Thanks for yet again another banger off-meta build :) I was wondering if you could do a showcase build on the 66LS Laser Shotgun? I love it and people often forget about it in favor of the Wuergar.
@@Excalibaard lol funny you say, I actually have a build with it on the go. I have challenge builds almost done for SALAD Arms, laser orbit, LS shotgun, and maybe coral shield
@InAVanByTheRivr ooh laser orbit is another I'll be looking forward to then! Great stagger maintain at range & surprising damage (for kiting with double LR)
@@chasehennessy3370 I did try to use them as a stagger punish enhancement but the bug to their tracking has not been fixed (currently 45m stops tracking instead of 4m or 5m like other missiles.) Likely a fat finger at fromsoft that was never patched.
Might be a bit of an odd question, but what range is the charged Wuerger supposed to have? From what I've heard and seen online and purely from the animation it should be ~100m, but when I try it myself it is somewhere between 65 and 70, depending on arms and legs. So for the longest time I've been wondering if there is a, likely system-lag-related, glitch reducing the range for me.
@@valeriob36 i believe its 90 meters but it has activating frames so your opponent moving may put them out of range. Unless they have high jump distance legs though its likely your fcs. Abbot/ocellus are common on the wuerger to make it highly reliable
do you play keyboard or controller? i find using shields or shoulder weapons in general to be very difficult with Q and E while trying to move on WASD, and i dont own a mouse with multiple buttons to rebind them to
Can you make an optimized KRSV build? Your last build on the topic is 11 months old and I felt was just as much a showing of the Coral missile as the KRSV.
@InAVanByTheRivr True 😅 I'm trying it out & my pressure tools are limited to jousting with a single Zim, or melee cancel feinting into a single moonlight.
Because the lrb/pistol can fire behind the shield deploys. More valuble than the stagger punish is ensuring we can win the stagger race in cqb in the first place, and block opponent nukes/lasers/linear rifle shots while trading lrb shots at medium range.
@@mussoldemitjanit i use the hokoshi often in many of my previous build vids. The hokoshi is the larger capacity lightweight, high en support gen of choice. Really common on lightweight melee using coral weapons for example. Its like a blend between the santai and the VE20C. Also commonly used on >335 boost speed RJs. I think my next build vid is gonna end up needing it actually. I also use it on my sword and shield build i believe.
I saw a interesting build, Turner, pulse missile on right, pulse blade , Bunk on left, with Nacht Core, Head, legs with Firmeza arms allula boost and Hokushi. If u don’t want all the switching switch the pulse missile for something like the standard 6 cell or a vertical 🤔 or do something like a modified Rusty build, switch the Sampu with the Etsujin, switch the 3 cell plasma with and regular or split missile, change laser slicer as needed 🧐🫡⚔️ Ex Thrower is also an option for either build 🔥
Always enjoy your AC6 builds and content. Thank you for your thoughtfulness and thoroughness.
Appreciate you, glad you like the content!
I came across your channel looking for unique builds.
Keep up the good work and I look forward to your future uploads
I love the build. Keep up the good work. I've been enjoying the builds that optimize certain parts. it's a lot of fun.
@@RyanWithersAway cheers! Several more are almost done. Just need footage
Thanks for yet again another banger off-meta build :)
I was wondering if you could do a showcase build on the 66LS Laser Shotgun? I love it and people often forget about it in favor of the Wuergar.
@@Excalibaard lol funny you say, I actually have a build with it on the go. I have challenge builds almost done for SALAD Arms, laser orbit, LS shotgun, and maybe coral shield
@InAVanByTheRivr ooh laser orbit is another I'll be looking forward to then! Great stagger maintain at range & surprising damage (for kiting with double LR)
Would like to see you try to use vertical missiles
@@chasehennessy3370 I did try to use them as a stagger punish enhancement but the bug to their tracking has not been fixed (currently 45m stops tracking instead of 4m or 5m like other missiles.)
Likely a fat finger at fromsoft that was never patched.
Might be a bit of an odd question, but what range is the charged Wuerger supposed to have? From what I've heard and seen online and purely from the animation it should be ~100m, but when I try it myself it is somewhere between 65 and 70, depending on arms and legs. So for the longest time I've been wondering if there is a, likely system-lag-related, glitch reducing the range for me.
@@valeriob36 i believe its 90 meters but it has activating frames so your opponent moving may put them out of range. Unless they have high jump distance legs though its likely your fcs. Abbot/ocellus are common on the wuerger to make it highly reliable
do you play keyboard or controller? i find using shields or shoulder weapons in general to be very difficult with Q and E while trying to move on WASD, and i dont own a mouse with multiple buttons to rebind them to
@@jennashinx6939 im on ps5 controller
Not single basho core on sight. Odd consider fromsoft have not fixed the hit box yet.
Can you make an optimized KRSV build? Your last build on the topic is 11 months old and I felt was just as much a showing of the Coral missile as the KRSV.
@@seyakain3301 this would, tie nicely with the salad arms i think
@@InAVanByTheRivr Are you saying the Salad Arms as a next build around, or that the KRSV would pair nicely with them, or both? O.o
@seyakain3301 both lol
I love the Agression this build can put out 👍🏾 Have you encountered any double melee with pulse shield launcher?
I made a joke melee 2x launcher but its not really viable lol, lack of ability to pressure anything that doesnt advance towards you.
@InAVanByTheRivr True 😅 I'm trying it out & my pressure tools are limited to jousting with a single Zim, or melee cancel feinting into a single moonlight.
why not get lil. gem on your right side, so you can charge ur lrb for punish? 😨
Because the lrb/pistol can fire behind the shield deploys. More valuble than the stagger punish is ensuring we can win the stagger race in cqb in the first place, and block opponent nukes/lasers/linear rifle shots while trading lrb shots at medium range.
Stare~
i cant find decent builds with hokushi gen, maybe u can cook something with it. nice content ,btw
@@mussoldemitjanit i use the hokoshi often in many of my previous build vids. The hokoshi is the larger capacity lightweight, high en support gen of choice. Really common on lightweight melee using coral weapons for example. Its like a blend between the santai and the VE20C. Also commonly used on >335 boost speed RJs. I think my next build vid is gonna end up needing it actually. I also use it on my sword and shield build i believe.
I saw a interesting build, Turner, pulse missile on right, pulse blade , Bunk on left, with Nacht Core, Head, legs with Firmeza arms allula boost and Hokushi. If u don’t want all the switching switch the pulse missile for something like the standard 6 cell or a vertical 🤔 or do something like a modified Rusty build, switch the Sampu with the Etsujin, switch the 3 cell plasma with and regular or split missile, change laser slicer as needed 🧐🫡⚔️ Ex Thrower is also an option for either build 🔥
You dont need to be a hard lock slave with this build.
True and even better that the build runs talbot and can capitalize on softlock