The best part is realizing that when he died on his 2nd attempt, he could have died by falling into the shaft in the dark. That would have been a surprise lol
It's actually kinda hard to fall into that shaft. I think it's there because the devs realize the cable is just a little too far to grab safely. How nice of them. If you're going in, you're going in.
I must say, it was absolutely delightful to hear the excitement in your voice, the amazement in your comments about the new region, and just a complete sense of joy in playing something so new and different. I hope you enjoyed it as much as it sounded like you did, because I enjoyed watching your enthusiasm, thank you.
Respirator durability goes down fast when you're in the gas, slows down if your're out of it. The Character also starts breathing "louder" when you're out of the gas. Enjoyed the video!
When I found a respirator, it was at 0% condition, but it still works, so I don't know why it has a condition at all. AFAICT, the canisters are consumed very quickly while the respirator is in use in a gas-filled area, but are not consumed at all while outside the gas, so one can just leave the respirator on all the time. I don't leave it on because it obscures my view and muffles sound somewhat.
@@JonathanRossRogers it is much better to enter the gas, let the 50 second counter go down to about 10 seconds or whatever you feel "safe" going down, and then putting on the mask, that way you win about 40 seconds of canister durability each time you enter a gas zone. whenever you see the canister does not go down in durability you can just remove your mask, which resets the 50 second timer. I believe you have enough to traverse the mines but after finishing echoes I burned about 6-7 canisters and it was interloper, and I used this trick, which meant i would use about double the amount. Left with 12 canisters, and I believe I didnt explore the mines fully, only the parts necesary for the echoes.
@@matiasdalessandro2356 You are absolutely right. After realizing that the poison gas countdown is yet another resource to be used, I had started using the same technique and can usually get through a gas zone without using any canister life.
When you opened up that damn long safe, with those numbers so far apart, and then surprise surprise.... A BOOK!! The moment of silence after that, I literally died
The Long Dark is my happy place. I enjoy the solitude and serenity if having only yourself and the day to occupy you.....I've made camp and just watched the sunset in TLD.
Maybe they would add tree tapping? Would be pretty cool, but IDK, because maple syrup is supposed to be a rare item, that requires scavenging. That, and doesn't tapping "for syrup at least" Only work with the EXACT right temperatures "It would be too cold for sap"
These wolves are insane! Maybe the "drop decoy" mechanic will be useful again in that region? And on aurora nights, do they become toxic aurora wolves?
I was exploring this region last night, I stayed forward on the railroad but I really, REALLY wanted to go down into the steep basin area-glad to see you brave the wilderness down there and confirm there’s like no structures down there, it looks ROUGH down there but the new buildings are so cool! The mines also scared me straight out of them, nothing even happened. I loaded in and felt like something was going to attack me or something it was so creepy, I turned around and told myself I would explore down there after mapping above ground 😅
I love your blind playthroughs and the little experiments done along the way. I spotted what looks like the chemical resistant boots next to the supply cache at 2:53:40
I went there on my main Stalker run at 200 days at the time, second day after release, completely blind too. Fully decked out in good gear with supplies etc. Went exploring the long way around, reached the pit on second day, redlined twice along the way, tried to set up a base, ran out of food, redlined twice more to vicious wolf attacks (and my poor bow skills), ran for my life across the toxic puddles back to TP. In all, in four days in the Zone four times I came closer to dying than I ever have anywhere else during the run. This region kicked my ass gooooood. Can't wait to go back there, better prepared this time.
I am just exploring the area as well. Found that it was an uranium mine. So likely the spills are sulfuric and nitric acid. One should check all the coal he finds. Maybe some pieces glows in the dark :D
Stupid mines. Just died there with full equipment. I run into gas without mask on and used the mask when i had 12 seconds of breathing left- just to be greedy on filters. Was sure im safe having my Go! juices, then when my filters started to run out suprise! You cant drink it with your mask on haha. Epic death in the darkness.
As far as the canisters "repairability", anyone can correct me but I think about it as the canister is basically a filter. It gathers contaminants in that filter over time so there is no way to repair them.
True. Tho the way most of these canisters (or filters) work is by breathing through small pellets of activated charcoal. Maybe Hinterland some day will make it possible to restore condition to the canisters by using charcoal?
I can't see them being repairable. You can't even repair respirator. Not to mention you get a lot of canisters. I explored the whole map on interloper and still had 12 canisters left when I was done. Also upset I can't drop respirator since I assume it will eventually be ruined and stuck in my inventory
Thanks Zak, looking forward to this one! The new region looks great, so much to explore, and I've been enjoying all the new features. The only thing I would change so far is some of the harvesting animations - the camera gets a bit too wobbly when harvesting.
wow these wolves are mental... Well, it was an excellent update from Hinterland. Thank you very much for playing Zak! I couldn't stand it and had to watch your video because I'm traveling. Curiosity was greater than my patience to play alone Lol! I'm going to leave the last 30 minutes for later because I've already exaggerated the spoilers! Haha! Cheers!
I'm dying at ~1:35:00ish into the video. The battle with the safe, all for a book. 🤣☠️😭☠️🤣 This is why I ALWAYS brute force the combo - I just whip it around to get all three numbers ASAP, then put them in. Almost always takes 4 attempts, but you bang 'em out fast enough, in my humble opinion. 🤣🤝🏻✊🏻
Heads up, I made a travois and used it a little and from mystery lake cabin to the entrance of forlorn muskeg (with the load very light) took 4% damage (staying on snow). I don't think it's meant for long trekking but it seems it great for throwing stuff in when you come across a moose or something.
I made one in PV, and with 35kg of bear on it it took 10% damage going from the bridge by the barn back to the farmstead. I have a feeling going in straight lines over short distances is the best way to do it. The repair cost is only a cured deer hide and a cured gut however - thankfully no more saplings!
From Camp Office to the main buildings in ZOC is possible. I didn't carry too much and some sections you have to undeploy and deploy it a bit further, like the bridge to the Far Territory tunnels
I noticed that might be a little bug in the game and for example corpses disappear or appear suddenly. A bit creepy. Zone of Contamination is for sure a interesting region, but deadly too.
greetings from finland zak & other survivors! i started new run on pilgrim to explore this new area and i must say to all of you, prepare to die many times in this toxic mine. its massive and you really need to bring lots of filters to your gasmask. i almost died my first attempt in the mine with 8 filters and almost suffocate (5sec left in timer) those filters will run out very quickly. ive been played this game +2 years and this is most challenging area i know so far :D good luck to everyone to explore this new area! (don't forget to bring lamp, fuel, torches and flares to mine when you go there) have fun all and have good time while exploring!
@sethblank3139 you can repair the coat and trousers just not the boots or hat. The respirator stays in your inventory….the filters are the major problem imo.
You can tell that you are not in the poisonous gas while wearing the gasmask as the canister status bar will not diminish. You only lose canisters while in the poisonous gas. Great content as always.
I was planning on staying blind, but I just can’t miss this! I don’t have the motivation to play myself, and your videos bring me joy (and motivation, haha) and I know I can trust you with stuff like this. You’re my absolute favourite TLD RUclipsr
One side of me says "Man, can´t wait to see the 500 days Zak, all geared up on this region, killing all those damn toxic wolves", and my other side says "Damn, and if he dies from the toxic gas, or something, losing all those days that has costed him so much effort?" Thanks a lot for the video. Big Hug from Brazil!
@@Zaknafeinat 2:07:15 you missed another stim, if you play back at 0.25 speed the text of emergency stim is there for a few frames, right as you're checking the desk drawers :)
Thanks for your valuable research! My guess is that Rudiger's 'gadget' is behind that locked door and that you will magically find the Foreman's Key if you have completed Signal Void. Also some of those blank clipboards you passed may have notes on them. I'm on my way to find out!
Makes a note: Bring lots of torches, weapons, fully kitted out clothes, bag space, and lanterns for area. Good to know. *stares at the mine area with a look of 'wtf man'*
No spoilers, but I wonder how sustainable a region is if you can’t eat the wolves. At level 5 cooking, wolves are like Door Dash meals. No matter how many dog food cans you find, the number isn’t renewable. 😅🎉Gonna be a hoot either way. - Update: After a day of play, I echo, man is this a huge region. And I think it can be sustainable.
Basically just headed out of a 30 day run just testing out the zone and I gotta tell ya, other than cattails and like some flour and potatoes I was a hungry mf most of the time. Food is real scarce in the region once you eat what you have, and I could only find does so when you bag a deer it only lasts so long
If u make it a base location it may be best to loot all of non-perishable food and only eat it. When u have no meat that or try and loot food from maps near by. But at that point it's really not worth it.
And this is the biggest downside on this region. This region is not to mention to stay. Go in, loot and leave. And this is far too little for a major update. I am a little bit disappointed with this update, but I didn’t root the signal void update ether. Long dark in the beginning was this brutal life in absolute beautiful environment. Cantamination zone is brutal life in an ugly environment… sad.
I have explored the ZOC using my nearly 400+ day Interloper character starting with no knowledge. It's been challenging, but much less so than starting in the region. I haven't died yet and have explored most of the places Zak found in this video. I haven't made any progress on the tale yet. My experience with the wolves was similar to Zak's. They are usually repelled by torches, but one did attack me. They have no meat that can be harvested, so there's little reason to kill them except self-defense. I've killed a deer and few rabbits in the region so far. Finding enough food is a significant challenge for long-term survival.
I'm late to this vid, but it's kinda refreshing seeing Zak fail, it shows that even the most experienced players can struggle or be screwed over by a spawn placement sometimes, which is a nice contrast to the general sucess experts have, makes it seem more relateable to my own gameplay lol
If the people here dont know yet the new wolves will never drop meat they hit harder but arent as healthy and half the time they ignore flares and torchs
You can access the dump trucks (lorries) by crawling up the stairs to the door. As always - great video to help the community learn- right along side you this time! Thank you!
2:32:35 matches hid in the fallen chair. I have always found them there. Might be a fixed interloper spawn. You missed them on the previous attempt too, i was here yelling at the screen like a madman. :)))))
When you were considering building a snow shelter before going deeper down the elevator shaft, you could have slept in the pickup truck in the big mine building.
Also thought I saw a stim under the lockers near the mine lockbox at 3:27:11@@Zaknafein Sorry just noticed it was already mentioned. Thanks for the science on those wolves. You can get inside those big dump trucks. Great video.
Thank you for making this! It gives me pleasure to see I’m not the only one who gets almost zero loot on interloper and that this zone is basically impossible to survive in unless you have full fur and are fully looted. Doing the signal void challenge on loper is like end game, but I want to start here lol.
Thanks for another great video Zak. If that's the loot you get on Interloper, imagine it on Pilgrim!! I can't wait to go once work ends for the year and I have time to play. Loved the safe rage too lol
One feature that I would like is the Aurora reactivating the mines ventilation system so you can explore without the limited respirator or canisters. You just have to risk being trapped down there for eternity.
Watching this for the third time, the wolves driving him off the rail line really removed him from the area with structures - detouring Zak just as he joked was happening. 😊
Well the streak is over, after 363 days on my first interloper run a poised wolf stepped up and decided i had been alive long enogh. I had full health, 75% fatigue left and 48% protection. The poised wolves are no joke if they get you you are done, next time i go it will be with a ballistic vest. Thank you so much zak your very well detailed instructions got me to were i am with the game.
I found that, going through the mine, that just dropping my clothes upstairs and keeping enough to stay warm, was the way to go. More sprint meter, more carry space.
I love these new maps. they bring much more depth to the "silent apocalypse" thematic. I haven't tried it yet, but I suppose you can use the respirator in the mine in Blackrock.. if that's the case, it will be the first time I ever venture in that mine outside of episode 4.
The gas in the black rock mine is actually very simple on survival. You don’t have to shut off valves or anything, you just need to make sure you’re not encumbered so you can sprint through it to the elevator
Great playthrough, Zak, as always! Waited to see the new stuff for the first time with you! I think you can sleep in that indoor car in the Concetrator building or w/e its called PS 2:56:01 looks like chemical boots near coal stash
You have missed the new Chemical Boots at 2:53:40 on the right side of that wooden container 😉 What a challenge, that new region! Great content, as always! I was on the edge of my chair all the time! ^^ Und liebe Grüße aus Deutschland 😀
Alright, first thing that pops to my mind is in the zone description, they mention it connects to Transfer Pass and FA. Now I wonder where in FA we can access this. Also, watching die to the wolf at the start sent shivers in my spine. Now I am scared! From what I saw from other content creators, wolf seems more "dedicated" all over great bear. Also seems scurvy as not been updated to current runs. For a advance player like you to see you die like this is very strange, just emphasise how brutal, large the place is. I am looking forward to start a fresh run in AC and slowly make my way there making sure I am well prepared before I attemp anything crazy! Cheers and best wishes!!
Hi Zac! I think having a region with no fixed match locations is a good idea. Because then everyone is equal, beginners and experienced players. I think they should not change this. (I have learned so much from you). Thank you.
Would love to see you go there on your Stalker run, geared up with all the firearm variants and a ballistic vest with a ton of ammo loaded on a travois with the mission of clearing the region of all the wolves like some TLD version of The Punisher 😎
3:33:53 you looked on the door to the big yellow truck and concluded that you cant enter it. But thats wrong you can actually go into it you just need to go closer to the door. About the respirator then you dont need to take it off when out of contaminated areas cause the respirator automatically stops consuming the canisters.
Spoilers... It is even more dangerous when you have the radio. After that it's constantly aurora or glimmer fog. Those and bugging wolves are not a nice combination. One wolf just hovered at me🙈
Thanks for this run through. Much appreciated. Two things I have noticed since the update. First is there are new sapling spawns. In my current run a maple was in a spot I had been multiple times. Second I killed a bear and harvested some meat and then switched to quartering and escaped out before my meat burned. There were no bags harvested. I thought that was a waste of time. I harvested some more meat and the hide. Then I checked quartering time and it was down to 24 minutes. It saved the progress, just it didn't give me any bags when I quit. Also, harvesting a bear 2 kilos at a time was making me feel motion sick after harvesting 8 kilos. I have never been motion sick, even while fishing on an boat in the ocean with peopIe vomiting all around me. I hope there is a way to turn the animation off. I haven't checked yet.
There shouldnt be any bags when you stop quartering. They only appear when you finish. Its always been like that. A lot of people are complaining about the harvesting animations, though.
This region is brutal ! And the interiors are huge. You may want to get the vest from Blackrock before going there with your road to 500 days save. And there no wildlife except for these skinny wolves without any meat, so no long term food ? A little birch bark and that's it ? hopefully there is a place to fish. And we'll have to wait before seing the actual tale as you need to do the first one before and not sure a lot of people are going to risk their main save right away in this new region. Thank for the preview of the region.
The sides of the region has a bunch of wildlife, you will have to travel a little bit if you want to hunt, the terrain is quite ok for a travois as well~
Seeing gloves on their hands is so satisfying. Makes me cold seeing their bare fingers in the cold 🥶
Repairing filters with cloth and charcoal seems like it might be reasonable.
The best part is realizing that when he died on his 2nd attempt, he could have died by falling into the shaft in the dark. That would have been a surprise lol
That would have been very entertaining lol
That happend to me 😭🤣
It's actually kinda hard to fall into that shaft. I think it's there because the devs realize the cable is just a little too far to grab safely. How nice of them. If you're going in, you're going in.
I must say, it was absolutely delightful to hear the excitement in your voice, the amazement in your comments about the new region, and just a complete sense of joy in playing something so new and different. I hope you enjoyed it as much as it sounded like you did, because I enjoyed watching your enthusiasm, thank you.
I was thinking the same. He sounds so happy and excited.
Respirator durability goes down fast when you're in the gas, slows down if your're out of it. The Character also starts breathing "louder" when you're out of the gas. Enjoyed the video!
I noticed the change in breathing when you're in "clean air". Good to know.
When I found a respirator, it was at 0% condition, but it still works, so I don't know why it has a condition at all. AFAICT, the canisters are consumed very quickly while the respirator is in use in a gas-filled area, but are not consumed at all while outside the gas, so one can just leave the respirator on all the time. I don't leave it on because it obscures my view and muffles sound somewhat.
@@JonathanRossRogers it is much better to enter the gas, let the 50 second counter go down to about 10 seconds or whatever you feel "safe" going down, and then putting on the mask, that way you win about 40 seconds of canister durability each time you enter a gas zone. whenever you see the canister does not go down in durability you can just remove your mask, which resets the 50 second timer. I believe you have enough to traverse the mines but after finishing echoes I burned about 6-7 canisters and it was interloper, and I used this trick, which meant i would use about double the amount. Left with 12 canisters, and I believe I didnt explore the mines fully, only the parts necesary for the echoes.
@@matiasdalessandro2356 You are absolutely right. After realizing that the poison gas countdown is yet another resource to be used, I had started using the same technique and can usually get through a gas zone without using any canister life.
@@matiasdalessandro2356The Timer will NOT reset. I lost my main Run this way. Removed the respirator and the Timer came Back with 2 Seconds left..
When you opened up that damn long safe, with those numbers so far apart, and then surprise surprise.... A BOOK!! The moment of silence after that, I literally died
He chucks the torch at it.
I was rolling. 🤣☠️🤣☠️
I was the same.... laughing and like yeah i would have thrown my torch too!
I got a book there too…
Why did I just sing surprise surprise
Classic Long Dark moment
"I think we're dead... and I love it!" - Zak
I can see the veteran players start to use the spray cans once again just trying to figure this zone out
The Long Dark is my happy place. I enjoy the solitude and serenity if having only yourself and the day to occupy you.....I've made camp and just watched the sunset in TLD.
I'd like to see pine resin torches added, those are essentially windproof if you make them right.
They should make very little light, but burn for a really long time and keep the fire.
@kingofrivia1248 or they burn normally, but pine resin is a bitch to get.
Maybe they would add tree tapping? Would be pretty cool, but IDK, because maple syrup is supposed to be a rare item, that requires scavenging. That, and doesn't tapping "for syrup at least" Only work with the EXACT right temperatures "It would be too cold for sap"
@@CatLover-lk9gz tree tapping is done in the cold in Canada rather often, iirc.
That and fire bundles keep your fire with you with no torch but keeps a flame for a future fire.
These wolves are insane! Maybe the "drop decoy" mechanic will be useful again in that region?
And on aurora nights, do they become toxic aurora wolves?
Yikes!
yes and they hit like a truck... 4 "hits" in loper and you're down.
@@matiasdalessandro2356youd think theyd be more desperate but weaker, with how absolutely emaciated they look.
@@fractalgemthey're also irradiated so maybe there's something to that
@@takimi_nada unless by irradiated you mean MAGIC radiation, then no, that would iust make them weaker still.
Friday - check, Beer - check, New patch for TLD - check, New Zak video - check. It doesn't get much better!
Opens safe. Funds useless book. Is silent. Throws torch. I feel you man.
I’m starting to see that spray paint might be very helpful
This definitely shows how important map knowledge is.
Thank you so much for your dedication to providing this community with such wholesome content!
I was exploring this region last night, I stayed forward on the railroad but I really, REALLY wanted to go down into the steep basin area-glad to see you brave the wilderness down there and confirm there’s like no structures down there, it looks ROUGH down there but the new buildings are so cool! The mines also scared me straight out of them, nothing even happened. I loaded in and felt like something was going to attack me or something it was so creepy, I turned around and told myself I would explore down there after mapping above ground 😅
I don't blame you! Better make sure to have plenty of light sources and a way to make more!
Zak reaches a part of the mine that looks just like the rest to me ‘I’ve been here before’. I would definitely need spray paint to keep track.
I love your blind playthroughs and the little experiments done along the way. I spotted what looks like the chemical resistant boots next to the supply cache at 2:53:40
I went there on my main Stalker run at 200 days at the time, second day after release, completely blind too. Fully decked out in good gear with supplies etc. Went exploring the long way around, reached the pit on second day, redlined twice along the way, tried to set up a base, ran out of food, redlined twice more to vicious wolf attacks (and my poor bow skills), ran for my life across the toxic puddles back to TP. In all, in four days in the Zone four times I came closer to dying than I ever have anywhere else during the run. This region kicked my ass gooooood. Can't wait to go back there, better prepared this time.
I am just exploring the area as well. Found that it was an uranium mine. So likely the spills are sulfuric and nitric acid. One should check all the coal he finds. Maybe some pieces glows in the dark :D
the quarry was smaller than I expected 😂
thought it'd be atleast 1/5 of the map with supplies and shelter scattered around
Yeah the mine is really the centrepiece, not the pit dugout (or quarry) itself
I actually also expected.a pit where you could like not even see the far side or something
Stupid mines. Just died there with full equipment. I run into gas without mask on and used the mask when i had 12 seconds of breathing left- just to be greedy on filters. Was sure im safe having my Go! juices, then when my filters started to run out suprise! You cant drink it with your mask on haha. Epic death in the darkness.
As far as the canisters "repairability", anyone can correct me but I think about it as the canister is basically a filter. It gathers contaminants in that filter over time so there is no way to repair them.
True. Tho the way most of these canisters (or filters) work is by breathing through small pellets of activated charcoal.
Maybe Hinterland some day will make it possible to restore condition to the canisters by using charcoal?
I can't see them being repairable. You can't even repair respirator. Not to mention you get a lot of canisters. I explored the whole map on interloper and still had 12 canisters left when I was done. Also upset I can't drop respirator since I assume it will eventually be ruined and stuck in my inventory
Thanks Zak, looking forward to this one! The new region looks great, so much to explore, and I've been enjoying all the new features. The only thing I would change so far is some of the harvesting animations - the camera gets a bit too wobbly when harvesting.
Thanks Zak. There is even more to the mines to explore! This was an brilliant update.
I've got a 7 week old baby and have been watching your videos during the newborn phase. Love your content!!!
This new Region ist a f***in piece of Art.
Seriously, all Shades of Level Design that TLD has seen so far somehow culminate Here
wow these wolves are mental... Well, it was an excellent update from Hinterland. Thank you very much for playing Zak! I couldn't stand it and had to watch your video because I'm traveling. Curiosity was greater than my patience to play alone Lol! I'm going to leave the last 30 minutes for later because I've already exaggerated the spoilers! Haha! Cheers!
I have had a quite extraordinarily stressful day, and this is the perfect antidote. Thank you as always Zak.
Same here. Just what I needed since I don't have time to play it rn
I'm dying at ~1:35:00ish into the video. The battle with the safe, all for a book. 🤣☠️😭☠️🤣
This is why I ALWAYS brute force the combo - I just whip it around to get all three numbers ASAP, then put them in. Almost always takes 4 attempts, but you bang 'em out fast enough, in my humble opinion. 🤣🤝🏻✊🏻
1:35:10 You were distracted by the book-in-safe incident… It looks like a pair of wool socks under the chair here
Heads up, I made a travois and used it a little and from mystery lake cabin to the entrance of forlorn muskeg (with the load very light) took 4% damage (staying on snow). I don't think it's meant for long trekking but it seems it great for throwing stuff in when you come across a moose or something.
I made one in PV, and with 35kg of bear on it it took 10% damage going from the bridge by the barn back to the farmstead.
I have a feeling going in straight lines over short distances is the best way to do it.
The repair cost is only a cured deer hide and a cured gut however - thankfully no more saplings!
@@AHoardyBoi that repair cost is great, didn't check it out. Thanks!
@@tj1156 no problem! I have a suspicion going via road does more damage than going on snow, but I can’t confirm it just yet.
From Camp Office to the main buildings in ZOC is possible. I didn't carry too much and some sections you have to undeploy and deploy it a bit further, like the bridge to the Far Territory tunnels
I noticed that might be a little bug in the game and for example corpses disappear or appear suddenly. A bit creepy.
Zone of Contamination is for sure a interesting region, but deadly too.
Thanks for timestamping the video. I dont have the time to watch full videos anymore but i love to catch the highlights
With all the maze like areas, the spray cans have their uses.. You'll see.
greetings from finland zak & other survivors! i started new run on pilgrim to explore this new area and i must say to all of you, prepare to die many times in this toxic mine. its massive and you really need to bring lots of filters to your gasmask. i almost died my first attempt in the mine with 8 filters and almost suffocate (5sec left in timer) those filters will run out very quickly. ive been played this game +2 years and this is most challenging area i know so far :D good luck to everyone to explore this new area! (don't forget to bring lamp, fuel, torches and flares to mine when you go there) have fun all and have good time while exploring!
@sethblank3139 i agree
@sethblank3139 you can repair the coat and trousers just not the boots or hat. The respirator stays in your inventory….the filters are the major problem imo.
You can tell that you are not in the poisonous gas while wearing the gasmask as the canister status bar will not diminish. You only lose canisters while in the poisonous gas. Great content as always.
I laughed so much at the moment in the safe... I could feel your frustration here in Brazil 😅
Same. Felt it all the way in India!
@@KamleshMallick 😂
You got this out so fast! You legend
I was planning on staying blind, but I just can’t miss this! I don’t have the motivation to play myself, and your videos bring me joy (and motivation, haha) and I know I can trust you with stuff like this. You’re my absolute favourite TLD RUclipsr
One side of me says "Man, can´t wait to see the 500 days Zak, all geared up on this region, killing all those damn toxic wolves", and my other side says "Damn, and if he dies from the toxic gas, or something, losing all those days that has costed him so much effort?"
Thanks a lot for the video. Big Hug from Brazil!
35:18 the sound of that wind though... spooky. 3:27:10 Stim under the lockers!
Wow you are right. Nice eyes!
Came to comment the same thing hehe
@@Zaknafeinat 2:07:15 you missed another stim, if you play back at 0.25 speed the text of emergency stim is there for a few frames, right as you're checking the desk drawers :)
Thanks for your valuable research! My guess is that Rudiger's 'gadget' is behind that locked door and that you will magically find the Foreman's Key if you have completed Signal Void. Also some of those blank clipboards you passed may have notes on them. I'm on my way to find out!
Makes a note: Bring lots of torches, weapons, fully kitted out clothes, bag space, and lanterns for area. Good to know. *stares at the mine area with a look of 'wtf man'*
1:34:49 Spending all the time to open the safe carefully on the first try and all you got was the gutenberg bible 😂
Only 4 hours for the new zone??? Imma need two more of this video Zak 😄
No spoilers, but I wonder how sustainable a region is if you can’t eat the wolves. At level 5 cooking, wolves are like Door Dash meals. No matter how many dog food cans you find, the number isn’t renewable. 😅🎉Gonna be a hoot either way.
- Update: After a day of play, I echo, man is this a huge region. And I think it can be sustainable.
Basically just headed out of a 30 day run just testing out the zone and I gotta tell ya, other than cattails and like some flour and potatoes I was a hungry mf most of the time. Food is real scarce in the region once you eat what you have, and I could only find does so when you bag a deer it only lasts so long
I couldn't even find any Deer.@@dank_jesus
If u make it a base location it may be best to loot all of non-perishable food and only eat it. When u have no meat that or try and loot food from maps near by. But at that point it's really not worth it.
And this is the biggest downside on this region. This region is not to mention to stay. Go in, loot and leave. And this is far too little for a major update. I am a little bit disappointed with this update, but I didn’t root the signal void update ether.
Long dark in the beginning was this brutal life in absolute beautiful environment. Cantamination zone is brutal life in an ugly environment… sad.
@@dank_jesus I was surprised by a BEAR in Smoky cave. which almost killed me. That should bring about a week of high protein until it respawns.
I have explored the ZOC using my nearly 400+ day Interloper character starting with no knowledge. It's been challenging, but much less so than starting in the region. I haven't died yet and have explored most of the places Zak found in this video. I haven't made any progress on the tale yet. My experience with the wolves was similar to Zak's. They are usually repelled by torches, but one did attack me. They have no meat that can be harvested, so there's little reason to kill them except self-defense. I've killed a deer and few rabbits in the region so far. Finding enough food is a significant challenge for long-term survival.
I'm late to this vid, but it's kinda refreshing seeing Zak fail, it shows that even the most experienced players can struggle or be screwed over by a spawn placement sometimes, which is a nice contrast to the general sucess experts have, makes it seem more relateable to my own gameplay lol
If the people here dont know yet the new wolves will never drop meat they hit harder but arent as healthy and half the time they ignore flares and torchs
You can access the dump trucks (lorries) by crawling up the stairs to the door.
As always - great video to help the community learn- right along side you this time! Thank you!
Dude I've been looking forward to this video since they told us about dlc 4! Love your videos man!
2:32:35 matches hid in the fallen chair. I have always found them there. Might be a fixed interloper spawn. You missed them on the previous attempt too, i was here yelling at the screen like a madman. :)))))
I can’t wait to get home from work and try this area out! I haven’t played in a few days so I’m excited
1:34:44 that loot though! 😅😢
I've always loved your fearless approach to the game. I hope that is how you approach life too!
If I had to guess, the precious book in the locker is probably accounts or something similar - old priorities lol
2:39:45 I like how the toque portrudes through the hard hat.
When you were considering building a snow shelter before going deeper down the elevator shaft, you could have slept in the pickup truck in the big mine building.
This is true - didnt think of it at the time :)
Also thought I saw a stim under the lockers near the mine lockbox at 3:27:11@@Zaknafein
Sorry just noticed it was already mentioned. Thanks for the science on those wolves.
You can get inside those big dump trucks. Great video.
Thank you for making this! It gives me pleasure to see I’m not the only one who gets almost zero loot on interloper and that this zone is basically impossible to survive in unless you have full fur and are fully looted. Doing the signal void challenge on loper is like end game, but I want to start here lol.
Thanks for another great video Zak. If that's the loot you get on Interloper, imagine it on Pilgrim!! I can't wait to go once work ends for the year and I have time to play. Loved the safe rage too lol
I've been waiting for this play through. Thanks Zaknafein Do'Urden
In that upper admin / office area, I think i saw some socks as well as something like a stim-shape under a table.
Zak. You're awesome at this game. I've only played for a year and I use your content as my roadmaps. 😂
So glad I'm getting Astrid geared up for this! Can hardly wait to explore it!
I went here blind with my 1100 days loper run and had an amazing experience. The tale is great too. The STALKER games vibes were there
3:22:32 You can tell that you're out of a gas-filled area when the canister stops being consumed.
One feature that I would like is the Aurora reactivating the mines ventilation system so you can explore without the limited respirator or canisters. You just have to risk being trapped down there for eternity.
Ohhhhh how exciting!!! Can't wait to watch this and prep myself for playing lol I only just went into Forsaken Airfield for the first time last week 🤭
Good luck 😊
It took me a minute to realize it was Astrid coughing and not someone in the background.
I felt that moment staring at the safe like, wtf... *hurls torch*
Watching this for the third time, the wolves driving him off the rail line really removed him from the area with structures - detouring Zak just as he joked was happening. 😊
Well the streak is over, after 363 days on my first interloper run a poised wolf stepped up and decided i had been alive long enogh. I had full health, 75% fatigue left and 48% protection. The poised wolves are no joke if they get you you are done, next time i go it will be with a ballistic vest. Thank you so much zak your very well detailed instructions got me to were i am with the game.
Best of luck with your next run!
@@Zaknafein you as well brother keep the good videos coming.
I found that, going through the mine, that just dropping my clothes upstairs and keeping enough to stay warm, was the way to go. More sprint meter, more carry space.
Great game play and fabulous run. Thank you for uploading. I thoroughly enjoyed your video.
2:59:55 the rare zack swear. love it lmao
At least it was holy.
Most anticipated video of 2023!!🎉🎉❤
I love these new maps. they bring much more depth to the "silent apocalypse" thematic. I haven't tried it yet, but I suppose you can use the respirator in the mine in Blackrock.. if that's the case, it will be the first time I ever venture in that mine outside of episode 4.
The gas in the black rock mine is actually very simple on survival. You don’t have to shut off valves or anything, you just need to make sure you’re not encumbered so you can sprint through it to the elevator
Great playthrough, Zak, as always! Waited to see the new stuff for the first time with you!
I think you can sleep in that indoor car in the Concetrator building or w/e its called
PS 2:56:01 looks like chemical boots near coal stash
Oh yeah, good point. Didn't think of that.
lots of fun watching you play :-)
we will never speak of that safe again agreed?
You have missed the new Chemical Boots at 2:53:40 on the right side of that wooden container 😉
What a challenge, that new region! Great content, as always! I was on the edge of my chair all the time! ^^
Und liebe Grüße aus Deutschland 😀
Giving somebody a "blind zoc" means something very different where I live
Alright, first thing that pops to my mind is in the zone description, they mention it connects to Transfer Pass and FA. Now I wonder where in FA we can access this. Also, watching die to the wolf at the start sent shivers in my spine. Now I am scared! From what I saw from other content creators, wolf seems more "dedicated" all over great bear. Also seems scurvy as not been updated to current runs. For a advance player like you to see you die like this is very strange, just emphasise how brutal, large the place is. I am looking forward to start a fresh run in AC and slowly make my way there making sure I am well prepared before I attemp anything crazy! Cheers and best wishes!!
Thanks will dive in that when I start the new run.@@oscargoldman4867
It would be cool if it connected the last bunker of signal void, continue the tale directly from there..
LOL the silence after that safe xd
Hi Zac!
I think having a region with no fixed match locations is a good idea.
Because then everyone is equal, beginners and experienced players.
I think they should not change this.
(I have learned so much from you).
Thank you.
Lol I'm calling you dogmeat now.
You kept walking straight into those wolves. Sacrificing yourself for research! We salute you!
Wolfbait, ho ha ha.
Omg...you did a spawn...you have my attention..great work.
Would love to see you go there on your Stalker run, geared up with all the firearm variants and a ballistic vest with a ton of ammo loaded on a travois with the mission of clearing the region of all the wolves like some TLD version of The Punisher 😎
3:33:53 you looked on the door to the big yellow truck and concluded that you cant enter it. But thats wrong you can actually go into it you just need to go closer to the door.
About the respirator then you dont need to take it off when out of contaminated areas cause the respirator automatically stops consuming the canisters.
Spoilers...
It is even more dangerous when you have the radio. After that it's constantly aurora or glimmer fog. Those and bugging wolves are not a nice combination. One wolf just hovered at me🙈
The first two runs felt so much like my first eh... 5 loper spawns in HRV xD
Before I figured out the ice cave network.
Thanks for this run through. Much appreciated.
Two things I have noticed since the update. First is there are new sapling spawns. In my current run a maple was in a spot I had been multiple times. Second I killed a bear and harvested some meat and then switched to quartering and escaped out before my meat burned. There were no bags harvested. I thought that was a waste of time. I harvested some more meat and the hide. Then I checked quartering time and it was down to 24 minutes. It saved the progress, just it didn't give me any bags when I quit. Also, harvesting a bear 2 kilos at a time was making me feel motion sick after harvesting 8 kilos. I have never been motion sick, even while fishing on an boat in the ocean with peopIe vomiting all around me. I hope there is a way to turn the animation off. I haven't checked yet.
There shouldnt be any bags when you stop quartering. They only appear when you finish. Its always been like that. A lot of people are complaining about the harvesting animations, though.
Holy Crow! This map is brutal! Miles of walking and no structures!
Thanks for this Zak. Really enjoying it. Remember you can sleep in the Truck!
This region is brutal ! And the interiors are huge.
You may want to get the vest from Blackrock before going there with your road to 500 days save.
And there no wildlife except for these skinny wolves without any meat, so no long term food ? A little birch bark and that's it ? hopefully there is a place to fish.
And we'll have to wait before seing the actual tale as you need to do the first one before and not sure a lot of people are going to risk their main save right away in this new region.
Thank for the preview of the region.
Oh and fun fact, you cant harvest a carcass by hand anymore.
You can go in the dump trucks. Door only accessible from drive side of cab.
I really liked this Region but its difficult to gather enough food on my interloper run. Almost No Wildlife and wolfs have No meat either
The sides of the region has a bunch of wildlife, you will have to travel a little bit if you want to hunt, the terrain is quite ok for a travois as well~
So happy to find this video before i started my way there