- You can switch of tracers in the options. - Metal can be harvested from the smoking car wrecks; tons of it - using a compensator on weapons increases their damage and in my experience it is worth the trade off, plus they sound better but that is prolly subjective - do not leave rags, disinfectant and polymers behind - there is a large key-ready base location in the center of the map with wire fences around it and a container gate and massive factory halls - the dev is super responsive and helpful on their Discord, contacted him several times there and always got a reply
Thank you, I completely lost interest in the game when I saw the base building. Having something setup already helps. I much prefer when you have a homebase thats mostly planned out and you just drop off the resources.
While I can never go back to the incredible jank that was Neverwinter Nights, one of my favorite things about those games was stacking hundreds of containers. Sometimes you really do just want to carry your library with you, but also your painting collection, your backup armory, your pretty rocks, some cool bugs, an old vase, a new vase, the rest of yesterday's bread, some gifts for your homies, a bunch of bones, some handy knickknacks, an instrument you'll never learn to play...
In Divinity Original Sin 2 you can load up a chest and move it around like the ultimate weapon, crushing your enemy with everything you've stored... I think you might like it.
NWN was my first RPG. Absolutely amazing top 5 game for me. My first character was a ranger with high INT and low WIS because I had no idea what I was doing. Still beat it through sheer determination.
1:52 I think Splat hit the nail on the head for me. I'm not the biggest Survival PvPvE fan to begin with. The substance for most games in this genre comes from the players in the server which is always a coin flip on quality. Convert the game to single player and there would be a shallow amount of content. If a game in this genre had more substance before adding PvPvE, I would definitely change my tune. Glad a game like Surroundead is subverting the indie zombie/monster survival by not needing PvP.
Wierdly one of the better games to do this (Imo at least) was ARK: Survival Evolved. When you get down to it it just becomes deranged pokemon, and the world is so deadly that you need to be on your toes the whole time, even just with the PvE content. Zomboid is up there too but it's a bit of a stretch to compare it to a game like this.
I actually started playing this again the day before the latest large patch. Night and Day the difference. Nights darker, zombies more hostile, truck now can't decide if it's blue or orange lots of good stuff.
This is almost exactly what I was looking for, a genuine survival solo (or maybe co-op) game, but I do want to deal with players... NPC players that is. Maybe a system where you can ally/team up with procedurally generated AI/NPC, trade/barter system, gang/group territory and can war/defend with etc etc. Something to give a little rimworld/walking dead style vibe in a way that doesn't take away from gameplay and exploration but equally adds more content beyond recycled fight/kill zombies, loot, repeat
@@funkatr0n912 I have heard of State of Decay 2, though I had State of Decay 1 and was underwhelmed with the idea of it and always threw the idea of SoD2 out the window assuming it would just be exactly like the first. Though your reply just made me want to go check more into it, so I am hoping it is at least basically fleshed out (even if not to any extreme means) and just allows gameplay beyond a small playloop
@@Tyler-nh6op State of Decay 2 is not co-op friendly, and can be INSANELY janky and not in the best of ways to the point where ive dropped teh game due to the most bullshit situations that have happened.
This has been on my radar for a few years but think I’m burnt out on sandbox zombie. Made it 5 minutes into 7D2D 1.0 release and just went “this is a time sink that leads to completely nowhere”
Yeah, felt the same about 7days, put in another 25 hrs or so hoping it gets better but meh... Project Zomboid or State of Decay 2 are the ones that I can still enjoy, mainly cuz I suck hard at Zomboid to the point it is just really entertaining, and State of Decay is just an overall solid game from start to finish.
I hate to be the one to break it to you, but literally ALL video games are "time sinks that leads to completely nowhere". If a "game" does anything actually useful its not a game, its just work.
@@davidlazerz8564 thats like comparing a 6 episode miniseries on Netflix with a 38hr long asmr on youtube. Not every game has mindless grind, lots of them are engaging stories that you can get invested in like a great book.
Exactly! After you seen it. All the other zombies game are so similar. It's just mundane task all over with more varieties of items but the challenge from the enemies and the game world are not having lots of varieties.
Im 60 hours on and off over the past 18 months and I still come back to Surroundead all the time. Definitely worth the pocket full of change IMO. And Yes, the developer might not be full time, but they absolutely care about this title and continue to push it forward.
Love this game, I get excited every time I see a new update cause the Devs always working his rear off on it. Good looking out on dropping a fresh look at it Splat.
really like this game. its become one of my favorites. big fan of this solo dev putting in the work. he clearly loves what hes creating, not just in it for the money. theres so much content already in this game, yet theres room for so much more. looking forward to the future of it. the rare quality Quads are indeed the best NVG in the game atm.
I have tnx to splats last video over 200h in this game. Dev is very active it feels and looks great. What made this game so great for me is that the options you have to start with are so many so ever time you play feels different
Have you tried Zomboid? It runs well on most pcs idk how bad yours is ofc but might be worth checking, you can always refund if it does poorly. To me its still the best zombie game I ever played, mods are amazing and its getting a huge update at the end of this year.
@@donterrenoalto4235 Yeah although it looks low poly you can downgrade some settings to make it worthwhile. I got it for like $6 during the steam sale and was well worth it. Found a bunker that I gen-ed up and decorated to a degree even! Been playing more Cyberpunk lately though (low settings there too) but with full intention on continuing this one. Just worried that my bunker might be the home of a boss zombie now or something! They do give you a base flag, so hoping that prevents spawns there.
I am really liking this graphic style for what are fairly serious games. It makes it more fun for me, without the realistic jump scares that my high blood pressure cannot take any more these days. Do not get old and out of shape, folks. :D
I love how much this game has evolved and improved itself over the years, I took a break from it about half a year ago and already seeing new content in the video and the comments section. Will have to jump back on this again soon. Thanks for the update video
With regard to the building, there is snapping in the game but it is all related to the modular building system that includes foundations, walls, half-walls, floors, roofing, etc. The cool thing about that though is that ever item that can be placed starts at "0" degrees of rotation. Meaning that if you put your foundations and such down at 0, your items will naturally align to it. Also, the rotation is tied to a full 360 degree indicator, meaning that if you want something rotated 90 degrees from your foundation, that is easy to do. The non-modular stuff (which is most of the stuff in the game) still won't snap to the modular stuff (and often can clip through it), but at least you can line it up fairly easily.
Got this game because of you the last time you covered it. Been an absolute blast and you're right about the constant updates. Great game especially for the price.
The creator had also improved melee by changing the animation swing speed then they just straight up replaced the old animations so that's probably why it feels better
This is a good game. The base building is fun and I am excited for them to expound on it. Once i figured out that you can save and reload to reset loot in static containers, I abused it too much and the gameplay loop grew old fast. Got all of the materials, gear, ammo and weapons you could ever want in like 30 minutes of doing this by a hidden military stash I found.
Hey Splatt - you can turn off the bullet trails in the options menu. I totally recommend doing so. Makes everything better, as you well know. Otherwise, a great video on SurrounDead. Thanks for giving it another look. It is coming along, and I've been having fun with it!
This game needs a fleshed-out weight system. If you can tolerate backpack stacking, you have infinite space. My current run has me carrying 8 concrete walls, some fence, weeks of food and water, and about 25 guns and 2000 rounds of ammo.
This title is loads of fun, it really has that whole scavenge and loot fun-loop dialled in nicely :) I totally agree with the emersion break in the loot system though, I once found an industrial generator and a bunch of furniture in a office dustbin (wastepaper basket)
Why not consider this as a temporary "thank you for playing!" feature? I think it's actually funny, too 🙂 I once had this idea for a game. Urban crap and chaos and driving like in GTA5, but the main character is a fanatic collector of miniatures, in possession of a hand held device which can shrink anything to a designated scale. The same device can rescale objects to their real size. He wants to build a "haven on mars" with the tower of pisa, notre-dame, the taj mahal, big ben, etc etc AND the space shuttle and the menara warisan merdeka (straight out of google's search for "tallest building"). Ambitious * blackhole (mass)*∞ project, right?. However, it is not possible to create such thing in videogame, yet, so those "thophies" could only be found in a GTA5 sized city, in random trash cans. That is the reason why such game doesn't exist 😏 And then this dude just did something similar. 🤣🤣🤣🤣🤣🤣
Man, I just want to say. I always want to watch all of your videos but because of the way my brain works if I get distracted I basically forget everything that I saw moments ago! So I’ll see your notifications only to forget that I was excited about that the next moment because of another notification from my other favorites lol
@@EmergencyInductionPort Yeah I also have ADHD and an attitude that doesn’t care for much that doesn’t interest me. Which means I can quickly forget anything that isn’t anime, manga, or novel related lol
I'm glad to see that this has been constantly improving. Probably the next zombie-themed game I'll play when it is done. Looks like a 3rd person version of Project Zomboid which sounds perfect. I'm looking for that VOD just to see what more gameplay is like.
I actually think this is closer to State of Decay without the switching between community members. Appreciate your coverage of indie games as always! This is a title I recommend to just about any zombie fan. Edit: I can recommend also building a base, the dev added a whole system for building, really helps with hoarding.
This game looks pretty good. It might due to consider roaming zombie packs or warring factions that fight each other for territory that could hire you to help them or something. Depends on what the dev is capable of, but it'd make the world feel more alive. Don't want a war near your base, or a giant zombie pack.
There's snapping already, but it's pretty much solely relegated to buildings. Your crafting table has another tab that has foundations and walls and such and those are the bits that snap together
The day this gets co op or server hosting where you can have more than one other person join that will be nuts. I would love to play this with two friends. I'm new to it and so far loving it. I have 1500 hours in dayz so this is up my ally.
There is a custom base building thing similar to unturned base building btw, right now only wood building but there are plans to expand on it, do recommend getting all the benches, very useful
Its a great game for sure, been playing it forever.. gets old after a while.. but with all the patches i have come back at least 7 times to play a ton each time.
I do love this game, have been waiting for nearly a year for a end of the game as there was no end last time i played. Think i'll have to play this again soon
BOUGHT IT! when that legendary HandGun Dropped I knew id love it. I'm a sucker for Looter Games like Borderlands, Last Epoch, Etc. The price is more than fair too just $12.
Can we stop already with shoe horning co-op or multiplayer into everything... Doesn't need it. World events yeah definitely but co-op and multiplayer are the literal scourge of gaming and need to do one.
@@EmergencyInductionPort would understand if you were against PVP, but co-op would be incredible in this game. Have to disagree with you there, internet stranger. Having hundreds or random world events and dynamic encounters would definitely up the replayability and fun factor. Glad we see eye to eye there.
I've been playing this game on and off since the original debate of which zombie poly game was better, DeadPoly or SurrounDead, and i agree with Splatter, this game updates HELLA fast
Just checked out their roadmap. Probably gonna stay on my wishlist till they update with more robust character progression. Looks like it'll be great a great game to scratch the looter sandbox itch.
Literally just watching this Video and was like "Damn this got some updates!" Went and booted up my PC... I don't own Surroundead... I own Fargone 😂! Damnit! Ah well Surroundead is only 20$, so imma grab it on Friday.
19:56 Seems stun locking zombies is a lot more consistent. Used to be that some zombies were just randomly immune to stuns from melee weapons while others got stunned every hit. Now it seems only bosses are stun immune, though I could be wrong about that.
Forewarning, the game is still full of bugs which are being worked on. Overall the game has good potential, but be aware of the fact that it is still Early Access. I advise to be patient and get it on discount. (Cuz of the said bug galore within the game, which mind you ARE being worked on)
The last time I saw this game, which was admittedly months and months ago, it didn't seem to have much content. Still, looking at the pricing, if I see it on one of the $6 sales I'll probably pick it up. I will say from the video that I did like how it was simple to fill water containers at the well. I've seen other games where you have to click like a dozen times, or work through weird UIs with poor explanations, to get even simple tasks done.
- You can switch of tracers in the options.
- Metal can be harvested from the smoking car wrecks; tons of it
- using a compensator on weapons increases their damage and in my experience it is worth the trade off, plus they sound better but that is prolly subjective
- do not leave rags, disinfectant and polymers behind
- there is a large key-ready base location in the center of the map with wire fences around it and a container gate and massive factory halls
- the dev is super responsive and helpful on their Discord, contacted him several times there and always got a reply
Why is it single player?
@@strikerzgf2 Why are you asking me? Ask the Dev!
@strikerzgf2 why shouldn't it be?
@@EmergencyInductionPort cause want multiplayer?
Thank you, I completely lost interest in the game when I saw the base building. Having something setup already helps. I much prefer when you have a homebase thats mostly planned out and you just drop off the resources.
While I can never go back to the incredible jank that was Neverwinter Nights, one of my favorite things about those games was stacking hundreds of containers. Sometimes you really do just want to carry your library with you, but also your painting collection, your backup armory, your pretty rocks, some cool bugs, an old vase, a new vase, the rest of yesterday's bread, some gifts for your homies, a bunch of bones, some handy knickknacks, an instrument you'll never learn to play...
Ha! You've just inspired me to reinstall it - good job!
Lol
sounds like the shelf over my bed ...
In Divinity Original Sin 2 you can load up a chest and move it around like the ultimate weapon, crushing your enemy with everything you've stored... I think you might like it.
NWN was my first RPG. Absolutely amazing top 5 game for me. My first character was a ranger with high INT and low WIS because I had no idea what I was doing. Still beat it through sheer determination.
You can put bags in bags in bags in bags ^^
I called my main Atlas, he's carrying the world.
>Atlas carried the heavens.
😄👏
1:52 I think Splat hit the nail on the head for me. I'm not the biggest Survival PvPvE fan to begin with. The substance for most games in this genre comes from the players in the server which is always a coin flip on quality. Convert the game to single player and there would be a shallow amount of content. If a game in this genre had more substance before adding PvPvE, I would definitely change my tune.
Glad a game like Surroundead is subverting the indie zombie/monster survival by not needing PvP.
Wierdly one of the better games to do this (Imo at least) was ARK: Survival Evolved. When you get down to it it just becomes deranged pokemon, and the world is so deadly that you need to be on your toes the whole time, even just with the PvE content.
Zomboid is up there too but it's a bit of a stretch to compare it to a game like this.
I actually started playing this again the day before the latest large patch. Night and Day the difference.
Nights darker, zombies more hostile, truck now can't decide if it's blue or orange lots of good stuff.
lol fixed in next patch
This is almost exactly what I was looking for, a genuine survival solo (or maybe co-op) game, but I do want to deal with players... NPC players that is. Maybe a system where you can ally/team up with procedurally generated AI/NPC, trade/barter system, gang/group territory and can war/defend with etc etc. Something to give a little rimworld/walking dead style vibe in a way that doesn't take away from gameplay and exploration but equally adds more content beyond recycled fight/kill zombies, loot, repeat
You are perfectly describing State of Decay 2, btw. Try it!
@@funkatr0n912 I have heard of State of Decay 2, though I had State of Decay 1 and was underwhelmed with the idea of it and always threw the idea of SoD2 out the window assuming it would just be exactly like the first. Though your reply just made me want to go check more into it, so I am hoping it is at least basically fleshed out (even if not to any extreme means) and just allows gameplay beyond a small playloop
@@Tyler-nh6op State of Decay 2 is not co-op friendly, and can be INSANELY janky and not in the best of ways to the point where ive dropped teh game due to the most bullshit situations that have happened.
This has been on my radar for a few years but think I’m burnt out on sandbox zombie. Made it 5 minutes into 7D2D 1.0 release and just went “this is a time sink that leads to completely nowhere”
Yeah, felt the same about 7days, put in another 25 hrs or so hoping it gets better but meh...
Project Zomboid or State of Decay 2 are the ones that I can still enjoy, mainly cuz I suck hard at Zomboid to the point it is just really entertaining, and State of Decay is just an overall solid game from start to finish.
I hate to be the one to break it to you, but literally ALL video games are "time sinks that leads to completely nowhere". If a "game" does anything actually useful its not a game, its just work.
@@Lyonatanlet’s play PZ?
@@davidlazerz8564 thats like comparing a 6 episode miniseries on Netflix with a 38hr long asmr on youtube.
Not every game has mindless grind, lots of them are engaging stories that you can get invested in like a great book.
Exactly! After you seen it. All the other zombies game are so similar. It's just mundane task all over with more varieties of items but the challenge from the enemies and the game world are not having lots of varieties.
Im 60 hours on and off over the past 18 months and I still come back to Surroundead all the time. Definitely worth the pocket full of change IMO. And Yes, the developer might not be full time, but they absolutely care about this title and continue to push it forward.
Love this game, I get excited every time I see a new update cause the Devs always working his rear off on it. Good looking out on dropping a fresh look at it Splat.
really like this game. its become one of my favorites. big fan of this solo dev putting in the work. he clearly loves what hes creating, not just in it for the money. theres so much content already in this game, yet theres room for so much more. looking forward to the future of it. the rare quality Quads are indeed the best NVG in the game atm.
I have tnx to splats last video over 200h in this game. Dev is very active it feels and looks great. What made this game so great for me is that the options you have to start with are so many so ever time you play feels different
finally, something my pc can run
my lowest spec pc that can run monster hunter world and ff15 is struggling to run this one, so not sure, I had to play it on my new pc.
@@setsunakoikogeki182 dammit
Have you tried Zomboid? It runs well on most pcs idk how bad yours is ofc but might be worth checking, you can always refund if it does poorly. To me its still the best zombie game I ever played, mods are amazing and its getting a huge update at the end of this year.
@@donterrenoalto4235 Yeah although it looks low poly you can downgrade some settings to make it worthwhile. I got it for like $6 during the steam sale and was well worth it. Found a bunker that I gen-ed up and decorated to a degree even! Been playing more Cyberpunk lately though (low settings there too) but with full intention on continuing this one. Just worried that my bunker might be the home of a boss zombie now or something! They do give you a base flag, so hoping that prevents spawns there.
Lol
I am really liking this graphic style for what are fairly serious games. It makes it more fun for me, without the realistic jump scares that my high blood pressure cannot take any more these days. Do not get old and out of shape, folks. :D
try battlebit if u like that kinda style and want a multiplayer shooter sometime
Entropy is a harsh mistress, much like gravity. 😁
I love how much this game has evolved and improved itself over the years, I took a break from it about half a year ago and already seeing new content in the video and the comments section. Will have to jump back on this again soon. Thanks for the update video
With regard to the building, there is snapping in the game but it is all related to the modular building system that includes foundations, walls, half-walls, floors, roofing, etc.
The cool thing about that though is that ever item that can be placed starts at "0" degrees of rotation. Meaning that if you put your foundations and such down at 0, your items will naturally align to it. Also, the rotation is tied to a full 360 degree indicator, meaning that if you want something rotated 90 degrees from your foundation, that is easy to do. The non-modular stuff (which is most of the stuff in the game) still won't snap to the modular stuff (and often can clip through it), but at least you can line it up fairly easily.
One of my favorites that came out of nowhere. Been addicted to it for the last few months.
I got this game a while ago because of you, and it's great! haven't played it in a while.... maybe I should soon...
Got this game because of you the last time you covered it. Been an absolute blast and you're right about the constant updates. Great game especially for the price.
I like the star wars blaster bolt for the hand gun, that was a cool touch.
The creator had also improved melee by changing the animation swing speed then they just straight up replaced the old animations so that's probably why it feels better
This is a good game. The base building is fun and I am excited for them to expound on it. Once i figured out that you can save and reload to reset loot in static containers, I abused it too much and the gameplay loop grew old fast. Got all of the materials, gear, ammo and weapons you could ever want in like 30 minutes of doing this by a hidden military stash I found.
This really feels like Unturned on steroids.
My first thought: "literally Unturned". I love it.
Was a game i use to play a lot and also project zomboid
Hey Splatt - you can turn off the bullet trails in the options menu. I totally recommend doing so. Makes everything better, as you well know.
Otherwise, a great video on SurrounDead. Thanks for giving it another look. It is coming along, and I've been having fun with it!
No bullet trails + hitscan bandits = FU, I’m leaving them on.
This game needs a fleshed-out weight system. If you can tolerate backpack stacking, you have infinite space. My current run has me carrying 8 concrete walls, some fence, weeks of food and water, and about 25 guns and 2000 rounds of ammo.
This title is loads of fun, it really has that whole scavenge and loot fun-loop dialled in nicely :) I totally agree with the emersion break in the loot system though, I once found an industrial generator and a bunch of furniture in a office dustbin (wastepaper basket)
Why not consider this as a temporary "thank you for playing!" feature? I think it's actually funny, too 🙂
I once had this idea for a game. Urban crap and chaos and driving like in GTA5, but the main character is a fanatic collector of miniatures, in possession of a hand held device which can shrink anything to a designated scale. The same device can rescale objects to their real size. He wants to build a "haven on mars" with the tower of pisa, notre-dame, the taj mahal, big ben, etc etc AND the space shuttle and the menara warisan merdeka (straight out of google's search for "tallest building"). Ambitious * blackhole (mass)*∞ project, right?. However, it is not possible to create such thing in videogame, yet, so those "thophies" could only be found in a GTA5 sized city, in random trash cans. That is the reason why such game doesn't exist 😏 And then this dude just did something similar.
🤣🤣🤣🤣🤣🤣
Man, I just want to say. I always want to watch all of your videos but because of the way my brain works if I get distracted I basically forget everything that I saw moments ago! So I’ll see your notifications only to forget that I was excited about that the next moment because of another notification from my other favorites lol
Sounds like my ridiculous adhd brain 😂
@@EmergencyInductionPort Yeah I also have ADHD and an attitude that doesn’t care for much that doesn’t interest me. Which means I can quickly forget anything that isn’t anime, manga, or novel related lol
@killerspider4924 haha sounds familiar but with different interests lol
I'm glad to see that this has been constantly improving. Probably the next zombie-themed game I'll play when it is done. Looks like a 3rd person version of Project Zomboid which sounds perfect. I'm looking for that VOD just to see what more gameplay is like.
Thanks for the tip! This is the zombie game that I've been looking for! It takes all of the elements that I like and rolls them into a fun game!
Oh man, I hope this comes to consoles at some point, my buds and I would put some serious time in it if it came to the Box
This and Star Valor are my chill out games. Amazing work by solo devs!
Waiting for this to be finished. It is badass. Almost feels like a FPS version of 10 miles to safety.
This has been turning into an absolute gem. Can't wait to see what it's like a year from now, or what else the dev will do in the future.
I actually think this is closer to State of Decay without the switching between community members. Appreciate your coverage of indie games as always! This is a title I recommend to just about any zombie fan.
Edit: I can recommend also building a base, the dev added a whole system for building, really helps with hoarding.
This and DeadPoly are both made using the same assets, but are both solid games which the devs have put a lot of effort into.
This game looks pretty good. It might due to consider roaming zombie packs or warring factions that fight each other for territory that could hire you to help them or something. Depends on what the dev is capable of, but it'd make the world feel more alive. Don't want a war near your base, or a giant zombie pack.
I want to do roaming hordes, faction fighting is a bit more of a reach but i do plan on completely remaking the human AI
There's snapping already, but it's pretty much solely relegated to buildings. Your crafting table has another tab that has foundations and walls and such and those are the bits that snap together
I've played this on and off the last couple of years it gets better every time 😁👍
This looks really good. It looked okay last time you showed it, but it really is coming into its own it seems.
At its price tag, I could only add this to my collection. XD
The dev is a legend. I got a lot more than my money's worth when i played this game. 10/10 you should buy it and give it a try.
I still play it, since you first presented it! Love it
Diablo II inventory management was peak
Price point for the quality of this game, everyone should just buy it.
We need more games of the like of Project Zomboid and CDDA. These zombie apocalypse survival games are great fun when done right.
The day this gets co op or server hosting where you can have more than one other person join that will be nuts. I would love to play this with two friends. I'm new to it and so far loving it. I have 1500 hours in dayz so this is up my ally.
There is a custom base building thing similar to unturned base building btw, right now only wood building but there are plans to expand on it, do recommend getting all the benches, very useful
oh wow, first time your recommendation actually made me purchase the game after 3 minutes into the video
Its a great game for sure, been playing it forever.. gets old after a while.. but with all the patches i have come back at least 7 times to play a ton each time.
As a Grand Master Zombie Exterminator, I grade your zombie killing skills: B+.
I've had such a good time with this game and I'm really hoping they put some sort of online co op play.
I do love this game, have been waiting for nearly a year for a end of the game as there was no end last time i played. Think i'll have to play this again soon
I've had the game for awhile. It's my go to, made the hotel my core base. Lol
This convinced me to pick up a copy for my brother and I
GREAT game! Glad to see you talking about it again.
Love this poly graphik.looks great 👍👍👍👍
Looks like fun. If this was Coop I would be getting this for sure.
Definitely looks interesting! Edit: Only 12 bucks.. I bought it just to support this guy developing this further.
BOUGHT IT!
when that legendary HandGun Dropped I knew id love it.
I'm a sucker for Looter Games like Borderlands, Last Epoch, Etc.
The price is more than fair too just $12.
It would be cool if your base was your vehicle and you got to custom it for survival.
Add Co-Op and a huge variety of random world events and this game will be GOAT'd.
Can we stop already with shoe horning co-op or multiplayer into everything... Doesn't need it. World events yeah definitely but co-op and multiplayer are the literal scourge of gaming and need to do one.
@@EmergencyInductionPort would understand if you were against PVP, but co-op would be incredible in this game. Have to disagree with you there, internet stranger.
Having hundreds or random world events and dynamic encounters would definitely up the replayability and fun factor. Glad we see eye to eye there.
@@zantrex4 there's already games that exist that tick all those boxes... can we stop turning every game into the same shite mutliplayer sandbox.
That's the last major goal in the road map
As a cz75 owner, I am insulted anyone would think a glock is an upgrade over it!
I played this game a fair amount. Its actually really good.
Nice video thanks. I like the game too, looking forward to seeing more updates
I've been playing this game on and off since the original debate of which zombie poly game was better, DeadPoly or SurrounDead, and i agree with Splatter, this game updates HELLA fast
It really is a pretty good game. I jump into it a couple times a year just to see where it's gotten to.
Ah the same asset pack used by 10 other games of this exact genre.
Board gamers refer to the randomness caused by an accretion of player choices as "Player Chaos."
This game looks fun, ngl. Like Unturned but a big step up.
Just checked out their roadmap. Probably gonna stay on my wishlist till they update with more robust character progression. Looks like it'll be great a great game to scratch the looter sandbox itch.
Literally just watching this Video and was like "Damn this got some updates!" Went and booted up my PC... I don't own Surroundead... I own Fargone 😂! Damnit! Ah well Surroundead is only 20$, so imma grab it on Friday.
TOGGLED SNAP
TOGGLED SNAP
TOGGLED SNAP
please, before I snap fighting yet another building system
19:56 Seems stun locking zombies is a lot more consistent. Used to be that some zombies were just randomly immune to stuns from melee weapons while others got stunned every hit. Now it seems only bosses are stun immune, though I could be wrong about that.
Thanks, Splatt!
I'm gonna get it and give you credit in the review
EDIT: oof nvm, can't deal with the mag dropping on the ground when the inventory is full
It sold it for me when I saw his base
Oh you gotta watch out for the red undead, red ones eat black ones.
Been loving it lately, just wish they expand the building mechanics
Hopefully this one will finnish soon. It seems like they have put a lot of work into it.
Did you know.. one of the buildings (21:17) there is a basement that has some keycards a hidden cache and a military crate...
This looks AWESOME!
Thanks for showasing. ^^
bro found a legendary hi-point
Forewarning, the game is still full of bugs which are being worked on.
Overall the game has good potential, but be aware of the fact that it is still Early Access.
I advise to be patient and get it on discount. (Cuz of the said bug galore within the game, which mind you ARE being worked on)
This remainds me more of 7 days to die than any other mentioned titles
i can't get over the laserbeams.
They already got my money, just waiting for it to cook.
14:12 covers the well with infected blood
20:50 the L85A1was hot garbage, supposedly the next versions were vastly improveed
If you’re looking at this because of the sale.. just get it, its allot of content for 6 bucks 👍🏽
I actually haven't checked this game out in awhile. I already own it but I think i'm gonna have to go back and see what's up.
fort zombie walked for this genre could run but no one remenber it and always compare the zombie sandbox to day z.
It is a really fun game and i would recommend checking it out if your on the fence
The last time I saw this game, which was admittedly months and months ago, it didn't seem to have much content. Still, looking at the pricing, if I see it on one of the $6 sales I'll probably pick it up. I will say from the video that I did like how it was simple to fill water containers at the well. I've seen other games where you have to click like a dozen times, or work through weird UIs with poor explanations, to get even simple tasks done.
Would be cool with coop
Days without Splattercat playing another generic zombie survival game: 0
😂😂😂7 Days to die - exist. Surrounded developers: we can make similar, but way worse! Let's go!
I'm very much Impreesed by it too
Still nothing to do except stockpiling loot you don't need. Which is compounded by the fact that inventory management is a nightmare.
I like it already cause it looks like my computer will run it.
why can't I have this but multiplayer with my friends :(. Thanks Splatty :)