Make Your Volume Shader Even Better

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  • Опубликовано: 26 июл 2023
  • Make Your Volume Shader Even Better.
    In this video I will show you how to make your principle volume shader even better in Blender 3D.
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Комментарии • 25

  • @carlgreen2330
    @carlgreen2330 11 месяцев назад +23

    Brilliant! Simple, easy to understand and to the point. This is exactly how a tutorial should be made. Thank you kindly good sir!

    • @DefaultGlen
      @DefaultGlen  11 месяцев назад

      Thank you for the feedback and I’m glad it helped you

  • @3dmonkeybizz
    @3dmonkeybizz 11 месяцев назад +4

    Very very helpful. Thanks so much!

    • @DefaultGlen
      @DefaultGlen  11 месяцев назад

      Glad it helped my friend

  •  Месяц назад

    Very cool, thanks !

  • @totallyabsurd_
    @totallyabsurd_ 8 месяцев назад +1

    Your tutorial is amazing! 🙌 I followed your instructions and achieved such impressive results. Thank you for sharing this valuable knowledge and making Blender 3D even more awesome! 😍🎉

  • @SumNumber
    @SumNumber 9 месяцев назад +1

    It works well that way . Most put everything before the volume shader but look great after the shader. :O)

  • @user-ali47
    @user-ali47 9 месяцев назад +1

    amazing

  • @marlenasolomon4855
    @marlenasolomon4855 15 дней назад

    How did you make the wall glow?

  • @Herr_Keks
    @Herr_Keks 9 месяцев назад

    1. Thanks its very easy to setup!
    2. way better to controll

  • @lukykaspar
    @lukykaspar 9 месяцев назад

    hello, i have a question.. just trying it out here becouse i wasnt able to found solution.. I do everything exactly like you do and it works fine until i go to rendered view where the fog just completely disappears. Any clues why? btw, awesome tutorial.. thank you

    • @DefaultGlen
      @DefaultGlen  9 месяцев назад

      Did you add lighting or an hdri in your scene?

    • @BGYOGSCAST
      @BGYOGSCAST 9 месяцев назад

      Could also be that it's plugged into the Surface and not Volume on the Material Output node.

    • @azynkron
      @azynkron 9 месяцев назад

      If you use the automatic volume shaders, there's a bug that plugs the volume information into the surface connector instead of the volume connector. Why they haven't fixed this? I don't know man, I just work here.

  • @luyolombatha414
    @luyolombatha414 5 месяцев назад

    You South Afrcan?

  • @ethanfletcher5732
    @ethanfletcher5732 8 месяцев назад

    Lekker boet

    • @DefaultGlen
      @DefaultGlen  8 месяцев назад +1

      Lekker my bru

    • @ethanfletcher5732
      @ethanfletcher5732 8 месяцев назад

      I can sniff a fellow South African from that accent XD@@DefaultGlen

    • @_JonathanTait
      @_JonathanTait 7 месяцев назад

      boytjieeeeeeees . Nice to see fellow SA 3d folks! @DefaultGlen @@ethanfletcher5732