Elden Ring - Some weird stuff

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  • Опубликовано: 11 сен 2024
  • With so many files to sort through, it's tedious work to sift through them all, especially never knowing if there's going to be something worth it or not hidden among them, but there are the occasional rare treats.
    Song used: Limgrave - Elden Ring OST

Комментарии • 516

  • @ZullietheWitch
    @ZullietheWitch  2 года назад +1617

    Even though "Objects" are essentially deprecated, I tend to call AEGs objects if they're something that would've been an object in a previous game, just because it's a lot simpler and doesn't need much explaining. Some parts of the map are still map files, especially in Legacy Dungeons, but most of the overworld is constructed from AEGs outside of broad stretches of the ground. Thanks to the fact every rock, tree, building, or other random bit of the giant overworld map has to be included in AEGs, there has been so very much to go through.

    • @DLTyrus
      @DLTyrus 2 года назад +47

      Is the reconstitution of game files as AEGs rather than Objects and the like from previous titles going to set the ability to edit maps back a lot? Last I looked in on the modding scene the Dark Souls 1 & 3 scenes were getting pretty good at doing map changes, and it would be a shame if ER was like starting from scratch in this regard.

    • @ZullietheWitch
      @ZullietheWitch  2 года назад +133

      @@DLTyrus As far as I'm aware, it shouldn't create too many new complications. They still use From's own model format, FLVER, it just affects the way they're packed, stored, and loaded, evidently to make the strain of the open world easier on the engine.

    • @Neremworld
      @Neremworld 2 года назад +34

      @@ZullietheWitch Makes sense. The bigger the world the more you need to optimize it. If I remember correctly, World of Warcraft changed formats in a similar way several times in its quest to keep file sizes and load times down and avoid straining the engine.

    • @DLTyrus
      @DLTyrus 2 года назад +8

      @@ZullietheWitch Good to know, thanks.

    • @noneshallknowmyname
      @noneshallknowmyname 2 года назад +29

      Ugh, so i wrote a comment the other day on one of your videos going into an explanation about how the clay men in the sofria river don’t dissapear when you kill them on the old gen consoles, even though all the other enemies in the game do (to clear up corpses), so i was thinking maybe there was an enemy planned that would revive them at some point since they just stayed in their “puddle” form.
      there was a long explanation about it but it deleted my comment for some reason...
      But yea, If you see this comment and you have spare time, you should check out the clay men and see if they had like a clay man priest planned that would revive them after they died

  • @Schrau
    @Schrau 2 года назад +328

    "Placeholder purposes" should really be the gamedev equivalent of "ritual purposes".

    • @ShiakiKoujin
      @ShiakiKoujin 2 года назад +9

      I basically never comment, but this idea is excellent enough to need a reply. 👌

  • @cilliansmyth4280
    @cilliansmyth4280 2 года назад +1372

    I have a feeling these were early models for the rocks in caves you can pick up smithing stones and somber smithing stones from, or maybe even another take on the crystal lizards before they decided on using scarabs instead

    • @1IGG
      @1IGG 2 года назад +43

      Agree, looks like something that could've been mined.

    • @nundulan
      @nundulan 2 года назад +28

      That's exactly what I was thinking, one is gold and one is silver

    • @fromthegamethrone
      @fromthegamethrone 2 года назад +5

      I am of this opinion too

    • @jakubgrzybek6181
      @jakubgrzybek6181 2 года назад +3

      shows you how game can change through it's development

  • @Shyguymask
    @Shyguymask 2 года назад +280

    Wow, I'm already nostalgic for the Limgrave theme.

    • @jo-almartinez9623
      @jo-almartinez9623 2 года назад +23

      It's a bit crazy, isn't it? I'm trying to get through ds3 right now and that music just washed me away. Exploring Elden Ring for hundreds of hours has left a permanent mark on my life.

    • @MaxAveris
      @MaxAveris 2 года назад +22

      I still remember the first time I played Elden ring and seeing Limgrave teeming with life, beautiful atmosphere and the variety of directions you can take just took my breath away. Just wandering around and exploring the map is the most fun I had in a game for the longest time.

    • @illidank996
      @illidank996 2 года назад +7

      Holy shit I thought the same thing. Can't believe its only been 6 months

  • @keyboundDragon
    @keyboundDragon 2 года назад +681

    It would have been hilarious if after ds2, every game had the pursuer's model in the files
    Not even other games can keep him from pursuing you

    • @genghiskhan6809
      @genghiskhan6809 2 года назад +44

      That would’ve been so funny.

    • @mausebas
      @mausebas 2 года назад +52

      Crucible knights are the Persuer after being bullied by his choice of armor

    • @remilenoir1271
      @remilenoir1271 2 года назад +26

      The pursuer was hardly a pursuer even in Ds2 anyway.
      Getting 10 feet away from him was sufficient to make it despawn most of the time 😂

    • @Leviathis_Krade
      @Leviathis_Krade 2 года назад +39

      radahn dies and a phase three cutscene starts; from the sand a large blue sword rises cloaked in black mist, and a familiar black armored foe emerges too.
      "I am malenia..." she dies, but from the fog gate proudly floats a black armored foe
      "I shall remember thee, Tarnished. Smouldering with thy meagre flame. Cower in Fear. Of the Night. The hands of the Fell Omen shall brook thee no quarter." Margit fades, but from the skies an eagle flies over the arena and a dark silver shield crashes onto the thin bridge, behind it a black armored foe...
      the first DLC adds mandatory pursuer fights after every important boss, that if they kill you resets the boss too.

    • @seelcudoom1
      @seelcudoom1 2 года назад +5

      they should have made him akin to patches in that he just shows up in every game, change the weapons he has to include weapons from the previous games

  • @rude6371
    @rude6371 2 года назад +175

    Considering how Thop's barrier alludes to sorceries and incantations being the same thing. I wonder if that gold material was supposed to be faiths equivalent of glinstone, which would explain the whole "kingdom of gold" in a more literal sense.

    • @jacobfreeman5444
      @jacobfreeman5444 2 года назад +34

      I think the difference between sorceries and incantations is who does the manipulation of life force. In sorceries the practitioner does so. But for incantations the users faith allows them to call on other forces to do that heavy lifting for them. Thus why sorceries seem more cut and dry things where as incantations are far more fantastical

    • @seelcudoom1
      @seelcudoom1 2 года назад +8

      @@jacobfreeman5444 personally i think its more sorceries manipulate the residual lifeforce of the cosmos while incantations manipulate the lifeforce of specific creatures, which is why sorceries tend to manipulate forces while incantations invoke specific entities, whether that be a god, dragons, or just those fucking prawns, even where they overlap like lava incantations is tapping into the power of a wyrm who could spew lava while sorcery is based in the lava of a volcano, rock sorcerys is using gravity to throw stone while rock incantations invoke the strength and history of beastmen, blood sorceries invoke a cursed star while blood incantations invoke a god
      notably the main exceptions to this rule are the golden order incantations, which are the only incantations to use int, and the death( and to a lesser degree blood and magma which sort of use a mix of phenomenon and creature) sorceries which also happen to be the ones that use faith

    • @jacobfreeman5444
      @jacobfreeman5444 2 года назад +3

      @@seelcudoom1 not...completely certain we are saying different things

    • @MVCx_xB
      @MVCx_xB 2 года назад +2

      Random gold encrusted meteors have a lot of implications
      It could be directly related to the golden order / greater will, or a more natural formation of gold like Miquella's unalloyed gold

    • @Ollybollyk
      @Ollybollyk 2 года назад +2

      Glintstone is referred to as the amber of the stars in elden ring, whereas gold appears to be derived from the sap aka the amber of the erdtree.
      So no, they aren’t the same, but the concept is similar.
      However, both gold and glintstone have arrived to tlb in the form of both meteors and stars. This is all referenced in several incants, sorceries and the alabaster/onyx weapons.

  • @Firestorm6651
    @Firestorm6651 2 года назад +279

    "I've loaded several thousand AEGs"
    Never let anyone tell you that Zullie isn't the ceaseless intrepid hero of the FromSoft content world

  • @PierceArner
    @PierceArner 2 года назад +230

    The Starcallers near Leyndell's outer wall are openly mining their fallen meteors, so it would make the most sense if these were initially assets planned to be implemented there. These Meteorites being unused makes sense, given that the Starcaller enemies themselves have unique weapons & weapons skills that aren't obtainable.
    The Meteorites are key architectural features in the Divine Towers, as well as also being related to the metaphorical cosmic themes of Gold & Glintstone, as the Stars are generally hues of Golden Amber or Blue-Green (with Red as sacrificial and other notes about Blood Omen Stars like on the Great Stars weapon). Since we see those more in the mines throughout the world, these were probably scrapped plans for them to help tie those themes together.
    I'm still hoping that DLC expands upon the Starcaller enemies a bit more, and gets us more of this that seems to have been thought out but not implemented yet.

    • @deer8071
      @deer8071 2 года назад +16

      Same, the Starcallers look so cool but as far as I know very little is known about them. Tbh I just want their equipment, including the rags because light load superiority.

    • @FunSkipping
      @FunSkipping 2 года назад +2

      As far as I've seen there is no DLC for Elden ring planned, they are just making another game. Not even an Elden ring game.

    • @Sen_Apollo
      @Sen_Apollo 2 года назад +16

      @@FunSkipping Fromsoft's been known to work in tandem. Sekiro's production was going on at the same time as Elden Ring's for quite a while, for example. It's fairly likely that some form of DLC will come eventually, but you may be right that the main team is onto the next thing (Armored Core is most likely, since we've seen early screenshots of it already). I'd still watch for some kind of DLC for Elden Ring next year.

    • @GuitarGuise
      @GuitarGuise 2 года назад +8

      @@FunSkipping there have been reported leaks of dlc for Elden Ring. It makes sense for From to make at least one, because Elden Ring is by far their most sold game.

    • @FunSkipping
      @FunSkipping 2 года назад

      @@GuitarGuise The leaks of DLC were all cut content from the colosseum lmao. I've seen nothing beyond that. And when you Google it even Google is convinced that it won't get DLC. "Seems more likely than not' Isn't going to cut it. Until I see one I ain't getting my hopes up.

  • @Battleguild
    @Battleguild 2 года назад +475

    Farmable FP recovery herbs would've been nice, Starlight Shards are too rare and limited to be reliable, and it doesn't help that they're a currency too.

    • @Shiirya
      @Shiirya 2 года назад +22

      I think thats the point, when you find them early on, some people might use them, and then get disapointed because they cant buy all the dolls.

    • @DM-Oz
      @DM-Oz 2 года назад +82

      @@Shiirya lucky me that i dont use consumable

    • @Shiirya
      @Shiirya 2 года назад +11

      @@DM-Oz I dont use much, personaly when i saw those i thought it seemed pretty rare so didnt use them, as long as i dont see i can farm them i wasnt using items

    • @chuckwagon3718
      @chuckwagon3718 2 года назад +7

      @@Shiirya LMAO I wasted one in a boss fight and felt this later

    • @BigHatLoganGaming
      @BigHatLoganGaming 2 года назад +43

      the fact they're so tightly limited makes them useless, because they're too rare to actually be worth using. I only ever feel okay using one in emergencies when I've traded for several hundred

  • @m.e.thomsen7255
    @m.e.thomsen7255 2 года назад +512

    Hey Zullie. While I was playing, I noticed something strange and minor. The Valiant Gargoyle in Ashen Capital wielding an axe and twinblade has a strange interaction. If you’re out of range and have aggroed the Gargoyle, he will do a roar attack; but the roar attack spawns a *second* axe in his empty hand for the roar duration before it disappears. It makes me wonder if this attack should even have a second axe, and if the valiant gargoyles were meant to look and/or perform a different way earlier on in development.

    • @ethanawaao1291
      @ethanawaao1291 2 года назад +40

      I swear I’ve noticed that too. I just wrote it off as a model glitch or something.

    • @Zvrra
      @Zvrra 2 года назад +6

      how did you notice this lol

    • @ethanawaao1291
      @ethanawaao1291 2 года назад +30

      I was just exploring after finishing the game. Messing around with some death spells on the gargoyle when I noticed the extra axe appearing after it roared.

    • @MsBastard91
      @MsBastard91 2 года назад +19

      Maybe this hiding axe have a roar ability, so gargoyle need to equip it to use roar

    • @theapexsurvivor9538
      @theapexsurvivor9538 2 года назад +5

      Maybe they'd been thinking of giving it a second weapon and some more aggressive attacks if you got too far so that you'd have an incentive to kill them up close and personal.

  • @SmileytheSmile
    @SmileytheSmile 2 года назад +1703

    Congrats Zullie, now that you're uncovering actual rocks, you're officially a videogame geologist.
    PS: Kudos to Colby Conk, the comment originally said "paleontologist", but I forgot the word and wrote the closest thing I could remember to it. Color me the idiot color.

    • @colbyconk1164
      @colbyconk1164 2 года назад +38

      *geologist

    • @thegodofsoapkekcario1970
      @thegodofsoapkekcario1970 2 года назад +23

      Nigga said "paleontologist".

    • @SmileytheSmile
      @SmileytheSmile 2 года назад +18

      @@colbyconk1164
      Do you have proof that those meteors weren't remains of an ancient creature?!

    • @smhsmhsmhsmh
      @smhsmhsmhsmh 2 года назад +4

      @@SmileytheSmile it’s a meteor dude, just use your common sense

    • @wuh6230
      @wuh6230 2 года назад +31

      @@smhsmhsmhsmh it was a joke. but given fromsofts history, i wouldnt be surprised if the unassuming meteorite was actually make from human bones somehow

  • @Crispierbug
    @Crispierbug 2 года назад +29

    What seems most likely to me is the meteorites are early versions of smithing stones and somber smithing stones, maybe these would be around falling star beasts and instead of the beasts dropping smithing stones you would harvest them from the meteorites.

    • @marhawkman303
      @marhawkman303 2 года назад

      Maybe the idea was for it to be something more complex than just smithing stones? Maybe, actual materials for crafting?

  • @Wulfwood.
    @Wulfwood. 2 года назад +8

    Something about Zulie's videos is absolutely cathartic to me. I always feel so relaxed and at ease whenever enjoying the content. Thanks for keeping up the hard work, Zulie.

  • @FullOnGritz
    @FullOnGritz 2 года назад +13

    I’m guessing there was a late stage in development where they cut a lot of ideas around changing the world with “falling stars” after you beat Rahdan. You’d expect to see one of these meteorites in places like the crater you fight the fallingstar beast. This also would explain why Astel has the meteor attack crashing it into the ground. My guess is that part of the game was suppose to change the world even more significantly and was still being explored towards the end.

  • @filippofavaro4836
    @filippofavaro4836 2 года назад +14

    The fact that gold and crystals are representative of the two major sources of power of the game, that is the Golden Order and their faith incantations and the Crystalians with their sorceries, might imply that the origins of those powers are both extraterrestrial. Of course we are basically sure of that, given the lore behind the Elden Beast, but it might have been extra environmental storytelling that they decided to scrap. That would confirm that the Crystalians were aliens too.

    • @jacobfreeman5444
      @jacobfreeman5444 2 года назад +1

      Sellen explicitly tells you most sorceries involve manipulating the life force of the stars. You are taking their leaked life blood and using it to do things. As she also refers to it as amber of the cosmos makes the comparison between that and the "holy" sap of the Erd trees quite apt.

    • @marhawkman303
      @marhawkman303 2 года назад +1

      hmm.... maybe.... could be they're supposed to be crafting materials that the devs decided were redundant?

    • @doctorhealsgood5456
      @doctorhealsgood5456 2 года назад +2

      The crystalians are weird due to the fact they are not born but made. Their creator seems to be missing though.

    • @marhawkman303
      @marhawkman303 2 года назад

      @@doctorhealsgood5456 makes you wonder what they are... really...

    • @jacobfreeman5444
      @jacobfreeman5444 2 года назад +1

      @@doctorhealsgood5456 That can be argued to not be unique to the crystalians. There seems to be more than a few artificial servant races running around. Crystalians are just inherently strong enough to not take crap from anyone.

  • @dogmat8733
    @dogmat8733 2 года назад +96

    I wonder if those rocks were prototypes to the gathering of ores that occurs in base game, before it was changed to a simple interaction. They might have experimented with how resources would be gathered before settling on the pick up system the game uses now.

    • @marhawkman303
      @marhawkman303 2 года назад +9

      if it was like in Monster Hunter you'd see the object from a distance and go "oh look a material node!"

  • @1blueeye
    @1blueeye 2 года назад +9

    Between the music and background, this video reminds me of just how beautiful and expansive this game is. I've never played a Fromsoft game before, but I'll always remember my first few hours in Limgrave wondering what the hell I was supposed to do. While there are flaws in the game, I still enjoyed almost every moment of Elden Ring.

  • @Axol255
    @Axol255 2 года назад +6

    At 00:50 I think that is Kyanite. You can mine that for upgrades for your prawn suit.

    • @bennwardhaugh3013
      @bennwardhaugh3013 6 месяцев назад

      Ah, good old Subnautica. If only the lead director hadn't have left during Below Zero's development.

  • @superstone13
    @superstone13 2 года назад +7

    It would make total sense for the crystalian enemies to be from outer space. I don’t know if anything else in game hints at this but I’d always assumed they were just a pre crucible life form. Obviously the cut crystal meteor isn’t confirmation but still a neat piece of the puzzle if they are indeed from space.

  • @rumncoke76
    @rumncoke76 2 года назад +119

    It's incredible just how full I am after playing through Elden Ring, because even looking at all the cut content and changes, I don't feel sad that some stuff didn't make it into the game. Unlike how it is with Dark Souls II and the like

    • @FunSkipping
      @FunSkipping 2 года назад +10

      If you didn't know from people telling you that content had been cut, you'd have never known, think about that.

    • @remilenoir1271
      @remilenoir1271 2 года назад +12

      @@FunSkipping Obviously yes, when you don't know about something, you don't know about something.
      Also, the floor is made out of floor.

    • @elvancor
      @elvancor 2 года назад +9

      @@remilenoir1271 Cyberpunk 2077 lets you feel the cut content without anyone telling you.

    • @Walamonga1313
      @Walamonga1313 2 года назад

      Same lol. I already feel it was too much. That said if the game weren't open world I'd probably be way less burnt out

    • @FunSkipping
      @FunSkipping 2 года назад

      @@remilenoir1271 I am saying it wasn't blatantly obvious content had been cut like in some of their previous games. Most notable being DS2, that being said I also loved DS2.

  • @topcat59
    @topcat59 2 года назад +96

    Honestly it’s a shame that the bear traps aren’t big, they would be very useful against ruin bears.😑🐱

    • @jacobfreeman5444
      @jacobfreeman5444 2 года назад +2

      Nice pun

    • @the_jingo
      @the_jingo 19 дней назад

      @@jacobfreeman5444what pun? Are you mentally challenged? Bear traps are made to hunt bear

  • @zombiekingex7911
    @zombiekingex7911 2 года назад +9

    Eating the forbidden meteor cheese immediately

  • @LORDOFDORKNESS42
    @LORDOFDORKNESS42 2 года назад +30

    I wonder if those crystals were early mock-ups of the smiting stones you can find in the environment, but they were deemed too large and/or fantastical?
    Would have been an interesting idea, if you had to break them open before they could be harvested. Like those glowing statues you need to trick enemies into hitting.

    • @marhawkman303
      @marhawkman303 2 года назад +1

      Smithing stone feels wrong... unless it's a special stone like a crystal smithing stone?

    • @LORDOFDORKNESS42
      @LORDOFDORKNESS42 2 года назад +2

      @@marhawkman303 ...That could be it, actually.
      Dark Souls 1 has a whole list of special titanite colors that got mostly pruned down in 2 & 3.
      Maybe they were flirting with semi-bringing that system back, before it got simplified down into Smiting Stones & Somber Smiting Stones?

    • @marhawkman303
      @marhawkman303 2 года назад

      @@LORDOFDORKNESS42 yeah that's what I was thinking, but the motivation, might be more about not wanting to make a bunch of modified weapon skins, and not about merely "simplifying the experience".

  • @Alucitary
    @Alucitary 2 года назад +7

    It's possible that they could have been mining nodes to add more environmental gathering to the crafting system. The crystal could have originally required a more powerful or specific weapon/tool to gather, but it never got far enough to even be destructable.

    • @honeycrisp808
      @honeycrisp808 2 года назад

      But it is destructible.

    • @crestfallenwarrior5719
      @crestfallenwarrior5719 2 года назад +1

      Thats interesting. Imagine you would need to farm for the miner weapons and then and only then, you can mine these ores.

    • @marhawkman303
      @marhawkman303 2 года назад

      @@crestfallenwarrior5719 I mean... it's the Minecraft way. :D Picks mine ores... swords... don't.

  • @crossidy7223
    @crossidy7223 2 года назад +2

    The fern looking plant really reminds me of an european folktale, the finnish version is that on the night of midsummer you can go looking for a flowering fern, the flower is said to be magickal and that it either grants you a wish or gives you powers. (theres several different variations of this tale in different regions)
    The thing is ferns dont flower

  • @Pizzabash
    @Pizzabash 2 года назад +15

    It's possible the gold and crystal and plant were supposed to drop cut craftable items

  • @SpookyTimes556
    @SpookyTimes556 2 года назад +10

    Another great find Zullie, keep up the good work!

  • @daddyespressodepresso2207
    @daddyespressodepresso2207 2 года назад +1

    The gold metal things look like they could be early versions of ore deposits in mines, maybe particularly large deposits intended for the larger upgrade stones. Same with the unused plant that looks like twilight herb, either an early version of Glovewort or an early concept for a source of Starlight Shards (probably with a different name, maybe even still called Twilight Herb)
    There's also that one location full of enemies scavenging through literal meteor craters, so maybe these crystal deposits were a originally intended to be there as well, maybe as a source of Gravity Stones, as "fallout" from Radahn's Gravity Magic?

  • @brezilianpope
    @brezilianpope 2 года назад

    I absolutely LOVE these short, informative videos! Keep it up, I LOVE them!

  • @arthurbarros5189
    @arthurbarros5189 Год назад +1

    "Why are you deleting all that stuff? It'll not free up enough memory to be of significance."
    "I don't want that damn Zullie seeing this! It will lead to too much conclusions."

  • @hakimbenmalou5766
    @hakimbenmalou5766 2 года назад +1

    Gold and crystals are also said to be brought forth through tectonic activity which includes volcanism. It is not entirely unthinkable that they were assets planned for Mount Gelmir but were, ultimately, scrapped because they clashed with the environment aesthetically. This could also serve as an explanation to the glow surrounding the crystals.

    • @hakimbenmalou5766
      @hakimbenmalou5766 2 года назад

      Pardon me, but what is DM? I'm terribly sorry but I genuinely don't know what this is.😅

  • @jacobturner1490
    @jacobturner1490 2 года назад

    Zullie: I found a rock
    The community: Oh, hell yes. THIS is quality content!

  • @FallenActual
    @FallenActual 2 года назад +1

    seems like someone changed their mind one crafting resources that's all, either to make it less complicated or decided to use other items made in place of them

  • @colorgreen8728
    @colorgreen8728 2 года назад +1

    Meteorites probably symbolize the onyx lords sword with the gold, and the alabaster lord sword with the bluish grey ore crystals

  • @gabadaba5436
    @gabadaba5436 Год назад +1

    I wouldnt be surprised if the rocks and crystals were a method of getting runes and smithing stones they were testing out and decided to scrap. The colors kind of match

  • @yurithorngage2163
    @yurithorngage2163 2 года назад +3

    Perhaps the meteorites were meant to be minable crafting materials?
    Afterall there was a Pickaxe in Dark Souls 3

  • @Fingeringmyboarddude
    @Fingeringmyboarddude 2 года назад

    Dude makes easily the best soulsborne content

  • @gmailisaretard
    @gmailisaretard 2 года назад

    Your whole channels a bunch of "some weird stuff"!
    And we love it!

  • @tommyofastora
    @tommyofastora 2 года назад

    That's a really neat insight about the Twilight herb

  • @c.b.5104
    @c.b.5104 2 года назад +1

    That fern like herb is often seen in Nox architecture

  • @TheDeliciousMystery
    @TheDeliciousMystery 2 года назад +2

    I always thought those meteor casters looked like they were pulling gold up out of the earth at those spots, maybe at some point there was some sort of ff7 mako style extraction of the lifeforce flowing from the tombs to the erdtree none golden order factions were mining to make runes?

    • @marhawkman303
      @marhawkman303 2 года назад

      ooohhh.... maybe... sounds cool either way.

  • @vivas555
    @vivas555 2 года назад

    Thank you for digging into all of this for us !

  • @zedsdeadbaby
    @zedsdeadbaby 2 года назад +5

    Wonder if the plant is supposed to be a model for deathroot, that you pick up at the end of some dungeons, etc. But it ended up being a boss or chest drop instead so the model was redundant

  • @riokolza1782
    @riokolza1782 2 года назад

    Your videos are so cool. Its so interesting learning about random things in the game. Also this video really reminded me just how much I love that music theme. >.>

  • @nobe9133
    @nobe9133 2 года назад +2

    Jesus Zullie, they’re minerals.

  • @nomaloney
    @nomaloney 2 года назад

    Gold and crystal meteorites probably denote the origin of the two major forms of magic in The Lands Between. This also would show that sorcery and incantations are two sides of the same coin, drawn from the same source.

  • @ORC17
    @ORC17 2 года назад +2

    The item description for the Onyx Lord's Greatsword mentions it being forged from a "Golden-hued meteoric ore". This is pretty much just speculation on my part but my guess would be that the gold looking ore shown in the video is most likely this meteoric ore in question. Sadly we can only guess on what it could be used for but if i had to guess i'd possibly say some sort of crafting material for gravity magic crafted consumables or something like that. It could also be some sort of cut unique upgrade material for meteoric weapons although that is definitely reaching. Either way really interesting to think about.

  • @KazeBlack
    @KazeBlack 2 года назад +1

    I feel like the big silver crystals may have been for caves/tunnels and require a large enemy to hit them, similar to the broken statues in the overworld. This would at least have made sense as why they were cut since most of the caves/tunnels in the game are very cramped and don't really fit larger enemies.
    I also think they have a rather mundane design that easily fits in line with the other crystal-types, perhaps it was too indistinct to be used in the end.
    With a game this big in terms of combinations and upgrade paths I wouldn't have been surprised if they revamped the idea of colored Titanite so this one and the golden one could have possibly been FromSoft playing around with this idea a little.

    • @marhawkman303
      @marhawkman303 2 года назад

      That was my thought. The upgrades in Elden Ring are pretty linear... But... giving 3 alternate forms to EVERY weapon... or at least the basic ones? HUGE amount of work.. especially since, knowing FromSoft, they'd have made new models for all of them.

  • @EmeffMonkey
    @EmeffMonkey 2 года назад +3

    I just get the feeling that the stars and everything related to them were planned to have a bigger role in the game. That might explain the strange rocks and meteorites as crafting materials.

  • @hobosorcerer
    @hobosorcerer 2 года назад +1

    I would've loved a way to farm some equivalent to starlight shards. You say redundant, I say delightful.

  • @Shadows_Inc
    @Shadows_Inc 2 года назад

    My guess for the gold and crystal meteorites, is that they are used as crafting resources. Hit and break them, then pick up the resource. Much like "mining" from many other games. But they were likely cut, as to make things a bit more streamlined with an approaching deadline, if I were to guess.

  • @PatPeez
    @PatPeez 2 года назад +1

    I wonder if the gold meteorites was where you would originally get Golden Centipedes, like how you find the crystal fireflies near those big breakable crystal clusters

  • @jackgilroy9903
    @jackgilroy9903 2 года назад

    You're doing God's work Zullie! I look forward to seeing what else you can uncover.

  • @juancarlosfernandezperez6843
    @juancarlosfernandezperez6843 2 года назад +1

    The crystal rock looks like a vagrant at first glance

  • @diogenes_prod
    @diogenes_prod 2 года назад +1

    these are some cool weird things indeed

  • @dunkleham
    @dunkleham 2 года назад

    0:38 Ah, yes. The various interactable objects: dungeon statues, map markers, stone of Gurranq...

  • @GrandmasterPant
    @GrandmasterPant 2 года назад

    My little hypothesis on the meteorites is that they may have possibly been a rare upgrade material that you'd witness fall from the sky. We know Elden Ring's director was at least partially influenced by Breath of the Wild, and perhaps at one point these meteorites would have been similar to the Falling Stars of BotW. You may have seen the meteorite falling from the sky in the horizon, and you could make your way to where it crashed and pick yourself up whatever that gold/crystal material would be.

  • @Shroomluck
    @Shroomluck 2 года назад

    We both know you're gonna comb through them all so good luck!

  • @TheTobyOMG
    @TheTobyOMG 2 года назад +1

    I wonder if the gold meteorite might have given unalloyed gold. Might have been an early idea for Millicent's quest or maybe something with Miquella or Malenia.

  • @fatty1040
    @fatty1040 2 года назад

    Zullie aint gonna stop till she sees 14,000,605 alternate timelines

  • @jmssun
    @jmssun 2 года назад +1

    Give me StarRing Valley DLC already!
    Mining! Collecting! Planting! crafting! Brewing! Building!

  • @EloquentiaSerpentis
    @EloquentiaSerpentis 2 года назад +1

    I genuinely hope there is something else planned for starlight shards, as is they just feel like such an afterthought, you get so few of them in a playthrough that there is no way they can be useful for replenishing FP, and you need so few of them to buy all the puppets from Seluvis that it s just weird for that to be the only purpose.

  • @steampunked7773
    @steampunked7773 2 года назад +2

    Can you see what the mad pumpkin heads look like under there helmets

    • @ZullietheWitch
      @ZullietheWitch  2 года назад +2

      There's unfortunately nothing under their helmets.

  • @davidpotts7116
    @davidpotts7116 2 года назад +1

    I wonder if the fern was originally meant to be the design for dewkissed herba. It doesn’t look like it was meant to grow a berry or anything, and it has the right coloration.

  • @jeffphisher3801
    @jeffphisher3801 2 года назад

    I'd imagine the rocks and stuff would act like flowers or smithing stones you find more stuff you can gather

  • @slothschewgum
    @slothschewgum 2 года назад

    That placement for the ore rocks was awesome. I always thought the gravity magic fields should have a meteor in the holes

  • @samfivedot
    @samfivedot 2 года назад +1

    They may have intended for you to mine for resources by breaking the rocks with a pickaxe or something, but ultimately decided that it was both easier to implement and more convenient for the player if all resources were gathered in the same way.

  • @bazzfromthebackground3696
    @bazzfromthebackground3696 2 года назад

    You definitely see a stalk disappear from the "Twilight Herb"

  • @Ollybollyk
    @Ollybollyk 2 года назад

    I think that crystal rock may have been electrum, a mix of silver and gold, as miquella’s unalloyed gold was originally named electrum.
    Similarly, the alabaster lord sword and onyx lord sword state that golden and blue hued meteors have landed in tlb in the past, from which they and their weapons emerged.

  • @constantinclau3583
    @constantinclau3583 2 года назад

    Good content, keep exploring the files. I like your theories

  • @Mazapine
    @Mazapine 2 года назад

    I really hope future DLC dives into more of the cosmic horror

  • @justinhowe3878
    @justinhowe3878 6 месяцев назад

    i think the meteorites in the impact pockmarks makes perfect sense, because i kept looking in them for items and was surprised there was nothing there. i wonder if the intent was that you would break them open and they would drop crafting materials, so rather than the plants, which you just walk up to and button press to harvest, there would be an extra step in between.

  • @KamilionRed
    @KamilionRed 2 года назад

    Thank you Zullie for all your videos!

  • @bbluva20
    @bbluva20 2 года назад

    The meteorites with gold or crystals would likely have been flavor destructible for some boss’ arena, or just a unique zone.
    That fern interests me, as it looks like a place where the Miquella and Trina Lillies would grow, but probably removed because it was harder to see the actual Lilly, which are already quite rare.
    Really wish bear traps were a thing though, the game needed more traps.

  • @vagranthippopotamus2738
    @vagranthippopotamus2738 2 года назад

    Uploaded less than 5 minutes ago? Gotta be the earliest we've caught a Zullie video!

  • @TAZMASTA40
    @TAZMASTA40 2 года назад

    Aww those bear traps make me really wish you could craft traps or have magical trap runes you cast on the ground.

  • @neckbeardjones
    @neckbeardjones 2 года назад

    My guess here is that the two meteorites were supposed to be the source for late-game/end-game upgrade materials, meant to begin spawning after killing Radahn and getting the stars moving again. The gold looks more like actual metal, i.e. smithing stones, and the crystal could stand in for somber smithing stones.

  • @ThommyofThenn
    @ThommyofThenn Год назад

    I wish we had gotten meteorites in game 😩thanks for looking thru this stuff

  • @leahharvey4657
    @leahharvey4657 Год назад

    i immediately thought of the fact that the elden beast was sent down by the greater will on a GOLDEN STAR (presumably from space, like a fallen meteorite). the golden meteorite-looking rock, i believe, was maybe an unused asset that could have appeared in the fight with the elden beast? another thought about the crystal-looking meteorite though: if they intended to use the golden meteorite for the elden beast fight, and the elden beast is the physical embodiment of an outer god (the greater will) sent down on a star, could there perhaps have been another outer god planned to be sent down in the game similar to the elden beast, but associated with glintstone and sent with the crystal-looking meteorite? it doesn’t look exactly like glintstone, but it reminds me of it and could have been an early concept of the appearance of glintstone. in the game, it’s said that glintstone fell into the lands between from the stars and is now used to cast sorceries. could there have been a plan to have an “ore” associated with incantations (the golden ore on the meteorite)? i feel like this is a stretch but also it would make so much sense. sorceries and incantations are similar but sort of opposing spells. there could have been a final boss of sorts for an outer god associated with glintstone and the carians who refused to follow the rules of the golden order.

  • @Yextiny
    @Yextiny 2 года назад

    The breakable crystals & gold rocks might have been intended for a mechanic similar to the skull-rocks on mausoleums

  • @Mackinstyle
    @Mackinstyle 2 года назад

    Definitely feels like the meteroites with ores were meant to be some sort of pseudorandom bonus drop you could smash for an item.

  • @Lyrog
    @Lyrog 2 года назад

    I found some bird/snake statues in Volcano Manor that resemble the Dark Souls 3 statues way more

  • @zomenis
    @zomenis 2 года назад +1

    The meteorites were probably related to the Onyx/Alabaster lords, just going off of the lore. Possibly a scrapped weapon upgrade path?

    • @Diamon_Boots
      @Diamon_Boots 2 года назад

      Yeah, the meteors even share the look of their weapons, one golden and the other one more like a blue crystal

  • @Dolthra
    @Dolthra 2 года назад

    The meteorites are the same colors as the ancient dragon smithing stone and the somber ancient dragon smithing stone, which implies that they may have at one point been the way you get those earlier on in development. Combined with the seemingly random placement of Astels and Fallingstar Beasts and the bizarre inclusion of the hole that gets you to Nokron that is one of the only marked quest objectives in the whole game, I wonder if killing Radahn was supposed to have a much greater impact on the game as a whole, causing a number of semi-random events to fall from the sky.
    Especially with the other stones being actual stones, the bizarre shift to using dragon scales never really sat right with me. Needing meteor materials, though, seems consistent with the highest level of smithing stone being both 1) rare and 2) an actual naturally occuring stone.

  • @osets2117
    @osets2117 2 года назад

    Can't wait for this stuff to show up as part of DLC content

  • @BlueAsterismSolstice
    @BlueAsterismSolstice 2 года назад

    Something that could be relevant to the statue is the mimic veil from Stormveil castle. If I'm recalling correctly, you can turn into that statue in Dark Souls 3 via Young White Branches or chameleon sorcery. It could be a placeholder object of reference for mimicking in the environment while determining the type of location the player is.

  • @skully8692
    @skully8692 2 года назад

    i think that the angel statue was a placeholder for the crypt guide statues that FROM ended up using in the final build of elden ring

  • @buttermystutter5039
    @buttermystutter5039 2 года назад +2

    as someone who has never played this game before, i think you should make a vid about Bugsnax

  • @stargazersdance
    @stargazersdance 2 года назад

    You know it's a mystery when even Zullie doesn't even know what the fuck it is

  • @golDroger88
    @golDroger88 2 года назад

    The golden meteorite looks like the ones you find in the Divine Towers.

  • @wdya
    @wdya 2 года назад

    The rocks remind me a lot of how you gather ore in Breath of the Wild, attacking large stones to break off chunks of upgrade materials to take with you. My wild guess would be that's probably an early way they implemented looting stones in cave dungeons, before they changed it to conspicuous rocks sticking out of walls that you can collect with a button press. They're even gold and white.

  • @XadePsyconic
    @XadePsyconic 2 года назад +2

    I wonder if gem and crystal related materials used to be looted by breaking them as opposed to just pressing the interact button or key.

  • @lordhelmchen3154
    @lordhelmchen3154 2 года назад

    With all the cosmic influence I could definitely see them having special meteorite ore/crystal stuff for maybe special equipment upgrades or something. Or maybe they have some kind of auras on the environment surrounding them, because in Elden Ring lore a meteorite could be directly part of an Outer God's sphere of influence, with all the power and danger that would mean.

  • @MythicMagus
    @MythicMagus 2 года назад

    Those rocks look any number of mining nodes that appear in many survival games. I'm going to guess they were planning on having them give some kind of weapon upgrade material.

  • @peborger
    @peborger 2 года назад +7

    eat cheeseburger

    • @ZullietheWitch
      @ZullietheWitch  2 года назад +4

      I actually did, right after I uploaded this video

  • @pastelguts6182
    @pastelguts6182 2 года назад

    Zullie really out here sorting through thousands of assets and cool design things for us. Thank you queen.
    Do you think next you could get a closer look at some of the in game statues?

  • @StudioMod
    @StudioMod 2 года назад

    I think everything in Elden Ring was on the cutting room
    floor for Dark Souls 3.

  • @uninconnu5844
    @uninconnu5844 2 года назад +1

    For the meteorites minerals, I'd say it would have been rare/very rare materials you can only get from there, and the only way to get it is to be lucky enough to see a shooting star and see where it landed, kinda like shooting stars in BOTW. Or maybe you would stumble upon a fallen star beast eating one of these and you would have to kill it to be able to gather the minerals

  • @Leviathis_Krade
    @Leviathis_Krade 2 года назад

    elden ring's first dlc: "student of the second crime"

  • @Xanderj89
    @Xanderj89 2 года назад

    I wonder if they were testing a different version of collecting materials/ore in mines. So instead of collecting them like overworld materials, you would have had to smack them, dropping stones to the ground you could collect. The damage being a scripting event (like illusory walls) would stop enemies from destroying them.
    It would explain the damage values, why nothing seems to happen for these or the plant (the actual item they would give you doesn’t exist), and matches the category of gathering materials.