Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
Another case of a bad porting. But I seriously don’t get why it’s so dark... There are some games with awesome lighting on the Switch like Luigi‘s Mansion 3 or even Animal Crossing New Horizons, so it can’t be the console, just poor porting.
@@SuiteLifeofDioBrando the Switch is weaker than the standard consoles but it shouldn't be this bad. As to how Trails of Cold Steel 3, Trials of Mana or way higher graphically demanding games like Doom, Dragon Quest 11 & My Hero One's Justice 2 (as examples) run better while this standard action RPG can't I disappointing. Not a Switch issue for sure
Damn, I'm fine with it not looking as good but that perfomance looks rocky at best, price tag's also likely gonna be steep considering how dirt cheap the game gets on Steam. If the game doesn't do too well on Switch I really hope IF sees it as a reflection of a subpar port rather than there just being no interest on the platform.
Oh believe me they'll just go for that last thing instead of admitting that they did a piss poor job with this port. That would require way more balls then those cowards actually have.
The Insane Penguin Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
Not really surprising that the game performs worse and looks a lot worse as well. But no consistent 30 FPS is a no-go... What they could have done is to drop the resolution to like 900p or 720p so that framerate would be okay but yeah... I think that's how the Disgaea Switch ports do it? Correct me if I'm wrong. Also the lighting on the Switch is quite underwhelming... Overall the game looks just dark outside of battle. I mean I haven't seen many other dungeons than the first one, but it is probably gonna be the same for the entire game. Anyway, really nice video. I think all the most important things were mentioned and it'll really help people who have been considering getting VII on Switch. Really enjoyed the video.
It's just the Disgaea 5 port that runs at a lower resolution (not sure the exact resolution, but 900p is my guess) in order to achieve 60FPS. The other ports are 1080p at 30FPS.
Doesn't surprise me. I couldn't even get consistent 30 FPS on the PC version with a PC that plays way more demanding titles on max settings with 50-60 FPS. I think VII is just terribly optimised.
I don't really see the point in porting it to the Switch, especially if there aren't any improvements. Don't misunderstand, I think Nep games have a promising future on the Switch, but it would have made more sense for them to port the Re;Birth trilogy instead given that VII is already available on PS4 and PC.
My theory: Nep is coming to smash. I think her pack will involve a few things mainly from VII but idk why Nintendo decides or agrees to this at weird times
Felix Jones If Nep comes to smash I would lose my shit. Same thing with other characters like Monokuma from Danganronpa or Rean Schwarzer from Trails of cold steel. Speaking of that Trails do cold steel 3 and 4 got announced on the switch recently so that character could also maybe come to smash.
Alejandro Rodríguez Estelle at the very least has a staff instead of a sword so for her people won’t have that reaction, for Rean tho I can definitely see them saying that about him. He does have a Mech, a dark form and a few other special skills that would make him very different to any other sword character tho but yeah I definitely expect people to have that reaction at first.
Aww, that kinda stinks. But I understand that the Mario game developers are struggling to prove more that graphics aren't everything and the third-party games on the Switch I've tried demo for ran and looked so good. Hell, I've been able to watch a whole let's play of Touhou Genso Wanderer (w/ RUclips) and also revisit my childhood game called Epic Battle Fantasy 3 in Steam version. *flashbacks to my disappointment with Pokemon Sword and Shield's quality*
I still fucking hate that Touhou Genso Wanderer had to be suited for teenagers and adults by having stupid forced fanservice. Also what the fuck is epic battle fantasy?
True i just bought it and runs better without shadow and character outline disabled. Im new to the series and loving it just starting with Neptunia V2 or VII dont think i can play the first games till the game developers port Titles 1 to 3 to the switch if they even do it.
Starting to think compile heart is doing this on purpose so they can make excuses for not putting Re:birth on Switch :v Already bought the "Nepify Your Life" Bundle on PC so if the performance doesn't improve then it's an easy pass for me Here's hoping Neptunia becomes a bigger thing on Switch 🤞
TheGameCreator13 Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
I supported Idea Factory buying Fairy Fencer for $ 40 on day 1 when I could easily buy it from 10 on Steam, but the frame rate was gross and I had to play it in dock mode and it still looked bad... My experience with that game was horrible but I think I will give it another chance since I tried the game again a few weeks ago and it seems that the graphics and the frame rate improved a bit. I am sorry but this time I will not support Idea Factory with this game, if i buy it would be when they improve the performance and phisical
I will still get it, because my computer also struggled with it, but the lack of bloom honestly seems like an upside to me. Everything looked way too shiny on the PC, and there wasn't any options to turn it down from what I could find. I think there might be some graphical options, though.
Guys dont buy this game don't support companies who rush these things if they know they can do better just get the PC or PS4 version. So the company know the reason their game not selling well. I refuse to support a rush port.
I agree with you here, but unfortunately, the die-hards are already getting off on the Switch port despite the half-assed job. The mixed performances from third-party games is why I'm hesitant to support it for them, and I'd rather stick to exclusives on Switch, while I can get third Party games on PS4 or Steam
@@Shadowespeon17 oh there are some great third party games that run while on the Switch one of them are DOOM it runs pretty well and I am addicted to it. Need an FPS game on the go.
I’m pretty sure they’re gonna use Erin’s noire, this is nothing but a port so it should be Erin. It would only make sense I wasn’t too fond of noires new VA when I first heard but I quickly got used to and actually liked the voice.
Seems to be a trend with other primarily 3D Idea Factory and Compile Heart games. The ports of Arc of Alchemist and Fairy Fencer F also ran really poorly. Uncapped framerates with no significant additional fine tuning to be seen, outside of the removal of anti-aliasing and some post effects. Pretty bad optimization work, it seems.
@@SlyTF1 That's the dumbest thing I've heard today. Do you understand there are animations and many movements the character does in-game? FPS is important for those. Try playing anything at low fps and it becomes a mess.
The first level in Fairy Fencer F ran like shit (similar to the original PS3 version), but it seems better at later levels. I need to play it again sometime soon to find out
Honestly, I prefer the lighting on Switch, the original has too much bloom. But I kinda expect anything 3D on Switch to look a bit less detailed. I just hope the port isn't half-baked though. That would be disappointing.
only those who love portability and neptunia will get this game even though they have both original and remake on ps4 and I'm one of them. I'm getting the switch version for obliviously portability and I want more compile heart games to come to the switch as I don't support sony due to censorship and only certain games on ps4 is a pass for me
@@Ptigeek this. This really needs to stop. I bought a lot of their games but finally passed up on Super Neptunia due to some terrible bugs that plagued the game on release, and won't even consider it until it gets to Omega Quintet prices, since it looks like an old browser flash game from like 10-15 years ago
bought the japanese version and while the frames aren't a solid 30 most of the time, still bearable and playable unless there's a care for perfect ports. The darkness on the switch version fits imo, they had to change the shading clearly, so they made it not as vibrant and "poppy" per say and fixed the stages and maps to fit that. its always flickering between 60fps and somewhere like 20-25 fps, not just on cutscenes and special move scenes. Overall its a good port imo (they could've done much worse tbh) and im glad Id and compile hearts pulled through on this port
@@YSN why not? Aside from the whole perverted anime loli thing they have no real excuse to not include her, the only real reason to not include her in Smash is her oversized hoodie and no pants but Nintendo probably won't care because Nintendo isn't Playstation and they don't get their pantsu in a twist over exposed anime undies.
Well, Neptune's chances of getting into Smash are quite low apparently, but that doesn't mean she could never make it in. We just have to wait and see if Neptune does get the chance to join the Smash roster or not.
@@Sonic171K I'm just interested why everyone thinks it'll never happen I think it could happen but I'm interested in your logic that says it will never happen.
I'm pretty sure Limited Run Games will give VII Switch a physical release at some point. They've done Physical Switch release for Fairy Fencer F ADF, Moero Chronicle H and Mary Skelter 2 (they're going to do one for Arc Of Alchemist as well). Expect to pay a rather premium price for that as well. Performance seems similar to how Fair Fencer F ADF ran on Switch. That game's Switch Port had quite a bit of slow down and even crashed occasionally when things got a bit busy (I'm honestly impressed that I got through all 3 Story Routes in that game on Switch, personally). Confession when it comes to Noire's English Voice: I kinda prefer Mendez's interpretation of Noire when it comes to her human form, while I prefer Fitzgerald's when it comes to HDD form.
Remember when people were drooling over the fact that a Neptunia game would finally come to a Switch console? Looks like that dream is becoming a nightmare from the looks of things.
Don't support bad ports though. Bad ports is one of the reasons I stick to their PS4 versions, then again, I care more about having fun playing the game than a few fanservice CGs I can get from the internet TBH
I'm ok with the graphical look but man they really need to fix the performance but I hope they fix it before or after its release, it happened with fellow port Fairy Fencer F: Advent Dark Force so why can't VII? Also I wanted to say this, I really love both Erin Fitzgerald and Erica Mendez as Noire, I do remember when I found out that Erin was no longer doing Noire and yes that broke my heart to pieces. But I did heard that leaked audio from 4 Goddesses Online and I recognized the voice I was pretty much happy that they got a solid VA to take on the role of our favorite Tsundere. It's the same for how I feel about the voices of Vert, Tara Platt and Carrie Keranen. I love them both. ☺❤
Tony Mata Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
the potentially 50$ price tag is funny considering i just payed 4 bucks for it on this great sale on psn. i dont think a new market justifies being more than twice as expensive. If it included all the dlc, including costumes, then i might accept a 40. but...it doesnt so i dont. also, them is some chunky frames.
they should have ported the rebirth games first (those games run at full 1080p on intel igpus.. so the switch can handle them no proble) and ler VII in the optimization oven for a little longer... game looks to be set on the lowest settings, they should add a 720p performance option just so the poor thing runs at 30 fps, the problem is that this is the 1st main series neptunia game been released on a mainstream console, with part 4 of a series, performing poorly, if they released the rebirth games as the actual debut to the mainstream audience Neptunia could have become a popular series (specially if the priced each game right)... they doomed any audience increase in the foreseeable future.
maybe its just cause I don't set it up properly or something but for me the pc version of v2 was the janky one and the switch neptunia rpg was ok on my switch so ill give it a chance. If for no other reason then at least as long as its ok gameplay wise I can take it with me on the go.
I’m not a huge fan of digital games so I will not be buying this. I won’t get the DLC nor good graphics or frame rate. I know the switch is more powerful than that. I think if they put more time into this port the results could of ended differently. I love the Nep series and I hate to see it like this. I honestly would want the Rebirth series because I’m tired of the VII series.
Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
As someone with the Japanese game. It obviously does not run as well as it does on ps4. That said it its perfectly acceptable for playing the game portablely.
So I've got a question I'm a new Nep fan, I've liked the characters for a while but never actually played the games or seen them for a while up until recent, I've bought HDN and HDN MK2 on ps3 and have enough for Victory on ps3 also (I don't have a PC or PSVita so no Rebirth for me) So here's my question, should I get VII on the switch or buy a ps4 to play this game, I have a switch but no ps4 I wouldn't only be buying a ps4 for VII but it's one of the main reasons, so what do y'all suggest
Im confused, is it that the switch lacks the power to handle the game (if so how do we get the withcer and doom etc...) or that the devs didnt put enough to optimize the game better???? I dont know much but having massive (what seems to me more demanding) games like those tow above running better (handheld at least) then whats stopping them from making it happen???
We got another crappy port here, as you all know performance is lacking only for Nintendo Switch and It doesn't seems to cool, we got missing DLC due to rights issues (Million Arthur) but It come back as It's confirmed. We've would like to see next mainline Neptunia game with PS4, Xbox One, PS5, Xbox Series X and PC (Including: Nintendo Switch) (One like for add new wishlist of next mainline Neptunia game.)
Im very sad to see all the ports of Neptunia games we are getting ending up with such bad performance issues,i got Super Dimension Neptunia RPG on the Switch,and that game was nearly unplayable for me,and im not picky with graphics or frame perfomance,as long the game is playable and good,but man that was just too much also i like Erin Fitzgerald as Noir more,nothing againts her new voice actress,but i just Erin's voice acting in general a lot more
Should I get the switch version, I do have the steam version of this game but my laptop can’t run games that well. I played through rebirth 1 and 2 with many issues.
sean ibarra depends really, japanese games in general are hard to run on laptops depending on what company you bought it off from, I assume you probably a asus or a hp laptop if you have frames issue which is the main issue in 2020. If I were you, Id just get a new pc that can match up with japanese games specs, but if you already have a switch and rather not spend a lot of money of a pc, then Id recommend getting the switch version and ignore the frame issues that are probably not as worse as your laptop. Port games never looked good nor ran good enough on the switch anyway.
People once took the blame on the Wii hardware when Castlevania Judgment didn't turn out well thanks to the flaws that were caused by the developers' lack of passion. I've once gotten PTSD'd from watching a footage of Sonic '06 despite being ran on a powerful hardware.
I miss Erin. but i have VII which is good... but i also have RPG, so changing is annoying. reminds me of Squid Girl. the only character they kept the Voice was Squid Girl her self... which you might not have heard of her before, but she is voiced by Christine Marie Cabanos. **Sarcasm** (she voices Nepgear which she also voices also Madoka Kaname, Azusa and Silica) Note: i still love Erica Mandez, she voices great characters like "KAMUI SENKETSU!", "WOOOORLD SHAKING!", "EXXX-PLOOO-SION!" and... "NICO NICO NII! I'll nico nii your heart! I'm Yazawa Nico-Nico, and I'll put a smile in your heart! Remember, I'm Nico-Ni, and I love-Nico you!"
Kinda sad that the port sucks, I think the biggest point of making ports like these years after the game's release (can't believe it's been almost 5 years, damn) is to attract more people to the fanbase, but if the first experience they have with Neptunia is a laggy game, they might not come back for more.
I played on PC and bought the Japanese version one on my switch when it came out I must say the performance is not bad compared to what I been through but with no postprocessing or filter or screen effects or whatever it's call I'll say I'm not liking it as much as the PC version.
I'm curious as to how VIIR's battle system will feel for me. Since I was completely new to Neptunia yet I still liked what I saw from this channel I just bought "all" Nepu games and while (on PC) I have no real choice between the originals and remakes (for 1~3) I decided to go with VIIR. Sure, having the bedroom scenes and the better graphics is nice, but I specifically chose it because it's battle system is different. Even if it turns out to be a total failure I can at least say that I tried both. And perhaps, just perhaps, I might like it even more; who knows? I'm still playing through Re;Birth 3 as of now though, so it'll take some time until I can judge VIIR's system. Is there anyone who enjoyed the new/alternative battle system over the old one?
I like how they added an aggro system so I can finally put blanc to real good use, but that's about it. oh and your teammates following you around was a nice little addition.
Everybody says that counter is broken but you can only use it as many times as you have AP. I liked the combat system. It felt like a combination of Mk2 on PS3 and Omega Quintet for AP. What drew me into VIIR though, was the crafting system, which was nice that I had to earn the better versions of most equipment by farming materials, and the Post-game rank challenges, which gave a much-needed boost in difficulty in a Neptunia game, which have all been laughably easy after the original PS3 version
Interesting, big open world games like dragon quest 11, witcher 3 are looks good and can be 30fps on switch, but small Japanese games like this and disaster report 4 looks bad on switch and 20fps.
look the nintendo switch is not a powerful system like the ps4 so it's obvious that it's gonna scale down and such and it's decent enough for me so I'm getting it.
The Witcher 3 is a much more demanding game yet that that puts less demanding games to shame on Switch. Mindless fanboys who sucks up bad ports just because it's on their favourite platform are part of the problem
One thing I've noticed is that Nintendo ports of 3rd party games usually perform and look worse than their Xbox, PS and PC counterparts. Like how most Sonic titles SADX loses it's nice lighting and textures, BUT also introduced a ton more glitches like the infamous clip-through the loop in Emerald coast, and 4 Episode 1 & 2 Sonic is really shiny and ew to look at and Unleashed Wii being the same as the PS2 version cause the weaker hardware couldn't handle the 360 and PS3's version. COD MW3 on the Wii has so many... aren't circles supposed to be round? And loads of others have framerate issues too, or are just really hard to see properly (Like Skyrim which ran better on the Xbox 360 than the Switch *Source: I've owned both versions, 1st hand experience is better to judge with than random reviews* .) But in all fairness, these games were made with the more powerful console's hardware in mind, so it kinda makes sense that nintendo's would struggle to beat, or even meet their perfomance. It's kinda a shame cause we know the Switch can look good as we've seen with Breath of the Wild.
I bought VIIR for $10 on PS4. VII was like $6. Yes, after Mario 3D all stars I became more mad than ever at Nintendo’s elevated prices just because of their brand. Nintendo prices are crazy high... I’m a Nintendo player since I was like 5 years old, but I don’t buy games anymore, because you find those same games 5 times, 20 times cheaper on PS4. I’m just staying with Zelda and Xenoblade. And DKC, and Mario Kart, and Smash. I don’t need more from Nintendo.
It makes me wonder how they keep fucking up the Switch ports. They got it right on the PS4 and PC. What, do they underestimate the Switch or something?
Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
It feels like Idea Factory and Compile Hearts or whoever they put in charge of porting their games to the Switch, only does the bare minimum in doing so. The last game they released on the Switch, Arc of Alchemist, has horrible performance issues
@@WeebSenpai2431 It would be nice if Idea Factory and Compile Heart outsourced their Switch ports to NIS (Nippon Ichi Software), but I recently heard that both companies had a falling out, so that kind of sucks and puts NIS out. I think you also meant Panic Button. But yeah I think CH/IF should find a better Japanese developer than knows the Switch hardware to outsource development too. Marvelous would be another decent dev to outsource too
Because people wanted realistic graphics and generic FPS games all over and over again. Even worse is that the Neptunia games sold a lot less than EA Star Wars Battlefront 2.
Well, people who just buys it and doesn't even bother to send feedback to IFI, are honestly part of the problem. Don't mindlessly suck it up just because it's now on Switch
Nintendo doesn't make or publish these games though, its up to Idea Factory and whoever else is involved on what they want to release first and they chose to release Megadimension.
Tell you the truth I like the more clearer version of the graphics rather than the foggy stuff that they had on the PS4 all they got to do is do a software update and then a update on the game itself and it should run fine 4 frame rate all games actually have some form of framerate problem when it comes to using really flashy skills or abilities in the game
I'll admit that the Switch port doesn't look "great", but I've played far worse ports on Switch (i.e. Lego City Undercover. Great game on Wii U, but my oh my on Switch...) and even then, I'm glad the Switch is finally getting a good Neptunia game that isn't some...thing that got rebranded from some other game with generic royalty-free music and generic medieval areas. I'm looking at you, Super Identity Crisis RPG/Brave Identity Crisis. That said, I'm waiting out for a good sale on Megadimension VII, the same I had done for all of the games I bought on other systems.
PS3 was a really tough console to optimise for due to the Cell Processor, so they had a free pass then, and another one for Vita due to underclocked CPU
The performance of the Switch version reminds me of the PS3 games' performance, or maybe more comparatively, the Vita ports' performance. That's not exactly a compliment though. The PS3 was difficult to develop for, same for the Vita, which was also somewhat underpowered. I know that the ReBirth series is much less demanding in comparison to V, but I feel like the game could run a lot better than it does on Swtich. Cut corners in visuals if you need to, just make the game run competently and steadily. This is just a sad port in my opinion.
I wonder why so many questions from the author if we already know the answers. Why bullswitch ports are expensive? because yes, simple and clean. Nintentards will buy them claiming any excuse to justify what they paid, and for the less creative people, just the joker: it's portable. It is the best excuse because it works in EVERY situation. Why framerate is inconsistent? that is partially nis fault, they don't know how to program at all. In PS4 the game has slowdowns, and quite often. The R downgraded version works at 30fps all the time, so take it or leave it. The DLC? well, they want to sell, and this game is intended to sell because of the cute girls, so why to skip getting the money again from those people who spend insanely stupid amounts of money in accessories? otherwise we wouldn't have mobages because of course, there does not exist another way of making profit from a game, mix it with dumb people and voila, pay again for the DLC. But hey, it's portable ;)
I love VII, and I was really happy to see it get ported to a Nintendo console, but good lord, this looks like an awful port... I really don't know what IF/CH/IFI/etc are trying to achieve in this - sure, it's the most recent mainline game (discounting its remake) and opening the door for the core series to extend to Nintendo sounds like a good idea, but if this was an engine test for multiplat porting, it frankly failed, and I easily blame shoddy optimization. Even if the Switch is a step down from other contemporary consoles, we've seen other current-gen games run reasonably well on it, and VII isn't particularly demanding, so why does it look worse than the PS3 entries? Again, VII is my favorite modern Neptunia game, but why didn't they go for the Re;Birth series? We won't know how they're handling Noire until they release her, but if they felt the need to have Erica record for the *legacy content* in Neptunia & Friends, I wouldn't put it past them to use the questionable VIIR dub. Don't get me wrong, Erica Mendez is a good voice actress, I love a lot of her work and I think she does a decent job when she's given new scripts to work from, but the direction she was given (or lack thereof) for her delivery in VIIR doesn't seem as fitting as Erin's. The handling of DLC is uuuuuuuuuuuuuuuuuuuuuuuuuuuugly. I get that they lost the Million Arthur license, and it hurts for me because she was the VII "Maker" I liked the most (and yes, they also just delisted her from the other storefronts), but the fact that they're charging individually for an incomplete selection of DLC to a port feels wrong. Including the DLC they can publish for free with the port would at least be a decent consolation for bad performance and an entire missing party member, but it's simply looking like the worst version of the game.
The AGL Group Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
Here's a link to the Switch gameplay footage shown in the video: ruclips.net/video/uv4S0vX7m68/видео.html
I also said it doesn’t look that good on switch port🤭
Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
So what a minute why didn't idea factory put rebirth 1 through rebirth 3 then on the switch
> Digital only
> Lackluster performance
> Missing DLC due to rights issues (Million Arthur)
Neptunia deserves better than this.
that dlc has been missing from steam for a long time now actually
What about most of the spinoff games? Neptunia deserves better games.
@Fanservice Games I only liked Cyberdimension.
Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
@@MegaSaSoRi101 The PS3 games have better performance than SNRPG Switch.
Another case of a bad porting.
But I seriously don’t get why it’s so dark...
There are some games with awesome lighting on the Switch like Luigi‘s Mansion 3 or even Animal Crossing New Horizons, so it can’t be the console, just poor porting.
actually, it can be the console as the shaders may not work on it properly.
When it comes to porting higher requirement games to weaker platforms more stuff gets compromised. The Switch itself is too weak to run it well.
WeebSenpai
I get you, but as I said: poor porting.
They could always optimise the shaders for the Switch, would be useful for future ports as well.
I bet it's just much more work than they want to put into a port.
@@SuiteLifeofDioBrando the Switch is weaker than the standard consoles but it shouldn't be this bad. As to how Trails of Cold Steel 3, Trials of Mana or way higher graphically demanding games like Doom, Dragon Quest 11 & My Hero One's Justice 2 (as examples) run better while this standard action RPG can't I disappointing. Not a Switch issue for sure
Damn, I'm fine with it not looking as good but that perfomance looks rocky at best, price tag's also likely gonna be steep considering how dirt cheap the game gets on Steam. If the game doesn't do too well on Switch I really hope IF sees it as a reflection of a subpar port rather than there just being no interest on the platform.
Oh believe me they'll just go for that last thing instead of admitting that they did a piss poor job with this port. That would require way more balls then those cowards actually have.
The Insane Penguin Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
I bought the Japanese version. It runs just fine.
Meanwhile, Noire has become a wanted criminal in lastation again.
Not really surprising that the game performs worse and looks a lot worse as well. But no consistent 30 FPS is a no-go... What they could have done is to drop the resolution to like 900p or 720p so that framerate would be okay but yeah... I think that's how the Disgaea Switch ports do it? Correct me if I'm wrong. Also the lighting on the Switch is quite underwhelming... Overall the game looks just dark outside of battle. I mean I haven't seen many other dungeons than the first one, but it is probably gonna be the same for the entire game.
Anyway, really nice video. I think all the most important things were mentioned and it'll really help people who have been considering getting VII on Switch. Really enjoyed the video.
It's just the Disgaea 5 port that runs at a lower resolution (not sure the exact resolution, but 900p is my guess) in order to achieve 60FPS. The other ports are 1080p at 30FPS.
I have the game from the Japanese eShop and it doesnt look 1080p when in docked mode... So I think it's already running below 1080p.
@@Sampsonay Hmmm... that's interesting. If that is really the case then they really screwed up quite a lot for it to run that bad. :/
Doesn't surprise me. I couldn't even get consistent 30 FPS on the PC version with a PC that plays way more demanding titles on max settings with 50-60 FPS. I think VII is just terribly optimised.
@@skyknight0408 Weird, I have never had any real troubles with VII myself.
I don't really see the point in porting it to the Switch, especially if there aren't any improvements. Don't misunderstand, I think Nep games have a promising future on the Switch, but it would have made more sense for them to port the Re;Birth trilogy instead given that VII is already available on PS4 and PC.
My theory: Nep is coming to smash. I think her pack will involve a few things mainly from VII but idk why Nintendo decides or agrees to this at weird times
Felix Jones If Nep comes to smash I would lose my shit. Same thing with other characters like Monokuma from Danganronpa or Rean Schwarzer from Trails of cold steel. Speaking of that Trails do cold steel 3 and 4 got announced on the switch recently so that character could also maybe come to smash.
Angelo Diaz demo is out and honestly not bad......though I’m afraid they will be received as. GOT DAMMIT ANOTHER FE CHARACTER AND SWORD FIGHTER!!!.
Alejandro Rodríguez Estelle at the very least has a staff instead of a sword so for her people won’t have that reaction, for Rean tho I can definitely see them saying that about him. He does have a Mech, a dark form and a few other special skills that would make him very different to any other sword character tho but yeah I definitely expect people to have that reaction at first.
Angelo Diaz i just hope this doesn’t discourage Sakurai and the team to stop dlc.
Aww, that kinda stinks. But I understand that the Mario game developers are struggling to prove more that graphics aren't everything and the third-party games on the Switch I've tried demo for ran and looked so good.
Hell, I've been able to watch a whole let's play of Touhou Genso Wanderer (w/ RUclips) and also revisit my childhood game called Epic Battle Fantasy 3 in Steam version.
*flashbacks to my disappointment with Pokemon Sword and Shield's quality*
I still fucking hate that Touhou Genso Wanderer had to be suited for teenagers and adults by having stupid forced fanservice. Also what the fuck is epic battle fantasy?
Who knows, maybe Limited Run Games will do a limited edition physical release for this one as well?
I hope IF (and other companies) will release physical versions themselves in fair amounts that anyone will be able to buy and enjoy
I have no doubt they will. I won't buy tho, I hate LRG, and the fact that they don't wanna put out a physical themselves for switch releases
I can only hope. If they end up giving us the Re; Trilogy and they make the mistake again of not doing physical copies then those as well.
the switch version looks decent enough for me and at least give credit that the port is even happening
Yes, but fans should really stop desperately eating up bad ports and maybe IFI will see that their laziness with their ports is not okay
@@Shadowespeon17: The problem is they're extremely lazy in general and don't even bother to make their games good.
The problem is how poorly it runs, if it was at least lockee 30 FPS, not even 60, it would be far improved from what we currently have on Switch.
@Anonymous: Exactly. *XD*
@Anonymous I wish it ran better.
I don't get it
Mine is not that dark
Am I posting after an update? '-'
They're trying but it makes you think... Who is play testing these?!
Now on sale for 55% off on the eShop. Apparently, you can actually disable some of the graphics settings to make the game run better.
True i just bought it and runs better without shadow and character outline disabled. Im new to the series and loving it just starting with Neptunia V2 or VII dont think i can play the first games till the game developers port Titles 1 to 3 to the switch if they even do it.
Honestly, I don't really like all the bloom in PS4/PC, but the framerate is a deal breaker.
Starting to think compile heart is doing this on purpose so they can make excuses for not putting Re:birth on Switch :v
Already bought the "Nepify Your Life" Bundle on PC so if the performance doesn't improve then it's an easy pass for me
Here's hoping Neptunia becomes a bigger thing on Switch 🤞
TheGameCreator13 Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
I supported Idea Factory buying Fairy Fencer for $ 40 on day 1 when I could easily buy it from 10 on Steam, but the frame rate was gross and I had to play it in dock mode and it still looked bad...
My experience with that game was horrible but I think I will give it another chance since I tried the game again a few weeks ago and it seems that the graphics and the frame rate improved a bit.
I am sorry but this time I will not support Idea Factory with this game, if i buy it would be when they improve the performance and phisical
I will still get it, because my computer also struggled with it, but the lack of bloom honestly seems like an upside to me. Everything looked way too shiny on the PC, and there wasn't any options to turn it down from what I could find. I think there might be some graphical options, though.
It's pretty clear that this bad Switch ports are just a cash grab for Idea Factory
I'm still gonna get it at some point. I need my Nep fix and I'll take what I can get.
Guys dont buy this game don't support companies who rush these things if they know they can do better just get the PC or PS4 version. So the company know the reason their game not selling well. I refuse to support a rush port.
I agree with you here, but unfortunately, the die-hards are already getting off on the Switch port despite the half-assed job.
The mixed performances from third-party games is why I'm hesitant to support it for them, and I'd rather stick to exclusives on Switch, while I can get third Party games on PS4 or Steam
@@Shadowespeon17 oh there are some great third party games that run while on the Switch one of them are DOOM it runs pretty well and I am addicted to it. Need an FPS game on the go.
I’m pretty sure they’re gonna use Erin’s noire, this is nothing but a port so it should be Erin. It would only make sense
I wasn’t too fond of noires new VA when I first heard but I quickly got used to and actually liked the voice.
Is it only me or is anyone else just hoping Blanc + Nep vs Zombies comes to Switch? Bad port or not it'd be fun to get my friends into nep that way.
Seems to be a trend with other primarily 3D Idea Factory and Compile Heart games. The ports of Arc of Alchemist and Fairy Fencer F also ran really poorly. Uncapped framerates with no significant additional fine tuning to be seen, outside of the removal of anti-aliasing and some post effects. Pretty bad optimization work, it seems.
It's a turn based RPG. Frame rate doesn't matter.
@@SlyTF1 That's the dumbest thing I've heard today. Do you understand there are animations and many movements the character does in-game? FPS is important for those. Try playing anything at low fps and it becomes a mess.
@@AVWUVU I don't give a shit about animations. The only thing that matters in a video GAME is the fucking GAMEPLAY.
The first level in Fairy Fencer F ran like shit (similar to the original PS3 version), but it seems better at later levels. I need to play it again sometime soon to find out
Honestly, I prefer the lighting on Switch, the original has too much bloom.
But I kinda expect anything 3D on Switch to look a bit less detailed.
I just hope the port isn't half-baked though. That would be disappointing.
It runs decent on the switch yes there is some slow down on it but it’s fun
only those who love portability and neptunia will get this game even though they have both original and remake on ps4 and I'm one of them. I'm getting the switch version for obliviously portability and I want more compile heart games to come to the switch as I don't support sony due to censorship and only certain games on ps4 is a pass for me
@@Ptigeek this.
This really needs to stop. I bought a lot of their games but finally passed up on Super Neptunia due to some terrible bugs that plagued the game on release, and won't even consider it until it gets to Omega Quintet prices, since it looks like an old browser flash game from like 10-15 years ago
bought the japanese version and while the frames aren't a solid 30 most of the time, still bearable and playable unless there's a care for perfect ports. The darkness on the switch version fits imo, they had to change the shading clearly, so they made it not as vibrant and "poppy" per say and fixed the stages and maps to fit that. its always flickering between 60fps and somewhere like 20-25 fps, not just on cutscenes and special move scenes. Overall its a good port imo (they could've done much worse tbh) and im glad Id and compile hearts pulled through on this port
I'm glad it's coming to the switch for portability
@@animefreak8884 I am too, one of those sweet chill games you can enjoy in public
Neptune for Smash maybe, do you think it could happen?
I don't think that'll ever happen
@@YSN why not? Aside from the whole perverted anime loli thing they have no real excuse to not include her, the only real reason to not include her in Smash is her oversized hoodie and no pants but Nintendo probably won't care because Nintendo isn't Playstation and they don't get their pantsu in a twist over exposed anime undies.
YellowSuperNintendo I think it’ll never happen too.
Well, Neptune's chances of getting into Smash are quite low apparently, but that doesn't mean she could never make it in. We just have to wait and see if Neptune does get the chance to join the Smash roster or not.
@@Sonic171K I'm just interested why everyone thinks it'll never happen I think it could happen but I'm interested in your logic that says it will never happen.
My god, I can count the frames in this video.
"Neptunia on Switch is coming to the West" :)
"and it doesn't look that great" :(
Well I don't have a switch, but if it gets more people to play it I hope it turns out good.
At first I thought it couldn't be THAT bad but after checking out the gameplay, yeah things aren't looking too good
I like the lack of bloom lighting, but that's about the only upside.
I'm pretty sure Limited Run Games will give VII Switch a physical release at some point. They've done Physical Switch release for Fairy Fencer F ADF, Moero Chronicle H and Mary Skelter 2 (they're going to do one for Arc Of Alchemist as well). Expect to pay a rather premium price for that as well.
Performance seems similar to how Fair Fencer F ADF ran on Switch. That game's Switch Port had quite a bit of slow down and even crashed occasionally when things got a bit busy (I'm honestly impressed that I got through all 3 Story Routes in that game on Switch, personally).
Confession when it comes to Noire's English Voice: I kinda prefer Mendez's interpretation of Noire when it comes to her human form, while I prefer Fitzgerald's when it comes to HDD form.
Remember when people were drooling over the fact that a Neptunia game would finally come to a Switch console? Looks like that dream is becoming a nightmare from the looks of things.
Damn i feel you so much right now.....its a shame really.
They patched the frame rate issues and such, no real reason to complain anymore '-'
I support Nintendo over Sony 100% because Nintendo doesn't cencor its games
TMS
@@legendredux1291 That was atlus's decision lol
@@lanzhu.zhong_ atlus did? Or they just lazy when porting it
Don't support bad ports though. Bad ports is one of the reasons I stick to their PS4 versions, then again, I care more about having fun playing the game than a few fanservice CGs I can get from the internet TBH
I'm ok with the graphical look but man they really need to fix the performance but I hope they fix it before or after its release, it happened with fellow port Fairy Fencer F: Advent Dark Force so why can't VII?
Also I wanted to say this, I really love both Erin Fitzgerald and Erica Mendez as Noire, I do remember when I found out that Erin was no longer doing Noire and yes that broke my heart to pieces. But I did heard that leaked audio from 4 Goddesses Online and I recognized the voice I was pretty much happy that they got a solid VA to take on the role of our favorite Tsundere.
It's the same for how I feel about the voices of Vert, Tara Platt and Carrie Keranen. I love them both. ☺❤
Tony Mata Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
the potentially 50$ price tag is funny considering i just payed 4 bucks for it on this great sale on psn. i dont think a new market justifies being more than twice as expensive. If it included all the dlc, including costumes, then i might accept a 40. but...it doesnt so i dont. also, them is some chunky frames.
Why are they only putting mega dimension on consoles? Can’t they put super dimension since I never played that one
It's like playing Need for Speed Most Wanted/Carbon with low Visual Treatment
It’s just another case of bad porting.. the switch is more capable than what being presented here.
they should have ported the rebirth games first (those games run at full 1080p on intel igpus.. so the switch can handle them no proble) and ler VII in the optimization oven for a little longer... game looks to be set on the lowest settings, they should add a 720p performance option just so the poor thing runs at 30 fps, the problem is that this is the 1st main series neptunia game been released on a mainstream console, with part 4 of a series, performing poorly, if they released the rebirth games as the actual debut to the mainstream audience Neptunia could have become a popular series (specially if the priced each game right)... they doomed any audience increase in the foreseeable future.
Many big games like Neptunia, Senran Kagura, Ace Attorney, Valkyria Chronicles, and a few others deserve to have physical copies worldwide
maybe its just cause I don't set it up properly or something but for me the pc version of v2 was the janky one and the switch neptunia rpg was ok on my switch so ill give it a chance. If for no other reason then at least as long as its ok gameplay wise I can take it with me on the go.
I’m not a huge fan of digital games so I will not be buying this. I won’t get the DLC nor good graphics or frame rate. I know the switch is more powerful than that. I think if they put more time into this port the results could of ended differently. I love the Nep series and I hate to see it like this. I honestly would want the Rebirth series because I’m tired of the VII series.
Based and shilled.
Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
As someone with the Japanese game. It obviously does not run as well as it does on ps4. That said it its perfectly acceptable for playing the game portablely.
Porting games from stronger platforms to a weaker system always involves compromises.
Also this game is built on a Sony in-house engine so it's a miracle they got it working at all
So it’s DarkModedimension Neptunia VII?
So I've got a question
I'm a new Nep fan, I've liked the characters for a while but never actually played the games or seen them for a while up until recent, I've bought HDN and HDN MK2 on ps3 and have enough for Victory on ps3 also (I don't have a PC or PSVita so no Rebirth for me)
So here's my question, should I get VII on the switch or buy a ps4 to play this game, I have a switch but no ps4
I wouldn't only be buying a ps4 for VII but it's one of the main reasons, so what do y'all suggest
Im confused, is it that the switch lacks the power to handle the game (if so how do we get the withcer and doom etc...) or that the devs didnt put enough to optimize the game better????
I dont know much but having massive (what seems to me more demanding) games like those tow above running better (handheld at least) then whats stopping them from making it happen???
They fixed the performance issues in an update, just seems like it was unoptimized
We got another crappy port here, as you all know performance is lacking only for Nintendo Switch and It doesn't seems to cool, we got missing DLC due to rights issues (Million Arthur) but It come back as It's confirmed.
We've would like to see next mainline Neptunia game with PS4, Xbox One, PS5, Xbox Series X and PC (Including: Nintendo Switch)
(One like for add new wishlist of next mainline Neptunia game.)
Im very sad to see all the ports of Neptunia games we are getting ending up with such bad performance issues,i got Super Dimension Neptunia RPG on the Switch,and that game was nearly unplayable for me,and im not picky with graphics or frame perfomance,as long the game is playable and good,but man that was just too much
also i like Erin Fitzgerald as Noir more,nothing againts her new voice actress,but i just Erin's voice acting in general a lot more
Should I get the switch version, I do have the steam version of this game but my laptop can’t run games that well. I played through rebirth 1 and 2 with many issues.
sean ibarra depends really, japanese games in general are hard to run on laptops depending on what company you bought it off from, I assume you probably a asus or a hp laptop if you have frames issue which is the main issue in 2020. If I were you, Id just get a new pc that can match up with japanese games specs, but if you already have a switch and rather not spend a lot of money of a pc, then Id recommend getting the switch version and ignore the frame issues that are probably not as worse as your laptop. Port games never looked good nor ran good enough on the switch anyway.
Jacob L. Thanks man.
Looks like i’ll be sticking with my PS4 version. Kinda getting tired of ports too.
Too many people that would desperately take a bad Steam or Switch port instead of raising concerns about the port quality
People once took the blame on the Wii hardware when Castlevania Judgment didn't turn out well thanks to the flaws that were caused by the developers' lack of passion.
I've once gotten PTSD'd from watching a footage of Sonic '06 despite being ran on a powerful hardware.
I miss Erin. but i have VII which is good... but i also have RPG, so changing is annoying. reminds me of Squid Girl. the only character they kept the Voice was Squid Girl her self... which you might not have heard of her before, but she is voiced by Christine Marie Cabanos. **Sarcasm** (she voices Nepgear which she also voices also Madoka Kaname, Azusa and Silica)
Note: i still love Erica Mandez, she voices great characters like "KAMUI SENKETSU!", "WOOOORLD SHAKING!", "EXXX-PLOOO-SION!" and... "NICO NICO NII! I'll nico nii your heart! I'm Yazawa Nico-Nico, and I'll put a smile in your heart! Remember, I'm Nico-Ni, and I love-Nico you!"
man the devs suck
Kinda sad that the port sucks, I think the biggest point of making ports like these years after the game's release (can't believe it's been almost 5 years, damn) is to attract more people to the fanbase, but if the first experience they have with Neptunia is a laggy game, they might not come back for more.
I don’t really care. I’ve been waiting years for a switch port of this game in the west.
another bad Port games, even game like WITCHER 3 are more stable and still look Nice
I played on PC and bought the Japanese version one on my switch when it came out I must say the performance is not bad compared to what I been through but with no postprocessing or filter or screen effects or whatever it's call I'll say I'm not liking it as much as the PC version.
I'm curious as to how VIIR's battle system will feel for me. Since I was completely new to Neptunia yet I still liked what I saw from this channel I just bought "all" Nepu games and while (on PC) I have no real choice between the originals and remakes (for 1~3) I decided to go with VIIR.
Sure, having the bedroom scenes and the better graphics is nice, but I specifically chose it because it's battle system is different. Even if it turns out to be a total failure I can at least say that I tried both. And perhaps, just perhaps, I might like it even more; who knows? I'm still playing through Re;Birth 3 as of now though, so it'll take some time until I can judge VIIR's system.
Is there anyone who enjoyed the new/alternative battle system over the old one?
I like how they added an aggro system so I can finally put blanc to real good use, but that's about it. oh and your teammates following you around was a nice little addition.
Everybody says that counter is broken but you can only use it as many times as you have AP.
I liked the combat system. It felt like a combination of Mk2 on PS3 and Omega Quintet for AP.
What drew me into VIIR though, was the crafting system, which was nice that I had to earn the better versions of most equipment by farming materials, and the Post-game rank challenges, which gave a much-needed boost in difficulty in a Neptunia game, which have all been laughably easy after the original PS3 version
This is 6,99 on the Play Station Store 😱😱😱😱
The real price is 19.99 but it has been 6.99 for several months...
OMG...
Side by side the switch looks better to me, whats with that glowy, blurry look of the ps4
Remember, it could be a lot worse (I'm looking at you Sonic the Hedgehog on GBA).
Nothing jarring about Noire for me. Using original audio for every game, her voice has always been Asami Imai :P
Interesting, big open world games like dragon quest 11, witcher 3 are looks good and can be 30fps on switch, but small Japanese games like this and disaster report 4 looks bad on switch and 20fps.
look the nintendo switch is not a powerful system like the ps4 so it's obvious that it's gonna scale down and such and it's decent enough for me so I'm getting it.
The Witcher 3 is a much more demanding game yet that that puts less demanding games to shame on Switch. Mindless fanboys who sucks up bad ports just because it's on their favourite platform are part of the problem
Ill go for the PS versions and Vita Switch its alright but something is missing there
then again if you use the JP audio track you don't have to worry about weird dub discrepancies, Just saying.
One thing I've noticed is that Nintendo ports of 3rd party games usually perform and look worse than their Xbox, PS and PC counterparts.
Like how most Sonic titles SADX loses it's nice lighting and textures, BUT also introduced a ton more glitches like the infamous clip-through the loop in Emerald coast, and 4 Episode 1 & 2 Sonic is really shiny and ew to look at and Unleashed Wii being the same as the PS2 version cause the weaker hardware couldn't handle the 360 and PS3's version.
COD MW3 on the Wii has so many... aren't circles supposed to be round?
And loads of others have framerate issues too, or are just really hard to see properly (Like Skyrim which ran better on the Xbox 360 than the Switch *Source: I've owned both versions, 1st hand experience is better to judge with than random reviews* .)
But in all fairness, these games were made with the more powerful console's hardware in mind, so it kinda makes sense that nintendo's would struggle to beat, or even meet their perfomance. It's kinda a shame cause we know the Switch can look good as we've seen with Breath of the Wild.
I bought VIIR for $10 on PS4. VII was like $6.
Yes, after Mario 3D all stars I became more mad than ever at Nintendo’s elevated prices just because of their brand. Nintendo prices are crazy high... I’m a Nintendo player since I was like 5 years old, but I don’t buy games anymore, because you find those same games 5 times, 20 times cheaper on PS4. I’m just staying with Zelda and Xenoblade. And DKC, and Mario Kart, and Smash. I don’t need more from Nintendo.
Sacrifice framerate for resolution: NEVER! Thumbs down for the suggestion.
I'm pretty sure you got that the wrong way 'round...
@@YSN I prefer resolution. I'm fine framerates as low as 20 like peace Walker had
@@NeoTechni I see, I misunderstood.
Ouch this sounds as though it's gonna be a awful port to switch ....
It makes me wonder how they keep fucking up the Switch ports. They got it right on the PS4 and PC. What, do they underestimate the Switch or something?
I'm glad they're ditching that shitty bloom effect that makes everything over-saturated.
Why this and not ViiR?
Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
Bad or not still gonna buy it coz who cares, I love Neptunia games and won’t make any judgement before playing it myself.
It feels like Idea Factory and Compile Hearts or whoever they put in charge of porting their games to the Switch, only does the bare minimum in doing so. The last game they released on the Switch, Arc of Alchemist, has horrible performance issues
Ghostlight are dog shit at porting anyway, should've gone with red button or someone who knows what they are doing
@@WeebSenpai2431 It would be nice if Idea Factory and Compile Heart outsourced their Switch ports to NIS (Nippon Ichi Software), but I recently heard that both companies had a falling out, so that kind of sucks and puts NIS out. I think you also meant Panic Button. But yeah I think CH/IF should find a better Japanese developer than knows the Switch hardware to outsource development too. Marvelous would be another decent dev to outsource too
Because people wanted realistic graphics and generic FPS games all over and over again. Even worse is that the Neptunia games sold a lot less than EA Star Wars Battlefront 2.
Unless we get a hacker to input code that makes Million Arthur available.
I want Rebirth 1
What why can't the switch run megadimension neptunia vii it could run pay day 2 and that run well. HECK even doom run better.
tbh I don't care if I can play it on switch. But I do hope some more optimizing gets done to the game in the meantime.
Well, people who just buys it and doesn't even bother to send feedback to IFI, are honestly part of the problem. Don't mindlessly suck it up just because it's now on Switch
I agree with all the disappointed people here. Neptunia games don't deserve this. :-(
Here is an idea, do the trilogy first Nintendo. Take time to work on the gameplay.
Nintendo doesn't make the games.
Nintendo doesn't make or publish these games though, its up to Idea Factory and whoever else is involved on what they want to release first and they chose to release Megadimension.
@@cnk9822 I know Compile Hearts made it. I was saying release Re;birth Trilogy if newcomers are lost.
@@satyamSaha my thought is newcomers to the Neptunia series. Re;birth series is where Nintendo should have released it first before RPG.
Michael A Burns I agree with you on that
Tell you the truth I like the more clearer version of the graphics rather than the foggy stuff that they had on the PS4 all they got to do is do a software update and then a update on the game itself and it should run fine 4 frame rate all games actually have some form of framerate problem when it comes to using really flashy skills or abilities in the game
Well that sucks.
Rebirth on vita was ~20 fps at most
I'll admit that the Switch port doesn't look "great", but I've played far worse ports on Switch (i.e. Lego City Undercover. Great game on Wii U, but my oh my on Switch...) and even then, I'm glad the Switch is finally getting a good Neptunia game that isn't some...thing that got rebranded from some other game with generic royalty-free music and generic medieval areas. I'm looking at you, Super Identity Crisis RPG/Brave Identity Crisis.
That said, I'm waiting out for a good sale on Megadimension VII, the same I had done for all of the games I bought on other systems.
Compile Heart makes fun games but never has been very good at optimizing lol
*flashbacks of Neptunia on PS3*
PS3 was a really tough console to optimise for due to the Cell Processor, so they had a free pass then, and another one for Vita due to underclocked CPU
The performance of the Switch version reminds me of the PS3 games' performance, or maybe more comparatively, the Vita ports' performance. That's not exactly a compliment though. The PS3 was difficult to develop for, same for the Vita, which was also somewhat underpowered. I know that the ReBirth series is much less demanding in comparison to V, but I feel like the game could run a lot better than it does on Swtich. Cut corners in visuals if you need to, just make the game run competently and steadily. This is just a sad port in my opinion.
Yeah and the Switch is more powerful then the PS3 so they had at least a baseline on what to improve on it
>NEW SWITCH GAME
>it's a ps4 game...
I wonder why so many questions from the author if we already know the answers. Why bullswitch ports are expensive? because yes, simple and clean. Nintentards will buy them claiming any excuse to justify what they paid, and for the less creative people, just the joker: it's portable. It is the best excuse because it works in EVERY situation.
Why framerate is inconsistent? that is partially nis fault, they don't know how to program at all. In PS4 the game has slowdowns, and quite often. The R downgraded version works at 30fps all the time, so take it or leave it.
The DLC? well, they want to sell, and this game is intended to sell because of the cute girls, so why to skip getting the money again from those people who spend insanely stupid amounts of money in accessories? otherwise we wouldn't have mobages because of course, there does not exist another way of making profit from a game, mix it with dumb people and voila, pay again for the DLC.
But hey, it's portable ;)
I love VII, and I was really happy to see it get ported to a Nintendo console, but good lord, this looks like an awful port...
I really don't know what IF/CH/IFI/etc are trying to achieve in this - sure, it's the most recent mainline game (discounting its remake) and opening the door for the core series to extend to Nintendo sounds like a good idea, but if this was an engine test for multiplat porting, it frankly failed, and I easily blame shoddy optimization. Even if the Switch is a step down from other contemporary consoles, we've seen other current-gen games run reasonably well on it, and VII isn't particularly demanding, so why does it look worse than the PS3 entries? Again, VII is my favorite modern Neptunia game, but why didn't they go for the Re;Birth series?
We won't know how they're handling Noire until they release her, but if they felt the need to have Erica record for the *legacy content* in Neptunia & Friends, I wouldn't put it past them to use the questionable VIIR dub. Don't get me wrong, Erica Mendez is a good voice actress, I love a lot of her work and I think she does a decent job when she's given new scripts to work from, but the direction she was given (or lack thereof) for her delivery in VIIR doesn't seem as fitting as Erin's.
The handling of DLC is uuuuuuuuuuuuuuuuuuuuuuuuuuuugly. I get that they lost the Million Arthur license, and it hurts for me because she was the VII "Maker" I liked the most (and yes, they also just delisted her from the other storefronts), but the fact that they're charging individually for an incomplete selection of DLC to a port feels wrong. Including the DLC they can publish for free with the port would at least be a decent consolation for bad performance and an entire missing party member, but it's simply looking like the worst version of the game.
The AGL Group Will if Super Neptunia RPG didn’t run well on the switch the you still expect this game to run good too. Even to this day the game have bugs and freezes up on me, so they didn’t fix anything.
i guess lastation dose what lowie dont
Bah, the game is not optimise to begin with, tales of beseria runs flawlessly on my computer but this game as some spike in lag...
I mean it's never really looked great...
First game wasn't basically an injoke the devs worked on in their spare time that somehow got released.
Clearly just a fast cash grab.
Neptunia had always been kinda lazy with ports lmao
Oof