Cool, Congrats for the new content, its fun too, especially for glitchs that can be a trick like gate to Matilda in Suikoden II,keep the spirit, thank you
SO..PSP version is cool already with the diagonal move, nice! I saw the banquet scene on my last playthrough, I went straight to Mathiu's house as you stated then talk to him afterward.
so all of these are also on the original Japanese version too? the defense bug sounds so bad and stupid, as if the guy that was assigned to do that was drunk on the job I think the unique escape talismans are not glitch because always having a way out sound like something Krin and Stallion would know and have, I think it's the de-flagging when it's put on the warehouse that's the glitch
Technically they're not infinite use, they have 255 uses because the error is that the quantity is set as 0 instead of 1, so when you use it rolls back to the maximum possible (255) instead of disappearing. But 255 uses is probably a lot more than any player will ever use. You shouldn't be able to have more than one but because they didn't expect it to ever happen the game doesn't check if you've exceeded the amount, unless you put it in the warehouse which resets the quantity to 1.
i love anything related to Suikoden,
thanks and keep it up
Cool, Congrats for the new content, its fun too, especially for glitchs that can be a trick like gate to Matilda in Suikoden II,keep the spirit, thank you
SO..PSP version is cool already with the diagonal move, nice!
I saw the banquet scene on my last playthrough, I went straight to Mathiu's house as you stated then talk to him afterward.
Think the second one is why I still have issues using buffing/debuffing in most games.
so all of these are also on the original Japanese version too? the defense bug sounds so bad and stupid, as if the guy that was assigned to do that was drunk on the job
I think the unique escape talismans are not glitch because always having a way out sound like something Krin and Stallion would know and have, I think it's the de-flagging when it's put on the warehouse that's the glitch
Technically they're not infinite use, they have 255 uses because the error is that the quantity is set as 0 instead of 1, so when you use it rolls back to the maximum possible (255) instead of disappearing. But 255 uses is probably a lot more than any player will ever use.
You shouldn't be able to have more than one but because they didn't expect it to ever happen the game doesn't check if you've exceeded the amount, unless you put it in the warehouse which resets the quantity to 1.