Pit Gate opening went horribly wrong - Rimworld non stop combat action

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  • Опубликовано: 18 окт 2024

Комментарии • 124

  • @Beau74
    @Beau74 5 месяцев назад +59

    Your defense sucks ass.

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +69

      I have a mod recommendation for you. It's RJW

    • @R_negativity
      @R_negativity 5 месяцев назад +6

      @@BladjomirGaming I love this mod bro because it makes your game too realistic, seriously...

    • @Beau74
      @Beau74 5 месяцев назад +2

      @@BladjomirGaming I have no idea what that is, but with or without that mod you're still pretty bad at this game

    • @Red-qk7hv
      @Red-qk7hv 5 месяцев назад +14

      @@Beau74 are you a casual who relies on teeny killboxes? aww poor you.. baby.

    • @Beau74
      @Beau74 5 месяцев назад

      @@Red-qk7hv Unlike you I don't use killboxes at all, noob.

  • @aqualitymeme9476
    @aqualitymeme9476 5 месяцев назад +86

    You know the situation is dire when the orb literally built to annihilate all life around it is experiencing genuine struggle. If it were my, I would have taken that as a sign to try and support it with my colonists at range while it takes all the heat.
    Poor Teddy having to be resurrected repeatedly, but that clutch with Faz's coagulate at the last possible second to save Zachary made it all worth it. Zach better have max opinion of Faz since he saved his fucking life.

    • @TW-qw5zr
      @TW-qw5zr 5 месяцев назад +9

      I've had a Nociosphere die to 20 Chimera and hod multiple kill themselves on apocriton retinues. The Sphere has, like several thousand hitpoints per body part, but Rimworld has a lethal damage threshold.

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +11

      nociospheres are better against humans then anything else and they generally struggle with mass

    • @mirceazaharia2094
      @mirceazaharia2094 5 месяцев назад +4

      ​@TW-qw5zr
      That's why I LOVE the mod "No More Lethal Damage Threshold". No more of my cataphract armored tanks dying to a thousand squirrel scratches.
      If it doesn't work on 1.5, then I REFUSE to play until it's updated.
      Thank God for Mlie and all other Chads that update old or abandoned mods.

  • @moger01
    @moger01 5 месяцев назад +23

    It's the best rimworld raid content I've ever seen. Please keep uploading great works like this, this is amazing satisfying.

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +3

      Thanks for your kind words! New raid content is coming as long as Rimworld provides me with interesting stuff

    • @mirceazaharia2094
      @mirceazaharia2094 5 месяцев назад +1

      ​@@BladjomirGaming
      Oh man, SUBBED. Look on the bright side, you got some content out of this, an exciting raid to fight, your defenses stress tested to their limits, and maybe a lot of twisted meat (if you have enough time to butcher these a-holes).
      Plus some shards, once you enter the pit gate and slay the dreadmeld.

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +1

      did i sound like i complained? :D

  • @gkagara
    @gkagara 5 месяцев назад +30

    Wow that was intense, I normally never let the obelisk stand after finishing study, learned my lesson when unexpected thing trigger it, stray bullet/mortar/whatever.
    I normally very cautious when triggering the obelisk I packed my animal on caravan to avoid unexpected backstab just in case, they just chill one tile away from base while it's battling the obelisk.

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +10

      obelisks are power. We dont's say no to more power

    • @HappyAspid
      @HappyAspid 5 месяцев назад +6

      I have learned my lesson after diabolous (3 bosses) activated abduction obelisk.

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +4

      @@HappyAspid great more free stuff!

    • @mirceazaharia2094
      @mirceazaharia2094 5 месяцев назад +2

      ​​@@BladjomirGaming
      Woooow. Look at all those enemies. That's MAGNIFICENT. That's nearly as bad as a bug hive from Improved Infestations mod, in terms of initial numbers and lethality.
      Simply magnificent. Now, if my other 1.4 mods don't screw up my save (might have to remove the Bone mod T_T), I'm about to have a roaring good time.

  • @HalfPunch
    @HalfPunch 5 месяцев назад +29

    I saw that constant flow of bulbfreaks and was like "sheet that's a lot of bioferrite extraction cells! Solder, where is your shock lance?!"😂

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +8

      They sure are a good source of bioferrite but at this point in my playthrough i have more then i can stockpile and the bulbfreaks also frequently break out and die. They are really messy

    • @HalfPunch
      @HalfPunch 5 месяцев назад +6

      @@BladjomirGaming you can use tox-mines to down them if they try to escape. I had 8 bulbs in my colony captured in full bioferrite cells and they tried to escape only 3 times in 4 years, didn't lost one due to escaping

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +5

      that's sick i didn't know tox mines were good against them

    • @HalfPunch
      @HalfPunch 5 месяцев назад +4

      @@BladjomirGaming most of the creatures in anomaly don't have tox-immunity. Also they don't interact with any gas or pollution tiles while they're captured. So my setup for holding cells is dump bunch of trash bags onto the tiles, forget about them for a while, build holding cell for 4 creatures from bioferrite and place a mine inside holding cell so if something want to destroy door it will drop from toxins

    • @pedropimenta896
      @pedropimenta896 5 месяцев назад +3

      ​@@HalfPunchare anomalies weak to fire? I mean, developer added two fire weapons to the game, would be very weird if they werent very weak to fire...

  • @willianlussin8981
    @willianlussin8981 5 месяцев назад +8

    I destroyed all obelisks to be safe only to realise after a long time that i could farm ghouls from my space vampire

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +3

      yeah i like the fleshwhips but don't clone too many of your pawns unless you want them all in coma some random day

    • @willianlussin8981
      @willianlussin8981 5 месяцев назад +1

      @@BladjomirGaming you can clone your best melee colonist and them Ghoul them, The organ decay and duppe sickness wont matter

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +1

      Wait until the „all clones into coma“ event hits you. Then you need to kill and resurrect every one of them

    • @izazel6623
      @izazel6623 5 месяцев назад

      ​@@BladjomirGaming лекарство от смерти?

    • @eonthinker100yrago8
      @eonthinker100yrago8 3 месяца назад

      @@BladjomirGamingI used up my second mech link on a clone. Fac

  • @Canaris3
    @Canaris3 5 месяцев назад +1

    Oh man that takes me back to the version of Regrowth that was bugged and Wasteland biome infested generator kept spawning bugs with no cooldown or end if disturbed..
    That was cash.

  • @DonnaPinciot
    @DonnaPinciot 5 месяцев назад +4

    I found the mod you have for the groups on the top-left just by sheer chance while redownloading the minimap mod:
    '[LTO] Colony Groups'!

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +2

      yeah thats the one. Also check out my modpack if u like big colonies steamcommunity.com/sharedfiles/filedetails?id=3241897179

    • @FUNKCAT1
      @FUNKCAT1 5 месяцев назад

      ​@@BladjomirGamingwill definitely check it out. More is better than 4-8.

  • @Knobbler
    @Knobbler 5 месяцев назад +5

    Nociosphere shambler

  • @thelaststraightguy990
    @thelaststraightguy990 Месяц назад

    It's times like these I think 'bout sendin' in Gerald.

  • @atomic_bomba
    @atomic_bomba 5 месяцев назад +2

    Never seen this kind of base design.

  • @oceanbytez847
    @oceanbytez847 5 месяцев назад

    The oblisk moment is why i learned to put plasteel walls over shit i want not blown up. Double plasteel if i REALLY don't want it blown up.

  • @yadezm
    @yadezm 5 месяцев назад +3

    finally we can play helldivers 2 while playing rimworld

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +2

      now i want to play rimworld in helldivers

  • @LazerWolf21
    @LazerWolf21 4 месяца назад

    I gotta highly recommend AOBA’s industrial fortifications mod. It adds many ways of dealing with the damned, such as concrete, 4 Maxim machine guns bolted together, anti-air guns, howitzers, and my personal favorite coastal artillery

    • @303Thatoneguy
      @303Thatoneguy 28 дней назад

      AA guns should just be base game anyway. Wheres the early warning system for raids and laser guided mortars?

  • @willianlussin8981
    @willianlussin8981 5 месяцев назад +8

    Get deadlife shells for the toughspikes, you only need to kill 33% of the enemies to win the fight since thosr 33% will come back and fight for you

  • @261
    @261 5 месяцев назад +9

    I love the chaos that happens on massive colonies like this. The downside is the game always slows down to a crawl for me by the time I reach about 7 years in though. Do you mind sharing your modlist? I notice you have a colony group for mechanoids, I would absolutely love something like that.

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +3

      without peformance mods you can forget big colonies! here is my modpack steamcommunity.com/sharedfiles/filedetails?id=3241897179. Also get peformance fish from github. It doubled my TPS!!

    • @nightlockraven3587
      @nightlockraven3587 Месяц назад

      @@BladjomirGamingrelitevly inexperienced at modding here how do you download rimfish?

  • @jimothyworldbuilding3664
    @jimothyworldbuilding3664 2 месяца назад

    Firstly, managing to hold off an attack like that is awesome.
    Secondly, I need your modlist.

  • @dino_9173
    @dino_9173 2 месяца назад +1

    yeahhhh I don't really know what I would have done 😭 😭

  • @paulothedogg
    @paulothedogg 2 месяца назад

    You should've provided support to the nocious sphere with mortars.
    Whyyyy did you break formation?

  • @fraybirch1930
    @fraybirch1930 3 месяца назад

    A piece of advice. Deadlife dust is a game changer if you already have the bodies. Make a huge stockpile of dead bodies and watch an army of undead destroy your frame rate.

  • @Despenso
    @Despenso 3 месяца назад +1

    Bro just cast manhunter pulse lmao

  • @FulKnight
    @FulKnight 5 месяцев назад

    Question: wouldn't you avoid this chaos if you didn't break up the formation and just send some of the pawns to deal with flashbeasts that are breaching into doors?

  • @Unameed.
    @Unameed. 5 месяцев назад +2

    una pregunta cual es la mejor forma de enfrentarse a los devoradores, lo he intentado y devoran a mis colonos de un solo bocado además son muy rápidos y acortan la distancia entre ellos y mis colonos sin darles mucho tiempo a disparar

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +2

      use incinerator. If they burn they can't eat + tox mines

    • @insert_name4218
      @insert_name4218 5 месяцев назад +2

      Los devoradores son peligrosos pero nada que un poco de fuego no pueda solucionar, cuando los devoradores se queman automáticamente expulsan la colono o mecanoide, actualmente los incineradores son una de las mejores armas y a su vez de las más divertidas

    • @Unameed.
      @Unameed. 5 месяцев назад +2

      @@insert_name4218 Voy a probar eso

    • @insert_name4218
      @insert_name4218 5 месяцев назад +2

      @@Unameed. También los incineradores son una opción para ataques de insectoites y en especial para las carnibestias

    • @Unameed.
      @Unameed. 5 месяцев назад

      @@insert_name4218 los insectoides son caros y se necesitan varios y los incineradores los demasiado destructivos y aveces provocan fuego amigo probé usar minas de necro arquita para revivir cadáveres y que luchen por mi y parece efectivo pero seguro intentando con los cien pies mecablasters

  • @ImNotFine44
    @ImNotFine44 5 месяцев назад

    If it were me, time to flee and start a new colony

  • @ЛеонидЕфимов-у5ж
    @ЛеонидЕфимов-у5ж 5 месяцев назад +2

    nice base

  • @theophiletixier617
    @theophiletixier617 5 месяцев назад +2

    Thanks for the content I now feel better knowing I'm not the only one struggleling with pit gates and fleshbeasts ^^
    On another note what's your modlist ? And how are you not lagging with a colony this big ?
    To me that is the biggest anomaly about this video ^^

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +1

      Glad you ask! here is my modpack steamcommunity.com/sharedfiles/filedetails?id=3241897179 and also get peformance fish from github. It doubled my TPS on this colony

    • @theophiletixier617
      @theophiletixier617 5 месяцев назад +1

      @@BladjomirGaming Thank you soooo much dude, I didn't know about performance fish.
      You just quadrupled my TPS and FPS

  • @sebastianp2300
    @sebastianp2300 5 месяцев назад

    Welcome to infection city population you! Why didn't you have any corpse piles near the deadlift dust?

  • @vanmarcholm6843
    @vanmarcholm6843 4 месяца назад

    dude, that's amazing. keep working like that! Do you had modpacks on steam?I would be glad to see them

  • @derpplays6748
    @derpplays6748 5 месяцев назад +1

    W Video Bro. Shoulda Done A Voice Over

  • @bobBOB-zg2tt
    @bobBOB-zg2tt 5 месяцев назад +5

    How's your game running so smooth with such a colony and amount of objects

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +7

      fully optimized base and tons of peformance mods
      here is my modpack steamcommunity.com/sharedfiles/filedetails?id=3241897179. Please note you will get the greatest peformance increase from this mod on github: github.com/bbradson/Performance-Fish

    • @bobBOB-zg2tt
      @bobBOB-zg2tt 5 месяцев назад +2

      @@BladjomirGaming tysm been playing late game so many times with like 2 fps and just letting it take an hour for an hour in game to pass

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +4

      i feel you, i'm also a fellow late game enjoyer

    • @bobBOB-zg2tt
      @bobBOB-zg2tt 5 месяцев назад +2

      @BladjomirGaming okay took me a but to get it working you're a fucking lifesaver things actually run now I'm not joking I had to wait 30 to an hour for 1 in game day to pass during late game

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +2

      @@bobBOB-zg2tt glad to hear without these we would be lost lol

  • @MK-ld6il
    @MK-ld6il 2 месяца назад

    God gave us anti grains for a reason

  • @sommie_992
    @sommie_992 2 месяца назад

    can u make a steam collection to your mods :D

  • @rone979
    @rone979 2 месяца назад

    a disaster happened

  • @solomary7075
    @solomary7075 5 месяцев назад +1

    how u make game run smooth while u have many colonist?

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +2

      use this modpack steamcommunity.com/sharedfiles/filedetails?id=3241897179 and get peformance fish from github. Unplayable without these!

  • @kyleyoung3376
    @kyleyoung3376 5 месяцев назад

    Dawg you gotta fix that killbox

    • @atlasthespy2707
      @atlasthespy2707 4 месяца назад

      killboxes are boring, open plan defenses are much more fun

    • @kyleyoung3376
      @kyleyoung3376 4 месяца назад

      @@atlasthespy2707 10 days ago, I would've disagreed. Now after having a completely OP killbox with legionaries and chain shotguns, I kinda understand. I'm gonna attempt a hybrid of the two so it looks good and is efficient.

  • @AliKeshavarzian-ig5ll
    @AliKeshavarzian-ig5ll 24 дня назад

    Pls tell me name of mods you are using 🙏

  • @1sylant998
    @1sylant998 5 месяцев назад +1

    Unlimited Threat Scale settings?

  • @ju3rto845
    @ju3rto845 Месяц назад

    goffy ahh base desing

  • @Darlan144
    @Darlan144 2 месяца назад

    What is the list of mods you use?

  • @Svin_23465
    @Svin_23465 2 месяца назад

    Killbox??

  • @therandomlaniusedward2140
    @therandomlaniusedward2140 4 месяца назад

    PS. Chemical Fire doesn't give a single shit.

  • @queefedworm
    @queefedworm 5 месяцев назад +2

    What's your normal tps with this colony?

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +2

      it is arround 160 TPS when everything is cleaned up. That's with a ton of peformance mods tho

  • @syperhyperhyperx7549
    @syperhyperhyperx7549 4 месяца назад

    Can i see your mod pack?

  • @kenmeier5282
    @kenmeier5282 5 месяцев назад +3

    modlist?

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +2

      here is my modpack steamcommunity.com/sharedfiles/filedetails?id=3241897179. Please note you will get the greatest peformance increase from this mod on github: github.com/bbradson/Performance-Fish

  • @camilomoncada5428
    @camilomoncada5428 3 месяца назад

    Invest in mortars next time, it is base game mechanic. Sheesh. you could have thinned them down a little. Also, dont let your pets roam wherever whenever that is why your base was breached because your management sucks

  • @AAA-qk1vl
    @AAA-qk1vl 5 месяцев назад +1

    What are the mods?

    • @BladjomirGaming
      @BladjomirGaming  5 месяцев назад +1

      here is my modpack steamcommunity.com/sharedfiles/filedetails?id=3241897179. Also check performance fish if u need more TPS github: github.com/bbradson/Performance-Fish

    • @AAA-qk1vl
      @AAA-qk1vl 5 месяцев назад +1

      Thanks

  • @yelpxr9483
    @yelpxr9483 4 месяца назад

    not even fun w that type pf lag