назад

      Yeah that's a good idea. Something to keep me on my toes.

  • @michaelgooding3750
    @michaelgooding3750 4 года назад +4

    About F@+#&$g time man.... Dang!!!

  • @rohan-jl
    @rohan-jl 4 года назад

    A mobile base with a boring mechanism built in, so where ever you go, if you find ores like iron, you can mine it instantly and if you have some refinaries on it, you can refine it as well

  • @mastere6115
    @mastere6115 3 года назад

    Sometimes, I think I am dumb... As I have never played survival on Space Engineers till the other day, and I decided to try it on Pertam, and my days it is fun, but also so hard.... Hahahaha, especially when the Spiders start coming out the ground hahaha

  • @zombie5310
    @zombie5310 3 года назад

    Mmmm engineer brains.. *orders brains via door dash*

  • @NowThatsRadio
    @NowThatsRadio 2 года назад

    Nice!

  • @Charmingloopy
    @Charmingloopy 3 года назад

    Good luck i miss your planet coasters videos

  • @ninc3d3m0n4
    @ninc3d3m0n4 2 года назад

    This planet really gives me Pandora vibes

  • @reezuleanu1676
    @reezuleanu1676 3 года назад

    "Don't wanna waste the daylight here" - someone during nighttime probably

  • @DizzyDJW
    @DizzyDJW 4 года назад +1

    I usually use small grid markers. A landing gear a battery a beacon and a solar panel will usually be enough to mark locations. If you wanna get fancy: a programmable block running Isy's Solar Alignment script and put the solar panel on a rotor/hinge combo. It's a net gain in power for running the program and rotor/hinge.

    • @AndrewmanGaming
      @AndrewmanGaming  4 года назад

      Oooo that's a good idea! I haven't decided if I want to use beacons and antenna markers yet. Even still, I could mark things with lights that are powered the way you describe.

    • @orvishana1210
      @orvishana1210 4 года назад +1

      You could also use the compass mod, so you know for example "iron is south of the base" or whatever it happens to be

  • @robindeputter4828
    @robindeputter4828 4 года назад +1

    man I missed these episodes

  • @Nishye501
    @Nishye501 4 года назад

    A pun in just over 2:00 in, this’ll be fun

  • @cypress1337
    @cypress1337 3 года назад

    Put in Reavers! :)

  • @mellowrebel4618
    @mellowrebel4618 2 года назад

    BURNIN DAYLIGHT !!! HEAD-EM UP, MOVE-EM UP RAWHIDE!!!

  • @FahrurRoziqin
    @FahrurRoziqin 3 года назад

    This is Sandbox eksploration game? Very cool when first saw itu, and looking people play itu then i found this video, very great

  • @justinpatterson5291
    @justinpatterson5291 2 года назад

    I love the way this game plays out. But, I kinda wish there was potential danger from something other than drones or other players. Some creatures would be nice. Even if aesthetic...

  • @TwoPlusTwoEqualsFive32
    @TwoPlusTwoEqualsFive32 3 года назад +1

    I believe storms affect your suits power, due to the cold you use more energy.

  • @rohan-jl
    @rohan-jl 4 года назад

    You can use remote control blocks to let the trucks patrol and automatically collect the ores

  • @xzardas541
    @xzardas541 4 года назад

    love to see anothe SE series!
    Few things;
    1; hold F when drilling to collect all the ores.
    2: there is lightning in the game and it is awfull, in theory beacons and antenas should act like lightning rods.
    In practice it is god damn orbital bombardment shreding heavy armor like paper, highly recommend "No lightning damage" mod.
    3 As for mobile bases, this size is stil able to move without problems steamcommunity.com/sharedfiles/filedetails/?id=2403211191
    4 i hope you disabled trash cleanup or those markers are going to be deleted.
    5 Iron silicon and nickel deposits are more or less useless since you can process stone into those metals, it is best in my opinion to place your base over cobalt and create huge strip mining piston powered contraption to get all the metal you will ever want.

    • @AndrewmanGaming
      @AndrewmanGaming  4 года назад +2

      Thank you for these tips! I'll keep lightning damage on for now because I've never seen this destruction you speak of and it might be fun to witness it first hand :D The base you showed is huge! I cant believe you can drive with something that large. The trash cleanup was a really good tip. I'll have to look into it. I think as long as I power the markers, they wont get smited but idk for sure.

    • @xzardas541
      @xzardas541 4 года назад +1

      @@AndrewmanGaming Just go into trash clean up settings and uncheck "stations" this will stop markers from being deleted and bloks anchored to the ground have minimal performance hit anyway.
      Alt F10 ,trash clean up Apply settings
      This mobile drill drives totaly fine thanks to bank of atmo thrusters on the back but I admit it lacks some wheels, second version will have aditional row of wheels and at least one pair of wheels more in each row.

  • @armastat
    @armastat 4 года назад

    nice

  • @MikeHoughtonasUnit8720
    @MikeHoughtonasUnit8720 3 года назад

    i have watching this series in reverse

  • @rllyshyguy8766
    @rllyshyguy8766 3 года назад +1

    "cobalt is pretty common isn't it?"
    *me wasting a whole day searching it*: yeah sure 🙂.....

    • @AndrewmanGaming
      @AndrewmanGaming  3 года назад +1

      There is always atleast 1 material that should be common but takes forever to find! :D

    • @rllyshyguy8766
      @rllyshyguy8766 3 года назад

      @@AndrewmanGaming just started a new game, but still I can't find that damn cobalt :(

  • @xxviathiefxx3907
    @xxviathiefxx3907 4 года назад

    lessss gooooo

  • @tourstarproductions2150
    @tourstarproductions2150 2 года назад

    Yeah you don't have pistons cause you need to do things in order lol For me proper order is GPS/base/rover/ship

  • @mENTALdRIFTER
    @mENTALdRIFTER 2 года назад

    Keep a look out for droids

  • @Jeffs40K
    @Jeffs40K 3 года назад +1

    you should got some that Cobalt, you need it for Building grids.

  • @PandemicPlayground
    @PandemicPlayground 3 года назад

    Welcome to the wasteland!

  • @maus9777
    @maus9777 4 года назад

    Suggestion: Clang drive on all manned vehicles

  • @s__c__o
    @s__c__o 3 года назад

    can't believe that was his 3rd or 4th time recording

  • @flaresabound3307
    @flaresabound3307 4 года назад

    Rock.

  • @matthewwagner47
    @matthewwagner47 Год назад

    Put a connection for your vehicle to get powered up.

  • @Bashaw-mx8du
    @Bashaw-mx8du 4 года назад +1

    PvE would be badass

  • @ezequieltellez9082
    @ezequieltellez9082 3 года назад

    New Sub, nice series, love survival engineers... you want a new idea for a series or a event, Space Engineers Hunger Games... or 2 teams in a little moon with the objective of ending each other. That should be fun, any opinions?

    • @Melonist
      @Melonist 3 года назад

      Are there any videos of that second idea?

  • @fangmindalas6040
    @fangmindalas6040 4 года назад

    I would use beacons for some of the more important ores and your base location

    • @AndrewmanGaming
      @AndrewmanGaming  4 года назад +1

      I'll consider it a little later into the game. I thought it might be fun to try to memorize the environment and really get a feel for where everything is. As I venture out farther, this may turn out to be more difficult than I thought, but we'll see!

    • @fangmindalas6040
      @fangmindalas6040 3 года назад

      I look forward to seeing how things development in the series. And best of luck

  • @cosmicrage7088
    @cosmicrage7088 4 года назад +1

    please use nano's at some point. also enemies would be fine and then take their stuffs!!

  • @DrakeThatch
    @DrakeThatch 3 года назад

    Or canyons a thing on this world if so it'd be real cool to have a base inside
    flying drones wouldn't be able to hurt you as easy and ground drones couldn't
    even get to you without crashing and burning just my thoughts

  • @Black-vo2tv
    @Black-vo2tv 4 года назад

    finally.

  • @Jumptownwore
    @Jumptownwore 3 года назад

    Hold F while drilling to pick up as the rocks spawn

  • @PNPPLPRSMPLS
    @PNPPLPRSMPLS 3 года назад

    the......... seat.......... isnt........... CENTERED

  • @Tengusquadron
    @Tengusquadron 2 года назад

    Pertam looks like arrakis

  • @harmonicadude4732
    @harmonicadude4732 4 года назад

    For PVE, assertive cargo ships and reavers are good.

    • @orvishana1210
      @orvishana1210 4 года назад

      Assertive cargo ships might be better for the start, I think they are pretty chill if you leave them alone and your tech score is low. Or something like that.

    • @harmonicadude4732
      @harmonicadude4732 4 года назад +1

      @@orvishana1210 I like them because they don’t just throw you resources. I was thinking the reavers would be there for when he gets to space.

    • @orvishana1210
      @orvishana1210 4 года назад

      Yeah that makes sense

  • @thesilverbulletninety3021
    @thesilverbulletninety3021 3 года назад

    is there a way to set it up the same way it is here?

  • @nrgrays
    @nrgrays 2 года назад

    hold "f" when mining to collect as you drill.

  • @naniepowaznie2785
    @naniepowaznie2785 4 года назад +1

    I have an idea, what U think about mobile base, some kind of a big truck or something like a train

    • @AndrewmanGaming
      @AndrewmanGaming  4 года назад

      That's a pretty cool idea! If I want to move later in the series, I might build a mobile base.

  • @vthalucard519
    @vthalucard519 2 года назад

    ..... Was that Rammstein?

  • @gentledad8455
    @gentledad8455 3 года назад

    There is a auto pickup mod if you play with those

  • @DrakeThatch
    @DrakeThatch 3 года назад

    Next time you flip that little vehicle could you try a rotor with an arm to rotate and flip you back would that work

  • @Lagoonn
    @Lagoonn 3 года назад

    Hey, what mods do you use? I noticed you had one that was sucking up the stones, also what do you have your inventory capacity set to?

  • @thecannuck7579
    @thecannuck7579 3 года назад +1

    Just started watching this and was wondering is building a base underground feasible?

    • @AndrewmanGaming
      @AndrewmanGaming  3 года назад

      It is definitely feasible! In the series before this, I did an entire season just underground. It's a lot of digging for sure, but it can be done!

  • @bonkaiblue7906
    @bonkaiblue7906 2 года назад

    Co-Op Survival , Lost Colony

  • @Pessus
    @Pessus 2 года назад

    did you fine that ship on the orbit base and flew it down? or did you make it?

    • @Pessus
      @Pessus 2 года назад

      Edit: I figured it out

    • @gutoguto0873
      @gutoguto0873 2 года назад

      This is like one of those questions on Reddit where the person asked a question but then figured it out and didn’t write what they figured out. 😂

  • @XanderMcMillan
    @XanderMcMillan 10 месяцев назад

    use left click to mine but not get any rock and get below the stone layer mine the stone layer it will be better for getting as much rock as posibel

  • @vovozaum
    @vovozaum Год назад

    why leave the rover so far away that you have to keep running back ad forth?

  • @poison_corpse3140
    @poison_corpse3140 3 года назад +1

    Is the PC and the Xbox Series X/S version the same?

    • @AndrewmanGaming
      @AndrewmanGaming  3 года назад +1

      There are definitely a few differences like control schemes, menu views, and mod availability, but the core gameplay should be the same.

    • @poison_corpse3140
      @poison_corpse3140 3 года назад

      @@AndrewmanGaming Thanks for your response, I bought the game and just started playing can confidently day console players will be satisfied as everything looks works and sounds the same as on your vids!

  • @JessePatrick-zc8ng
    @JessePatrick-zc8ng 3 года назад

    Me on pertam
    Lightning ⚡️ fucking kills me every time

  • @CMoDZ3D
    @CMoDZ3D 11 месяцев назад

    How did you get tubes?

  • @soalstone
    @soalstone 4 года назад

    if you are playing without gps might wanna add the compas mod

    • @AndrewmanGaming
      @AndrewmanGaming  4 года назад

      Not a bad idea. For now, I will try to use the planets above me to navigate, but if that becomes too difficult, I might add on the compass :D

  • @DrakeThatch
    @DrakeThatch 3 года назад +1

    ? Is night vision a thing if not could it be
    and I don't mean like everything is visible
    just a little bit further than your lights max range

  • @gonnerkat8753
    @gonnerkat8753 3 года назад

    I started out on Pertam and Zeus kept destroying my wind generation towers. Lightning storms are annoying as hell.

  • @jamtoast4302
    @jamtoast4302 3 года назад

    Comment for algorithm

  • @FredRated1967
    @FredRated1967 3 года назад

    The one thing about this planet I don't like is the difficulty finding ice.
    Also, couldn't you have just manufactured small steel tubes in the survival kit?

    • @AndrewmanGaming
      @AndrewmanGaming  3 года назад +1

      I've gotten a few tips that there is some underneath the green areas that have trees.

    • @FredRated1967
      @FredRated1967 3 года назад

      @@AndrewmanGaming Oh yeah! Now I remember hearing about that.

  • @Robozombie360
    @Robozombie360 3 года назад

    how do you make the pcu unlimited?

  • @chipstix_213
    @chipstix_213 4 года назад

    You need sneeky sounds, it quiets down the tool and weather sounds oh and sandworms....

    • @chipstix_213
      @chipstix_213 4 года назад

      Or zombies I can provide zombies 😁

    • @AndrewmanGaming
      @AndrewmanGaming  4 года назад

      I will definitely add the sounds mod. Those drills are sooo loud. Now what's this about zombies?

  • @WinternGhost
    @WinternGhost 4 года назад

    I’d watch you do a survival