EVERY DIFFERENCE in Paper Mario TTYD by playing BOTH GAMES at the same time

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  • Опубликовано: 26 ноя 2024

Комментарии • 680

  • @gferrol118
    @gferrol118 5 месяцев назад +358

    17:48 Another difference is that in the original, you lose money when running away from a fight, but in the remake, you don't. They *really* wanted players to have more money this time

    • @Xerkrosis
      @Xerkrosis 5 месяцев назад +20

      WHAT? I never ran because I didn't want to lose coins, and now after beating it I learn there's no penalty!

    • @gferrol118
      @gferrol118 5 месяцев назад +63

      @@Xerkrosis Yeah, in this version, you don't lose coins. Instead, they made it so that the more you run, the harder it becomes. It resets once you win a fight.

    • @sonicmastersword8080
      @sonicmastersword8080 5 месяцев назад +3

      Too forgiving.

    • @luiginumbers6268
      @luiginumbers6268 5 месяцев назад

      @@gferrol118I like the coins in this version, it makes ingredient fetching for recipes so much better this time around because you don’t need to grind coisn

    • @robertlauncher
      @robertlauncher 5 месяцев назад +1

      I was wondering if that was changed from 64 in OG TTYD or if it was a remake change. Thank you

  • @sleeplessarcher
    @sleeplessarcher 5 месяцев назад +294

    I feel obligated to add that every single character - from partners to NPC’s - are so much more EXPRESSIVE :D it immerses me more and makes me feel happy for some reason
    I like the friendly Koopa that smiled and waved at me when I first entered Petalburg.

    • @abra_escaped
      @abra_escaped 5 месяцев назад +8

      Yess they're so awesome, I love the bandits' new smug grin with the shrug

    • @Triforce_of_Doom
      @Triforce_of_Doom 5 месяцев назад

      this even applies to the enemies. I was not ready for that initial goomba trio in the sewers to just STANCE UP during Frankly's dialogue (all enemies do a quick battle pose at the start but the tutorial dialogue pausing them mid-stance is a great showcase)

    • @StevenJones851
      @StevenJones851 7 дней назад

      its really awesome honestly

  • @deelinf
    @deelinf 5 месяцев назад +175

    I have one you didn't mention!
    If you have the W Emblem equipped during the first Doopliss fight, Doopliss will actually wear the badge too once he takes your body. He'll literally be like Wario! The Gamecube version will just show Doopliss in his normal red Mario clothing.
    Cool video btw! There are so many differences between both, I know there might be a handful you missed but you can always make a new version of this video (that will definitely be a lot of work) 😁

    • @volvoman5262
      @volvoman5262 5 месяцев назад +25

      And geuss what? Some of the villagers actually say that he is yellow.
      Plus even if you take the W badge, doopliss will still be yellow

    • @Gamer1288
      @Gamer1288 5 месяцев назад

      I wonder if someone modded in the L Emblem prior to that then will Doopliss use that

    • @jacobdagun3670
      @jacobdagun3670 5 месяцев назад

      I noticed that too myself actually

    • @Cobalt_Gemini
      @Cobalt_Gemini 5 месяцев назад

      I saw this during the second Dooplis fight, in Chapter 8, where I had the L Emblem on.

  • @pokemonanimebattle3615
    @pokemonanimebattle3615 5 месяцев назад +248

    The flurrie paper on the wall to the warp room, the doors to the warp room and the newly placed giant yellow block to the room to the left of the warp room are there to prevent you from skipping Zess. T.

    • @P.H691
      @P.H691 5 месяцев назад +11

      I was super sad they added this, this means they removed one of the best glitches in original TTYD.

    • @Dolphin47
      @Dolphin47 5 месяцев назад +22

      @@P.H691 well they’re not just gonna keep a glitch

    • @pokemonanimebattle3615
      @pokemonanimebattle3615 5 месяцев назад +9

      @@P.H691 yep no more flavio

    • @CaptainFalcon333
      @CaptainFalcon333 5 месяцев назад +2

      @@P.H691 If that's a good glitch, then I'd rather see someone speedrun Pokemon gen 1 in 5 minutes with artbitrary code execution.

    • @polk1203
      @polk1203 5 месяцев назад +5

      ​@@Dolphin47 Yeah, it's not like nintendo has ***ever*** intentionally kept in popular bugs and glitches before in a remake of a beloved game in one of their franchises,Especially ones mainly used in speedruns...COUGHCOUGH*OCARINAOFTIME3D*COUGHCOUGH

  • @davidsterling7570
    @davidsterling7570 5 месяцев назад +35

    Just chiming in that "loon" is slang for "lunatic", I think they're trying to avoid stigmatising mental illness

    • @happily_blue
      @happily_blue 5 месяцев назад +6

      Whoa I never realized that

    • @Subpar1O1
      @Subpar1O1 5 месяцев назад +14

      Nintendo has always been picky with this stuff so I'm not surprised. They did it with Mario Party where Kamek used the term Spastic in one of the games

  • @theshadowdirector
    @theshadowdirector 5 месяцев назад +76

    Badges cost more in the remake which does help balance out the inflated economy.

    • @sarafontanini7051
      @sarafontanini7051 3 месяца назад +3

      plus there's plenty of pricey shit like Luigi's autobiographies

  • @SouljaBoyStrife
    @SouljaBoyStrife 5 месяцев назад +135

    Absolutely had a blast with the remake. Each character making their own little sounds when they speak was my favorite addition

    • @danielcurren2119
      @danielcurren2119 5 месяцев назад +13

      For me it was the additional instrument they added to the thousand year door theme remix. Every time you got a new crystal star the song changes like with memories in super paper Mario. This absolutely made me more excited for the end game than all the other times I’ve played it on the Wii

    • @Gamer1288
      @Gamer1288 5 месяцев назад

      13:06 you Can skip that if you know to buy the Dry shrooms and Dizzy Dial

    • @Gamer1288
      @Gamer1288 5 месяцев назад

      16:44 She was a crossdresser in the OG Japanese or a Trap. NOT TRANS! Those are two different things dude. Just because a boy likes wearing women's clothes doesn't make him trans.

    • @cresoma
      @cresoma 5 месяцев назад +7

      ⁠​⁠​⁠​⁠​⁠​⁠​⁠​⁠​⁠​⁠@@Gamer1288
      When they first appear in Boggly Woods, Vivian shouts the ‘Shadow Sisters’ part of “We are the Shadow Sisters!”, prompting Beldam to call her a man, and Vivian to “correct” herself.
      The tattle/character description did refer to her as things like a “boy who looks like a girl”, but you’re glossing over how differently (and cruelly) trans identities were seen back in 2004.
      She’s a sister who used to be a brother, and she’s happier as her current self despite people like Beldam who try to drag her down over every little thing.
      The original version didn’t shy away from this, but ultimately it was commonplace to degrade trans people into just “gross and/or weird crossdressers” back then.

    • @tonymitsu
      @tonymitsu 5 месяцев назад

      @@Gamer1288You should work on your Japanese skills then, because she says それに じつは アタイ… 体は オトコのコだけど ココロは カワイイ オンナのコなの before joining Shadow Mario, clearly making her trans

  • @polwigle
    @polwigle 5 месяцев назад +92

    12:00 I'm sure you're pronouncing "Punies" properly - like the normal word "puny", meaning small/weak, which describes them perfectly

    • @Megasnoop
      @Megasnoop  5 месяцев назад +19

      Thank you. I'm validated now :)

    • @chimichanga5746
      @chimichanga5746 5 месяцев назад +4

      I always used to call them "Poonies"

    • @oh_wall
      @oh_wall 5 месяцев назад +3

      The way he said puni from boggly woods is the same as I've read it since I was 8, so it has to be right

  • @Supermutant6112
    @Supermutant6112 5 месяцев назад +14

    A few other things that I noticed that weren't brought up in the video:
    -You can hit NPCs with the hammer and they react to it now. BEST FEATURE HOLY SHIT.
    -Running away no longer costs money
    -The fast travel warp system is SO much better than the original
    -The tutorial NPC toad exists (and he has a tattle log for his tutorials that were, I kid you not, the last thing I had to tattle)
    -Tattle logs in the journal are very abbreviated compared to the Gamecube, and there are multiple tattle logs for bosses that occur at different points. (I.E. There are two tattle logs for Bowser, Bedlam, Marilyn, Doo_lss, and the Shadow Queen)
    -NPC in trouble center who is willing to give you hints for the non-straightforward troubles
    -A lot of the music got remixed beyond a simple remaster for existing music. For example, instead of the three dragons all having the same theme, Gloomtail has a more 'metal' version of Hooktail's theme and Bonetail has a version mixed with the instrumentation and vocals from the Shadow Queen fight.
    -2 new superbosses, one of which can be unlocked before starting Chapter 4.
    -The Crystal Stars look kinda ass compared to the Gamecube version.
    There are other changes in later chapters, but those are the big ones I noticed up until chapter 4

    • @StarryOak76
      @StarryOak76 5 месяцев назад +3

      The Crystal Stars do look like ass, but it’s because now they’re made to look like shiny cardboard rather than actual gems, most of the objects and backgrounds in the game are now cardboard. Interestingly, the stars on the magical map are the originals.

    • @mikau2123
      @mikau2123 5 месяцев назад +2

      Thanks for the warning on the tutorial toad tattles

  • @Alpha-oo8
    @Alpha-oo8 5 месяцев назад +76

    There’s one thing you didn’t cover, and I imagine it’s because you were playing two versions at once, but the new one has just… just so much new music.
    Not just remakes of the original soundtrack, but loads of brand new musical pieces! And also, even the remade tracks have been extended to have new sections added to them

    • @Megasnoop
      @Megasnoop  5 месяцев назад +18

      I LOVED the new music! I could only have one of the games' sound playing when I played, but I did make sure to use the new sound tracks for the background music of this video.

    • @DoctorNovakaine
      @DoctorNovakaine 5 месяцев назад +6

      Between this and the Super Mario RPG Remake, Nintendo's music department had better be getting PAID because they are doing the work of the gods.

    • @DiegoG2004
      @DiegoG2004 5 месяцев назад +3

      Instantly noticeable the moment you equip the Nostalgic Tunes badge and see more than half of the entries in the Sound Gallery go grey.

  • @Curelax
    @Curelax 5 месяцев назад +42

    9:37 No love for Lord Crump and Grodus interaction change? He salutes his boss formally in the new version opossed to just walking off in the original

  • @primarvelous
    @primarvelous 5 месяцев назад +92

    The biggest reason for some of the dialogue changes happens to be the adjustment for insults/descriptors that point to mental illness, specifically insanity and psychopathy. Instead of Goombella describing something as "insanely" old, she'll describe it as "incredibly" old. Additionally, a lot of the jokes surrounding weight were changed as well.

    • @guyferrari8124
      @guyferrari8124 5 месяцев назад +32

      Are we seriously at the point where “insane” and “crazy” are slurs now? How long until “idiot” is off the table too

    • @primarvelous
      @primarvelous 5 месяцев назад +52

      @@guyferrari8124 It's just a general shift, it's not about smarts or stupidity, it's about insanity and psychosis. Using the term "psycho" and "psychotic" has gradually become less acceptable the more we learn about mental conditions and illnesses. And it's just so easy to use other terms, as displayed by the remake's changes.

    • @IrrelevantOaf
      @IrrelevantOaf 5 месяцев назад +23

      Pointless censorships I swear. No one would care if the dialogue stayed the same as is 😞

    • @primarvelous
      @primarvelous 5 месяцев назад +56

      @@IrrelevantOaf idk man. i think "Do some situps until even your hammer has abs" is way more funny and creative to me than "Do some situps, tubby"

    • @anneabelle7098
      @anneabelle7098 5 месяцев назад +10

      That would explain why they removed the joke about Flurrie being able to crush enemies with her enormous...stage presence.
      (Verbatim line in her abilities primer section).

  • @tromedlovdrolmai
    @tromedlovdrolmai 5 месяцев назад +45

    I'm honestly surprised you DIDN'T mention the now required flight in chapter one against the koopa on the path that teaches you about the hammer attack.
    Or the fact that the menu options for all the partner primers and black chest "curses" changed around, such that it's defaulted to confirm and exit rather than listen to them again.

  • @MLmaster135
    @MLmaster135 5 месяцев назад +31

    interestingly in ch. 4. if you listened very carefully in the og when Doopliss transforms into Shadow Mario, you will very clearly hear a "Mario "whoa!"" surprise noise, which's not there in the remake, alongside a "Wawawawawa+Mario hp reaches 0 noise"
    when Doopliss knocks him out in the original 🤔in the remake its all completely silent,
    and Shadow Mario himself's completely silent too, whereas in the og he still had his voice/noises.
    also another major diff is Doopliss in the Remake has 2 extra lines, 1 during the 1st forced encounter where he says "you aren't thinking about running are you?"(not present in the original, you only had the "NO RUNNING!" line+both sides taking 0 damage to go off of.)
    and in the final fight vs him where he reacts to the 1st damage taken, he has a line for taking that 1st instance of damage, which the og doesn't have.
    another neat difference is Doopliss actually has and uses a Life Shroom if and only if, you manage to one shot him in the final fight in ch 4. the remake before Vivian joins turn 2.
    this's likely as a fail-safe to stop from skipping the Vivian cutscene, but a very neat detail.
    the ch. 4 lore is also fixed in the remake, so Doopliss can hurt Mario in the forced encounters, but Mario can't hurt Doopliss,
    while in the og both sides can't take damage-

    • @dawnmann7328
      @dawnmann7328 5 месяцев назад +6

      Something else cool I noticed in ch4 (idk if this is present in the GameCube version) is that the staircase puzzle vibrates your controller louder and softer based on how far the stairs are from you in the room

  • @sky_storm4812
    @sky_storm4812 5 месяцев назад +46

    Another subtle difference is that the coins all go in one area whenever you win a battle, but in the game cube they go everywhere

  • @jkid249
    @jkid249 5 месяцев назад +68

    I also noticed that in the remake you dont drop coins when u run from battle.

    • @Megasnoop
      @Megasnoop  5 месяцев назад +24

      True! I wrote that one down and I think I just forgot to add it to my script lol it's a very welcome change tho and goes hand in hand with the fact that the remake ensures you are RICH when you play it

    • @bluesky5384
      @bluesky5384 5 месяцев назад +10

      Yes and personally I love that. Sometimes I don't feel like dealing with the Dayzees again.

    • @thembigstonks7016
      @thembigstonks7016 5 месяцев назад +2

      I think when you run away, it makes it harder to run away the next time, and winning a battle makes it easier (to an extent).

    • @CrazedKitsune
      @CrazedKitsune 5 месяцев назад +5

      @@thembigstonks7016 The game specifically has a tutorial about running at that Battle Master NPC where he says "Every time you run it will get harder to run until you fail to run OR win a battle. Then it goes back to normal."

    • @thembigstonks7016
      @thembigstonks7016 5 месяцев назад +1

      @@CrazedKitsune oh yea, I forgot he had a tip that told you that

  • @jesseburgener442
    @jesseburgener442 2 месяца назад +4

    I fully support all the characters having back sprites now...
    ...that said, Flurrie's back-facing sprite is so cursed

  • @zacharysawcyn3066
    @zacharysawcyn3066 5 месяцев назад +222

    That bedlam spam is peak comedy

    • @guyferrari8124
      @guyferrari8124 5 месяцев назад +6

      I don’t think spamming the same thing over and over regardless of context is all that funny

    • @zacharysawcyn3066
      @zacharysawcyn3066 5 месяцев назад +25

      @@guyferrari8124would it be just as funny if it was one Beldam?

    • @guyferrari8124
      @guyferrari8124 5 месяцев назад

      @@zacharysawcyn3066 I just think that any twitter copy paste reply image gets really unbearable pretty quickly

    • @enderallygolem
      @enderallygolem 5 месяцев назад +3

      Bedlam
      Bed lamp?

    • @volvoman5262
      @volvoman5262 5 месяцев назад +1

      @@guyferrari8124 as z part of Pikmin community, I relate to you

  • @EeveeGirl16
    @EeveeGirl16 5 месяцев назад +30

    Here are a couple Battle Changes that I've noticed, one of which you slightly touched up on. In the Switch Version, Super Guards are easier to pull off, but Power Bounce was made more difficult, Especially for the 4th Hit. You need to be Frame Perfect as that 4th hit has only a 1 Frame Window, for Reasons Unknown.

    • @cjnewman7550
      @cjnewman7550 5 месяцев назад +3

      So that's why power bounce was a little hard

    • @chimichanga5746
      @chimichanga5746 5 месяцев назад +1

      You can always use Simplifier to make it easier to pull off. But the trade-off is that you'll get less Star Power.

    • @Cheesehead302
      @Cheesehead302 5 месяцев назад +1

      I've been wondering what the deal is with that, lol

    • @mistahl5350
      @mistahl5350 5 месяцев назад +4

      "Reasons Unknown" as in they needed to do something to try to reign in Danger Mario's destructive levels.

    • @burbusburbus8782
      @burbusburbus8782 5 месяцев назад

      ​@@chimichanga5746Actually, no, coders have found out that the 1 frame doesn't change, but every other jump does

  • @pie55255
    @pie55255 5 месяцев назад +10

    Another different (first Peach interaction)
    Original: In order to open the door you must enter the bathroom and bathe, then leave the bathroom.
    Remake: you must attempt (and fail) to open the door to leave, then walk away from the door.
    Result: in the remake, TEC is inviting Peace to speak with him. In the original? TEC got a massive mechanical hard-on to a nakey soapy Peach and wanted her to come closer to him.
    😅😅😅 Subtle change but BIG difference

  • @owonapikins
    @owonapikins 5 месяцев назад +14

    You might have been having an issue with power bounce because they made it frame perfect after the 4th bounce to try and nerf it since it was busted in the original

  • @ShortFatOtaku
    @ShortFatOtaku 5 месяцев назад +10

    i'm actually surprised you didn't include the first big dialogue change, goombella getting accosted by the goomba gang in the sewers at the beginning of the game.

    • @Megasnoop
      @Megasnoop  5 месяцев назад +2

      I was probably distracted by my chat at the time😅 I definitely missed some here and there

    • @ShortFatOtaku
      @ShortFatOtaku 5 месяцев назад +7

      @@Megasnoop Yeah, in the OG, they were hitting on goombella and you rough 'em up, in the new version they get mad at goombella for being a university student

    • @based980
      @based980 5 месяцев назад

      sfo in the wild

  • @majoraslayer64
    @majoraslayer64 2 месяца назад +2

    It's been about 10 years since my last play-through of the original, but I noticed in the Switch version when you hit the action command for a block your characters actually react with a defensive position every time. That "felt" new because my memory seems to be that the original didn't actually have the characters react to the button at all unless the action command was timed successfully. I may just be thinking of Paper Mario 64 (I played it with a fan-made HD texture pack before starting the TTYD remake), but it is an appreciated touch since you get a better feel for blocking (sometimes). On a related note, I'm glad there's an explanation for why my action command timing was off in the remake, I thought I was just getting old. I was 99% accurate on the original and felt like I might have brain damage for the first several hours on the Switch. I was halfway through the game before my brain successfully reprogrammed where I could consistently get a STYLISH after an attack, much less a double.

  • @Eli-tq2xe
    @Eli-tq2xe 5 месяцев назад +30

    I played through the game in Italian, that version actually kept all the little hearts and stars in the dialogue! It's a little sad they aren't in the English version

    • @Megasnoop
      @Megasnoop  5 месяцев назад +9

      I'm only playing it in Italian from now on

  • @MsShowtime
    @MsShowtime 5 месяцев назад +99

    16:37 I love how everyone called that transphobic user Beldam by spamming pictures of her in the replies.

    • @Sparrowo51
      @Sparrowo51 5 месяцев назад +7

      Nothing transphobic about it.

    • @Piercing_Mitez
      @Piercing_Mitez 5 месяцев назад +1

      beldam speech bubble ​@@Sparrowo51

    • @MellowMink
      @MellowMink 5 месяцев назад +37

      ⁠​⁠@@Sparrowo51You're not fooling anyone on here, Beldam.

    • @SomeGalNamedEve
      @SomeGalNamedEve 5 месяцев назад +26

      ​@@Sparrowo51Beldam speech bubble

    • @omgman5745
      @omgman5745 5 месяцев назад +1

      They're saying femboy death but clearly Beldam is a femboy now because that's what they all think.

  • @tallfry5377
    @tallfry5377 5 месяцев назад +13

    It's spealt loons in paper mario, but they mean luns*. Like "Lunatic" which means someone who worships the moon rather than sun, thus deemed crazy. Lunatic became loon because of Loony tunes which just meant wacky or crazy.

  • @animalcrossingfan0768
    @animalcrossingfan0768 2 месяца назад +2

    Also in one of the Bowser cutscenes in the original bowser called Kammy a airhead in the remake he called her a lunkhead

  • @Zelenal
    @Zelenal 5 месяцев назад +6

    Your problem with Power Bounce isn't just because of the slightly changed timing. They nerfed both it and Multibonk pretty heavily by making the fourth hit frame perfect. It at least gives the two Simplifier badges a reason to exist.

  • @MuppetMan246
    @MuppetMan246 5 месяцев назад +6

    I miss the little "eek" whenever you threw out a crowd member for trying to attack you

  • @Wiimeiser
    @Wiimeiser 5 месяцев назад +7

    9:35 it was probably changed to a cricket because of the sound the badge makes. It's a frog, but to English speakers it doesn't because all frogs make a very distinct "ribbit" sound in English, despite there being _exactly one species_ that goes ribbit... the _Baja California chorus frog_ which just so happens to be the dominant species of frog endemic to California.

  • @zx-dx719
    @zx-dx719 5 месяцев назад +241

    here's a comment to hopefully get this vid more views

    • @Megasnoop
      @Megasnoop  5 месяцев назад +26

      I appreciate it!!

    • @BonazaiGirl
      @BonazaiGirl 5 месяцев назад

      Looks like it’s working! 😊

    • @mr.dedede1324
      @mr.dedede1324 5 месяцев назад

      Bump.

    • @Gamer1288
      @Gamer1288 5 месяцев назад

      According to Arlo it was a rogue translator at Nintendo Treehouse that was responsible for what happened to Vivian in this version. He bragged about sneaking it in on Twitter a few months. Apparently this happens there every few years leading to said rogue translator being fired in a cycle. Apparently Nintendo of Japan doesn't like having Modern Politics in their products because they KNOW it will hurt revenue unlike other Companies who only think about short term gain.

    • @oh_wall
      @oh_wall 5 месяцев назад

      It worked. I saw a few dialogue changes and craved an exhaustive list

  • @Mnemoniforma9.00
    @Mnemoniforma9.00 5 месяцев назад +8

    THANK YOU! I'm sick of people saying Vivian's gender identity was Bridget all over again. It's quite clearly the exact opposite scenario. These whiners just weren't freaking AROUND in the late '00s when people were talking about how Beldam's mistreatment of her was supposed to be coded as transphobia.

  • @BrandonSwinney-j2v
    @BrandonSwinney-j2v 4 месяца назад +2

    I'm guessing they might have changed "loon" to "bozo" because loon has been used to refer to people with mental illness (such as calling a mental hospital "the looney bin")

  • @PieJee1
    @PieJee1 4 месяца назад +2

    nice detail is that the switch version now also has a Dutch translation. They named Dooplis after Rimpelstiltskin in the Dutch version to have a matching 'p'

  • @ehx3419
    @ehx3419 5 месяцев назад +2

    Re the right side of the thumbnail: That was actually already the case in the original Japanese version. Glad they finally had the courage to take it to the translations.

  • @18biohazard
    @18biohazard 5 месяцев назад +3

    also with the bushes, you have to hit it with the hammer as opposed to just checking it, additionally during battles, when someone in the audience is trying to throw something at you, they dont scream when you hit them.

  • @howlingarmadillo
    @howlingarmadillo 4 месяца назад +1

    Gonna guess the retranslation from loons to bozos was because loon could possibly be interpreted as mocking of people with mental disorders. Loon or loony was originally shorter, more insulting way of calling somebody a lunatic, and got its start as an insult during a time when mental health problems were generally considered a joke. Now that society has largely moved past that point, changing it to bozos avoids any potential backlash while still being a suitable insult for the scene.

  • @JakeB-Real
    @JakeB-Real 5 месяцев назад +41

    14:24 if that was my girlfriend she would have been genuinely pissed

  • @WhirlyBeepBoops
    @WhirlyBeepBoops 5 месяцев назад +29

    Feeling somewhat cool that the reason I'm here is because I'm already subscribed to you and also happen to love this game

    • @Megasnoop
      @Megasnoop  5 месяцев назад +3

      It's a good game! And I appreciate it!

  • @Numberplay
    @Numberplay 4 месяца назад +1

    Didn't even bother checking the Flurrie locked room in the sewers. That room is definitely the biggest change they've made to the game.

  • @SCUM_1
    @SCUM_1 5 месяцев назад +4

    Ive never played the original TTYD until i played the switch remaster. I definitely have my gripes about the game as a whole but man is it great. The switch version is definitely a step up in all directions

  • @volvoman5262
    @volvoman5262 5 месяцев назад +12

    Fun fact: hooktail is either consistent he or consistent she in everywere but original english version
    Aboud frogs vs crickets, the original frog badge had sounds of an Japanese only frogs that the rest of the world dosn't know, so they decited to they change it to crickets because it sounded close unought, but for the remake there are normal frog sounds so frogs are everywere now

    • @thealientree3821
      @thealientree3821 5 месяцев назад

      Wouldn't even be the weirdest sounds frogs make.

    • @PsiPaula4
      @PsiPaula4 5 месяцев назад

      It wasn't close enough. As a kid, I found the Attack FX badge, but it sounded so little like a cricket to me that I didn't realize that was the weakness the game was hinting at.

    • @volvoman5262
      @volvoman5262 5 месяцев назад

      @@PsiPaula4 description

    • @PsiPaula4
      @PsiPaula4 5 месяцев назад

      @@volvoman5262 What do you mean description? The description of the badge? In the original game, all it said is "Change the sound effects of Mario's attacks" and it sounded absolutely nothing like a cricket to me (because it wasn't, it's a frog) so I thought nothing of it.

    • @volvoman5262
      @volvoman5262 5 месяцев назад

      @@PsiPaula4 aha ok

  • @marlysalt
    @marlysalt 5 месяцев назад +2

    The tattles on the glitz pit security are gone. They're the same now, where in the original they had unique tattles in the back hallway.

  • @rusticgiraffe4262
    @rusticgiraffe4262 5 месяцев назад +3

    I’ve always loved TTYD. Played it before I could read. Hell I could barely even hold a controller properly when it first came out. Loved it just as much now as I did back then 😄

  • @mrdavisdance
    @mrdavisdance 4 месяца назад +3

    My dude just casually brought up 8 year old beef where the dude moved to Vietnam after stealing his gamecube. Legendary. Subscribed

  • @Glitchy1988
    @Glitchy1988 Месяц назад +1

    The two immediately noticeable things that I didn't like in the remake were the lack of the little shrieks that the audience members make when you attack them and how flaccid the End of chapter letters just weakly drop down compared to exploding onto the screen.

  • @ramsesjfg7668
    @ramsesjfg7668 5 месяцев назад +9

    4:05 Because the warp room is there in the remake

  • @sheriffcactus7397
    @sheriffcactus7397 5 месяцев назад +9

    Thanks for documenting this. Can’t wait to play the new version myself when I finally get some free time soon.

  • @YannickJur
    @YannickJur 5 месяцев назад +1

    I've realized that next to twice as many animations there are also like twice as many soundtracks! From chapter-specific versions to entirely new compositions. The biggest new additions later in the game would be heavy spoilers, but I can say as much that they blew kinda my mind. Love this remake. The devs and the composer show so much love with it!

  • @bramble553
    @bramble553 5 месяцев назад +1

    I'm not sure if this was already mentioned in the comments, but the reason you had trouble with Power Bouncing in the remake most likely stems from the frame windows. In the original, each input would start at 8 frames and get slowly smaller (8, 8, 7, 6, 5, 4, 3, 2, 1). But in the remake, the fourth input is randomly frame perfect for no reason (7, 7, 6, 1, 5, 4, 3, 2, 1)

  • @chrisambrose8063
    @chrisambrose8063 5 месяцев назад +1

    Random fact I discovered by accident, and I don’t know if this counts for the original.
    If you’re wearing the Wario badge when you fight Doopliss, he will keep the yellow after. There’s a lady in town that will comment something to the effect of “classic mario and his yellow shirt and purple overalls” and I thought it was hilarious
    Also while I was typing this I missed some things but after fighting Doopliss the first time and becoming a shadow person, fake Mario and the partners can be seen in the mayors house. Fake Mario will even comment on this when he jumps out of Space Time that he couldn’t attack you in town

  • @maxwassermann3171
    @maxwassermann3171 5 месяцев назад +5

    I've been playing TTYD for 20 years and only now learned that the Dull Bones in Chapter 1 can throw you out of the castle if you let them.

  • @yomammabe1
    @yomammabe1 5 месяцев назад +8

    I think the UI changes also make Earth Tremor a lot easier to perfect complete

  • @SAI-Max_D
    @SAI-Max_D 5 месяцев назад +3

    Cool comparison vid, and what a coincidence that YT recommended me this after I had just cleared Chapter 4 last night
    By the by, is it just me or does the Switch remake add a weird little delay between practically every single action/buff/etc. during battle?
    (I know for a fact that they've separated the HP & FP values being displayed when leveling up and using mixed healing items, alongside Mario striking a pose whenever the Happy Heart/Flower badges activate)

  • @auntydoll8
    @auntydoll8 5 месяцев назад +3

    i love how nintendo does not only translate the language word by word but also translate jokes so peoples understand funny part (even if the joke is different)

  • @MUSQUIZanimation
    @MUSQUIZanimation 5 месяцев назад +1

    6:36 i am so happy im not the only one. I felt like a 2000’s noob.

  • @Furrazii
    @Furrazii 5 месяцев назад +2

    In remake when you do the "fake" fight against Doopkiss, he can actually damage you unlike in the Gamecube original, but you cant damage him still. Out of curiosity i wanted to see how it looked and discovered a small change. This makes sense though since he stole Marios identity and has power until his name is figured out

  • @volvoman5262
    @volvoman5262 5 месяцев назад +18

    People love to hate beldam for how she treatS(ed) Vivian, but nobody mentiones how goombella refers to vivian as a boy until the ending and even her distription was "she looks like a girl but it's actually a boy" even Super Paper Mario catch card refers to her as " a cute boy " ( all in japanese versions obiously )
    The modern dialoge aboud her gender is all new/rewritten

    • @coreywong6229
      @coreywong6229 5 месяцев назад +11

      Cause someone latched on to it and basically ran it their way. Look I am not bothered by a change in words, but I am getting tired of lets focus on a gender of a person because that matters more than being a person of character. And I like viv as a character because viv is fun. I am not gonna state it further I am sure you get it.

    • @evand2185
      @evand2185 5 месяцев назад +6

      Vivian used to be my favorite character. Used to be. Never use him now

    • @volvoman5262
      @volvoman5262 5 месяцев назад +8

      @@evand2185 her*

    • @BabyEater61
      @BabyEater61 5 месяцев назад

      Vivian will always be a trap

    • @iSneedYouChuck
      @iSneedYouChuck 5 месяцев назад +1

      @@volvoman5262 him* 41% and rising

  • @makoman295
    @makoman295 4 месяца назад

    I'm kinda surprised you didn't talk about how they changed the dialogue in the Goomba fight on your first trip to the thousand year door with them originally cat calling Goombella.

  • @TheShiningEnergy
    @TheShiningEnergy 4 месяца назад +1

    12:10 it's actually pronounced like: "Poo-ni" literally the Japanese word for "Squishy"

  • @stefanielonn4164
    @stefanielonn4164 5 месяцев назад +2

    This remake is the FIRST EVER paper Mario game I’ve played that isn’t Paper Jam. Loved it!!! ❤❤

  • @TheMRock888
    @TheMRock888 5 месяцев назад +3

    THANK YOU!!!! This is exactly what i was looking for!! If you ever play the rest of the game side by side you bet your ass ill be there!!!!!

  • @djlamar2
    @djlamar2 5 месяцев назад +1

    The whole rock thing got me too. Also if you're trying to get all troubles done the one where you have to get Frankie's ring it's no longer across the bridge. Oh no. You still have to cross the bridge to get it but (and I even had to look it up) it's now on the arch where you fought Gus

  • @JasonButCool
    @JasonButCool 5 месяцев назад +7

    Please, you should make a part 2 about this!

    • @BrothersCourage
      @BrothersCourage 5 месяцев назад

      Yeah. I even want to know the locations of all invisible blocks. Sometimes whenever Ms. Mowz senses a treasure, particularly an invisible block, in an area, I still struggle at finding where I need to hit, ground pound, or jump punch.

  • @luxendarcknight7807
    @luxendarcknight7807 5 месяцев назад +1

    You can actually unlock the short cut pipes after chapter 1. If you are able to get the contact lens early and entering the west side of rougeport you can use paper mode to squeeze through the bars after entering the grate.

  • @zeospark9715
    @zeospark9715 5 месяцев назад

    Another notable addition is that this game is SUPER generous with the Save Blocks. There are Save Blocks added to places that weren't there in the original. It makes for keeping track of your progress easier if you need to go somewhere and you're in the middle of a major area.

  • @micahbarnes161
    @micahbarnes161 4 месяца назад +3

    Taking the mrs. mowz heart out was a crime

  • @GalekC
    @GalekC 5 месяцев назад +2

    Flurrie is goddamn SERVING in the og - taking accountability with a warm smile?? 💅💅

  • @Shirkerz
    @Shirkerz 2 месяца назад

    7:00 they also did this with General White in the shadow queen scene when he says, "Da" (meaning "okay" in Russian)... he now just says, "ok".... its so insignificant of a problem but i really liked that line of dialogue from him as it adds to his character and I'm upset that its gone. hopefully someone makes a patch with the yuzu emulator to add in previous lines

  • @burbusburbus8782
    @burbusburbus8782 5 месяцев назад +2

    9:31 you actually missed a small change. In the original, after koops' dad comes back, he mentions that he simply "fell for a trick". In the remake specifically, he mentions that "she used the smell of her feet". Weird change ngl

    • @doomsdayrabbit4398
      @doomsdayrabbit4398 5 месяцев назад

      Well now we know what Koops's dad is into... Macro footplay.

    • @burbusburbus8782
      @burbusburbus8782 5 месяцев назад +1

      @@doomsdayrabbit4398 yeah it's not like they *needed* to specify this. Because "a trick" could be anything. Like the coins, or the rare badge. But nope, he likes feet I guess

    • @doomsdayrabbit4398
      @doomsdayrabbit4398 5 месяцев назад

      @@burbusburbus8782 Macro. Footplay.

  • @JasonIchinose
    @JasonIchinose 5 месяцев назад +5

    Here's another difference. In the original, the three sisters were called The Three Shadow Sirens. In the remake, they were called The Three Shadows.

    • @based980
      @based980 5 месяцев назад +2

      i liked the shadow sirens more, the three shadows is just a boring title imo

  • @possumorb3770
    @possumorb3770 5 месяцев назад +1

    Regarding the SuperBounce, there's nothing wrong with it on the surface...
    *Until you realize that the fourth input, and **_ONLY_** the fourth input, is a mere 1-frame window...*

  • @BoolrVids
    @BoolrVids 5 месяцев назад

    I’m in The Palace of Shadows & I gotta say I’ve been very pleased with the remake; I’ve played the GameCube version 5x over the past decade & the remake had tons of quality of life improvements, & the textures were perfect. The only issue I had was with the moon base; it lagged quite a bit, though this is very minor.
    I also installed the 2k/4k resolution mod, 60fps mod, & improved detail mod + a cheat that allows you to actually skip though text since the remake doesn’t allow you to skip text like the original without the cheat. The amazing remake + those aesthetic/QoL mods combined led to an absolutely incredible & smooth experience that I feel like I’ll want to play all over again immediately after I finish my current playthrough.

  • @MaeKatt
    @MaeKatt 5 месяцев назад +1

    5:23 i think you were playing the pal version on dolphin, because it runs at 50 fps not 60, and thats why you were slower than the goombas

  • @chimichanga5746
    @chimichanga5746 5 месяцев назад +2

    You don't have to spend 64 coins if you already knew Ishnael's password to get to Don Pianta when the GameCube version came out. I thought it wasnt going to work and it did.

  • @MACZ2021
    @MACZ2021 5 месяцев назад

    You can actually get to the new warp pipe room before getting Flurrie, you just need to get the contact lens for Zess T. once its ready then activate Paper Mode and go down the drain in West Rougeport, take the pipe that goes down again, then go into Paper Mode to get through the fence near the pipe and you can get on the right side of the big block and have access to the warp pipe room.

  • @3393matthew
    @3393matthew 5 месяцев назад

    Another change I saw someone else crunch the numbers on is Power Bounce is significantly harder to cheese in the remake, normally PB has an incrementally smaller frame window for the action command in both versions but in the remake the fourth hit is cut to a single frame input before returning to normal for every hit after.

  • @YannickJur
    @YannickJur 5 месяцев назад +1

    10:00 Smart House: 1999
    Space Odyssey: 1968
    Wow the movie makers really were time travelers. No wonder they could predict space travel so accurately!

    • @Megasnoop
      @Megasnoop  5 месяцев назад +1

      Smart House was ahead of its time

    • @hock_100
      @hock_100 5 месяцев назад

      actually A Space Odyssey came out in 2001

    • @YannickJur
      @YannickJur 5 месяцев назад

      @@hock_100 That's the year it takes place in. xD

    • @hock_100
      @hock_100 5 месяцев назад

      @@YannickJur oh you’re right sorry
      It actually released in 2017 to bank off the success of Super Mario Odyssey

    • @Megasnoop
      @Megasnoop  5 месяцев назад +1

      This guy gets it

  • @aaronhull9505
    @aaronhull9505 5 месяцев назад

    The warp pipes to previous areas have all also been updated for ease of use. Also, you no longer can shake bushes and instead have to hammer them.

  • @poisonedoak6563
    @poisonedoak6563 5 месяцев назад +2

    The first goombella dialogue change is probably because the original word can be considered bigoted towards people with mental disabilities. Calling someone not smart is better than calling someone insane.

    • @oyeh8908
      @oyeh8908 5 месяцев назад

      Wouldn't that also be bigoted towards people with mental disabilities then? They're both ways to insult a person's mental faculties.

    • @poisonedoak6563
      @poisonedoak6563 5 месяцев назад +1

      @@oyeh8908 technically less offensive? Insulting a mental illness is considered worse than insulting someone who’s neurotypical. For some reason.

  • @bemusedHorseman
    @bemusedHorseman 5 месяцев назад +1

    ...And here I thought I was hot shit for starting a "x2 Combo" letsplay of both games concurrently, but recording them separately. Even if my recording setup allowed it, I _definitely_ don't have the agility to play them _at the same time..._

  • @martijnklaassen3536
    @martijnklaassen3536 5 месяцев назад +1

    Vivian and Leshy (my Yoshi) are my fav companions in the game.

  • @AwesomeLegends98
    @AwesomeLegends98 5 месяцев назад

    An audio change that I noticed was during the hook tail bossfight.
    When answering hooktails questions
    In the game cube version, you can hear mario voicing nuh uh in his mario way lol while shaking his head
    In the switch version he simply shakes his head with his audio removed when turning down hooktails offers.

  • @nedtube9600
    @nedtube9600 5 месяцев назад +1

    Yeah, I thought I was going insane when I kept messing up my power bounces in the remake. It makes sense that the timing is slightly different.

    • @chimichanga5746
      @chimichanga5746 5 месяцев назад

      Yeah, it felt a bit off, but Simplifer fixes that.

  • @flutterbat89x69
    @flutterbat89x69 4 месяца назад

    9:30 in the game cube game for the italian version she hates frogs, so strange, our localization it's always based on english version

  • @Emerald_Fox
    @Emerald_Fox 5 месяцев назад

    The reason it's blocked at 4:00 is because there's a glitch in the original that allows you to get to the Pit of 100 Trials early using some frame perfect stuff

  • @kierenbuckley370
    @kierenbuckley370 5 месяцев назад +13

    Vivian was always trans but was censored in the original western release but now uncensored and people now want her censored because she is trans

    • @DarkenedAuras7653
      @DarkenedAuras7653 5 месяцев назад +6

      Well, some people want her Censored. Meanwhile, civilized society want her to be her true self in full

    • @cresoma
      @cresoma 5 месяцев назад +3

      Yeah, pretty much!

    • @firetube8288
      @firetube8288 3 месяца назад

      Hit the nail on the head yes

  • @MoonLordSlayer
    @MoonLordSlayer 5 месяцев назад

    the no coin penalty for running has already been talked about here, But has no one else noticed that the Fuzzy Horde in chapter 1 actually has an entry in the tattle log in the Remake? Cause on Gamecube, it didnt have an entry in the tattle log, so you would only ever tattle it to see its hp

  • @ajbXYZcool
    @ajbXYZcool 4 месяца назад

    I heard the frog-cricket change was due to the translators not thinking the noise sounded froggy enough, but now with clearer audio it does

  • @burbusburbus8782
    @burbusburbus8782 5 месяцев назад

    Haven't gotten far enough into the video to check, but I wanted to comment
    Something about the powerbounce that the coders figured out is that they made it harder to do. Let's say you want to do 8 jumps on a powerbounce
    In the OG, the window to press it on time goes "8, 7, 6, 5, 4, 3, 2, 1". It shrinks a frame each jump
    In the remake, it's a very odd change, but it's "7, 7, 6, 1, 5, 4, 3, 2". Not only is the original jump one frame smaller of a window, but oddly enough, the fourth jump is only 1 frame

  • @gcf_rosie
    @gcf_rosie 5 месяцев назад +1

    it was so interesting to see the differences side by side like this especially as someone who's never played ttyd, this was a great video aaron! keep up the good work! :D

    • @Megasnoop
      @Megasnoop  5 месяцев назад

      Thank you Rosie! I appreciate it!!

  • @UnusedParadox
    @UnusedParadox 4 месяца назад +1

    6:33 Actually, they also nerfed it by adding a random frame perfect bounce on bounce 4.

  • @brandonwilliams6119
    @brandonwilliams6119 5 месяцев назад +2

    I miss the audience booing or cheering you on in the original, it made you feel more immersed into the battles.

  • @GeebzGBZ
    @GeebzGBZ 5 месяцев назад +1

    3:24 hearing that is is so obvious to see the difference yet seeing none myself is hilarious to me.

  • @Torraduke
    @Torraduke 5 месяцев назад

    The remake was seriously everything I hoped it could have been. I mean, I would have loved to see something like the cameos of the rest of the PM64 partners restored, but still. The game was everything I hoped it would be. I love all the new animations, the visuals look great, the game runs smoothly, the music additions are nice, and the QoL improvements are pretty helpful.

  • @chriskoloski32
    @chriskoloski32 5 месяцев назад

    I will say. Learning about the whole partner upgrade stockpiling really helped me get through a lot of battles. Even one of the secret new bosses i basically beat in two turns because of a super guard.
    And there i was playing ttyd in the past like a normal person trying to fight fairly

  • @raeanna451
    @raeanna451 5 месяцев назад +1

    They made it a tad more easy, for sure. I am okay with that though, if it means the younger generation of gamers can experience how awesome Thousand Year Door is 😊

  • @MerryMidlight
    @MerryMidlight 5 месяцев назад +1

    you rock dude. thanks for comparing them!

  • @twi-knightthefox5543
    @twi-knightthefox5543 5 месяцев назад

    4:09 is for preventing chapter skipping glitch, I loved having no stars while being in the final area!

  • @5_Theories
    @5_Theories 5 месяцев назад +2

    thank you for doing this..
    i literally was saying how i would love to see the comparison side by side!