do you consider ping being a factor or hitting or missing at all? Because I don't. But some of the high elo players I coach yell at me, when I tell them even with 100 ping you still miss because you made a mistake in your thought process.
@@ProxorGaming no ping doesn't matter. ping is what causes the hitbox issues in game. the one getting hit has the movement on his screen but didn't get to the other side might feel like they actually dodged it.
one more advance tip from high elo: Players in general (even in master+) have patterns. If you hit a skill-shot and the player in lane dodges to a certain angle, chances are they might dodge into that angle again. If you throw out a shot and begin to read their movements - you might realize maybe they more 60% to the left / 40% to the right ~ you can then aim your skill accordingly. Reading pattern movements is one of the best ways. It works in high elo, and I've noticed It can work wonders in low-elo. Its kind of hard to do though so might require practice.
Sadly so many people don't do this. Just watch some high profile streamers like Tyler1 playing Karthus and you see he constantly leads Qs and misses almost all of them. If he just put his cursor on the enemy he'd likely land at least 3 times as many.
tho i did learn this on my own, Jhin's thin long stun line is a prime example of when this is key. its so damn narrow, it will miss if shot above the waist. obv im garbo lol
Tip 6: Use terrain to your advantage! In the nautilus clip for example he could have thrown out the hook later when Ori stands in front of the wall. Thus he will hook her or towards the terrain behind her, still closing the distance!
Tip 7: recognize how much pressure the enemy is currently in. If the enemy is currently subject to intense pressure, even from non-skillshots, they most likely won't have enough attention to put on dodging. If the enemy is inside a Veigar or Camille cage, or being chased by even a 0 cc champion, their juke ability will automatically be impaired. People, even pros, have limited attention span.
2:25 The q would have appeared there regardless; I think that the cursor should be behind the opponent when trying to hit a linear skillshot as this reduces mouse slipping errors. 2:51 use comma and period to navigate.
Let me just point this out since I think skillcapped team did not see it. @1:48, the chances of syndra missing zed is very low because if you see, the CS is going to die. Zed is focused on getting CS. This is a trick where you trade whenever your opponent goes for CS thus getting the hit rate of your skill higher.
"Let the enemy juke themselves out" - is that supposed to be an advanced tip? Maybe it is for midlane, but it's pretty standard when ganking with a skill-shot jungler like Amumu or Lee Sin. I suspect most gold+ jungle mains already know about this one. One you missed that I often use when playing support is "time your skill shot for when a blocking minion dies." It's amazing how many Morgana or Blitz Qs you can land because the enemy took false comfort from the protection of a dying minion. Another is to always try to land a slow before the main skill shot. For example Nami should hit an E-auto before bubble, or Elise should hit her W or a red-buff auto before throwing her cocoon.
great guide, already doing all theses tips, and maybe you could add a last point : land your skill when opponent land a spell (except for syndra, the champion stop to cast a spell) so i just walk and land my spell when ennemi casts his spell. Bonus for amumu players : it's double benefit if you do that against a cc spell, cause your q will hit and you will be cc while dashing on him
never say never. anything that has cast time or travel time will need a lead. just as first person shooters. i would like more examples from pro gamers so the results are not bias or skewed towards one technique over others. cause im pretty sure ive seen in tournaments pro players miss what would appear to be a easy hit or walk into something.
Pro Players are just humans as well and even they will sometimes miss easy Skill shots. But you also have to consider that they are playing against other pro players who are much better at dodging skill shots than your average player
Should I use quick cast or quick cast with indicator? And should I use "Cast the pressed spell upon pressing another spell" option? Does it make procasts faster? Does it have input delay?
@2:37 Xerath's Q: The main reason why it missed is not because of the mouse but rather Xerath did not queue Q skill immediately. There's 0.5 seconds or so of slow if you hit Xerath's W. What should happen is if you anticipate that your W is going to hit, you should immediately queue your Q. If you replay, the main reason why Xerath's Q missed is not the mouse but rather Xerath walked befere queuing his skill thus increasing delay in addition to animation delay.
Ziggs might be an extreme case here, that hitbox is actually really small and has a travel time. Usually, what I do instead is look for when they're near minions when I want to throw my Q. People really only learn how to dodge Ziggs Q's when I start missing them.
Ziggs was who I was thinking of for all of this. I learned to aim for the feet at a certain range (uncomfortably close) for hits without minions. I think it's far too forgiving of a skill shot to dodge due to the size that Riot doesn't want to revert from many seasons ago.
One tip that wasn't mentioned is using the natural terrain to make it so they either can't dodge or have to dodge in one direction. A perfect example is that space between a tower and the wall. If they are headed into that channel wait to toss your skillshot while they are trapped and can't juke side to side. Same goes for any champ that puts themselves against a wall. Through your skillshot on the opposite so so they are stuck between the skillshot and the wall having no room to dodge.
How to improve your skillshot mechanics: practice and play games that requires predicting targets and dodging at least 15 min before queuing for a match, in that way you will improve your reflex and muscle memory in some micro-mechanics aspect
One more tip I like to give newer players with skill shots with travel time is to not go for max range skill shots. Max range should really only be for when you're out of vision as your opponent likely won't have time to react and probably moving in a straight line.
Also, most players below master ALWAYS dodge the same way, in the same direction. Use your first 2 or 3 lane skillshots to see which way they dodge, then just anticipate with a lot of ease where they will run and where to put your skillshots so that your ennemies run into it
Man I expected some next level galaxy brain triangulation techniques from the last 2 but it was just some stuff that I’ve always thought was common knowledge
Also something that wasn’t pointed out but I think will help a lot of people is when going for point nr 5 (opposite side skillshots), try to force them against terrain and the last step or two before your throw the skillshot, move towards the terrain as if you’re going to line up parallel to it. It makes it impossible to juke the skillshots unless you’re trying to hit like a lillia with fully stacked passive
so thats why you put zed's w on the side of them. I always did it from watching a video but they never explained why, and this video has enlightened me.
6. If you can spam spells at low or no cost at all, throw random spells and see where the enemy tries to dodge. Test 3 to 5 times. Players tend to dodge to their "comfort" side. Abuse that side
Yo. Im crying laughing rn. I slowed it down and with his q as xerath he did the EXACT same thing as the other player. Unless im missing what he meant by on the player.
I don't disagree that they hit 5 times more skillshots, but I this that the statistics is skewed by the fact that challenger player abuse the pressure of the potential to throw said skillshots, and therefore throw less. They only throw them when it is basically guaranteed while lower elo players often use them off cooldown
Well, for the 3rd tip, the above view is not an actual thing, league of legends is a 2D game with 3D graphics, and the champions hitboxes are 2D circles on 2D backgrounds. If you aim at the head and still land the skillshot, that wouldnt be possible from an above perspective, since the skillshot would go a little behind the target.
Tip number 5 does not work in low elo. They don't have the reflexes to realize what is going on. This works in gold + but anything below that they won't see you coming for at least 3 seconds. So just throw the skill shot at them as if they are moving in a straight line
People that "juke " are not juking. They move around stupidly and are even easier to predict than people who just walk away and give you a false idea of security and just sidestep.
Even if it's on top of them. If they are already moving away it will miss every time. In the clips that hit they are moving toward the skill shot so they will hit. Lag and where they are going will cause it to miss. If it alway hits people would never try to predict them. With your Q they are trying to dodge it. They are baiting you.
Reason why you should always aim for the feet is because League is 2D game with some 3D things. Also you forgot to mention how skillshots interact with ground level.
@@calmgentlemanif he was then why could he just run back up right to dodge it. if it was at his feet it would have started on his feet but it didn't. The middle is completely off. he still didn't aim for the feet to predicted which wasn't the point in the video. the bliz later completely missed looked like he was trying to hit them if they flashed. if he aim right at them, there dodge right would have dodged anyways. if they are moving the skill shot should always miss. because they will never be where they were. As varus mid (before all the nerfs) I would start with aiming for them and when i noticed when they dodge and would correct for that. If i land E and would aim at them depending on the distance but a lot of the time i start need to guess which way they are going to dodge. They using a perfect champion for the example which is a problem, we wouldn't be able to know if its only good for that champion for others. hitting champions and minions would have been better to show lots of champions like (annie, yasuo, aatrox, varus, etc). a lot of the time they have guide which just looks like a guide to just that champion, like every farming guide. Skill Shot Flow Chart Aim for them (hits yes/no) yes than repeat no then predict, by watching how they trend to dodge again (hits yes/no) yes then repeat no then use abilities to cc them to ensure your abilities land. and some champions like swain can use W to force them to run into your E
It's quickcast with the range indicator so they aren't having to click, but abilities cast when they let go of the key for it. It's useful since it lets you know exactly what your range is and where your mouse is.
So I'm special after all, I troll to Doge the skillshot and it work exactly the same as he explained but a little bit different. But I don't play rank much
I tought at least the first 3 tips are " basic gameplay " and , every silver+ player already know ( learning to play like this without realising, maybe from streams idk )
Skill Capped: Aim for the feet Me laining against a Cassiopeia: Guess I‘ll lose then
AHAHAHAH THIS IS WAY TOO FUNNY 🤣🤣
LMAO
HAHAHAHA 🤣🤣🤣🤣🤣 TAKE MY BLOODLINE
Hahaha same on asol
Vel, Aurelion
Thanos- Aim for the head
Skillcap- Aim for the feet
BTW challengers don't land skill shots 5 times more often. It's only the legendary Hector who does that.
Skill Capped: Don't waste mana spamming out abilities unless you know they will land.
Me, a Karthus main: *Cries in lane bullying*
Hector did a great job counting skill shots hit and skill shots missed.
do you consider ping being a factor or hitting or missing at all?
Because I don't. But some of the high elo players I coach yell at me, when I tell them even with 100 ping you still miss because you made a mistake in your thought process.
@@ProxorGaming no ping doesn't matter. ping is what causes the hitbox issues in game. the one getting hit has the movement on his screen but didn't get to the other side might feel like they actually dodged it.
Wow you guys treat hector like a slave :)
@@roryzhang908 no it doesn't work like that lmao
I’m really curious what your quick cast settings are for Xerath and Syndra, can you share?
Garen players: Who is skill shot?
Yi players: What is skill?
@@Izaraqio XD
god comment
@Ionut Daniel excuse you?
Udyr: Why is skill shot?
"focus on the feet"
cassio and nami: are we a joke to you?
I think it makes more sense for them to say aim for the shadow
@@benhoman565 great! chogath with 10k hp will be a sand bag for me
there is 1 skin that nami shows her feet so change it to cassio and aurelion
@@barheto49 but nami only shows her feet on the recall
@@Kassadin. If you can miss a 10k Cho'gath.. Just delete the game tbh xD
guess i will NEVER miss SKILL SHOTS ever again
looooooool
You will choke at least once a game and not use the tips
@@odiseirekt1240 r/whoooooosh
@@blabla903 sorry to ruin it for you but i dont even know what that means.
@@odiseirekt1240 dude he used it right what do you mean?
Poor Hector. Every video the man is getting roasted and sent into low elo with the most absurd tasks.
#freehector
one more advance tip from high elo: Players in general (even in master+) have patterns. If you hit a skill-shot and the player in lane dodges to a certain angle, chances are they might dodge into that angle again. If you throw out a shot and begin to read their movements - you might realize maybe they more 60% to the left / 40% to the right ~ you can then aim your skill accordingly. Reading pattern movements is one of the best ways. It works in high elo, and I've noticed It can work wonders in low-elo. Its kind of hard to do though so might require practice.
But if they play Elise, which one of her legs should I aim for???
Aim fo dat ass
The lower ones :D
@@QiyanasStories xD
"Look how my mouse is LITERALLY right on top of him" as mouse hovers a few steps in front of him, leading the shot -.-
I love the beef between mcbaze and hector, makes this 10x more interesting
I know right its like a background story between the league tips LOL
@Diego Jerez Its not "beef", just a friendly rivalry since they seem to be the main skillcapped people.
Trick #1 for landing skillshots: Put your mouse on the enemy
I feel enlightened already
Sadly so many people don't do this. Just watch some high profile streamers like Tyler1 playing Karthus and you see he constantly leads Qs and misses almost all of them. If he just put his cursor on the enemy he'd likely land at least 3 times as many.
tho i did learn this on my own, Jhin's thin long stun line is a prime example of when this is key.
its so damn narrow, it will miss if shot above the waist.
obv im garbo lol
0:20 Beef going on between McBaze and Hector?
*grabs popcorn*
I love how we accepted that hector is our bitch and our god in some regard.
Tip 6: Use terrain to your advantage!
In the nautilus clip for example he could have thrown out the hook later when Ori stands in front of the wall. Thus he will hook her or towards the terrain behind her, still closing the distance!
Tip 7: recognize how much pressure the enemy is currently in. If the enemy is currently subject to intense pressure, even from non-skillshots, they most likely won't have enough attention to put on dodging. If the enemy is inside a Veigar or Camille cage, or being chased by even a 0 cc champion, their juke ability will automatically be impaired. People, even pros, have limited attention span.
Great guide
I love how inside of the guides you have hector tryna start some drama and he just gets a timeout.
great vid, setting wise quick cast is very helpful also and learning which champs/skills you are best at quick cast vs smart cast is key
I'd been waiting for some tips for ranged v ranged matchups for a while. Thanks for the video! Very useful :)
As a Yi main in Zimbabwe this video helped me climb to Challenjour. THANK YOU SKILL CAPPED
Very good and helpful video.You are awesome!
One of the best lol channels along side lol analyst
"Focus on the feet."
Urgot: Which feet?
I love your videos, actually went from gold to plat 2, ty my man just please keep bringing them up.
Oco ro bruv i feel your loss, maybe just a cold streak? Hope you bounce back
Oco ro Hm, maybe your champ pool doesn‘t work in the meta? Did you try to change ur champion pool or Build?
Always playing fotm doesnt really help you climb, you need a closed cp which are viable in (almost) all meta and their matchups
Oco ro i guess so, im kinda stumped, dont know what to really respond, ain‘t got enough data
that last tip is super nice, ty for the tips
I find it difficult to hit zed q every time so that fifth tip is very usefull to me
Thanks for the tips I'm sure this will help me improve
2:25 The q would have appeared there regardless; I think that the cursor should be behind the opponent when trying to hit a linear skillshot as this reduces mouse slipping errors. 2:51 use comma and period to navigate.
Let me just point this out since I think skillcapped team did not see it. @1:48, the chances of syndra missing zed is very low because if you see, the CS is going to die. Zed is focused on getting CS. This is a trick where you trade whenever your opponent goes for CS thus getting the hit rate of your skill higher.
Skillcapped: Aim for the feet.
Me, an Aurelion Sol main: Hear that, my dear lane opponents? Just do that, and you shall win! ;)
Sounds about right.
"Let the enemy juke themselves out" - is that supposed to be an advanced tip? Maybe it is for midlane, but it's pretty standard when ganking with a skill-shot jungler like Amumu or Lee Sin. I suspect most gold+ jungle mains already know about this one.
One you missed that I often use when playing support is "time your skill shot for when a blocking minion dies." It's amazing how many Morgana or Blitz Qs you can land because the enemy took false comfort from the protection of a dying minion.
Another is to always try to land a slow before the main skill shot. For example Nami should hit an E-auto before bubble, or Elise should hit her W or a red-buff auto before throwing her cocoon.
Those are lit.. Very good guide..
great guide, already doing all theses tips, and maybe you could add a last point : land your skill when opponent land a spell (except for syndra, the champion stop to cast a spell) so i just walk and land my spell when ennemi casts his spell.
Bonus for amumu players : it's double benefit if you do that against a cc spell, cause your q will hit and you will be cc while dashing on him
Great vid, could you make a "how to dodge" skillshots next? thanks
Use the reverse logic. Pretend you are the other player, what are they going to do? What can you do so that doesn’t work? Or at least be ready for it?
never say never. anything that has cast time or travel time will need a lead. just as first person shooters. i would like more examples from pro gamers so the results are not bias or skewed towards one technique over others. cause im pretty sure ive seen in tournaments pro players miss what would appear to be a easy hit or walk into something.
Pro Players are just humans as well and even they will sometimes miss easy Skill shots. But you also have to consider that they are playing against other pro players who are much better at dodging skill shots than your average player
Did you even watch the video?
Really good video! WP
"If the Zed had fingers" I'm dying
Should I use quick cast or quick cast with indicator? And should I use "Cast the pressed spell upon pressing another spell" option? Does it make procasts faster? Does it have input delay?
@2:37 Xerath's Q: The main reason why it missed is not because of the mouse but rather Xerath did not queue Q skill immediately. There's 0.5 seconds or so of slow if you hit Xerath's W. What should happen is if you anticipate that your W is going to hit, you should immediately queue your Q. If you replay, the main reason why Xerath's Q missed is not the mouse but rather Xerath walked befere queuing his skill thus increasing delay in addition to animation delay.
@2:55. You would see how Xerath's Q skill is immediately queued up when W is anticipated to hit.
Nice one thanks
Ziggs might be an extreme case here, that hitbox is actually really small and has a travel time. Usually, what I do instead is look for when they're near minions when I want to throw my Q. People really only learn how to dodge Ziggs Q's when I start missing them.
Ziggs was who I was thinking of for all of this. I learned to aim for the feet at a certain range (uncomfortably close) for hits without minions. I think it's far too forgiving of a skill shot to dodge due to the size that Riot doesn't want to revert from many seasons ago.
One tip that wasn't mentioned is using the natural terrain to make it so they either can't dodge or have to dodge in one direction. A perfect example is that space between a tower and the wall. If they are headed into that channel wait to toss your skillshot while they are trapped and can't juke side to side. Same goes for any champ that puts themselves against a wall. Through your skillshot on the opposite so so they are stuck between the skillshot and the wall having no room to dodge.
At 3:08 how is that right on top of it.
Victor is in movement + cast time + animation = on top of him
He just aimed for the feet
Exactly what I need! Always playing melee champions but decided to switch to midlane. Im surprised how hard it is to land a skillshots lol
How to improve your skillshot mechanics: practice and play games that requires predicting targets and dodging at least 15 min before queuing for a match, in that way you will improve your reflex and muscle memory in some micro-mechanics aspect
I like the aim at the feet thing, gonna try that.. OTP urgot ;)
One more tip I like to give newer players with skill shots with travel time is to not go for max range skill shots. Max range should really only be for when you're out of vision as your opponent likely won't have time to react and probably moving in a straight line.
@@SorakaOTP462 Thats why when your nidalee you try to hit your spear from fog?
@@SorakaOTP462 well, that's an exception because of a specific mechanic. Also, you still probably want to try to do that from out of vision.
those tips helped a lot
Also, most players below master ALWAYS dodge the same way, in the same direction. Use your first 2 or 3 lane skillshots to see which way they dodge, then just anticipate with a lot of ease where they will run and where to put your skillshots so that your ennemies run into it
Does the 5 tips work for zoe Q?
Pretty good tips, especially the ones with feet ;P
Can you make a tutorial about how to Hit master yi's q everytime
chill man he aint faker
is quick cast with idicator good?
I miss hector's voice :(
Now when my GF asks me why Pokimanes' feet are my desktop background, I can just link her this vid. Thanks Hector.
2:45 but your mouse aint on kassadin for q
How do you show indicator with quickcast enabled?
I unfortunately purchased a subscription to pro guides only to climb via your free youtube videos.......
Skill-capped is just Hector torture.
Man I expected some next level galaxy brain triangulation techniques from the last 2 but it was just some stuff that I’ve always thought was common knowledge
Also something that wasn’t pointed out but I think will help a lot of people is when going for point nr 5 (opposite side skillshots), try to force them against terrain and the last step or two before your throw the skillshot, move towards the terrain as if you’re going to line up parallel to it. It makes it impossible to juke the skillshots unless you’re trying to hit like a lillia with fully stacked passive
so thats why you put zed's w on the side of them. I always did it from watching a video but they never explained why, and this video has enlightened me.
I play at 150ping on ave csuse of where i live. Any tips for me other than play point and click and focus on marco?
@@ocoro174 Lmaooooooooo that hurt
6. If you can spam spells at low or no cost at all, throw random spells and see where the enemy tries to dodge. Test 3 to 5 times. Players tend to dodge to their "comfort" side. Abuse that side
Yo. Im crying laughing rn. I slowed it down and with his q as xerath he did the EXACT same thing as the other player. Unless im missing what he meant by on the player.
Wow the 5 trick is on another level the 5 heads
Always aim for their feet!! That made so much difference!
Remember, this game is actually a 2D game with 3D models!
I don't disagree that they hit 5 times more skillshots, but I this that the statistics is skewed by the fact that challenger player abuse the pressure of the potential to throw said skillshots, and therefore throw less. They only throw them when it is basically guaranteed while lower elo players often use them off cooldown
Skill capped built different with this videos. Greats one. I just hope i wont be blamed for aimbot when i hit this noobs flawlessly xD.
WOAH YOU UPLOADED EARLY
I've been leading skillshots way too far. Thanks
This channel is almost as good as Lol Analyst
It's important to consider the ground height change in the river, it really affects skill shots
Is ekkos w technically a skill shot?
Malphite: You can't miss skill shot if you are skill shot
Well, for the 3rd tip, the above view is not an actual thing, league of legends is a 2D game with 3D graphics, and the champions hitboxes are 2D circles on 2D backgrounds. If you aim at the head and still land the skillshot, that wouldnt be possible from an above perspective, since the skillshot would go a little behind the target.
Tip number 5 does not work in low elo. They don't have the reflexes to realize what is going on. This works in gold + but anything below that they won't see you coming for at least 3 seconds. So just throw the skill shot at them as if they are moving in a straight line
People that "juke " are not juking. They move around stupidly and are even easier to predict than people who just walk away and give you a false idea of security and just sidestep.
Does this apply to Jinx W? Or Jinx R?
Even if it's on top of them. If they are already moving away it will miss every time.
In the clips that hit they are moving toward the skill shot so they will hit.
Lag and where they are going will cause it to miss.
If it alway hits people would never try to predict them.
With your Q they are trying to dodge it.
They are baiting you.
Most of the time, people tend to over predict it.
Like the nautilus hook at the end, he was predicting the flash
6th tip is to make use of walls by aiming skillshots parallel to the walls using range indicator
How to hit zed q?
Reason why you should always aim for the feet is because League is 2D game with some 3D things. Also you forgot to mention how skillshots interact with ground level.
My xerath skills are gonna improve
5:20 if you clicked where he was it would have missed XD.
He moved into it.
@@calmgentlemanif he was then why could he just run back up right to dodge it. if it was at his feet it would have started on his feet but it didn't. The middle is completely off.
he still didn't aim for the feet to predicted which wasn't the point in the video.
the bliz later completely missed looked like he was trying to hit them if they flashed.
if he aim right at them, there dodge right would have dodged anyways.
if they are moving the skill shot should always miss. because they will never be where they were.
As varus mid (before all the nerfs) I would start with aiming for them and when i noticed when they dodge and would correct for that. If i land E and would aim at them depending on the distance but a lot of the time i start need to guess which way they are going to dodge.
They using a perfect champion for the example which is a problem, we wouldn't be able to know if its only good for that champion for others. hitting champions and minions would have been better to show lots of champions like (annie, yasuo, aatrox, varus, etc).
a lot of the time they have guide which just looks like a guide to just that champion, like every farming guide.
Skill Shot Flow Chart
Aim for them (hits yes/no)
yes than repeat
no then predict, by watching how they trend to dodge
again (hits yes/no)
yes then repeat
no then use abilities to cc them to ensure your abilities land.
and some champions like swain can use W to force them to run into your E
This guide is good for low ping ppl not for ppl playing in high ping
i love at first when hes like " my mouse is right on top" when its RIGHT behind kass.... bro we have eyes.... we see that u not on top.
awesome
What do i do if i play jgl but my team goes 0/15 before i even finished my first clear?
If you're playing against A. Sol where should you aim???
Rip to the senna player trolling leblanc
So when we gonna see the hector vs mcbaze 1 v 1?
I noticed in this season especially, many high level players use normal cast( probably hotkey )
Why is that?
It's quickcast with the range indicator so they aren't having to click, but abilities cast when they let go of the key for it. It's useful since it lets you know exactly what your range is and where your mouse is.
what does juke mean?
Or just fire the skillshot to where it will get the edge of the hitbox, so if they attempt to juke the other way they will most likely still be hit
So I'm special after all, I troll to Doge the skillshot and it work exactly the same as he explained but a little bit different. But I don't play rank much
I'm a trynd main, i never miss my skillshot.
I have seen plenty times tryndamere missing his e damage
@@skelet8337 that's because their right arm aren't strong enough to guide his sword to a target.
the game is 2d with 3d rendering ... so aiming for the feet is correct. btw, do show LL Stylish this video
Ah now my unused diamond flicks from valorant will be handy
I tought at least the first 3 tips are " basic gameplay " and , every silver+ player already know ( learning to play like this without realising, maybe from streams idk )