Mexico - The Biggest WASTE of Potential. Red Dead Redemption 2 CUT Content, Dialogue, & DLC?

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  • Опубликовано: 28 июн 2024
  • Dive into the gaming mystery that's had the Red Dead Redemption 2 community buzzing!
    Red Dead Redemption 2, the epic from Rockstar Games, is hailed as a masterpiece. But what if we told you it had an even bigger world waiting to be discovered? Join us on a journey into the cut content of Mexico and uncover the secrets, the implications, and the community's response!
    Explore the hints and clues that suggest Mexico was meant to be more than just a backdrop.
    Discover the unfinished structures, scaleform mini-maps, and hidden text files that point to Mexico's hidden depths.
    Listen to the haunting echoes of the past with the return of RDR1's iconic soundtrack.
    Wonder about the distant barking dog in Mexico and its mysterious absence.
    Why was Mexico left out of RDR2? Was it due to development challenges, time constraints, or a grander DLC plan? We'll explore these theories and dive deep into the world of game development.
    Uncover the profound implications of Mexico's absence on the game's storytelling and world-building.
    Compare this trend with other gaming franchises that have faced similar cut content challenges.
    Join the community's quest to unlock Mexico's secrets through modding and discussion.
    Red Dead Redemption 2's cut content adds a layer of intrigue to an already legendary game. Don't miss this chance to venture into the lost world of Mexico and enrich your understanding of one of gaming's greatest tales! Subscribe now to stay in the loop, and let's unravel this gaming mystery together!
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Комментарии • 367

  • @andrewf9423
    @andrewf9423 7 месяцев назад +885

    I would have waited longer so the game could have even more content. Maybe even until early 2020 if it meant having a longer epilogue, more fleshed out new austin, John more reselmbing his rdr1 version, and of course mexico

    • @turtle1579
      @turtle1579 7 месяцев назад +47

      Maybe a DLC not wait longer

    • @hunterwofford02
      @hunterwofford02 7 месяцев назад +80

      with the amount of content that had to be cut to make the deadline, i would’ve rather waited because the game could’ve been much more than it currently is. not knocking it’s current state but man we definitely missed out on a lot.

    • @flamee23312
      @flamee23312 7 месяцев назад +1

      I’d cream my pants repeatedly on bootup if all of this was in the game 😩😩

    • @turtle1579
      @turtle1579 7 месяцев назад +21

      @@hunterwofford02 I still think they should do it a DLC this will make the company and consumers a win win solution. Rdr2 was already delayed before so yea DLC would be better for everyone even the company

    • @Reyes-zq9qv
      @Reyes-zq9qv 7 месяцев назад +10

      That'd be amusing! Perhaps after the release of GTA VI, Rockstar could launch a DLC for RDR2's story that adds Mexico and expands New Austin and other parts of the map. I'd love it, and I'd be willing to pay for it. Although, I really doubt that Rockstar will release a DLC for RDR2 whatsoever, given that they never released one for the story mode of GTA V. Nonetheless, hope dies last.

  • @owentheking524
    @owentheking524 7 месяцев назад +675

    Definitely would have enjoyed Mexico way more than guarma

    • @GuarmaDreamer
      @GuarmaDreamer 7 месяцев назад +11

      mexico in rdr2 - 💩borring

    • @rafox66
      @rafox66 6 месяцев назад +61

      ​@@GuarmaDreamerAhahaha username checks out
      Hang on a minute, you created the bucket, right?

    • @GuarmaDreamer
      @GuarmaDreamer 6 месяцев назад

      yes, i did this gorgeous mod @@rafox66

    • @simonrockstream
      @simonrockstream 6 месяцев назад +31

      You would have enjoyed Guarma more if it was finished.

    • @GuarmaDreamer
      @GuarmaDreamer 6 месяцев назад +2

      right@@simonrockstream

  • @Zvorn1k
    @Zvorn1k 6 месяцев назад +404

    I guess that Mexico wasn't accessible in RDR2 because in RDR1 when the mission "The Assault on Fort Mercer" ends, John asks Mr West Dickens and Marshal Johnson how is it down in Mexico, pointing to that John has never been to Mexico

    • @itaysharf3207
      @itaysharf3207 6 месяцев назад +165

      To be fair he's never been to armadillo but u can go there

    • @earnem4175
      @earnem4175 6 месяцев назад

      He canonically never entered New Austin, but New Austin is at least a u.s. state, not an entire different country@@itaysharf3207

    • @shayh.3556
      @shayh.3556 6 месяцев назад +22

      Mexico was probably gonna be in it but that would of really pushed the game I suppose.

    • @titaniumspike1779
      @titaniumspike1779 5 месяцев назад +34

      It could be that Arthur and the gang were there in the year prior to the Blackwater massacre, the year in which John was absent from the gang

    • @leonardodelpuertoburk2439
      @leonardodelpuertoburk2439 5 месяцев назад +16

      He also never mentions Arthur, quite literally the person who single handedly saved Jack and Abigail and sacrificed himself so that John could live, and then they try to fill the hole by briefly having John say that he thinks a lot about Arthur but doesn't talk about him. They could have easily done the same, maybe John goes to Mexico, he is forced to do something terrible like killing a friend, and decides to forget about Mexico and never talk about it or deny any connection to it.

  • @Dutch_van_der_Linde_1899
    @Dutch_van_der_Linde_1899 6 месяцев назад +175

    There are even lines of Mexican soldiers in the files that suggest that the player would have been advised to stay away from militarized zones like El Prisidio

  • @DemonThr1ftrrrr
    @DemonThr1ftrrrr 7 месяцев назад +195

    Even if they added Mexico in the game as a playable zone it wouldn't make sense for John to be able to go there anyways as in RDR 1 he says that he's never been to Mexico in "We Shall Be Together in Paradise" mission.

    • @nickwebb9937
      @nickwebb9937 6 месяцев назад +32

      They could have added it for the online mode though.

    • @inkedhigh
      @inkedhigh 6 месяцев назад +17

      What about online? Only Sean mentions the gang but doesn't directly say who they are and to anyone who doesn't or has yet to play the story wouldn't know anything. Mexico and Guarma would have made interesting locations for such interesting missions that involved blood money or something more.

    • @ThyRayman
      @ThyRayman 6 месяцев назад +12

      Guarma could’ve been Mexico honestly

    • @justinvoonderhoot6479
      @justinvoonderhoot6479 6 месяцев назад +17

      could’ve been a javier escuela story

    • @earnem4175
      @earnem4175 6 месяцев назад

      Borders were still closed@@nickwebb9937

  • @jafonsocpacheco
    @jafonsocpacheco 6 месяцев назад +101

    A rdr2 dlc was planned according to recent leaks, they probably discarded mexico or undead nightmare 2 to focus on GTAO and RDRO. Rockstar never fails do disapoint.

    • @davidfrazier6308
      @davidfrazier6308 5 месяцев назад +19

      they didnt disregard it for RDR2 online. they havent done anything for RDRO in years

    • @grandmasteryoda6717
      @grandmasteryoda6717 4 месяца назад +3

      Maybe they discarded it to focus on GTA 6?

    • @shahedali02
      @shahedali02 3 месяца назад +9

      @@grandmasteryoda6717both gay theft auto 5 online and gta6
      I absolutely hate how shit gta 5 online is, it’s just a load of useless features that they put so much effort into and left rdo lacklustre and any dlc they could have added

    • @Jar3xe
      @Jar3xe 3 месяца назад +1

      ​@@shahedali02 And yet people still playing it. Fantastic.

    • @shahedali02
      @shahedali02 3 месяца назад +2

      @@Jar3xe Because of gta online Sherlock
      It’s all the same repetitive stuff
      Owning a nightclub, weed farm etc is the same stuff
      Buy upgrades
      Buy / steal supplies
      Make hardly any money
      Repeat

  • @mcw-lg2dm
    @mcw-lg2dm 6 месяцев назад +116

    I can't think of another game, with such a lore filled world, setting, time frame, and character base... the potential for content is limitless, yet sadly will never be tapped.

    • @elimsyldog4858
      @elimsyldog4858 3 месяца назад +6

      I'd pay 100$, hell, I'd pay 130$ for John's story in Rdr2 as a dlc.

  • @CheezDoodlezz
    @CheezDoodlezz 7 месяцев назад +79

    I wish there was a dlc for Javier in mexico!

    • @fattyMcGee97
      @fattyMcGee97 4 месяца назад +2

      Yeah, flesh out how Javier went from sleezebag working under Dutch to being his own big gang leader over in Mexico

    • @mattsmith4077
      @mattsmith4077 2 месяца назад +1

      Now, that's interesting.

    • @TaeTae_08
      @TaeTae_08 12 дней назад

      Deadass, he had so much potential

  • @spoopyidk
    @spoopyidk 6 месяцев назад +49

    Guarma was fine, but Mexico would've been incredible. It'd also open up the story for a DLC. Maybe Javier's reentry into Mexico.

  • @vialtahona1838
    @vialtahona1838 6 месяцев назад +27

    I think that Mexico was planned for future exclusive content for Red Dead Online but it was cut because Red Dead Online wasn't getting the enough playerbase and profits that Rockstar expected. And it makes no sense to add Mexico in Red Dead Redemption 2 story mode because Arthur can't go to mexico thanks to the Blackwater job because all west is searching for the van der linde gang and in the epilogue neither. Because John says that he never entered Mexico so adding Mexico it would create problems for connecting Rdr 2 story with Rdr 1 story

    • @CJ2808
      @CJ2808 5 месяцев назад +4

      Online only, or flashback missions to the year john left the gang and wasnt around

  • @ambervasilis2695
    @ambervasilis2695 7 месяцев назад +25

    I would of rather of waited until 2019 or 2020 just for mexico :(

  • @codysaephan2140
    @codysaephan2140 7 месяцев назад +46

    I read this as “ Mexico - The Biggest WASTE of Potential “ and didn’t see the rest of the title.

  • @ambervasilis2695
    @ambervasilis2695 7 месяцев назад +29

    the dogs barking could be where the towns were

  • @hunterwofford02
    @hunterwofford02 7 месяцев назад +91

    mexico was simply ported over from RDR to RDR2. the paths are dirt roads for general traffic and railways from the original game, minus the textures. i don’t think it was ever meant to be a part of the story in any way, shape, or form at any point in development. it seemed to be thrown in last second with new austin due to the map leaks in 2015 and heightened fan expectations for a return to that area, hence the lack of content. if you go back and look at the first three or four beta maps floating around GTAforums new austin & nuevo paraiso (mexico) were never a thing until the last year or so before release. that’s also around the time they began cutting out the northernmost parts of ambarino like tempest rim and such.
    i do love your channel though, been a subscriber for a few weeks now. can’t wait to see what the future holds for you! keep up the good work.

    • @hunterwofford02
      @hunterwofford02 7 месяцев назад +10

      obviously i could be wrong, it’s just my opinion. being able to travel to mexico as john in 1907 would throw the story of RDR (2010) waaaaaay off. it’s already kind of weird to be able to explore new austin as john in the epilogue considering he says numerous times he’s never been in the first game. maybe mexico was meant to be explored in its entirety for RDO? that would make much more sense and explain why there’s still things regarding mexico leftover in the game files.

    • @nickblack1236
      @nickblack1236 6 месяцев назад +2

      how do you explain the new music being played in mexico?

    • @favkisnexerade
      @favkisnexerade 6 месяцев назад +4

      ​@@nickblack1236when they pressed ctrl c ctrl v they grabbed music trigger or config file, and game wouldn't start without it so they also ctrl c ctrl v music so it works. Dog barking is just a ambient sound that might spawn a dog at some navigation node that was never placed because rdr2 used different nodes.
      You can even see that grass grows on paths, probably because new grass shader requires new mask for terrain they didn't make
      These are just my ideas, I never played rdr games

    • @CJ2808
      @CJ2808 5 месяцев назад +4

      ​@favkisnexerade how about unique voice lines from guards not in the first game telling you to stay away from military areas? Doesnt seem like that gets added for no reason

    • @lizardsky
      @lizardsky 5 месяцев назад

      ​@CJ2808 could they be from fort mercer or are they entirely different?

  • @nenthal1761
    @nenthal1761 6 месяцев назад +12

    I’m pretty sure that dog barking is an ambient sound effect for small towns. Maybe there was meant to be a few towns scattered across rdr2s would-be Mexico?

  • @OddBranch
    @OddBranch 6 месяцев назад +15

    Rockstar’s inclusion of Mexico in RDR2 seems like a happy accident. They started with the RDR1 map and just built on top. It’s as if they thought, ‘Why remove Mexico when it’s already here?’ Adding a bit of vegetation here and there, and there you have it - the RDR2 map with an RDR1 twist. It’s a clever case of ‘if it ain’t broke, don’t fix it’!

  • @maxpower8041
    @maxpower8041 6 месяцев назад +8

    Anyone else glitch the other way and travel up north, harder to get to but there is so much unused space up there as well

  • @drtij_dzienz
    @drtij_dzienz 6 месяцев назад +7

    They coulda made Guarma a place in south Mexico like Yucatán and then to escape you have to ride north, fighting off los lobos on the way. Let Arthur go to New Austin in chapter 4 onwards

  • @RetroJank
    @RetroJank 5 месяцев назад +5

    3:00 all those things are in Mexico because Im pretty sure they simply ported in the entire model of Mexicos landscape from RD1 and only updated the foliage and gave the whole thing the updated textures.

  • @jeccentric9952
    @jeccentric9952 5 месяцев назад +7

    What I don't understand is having a great engine, map and assets they worked for years, why not just create new stories and sell them for good money? That would have been like the easiest part that would have brought them hundreds of millions in profit. In this way they could have used the empty parts like New Austin, when nothing really happened in Armadillo and Tumbleweed. Like they did in GTA4 with The Lost and Damned and Ballad of Gay Tony. Even in RDR1 with that Zombie DLC. They did it even with Liberty City Stories and Vice City Stories, two stand alone games using previous maps. In GTA5 and RDR2 they instead focused on online. Both the amazing maps and worlds of GTA5 and RDR2 deserved more single player stories.

  • @AeroZephron
    @AeroZephron 7 месяцев назад +9

    $500 million development. Yeah, I'd say they had to either shuffle or remove content.

  • @earnem4175
    @earnem4175 6 месяцев назад +11

    Mexico in 1899-1907: borders closed, so Mexicans had to enter by boat or other ways
    Mexico in 1912-1914: borders open, so Mexican immigrants and refugees can enter the u.s.
    It ain't that hard to know why you can't enter Mexico

    • @ronmka8931
      @ronmka8931 3 месяца назад +2

      Terrible reason, its a video game not a historical documentary

    • @earnem4175
      @earnem4175 3 месяца назад +3

      @@ronmka8931 it's the games lore.

    • @ronmka8931
      @ronmka8931 3 месяца назад

      @@earnem4175 idk it seems more like cut content rather than a bullshit reason

    • @earnem4175
      @earnem4175 3 месяца назад

      @@ronmka8931 no. Its lore.

    • @ronmka8931
      @ronmka8931 3 месяца назад

      @@earnem4175 you must be re-tarded, no one gives a fuck about lore, the devs were working on mexico for rd2 and cut it, probably because of budget. Just like how they pulled arthur morgan out of thin air for rd2 since he was never mentioned once despite him being a big part of the gang.

  • @AustinGMRS
    @AustinGMRS 5 месяцев назад +7

    The disappointing thing for me is they didn’t do any main epilogue mission in new austin place except that one bounty hunting recovery mission and that’s only a fraction of the place

    • @IrisWasTaken1
      @IrisWasTaken1 3 месяца назад +1

      because john doesn't canonically go there until rdr1

    • @jamesx7318
      @jamesx7318 2 месяца назад

      @@IrisWasTaken1 free roam isnt canon

    • @IrisWasTaken1
      @IrisWasTaken1 2 месяца назад

      @@jamesx7318 did you read the comment or just my reply?

    • @jamesx7318
      @jamesx7318 2 месяца назад

      @@IrisWasTaken1 ik but im just saying, mexico couldve still been developed, just had no missions there.

  • @fobbitoperator3620
    @fobbitoperator3620 6 месяцев назад +6

    RDR2 was groundbreaking at launch. The extreme level of player immersion was surreal. The fact that Rockstar ultimately abandoned the game outright, makes zero sense to me at all.
    RDR Online was a sad failure, due to their devil-may-care approach to continued game development. Makes me worry about how they'll approach GTA6...

  • @DalekOfChaos666
    @DalekOfChaos666 7 месяцев назад +15

    I wish they just replaced Guarma with Mexico

    • @TheLuconic
      @TheLuconic 7 месяцев назад +7

      I didn’t mind Guarma if they didn’t cut all that content that’s supposed to happen there. Cuz I heard that a lot of missions and story was cut and it would’ve made much more sense on why we should hate Cornwal.

    • @YTFanatic
      @YTFanatic 7 месяцев назад +1

      Not a bad idea! In RDR 1, it's John's (probably) first venture into Mexico since he never met Landon Ricketts nor Sister Calderon. Also, Arthur and other folks mention Landon Ricketts at very small times.

    • @GuarmaDreamer
      @GuarmaDreamer 7 месяцев назад +1

      they wouldnt feller, mexico is not fitting in the game

    • @GuarmaDreamer
      @GuarmaDreamer 7 месяцев назад

      are you clown? John said he go to mexico in 1914 first time. Mexico would fit bad in the game

  • @tonyboots2958
    @tonyboots2958 6 месяцев назад +6

    The soundtrack @5:00 can actually be heard in New Austin if you’re at the water close to Mexico. I love that track and I keep looking for it on RDR2 soundtrack videos but never find it. Anyone have a link for that track?

  • @jacksonandy218
    @jacksonandy218 6 месяцев назад +6

    I always heard it was because they were running out of the max memory a consoles ram could handle RDR2's map is huge including new austin, with the game already being highly detailed the way it already is, it wouldnt surprise if that was the case theres only so much a consoles ram can handle. Ive never seen a game that has surpassed 400GB for data installation.

  • @ZacharyJMusic93
    @ZacharyJMusic93 6 месяцев назад +19

    Its crazy how iconic RDR2 is despite all these whiffs by Rockstar. Who knows what we could've got with more development time.

  • @ActualTrashcan
    @ActualTrashcan 6 месяцев назад +5

    What I think happened is they ported over Mexico from RDR1 did a little work on it for the backdrop, maybe thought about making it playable did a little more work on it, then they decided against it being a playable area

  • @nenthal1761
    @nenthal1761 6 месяцев назад +18

    I really feel they should’ve waited and had rdr2 as a new gen exclusive. Purely so they had the facilities to continue developing Mexico, and have it be accessible. Maybe one day they’ll give us a rdr2 ‘expanded and enhanced’ opening up opportunities to carry on support for the game through the more capable new gen consoles. There’s still so much to add, specifically for the barren wasteland we call rdo

  • @capndikkens5790
    @capndikkens5790 5 месяцев назад +4

    I think it's simple; going to Mexico in RDR1 was supposed to be John's first time across the border. So having it accessible in story mode wouldn't have made much sense. They still should've made an online dlc out of it, but oh well.

    • @Tyler59280
      @Tyler59280 5 месяцев назад +1

      The free roam doesn’t have to be canon just don’t make it part of the story just have it a place you can just go to

  • @DarthRen16
    @DarthRen16 7 месяцев назад +23

    It was probably because John Marston had not been to Mexico ever until 1911 in Red Dead Redemption.

    • @JesG.
      @JesG. 6 месяцев назад +4

      Well he never went to armadillo but in the second game he goes

    • @stevekaufmann8109
      @stevekaufmann8109 2 месяца назад +1

      he doesn't need to go just have it be javier and arthur and introduce new mexican characters

  • @g.brizzle1219
    @g.brizzle1219 5 месяцев назад +4

    So interesting thing about Mexico in RDR2 is if you check Mexico on every build of the game Mexico got updated in some way at first everything looked low poly and everything else like your only be able to see it at a distance no collision on the bushes or the cactuses but as the game was updated the small plants started to look way nicer then is was the cactuses looked better next they gave animations to the plants if you walked through them next they added collision to the cactuses you couldn't walk through them anymore next they made the cactuses break if shot enough or hit with a horse also the dog barking wasn't there at first I'm not sure when that was added but it was definitely a later build but there's also pigs you can hear and a few other animals but like the dog you can never find them also I found a developer cube in the top right corner of Mexico there's a spot where it looks like it's supposed to be the corner of the Mexico map cuz there was high walls around it and I couldn't actually reach it it was pretty high above the characters head but every update there was something added it's been about a year since I've checked on it but I'd go straight to Mexico after I noticed things kept looking nicer but they definitely kept updating mexico up until a year ago and since then I haven't checked so idk if they still have or not but I'm kinda curious so I'm gonna check tomorrow possibly

    • @g.brizzle1219
      @g.brizzle1219 5 месяцев назад +2

      So another update I'm on the ps4 version and it is the latest 1.31 and yeah the updated Mexico every time the game got an update I think I'm the only person on the internet that has made this claim I've never seen anyone talk about it or anything but if you have the game on PS4 or Xbox 1 then try the glitch that lets you get across the water idk what it's been dubbed but I call it the shaky gun glitch to walk under the water to Mexico and check on the base version and the latest I promise you'll be able to notice differences

    • @Legend27999
      @Legend27999 3 месяца назад +1

      I actually found the cube as well what the hell is the purpose of that thing?

    • @g.brizzle1219
      @g.brizzle1219 3 месяца назад +1

      @@Legend27999 so I'm not sure exactly but they're usually tied to an animation or cut scene or really anything that needs a trigger and being in Mexico it's really hard to say

  • @onlypvpcaterina-6669
    @onlypvpcaterina-6669 24 дня назад +1

    You can also go north , To canada mountains, There in story mode, There is a caveman frozen in the water and you can come around the map back into mexico / guama too, It was fun going all around the entire map thanks to the glitching sliding 🥰

  • @andrewf9423
    @andrewf9423 7 месяцев назад +5

    There are alot of underappreciated channels on youtube with small amounts of subs. This is one of them

  • @diesegeties8918
    @diesegeties8918 6 месяцев назад +3

    Why does it sound like chat gbt wrote that?

  • @Nicola_Bailey
    @Nicola_Bailey 13 дней назад

    The 'Mexico' music can in fact be heard in New Austin of you go near to the river towards the far end of the Map.

  • @knaagdier
    @knaagdier 6 месяцев назад +2

    I don't think there were any big plans to add Mexico to RDR2 as a playable area. They probably just left it in so you can see it from New Austin and it was probably also easier to just leave it in when they imported RDR1's map to RDR2.
    The old ambient music is probably something that's imbedded into the map itself with triggers so it makes sense that you can still hear it. The towns in the game files might simply be exactly the same models for the towns in RDR1, and since a lot of assets from previous games can be found in later games from Rockstar it's not that crazy that they're still in RDR2's files.

    • @CJ2808
      @CJ2808 5 месяцев назад +2

      People have found files of voice lines for mexican guards giving warnings about approaching their areas. You dont do that for no reason at all

  • @Thex-W.I.T.C.H.-xMaster
    @Thex-W.I.T.C.H.-xMaster Месяц назад +1

    As I recall they cut out 5 hours of gameplay from RDR2, or maybe it was they cut out 5% of RDR2... By the way if you want to get the the Mexico side download the RAMPAGE PC trainer... also if you go to New Austin as Arthur you can have some interactive cut senses with cut scenes you shouldn't be able to have because New Austin is only unlocked after Chapter 6... so they cut some content from Arthur as well...

  • @jamalplaysfortnite
    @jamalplaysfortnite 3 месяца назад

    I was near these palm tree thingys and heard dog barking that spooked me

  • @Done-qq5le
    @Done-qq5le 7 месяцев назад +1

    Maybe they were going to put the two games together. Arthur's story then Johns but never got around to restarting RDR1 for RDR2 gameplay.

  • @user-yc9wx3zu2j
    @user-yc9wx3zu2j 5 месяцев назад +1

    Maybe Mexico was planned very early on to be part of the game but was cut due to Guarma and maybe instead of Guarma they would get on the ship from Saint Denis and crash in Mexico and it would kinda make sense because John would have gotten arrested in the mission and In rdr John says he’s never been to Mexico when he firsts goes to Mexico

  • @dannyrohn
    @dannyrohn 5 месяцев назад

    I could be wrong, as it was a very long time ago I played through RDR1. But didn’t John say that it was his first time travelling to Mexico? So I suppose it could have only been introduced as part of RDR online, which reception didn’t mean rockstars expectations so they abandoned a rdr online dlc?

  • @natergater10
    @natergater10 6 месяцев назад +3

    I don’t know if this is a hot take or not, but I would’ve preferred it if they cut Guarma and kept Mexico.

  • @prestige_materials
    @prestige_materials 6 месяцев назад +2

    *Spoiler* I believe the original intention was to have Arthur travel from South America through Mexico on his way to Lemoyne after Guarma side-track. Remember canon doesn't have John see the area till Sadie epilogue.

  • @lukethegoldenminecart1297
    @lukethegoldenminecart1297 5 месяцев назад +1

    Theres no doubt in my mind that Guarma took the place of Mexico for rdr2, where Dutch, Arthur, Micah, Bill, and Javier would help Sanchez, the mexican president, Reyes is rebelling against, come into power, but the rockstar scrapped it for being to similar to the mexico segment of rdr1

  • @theheartlands
    @theheartlands 5 месяцев назад

    i'd like to add my humble experience - i have heard the RDR1 mexico theme in my vanilla, unmodded xbox RDR2 game multiple times, simply riding along the san luis river border on the U.S side. i'm assuming it was put in as a little shoutout or easter egg to the first game. 🐎
    extremely interesting work with the files, though. i've never seen those. =)

  • @crazedxeno936
    @crazedxeno936 6 месяцев назад +2

    Also! Back when there was a glitch to go to Mexico in red dead online. Me and my friend got to Mexico and we found two holes, where a graveyard was at in red dead redemption 1. Mexico was definitely planned!

    • @nickwebb9937
      @nickwebb9937 6 месяцев назад

      You can still glitch in Mexico now.

    • @craigthemonke794
      @craigthemonke794 6 месяцев назад

      You found what shouldve been sepulcro

    • @crazedxeno936
      @crazedxeno936 6 месяцев назад

      @@nickwebb9937 haven't played the game in years now, so I wouldn't know. 🤷🏻

  • @JavierMorgan1234
    @JavierMorgan1234 2 месяца назад

    My guess is either they simplified the code when uploading the map from rdr1, or they originally planned to see Javier’s backstory, but it was changed before the map was complete.

  • @FreeAimDog
    @FreeAimDog 2 месяца назад

    as time goes on it gets harder to do stuff i get slower with both thinking and reflexes, all of my family i knew is dead and im the only one i been alone for years and have gotten use to it, at one point when i was 70 years old i thought to myself life is hard now why should i even try? but then i remember life has always been hard since i was a little boy and will always be hard until i die and realizing that is what keeps me going~ jack marston in the future

  • @LowTierMarston
    @LowTierMarston 7 месяцев назад +4

    Even though it would have been cool if Mexico was in the game i honestly prefer that it isn't as it gives Red dead 1 something unique to let it stand on it's own.

  • @blueshattrick
    @blueshattrick 2 месяца назад +1

    Every video game ever created "could have" had more content! RDR2 focused on all the right things.. it's a 10/10 *masterpiece*

  • @SladeM.
    @SladeM. 7 месяцев назад +3

    They could’ve at least let Mexico be available for online players.

  • @allywest3576
    @allywest3576 6 месяцев назад

    I think the contrast was intended. From always having something to do, etc, to the complete opposite feeling. Jacob Geller's video - 'Artificial Loneliness', covers this topic. Worth watching if you haven't already

  • @AidanG925
    @AidanG925 3 месяца назад

    Well I believe that Arthur was supposed to be able to go to black water and new Austin and that in the epilogue they would open up Mexico to John only, BUT it’s mentioned that John has never been to Mexico, so, they decided to remove Mexico and open up new Austin in the epilogue instead

  • @jaysanchez4407
    @jaysanchez4407 6 месяцев назад +1

    its a 50 hour campaign, it makes sense they ignored mexico

  • @AV_645
    @AV_645 Месяц назад

    Me and my friend are always going to Mexico and we always hear the ambience music

    • @AV_645
      @AV_645 Месяц назад

      Also the barking dog

  • @black7903
    @black7903 6 месяцев назад

    amazing video u deserve more Subs

  • @voidzyrod
    @voidzyrod 3 месяца назад

    Least we got New Austin, originally wasn’t planned to be in the game I believe

  • @Chineseisntalanguageapparently
    @Chineseisntalanguageapparently 6 месяцев назад

    It’s always a melancholic feeling seeing what could’ve been…

  • @RogueJyn
    @RogueJyn 2 месяца назад

    Its literally 1 to 1 with the landscape if rdr 1. Just missing the towns. you can still navigate it the same ways you could in the first game

  • @Mr.gunslinger1
    @Mr.gunslinger1 3 месяца назад +1

    I have a theory maybe they was preparing mexico for rdr1 remake but well we now how that went out

  • @Legend27999
    @Legend27999 3 месяца назад

    Honestly most of the work is already done for Mexico we already have ambient noises and music for this part of the map just add a few small towns and some gang hideouts and npcs and I’ll be happy. Also usually when you hear dogs barking it means that they are around small towns or settlements. Maybe they ARE there but they are invisible?

  • @haaxeu6501
    @haaxeu6501 5 месяцев назад +2

    When you think about it, it's pretty crazy that one of the most immersive and expansive open world ever designed was nerfed and could have been even better. Imagine the main Arthur storyline taking you to a fully realised Guarma, New Austin and Mexico.

  • @fattyMcGee97
    @fattyMcGee97 4 месяца назад

    Honestly, I wouldn’t be surprised if there was a Mexico DLC planned at one point. An alternative is that they just pulled the old map from RDR1 and slapped that into RDR2 since they’re both on the same engine, but just different iterations. If that’s the case then the low poly models for Mexico would likely have been there alongside the map being moved over.
    It could also have been set up with the intention of being content for red dead online? It makes sense to be cut off to the player in story mode and hell, Austin from a lore standpoint shouldn’t be in the game at all. John never went there until 1911.
    I would’ve loved to be able to go back to guarma and have a full island with encounters and missions. I would’ve loved Mexico to be accessible and fleshed out. You know what though? I love the game we got anyway.

  • @MattSadis
    @MattSadis 3 месяца назад +1

    really bums me out how much content was cut, and then they abandoned Red Dead Online

  • @DylanN54
    @DylanN54 7 месяцев назад +23

    I feel your content is a bit under viewed but it’ll surely get the attention it deserves I feel the red dead universe is just too strong and loved for it to ever die out this game will always be a masterpiece no matter how old it gets

    • @drtij_dzienz
      @drtij_dzienz 6 месяцев назад +2

      Do you think the AI voiceover is offputting?

  • @stevekaufmann8109
    @stevekaufmann8109 2 месяца назад

    i'm guessing that they were gonna have arthur and javier cross into mexico and have dutch and john stay back since in rdr1 john says he's never been to mexico

  • @Dylster501
    @Dylster501 6 месяцев назад

    I won't lie I saw the title didnt realize it was RDR2 and was super confused how Mexico had cut content

  • @johnnycash99
    @johnnycash99 7 месяцев назад +1

    subbed, cool channel

  • @faux3924
    @faux3924 2 месяца назад

    I assumed that its was there because rockstar just ctl-c ctl-v the rdr1 map, and then built rdr2 from there

  • @rydercornwallisproductions
    @rydercornwallisproductions 3 месяца назад

    the fact that its there while your playing means that it wasnt likley a hardware limitation. wish we got to see it in the final game

  • @mre1995
    @mre1995 6 месяцев назад

    Having pretty much the entire RDR1 map in the game basically unused just leads me dreaming of a remake on the new engine.

  • @GuarmaDreamer
    @GuarmaDreamer 7 месяцев назад +2

    i wish they could replace new austin and mexico with Guarma

  • @justinvoonderhoot6479
    @justinvoonderhoot6479 6 месяцев назад +1

    just imagine a javier escuela DLC in mexico. Ditch the cowboys for a story of banditos.

  • @John_Smith5
    @John_Smith5 6 месяцев назад

    Damn I thought the intro 0:01 was real life footage for second there

  • @ambervasilis2695
    @ambervasilis2695 7 месяцев назад +2

    because in most towns u hear dogs barking

  • @LoweredDissent
    @LoweredDissent 6 месяцев назад

    I feel like the game would have been so much better if we started of in New Austin where we see the gang make there way to Blackwater while also being able to explore the area plus being able to go to Mexico as Arthur then after the Blackwater massacre that area is of limits and we can keep getting killed by the invisible sniper aha but its just a thought. Truth is I wish we got to see the Blackwater massacre

  • @gnamedreagan9497
    @gnamedreagan9497 4 месяца назад

    Maybe they were thinking of giving the player an option of leaving as Arthur when he gets his diagnosis and the doctor tells him he needs to ideally move to a more dry climate Mexico would of been the perfect place

  • @DanielKelly-vw4hv
    @DanielKelly-vw4hv 7 месяцев назад +6

    Rdr2 doesn't really need mexico because it really wouldn't make sense to be there especially when it was john marstons first time going there in rdr1 to find Javier and Bill Williamson, although it would be a good concept, it makes for more sense for mexico to be reserved for Rdr1 story wise

    • @craigthemonke794
      @craigthemonke794 6 месяцев назад +3

      Well you can explore new austin even tho in rdr john says many times that hes never been to new austin

    • @connortremmel
      @connortremmel 2 месяца назад

      I think the free roam exploration of new Austin is just apart of free roam and not cannon

  • @trek.s
    @trek.s 5 месяцев назад +1

    im aching so badly for a rdr1 remake in rdr2 then we could finally get mexico

  • @TimisoaraPatriot
    @TimisoaraPatriot 3 месяца назад

    Next game should include Canada . It’s mentioned a few times but we never see it.

  • @Trulyshameful
    @Trulyshameful 7 месяцев назад +1

    The rdr1 music is a cool little Easter egg if anything

  • @EDUB9X3
    @EDUB9X3 5 месяцев назад

    Yup I'm going with the lack of vram in the development phase for the reason why they cut it.

  • @armando_az1
    @armando_az1 6 месяцев назад

    They probably used RDR1 map and worked off that and removed stuff from Mexico for optimization but just kept large enough buildings.

  • @luchoig2467
    @luchoig2467 Месяц назад

    No way yall didnt appreciate New Hanover, Lemoyne, Upper West Elizabeth, Ambarino, and Guarma thas crazyyy

  • @musicalhistory4392
    @musicalhistory4392 5 месяцев назад

    Mexico was never intended in RDR2, New Austin itself was a late game addition, and they ported all of RDR1's map to build upon to make higher quality in the New Austin area, the additions in the Mexico area are meant to be that backdrop with accidental mechanics from the original game still functional(as well as the paths and tunnels).
    I believe it was also hinted in RDR1 that it's John's first time in Mexico and they decided to lock Arthur out of New Austin, not to mention Mexico, so the story fits that it's not accessible.

  • @juleswoodbury58
    @juleswoodbury58 5 месяцев назад

    John said he never was in Mexico before in RDR1

  • @Alex24738
    @Alex24738 6 месяцев назад

    You can also somtimes hear hammers in mexico

  • @TonyParker-um7si
    @TonyParker-um7si Месяц назад

    Ah yes, more desert.
    Honestly it’s more impactful I'd John doesn't visit Mexico until Rdr1. It showed how far he’s willing to travel to save his family.

  • @johnpierce2095
    @johnpierce2095 5 месяцев назад +1

    I thnk rockstar killing off rd2 period was a waiste of everything

  • @demspookz8732
    @demspookz8732 5 месяцев назад

    I bet if they made a statement during development “hey we plan on putting all this cool stuff in the game mind giving us a few more months” the entire gaming community would’ve been like “uh, YEAH?!”

  • @SilentHillFetishist
    @SilentHillFetishist 6 месяцев назад

    NFSU2 Bayview was supposed to have a desert area like GTASA.

  • @martynromaine8518
    @martynromaine8518 5 месяцев назад

    I wouldn't be surprised if they originally planned to remake rdr1 in the rdr2 engine then add rdr1 as DLC

  • @manuelzay6503
    @manuelzay6503 5 месяцев назад

    I think Mexico was supposed to be a part of the end with Javier being the main character maybe more back story to him

  • @rafox66
    @rafox66 6 месяцев назад

    I really expected Mexico to be a later DLC for rdr online, that would have made me actually the online.

  • @ironkong26
    @ironkong26 4 месяца назад

    john isnt even supposed to be in mexico till rdr1 as an older man. so maybe they didnt want to mess up canon more.

  • @ashcan6
    @ashcan6 4 месяца назад

    ...and that barking dog's name...was Gavin.

  • @jesterdewit478
    @jesterdewit478 6 месяцев назад

    They could’ve added this by now or maybe they’ll make a definitive edition or directors cut and add this back

  • @Paul-ik8fm
    @Paul-ik8fm 6 месяцев назад

    Hopefully these will be used in future and make rdr3 release sooner