im gonna get it asap, at first i thought it looked okay but after seeing all of you videos i want it a lot, thank you for teaching me the ways of the non casul
theDeModcracy Hey DeModcracy can you do a guide for new players to the soulsborne series? Some people are put off of it since it can be difficult and other players can be assholes
You missed out ARMR, if you want to be a cheesy god, no need for health, royal or magician, spelllllllsssss High int, high magic, you hath become death....
Lothric Knights, those Pontiff Beasts, and the Outrider Knights are harder than 80% of the bosses in DS3 lol. If Vordt was the Outrider Knight and the outrider Knight was Vordt he would be a harder boss fight. Thanks Miyazaki.
IT'S GODZIRRA!!!!!! The hunters in Bloodborne tank so much damage, dish out tons, have Infinite stamina and bullets, and are sometimes placed in trips which makes them heart crushingly difficult. I feel like FromSoftware placed them where normal enemies should be placed, not realizing how hard they are
DeMod mate just wanted to point out that in your ranking the bosses of Bloodborne when you were talking about Mergo's wet nurse you said: "I don't think i've ever died to this boss" yet you died twice to her in your speedrun u casual
But dont expect too much from the bosses. They all suck. They are all pretty easy (Even Flamelurker and the Maneaters are completely pushovers) and they arent really fun at all with 3-4 exceptions. And no i didnt use magic at all. I beat the game once and have 0 intention of playing it again
on111zuka They are more akin to the Legend of Zelda in Demons, in that some might be more puzzle than fight like the Dragon God, but they are all much less about an epic fight than finding a weak spot and beating it down. Even Penetrator, despite me being scared of him first time...
It's so, so worth it if you main Bow. Demon's Souls had the best archer class in the series. The fully leveled Sticky Bow could wreck almost anything with a Dex build. The biggest disappointment I had when I first tried Dark Souls was how god awful the bow had become.
You forgot healing items. In Dark Souls you only have a limited amount of Estus Flasks and they are replenished when you rest at a bonfire. This means you won't have to grind for healing items and you can't just chug down some weed to refill your HP instantly. In Demon's Souls invasions can go on forever because whenever the other guy is almost dead, he just rolls back and takes some weed.
Honestly, farron woods is probably the most fun out of them, there was no falling, there was an objective, and since theres fast travel, you could get the bonfire, buy as many purple mosses as you could carry, and then go do the objective that adds quite a bit of value to the area.
6:46 You should have also included the Pure Darkmoonstone here as well. It's complete BS because it only randomly drops from the Crystal Lizards in 4-3. You know, the ones with only a maximum of 5 spawns before they are permanently gone. And if they did not drop the Pure Darkmoonstone, tough shit! You can't get that stone anymore for the current playthrough. And to top it off, the Crystal Lizards are placed in close proximity to each other in spots that are intentionally obscured by the uneven terrain. So most likely you will have to focus on killing 1 or two tops, which guarantees that one of the others will escape, flushing another opportunity to get the Pure Darkmoonstone down the drain. And the last spoiled cherry on top is that 4-3 is plagued with Storm Beasts that will continually shoot your ass while you are relentlessly hunting the Crystal Lizards. Sounds like it's not worth it right? Wrong. The Crescent upgrade path is essential for magic builds because not only does your weapon scale tremendously well with Intelligence, your Crescent weapon also regenerates your MP. So you WILL attempt to get the Pure Darkmoonstone. Enjoy pushing Shrine of Storms to Pure Black to try and increase the likelihood of the lizards dropping it. Oh yeah, Pure Black World Tendency makes it harder to kill them as well as buffing the damage of the Storm Beasts that are showering you with projectiles. Have Fun! EDIT: Turns out it also drops from the Crystal Lizard in 4-2, so perhaps it's not so bad as the Pure Bladestone, but the above still applies since killing both Crystal Lizards in 4-3 and getting their stones is damn near impossible.
This, this is way Demon's Souls it's my least replayed souls game, the farming for upgrade materials fucking sucks, it's the worst i have seen in this series.
I actually took a thousand tries over three days to get pure bladestone back in the day when I was trying for a platinum. It is always really good to hear someone say it out loud, but now its bringing back the traumatic memories.
For Demon's Souls skeletons simply hit them before they get close enough to hit you. You had a Mirdan hammer which is a pole arm not to mention extra damage to skeletons because it's a hammer.
Hi, I really would like to demons souls, however I don't have a PS3, thus I want to emulate it on my mac (I know it is hard to say the least), but can u tell me how to get it on my Mac. Thanks 😀
The level design. People complain about DS2 and 3 not having the interconnected world design of DS1, Demon's Souls is so much worse. And on top of that, the quality of each world rapidly decreases the further into it you go, it might start out alright but then you're suddenly in a corridor simulator. You can tell that it was badly rushed.
Hirrei hmm, worse than Valley of Defilement 1-1? That area for me takes the cake as the most cancerous in all of Demon's! The runup to the, Tower Knight, False King Allant and Old Hero come right next as most annoying sections to me
Hirrei wow, Latria after the first playthrough became fairly easy (except for that stairway to Man Eater boss), but Valley 1-1 always kicked my ass after the second or third time... And probably ever will xD
But... but... I like the Gutter... This may sound strange, but I found that just casually exploring the dark, dreary maze of Gutters and creaky wooden crossings was entertaining, and at one point after I had killed most of the enemies, I found it peaceful to look through every nook and cranny. The Gutter to me gave me good atmosphere and some relaxing fun. The Black Gulch though, can die in a fire.
I am SO glad you brought up world tendency. My first playthrough was marred by areas i couldn't enter and things i couldn't get and try without a specific tendency. Recently i went through with the Dragon Bone Smasher and had an absolute blast once i knew how to operate the world tendency especially with having to go offline to reset it so that only my actions would affect it and not the online.
Item burden is extremely annoying. I revisited Demon’s Souls recently and I hate going through a level and finding an item that I cannot pick up because of item burden. What makes it even worse that I experienced yesterday while playing the game is I went to the nexus to get rid of some stuff and when back to the items I couldn’t carry earlier only to find out they’re gone. Did this happen to anyone else?
Yeah, dropped items dissapear when traveling to the Nexus if they dropped from an enemy. All souls game behave like this, but Demon Souls is worse thanks to Item Burden mechanic.
Tip here for those who wanna farm rare items, don't increase luck stat and do not increase item discovery Since that enemy already drops items, increasing item drop rate does not increase chance for rare items so it only makes rare items even harder to obtain If you wanna farm common items without increasing luck use large sword of searching from old hero soul and a curved sword i think it's +7 or +8 Anyway great video demod and idk if this apply to the remake
The World Tendency mechanic is rarely talked about but it's probably the most unique aspect of the game. If it's implemented and explained better in the remake that would be pretty cool
What I've gotten off of it is, if you die in human form, the World Tendency darkens. Each World Tendency has its strengths and drawbacks. With White, your attacks do more damage and your enemies deal less damage, as well as it being easier to find helpful items, but rare item drop rates are lower, where with Black, you deal less damage, your enemies deal more damage, but as the main trade-off to that, rare item drops are more frequent and I believe you get more souls from defeated enemies.
In regards to poison areas, are there any ways you could make them better? Would drastically slowing the poison to where it only poisons you if you take it way too slow make it more fun as it would just punish you for taking it really slow. Maybe having the poison just make you more vulnerable to other sources of the poison (mostly enemies). What about providing a few areas that heal the poison with something? Do any of these work or is poison in the terrain irredeemable?
To farm Bladestone effectively you have to be in Pure Black tendency, there is a red phantom ninja skeleton with its back turned, use Soul Suck spell on it to one shot it rinse and repeat.
6:06 Pure Stone Locations that aren't from Crystal Geckos (listing the easiest and/or guaranteed drops if possible): Hardstone: 2-2 (dead body in the room with all the Crystal Lizards) Sharpstone: 2-2 (Same as with Hardstone) Clearstone: 1-3 (Given to you by Ostrava) Greystone: 2-2 (Given to you by Scirvir if you show him the Dragon Bone Smasher) Bladestone: 4-2 (...you already know) Moonlightstone: You're out of luck Dragonstone: 2-2 (Kill Flamelurker) Mercurystone: 5-3 (dead body in the Plague Baby pit) Suckerstone: 5-2 (dead body in the northwest-most part of the swamp) Marrowstone: 5-3 (dead body in the Plague Baby pit) Faintstone: Nexus (Given to you by Urbain's Female Follower on 20 Faith) Darkmoonstone: Gwyndolin can't help with this one. You're out of luck here too. Spiderstone: 2-1 (Kill Armored Spider) Cloudstone: 4-3 (Kill Storm King) They just hate the moon I guess? (sauce: Wikidot)
I love this game too, but I think you missed one thing. The bosses aren't that great. It's just my opinion, but with the clunky AI and the limitations of its time some bosses can be trivial and some bosses can be way too hard. Some examples are Flamelurker: He isn't a bad boss, but he is very exploitable and is too reliant on what build you take. I had a no shield strength build with no magic (dumb build but I went in blind) and even with a +9 crushing knight sword I didn't do that much damage to him. I also couldn't change my build to magic or find a good fire resist shield, so I was forced to dodge him, untill I learned to exploit him through the tail. Then I cheesed him to death. The two first bosses in the valley of defilement: These guys are things that are made of shit and are shit. Nuff' said. The Ajudicator or however you spell it: He is just too slow to be a fun fight and I rekt him so easily first fight. I got hit by him once, and it actually didn't do much damage. It was just a slow dragged out fight that was easier than the skeletons in 4-1. Old King Backup Alot: This guy is Ok, but all I did was back up and wait for him to use his heavily exploitable charge attack to whack him a lot. He was so disappointing to me because all of his dangerous moves can be countered by backing away. Even his huge AOE slam can be easily avoided if you just back up. It's so exploitable that I found it boring by design. I can't even call it. Cheesing because of how out in the open it is. He looks cool, and he has some cool looking attacks, but overall just a bland fight. And I could go on and on about the obvious flaws in demons souls's bosses, I know it's old and doesn't deserve to be bashed for its coding, but when comparing it to the rest of the souls series, even dark souls 2 beats demons souls with flying colors. Even though the fights are original, they just aren't great in my opinion. But it's just my opinion. If you could explain why these bosses are good, I am glad to listen! I won't judge.
now im gonna give you a reason 4 you to look these bosses in a diferent way;do a sl 1 run from ng to ng+6.you will see what im talking about IF you take this challenge.
i dunno if you reply to me,but ive notice sme players say that bosses/areas are easy when they have like a very high sl with max out weps...yea i can see why isnt that challeging...
I find it quite amusing that for all its unnecessary complications such as inventory weight, Demon's Souls also had a few qualities that would come up in no other Soulsborne game thereafter, such as having your armory separated by category. Dark Souls just tosses all weapons into one bag, and while they're always sorted, you still often have to scroll through the entire bloody list to equip a specific weapon, whereas Demon's Souls right away gives you tabs for swords, pole arms, bows, shields, and so on.
The thing I have gripe is for a game that focuses on studying enemy movements/attack and great details in combat, the hit detection are at times questionable, there are instances that I flinch when I happen to strike a wall but then enemy attacks can pass thru walls and strike me. Hit detection are sometimes off, the skeleton's pesky overhead slash cant be avoided by circling on the side because the skeleton's aim strangely follows you during its windup which doesnt make sense
What I found so cheap, even unfair about the skeletons in 4-1 is that they feel like one of the only cases of artificial difficulty in the whole franchise. Especially with the fact that not only do they have far too much stamina, but their roll hurts you on top of their attacks. This also is a very tiny nitpick, but I also hate the gender restrictions on unique armor.
my list would have included the red dragon fight. granted its optional, but I totally hate just standing there shooting arrows or magic at it. Thankfully in my opinion they improved the dragon fights later in the series.
There are two things I hate about demon's souls, 1. How the dragon God boss is being played and 2. Putting the scrapped sixth archstone, like what's the point, if you're gonna reject a level of the game you can change the story to there being five archstones, I don't understand why demon's souls never got a DLC, that was fromsoft's chance at reimplementing the archstone of the giants
hey dude, great video. love how the videos are relatable haha. oh and you seemed to be talking really slow on this video? not necessarily a bad thing, just noticeable. love the video bby
Thanks Jack! Yeah I tried to slow the pace of my talking down a bit in the editing process since I've heard many say I talk to fast. Trying different things. Don't know if I like it better lol
Loved Demons Souls, I am one of the few people who started the Souls series with this game, but it is the most flawed game being the first of it's kind. Ladders suck ass, I got lucky with the Bladestone, got it in just over an hour. But my God, dying NPC's trying to get their questlines completed and you can't until the next playthrough is merciless. It just sucks the online is shut down :( rip. I used to play PVP a decent amount.
A few things could have been done to mitigate problems with World Tendency: First would be to remove one shade of neutral (-1 or -2) to make it a 7 shade color chart instead of an 8 shade chart. Then you could have shifted direct from PBWT to PWWT by doing the 2 pure black events without an extra step of killing another boss. This means you could have played blind until the near the end of the game and then cleaned up the PB and PW tendency events without issue. One other change that would have greatly alleviated the other main issue people have with it is to only round down your world tendency if the server average for that world is 2 shades or more below your local world tendency. That would largely prevent PWWT (+3) from constantly being rounded down to white (+2) if you play online. #5 Dark Souls 1 did upgrades slightly better by merging hardstone and sharpstone into normal titanite, but still convoluted. Here's where its Dark Souls 2 time to shine. Simple, upgrade normal weapons with one type of ore and then, no matter the level of the weapon, you can change the properties of the weapon with an infusion stone. Don't like the infusion? You can get rid of it without having to start from scratch by melting the weapon down to +0, +5, or +10, just slot in a different type of infusion. #8 I've never tried it myself, but your naked fists are blunt damage type and supposedly can do quite a bit of damage to the skeletons on a fresh character by just punching them. To the point that it outperforms many lowly upgraded starting weapons.
If I recall the darkmoonstone was harder to get as only the 2 crystal lizards at the very end of the map of world 4-3 would drop them and you only had 3 chances to kill them. After 3 attempts they disappeared until new game plus. If you hit one it was likely the other would run away and there was a lower drop rate on top of that. The pure bladestone was at least never blocked off completely at any point though it's drop rate was literally 0.5 out of 100
I got the platinum trophy for demon souls... The pure bladestone trophy was the last trophy for platinum... That fucking skeleton. I don't even know how many times I killed him for it. Damn right I used the stockpile Thomas glitch to make hundreds of the pure bladestone and Proceeded to give one to every fucking player I ever met after that.
LeadFaun dark souls 1 music was had many vocals in most of its songs which is why I think the songs stood out, but I still prefer the primarily instrumental tracks of ds2
PSA emulators are working well enough now to play Demon Souls, I did my first ever playthrough very recently and everything seemed to work perfectly. Obviously it lacks online components but still you get to experience most of the game.
Honestly the only thing I had a problem with on World Tendencies was that it gets messed up when you go online. I screwed up my chance to turn Stonefang to Pure White because I wasnt aware of that fact prior.
3:56 to add on top of that - if you explore the area and happen to pick up gear which is too heavy for you to carry, you can't just leave it be, it drops near you and disappears if you reload the area, stupid mechanic.
While I haven't played Demon's Souls myself (sadly), I definitely have no trouble believing that bit about the pure bladestone. Some of the drop rates in these games are insanely broken, all the way up to Dark Souls 3. Case in point, I was making a bleed build and farmed for the grave warden twinblades. I sat there for about 2.5 hours, and having a quick look at the wiki article of the damn thing, I should consider myself lucky it only took that long (and keep in mind, this was on a high Luck character, which increases item discovery). Of course, some (statistically challenged) people insisted "it's not that rare", just because they happened to get it in a couple tries. Oh, and just as a nice big "fuck you", I was playing through Untended Graves with my pure STR character (who had no use for the weapon), guess what dropped instantly from the first grave warden I killed?....yeah.
Hirrei Holy shit. Assuming you've been playing semi-regularly, that's pretty ridiculous. Still, I'd love to play Demon's Souls...they really should've re-released this on the PS4 instead of doing that pointless Dark Souls remaster (although if I remember correctly, From doesn't own the rights to the game or something, so maybe they couldn't even if they wanted to).
I always play a dex build in Demon's Souls and the first time I tried to farm the Pure Bladestone, it took me something like 110 kills. This wasn't in pure black world tendency or anything because, as a first-time player, I doubt I even knew how world tendency worked, but the crazy part is I'd rather deal with a 1% drop rate from a decently challenging enemy over having the stone be on a crystal lizard I may only have 4 shots at getting without starting a new game. The choice to make lizards only spawn after each boss killed in that world and then basically being shit out of luck may be my least favorite thing about Demon's Souls.
I play as a mage in the souls games, but the trade off is that I can't take hits worth shit. In Demons', most bosses wrecked me in two hits or less. Those giant troll/goblin things in the valley of defilement kill me in one hit.
You kill it in 0.01 hits though. :D Yes, you are weaker but seriously, a Fire Storm can kill a maneater in one cast, even some other bosses, and definitely every single normal enemy in the game. And if you want to be safer, use Homing Soulmass instead. Almost equal damage and you can hide behind a shield while it fires.
First, I'm not saying that magic is weak, but that the trade off is that my character dies more easily. Doesn't take much at all what so ever. Second, just because I can hit things really hard, doesn't necessarily mean they always get hit. Firestorm is random hit spots for where the fire shows up, homing soulmass misses if the enemy moves, and the same goes for other spells. That's the fault of spellcasters, especially against bosses. If your spell misses, which does happen, then you better be ready to roll, and roll well. One mistake, and you're dead. Third, NG+ and up is a bitch if you're trying to be a spell caster. The only reason I bring this up, is because a lot of the time people say it's easy playing magic, but the truth is that you're trading reliability for damage output. As a spellcaster you have to kill things before they get to you, otherwise you're dead from 1-2 hits most of the time, where as if you're a tank, 1-2 hits probably isn't even half your health bar.
Magic is waaaaaay easier though. Unless you're going tanky you'll still die in a few hits as melee, and you've got range and insane amounts of damage. Second chance also stops you from dying easily. It's far easier as a magic user. Dodging hits is never that hard in souls games. That's why pretty much every veteran souls youtuber will always wear the lightest armour they can because fast rolls are better than tanking hits. NG+ is pretty easy too. At least the first time around since your character is still pretty OP at the start of the game. In any souls game it takes until at least NG+4 or 5 to really affect the difficulty since the enemy increase doesn't start to do much until your stats start to hit their softcaps and you stop getting stronger
What Tedurbin said, playing magic is the biggest double edged sword in the soulsborne series. Considering that the endgame spells takes longer to cast due to their power one mistake is enough to kill you, and don't forget that you are on the teeter stance of being an asset or a liability in PVP. Done right you can kill a boss with some people within a minute, however all it takes is one single attack and that mage is going down. Sure, we can take on the whole world with our staff and magic. But in the end we all have the body strength and endurance of wet tissue paper.
looooool.....you´re a liar...my sl 50 ish magician rekts ANY boss at ANY dificulty even at pure b.w.t...try a meele built then you see the diference..waw just waw.
You sorta forgot about the fact that there's literally no noticeable difference between being in Human or Soul form apart from DIVIDING YOUR HEALTH BY TWO but nobody fucking tells you what to do to retrieve your humanity and WHERE THE FUCK ARE THE STONES OF EPHEMERAL EYES Seriously, even in pro-player D'sS walkthroughs I find out that everyone plays with their health lowered like 90% of the time... it seems like the game was MADE to be played like that. It really annoyed me when I played it
The Dual Katana Black Skeletons are pretty much rinse and repeat once you have learned all there moves. If you go to the end of 4.2 with the world at Pure Black tendency, Black Phantom Skeletons appear giving a greater chance of dropping pure bladestone. First you will need a good amount of luck either a thief ring ora graverobbers ring and the spell soulsucker
i dont really mind ONE poison area in a game. swamp/blight town werent designed to be happy cheerful areas, they are supposed a painful grueling slog and on fist playthroughs some of them do that. i remember my first time through blight town, i entered through valley of the drakes and fight my way backwards to find out i entered right next to the boss and didnt have to do it. ds2 doesnt get this with its over use of poison but ds1 and 3 did it well by limiting it to one area that is easy to traverse once youve done it before.
my one and only complaint about demon souls is the simple fact that as a player I wasn't given an option to spare or save garl and astraea that boss fight will hunt me all my life it is my most memorable gaming boss experience
Am I the only one that didnt like the idea of gendered armor sets, why is it impossible for male characters to wear the lighter female sets, and why is it impossible for female characters to wear the bulkier male sets, that was something I really didn't get
I personally hated that. To me it seems like just something that was just... Unnecessary, you know? Though I also hated the gendered variants of unisex armor as well. But I agree. I so wanted to do a Fashion Souls build with my knight in Demon's Souls, but as a female, I unfortunately can't equip Garl Vinland's set.
@@UnknownbronyChannel But even then, it's pretty hard to tell a female Souls character from a male underneath their armor if you didn't know the difference in DeS unisex armor.
I think I farmed the Pure Bladestone for at least 10h, maybe even up to 25h. Painful farming experience indeed. Getting the crystal lizard drops was also quite painful.
I read a theory about never warping back to the nexus while you farm bladestones from the illusory wall skeleton. I tried it myself after countless attempts and i noticed the shards started turning to chunks with more and more frequency until FINALLY a PBS dropped. If anyone else wants to test this theory id like to hear the results!
Now this feels more like the Dmod I've come to love so much. Those transitions between the points make the pacing of this video so much more enjoyable, at least for me. No rushing, just one of my favorite youtubers sharing his thoughts on a game. Good shit.
I love that this game is still getting attention til this day. I would love if the community came together and did like a "return to boletaria" event similar to the Dark Souls one. One can only dream of this game getting a Remaster.
A Reddit thread broke down the numerics of the Pure Sharpstone drop and you can apparently bump it up to 2.5% from it's 0.5% drop rate. It still sucks but you can more or less ensure a drop now.
actually I kinda like the gutter and farron keep, the gutter is amazing because its basically pitch black unless you have a torch, lighting up the area as you go to give you a pathway, and farron keep is the souls' best done maze like level, its so hard to navigate as theres little points of interest and you legitimately feel lost.
Love your content, and you've replied to me before (even used one of my comments in your video), and I was hoping you'd reply again. I seriously started laughing out loud when you mentioned pure bladestone. I remember spending a ridiculous amount of time farming for it. Luckily, I had several friends that played this game, and we just duped it until we had what we wanted. Normally I think uses glitches is cheap, and I avoid it, but pure bladestone was so stupidly rare that it almost deters you from making a dex class. Hard drops are fine, but farming is the biggest problem with almost every single RPG series, and Demon's souls is the biggest culprit of all of them. Not to mention the ridiculously complicated weapon leveling mechanics in the game. When I got dark souls, I honestly thought I was missing something at first because the mechanics were so much simpler.
Hate most? Only one thing for me really. The tendency bullshit. Can't get this this or this unless pure white, or get these things unless pure black. Fuck that noise, just make harder to get to areas in the game or other hoops to jump through like maxing a weapon to + 10. Also, carry weight.
It's not so much that Pure Bladestone has a low drop rate that's the problem, so much that there's no congestion with Black Skeletons and no static location. You want Greystone (the most comparable other stone) you can get it from Scirvir, and if you want more you get six shot at it between pairs of loading screens with a short walk to the Rock Worms. You want Bladestone, you kill that one skeleton, then go through two loading screens to try again since the Black Phantom Black Skeleton is clear across the map and it's faster to just go through the loading screens to try to get to it. I would like to see the actual drop rates of Pure Greystone and Pure Bladestone, though You say that about the Old Hero, but realistically Satsuki should've just had one on him since there's no reason to be able to get a Pure Greystone for free from Scirvir but needing to jump through that many hoops for a Bladestone. Also, regarding those Crystal Lizards, save scumming is your friend. The game doesn't save after you check an item, so if you're not satisfied with the drop you can quit the game from the PS3 menu and reload, and boom. Crystal Lizard's back and it's the same spawn so you can repeat this as needed. "There's always the option of getting a duped copy from another player" Not so much these days unless you know how to connect to the new server. Even then good luck since the player count is always in the single digits. "I like math alright." What are you, Spirit of the Law? Looking at that Black Phantom Satsuki footage, he really is just an NPC version of an invader who duped grass, isn't he? If I were to say you left something out, I'd say you left out how some resources are very strictly limited within a single cycle (ignoring duplication since that's obviously not intentional). Among upgrade stones, Pure Hardstone, Pure Sharpstone (nevermind that Pure Sharpstone is basically useless), Pure Clearstone, especially Pure Moonlightstone and Pure Darkmoonstone, and Pure Spiderstone all have extremely stringent limits on the amount that you can receive within one cycle since none of them exist from respawning sources. Moonlightstone and Darkmoonstone are the worst since they don't even have static locations, you get them from Crystal Lizards, or you get bent. Also Colorless Demon's Souls. You can get up to ten in one Cycle. Period. Five of them you have to shove the World Tendency to Black, which is going to eat up a ton of Stones of Ephemeral Eyes, which in turn can be a hassle to get ahold of (and they don't even have a 100% drop rate, so hope you know how to save scum drops). Two more you get from handing Sparkly a Talisman of God and Gold Mask. This isn't bad since there are two Talismans of God in the game laying around so even if you're rolling Faith you still have one that you don't need, plus even if there weren't the Filthy Woman sells them anyway, and the Gold Mask isn't special, on top of there existing two per Cycle regardless. One is just on a stiff in 1-1, so that's totally fine, but then you get to the last two, which require you to play ball with Mephistopheles and butcher Urbain and co, Freke and his apprentice, Patches, and Biorr. That of course being provided you haven't let Biorr disappear or else you're just out of luck and you're only getting nine at best. So you can at best max out two special weapons, but wait! You also need three for Recovery from Saint Urbain if you want all the Miracles! Demon's Souls is really nasty when it comes to that sort of thing.
Dragon Bonesmasher is my weapon of choice. Fully upgraded with 50 Str and minimum stats so I can use Cursed Weapon and watch every boss get just about one-shot.
ILL GIVE YOU MY DRAGON BONE DADDY
( ͡° ͜ʖ ͡°)
honestly demod, thanks to you i was able to experience my love for bloodborne, and now i wanna get demon souls, thanks man
Glad I could convince you to get in on the games. DeS despite it's minor flaws is totally worth it
im gonna get it asap, at first i thought it looked okay but after seeing all of you videos i want it a lot, thank you for teaching me the ways of the non casul
theDeModcracy Hey DeModcracy can you do a guide for new players to the soulsborne series? Some people are put off of it since it can be difficult and other players can be assholes
“farming that is laughably easy“
*dies to the spoopy skelly man in the video*
Demod, git gud pls
not to mention that there's a better place to farm it. requires full black tendency, though.
John S Where?
There is a BP katana skeleton just before the third reaper. quite simple to farm from him if you backtrack from the old hero's archstone.
-Regular silver skellies are the most fearsome enemies in the game
-That one black skeleton is laughably easy to farm
Kevin Meisenbacher Use a kilij you can kill them, even if they are rolling in you without getting hit.
Know what I hate about Demon's Souls?
No PS4 port or remaster.... That pisses me off...
Would definitely be nice for them to it so a bigger audience would get a chance to play it!
Exactly! I skipped PS3 and never got to play Demon's
Luckily i still had my fat ass PS3 so i got to experience Demon's Souls
You missed out ARMR, if you want to be a cheesy god, no need for health, royal or magician, spelllllllsssss High int, high magic, you hath become death....
Yeah seriously I really want to play Demon's Souls, but I've never nor will I ever have a PS3. I have a PS4 though, so I really want a remaster
You should do a top 20 hardest non-boss enemies in Soulsborne I think it would be interesting
Lothric Knights, those Pontiff Beasts, and the Outrider Knights are harder than 80% of the bosses in DS3 lol. If Vordt was the Outrider Knight and the outrider Knight was Vordt he would be a harder boss fight. Thanks Miyazaki.
I don't have a problem with the Outrider Knights but the Lothric Knights in Lothric Castle and early game suck
the two fuck whales in the fishing hamlet in bloodborne,
IT'S GODZIRRA!!!!!! BLOODY CROW OF CAINHURST
IT'S GODZIRRA!!!!!! The hunters in Bloodborne tank so much damage, dish out tons, have Infinite stamina and bullets, and are sometimes placed in trips which makes them heart crushingly difficult. I feel like FromSoftware placed them where normal enemies should be placed, not realizing how hard they are
DeMod mate just wanted to point out that in your ranking the bosses of Bloodborne when you were talking about Mergo's wet nurse you said: "I don't think i've ever died to this boss" yet you died twice to her in your speedrun u casual
goddamn you and your research ಠ_ಠ
elephants never forget
R.I.P DeMod, someone saw through your cheeky schemes.
You can die to Mergo's Wet Nurse?
o.O unsubbed, unliked, unwatched, unremembered.
You weren't supposed to tell anyone you level dex dmod
Wut rings u got bitch?
bithc *
Havel"s ring + Ring of Favor and protection
Zack Kerber Chlorophy and Hornet's rings for them sweet sweet UGS parries and heavy spam.
Jacso Slayer try the hornet ring plus chaos memehander against Gwen... Congradulations you one shotted the final boss
"poisons swamps" exist in literally every from soft game. King's field has it and even armored core has the equivalent levels with corrosive gas.
And areas that are so damn hot that if you don't have an amazing radiator you'll be slowly dying.
At least the poison cave in Eternal Ring had nice, uplifting music to juxtapose the constant massacre you experienced.
Demon Souls is the only soulsborne game I haven't played and watching these videos makes me want to get it.
It's a really great game. Still stacks up well against the rest of the seris!
But dont expect too much from the bosses. They all suck. They are all pretty easy (Even Flamelurker and the Maneaters are completely pushovers) and they arent really fun at all with 3-4 exceptions. And no i didnt use magic at all.
I beat the game once and have 0 intention of playing it again
on111zuka They are more akin to the Legend of Zelda in Demons, in that some might be more puzzle than fight like the Dragon God, but they are all much less about an epic fight than finding a weak spot and beating it down.
Even Penetrator, despite me being scared of him first time...
It's so, so worth it if you main Bow. Demon's Souls had the best archer class in the series. The fully leveled Sticky Bow could wreck almost anything with a Dex build.
The biggest disappointment I had when I first tried Dark Souls was how god awful the bow had become.
Maybe because bow was way too op. U could kill most of the bosses without them touching you once
the guy with the big ass hammer near the beginning of the video just destroyed you, jesus
I killed Maiden Astraea. It was thoroughly deserved.
I thought that was a mini-Velstadt...
he got bak up and pwn'd him.
+theDeModcracy You're evil
taka shindow Am i the only one who KNOWS his name? He’s called Garl Vinland.
You forgot healing items. In Dark Souls you only have a limited amount of Estus Flasks and they are replenished when you rest at a bonfire. This means you won't have to grind for healing items and you can't just chug down some weed to refill your HP instantly. In Demon's Souls invasions can go on forever because whenever the other guy is almost dead, he just rolls back and takes some weed.
Honestly, farron woods is probably the most fun out of them, there was no falling, there was an objective, and since theres fast travel, you could get the bonfire, buy as many purple mosses as you could carry, and then go do the objective that adds quite a bit of value to the area.
"Laughably easy"
Dies
7:29
"Tedious farming that is laughably easy"
*dies*
"instead of farming that is laughably easily" -dies in the footage-
6:46 You should have also included the Pure Darkmoonstone here as well. It's complete BS because it only randomly drops from the Crystal Lizards in 4-3. You know, the ones with only a maximum of 5 spawns before they are permanently gone. And if they did not drop the Pure Darkmoonstone, tough shit! You can't get that stone anymore for the current playthrough.
And to top it off, the Crystal Lizards are placed in close proximity to each other in spots that are intentionally obscured by the uneven terrain. So most likely you will have to focus on killing 1 or two tops, which guarantees that one of the others will escape, flushing another opportunity to get the Pure Darkmoonstone down the drain. And the last spoiled cherry on top is that 4-3 is plagued with Storm Beasts that will continually shoot your ass while you are relentlessly hunting the Crystal Lizards.
Sounds like it's not worth it right? Wrong. The Crescent upgrade path is essential for magic builds because not only does your weapon scale tremendously well with Intelligence, your Crescent weapon also regenerates your MP. So you WILL attempt to get the Pure Darkmoonstone. Enjoy pushing Shrine of Storms to Pure Black to try and increase the likelihood of the lizards dropping it. Oh yeah, Pure Black World Tendency makes it harder to kill them as well as buffing the damage of the Storm Beasts that are showering you with projectiles.
Have Fun!
EDIT: Turns out it also drops from the Crystal Lizard in 4-2, so perhaps it's not so bad as the Pure Bladestone, but the above still applies since killing both Crystal Lizards in 4-3 and getting their stones is damn near impossible.
This, this is way Demon's Souls it's my least replayed souls game, the farming for upgrade materials fucking sucks, it's the worst i have seen in this series.
All I'm gonna say is F$%^ THE PURE BLADESTONE. The one trophy I needed to platinum this game
I actually took a thousand tries over three days to get pure bladestone back in the day when I was trying for a platinum. It is always really good to hear someone say it out loud, but now its bringing back the traumatic memories.
I just ordered a ps3 to play this game among other titles I missed out on. I cant wait!!!!!
joeseyeuh hell I did the same thing and for the MGS collection. There are some other ps3 games that are worth buying on disc and the psn store.
Bruh
I haven't even realized that there's something called world tendency untill my third playthrough...
Loved the video, however, Demod you forgot one of the most painful experiences in Demon's Souls....HAVING TO CLIMB A LADDER!!!!!!
Oh god you're right. It's so damn slow...
laughable easy shows footage of him dying
For Demon's Souls skeletons simply hit them before they get close enough to hit you. You had a Mirdan hammer which is a pole arm not to mention extra damage to skeletons because it's a hammer.
What I love: It can be played on the RPCS3 emulator in 4K with no lag whatsoever. Basically a remaster!
Hi, I really would like to demons souls, however I don't have a PS3, thus I want to emulate it on my mac (I know it is hard to say the least), but can u tell me how to get it on my Mac. Thanks 😀
@@gyanvarshnay8053 buy a ps3 appletoddler lol
Looking forward to the ten things you love and hate about Bloodborne (my personal favourite from the series).
Love the series, keep it up!
I love bloodborne but hate the long runs and healing system
Having to farm for healing and being locked at 30fps. Also dont like how trophies and upgrades are locked behind chalice dungeons... not very fun
The level design. People complain about DS2 and 3 not having the interconnected world design of DS1, Demon's Souls is so much worse. And on top of that, the quality of each world rapidly decreases the further into it you go, it might start out alright but then you're suddenly in a corridor simulator. You can tell that it was badly rushed.
Hirrei wut? Tower of Latria is great, well, except the first time you play it, which is pure hell xD
Hirrei hmm, worse than Valley of Defilement 1-1? That area for me takes the cake as the most cancerous in all of Demon's! The runup to the, Tower Knight, False King Allant and Old Hero come right next as most annoying sections to me
Hirrei wow, Latria after the first playthrough became fairly easy (except for that stairway to Man Eater boss), but Valley 1-1 always kicked my ass after the second or third time... And probably ever will xD
but... isn't the matchmaking hurdle because you're not really supposed to play with specific people?
But... but... I like the Gutter... This may sound strange, but I found that just casually exploring the dark, dreary maze of Gutters and creaky wooden crossings was entertaining, and at one point after I had killed most of the enemies, I found it peaceful to look through every nook and cranny. The Gutter to me gave me good atmosphere and some relaxing fun. The Black Gulch though, can die in a fire.
I am SO glad you brought up world tendency. My first playthrough was marred by areas i couldn't enter and things i couldn't get and try without a specific tendency. Recently i went through with the Dragon Bone Smasher and had an absolute blast once i knew how to operate the world tendency especially with having to go offline to reset it so that only my actions would affect it and not the online.
just came here bcz of remaster anonounce, bcz i've never play demon souls
remake, you mean
Definitely a remake.
im coming from the future to let you know: ITS GREAT!
At the end of this series are you going to rate the games themselves for me personally 5.ds2
4.demon souls
3.Ds3
2.Dark souls
1.BLOODBORNE
I've got something in mind for this :)
theDeModcracy you should compare them to odd things. Ex:
Bloodborne = dirt bike
DS3 = mountain bike
DS = normal bike
DS2 = tricycle
DeS = unicycle
Sasori13 1 That sweet sweet Bloodborne.
Vex14xx totally agree, Bloodborne is totally awesome, as great as the others are
@@noahcontreras2918 Oh, BB fans in their natural habitat. Every game in the series is good, and there shouldn't be any wankery to BB.
Item burden is extremely annoying. I revisited Demon’s Souls recently and I hate going through a level and finding an item that I cannot pick up because of item burden. What makes it even worse that I experienced yesterday while playing the game is I went to the nexus to get rid of some stuff and when back to the items I couldn’t carry earlier only to find out they’re gone. Did this happen to anyone else?
Yeah, dropped items dissapear when traveling to the Nexus if they dropped from an enemy. All souls game behave like this, but Demon Souls is worse thanks to Item Burden mechanic.
Thank god the remaster lets you send them to storage
Tip here for those who wanna farm rare items, don't increase luck stat and do not increase item discovery
Since that enemy already drops items, increasing item drop rate does not increase chance for rare items so it only makes rare items even harder to obtain
If you wanna farm common items without increasing luck use large sword of searching from old hero soul and a curved sword i think it's +7 or +8
Anyway great video demod and idk if this apply to the remake
The World Tendency mechanic is rarely talked about but it's probably the most unique aspect of the game. If it's implemented and explained better in the remake that would be pretty cool
still don’t know how that damn world tendency works
What I've gotten off of it is, if you die in human form, the World Tendency darkens. Each World Tendency has its strengths and drawbacks. With White, your attacks do more damage and your enemies deal less damage, as well as it being easier to find helpful items, but rare item drop rates are lower, where with Black, you deal less damage, your enemies deal more damage, but as the main trade-off to that, rare item drops are more frequent and I believe you get more souls from defeated enemies.
You should have mentioned PvP infinite dark moon grass healing.
In regards to poison areas, are there any ways you could make them better? Would drastically slowing the poison to where it only poisons you if you take it way too slow make it more fun as it would just punish you for taking it really slow. Maybe having the poison just make you more vulnerable to other sources of the poison (mostly enemies). What about providing a few areas that heal the poison with something? Do any of these work or is poison in the terrain irredeemable?
To farm Bladestone effectively you have to be in Pure Black tendency, there is a red phantom ninja skeleton with its back turned, use Soul Suck spell on it to one shot it rinse and repeat.
7:55 dex builds are for casuals
I only put points into luck and endurance. Equip broken sword and be a fucking tank. Laughing as scrubs slowly succumb to my weak attacks.
Its been 50 years and yet I still wait for 10 things Dmod hates about Demon Souls
“Lack of Forgiveness”
Shows patches
I fucking lost my shit. A+.
6:06 Pure Stone Locations that aren't from Crystal Geckos (listing the easiest and/or guaranteed drops if possible):
Hardstone: 2-2 (dead body in the room with all the Crystal Lizards)
Sharpstone: 2-2 (Same as with Hardstone)
Clearstone: 1-3 (Given to you by Ostrava)
Greystone: 2-2 (Given to you by Scirvir if you show him the Dragon Bone Smasher)
Bladestone: 4-2 (...you already know)
Moonlightstone: You're out of luck
Dragonstone: 2-2 (Kill Flamelurker)
Mercurystone: 5-3 (dead body in the Plague Baby pit)
Suckerstone: 5-2 (dead body in the northwest-most part of the swamp)
Marrowstone: 5-3 (dead body in the Plague Baby pit)
Faintstone: Nexus (Given to you by Urbain's Female Follower on 20 Faith)
Darkmoonstone: Gwyndolin can't help with this one. You're out of luck here too.
Spiderstone: 2-1 (Kill Armored Spider)
Cloudstone: 4-3 (Kill Storm King)
They just hate the moon I guess?
(sauce: Wikidot)
I love this game too, but I think you missed one thing. The bosses aren't that great. It's just my opinion, but with the clunky AI and the limitations of its time some bosses can be trivial and some bosses can be way too hard. Some examples are
Flamelurker: He isn't a bad boss, but he is very exploitable and is too reliant on what build you take. I had a no shield strength build with no magic (dumb build but I went in blind) and even with a +9 crushing knight sword I didn't do that much damage to him. I also couldn't change my build to magic or find a good fire resist shield, so I was forced to dodge him, untill I learned to exploit him through the tail. Then I cheesed him to death.
The two first bosses in the valley of defilement: These guys are things that are made of shit and are shit. Nuff' said.
The Ajudicator or however you spell it: He is just too slow to be a fun fight and I rekt him so easily first fight. I got hit by him once, and it actually didn't do much damage. It was just a slow dragged out fight that was easier than the skeletons in 4-1.
Old King Backup Alot: This guy is Ok, but all I did was back up and wait for him to use his heavily exploitable charge attack to whack him a lot. He was so disappointing to me because all of his dangerous moves can be countered by backing away. Even his huge AOE slam can be easily avoided if you just back up. It's so exploitable that I found it boring by design. I can't even call it. Cheesing because of how out in the open it is. He looks cool, and he has some cool looking attacks, but overall just a bland fight.
And I could go on and on about the obvious flaws in demons souls's bosses, I know it's old and doesn't deserve to be bashed for its coding, but when comparing it to the rest of the souls series, even dark souls 2 beats demons souls with flying colors. Even though the fights are original, they just aren't great in my opinion.
But it's just my opinion. If you could explain why these bosses are good, I am glad to listen! I won't judge.
still better than DS2's bosses
now im gonna give you a reason 4 you to look these bosses in a diferent way;do a sl 1 run from ng to ng+6.you will see what im talking about IF you take this challenge.
same thing can be said for the other games
i dunno if you reply to me,but ive notice sme players say that bosses/areas are easy when they have like a very high sl with max out weps...yea i can see why isnt that challeging...
Creepyinc Flamelurker is weak agains´t magic.Even that crescent Falchion found in 4-1 is amazing vs him.
excellent vid dmod when your next stream? btw how did you wreck penatrator that quick?
I stream on Tues/Thurs/Sat/Sun in the afternoons. Follow on twitter to know when I go live - and thank you!
twitter.com/theDeModcracy
I find it quite amusing that for all its unnecessary complications such as inventory weight, Demon's Souls also had a few qualities that would come up in no other Soulsborne game thereafter, such as having your armory separated by category. Dark Souls just tosses all weapons into one bag, and while they're always sorted, you still often have to scroll through the entire bloody list to equip a specific weapon, whereas Demon's Souls right away gives you tabs for swords, pole arms, bows, shields, and so on.
The thing I have gripe is for a game that focuses on studying enemy movements/attack and great details in combat, the hit detection are at times questionable, there are instances that I flinch when I happen to strike a wall but then enemy attacks can pass thru walls and strike me. Hit detection are sometimes off, the skeleton's pesky overhead slash cant be avoided by circling on the side because the skeleton's aim strangely follows you during its windup which doesnt make sense
I'm a simple man. I see Demod uploads a new video, I watch and leave a like.
Old meme, get a new one.
good meme, keep it.
Leave a dislike dmodTrap
Ethanopia You're a simple mam because you use overused internet jokes like you're funny or original.
Christian Alfaro *M A M*
What I found so cheap, even unfair about the skeletons in 4-1 is that they feel like one of the only cases of artificial difficulty in the whole franchise. Especially with the fact that not only do they have far too much stamina, but their roll hurts you on top of their attacks.
This also is a very tiny nitpick, but I also hate the gender restrictions on unique armor.
my list would have included the red dragon fight. granted its optional, but I totally hate just standing there shooting arrows or magic at it. Thankfully in my opinion they improved the dragon fights later in the series.
There are two things I hate about demon's souls, 1. How the dragon God boss is being played and 2. Putting the scrapped sixth archstone, like what's the point, if you're gonna reject a level of the game you can change the story to there being five archstones, I don't understand why demon's souls never got a DLC, that was fromsoft's chance at reimplementing the archstone of the giants
hey dude, great video. love how the videos are relatable haha. oh and you seemed to be talking really slow on this video? not necessarily a bad thing, just noticeable. love the video bby
Thanks Jack! Yeah I tried to slow the pace of my talking down a bit in the editing process since I've heard many say I talk to fast. Trying different things. Don't know if I like it better lol
well I personally like the loud, fast craziness of your commentary but that's just me haha. either way, still great.
Great video (again) I feel like you picked all the points I hate about this game! Keep up the great content dude!
Thanks a lot Tucker! :)
Loved Demons Souls, I am one of the few people who started the Souls series with this game, but it is the most flawed game being the first of it's kind. Ladders suck ass, I got lucky with the Bladestone, got it in just over an hour. But my God, dying NPC's trying to get their questlines completed and you can't until the next playthrough is merciless. It just sucks the online is shut down :( rip. I used to play PVP a decent amount.
A few things could have been done to mitigate problems with World Tendency:
First would be to remove one shade of neutral (-1 or -2) to make it a 7 shade color chart instead of an 8 shade chart. Then you could have shifted direct from PBWT to PWWT by doing the 2 pure black events without an extra step of killing another boss. This means you could have played blind until the near the end of the game and then cleaned up the PB and PW tendency events without issue.
One other change that would have greatly alleviated the other main issue people have with it is to only round down your world tendency if the server average for that world is 2 shades or more below your local world tendency. That would largely prevent PWWT (+3) from constantly being rounded down to white (+2) if you play online.
#5 Dark Souls 1 did upgrades slightly better by merging hardstone and sharpstone into normal titanite, but still convoluted. Here's where its Dark Souls 2 time to shine. Simple, upgrade normal weapons with one type of ore and then, no matter the level of the weapon, you can change the properties of the weapon with an infusion stone. Don't like the infusion? You can get rid of it without having to start from scratch by melting the weapon down to +0, +5, or +10, just slot in a different type of infusion.
#8 I've never tried it myself, but your naked fists are blunt damage type and supposedly can do quite a bit of damage to the skeletons on a fresh character by just punching them. To the point that it outperforms many lowly upgraded starting weapons.
the only problem with blightown is the framerate
Yay a new DeMod video
If I recall the darkmoonstone was harder to get as only the 2 crystal lizards at the very end of the map of world 4-3 would drop them and you only had 3 chances to kill them. After 3 attempts they disappeared until new game plus. If you hit one it was likely the other would run away and there was a lower drop rate on top of that.
The pure bladestone was at least never blocked off completely at any point though it's drop rate was literally 0.5 out of 100
It's actually 2% drop chance on Pure Black World tendency, but it's still very low.
I got the platinum trophy for demon souls... The pure bladestone trophy was the last trophy for platinum... That fucking skeleton. I don't even know how many times I killed him for it. Damn right I used the stockpile Thomas glitch to make hundreds of the pure bladestone and Proceeded to give one to every fucking player I ever met after that.
Demodracy made a new video: Today was a good day :)
Please rank the soulsborne music!
LeadFaun DS2 had music?!
DS2 had great music what, it was super Demons' Soulsy from what I have heard from the Demons' souls OST, just better.
LeadFaun dark souls 1 music was had many vocals in most of its songs which is why I think the songs stood out, but I still prefer the primarily instrumental tracks of ds2
I love your rants the most out of anything you do on this Channel!!!!!!! Love it.
PSA emulators are working well enough now to play Demon Souls, I did my first ever playthrough very recently and everything seemed to work perfectly. Obviously it lacks online components but still you get to experience most of the game.
I wanna see a remaster so bad. This was my favorite souls game, aside from the quantum leap in mechanics and graphics that came from ds3
@DCaladbolg I just found out! So goddamned stoked! I'm buying a ps5 for this alone lol...
Great video. I like seeing what you hate and compare it to mine, keep up the awesome videos
Honestly the only thing I had a problem with on World Tendencies was that it gets messed up when you go online. I screwed up my chance to turn Stonefang to Pure White because I wasnt aware of that fact prior.
regarding no.2, i think you should run away or log out. next time you approach character you attacked accidentaly its all good
"Stone of ephemeral eye are kinda rare". Not with the dupe glitch they aren't lol
CRYSTAL LIZARDS
PURE DARKMOONSTONE
dies talking about easy farming, says that he doesn't use shields while he wields one in every clip.
3:56 to add on top of that - if you explore the area and happen to pick up gear which is too heavy for you to carry, you can't just leave it be, it drops near you and disappears if you reload the area, stupid mechanic.
While I haven't played Demon's Souls myself (sadly), I definitely have no trouble believing that bit about the pure bladestone. Some of the drop rates in these games are insanely broken, all the way up to Dark Souls 3. Case in point, I was making a bleed build and farmed for the grave warden twinblades. I sat there for about 2.5 hours, and having a quick look at the wiki article of the damn thing, I should consider myself lucky it only took that long (and keep in mind, this was on a high Luck character, which increases item discovery). Of course, some (statistically challenged) people insisted "it's not that rare", just because they happened to get it in a couple tries. Oh, and just as a nice big "fuck you", I was playing through Untended Graves with my pure STR character (who had no use for the weapon), guess what dropped instantly from the first grave warden I killed?....yeah.
Hirrei
Holy shit. Assuming you've been playing semi-regularly, that's pretty ridiculous. Still, I'd love to play Demon's Souls...they really should've re-released this on the PS4 instead of doing that pointless Dark Souls remaster (although if I remember correctly, From doesn't own the rights to the game or something, so maybe they couldn't even if they wanted to).
I always play a dex build in Demon's Souls and the first time I tried to farm the Pure Bladestone, it took me something like 110 kills. This wasn't in pure black world tendency or anything because, as a first-time player, I doubt I even knew how world tendency worked, but the crazy part is I'd rather deal with a 1% drop rate from a decently challenging enemy over having the stone be on a crystal lizard I may only have 4 shots at getting without starting a new game. The choice to make lizards only spawn after each boss killed in that world and then basically being shit out of luck may be my least favorite thing about Demon's Souls.
I play as a mage in the souls games, but the trade off is that I can't take hits worth shit. In Demons', most bosses wrecked me in two hits or less. Those giant troll/goblin things in the valley of defilement kill me in one hit.
You kill it in 0.01 hits though. :D Yes, you are weaker but seriously, a Fire Storm can kill a maneater in one cast, even some other bosses, and definitely every single normal enemy in the game. And if you want to be safer, use Homing Soulmass instead. Almost equal damage and you can hide behind a shield while it fires.
First, I'm not saying that magic is weak, but that the trade off is that my character dies more easily. Doesn't take much at all what so ever.
Second, just because I can hit things really hard, doesn't necessarily mean they always get hit. Firestorm is random hit spots for where the fire shows up, homing soulmass misses if the enemy moves, and the same goes for other spells. That's the fault of spellcasters, especially against bosses. If your spell misses, which does happen, then you better be ready to roll, and roll well. One mistake, and you're dead.
Third, NG+ and up is a bitch if you're trying to be a spell caster.
The only reason I bring this up, is because a lot of the time people say it's easy playing magic, but the truth is that you're trading reliability for damage output. As a spellcaster you have to kill things before they get to you, otherwise you're dead from 1-2 hits most of the time, where as if you're a tank, 1-2 hits probably isn't even half your health bar.
Magic is waaaaaay easier though. Unless you're going tanky you'll still die in a few hits as melee, and you've got range and insane amounts of damage. Second chance also stops you from dying easily. It's far easier as a magic user. Dodging hits is never that hard in souls games. That's why pretty much every veteran souls youtuber will always wear the lightest armour they can because fast rolls are better than tanking hits.
NG+ is pretty easy too. At least the first time around since your character is still pretty OP at the start of the game. In any souls game it takes until at least NG+4 or 5 to really affect the difficulty since the enemy increase doesn't start to do much until your stats start to hit their softcaps and you stop getting stronger
What Tedurbin said, playing magic is the biggest double edged sword in the soulsborne series.
Considering that the endgame spells takes longer to cast due to their power one mistake is enough to kill you, and don't forget that you are on the teeter stance of being an asset or a liability in PVP.
Done right you can kill a boss with some people within a minute, however all it takes is one single attack and that mage is going down.
Sure, we can take on the whole world with our staff and magic. But in the end we all have the body strength and endurance of wet tissue paper.
looooool.....you´re a liar...my sl 50 ish magician rekts ANY boss at ANY dificulty even at pure b.w.t...try a meele built then you see the diference..waw just waw.
You sorta forgot about the fact that there's literally no noticeable difference between being in Human or Soul form apart from DIVIDING YOUR HEALTH BY TWO but nobody fucking tells you what to do to retrieve your humanity and WHERE THE FUCK ARE THE STONES OF EPHEMERAL EYES
Seriously, even in pro-player D'sS walkthroughs I find out that everyone plays with their health lowered like 90% of the time... it seems like the game was MADE to be played like that. It really annoyed me when I played it
The Dual Katana Black Skeletons are pretty much rinse and repeat once you have learned all there moves. If you go to the end of 4.2 with the world at Pure Black tendency, Black Phantom Skeletons appear giving a greater chance of dropping pure bladestone. First you will need a good amount of luck either a thief ring ora graverobbers ring and the spell soulsucker
"We all know Dex is the king stat in the Souls series"
I beg to differ sir!
"Dex is the king stat" -50% respect
"Dominance of magic" you dont knowwhat that means until you see Dunkstien and Slammough get cucked by a sorcerer in under a minute.
i dont really mind ONE poison area in a game. swamp/blight town werent designed to be happy cheerful areas, they are supposed a painful grueling slog and on fist playthroughs some of them do that. i remember my first time through blight town, i entered through valley of the drakes and fight my way backwards to find out i entered right next to the boss and didnt have to do it. ds2 doesnt get this with its over use of poison but ds1 and 3 did it well by limiting it to one area that is easy to traverse once youve done it before.
Noice
IF ANYONE SAYS THE NAME JEHOVAH AGAIN HE WILL BE STONEd
my one and only complaint about demon souls is the simple fact that as a player I wasn't given an option to spare or save garl and astraea that boss fight will hunt me all my life it is my most memorable gaming boss experience
We will miss you demon souls online. You will never disconnect your severs in our hearts.
Am I the only one that didnt like the idea of gendered armor sets, why is it impossible for male characters to wear the lighter female sets, and why is it impossible for female characters to wear the bulkier male sets, that was something I really didn't get
I personally hated that. To me it seems like just something that was just... Unnecessary, you know? Though I also hated the gendered variants of unisex armor as well. But I agree. I so wanted to do a Fashion Souls build with my knight in Demon's Souls, but as a female, I unfortunately can't equip Garl Vinland's set.
Men don't have bobs ijit
@@UnknownbronyChannel But even then, it's pretty hard to tell a female Souls character from a male underneath their armor if you didn't know the difference in DeS unisex armor.
@@KitsuneYojimbo but muh immersion...
Phahaha dex is best...no
I will truly miss those Soulsborne rankings. Keep up the awesome work DeMod. If only Bloodborne 2 becomes reality.
it won't Miyazaki wasn't pleased enough with it, and if he doesn't make it then it will get the DS2 treatment from B-Team and suck
still one of my favorite games. and if there'll ever be remaster version that fixes all of this, it'll become my favorite for sure.
Good news!
They have recently announced a Demon's Souls Remake for PS5.
I think I farmed the Pure Bladestone for at least 10h, maybe even up to 25h. Painful farming experience indeed. Getting the crystal lizard drops was also quite painful.
I read a theory about never warping back to the nexus while you farm bladestones from the illusory wall skeleton.
I tried it myself after countless attempts and i noticed the shards started turning to chunks with more and more frequency until FINALLY a PBS dropped.
If anyone else wants to test this theory id like to hear the results!
Stones of ephemeral eyes are infinitely farmable.
The skellys are weak to blunt. Meaning just about two-shot with just your fist.
Now this feels more like the Dmod I've come to love so much. Those transitions between the points make the pacing of this video so much more enjoyable, at least for me. No rushing, just one of my favorite youtubers sharing his thoughts on a game. Good shit.
I love that this game is still getting attention til this day. I would love if the community came together and did like a "return to boletaria" event similar to the Dark Souls one. One can only dream of this game getting a Remaster.
A Reddit thread broke down the numerics of the Pure Sharpstone drop and you can apparently bump it up to 2.5% from it's 0.5% drop rate.
It still sucks but you can more or less ensure a drop now.
actually I kinda like the gutter and farron keep, the gutter is amazing because its basically pitch black unless you have a torch, lighting up the area as you go to give you a pathway, and farron keep is the souls' best done maze like level, its so hard to navigate as theres little points of interest and you legitimately feel lost.
Love your content, and you've replied to me before (even used one of my comments in your video), and I was hoping you'd reply again. I seriously started laughing out loud when you mentioned pure bladestone. I remember spending a ridiculous amount of time farming for it. Luckily, I had several friends that played this game, and we just duped it until we had what we wanted. Normally I think uses glitches is cheap, and I avoid it, but pure bladestone was so stupidly rare that it almost deters you from making a dex class. Hard drops are fine, but farming is the biggest problem with almost every single RPG series, and Demon's souls is the biggest culprit of all of them. Not to mention the ridiculously complicated weapon leveling mechanics in the game. When I got dark souls, I honestly thought I was missing something at first because the mechanics were so much simpler.
Hate most? Only one thing for me really. The tendency bullshit. Can't get this this or this unless pure white, or get these things unless pure black. Fuck that noise, just make harder to get to areas in the game or other hoops to jump through like maxing a weapon to + 10.
Also, carry weight.
When demod uploads, I prepare time just to fully watch his videos.
It's not so much that Pure Bladestone has a low drop rate that's the problem, so much that there's no congestion with Black Skeletons and no static location. You want Greystone (the most comparable other stone) you can get it from Scirvir, and if you want more you get six shot at it between pairs of loading screens with a short walk to the Rock Worms. You want Bladestone, you kill that one skeleton, then go through two loading screens to try again since the Black Phantom Black Skeleton is clear across the map and it's faster to just go through the loading screens to try to get to it.
I would like to see the actual drop rates of Pure Greystone and Pure Bladestone, though
You say that about the Old Hero, but realistically Satsuki should've just had one on him since there's no reason to be able to get a Pure Greystone for free from Scirvir but needing to jump through that many hoops for a Bladestone.
Also, regarding those Crystal Lizards, save scumming is your friend. The game doesn't save after you check an item, so if you're not satisfied with the drop you can quit the game from the PS3 menu and reload, and boom. Crystal Lizard's back and it's the same spawn so you can repeat this as needed.
"There's always the option of getting a duped copy from another player" Not so much these days unless you know how to connect to the new server. Even then good luck since the player count is always in the single digits.
"I like math alright." What are you, Spirit of the Law?
Looking at that Black Phantom Satsuki footage, he really is just an NPC version of an invader who duped grass, isn't he?
If I were to say you left something out, I'd say you left out how some resources are very strictly limited within a single cycle (ignoring duplication since that's obviously not intentional). Among upgrade stones, Pure Hardstone, Pure Sharpstone (nevermind that Pure Sharpstone is basically useless), Pure Clearstone, especially Pure Moonlightstone and Pure Darkmoonstone, and Pure Spiderstone all have extremely stringent limits on the amount that you can receive within one cycle since none of them exist from respawning sources. Moonlightstone and Darkmoonstone are the worst since they don't even have static locations, you get them from Crystal Lizards, or you get bent.
Also Colorless Demon's Souls. You can get up to ten in one Cycle. Period. Five of them you have to shove the World Tendency to Black, which is going to eat up a ton of Stones of Ephemeral Eyes, which in turn can be a hassle to get ahold of (and they don't even have a 100% drop rate, so hope you know how to save scum drops). Two more you get from handing Sparkly a Talisman of God and Gold Mask. This isn't bad since there are two Talismans of God in the game laying around so even if you're rolling Faith you still have one that you don't need, plus even if there weren't the Filthy Woman sells them anyway, and the Gold Mask isn't special, on top of there existing two per Cycle regardless. One is just on a stiff in 1-1, so that's totally fine, but then you get to the last two, which require you to play ball with Mephistopheles and butcher Urbain and co, Freke and his apprentice, Patches, and Biorr. That of course being provided you haven't let Biorr disappear or else you're just out of luck and you're only getting nine at best. So you can at best max out two special weapons, but wait! You also need three for Recovery from Saint Urbain if you want all the Miracles!
Demon's Souls is really nasty when it comes to that sort of thing.
Hey @Demodcracy : If you punch the skelletons with your pure fists they die in 2-4 strikes. makes that part of the game way easier!!!
Dragon Bonesmasher is my weapon of choice. Fully upgraded with 50 Str and minimum stats so I can use Cursed Weapon and watch every boss get just about one-shot.
Number 2: very true, I accidently attacked Siegmeyer in Sen's Fortress the first time while fighting the Snake Soldiers.
Love your content, just please make sure to put out Souls-material more frequently :)