"This is a movie length RUclipsvideo. All Blind videos are of the highest craftsmanship. It is inlaid with entertaining commentary. It is engraved with the images of many dwarfs, living their lives. It portraits the Dwarf "Cog Nolmistêm" and his adventures of reestablishing the old law."
I love that DF is old enough that you have to specify you've followed this dorf for 10 in-game years, because it's conceivable that the alternative is the case.
@@BlindiRL I started messing with DF around 2008 but haven't played it for the past 6 or 7 years. The steam release plus running into your RUclips videos have got me back into it hard. Truly one of the greatest games of all time! It's wild to see how many things have been implemented, and how many more things there are left to go. I've been anticipating the magic system for ages. I can only imagine what all that might entail! btw, how's "the barricade" illustration coming? Can't wait to see it completed :D
Whether intentional or not, this ended up being an extremely useful tutorial on how to read and understand a single Dwarf's life and thoughts. As a brand new player with less than 20 hours in the game, I'm enjoying this one!
This made me wish that we had more names for relationships. "Former friend", or something to indicate falling out of touch with them, is just much better than a list full of "passing acquaintances"
Tracking relationships over time would be so great, maybe just in the form of adding a "and longs to speak to them" as a kind of 'suffix' to the relationship
Another excellent masterwork Blind, the life of Cog the Old Law shall be remembered in the same ancient annals as Boatmurdered. All craftdwarfship is of the highest quality.
"it was in self-defence of course". i COMPLETELY believe that! My own fortress had a child get into frequent tantrums, and before even being an adult he had killed twenty-two things (granted, four of them were dogs) during his rampages.
The fact each individual drawf has this much data associated with them is insane to me, I can't imagine what craftdwarfship went into creating that system. Old Law.
Would be interesting seeing how he would evolve in a 100 years with his old law. Maybe a 10 year every month or second month series as this was really entertaining. Also it really shows the complexity of the personality of the dwarf fortress npcs. Makes me really think how the other dwarfs were after 10 years with seeing family die and get resurrected again and with all the battles happening. Thank you for this adventure 😊
I just would like to mention that this had 60 hours of footage. So that would require 60 hours of streams of this fortress per month. Plus the time it would take to edit it. This would be a HUGE undertaking and likely end up being 80% of my content for a year. I don't really think that is worth my time. Sorry.
Man, I've had a couple hundred hours in Dwarf Fortress and still struggle with the basics. Currently trying to fight off a Wererabbit infection in my most recent fortress. And this madman is following a single Dwarf for 10 years while still getting an impressive fortress off the ground. But I suppose everything is possible with the Old Law. Great work once again, Blind!
Its not fair to compare your game play to mine. I have like 12k hours or something at this point. Keep at it, you'll get some fantastic stories as time goes.
@@BlindiRL I know, I know. I'll get there and thankfully have tutorials from you to look up if I do have questions. Loved the video and keep up the good work! Wererabbit infection seems to be gone, but I'm down to like 30 Dwarfs now of the 150-ish I had. Wish me luck rebuilding this fortress, I guess. 😅
@@RisaxTheImp I might be even more noob than you, my goal for playthroughs is to focus on a new thing I don't yet know how to do. Starting a fortress feels a bit tedious, getting to the meat of things, so I like to watch content more than try to play.
I remember my first were-beast infestation. It basically turned into locking dwarfs into their bedrooms and then getting jump scared when I forgot about them.
This is Legit, I've been off the Dwarf Fortress RUclipsr scene since before the Steam Release, Got a lot to binge Between you and a few others. Good stuff!
"leave well enough alone-" I see what you did there. I loved the zombie mechanism Cog used. Also love the soundwork for the video, and your narration, they've made the video an easy watch and highly amusing at points. One of the reasons I prefer to watch than play, I guess, people expressing their own narrative with their own spin and humour/drama makes the game really pop. Grateful for the momumental amount of work you put into it. Old law. EDIT: omfg the post-outro spoof just played moments after I pressed enter lmfao. What a callback.
I love this experiment! I'm only just past the intro, but already your editing and timing of the little animated/audio bits are delightful. The goldfish going "woo!" cracked me up. Well worth the effort, Blind. Thank you for sharing your bizarre journey with Cog with us. Can't wait to see what happens to this man. EDIT: Holy shit. I had no idea about linking zones (year 4). That makes SO much sense. I am stoked to try that out next time I open up one of my forts. Edit from the ending: All hail The Old Law!
I love how much detail arises in a character you could easily overlook. Memories becoming patterns is a very clever way to generate personalities that react to their world. Quite the saga, old bonk
Quite the Old Law. This made me realize how much you can get inmersed in thos game if you don't think as a player and think as a dwarf, base your projects around the dwarven moods
This was absolutely Old Law excellent! It was a really fun idea to explore following a single dwarfs life in a fortress and the personality that comes out through it.
If it's a fey mood rather than a possession they get the same instant boost to legendary in the required skill even if they're not actually old enough to use it yet outside of the mood itself. Talk about peaking early :p
love this vid and the concept!! the narrow field of view and lack of micro-management seems like a great opportunity to break out the defend burrow and patrol route military options, which i never feel the need for using in game normally
This was such a good way to explain dorf needs and happiness, I have always been confused about what makes them happy or sad and what needs they have so thank you for all the detail this is very valuable. Great work of the highest old law quality
Its like this game knows your intentions and does its best to make you suffer. What are odds that despite trying to accommodate a Dwarf they become the most upset and have the first death of the fortress be their friend
Absolutely amazing video of a single dwarf and his journey into the Old Law. Excellent work editing, and you crafted a great story from the complexities that the game presented to you.
really enjoying these long form vids! cant make the livestreams anymore so theyre great! loved watching the fort population go up and down during the siege in 392
This is an awesome way to play DF, I may need to steal it for myself... Glad to see more edited content from you as always, you really have a knack for making it interesting and I'm glad you decided to start doing these :)
This fort gives me an idea. Have you ever tried building a fort out in the ocean, or large body of water that's essentially a fleet of ships or central ship that's like a floating castle on the water, like a giant stone-ship, surrounded by a fleet of smaller ships? It might be a neat project to try. You could wait till winter when the water freezes to build them and they could be constructed on pillars that go down to the ocean floor. Yeah... they wouldn't be real sailing vessels, but you could make them look that way just for the aesthetic. You could build underwater passageways so that the dwarves could get from one boat to another too. My head is getting filled with ideas.
This was great, I don't watch a ton of Dwarf Fortress vids but this is definitely one of the more inventive concepts I've seen and I think the immense amount of work put into making it happen really paid off.
I really enjoy these long form DF story videos, as to me as a viewer, it really shows what DF is about and is a much more entertaining way of watching the game. That being said I dont want only these kinds of videos. I just want to say I really loved these long forms so far and keep up the great work!
I watched this video the first time for the story. I watched this video the second time for the story (because I missed something), and discovered how intricate the moods/personality of this one dwarf was. It is amazing that this single dwarf has a story arc of change and redemption. Loss of friend and gaining new ones. One dwarf! I play DF and I've only barely touched on this kind of engagement with my dwarf citizens. It's like a new game emerged from watching this video. I really like the narration.. it really draws you in to Cog's story. I never knew about The Old Law.
I don't usually up-doot 👍 a video before it's over, and even then it has to be a Great one. I've Liked and Subscribed half-way through this video, without/unprompted by any obnoxious "call to action" , or merch peddling or Raid-swallow-legends or. Awesome video, like YT or yore; a dude just making a passion video about an obscure topic: the old law . Now... i have ... AN entire VODs playlist to watch such a chore.
Man, I can see how those edited videos are a ton of work compared to the overall performance. Really enjoy them because I can't keep up with all streams, and those experimental ways to experience DF are oh so interesting. So I am glad that you find the energy to produce those loss-leaders. Anyway, as long as the dorfing is fun, I'll be watching one way or another. Ah, and old law :)
This is your best video. Old law. The extra editing effort really shows and the story telling really works. I hope you'll make more videos like this!!! I finally realized I wasn't subscribed and subbed.
Zombies terrify me. Imagine standing on the deck of the ship, looking out over the warmer and hearing the echoing moans of the walking dead. Makes me shiver. Old law.
Makes me wonder, is it possible to make a perfectly happy fortress if you checked on every dwarf every month. Especially with the merging of zones. The micromanaging would be insane and slow going, but would it be an efficient fortress? Or just some pleasure cult where everyone is happy but works really slowly?
If you can manage to make every dwarf ultra happy by meeting every single one of their needs at all time and never have a single dwarf with an unmet need, then the game will have a pop-up telling you that you have won Dwarf Fortress.
Old Law. I don't actually play dwarf fortress but love watching other people do so, this was a fascinating deep dive into a mechanic I haven't seen a lot of people focus on
Fantastic video Blind. I really enjoyed this video and would love to see more stuff like this. But, I can understand why Old Law was such an endeavour to complete!!
You are one of three people who consistently make both long videos and I watch them whole. The other ones are of course the legendary Kruggsmash and Rycon of the Cataclysm: DDA game. May the Old Law live forever.
Very cool experiment. I’m always building forts as a personal project and never take the time to look at the individual dwarves who live in them. I forget what an intricate simulation the game is.
To answer your question about aquifers, I'm in the "I DESPISE THEM!" camp. I almost always manually remove them from world gen. While I know how to deal with them, I just find that they get in the way of my fun. I'm too impatient to deal with them and want to really get started on the meat of what I want to accomplish. Usually, for my wells, I either divert a river into the fort, or I build a well that gets it water from a flooded part of the cavern layer.
As a non-DF player, it's always fascinating to see just how deep the rabbit hole goes. I can't fully appreciate the difficulty of the challenge, but I can appreciate the story that emerged from it. Great video, glad to see a return to the Old Law!
Leaving a comment as asked cause it was bedtime when this video came out. Great stuff that the algorithm should be sending out to as many people as possible.
Playing Dwarf Fortress is rough enough as is, I cannot fathom the agony of only being able to pause and observe once every five days. Incredible stuff.
Phenomenal video, Cog the Old Law is a wonderful nickname, given that he is effectively the only machine supporting the old law. Another machine, churning, churning away, unto eternity.
I've probably "watched" this video half a dozen times now, I keep putting it on right before bed to fall asleep to and don't make it past 10 minutes lol.
Excited to see what new kinds of magic get added to the game, elves being ruled by a druid seems like it might play into that update well. Under Cog, surely the old laws will reign for all eternity
the emergent story telling that the backgrounds create is insane, one time i found a doctor that destroyed a dwarf bone item upon entering the map . it turns out it was made from a long time female friend, by his old friend who became a necromancer. He had married the girl as well . that necromancer ever since that never had a stable relationship again and wandered around the world.
Full playlist: ruclips.net/p/PLfcJcFRTkH5LAOR0dPz_Fmux_TaXFxyyx&feature=shared
The Mug: blindirl-shop.fourthwall.com/en-cad/products/vile-force-of-mug
"This is a movie length RUclipsvideo. All Blind videos are of the highest craftsmanship. It is inlaid with entertaining commentary. It is engraved with the images of many dwarfs, living their lives. It portraits the Dwarf "Cog Nolmistêm" and his adventures of reestablishing the old law."
They really are great videos. I love longer form content. I just wish they were compensated more for this type of content.
Absolutely agree @@socrates1000
Joel felt satisfied after watching RUclips video.
:D
The only valid complaint I see in regards to the lengths of these videos are that they aren't long enough! Always leaves me wanting more.
I love that DF is old enough that you have to specify you've followed this dorf for 10 in-game years, because it's conceivable that the alternative is the case.
Someone pointed that out in twitch chat early on lol
Otherwise it would be obvious what he meant
@@BlindiRL I started messing with DF around 2008 but haven't played it for the past 6 or 7 years. The steam release plus running into your RUclips videos have got me back into it hard. Truly one of the greatest games of all time! It's wild to see how many things have been implemented, and how many more things there are left to go. I've been anticipating the magic system for ages. I can only imagine what all that might entail!
btw, how's "the barricade" illustration coming? Can't wait to see it completed :D
The blockade? Soon @@thomastanner8547
@@thomastanner8547
The magic update is my most anticipated game related thing ever, everything will change when it gets released
Whether intentional or not, this ended up being an extremely useful tutorial on how to read and understand a single Dwarf's life and thoughts. As a brand new player with less than 20 hours in the game, I'm enjoying this one!
Same
I’ve got a few grumps in my fort now that could use some mood boosts and now I have ideas… maybe not as macabre but I’ve got ideas.
This made me wish that we had more names for relationships. "Former friend", or something to indicate falling out of touch with them, is just much better than a list full of "passing acquaintances"
"I am your brother's cousin's boyfriend's neighbor's roommate. What does that make us? Someone I have no problem reviving from the dead."
Tracking relationships over time would be so great, maybe just in the form of adding a "and longs to speak to them" as a kind of 'suffix' to the relationship
The "memories" tab could also maybe include names to better track who they were friends with.
Another excellent masterwork Blind, the life of Cog the Old Law shall be remembered in the same ancient annals as Boatmurdered. All craftdwarfship is of the highest quality.
One can only hope.
i ❤ Boatmurdered so much
@@koganusanusername checks out.
Who that?
All shall be turned to ash by the frilly seduction. 2:45
"it was in self-defence of course".
i COMPLETELY believe that! My own fortress had a child get into frequent tantrums, and before even being an adult he had killed twenty-two things (granted, four of them were dogs) during his rampages.
Damn right!
The fact each individual drawf has this much data associated with them is insane to me, I can't imagine what craftdwarfship went into creating that system.
Old Law.
What an absolutely fantastic fort. This was such a fun concept. Great stuff.
Old Law
Would be interesting seeing how he would evolve in a 100 years with his old law. Maybe a 10 year every month or second month series as this was really entertaining.
Also it really shows the complexity of the personality of the dwarf fortress npcs.
Makes me really think how the other dwarfs were after 10 years with seeing family die and get resurrected again and with all the battles happening.
Thank you for this adventure 😊
I just would like to mention that this had 60 hours of footage. So that would require 60 hours of streams of this fortress per month. Plus the time it would take to edit it. This would be a HUGE undertaking and likely end up being 80% of my content for a year. I don't really think that is worth my time. Sorry.
Man, I've had a couple hundred hours in Dwarf Fortress and still struggle with the basics. Currently trying to fight off a Wererabbit infection in my most recent fortress. And this madman is following a single Dwarf for 10 years while still getting an impressive fortress off the ground.
But I suppose everything is possible with the Old Law. Great work once again, Blind!
Its not fair to compare your game play to mine. I have like 12k hours or something at this point. Keep at it, you'll get some fantastic stories as time goes.
@@BlindiRL I know, I know. I'll get there and thankfully have tutorials from you to look up if I do have questions. Loved the video and keep up the good work!
Wererabbit infection seems to be gone, but I'm down to like 30 Dwarfs now of the 150-ish I had. Wish me luck rebuilding this fortress, I guess.
😅
@@RisaxTheImpbanish those infected
@@RisaxTheImp I might be even more noob than you, my goal for playthroughs is to focus on a new thing I don't yet know how to do. Starting a fortress feels a bit tedious, getting to the meat of things, so I like to watch content more than try to play.
I remember my first were-beast infestation. It basically turned into locking dwarfs into their bedrooms and then getting jump scared when I forgot about them.
Glad to see a return to the old law.
Always happy to see these edited videos as well. Well done Blind!
Some wonder if the old law ever even left.
I'm happy to hear your new long-term videos are doing well. You're doing a great job, Blind!
I was really looking forward to this playthrough :)
This is Legit, I've been off the Dwarf Fortress RUclipsr scene since before the Steam Release, Got a lot to binge Between you and a few others. Good stuff!
"leave well enough alone-" I see what you did there. I loved the zombie mechanism Cog used. Also love the soundwork for the video, and your narration, they've made the video an easy watch and highly amusing at points. One of the reasons I prefer to watch than play, I guess, people expressing their own narrative with their own spin and humour/drama makes the game really pop. Grateful for the momumental amount of work you put into it. Old law.
EDIT: omfg the post-outro spoof just played moments after I pressed enter lmfao. What a callback.
I love this experiment! I'm only just past the intro, but already your editing and timing of the little animated/audio bits are delightful. The goldfish going "woo!" cracked me up.
Well worth the effort, Blind. Thank you for sharing your bizarre journey with Cog with us. Can't wait to see what happens to this man.
EDIT: Holy shit. I had no idea about linking zones (year 4). That makes SO much sense. I am stoked to try that out next time I open up one of my forts.
Edit from the ending: All hail The Old Law!
I love how much detail arises in a character you could easily overlook. Memories becoming patterns is a very clever way to generate personalities that react to their world. Quite the saga, old bonk
Quite the Old Law.
This made me realize how much you can get inmersed in thos game if you don't think as a player and think as a dwarf, base your projects around the dwarven moods
This was absolutely Old Law excellent! It was a really fun idea to explore following a single dwarfs life in a fortress and the personality that comes out through it.
I am intrigued the a zombie child was able to create a masterwork. I would never have guessed that such a thing was positive. The old laws.
It always surprises me when I see it.
If it's a fey mood rather than a possession they get the same instant boost to legendary in the required skill even if they're not actually old enough to use it yet outside of the mood itself. Talk about peaking early :p
I enjoyed hearing Cog’s story ❤ Old laws indeed
love this vid and the concept!! the narrow field of view and lack of micro-management seems like a great opportunity to break out the defend burrow and patrol route military options, which i never feel the need for using in game normally
Great video and really nice editing! Thanks Blind. Old Law
Thanks :D
This was such a good way to explain dorf needs and happiness, I have always been confused about what makes them happy or sad and what needs they have so thank you for all the detail this is very valuable. Great work of the highest old law quality
Its like this game knows your intentions and does its best to make you suffer. What are odds that despite trying to accommodate a Dwarf they become the most upset and have the first death of the fortress be their friend
Absolutely amazing video of a single dwarf and his journey into the Old Law. Excellent work editing, and you crafted a great story from the complexities that the game presented to you.
really enjoying these long form vids! cant make the livestreams anymore so theyre great!
loved watching the fort population go up and down during the siege in 392
What was your username on the streams?
This is an awesome way to play DF, I may need to steal it for myself...
Glad to see more edited content from you as always, you really have a knack for making it interesting and I'm glad you decided to start doing these :)
This was fantastic! You did a superb job executing on the already really cool premise! Here's to Cog finding a happy eternity under the Old Law.
Agreed!
This fort gives me an idea. Have you ever tried building a fort out in the ocean, or large body of water that's essentially a fleet of ships or central ship that's like a floating castle on the water, like a giant stone-ship, surrounded by a fleet of smaller ships? It might be a neat project to try. You could wait till winter when the water freezes to build them and they could be constructed on pillars that go down to the ocean floor. Yeah... they wouldn't be real sailing vessels, but you could make them look that way just for the aesthetic. You could build underwater passageways so that the dwarves could get from one boat to another too. My head is getting filled with ideas.
Ive built rafts before. Not ships though.
This was great, I don't watch a ton of Dwarf Fortress vids but this is definitely one of the more inventive concepts I've seen and I think the immense amount of work put into making it happen really paid off.
I'm exhausted if that says anything.
Cheers to more of these, amazing job 😊
Thanks! Glad they still hit :D
hell yes, im hooked on your DF vids, my man. You've got great talent making these!
I love these long-form videos, Blind. Your storytelling is always a treat lol Thanks again for continuing these, it's a lot of work I'm sure!
I really enjoy these long form DF story videos, as to me as a viewer, it really shows what DF is about and is a much more entertaining way of watching the game. That being said I dont want only these kinds of videos. I just want to say I really loved these long forms so far and keep up the great work!
Very very nicely done. That was a really fun watch. Thanks again for making these mega-content videos.
Only at 3 years so far and hooked. As always you have a great sense for storytelling.
Loved learning about the old law! This was fascinating, thank you for your work!!
Very cool stuff!
Old Law!
I watched this video the first time for the story. I watched this video the second time for the story (because I missed something), and discovered how intricate the moods/personality of this one dwarf was. It is amazing that this single dwarf has a story arc of change and redemption. Loss of friend and gaining new ones. One dwarf! I play DF and I've only barely touched on this kind of engagement with my dwarf citizens. It's like a new game emerged from watching this video. I really like the narration.. it really draws you in to Cog's story. I never knew about The Old Law.
Love this kind of video! Glad to see more dwarf fortress stories from you Blind!
Awesome work Blind! I caught a little of this on stream so I've been excited to see the story unfold!
Glad you enjoyed it!
I don't usually up-doot 👍 a video before it's over, and even then it has to be a Great one.
I've Liked and Subscribed half-way through this video, without/unprompted by any obnoxious "call to action" , or merch peddling or Raid-swallow-legends or.
Awesome video, like YT or yore; a dude just making a passion video about an obscure topic: the old law .
Now... i have ... AN entire VODs playlist to watch such a chore.
Man, I can see how those edited videos are a ton of work compared to the overall performance. Really enjoy them because I can't keep up with all streams, and those experimental ways to experience DF are oh so interesting. So I am glad that you find the energy to produce those loss-leaders.
Anyway, as long as the dorfing is fun, I'll be watching one way or another.
Ah, and old law :)
Old law! This was a fascinating video! Thanks for making it and sharing it with all of us!
I love this format! Please, make more videos like this!
Cog just like me fr
fr fr
Rain is a bummer fr
This is your best video. Old law. The extra editing effort really shows and the story telling really works. I hope you'll make more videos like this!!! I finally realized I wasn't subscribed and subbed.
Loved the story!
Found really intreresting how the game treats dwarve's memories
And also the Old Law
Zombies terrify me. Imagine standing on the deck of the ship, looking out over the warmer and hearing the echoing moans of the walking dead. Makes me shiver. Old law.
Awesome work Blind, as i've seen others comment below - a really good tutorial or showcase on dwarf thought and memory mechanics.
Old Law.
It's amazing how you keep coming up with such original ideas, great video! ^^
this was awsome The Old Laws required an EPIC
Thankfully Tim Sweeney had nothing to do with them..
Thankfully, Tim Sweeney wishes he was Blind Homer
Makes me wonder, is it possible to make a perfectly happy fortress if you checked on every dwarf every month. Especially with the merging of zones.
The micromanaging would be insane and slow going, but would it be an efficient fortress? Or just some pleasure cult where everyone is happy but works really slowly?
If you can manage to make every dwarf ultra happy by meeting every single one of their needs at all time and never have a single dwarf with an unmet need, then the game will have a pop-up telling you that you have won Dwarf Fortress.
Been loving the longform videos, would love to see you do more every once in awhile, hopefully the response has been good enough for more to come!
"the romance, in nec-romance-r." Brilliant.
Really cool experiment, and nice job editing the old law - lots of work, but really interesting! Cheers, Ivan :D
Great video. Well done, cheers old law! 👏
Thanks!
Old Law. I don't actually play dwarf fortress but love watching other people do so, this was a fascinating deep dive into a mechanic I haven't seen a lot of people focus on
These long narratives videos are awesome, keep it up! Bonking remains my favorite but Old Law is just as unique.
Fantastic video Blind. I really enjoyed this video and would love to see more stuff like this. But, I can understand why Old Law was such an endeavour to complete!!
Glad you enjoyed it. This one was a marathon to complete.
FOR THE ALGORITHM!!!!
FOR THE FORT
FOR THE OLD LAW
FOR THE B.O.A.T.
FOR COG
FOR NARNIA!!.. Wait...
Hooray for Cog!
Hip hip! HORAY
These long form videos are very good and I hope they give you success!
Great story, thanks for all your hard work in making it!
Old law
That was excellent work sir. Big fan. Old law. Bought a mug in support of your hard work boss.
Thank you so much 😀
You are one of three people who consistently make both long videos and I watch them whole. The other ones are of course the legendary Kruggsmash and Rycon of the Cataclysm: DDA game. May the Old Law live forever.
I would not have thought u could get that much done with camera restrictions like that! And excellent job editing 👌
I've learned so much and enjoyed this video. May you're long form videos be forever successful. Old law.
Very cool experiment. I’m always building forts as a personal project and never take the time to look at the individual dwarves who live in them. I forget what an intricate simulation the game is.
To answer your question about aquifers, I'm in the "I DESPISE THEM!" camp. I almost always manually remove them from world gen. While I know how to deal with them, I just find that they get in the way of my fun. I'm too impatient to deal with them and want to really get started on the meat of what I want to accomplish. Usually, for my wells, I either divert a river into the fort, or I build a well that gets it water from a flooded part of the cavern layer.
Dayum... congrats. You got me fairly emotional in these last moments of Cog...
As a non-DF player, it's always fascinating to see just how deep the rabbit hole goes. I can't fully appreciate the difficulty of the challenge, but I can appreciate the story that emerged from it. Great video, glad to see a return to the Old Law!
This is the single best Dwarf Fortress video I have ever seen, this was amazing.
Leaving a comment as asked cause it was bedtime when this video came out. Great stuff that the algorithm should be sending out to as many people as possible.
Imagine making part of your personality that you got caught in the rain once, lol
If I were stuck in the rain for 5+ days I would too. Time in df is different.
What a beautiful story... this old dwarf really brought back the old law...
Thanks for the history/background
Praise the Old Law! Amazing Piece of work you delivered!
Thanks!
Really enjoyed the editing style and commentary! Old law W
Amazing video and playthrough! May the old laws preserve fort paddleboat forever!
Playing Dwarf Fortress is rough enough as is, I cannot fathom the agony of only being able to pause and observe once every five days. Incredible stuff.
Dwarf Fortress' emergent storytelling is beyond anything I've seen in other games. Truly the old law of the genre.
Wow, it's a feature length movie. Incredible work.
Reminds me of the old laws.
Very cool Fort!
Thanks!
@@BlindiRL yes great fun, really get to see how the dwarf mood system works haha
Phenomenal video, Cog the Old Law is a wonderful nickname, given that he is effectively the only machine supporting the old law. Another machine, churning, churning away, unto eternity.
Keep up the hard work brother these storys are always amazing got to keep the old law going
Thanks for listening!
Sometimes the old laws are the best laws. Thanks for all your work on these!
It's rare for this kind of story to have such a... happy (?) ending. Good for Cog.
I've probably "watched" this video half a dozen times now, I keep putting it on right before bed to fall asleep to and don't make it past 10 minutes lol.
Excited to see what new kinds of magic get added to the game, elves being ruled by a druid seems like it might play into that update well. Under Cog, surely the old laws will reign for all eternity
I greatly enjoyed this video. Old Law!
the emergent story telling that the backgrounds create is insane, one time i found a doctor that destroyed a dwarf bone item upon entering the map . it turns out it was made from a long time female friend, by his old friend who became a necromancer. He had married the girl as well . that necromancer ever since that never had a stable relationship again and wandered around the world.
Love these videos, Blind! Long live the Old Law!
"They're useful for wells." I will gladly just make a cistern every single time.
Awesome stuff, Blind.
This is a super intersting concept because you are kindof playing _AS_ the given dwarf. I really like it. Old Law.
Sorta. I did move the camera around while paused but it was a different perspective that is for sure.
Loved the video, please keep it up! Old Law!
May the old law favor Cog Nolmistêm. Also, I love your Universal Studios impression.
Fantastic! Though the dust from the Old Law made me cough.