@@coolhauls Fortnite can only be played natively using the Ipad iOS version ... they use to allow people to play like the chapter 2 version on epic store but it was full of bots and long wait times for games and like years old... but they stopped that for most people it seems.. the other options are geforce now or xbox cloud and imo cloud gaming is kinda bad for this kind of game even with 0 ping.
If we want more Mac games, they have to run well on models with base chips like the M4, because they will be the best-selling Apple PCs of this generation. It is clear that on M4 Max chips and above they run well, but people do not spend 3,000/4,000 euros to play on a Mac.
It honestly feels like the base M4 mini will be a perfect machine for people to get just to "try out Mac". It's highly capable for the price tag. And since the price tag itself is pretty low, if you end up really falling in love with the system it wouldn't be *entirely* unreasonable to make the jump to a Pro or Max chip later down the line.
That's what I'm doing I wanted a computer and I was going to spend 1k on a laptop that wouldn't even leave my house glad this got announced and came out around the time I was going to buy
Understatement. The base model is a really good deal, easily the best performance for the price. It's hard to recommend anything else at this price range
Despite the price it’s important to remember this is a base level chip with GPU not meant for heavy gaming. The M4 Pro is more in line with a modest dedicated GPU for a gaming machine. The fact that it can actually work now is impressive and a long way from where the world was before. A time when we had to buy a dedicated GPU just to be able to play games. A desktop or laptop PC for $600 likely wouldn’t be a gaming beast either. Really the only thing holding back gaming on Macs is the game developers and their willingness to support the market.
No, it’s the entire ecosystem - Apple say one thing, then do another. There is no systematic courting and supporting of game devs in the way Sony, Microsoft and Valve did when they launched their hardware platforms for example, despite a far more established ecosystem. They also will not support third party GPUs via eGPU, forcing devs to deal with non-standard hardware and we don’t get any shared story incentive from Nvidia and AMD. And so on. On Windows, can have an inexpensive but adequate machine and a superior GPU and get excellent results - we’d have to buy a M4 Pro Max or above (Studio, or wait for Ultra) to get Apples ‘state of the art GPU performance. There is no excuse for them to not support eGPUs given the amount of hardware real-estate supporting multiple 4K monitors - indeed they could probably have a gaming-specific sub-if they wanted to - their hardware-software integration is the mirror of a console’s, right? - but no.
@ I just do t see hardware as that big of a deal anymore. I had a eGPU and it kind of sucked. We are at a point now where it’s not really necessary to keep upgrading GPUs. There are very diminishing returns today vs a decade ago. To many 1080p gaming is more than enough and 60p is more than enough. Going higher in both cases can be better but the amount of enhancement it has moving to 4k or 120p has a much smaller impact than our gains in the past. I personally see the era of building $1,300 to $3,300 PC rigs in to play games dwindling in the near future. It’s an incredibly expensive hobby. I think we will see more people being ok with non upgradable systems. Especially as those systems become more capable of playing games. Most of the people of the world don’t want to mess with computer upgrades. That’s a dying era in my opinion. Even on the PC side I see a lot more businesses and average users just replacing the computer vs bothering with upgrades.
Yep, I really hope they will because it’s another area of revenue for them. But I do wonder because Macs are not as popular as the PC is what potentially may be hindering them. I think everything should just be streamlined.
Some hints for Baldurs Gate 3. I've got an M1 Max. These are the best settings in my opinion for good looking and smooth running: 1. AMD FSR - Ultraquality 2. Graphic Settings - All to Medium 3. Textur Filter : Anisotrop 2x 4. Sharpness - around 80-90% 5. Anit Alasing: TAA Resolution: 3840x1620 (Ultrawide Screen)
@@Yoelsan062if you look at geekbench, cinebench and gfxBench. M4 Pro is simular to the M1 Max at least. Perhabes even better c M1 doesn‘t have hardware raytracing, caching and other features that have impact on gaming performance.
@@Yoelsan062 Geekbench GPU Test. M1Max - 118.000 / M4 Pro - 110.000 Cinebench. M1Max 4.425 / M4Pro - 9.030 gfxBench. M1Max 129.8 FPS, 125.7 FPS Yeah. M4 Pro is very similar to M1 Max, but perhaps even better in games if they using dynamic caching and mesh shading because of M1 Doen't support it.
@@Yoelsan062 Benchmarks out there say, they are very nearby. M4 Pro could be have a better gaming performance than the M1 Max, because of it ha mesh shading, dynamic caching and hardware acceleration raytracing.
I just migrated from m1 macmini to m4 pro macmini and instantly jumped into a new running of Firmament. This will be fun. Firmament has ray tracing enable in the settings
very impressive for such a tiny machine! 600 bucks for this kind of performance is very good. and for those asking 1440p results. its not meant for that, get a 1000 dollar gaming pc if you want that
Diablo 4: On my Macbook Air M2 with 8GB Ram and 8 Core GPU, 256GB SSD I get 30-60fps for Diablo 4 depending on the settings. However, in order to avoid throttling which makes the unplayable, I added thermal pads internally and then used an old startech 478 heatsink with 3pin fan with thermal pad externally. 3pin to USB adapter. Works like a charm! $30 and the Macbook Air is running stunningly cool. No overheating at all. However: 8GB RAM is a mess. I have to restart the game every now and then because the game uses 10GB swap on SSD. Try to avoid teleporting and stuff so that the open map areas aren't hogging your RAM. Min. 16GB highly recommended. Used CrossOver. Conclusion: New M4 devices with 16GB RAM will be beasts!
thanks for your sharing. Base Mac Mini M4 now already have 16GB ram so It will solve a lot of problem, I really hope more game dev will optimize and port game to macos
Yeah I tested Resident Evil 4 and that game on my M1 with 16GB uses 12GB of total system memory and never touched file swap to SSD. Also had steady frame rate and if I wanted to lock to 30fps it was easy to do so but if I put it to low it was hit 60. Tomb raider 2013 runs at a locked 60 if I don't turn tessellation to max. So clearly apple gpus were behind by a lot on tessellation which was a big thing in 2010 when Nvidia launched the GTX 480.
And that tiny box consumes little power, that's why Macs r most efficient machines for masses u can buy. Thx for the test, it would be good to add visually with every game u test if it's native or through translation layer.
Just got Stardew valley, hollow knight, and civ 5 complete for my m4 Mac mini. (I know weird combo😂). Civ 5 is so good. I never played it till the other day but now I'm addicted. Thanks for the video. l have to check out some of these games. RE 4 is probably the next one I'm getting
I have a gaming channel with Mac mini M1 (very light) and from the release of these mini I’m thinking of upgrading. Having the idea to start doing some live and some streams, in your opinion the basic model can be enough, or is it necessary to go directly to the pro model? Sorry for the question, but I don’t know what impact a stream or live on the Mac could have without having tested it...
I'm just interested in being able to emulate older consoles like PS2, Xbox, GameCube, Wii/U and upscale the graphics. If the new M4 Mac Mini can play those games and look pretty damn good then that seems like a really good sign for older games.
I have legit been checking up daily in hope to see this video finally come out! What we really need to see how in my opinion is Metal FX being improved. Because right now it's easily the weakest upscaler and I think right now that's holding visuals back for Apple Gaming. Not only that, but every apple product, even the earliest of hardware that supported AAA gaming will get great benefits. Much love MrMacRight!
Just stumbled upon your channel due to YT recommendations because I’m looking at M4 Mc Mini. So I watched. And boy, I can’t shake off the thought that you sound like Snape. 😂
With a service like Geforce now or Xcloud you do not really need the hardware to play games. But the Macs should focus more on their gaming performance.
Ok.... I am not a apple user. So can i just know, what is the game library on the Mac mini? I mean suppose I want to play say bloodhunt(steam game) . Will it be available on mac?
It would be nice to see more video games.. I’m thinking about buying it and using my iPad Pro as monitor, but idk if gamepass games as call of duty or future ones will run fine on it
This era is a good era for Apple: They are testing the Power of Arms and changing transition between x86 to ARM processors. It’s good for everyone, including new Snapdragon’s laptops with Windows ARM. In a decade I believe the massive workstations around the world with change architecture for ARM. Imagine when more greater IP’s like Forza, COD or PlayStation titles migrates to Apple! I have just one curiosity for the future: How it’s gonna be the transition for VGA’s? Will we use traditional VGA cards with ARM processors or they will change either?
It's surprising how much better AAA games like Death Stranding run here compared to the iPad Pro M4, although it's the same chip. It looks really underutilized on the iPad.
Thanks for this video. I plan to buy one for a 27" Thunderbolt Display that I got cheap and will use it for Resolve video estimating, iCloud Photos, etc. Mac Mini M4 1080p gaming performance is similar to my 2010 Mac Pro with 4GB RX 580 (a 7 year old GPU). With RX 5700 XT, the Mac Pro can run in 1440p and easily beat this Mac Mini's 1080p performance. The Mac Pro's biggest advantage over any Apple silicon Mac is that can boot Windows 10 or 11, so the entire library of games is available years ahead of the macOS ports. Many games are never made available for macOS (MS Flight Sim which, I think, we all agree is the highest and best use of a home computer). The 14 year old Mac Pro is still a better gaming platform. Progress?
M4 24/512 here, tested Arma 3 YAAB (yet another arma benchmark) 1440p. Textures to Ultra, no AA. YAAB default settings with S-key and result was 40fps.
IMHO I got some results on my 3060 mobile laptop which cost around 700usd, HOWEVER with the smalleri form factor m4 mini in a good spot in term of resell price maintaining. Althroug you need monitor and on a big screen Full HD does looks nice nowadays
As a PC gamer this is very important to me, if this continues in this pace I probably gonna switch to Mac when M5 or M6 arrived. AAA gaming and Stable Diffusion only things keep me on my big ass setup.
You know what I find the new Macs to be strangely good at? Running 86box. Even the M1 does that really well. Anyway, I'd be curious to see the SCS Truck Simulator games tested, as well as the various Blizzard games. M1 is good for World of Warcraft as well, in my experience. It would also be cool to see console and arcade emulators tested on it and compared to performance on the older M-series chips.
@MrMacRight can or will you test the comparison between 32c GPU M4 Max and 40c GPU M4 Max? I can not really decide it it is worth going with M4 Max for Gaming/Windows Gaming
How does this performance compare to a vanilla M2? Have a MacBook Air m2 with 16GB, curious if this plays better for gaming. Also can these games and others be installed on an external drive connected via Thunderbolt
I’m going to buy an M4 iMac. Looking forward to see how civilization 7 plays out I hope BG 3 plays decent on it. Would it be playable through Parallels ?
That base mac mini has 4T flops on GPU, equivalent with GTX 1060 (100$) while the m4 pro supports 9T flops, while latest gaming consoles do between 11-15T flops. The m4 memory bandwidth 120Gb/s actually corresponds to 4T flops GPU while m4 pro 273Gb/s to 9T flops. It’s practically a GPU merge with a CPU sharing same bus. So any 200-300$ desktop GPU will smoke this m4 chip and no need for emulation. some user said use mac for mac and desktop pc for gaming.
Did you ever trieb ETS2 or ATs on mac silicon there should be a beta, would the Wheel (i saw one in the background) work with a Mac mini apple silicon?
So power button at the bottom is like massive problem? How? How often you have to use it, except for first time turning Mac mini on? You literally don't ever need to touch it. It's not a touch ID after all.
Probably missed it in the beginning? Is this the base M4 model? Also yes, it’s such a shame that the Baldurs Gate 3 port is still in such a sorry state. MetalFX or even FSR 3.1 would make it so much better already. Does any one know whether they’re still working on polishing it?
Finally, someone who tested this thing for gaming!
ISTG BRO I SEARCHED THE ENTIRETY OF RUclips AND NO RUclipsR TESTED IT
even mrmacright didnt test popular games like fortnite gta roblox minecraft
@@coolhauls Fortnite can only be played natively using the Ipad iOS version ... they use to allow people to play like the chapter 2 version on epic store but it was full of bots and long wait times for games and like years old... but they stopped that for most people it seems.. the other options are geforce now or xbox cloud and imo cloud gaming is kinda bad for this kind of game even with 0 ping.
@@coolhaulsgta added battleye, so steam deck, Linux, Mac won’t work because of translation layer and Anticheat incompatibility
I'm going to test out my 16inch MacBook Pro m4pro chip on games tonight, no one does m4pro just max
I'm relieved to hear that it can almost lock 60fps in chess
I smell sarcasm in the air
LMFAO 🤣
Solitaire should be buttery smooth
@@M0DFATH3R Idk I heard that requires an RTX 5090 card
@tipoomaster aw phooey 🙃
If we want more Mac games, they have to run well on models with base chips like the M4, because they will be the best-selling Apple PCs of this generation. It is clear that on M4 Max chips and above they run well, but people do not spend 3,000/4,000 euros to play on a Mac.
Well they don’t yet.
I'm still using my m1 air and I see no reason to swap anytime soon.
They don't have to. Cheapest M2 Max costs only ~ 2200$ (Mac Studio).
@@Kawaiilolroflthe only limit for my m1 is the 8gb of ram. I’m waiting for the air m4.
If you wanna game, don't get an Air. Not having active cooling is gonna be an issue.
It honestly feels like the base M4 mini will be a perfect machine for people to get just to "try out Mac". It's highly capable for the price tag. And since the price tag itself is pretty low, if you end up really falling in love with the system it wouldn't be *entirely* unreasonable to make the jump to a Pro or Max chip later down the line.
That's what I'm doing I wanted a computer and I was going to spend 1k on a laptop that wouldn't even leave my house glad this got announced and came out around the time I was going to buy
Understatement. The base model is a really good deal, easily the best performance for the price. It's hard to recommend anything else at this price range
And you can upgrade the SSD in the future if you want, one guy just get it with a 1tb upgrade.
Despite the price it’s important to remember this is a base level chip with GPU not meant for heavy gaming. The M4 Pro is more in line with a modest dedicated GPU for a gaming machine. The fact that it can actually work now is impressive and a long way from where the world was before. A time when we had to buy a dedicated GPU just to be able to play games.
A desktop or laptop PC for $600 likely wouldn’t be a gaming beast either.
Really the only thing holding back gaming on Macs is the game developers and their willingness to support the market.
No, it’s the entire ecosystem - Apple say one thing, then do another. There is no systematic courting and supporting of game devs in the way Sony, Microsoft and Valve did when they launched their hardware platforms for example, despite a far more established ecosystem. They also will not support third party GPUs via eGPU, forcing devs to deal with non-standard hardware and we don’t get any shared story incentive from Nvidia and AMD. And so on. On Windows, can have an inexpensive but adequate machine and a superior GPU and get excellent results - we’d have to buy a M4 Pro Max or above (Studio, or wait for Ultra) to get Apples ‘state of the art GPU performance. There is no excuse for them to not support eGPUs given the amount of hardware real-estate supporting multiple 4K monitors - indeed they could probably have a gaming-specific sub-if they wanted to - their hardware-software integration is the mirror of a console’s, right? - but no.
@ I just do t see hardware as that big of a deal anymore. I had a eGPU and it kind of sucked. We are at a point now where it’s not really necessary to keep upgrading GPUs. There are very diminishing returns today vs a decade ago.
To many 1080p gaming is more than enough and 60p is more than enough. Going higher in both cases can be better but the amount of enhancement it has moving to 4k or 120p has a much smaller impact than our gains in the past.
I personally see the era of building $1,300 to $3,300 PC rigs in to play games dwindling in the near future. It’s an incredibly expensive hobby.
I think we will see more people being ok with non upgradable systems. Especially as those systems become more capable of playing games. Most of the people of the world don’t want to mess with computer upgrades. That’s a dying era in my opinion. Even on the PC side I see a lot more businesses and average users just replacing the computer vs bothering with upgrades.
Yep, I really hope they will because it’s another area of revenue for them. But I do wonder because Macs are not as popular as the PC is what potentially may be hindering them. I think everything should just be streamlined.
Some hints for Baldurs Gate 3. I've got an M1 Max. These are the best settings in my opinion for good looking and smooth running:
1. AMD FSR - Ultraquality
2. Graphic Settings - All to Medium
3. Textur Filter : Anisotrop 2x
4. Sharpness - around 80-90%
5. Anit Alasing: TAA
Resolution: 3840x1620 (Ultrawide Screen)
do you think M4 Pro with 20 GPU core will surpass M1 Max's 32 GPU core?
@DeadLife-l5j cool nice, thks
@@Yoelsan062if you look at geekbench, cinebench and gfxBench. M4 Pro is simular to the M1 Max at least. Perhabes even better c M1 doesn‘t have hardware raytracing, caching and other features that have impact on gaming performance.
@@Yoelsan062 Geekbench GPU Test. M1Max - 118.000 / M4 Pro - 110.000
Cinebench. M1Max 4.425 / M4Pro - 9.030
gfxBench. M1Max 129.8 FPS, 125.7 FPS
Yeah. M4 Pro is very similar to M1 Max, but perhaps even better in games if they using dynamic caching and mesh shading because of M1 Doen't support it.
@@Yoelsan062 Benchmarks out there say, they are very nearby. M4 Pro could be have a better gaming performance than the M1 Max, because of it ha mesh shading, dynamic caching and hardware acceleration raytracing.
Thanks man !! I'm waiting for this video over a long period of time...❤
mini beast for the price 💀💀💀💯💯💯
Super stoked for Cyberpunk 2077 on Macs.
but I think for that we might minimum need m4 pro
@@ltmikepick nah m4 perfoming well
@@thunderx479 buttery smooth 25fps
@@huiAPPOAJ 😶🌫️
This is what I was looking for thank for the overview!
Thank you! Wanted to make sure base M4 MBP would do light gaming before I ordered one and this seems to indicate it can.
6 watts at idle. Amazing. The led lighting on my rig might be 6 watts. 🤣
Been looking for a video that tested a TW game, thanks!
Someone that primarily plays on the Switch, these are great results for me
I just migrated from m1 macmini to m4 pro macmini and instantly jumped into a new running of Firmament. This will be fun. Firmament has ray tracing enable in the settings
very impressive for such a tiny machine! 600 bucks for this kind of performance is very good.
and for those asking 1440p results.
its not meant for that, get a 1000 dollar gaming pc if you want that
1000$ gaming PC can't run anything at 1440p. That price is just for the GPU only to be able to run at 1440p...
@@TraumatreeI disagree, 3080’s can run 1440p perfectly fine and they’re nowhere near the 1000 dollar price tag
@@PetkoKolev00how much is 3080 only?
Nearly 100K subscribers!♥️ you deserve it so very much👌🏼
Congratulations on reaching 100,000 subscribers! 🎉
You are the best !!! Thanks for the review !)
100k broo ❤❤❤ i am watching your videos from 2020 , love your videos
congrats on almost hitting 100k subs
Would love to know how much better the M4 Pro would be on these games!
Diablo 4: On my Macbook Air M2 with 8GB Ram and 8 Core GPU, 256GB SSD I get 30-60fps for Diablo 4 depending on the settings. However, in order to avoid throttling which makes the unplayable, I added thermal pads internally and then used an old startech 478 heatsink with 3pin fan with thermal pad externally. 3pin to USB adapter. Works like a charm! $30 and the Macbook Air is running stunningly cool. No overheating at all. However: 8GB RAM is a mess. I have to restart the game every now and then because the game uses 10GB swap on SSD. Try to avoid teleporting and stuff so that the open map areas aren't hogging your RAM. Min. 16GB highly recommended. Used CrossOver. Conclusion: New M4 devices with 16GB RAM will be beasts!
600-700 dollar laptops fare 3-4 times better, it's just too painful to use a Mac ngl
@ yeah sure, but if you already have a Mac and just want to play a game every now and then, this is a way
thanks for your sharing. Base Mac Mini M4 now already have 16GB ram so It will solve a lot of problem, I really hope more game dev will optimize and port game to macos
Yeah I tested Resident Evil 4 and that game on my M1 with 16GB uses 12GB of total system memory and never touched file swap to SSD. Also had steady frame rate and if I wanted to lock to 30fps it was easy to do so but if I put it to low it was hit 60.
Tomb raider 2013 runs at a locked 60 if I don't turn tessellation to max. So clearly apple gpus were behind by a lot on tessellation which was a big thing in 2010 when Nvidia launched the GTX 480.
I appreciate you including the surface temperature.
Long time viewer here! Congrats on reaching 100k subs !
Great info/testing cheers mate
bruh your voice is soo good. Like an old TV lector. incredible
God Ive been waiting for this video!!
New subscriber to MrMacRightPlus as of yesterday! Have fun with the new M4 products!
Thanks for including Snowrunner. I found that shadows above medium wreck FPS on my M1 Pro.
Thank you for the testing. Would you also test the M4 Pro mini (24GB RAM)?
This is what I want to see
I will be dropping an M4 Pro 24gb RAM video at some point hopefully next week. Will be testing Death Stranding and RE4.
@@MEMERANCH Please consider add Lies of P to your testing list. I think it has potential to run 4k at 60hz.
What a Value! love it
And that tiny box consumes little power, that's why Macs r most efficient machines for masses u can buy. Thx for the test, it would be good to add visually with every game u test if it's native or through translation layer.
The ending to this video is hilarious
Honestly, for the entry model this is more than I expected. I'm thinking Pro vs Max chip just for the extra GPU cores.
You did a great job 👍. Thank you.
You're doing God's work, great for you!
Just got Stardew valley, hollow knight, and civ 5 complete for my m4 Mac mini. (I know weird combo😂). Civ 5 is so good. I never played it till the other day but now I'm addicted. Thanks for the video. l have to check out some of these games. RE 4 is probably the next one I'm getting
Finally, someone who tested Chess!
I have a gaming channel with Mac mini M1 (very light) and from the release of these mini I’m thinking of upgrading.
Having the idea to start doing some live and some streams, in your opinion the basic model can be enough, or is it necessary to go directly to the pro model?
Sorry for the question, but I don’t know what impact a stream or live on the Mac could have without having tested it...
Seems like it will be best for RTS or turn based games with higher graphics more CPU based like Civilization/CK3
I'm just interested in being able to emulate older consoles like PS2, Xbox, GameCube, Wii/U and upscale the graphics. If the new M4 Mac Mini can play those games and look pretty damn good then that seems like a really good sign for older games.
pretty sure it will be able to do that pretty easily previous gen chips can emulate ps3 quite easily
I managed to play Switch games with Ryujinx upscaled to almost 4k on an M1 MBP 8 gb RAM, PS2 will be no issue for the M4 mini.
PS2 = piece of piss.
I was playing the getaway on my M1 MBA.
I have legit been checking up daily in hope to see this video finally come out!
What we really need to see how in my opinion is Metal FX being improved. Because right now it's easily the weakest upscaler and I think right now that's holding visuals back for Apple Gaming. Not only that, but every apple product, even the earliest of hardware that supported AAA gaming will get great benefits.
Much love MrMacRight!
I dunno RE4 on my M1 I was impressed with the visual of MetalFX.
Just stumbled upon your channel due to YT recommendations because I’m looking at M4 Mc Mini. So I watched. And boy, I can’t shake off the thought that you sound like Snape. 😂
Thanks for the gaming update very capable can't wait to do Cyberpunk 2077
I’d like to see a video like this for the base level m4 pro!
Can't wait for cyberpunk.
you know it's been out for 4 years already
@@huiAPPOAJ not natively on Mac tho
BG3 is the only game I would play. What is a PC with excellent results on a very inexpensive PC?
With a service like Geforce now or Xcloud you do not really need the hardware to play games. But the Macs should focus more on their gaming performance.
Excellent video. Just what I was looking for.
Thanks !
Ok.... I am not a apple user. So can i just know, what is the game library on the Mac mini?
I mean suppose I want to play say bloodhunt(steam game) . Will it be available on mac?
It would be nice to see more video games.. I’m thinking about buying it and using my iPad Pro as monitor, but idk if gamepass games as call of duty or future ones will run fine on it
so should i buy imac m4, mac mini m4, or macbook pro m4 to play some roblox, minecraft and do some video editing? kind regards - tim
I love this guy. Great content.
This era is a good era for Apple: They are testing the Power of Arms and changing transition between x86 to ARM processors. It’s good for everyone, including new Snapdragon’s laptops with Windows ARM. In a decade I believe the massive workstations around the world with change architecture for ARM.
Imagine when more greater IP’s like Forza, COD or PlayStation titles migrates to Apple!
I have just one curiosity for the future: How it’s gonna be the transition for VGA’s? Will we use traditional VGA cards with ARM processors or they will change either?
18:25 "Unlimited videomemory". Does that mean the game will use 128GB if one just throws in all the troops and textures imaginable?
I’m curious what is the performance like for Apple Arcade games on this model.
It's surprising how much better AAA games like Death Stranding run here compared to the iPad Pro M4, although it's the same chip. It looks really underutilized on the iPad.
MRMACRIGHT.. the picture off to your right behind you on the wall.. what is it? Above the black thing.. thanks a gain mate
Thanks for this video. I plan to buy one for a 27" Thunderbolt Display that I got cheap and will use it for Resolve video estimating, iCloud Photos, etc. Mac Mini M4 1080p gaming performance is similar to my 2010 Mac Pro with 4GB RX 580 (a 7 year old GPU). With RX 5700 XT, the Mac Pro can run in 1440p and easily beat this Mac Mini's 1080p performance. The Mac Pro's biggest advantage over any Apple silicon Mac is that can boot Windows 10 or 11, so the entire library of games is available years ahead of the macOS ports. Many games are never made available for macOS (MS Flight Sim which, I think, we all agree is the highest and best use of a home computer). The 14 year old Mac Pro is still a better gaming platform. Progress?
Yeah that mac pro is probably pulling 300w at the wall while the M4 is probably pulling 40w max.
How much better would the optional m4 pro chip perform in the mini?
M4 24/512 here, tested Arma 3 YAAB (yet another arma benchmark) 1440p. Textures to Ultra, no AA. YAAB default settings with S-key and result was 40fps.
IMHO I got some results on my 3060 mobile laptop which cost around 700usd, HOWEVER with the smalleri form factor m4 mini in a good spot in term of resell price maintaining. Althroug you need monitor and on a big screen Full HD does looks nice nowadays
I was expecting worse. But the performance is likable. Not Lovable but likable.
As a PC gamer this is very important to me, if this continues in this pace I probably gonna switch to Mac when M5 or M6 arrived. AAA gaming and Stable Diffusion only things keep me on my big ass setup.
The fact that you're getting these results from a $600 computer is mind-blowing.
the base does great in comparison to a gaming PC my gpu alone cost more than the entire apple m4 16 gb
its small and getting every thing done is great
Waiting for First Person Shooting games testing in M4 Pro mac mini 12C CPU and 16C GPU ☺
Hi Mr Macright, hope you are well. Thanks for the review, may I ask you - what about X-plane 12? How would it fare?
How good will this little thing perform running PC-Games using Bootcamp? Is the GPU-"unit" comparable to some normal
graphic card?
You know what I find the new Macs to be strangely good at? Running 86box. Even the M1 does that really well.
Anyway, I'd be curious to see the SCS Truck Simulator games tested, as well as the various Blizzard games. M1 is good for World of Warcraft as well, in my experience. It would also be cool to see console and arcade emulators tested on it and compared to performance on the older M-series chips.
Ooh can you try the latest X Plane demo?
Thanks for your test, how can you active the monitor on the right corner ?
Hi mate :) Do you know how much fps does it gets running Minecraft? :D
@MrMacRight can or will you test the comparison between 32c GPU M4 Max and 40c GPU M4 Max? I can not really decide it it is worth going with M4 Max for Gaming/Windows Gaming
How does this performance compare to a vanilla M2? Have a MacBook Air m2 with 16GB, curious if this plays better for gaming. Also can these games and others be installed on an external drive connected via Thunderbolt
I’m going to buy an M4 iMac. Looking forward to see how civilization 7 plays out
I hope BG 3 plays decent on it.
Would it be playable through Parallels ?
If you're asking about Baldur's Gate 3, it runs natively on Apple Silicon, no need for Parallels.
The M4 iMac is a terrible value. The Mac Mini includes a better chip and would leave you at least $700 to put towards a monitor, mouse, and keyboard.
@@CyclingNowhereBetter chip? Are they not using the same base M4 chip?
@@Jake-l7q8w
The iMac starts with an 8-core M4 compared to 10 on the Mini
@@CyclingNowhereI would get the 10 core chip though
That base mac mini has 4T flops on GPU, equivalent with GTX 1060 (100$) while the m4 pro supports 9T flops, while latest gaming consoles do between 11-15T flops. The m4 memory bandwidth 120Gb/s actually corresponds to 4T flops GPU while m4 pro 273Gb/s to 9T flops. It’s practically a GPU merge with a CPU sharing same bus. So any 200-300$ desktop GPU will smoke this m4 chip and no need for emulation. some user said use mac for mac and desktop pc for gaming.
How well did it do on cyberpunk ?
Weich App is used to capture the fps on the Right up corner ?
Did you use Parallels 20 to play the games?
Did you ever trieb ETS2 or ATs on mac silicon there should be a beta, would the Wheel (i saw one in the background) work with a Mac mini apple silicon?
Can you test Unreal Engine 5.4 base third person template?
Please test it on Dota 2. I would love to see the frame rate for the highest settings.
Question therefore - where do you place the M4 GPU’s performance in comparison to discrete GPUs from Nvidia / AMD?
wow. it is good vid
So power button at the bottom is like massive problem? How? How often you have to use it, except for first time turning Mac mini on? You literally don't ever need to touch it. It's not a touch ID after all.
do video for imac m4...
From what I’ve seen in these benchmarks the base m4 chip is about as powerful as a rx6600, rtx 2060 super or an arc a580, not great but not terrible.
I would have liked to see city skylines. thanks for the effort anyways
Which app do you use to monitor fps?
Whats better for gaming windows or macos?
Probably missed it in the beginning? Is this the base M4 model? Also yes, it’s such a shame that the Baldurs Gate 3 port is still in such a sorry state. MetalFX or even FSR 3.1 would make it so much better already. Does any one know whether they’re still working on polishing it?
all native or any on crossover/geforce now?
Please test frostpunk 1 and frostpunk 2 and when it comes out civilization 7
Please test with vsync on
12:38 BOULDERS gate 3
Would’ve been great to know how it performs in 1440p gaming.
can you try oldschool runescape with runelite client and hd plugin
I wonder if paying extra for 24gb ram would improve performance in Baldur’s Gate 3 and also extend longevity of this computer out into the future.
No. Memory usage is shown in the video at 13:00 to be below 9 GiB
@ ok. Thank you very much. Good catch.
Alsot interested in knowing!
@@andreashabermas7964 so getting 24 ram would be pointless?
@@dorienjohnson7040 Yes
wowuld like to see how EVE Online is performing on M4