Why You Want to Test Traffic Redirect vs Roundabouts!
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- Опубликовано: 5 сен 2024
- Blightea-on-the-Wold: Testing 4 different options to solve Cargo Traffic 😀
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I commented before Biffa did! Haha!
In US school zones are usually limited to 15 MPH when children are present and most surface streets are 25 or 35 MPH, multiple lane roads are 35-55 MPH and highways are 55-70+ MPH. Texas State Highway 130 has the highest speed limit in the country at 85 MPH.
One way the traffic around the industries area and just cut the connection to the crossroads out of the area OR ban good vehicles on the last section before the intersection. This will force all heavy goods traffic to use the road along the cliff.
As you have two roads I'd also change them into 1 ways with the cliff road being the road going back to the new junction and the the other the ingress route.
The games mechanics will NEVER push traffic that far in the opposite direction otherwise.
Thanks for letting us know about this! Was thinking of buying some DLC soon so lucky me PLUS I get to support Biffa and charity!!
@@AgentX2006 here in CA school zones are 25 mph with children present
It would be cool to save those ruins at the top of that hill, and make it a national historic park or point of interest for tourism!
As a tourist in the UK, I think every rock older than 100 years is part of the national heritage fund ;)
Kettling Castle
Like edinburgh castle!
Biffa: "Look at that view of the law school as you come down the highway."
Also Biffa: "Let's put up a couple of lines of huge trees to block the noise from the highway hitting the law school."
Trees need some trimming as well ;) wouldn't want to scratch my paint on the outer lane.
let's hope there isnt a storm
He could also use a cut through to the path between the trees. Maybe right around the main entrance to the Law school. So they don't have to walk all the way to the end, then back to the middle.
This. XD
I was going to comment on this as well - glad I checked other's comments. Yeah, he LOVED the view from the highway, and then he completely obfuscated it. Personally, I would have had the college right at the cliff's edge so the school was even more visible (a form of 'free advertising' from the highway). Plus, the graduates will be chasing a lot of ambulances, so a constant view of traffic will give them incentive. 😈
I would love to see those castle ruins turned into a park with walking paths... maybe the kind of thing where people can camp lower in the park, but then do the tourist-y castle ruins tour, maybe with some reconstructions and such as well. "Come see the famous ruins of Earl Grey's castle."
I think the two universities makes sense. I feel like a humanities focused campus where you have it and then maybe a more trade school focused campus that we 'pretend' are the same uni works. You could even put them right next to each other. Look at Leeds for an example: it's goes straight from old buildings to brutalist
Biffa just a detailing idea, if you get a smallish area free, a small obelisk or early 20th century style monument in a small plaza would fit nicely with the build. Or go big with Teafalgar Square
It would be cool to see a second university, possibly a more technically focused research university since it's so close to the industrial district!
A second separate University, so they can be fierce rivals in sports.
I think a trade school near the farm areas, could say its an agricultural school!
they can be called something with a Coffee Pun
Oh yea something for the village or the other side of kettling
03:55
That's a view known to every UK motorway driver. That cutting is perfect.
I'm thinking the M40 cutting through the Chilterns.
First thought was the M40
M62 for me going over the top of the Pennines
Definitely need an English Heritage site around those ruins atop the hill by the Trumpet. With motorway access like that, they would get a ton of visitors! :D
I suggest to turn some of the dorms around so their backyards face each other - also maybe they could have a rival uni on top of the hill! They can preserve the abbey ruins as an archeological site and maybe we could build a castle on top of that hill as well since it overlooks a river which would’ve made sense to establish something.
(This may or may not be a durham vs Newcastle situation)
Biffa: Look at how nice that Law School looks going down the motorway
* blocks the view with a bunch of trees *
I know. There are way too many trees.
The dorm area for the university is looking a bit stark. Maybe if you do a detailing episode you could re-orient some of the dorms and have them around a courtyard or something just to give students a place to hang out.
I think your biggest problem was the "dedicated turning lanes" meaning that two lanes were effectively reduced to one lane, as opposed to banning right turns in selected places. The other thing, _some_ of the "heavy goods vehicles" might just be big vans as far as the game is concerned, and so don't get stopped as they don't register as "heavy". Still, all solved with a couple of good old roundabouts! Quintessentially British! Superb...
Oh, don't come to Edinburgh... the Council went mad a few years back and now even some arterials are 20mph!!! Madness.
Hi Biffa,
I think the second University should be on the hill with the castle and call it Teatagil University after Tintagil Castle in Cornwall.
Edit: Tintagil is the castle accociated with King Arthur and the round table
Instead of a second campus area, use the British-style university asset you had before to increase capacity, it fits the city so well
Roundabout: "You cannot live with your own failure, where did that bring you? back to me"
My suggestion would be to turn the ruins on top of the hill into a proper castle like Edinburgh Castle. This could be the historical start of the city. That castle is now not a village anymore its more a historical tourist attraction.
For the university I would say build it on the bottom of the hill at the bigger road that is going north from the motorway.
That little island between the two rivers could be a good place for an interesting landmark.
Noticed at the end of the video 45:01 that the priority is possibly a bit messed up on the big roundabout as there were some cars stopping on it to let vehicles onto it.
With the final fix, maybe it’s time to remove the extreme ramp of the highway into the industry area, next to the powerplants?
This needs a million upvotes :P
I think a funny idea would be to have another university within the island that you've recently bought. Maybe call it 'University of Blightey In The Wold' 😂
UBIW the classic rival of UBOW
Great to have back glad you had a nice time away with the family .
24:04 with the highway adjacent road and the tunnel road you have two high cost routes to the same points. The tunnel road should just loop further south following the surface and hooking up in the city at another point
I'd like to see you do some motorway services off that new roundabout. Can't say I've ever seen that done in CS
Great episode, once again! I think it cries for a Lib Arts University between the ancient Olde Blyghtea Castle archeological site (maybe waiting to become a park?) and the river.
For the Cargo Train station you should use your terrain advantage,
The existing trainline into the transport hub is elevated from the access road to its east, the industrial area is elevated from the highway, so a small railway bridge and small road bridge gives acces to the land for a cargo station
Buffa in city fixes, "LANE MATHEMATICS!!"
Biffa in his own city, "your just going to have to slam into eachother."
But he did fix it in the end with lane mathematics at least on the motorway
Love your builds Biffa. I did find it funny that you commented how nice the law building looked then you blocked it with 2 rows of trees.
i definitely think in the future when your making an airport you should definitely remake one of uk ones for example : heathrow, luton, manchester, Edinburgh, glasgow? Also loving the uk and usa cities 👍🏽
Good idea :-)
@@BiffaPlaysCitiesSkylines Thank you!
How about copy of Gatwick airport with welcome to Luton sign
@@kxkdksnaofnd 😂😂😂
@@kxkdksnaofnd thanks RUclips to make me aware of that story :') (i've seen a recommend video about that)
40mph is VERY fast for those urban roads. They have houses fronting them, they shouldn't be any faster than 40kmh (whatever that is in mph).
Not sure where you are, but here it is 50 kmh unless otherwise marked, and 40 kmh for school zones, but most major roads are 60 or 70kmh even if they have houses on them. 40mph is about 65kmh.
I don't disagree with you, but yeah, like the avove commenter mentioned, those roads usually have a speed limit of 30mph (50kph) if they have painted lines, or 20/25mph (30-40kph) for quiet residential areas. A multi lane road varies, but definitely minimum 30mph/50kph up to about 45mph/70kph for a non-highway.
English Heritage watching this would spit out their tea in utter shock!
All of that industry traffic past the sight of historical importance.
(Stone henge doesn't count as a rebuttal 😂)
I suggest making the ruin of the castle on the hill into some sort of park/touristy spot ;)
I’ve actually found when I’m using the road hierarchy rule for building. Building an intersection with arterial six lane road going east and west, then building a two way highway bridge above that going north and south, the building two lane one way highways connecting in a diamond fashion around it. Works really well for high traffic volumes. Have a city with 113,000 people and there are barely if not no traffic jams whatsoever.
Roundabout eliminate jam by eliminating need of traffic light and effectively removing cross sections. It forces drivers to use yield without getting cars being stuck at cross section due to bottlenecks, by providing capacity of holding cars to grant them a time to yield and cross.
For railways, especially in a British build, you have to remember that the railway is likely to exist way before the town reached the size that it is. So I'd either place it next to the main line that existed at the start of the map, or extend the line through East Kettling to a new industrial area near the motorway for good access for the traffic.
Biffa, You could put cargo train terminal on the other side of the highway. Connect it with tunnel under the highway.
Exactly this. He could extend the main line and connect it up. Also needs to turn around the round railway house, it isn't oriented properly for trains to enter (even though that isn't its use case anymore).
That trumpet got better and better (also more British) as the video went on!
Thank you Biffa, this city is my fave!!!
Also, for the university. It could be a story that they were separate unis but now they've partnered to make the one 'University of Blightea-on-the-wold' like many unis have done across the UK.
Personally though I would love to see that hill become a park/nature reserve featuring the ruins there, maybe a place to also dump future rocks & ruins. Would be very National Trust or English Heritage vibes.
18:28 Finally he noticed! I've been screaming the whole episode about that.
When you tell your travel agent you want to re-coop and you end up with the pigeons
...
On the hill with the ruins you could have the Teadinburgh Castle or something like Holyspoon Park.
A lot of british cities will have unis with more than one campus. Often a medical campus in the main city with access to a large hospital and a veterinary campus with access to farms, and then a campus for all the other subjects. In a city the size of blighty, a second university is a bit unheard of, but a single uni spread across the city with more than one campus is common!
Something that cities with bad traffic and solid rocky foundations do when they need a traffic fix is to plonk a tunnel from one busy point to the next, and make entire underground highways. An example is Sydney, Australia
Biffa: It would be nice to come driving past all the law offices.
Also Biffa: Hides all law offices with a thick row of trees. :-)
I live next door to people that keep pigeons biffa. I know the feeling they keep me awake all night and then all the next day on my roof
Possible suggestion for the location of the cargo train terminal, The motorway is raised in relation to the industrial area, how about a tunnel under the motorway and place it on the other side of the motorway, the line from the station can be branched off and go under the junction area and connect in to the terminal (this might allow you to make another connection to the junction on the other side of the road and allow you to limit motorway exits for trucks to that side of the motorway. While allow entry the other side as it is all left turn traffic restrict the exit there.)
you could upgrade the transit station to a bypass station with 4 lines going through if you don't want to branch off before the station
Spent last week in England (near Cambridge) visiting family. First time there and it was so great to see lots of the CS aspects in real life, especially the way you build cities. It's so different from the US, you know the devs did not get their inspiration from American cities.
Hey Biffa, for the Banning Trucks, it may make more sense to ban them on the specific on/off ramps so you have more controll over which direction you limit. if you want them to only exit West, just ban them on east bound ramps. Which would force east bound trucks to use the Alternate route.
As its a british build i think a nice long footpath should be added to replace an old rail line closed in the beeching cuts, keep it up biffa
Big suggestion - how about making that construction site into a crisp housing suburb, and create a new one in another border part of the city. You could make such nice changes to symbolize a city growing and changing!
The most fun part about cities skylines to me is, when the old street layouts cant handle the traffic anymore and you do your best to improve things without destroying entire neighbourhoods. So much of the "i cant maybe upgrade this" "maybe make this one way" "how about an Highway connection over there, i wanna develop over there anyway"
I absolutely love this City !! Really turning out rather beautiful
Also another thing I really love was the allotments you placed around the one part of the city …
I think a few more scattered around the highway to prevent noise would also fit in REALLY well and make a believable and beautiful green space to separate the residential areas from the highways .
Biffa plants school of law, so it's a nice few from the highway,
puts two rows of pine trees in front of it..
44:12 Branch the train line off from "High Bickie", to come down to the industrial estate, and nestle it all the way down, and around.
Leave the hilltop for the Second University, it will look impressive on up there. You already built nice large roads surrounding it, for great access.
I’m really glad you noticed the fact you only made access to one side of the highway… it was eating away at me just waiting for you to go… “oh, hey. I missed something.” Lol
You can solve the truck traffic issue with basically 1 simple step - activate traffic manager and allow the outbound truck traffic to flow, and ban the inbound. That way, they ca use the motorway to leave the city, but they cannot use it to enter the city. I hope it helps you fix it! Also, keep up the series.. like you said.. its RUclips's favorite Cities Skylines British City lol!!
I think it would be very cool if the pre-existing university was extended to on top of the hill on the other side of the city next to the ruins. The ruins could be incorporated as an old, historic university building that collapsed or just has some interesting story behind it, though have it be used as an external tourist attraction/park. Two birds, one stone ☺️
Biffa: “Look at how beautiful the school of law looks driving down the motorway.”
Biffa: places double rows of big evergreen trees to completely block the view of the school of law from the motorway.
On the parallel tool, you can hit TAB to change the side of the road. I have not had success adding a second university. They seem to conflict with each other and neither does well. Glad you had a good time away with the family.
22:27 I can see the depths of the void under that bridge going over the highway. The spot needs to be smudged back a bit more.
Poor students on the path being turned around at 35.07 walking like “dumdidum, I´m almost at the main building now, making it to my class in time…oi - how did I end up back where I started..?” 🤔🤭
It's interesting that the dorms still have parking lots in front of them when they are attached to walking paths with cars driving across the countryside to get on the nearby roads.
Biffa : "The view from the is really nice on the school of law"
Also Biffa : *puts trees in from of it, hiding everithing*
34:12.
I think you should move your truck restrictions to the two industrial park entrances, as is, all your shop delivery trucks have to use another entrance now, probably putting stress on other lower capacity junctions.
Biffa: "What a great view from the motorway. Look at the law-offices"
Also Biffa: "I'm gonna plant a thousand giant trees between the motorway and the university"
I'd try using the "Old Town" policy in your residential areas to stop trucks using it as a cut through. Still allows trucks supplying businesses in that district but I've found it helps with traffic.
I'm also playing a realistic population mod city and find I need so much university space, so might be worth getting your liberal arts and technical collage up and running.
Loving the series! :D
In my experience, any van or truck that transports FISH, ignores the Heavy Traffic Ban. And they also seem to ignore red lights more often than your average driver.
Same with mail, but I see that more as a service, akin to garbage collection, not simply cargo.
Make a secondary campus but do a trade school or a liberal arts campus. That way we can see more variety as viewers and you can get wider benefits from the different faculty buildings that come from each different campus type.
That lovely view of the law offices from the highway was suddenly blocked by a couple of rows of trees, lol.
Also a thought, how about poking a hole in the hill under the highway and send a road that goes from the industrial center toward High Bickie and place your cargo train terminal on the opposite side of the highway to connect with the rail line at High Bickie. Then a lot of trucks won't even have to go through town or the highway to reach the terminal.
15:16 - "We're not going to do it from one end to the other."
*Proceeds to level road from one end to the other*
Biffa you only need to ban trucks in the left-hand lane as that only allows them to go left and take the first exit to the industrial area. Banning trucks on both lanes stop trucks from accessing the city's east side, which isn't bad for traffic. (Alternatively, you could ban the road (1st exit) leading to the industrial area, rather than the highways exit itself.
I think that you may need some other roads across the motorway that aren't interchanges. (when you put the heavy traffic ban on I saw some routes that went onto the highway to cross it. example at 41:58 Route from off the bottom of the screen onto the highway and then back down the new road into the industrial estate.)
You try coming to Edinburgh and the Lothians, bloody 20mph everywhere and now they're slowly reducing speed limits on arterial roads as well! Those 20mph limits all over the town are not that unrealistic
Biffa: "Wow, look at the view of the school of law from the motorway, that looks fantastic."
Also Biffa: Plants a double row of trees hiding the school of law from the motorway.
If you think about it a mini roundabout is the equivalent of everyone having give way signs. Would certainly help save space
Talks about the view of the School of Law from the motorway, immediately hides it behind trees lol
What about a small farm next to the castle ruins? I think fields and such would suit very nicely on the elevated area.
Only thing missing though is the odd derelic. Some former factories that are closed near the riverline, similar to what you done with the residential converted factory idea which also worked out a treat. Could maybe do some small fishing next to those factories or such. :)
Loving this series. I do enjoy a UK build.
The castle ruins could become the second university. Bath and Bath Spa are two universities in Bath. Bath Spa is actually in a previous royal house and grounds, with it's own lake and pavilion, as well as folly. That hill Area would make a great literature and arts uni with it's ruined castle and some terraforming to create an artificial lake/woods etc.
Also, not sure if removed off camera, but the school, of law had electricity pylons running right through it when placed adn when you put the huge conifers in front of it..
"slim, to none" was brilliant!
Academic Year is the term you were seeking for I believe?
Your industrial traffic problem wasn't caused by the access to the motorway but the interface from the warehouses to the collector road. Too many hangars in a small area=too many trucks. So either add a new connection from the warehouse area to the motorway directly as a sliplane or redesign the interface with the collector road (enlarge the access roads?) or move some warehouses eslewhere to spread the traffic origin.
Roundabouts can work also...
Cargo train terminals should be close to a motorway junction, not closer to residential areas !
I was waiting for 18:26 the whole time. I know you would notice and it would be funny.
I have to say, you editing got a lot better. I spent around a year without watching your videos (only one or another, got tired of cities skylines) now that I'm back I can see the difference. they were good, now they are great!
you could have a private university and a state/public university this would allow you to have two types
you could ban heavy traffic coming into the city on that road to the industrial estate but allow it on the way out, you banned it in both directions but you have the option to ban it only in one direction.
It once tried to establish two universities (trade school and university) at the same time, and it did not work very well. Students were floating from one university to the other; sabotaging growth. And the mean thing was. This did not happen with the first two level ups (level 3), but later.
Definitely a second university but a different style one to the existing one already! If you're going with separate town/cities then it is common to have multiple unis even just small ones near each other
The university fountain would fit in well at the spot @38:47 next to the cafeteria and dormitory.
Add a UK style wind farm to that hilltop
I think if there were a university on the castle hill, it should be incorporated into some kind of old town/city like in places such as Durham. Could give the feel of some older centre of trade and learning that has been slightly left behind by the modern city built around it. Alternately, if you're thinking of preserving the area, perhaps the Old Sarum in Salisbury could prove good inspiration as a ruin that overlooks the city it created.
The ruins on the hill look like many around England that are surrounded by parks. Sandal Castle is a good example:
It’s a bit late but you could make the posh bridge 4 lane each side, and add Hugo there just on lane 1 and allow lane switching on the other 3, this would create a longer slip lane
I would love to see you playing a new map onces without any terraforming, just take what you get....maybe some mountain area like in france, switzerland, austria, italy the alps
I paused at 30:30 to picture what was going on with that industry to motorway section, and see what the problem seems to be. it LOOKS like the traffic exiting the industry area is the large road too close to the smaller roundabout (which then connects to a roundabout under the motorway). i would probably try forcing the industry traffic to join said road a little further back, by introducing a one-way rule on the currently preferred route.
This would mean that the traffic going to that small roundabout wouldn't be interrupted by industry traffic joining, and instead could have room to queue a little further to enter the roundabout.
those two roads will probably become much more heavily used in the future as they will become the preferred junction for the new development across the water
The ruins that sit atop the new area should be called the Shabby Abbey, the former home of the Duke & Duchess of the Wold.
Blightea-on-the-Wold needs a motorway services to fleece people passing through with some overpriced petrol, coffee and baked goods
Lol :-)
Biffa: "It was nice to recoup"
Me: "Like a pigeon?" ;D
Biffa has definitely watched the latest videos from City Planner Plays, he is now using terrain heights to connect roads. This is amazing, I love the way CPP does this. Nice touch Biffa!
I had been playing this game for years before I discovered the RUclips community. It opened my eyes to mods and assets and I’ve been working on my first city where I have placed every building individually, at 40k pop . Love your videos particularly. I am also a tea fiend ☕️💕
Castle Heights university....decades ago the "lord" who owned the castle ruins gave the land as a grant to make a university by the castle.
Wild that a city with a population of less than 40,000 people would have so much demand for a university. I went to university in a town with a population of about 50,000 people and the uni had less than 3,000 students.
A town like that would have an technical college/ex-polytechnic as well as a university for more blue collar workers in the past often relating to an industry like mining, agriculture or forestry (or in this case engineering because of the mills and have a tea/mill related name)
You can ban heavy traffic on two right roads (one on and one off) of your first big roundabout (under the motorway). Because of that truck from one way will go thru the tunnel or other road and from other way not thru city but thru big roundabout to industry zone