@@dan-theodordorobat2216 kinda, i mean in one example, he sent a problematic child to his "ranch" _a therapy session_ he said. While the fact that instead of doing what any other therapy normally does, this ranch is even adding more trauma
@@kanehodder3459 completely fked up, I'm really glad the "cash me outside" girl has improved a lot even tho from the wrong environment and finally bringing this up to public
I'm honestly surprised how so many devs try to make a Silent Hill styled game, but end up missing the mark. The plots aren't that complicated when you stop and give them a good look. They're more just a matter of decently-used symbolism and moody character writing
Then why were people praising PT? That had all the subtlety of a car wreck. Then again it was developed by Kojima. And the Kult of Kojima would eat up almost anything by that hack.
@@bradnelson7296 ProxyCat was referring to the first sin. I'm not talking about the female corrections officer thing at all. If I'm misunderstanding something here that isn't my intention.
I have a theory that it was the Silent Hill 2 dog that led to the cancellation of Silent Hills. He probably pressed a button or pulled some sort of lever, and BOOM, no more Silent Hills and Hideo Kojima gets fired.
I can go with either Resident Evil Village OR Silent Hill Homecoming being sinned, but for some reason, I also wanna see sins for Silent Hill: Shattered Memories.
Admittedly, I only played this game to completion once... a decade ago... but if I recall correctly, the monster in a wheelchair represents the guard woman's father, and is her primary monster in SIlent Hill. You find out that her dad survived the assassination attempt by Murphy and Sewell, but was confined to a wheelchair and needed advanced care from his daughter until he finally passed. I presume the monster represents her hatred of Murphy for putting him in that state.
@@SamuelBlack84 She already was a police officer by that time i think, after a beating like that you can be in a vegetative state for long though, it's not clear but it could be a year or two
One thing I thought would come up is that Murphy's thing was both his guilt for killing Napier and his (misplaced) guilt for his son's death. The way I figured it was going to go is that Napier was the killer no matter what but that Murphy had a compulsive need to jack cars. This made him late to pick up his boy and ... Napier. The other way would have been that he was just late due to bad traffic or something. The rest of the plot still works (minus the DJ) that way, even the orb as it is the all consuming guilt that constantly threatens to overtake him.
@@TheSylfaein Nha don't worry, they are so busy nitpicking stuff from the SH2 remake trailer that they lose the ability to pay attention to basic story details in games like this and Homecoming
@@Chris_MarMar He's not gonna be able to to the first 4, there's so little for him to go off of. He's already streamed Homecoming and is probably working on script by now. If anything, he'd maybe only be able to get anything out of Shattered Memories and Origins.. and that's a tough MAYBE
Sin #57: "This is the final boss and I have no idea who or what it is or what it's supposed to represent." Sin #58: "The wheelchair monster represented Officer Coleridge..." Oh, COME ON, man. I've defended you for years now, even with the occasional goofs that can be explained, but that's an incredibly amateur error there.
Dartigan's detail in his sin descriptions is the vocabulary equivalent of Mozart composing a sonata. One of the most well spoken people I've ever heard
I noticed a theme of running (or more accurately, falling) water in SH Downpour; it usually signifies danger or impending doom of some kind. Some examples include: The obvious rain system where enemies spawn when it’s raining. Murphy turning on all the showers before killing Napier. The train guy commits suicide by a waterfall. Turning on the sprinkler system in the cafe to put out the flames; which in turn triggers the first otherworld segment. In the monastery, near the end of the level Murphy solves a puzzle which makes blood rain out of a bunch of bells (random, I know, but still Carrie’s the theme of falling water) Also, Murphy’s son was drowned, so the idea of water being seen subconsciously as a threat is featured prevalently, especially in the otherworld imagery.
Adding to these, the bogeyman walks out of the water before you confront him in a fight. The rain that actually makes monsters/enemies more aggressive was brushed aside by the creator. Obvious connection missed.
Just cause it's real doesn't make it any less of a horrible idea so while he may be wrong about it not happening in real life it still deserves the sin.
Something pretty much all western developers who have tried to make a silent hill game fail to realize is that what they perceive as flaws are on purpose. There are reasons beyond “it’s supposed to be scary” for monsters to take the form they do.
So what exactly are the zombie dogs, bat-bees, and the fleshy monsters that make the monkey sounds (I don't know what those monsters' names are) in SH4 supposed to represent?
@@kiratherenegade1561 I mean you could say that, but I still think that coming up with symbolism for the monsters in the other games would require similar thinking. Like those connections seem like a stretch to me but I'm sure you could also find symbolism for the monsters in Homecoming and Downpour with a similar stretch.
@@Madmonkeman Well the Homecoming monsters are often insect-like/water based. That certainly relates to Josh. And the bosses are dead kids. Playing Downpour at the moment so no spoils.
When you break down the plot to a Silent Hill game it's actually not that complicated and has a simple formula, which is having the protagonist looking for someone in the town of Silent Hill. Harry spends the first game looking for Cheryl, James spends the second game looking for Mary, and Heather/Cheryl spends the third game looking for Claudia. So here's a better plot to Silent Hill Downpour: Open the game with Murphy having a different nightmare, maybe some flashes of his son, Charlie. Murphy is woken up by the sound of Sewell rattling the bars with his baton. Sewell still gives the whole sarcastic " we'll be missing you" speech. Murphy is escorted out onto the bus where Cunningham doesn't have anything to say to him (she'll figure everything out later in the story). Murphy gets on the bus, sitting in one of the front seats. After being shackled in he looks back, intently, where Napier is sitting in the back. The bus crashes in Silent Hill and the rest of the game is Murphy chasing down Napier. We'll find out that Murphy got into prison to get to Napier, making the same deal with Sewell to get on the bus with him (perhaps Napier is getting escorted to a prison that can better accommodate his sequestered status). The game won't explicitely state if Murphy was able to keep up his end of the deal, we'll just find a document with Sewell's (possibly falsified) account on what happened. Cunningham finds out what happened which leads to a fight similar to the one between Harry Mason and Cybil Bennett.
Super glad you uploaded this! I do have one comment though. Shattered Memories was named as such for a very particular reason due to a certain character's memories being faded by the fact someone who's long gone is still looking for them. This is as far as I can say while keeping it spoiler free. I think Downpour's name is the only superficial one, really
actually coleridge didn't die from gunshot and if murphy didn't shoot him then sewell will and pins it on him so anne thinks murphy did it either way coleridge will be stuck on a wheel chair thus representing the final boss
@@derlich09 I preferred Downpour to Homecoming because almost no game has disappointed me on the same level as Homecoming. You were **overpowered** as fuck, the map made no sense (a prison in a shopping area, where the Theater was supposed to be? At least Downpour fixed that), and they threw away a plot that had promise (a war veteran facing his inner demons and trauma) for a piss poor rehash of SH2's "I killed my loved one and forgot" twist. Also the Otherworld transition isn't ripped straight from the movie and have Pyramid Head roaming around for no real reason other than fan service. At least Downpour TRIED when it came to the story.
@@derlich09 I second this, Homecoming was very disappointing but it wasn't this trash, 2 enemies making 90% of the game isn't a exaggeration, i love his names for them as i used to refer to them as "angry woman" and "angry man"... no it wasn't uncreative, it was because it was just a angry beefy male and a woman who screams at me, the came was frustrating, no inventory because someone though this was good, the plot was stupid as hell and i couldn't wait to turn it off forever. Homecoming sucked but mostly because it let every expectation down, it at least had more than a male and female enemy and something happened.. it was bad but Downpour is one of the worst games i have ever played... ever.
@@xavierreinoso14 what? The game literally takes Pyramid Head, something that is explained through lore to be exclusive to James psyche. It absolutely does not respect any of the original lore in the earlier games.
18:10...another sin...the 1911 is normally only a single action automatic, and will not fire when the hammer is down, it's basically an expensive club until you pull the hammer back.
I could be wrong, I've never actually played this game before but I believe the "plasma ball" that chases you is actually representative of a pedophile chasing after a child (the child being you the player). That's why it would be stopped temporarily by knocking over a crate in it's path; if someone is chasing after you then knocking over things to impede a pursuer's path is a good strategy. Possibly this game's Silent Hill isn't meant to be the fears of Murphy, but rather the fears of the child that died before the game started.
Actually, the unseen red thing that chases you is not new to Silent Hill by this point, as it was in SH3. Even at that, it is an obvious reference to the unseen evil thing that chases Ash around in the Evil Dead series (well... until they gave it an actual appearance in the TV show, which was a mistake)
Lmao. Nothing in game would remotely suggest this, and nothing in the history of Silent Hill would either. It’s just him outrunning his own darkness. Don’t give the lazy developers more credit than they deserve
I actually like Downpour. However with the postman, there is a lowkey giveaway about him that only Ace Combat 5 fans will understand: "The 8492nd squad doesn't exist!"
I do agree that SIlent Hill is not as complex after you understands the mirror and thrauma stuff. The thing is, that was not clear in Silent Hill 2, when this concept started. That's why I think that the second game in the series is BY FAR the best one and some of the greatest games of all time.
The monsters appearing to be afraid of Murphy is not a glitch. The more aggressively you play, the more timid the monsters will be. It ties into the question of whether or not Murphy is a murderer.
So this is one of the game that either people hate or like. I really like this game after Shattered Memories. I completed all side quest. Yeah, the reward is... not so good but the quest itself is really creative. Sometimes those reward actually saved me. There are also some weird/cool easter egg/secret to find. Overall, I really like this game.
KoRn is still awesome to this day tho. I think they aged fine. Alternative metal and nu-metal are actually connected to survival horror games of the 90's and 00's because of the time in which they came out .
Korn’s music has the subtlety of a sledgehammer. The industrial bits are SOMEWHAT correct for the horror moments and exploring the over world, but Yamaoka also does wistful rock, ambient and acoustic music for the games’ themes and character moments. Because the tone he wants to set for the story is not just horror, but something a little more personal. Korn ain’t it
It would be if the melancholy/depressive factor was up a notch and the usual whiny Korn sound down a couple of ones. As it stands, it's all the way back to the Edgy Emo 2000s, something Silent Hill never was.
@Horus SC What? What did you say? Sound like you said Korn good S.H. bad. Also for no reason, I just want to say episode 5 of Helluva boss is the best episode ever. Love it, loved it all. Way better then any stupid Silence Hill game, I'm sure. (Not that I played any but still.) Alastor rules!
I tip my hat to you, couldn't even get through the first two hours of the game before I said " yeah, I think I can pass on this." And I played Bayonetta for 100+ hours cause I could....
I AI isn't bugging out. Lol. The monsters become skittish in clear weather and aggressive while it's raining. The monster really were a huge letdown in this game.
@3:35 For all these years I thought the inmate was talking about Frank Coleridge (Anne's father) I never knew he was talking about Charlie Pendleton. I never picked up on that. I never got the bad ending either, so that's probably why
I never get tired of these videos 🤣. And like any game, sins always exist so please do Resident Evil: Village. I'm so pumped for the game and would love your humorous commentary.
@@MaitreMechant they are, aren’t they? I went through my “trve” phase and now I am appreciating them even more now than as a teenager. And I would include Take a Look in The Mirror as well
Anybody ever hear of _The Suffering_ and its sequel _Ties That Bind?_ They tell a story very similar about an inmate with a tragic past, but IMHO they were way better than this.
I got the first one for my 14th birthday, i Played it in for the first time in a dark room while home alone ....one of the few games that ever really freaked me out, great game.
@@trahapace150 Yeah, I suppose there are some similarities between The Suffering and Downpour. I feel like Homecoming and Downpour took a lot of influence from the newer Hellraiser films though that were released around the same time. Some of those cenobites and SH monsters look almost identical.
The Suffering is the game that taught me that I just can't take the stress of horror games. At a certain point, I was blasting Junior Senior as a fear buffer. It didn't work.
8:58. I never made it past this part because every time the loading screen would pop up after the train crash. The game would always crash no matter how many times I tried. So I just stopped playing
The point dart was making was that the women wouldn't be dealing with male inmates alone. Normally they have 2 guards (regardless of gender) when escorting prisoners
Bro I was just telling my girl I wish y’all would cover some silent hill games then this dropped y’all are the goats lol. Btw do silent hill 2 next lol
3:09 it does happen, my dad is in prison and got a CO pregnant. Now there's 15 of us. The real question is HOW a CO will be turned on enough by a prisoner charged with life.
What the hell happened to the monster design in this? Dartigan slaps Silent Hill: DP multiple times for the complete lack of creativity displayed in the design of the enemies that Murphy encounters. Seriously underwhelming here. I remember being excited for the new SH game here back in '08... I was always intrigued by the grotesque appearance of the creatures, observing the complexity of their symbolism, that you encounter throughout the previous entries and was ready to see some more freaks in DP. Boy, was I let down real hard.
On second thought, I think you could've done a better job of figuring out what's what in this game. For instance, the wheelchair boss is technically not the last one. And if you played paying at least a bit of attention to the game you would've known that it was a correction officer who tried to talk the judges to release Murphy and also the father of the cop girl. Somehow, I'm sure that there are other misplaced sins in the video.
There are a lot of misplaced sins. It starts with the first one. 😅 Probably more contradictions in sinning content that gets explained by documents or later on in the story than 'correct' sins.
Downpour was my first Silent Hill game and I enjoyed it. Silent Hill 1 and 2 are definitely better though. I think the PS1 graphics helped. PS1 graphics just work perfectly with horror. The draw distance is horrendous and details in the environment are hard to make out. Your imagination has to fill in the blanks. That coupled with an excellent audio engineer and you can make a masterpiece. When I was a kid PS1 games were just spooky. Even when they weren't ment to be. Just because of it's limitations.
just wathced the video thinking "i like silent hill games, I should play this". then there was one scene with flashlights where I thought hmmm that looks familiar. And on checking my gamerscore, I completed it back in 2012! clearly the plot didn't stick with me AT ALL.
"a dirty, creepy version of Dr. Phil"
So just Dr. Phil, then?
Is Phil a creep?
Was I the only one expecting a play on the recurring Facebook sin? “Or normal Dr. Phil, depending how you look at it.”
@@dan-theodordorobat2216 kinda, i mean in one example, he sent a problematic child to his "ranch" _a therapy session_ he said. While the fact that instead of doing what any other therapy normally does, this ranch is even adding more trauma
@@noyoucantnoicantnowecantsostop yes documentary on that it was fu ked
@@kanehodder3459 completely fked up, I'm really glad the "cash me outside" girl has improved a lot even tho from the wrong environment and finally bringing this up to public
I'm honestly surprised how so many devs try to make a Silent Hill styled game, but end up missing the mark. The plots aren't that complicated when you stop and give them a good look. They're more just a matter of decently-used symbolism and moody character writing
Because you have western hacks trying to write a game from a different culture,
Basically, yeah
@@robmorris4056 not really, considering that resident evil is from the same culture
@@robmorris4056 Yeah but Japanese developers still exist.
Then why were people praising PT? That had all the subtlety of a car wreck. Then again it was developed by Kojima. And the Kult of Kojima would eat up almost anything by that hack.
2 minutes for the first sin. This is going to be good.
Women are correction officers are in male prisons all the time. Just saying
@@bradnelson7296 I don't think that was the 1st sin.
@@Chris_MarMar idk how that ended up being a reply.
@@bradnelson7296 ProxyCat was referring to the first sin. I'm not talking about the female corrections officer thing at all. If I'm misunderstanding something here that isn't my intention.
@@Chris_MarMar my post was meant to be a comment on it's own. I didn't mean to make it a reply to what proxycat was saying.
I have a theory that it was the Silent Hill 2 dog that led to the cancellation of Silent Hills.
He probably pressed a button or pulled some sort of lever, and BOOM, no more Silent Hills and Hideo Kojima gets fired.
Maybe because of his LSD nonsense wank fests in MSG.
Doesn’t that imply we’re living in Silent Hill? Actually you know what it fits.
Del Toro: It was all your work!
Good
Good, Kojima has all the subtlety of a nuke
1:03 Well, Akira Yamaoka said himself Trent Reznor was a influence to his musical career, which definitely applies to his Silent Hill OSTs.
Subtlety in horror is extremely missed in these days.
Yeah, it only works nowadays if the game is pretending to be cute like Doki Doki Literature club or Undertale.
Unfortunate
@@chrisdaughen5257 or subnautica
@@azzzanadra That's only true if you have Thalassophobia.
@@chrisdaughen5257 isn't that a common them?
the voice work in this game sounds crushed as fuck. It’s like they were recorded while people spoke into a spinning fan
Bold of you to assume there isn't any running giant fan inside of the recording room without any sound absorber
I am a fan of this channels content and if I spin around I'm a spinning fan.
I didn't even know what game was being sinned. I saw "Everything Wr(stopped there)" "Dartigan" click!! Love ya Darti
I can go with either Resident Evil Village OR Silent Hill Homecoming being sinned, but for some reason, I also wanna see sins for Silent Hill: Shattered Memories.
He's already streamed Village and he says it's next
Admittedly, I only played this game to completion once... a decade ago... but if I recall correctly, the monster in a wheelchair represents the guard woman's father, and is her primary monster in SIlent Hill. You find out that her dad survived the assassination attempt by Murphy and Sewell, but was confined to a wheelchair and needed advanced care from his daughter until he finally passed. I presume the monster represents her hatred of Murphy for putting him in that state.
You are indeed correct, source: i literally finished the game 5 minutes ago and came here to see the usual dumb wester SH insulting
But, given how long it took for her to grow up, how old was Murphy by that time?
@@SamuelBlack84 She already was a police officer by that time i think, after a beating like that you can be in a vegetative state for long though, it's not clear but it could be a year or two
It’s a good day when dartigan uploads.
A damn good one!!!
The best ending of the game has Cunningham let Murphy walk away to freedom in a bright sunny sky. But I ended up with the one you got.
Nah I think its ending b since Sewell is dealt with.
One thing I thought would come up is that Murphy's thing was both his guilt for killing Napier and his (misplaced) guilt for his son's death. The way I figured it was going to go is that Napier was the killer no matter what but that Murphy had a compulsive need to jack cars. This made him late to pick up his boy and ... Napier. The other way would have been that he was just late due to bad traffic or something.
The rest of the plot still works (minus the DJ) that way, even the orb as it is the all consuming guilt that constantly threatens to overtake him.
Interesting to see someone actually bring up the "all-consuming void". It seemed thoroughly neglected by the majority of people...
@@TheSylfaein Nha don't worry, they are so busy nitpicking stuff from the SH2 remake trailer that they lose the ability to pay attention to basic story details in games like this and Homecoming
I love how strongly confident you are in your sins, that when you are wrong, its so gratifying. like the female guards thing lol
lol I thought I was the only one that knows how untrue that is. Like what? 🤦🏻♂️
I know right? That should've been a sin for real life.
@@JDascrambler but having female guards in a all male prison is stupid
@@waterpillar1977 it is but it is so common place it's not even worth mentioning
I can't wait for homecoming. But I hope he does shattered memories sometime
Both are pretty bad so I'm sure he'll get to them lol
@@Chris_MarMar I want to see him do all of the silent hill games because it would be fun
@@neon13602 That would be pretty cool.
@@Chris_MarMar yep
@@Chris_MarMar He's not gonna be able to to the first 4, there's so little for him to go off of. He's already streamed Homecoming and is probably working on script by now. If anything, he'd maybe only be able to get anything out of Shattered Memories and Origins.. and that's a tough MAYBE
I never thought about it before now, but damn those enemies remind me of Deadly Premonition, and now I'm even more stressed.
Dude after playing Homecoming, this game feels like a Masterpiece.
100% agree lol
yeah, it just makes me sad on how pathetic this series has went
Im sorry but I love this man's humor like why am i laughing during finals season
Because light will always shine upon your life.
@@frantradugalvez5407 What?
@@tommyvandame9575 I am rebranding myself as a good person in the internet. Cheers, my fellow comment writer! Have a nice day!
You thirsty and looking for relief?
@@kennethtoro1875 everything will come out right, just wait and see. There are wonders beyond the mountains.
Yeah, I've been to prison and there are plenty of female C.O.'s... That statement earned you 500 sins
Sin #57: "This is the final boss and I have no idea who or what it is or what it's supposed to represent."
Sin #58: "The wheelchair monster represented Officer Coleridge..."
Oh, COME ON, man. I've defended you for years now, even with the occasional goofs that can be explained, but that's an incredibly amateur error there.
Maybe it's because when you fight the boss, you don't know what it is, the game only tells you later.
@@ZeroHourOtaku that gives you a shock though, you basically fought a poor guy on life support, i felt very bad after beating him
I don't think Dart needs you to defend him, you can retire
Dartigan's detail in his sin descriptions is the vocabulary equivalent of Mozart composing a sonata. One of the most well spoken people I've ever heard
He can't spell though 😂
@@tekplayer8674 or pronounce. Dude says "reach" as "wretch"
Uh, thats going kind of far.
@@kalay5651 and I'm having trouble understanding what he means by "fault lines" blocking your path. I'm guessing he meant "fissures".
go outside
I noticed a theme of running (or more accurately, falling) water in SH Downpour; it usually signifies danger or impending doom of some kind. Some examples include:
The obvious rain system where enemies spawn when it’s raining.
Murphy turning on all the showers before killing Napier.
The train guy commits suicide by a waterfall.
Turning on the sprinkler system in the cafe to put out the flames; which in turn triggers the first otherworld segment.
In the monastery, near the end of the level Murphy solves a puzzle which makes blood rain out of a bunch of bells (random, I know, but still Carrie’s the theme of falling water)
Also, Murphy’s son was drowned, so the idea of water being seen subconsciously as a threat is featured prevalently, especially in the otherworld imagery.
Adding to these, the bogeyman walks out of the water before you confront him in a fight.
The rain that actually makes monsters/enemies more aggressive was brushed aside by the creator. Obvious connection missed.
3:12 female prison officers are a common thing in the UK. We may be criminals but we're still polite you know. Sheesh.
Hey mate throw me a Bo'o'Wo'Ah now would ye??
Was in hysterics over Murphy "ahahahahahhahahah" Pendleton lol
Just fyi they have female guards in male prisons & jails all the time. My cousin (who’s very attractive) worked as one for a while.
This. But Dartingan takes his knowledge of the world from Hollywood movies, so don't expect him to actually research what real world works like.
@@KeiBrightwing which is still a shitty excuse cus i learned about female prison guards from the show OZ lol
@@chrisdavey5530 Yeah, I learnt about it from Charles Bronson's prison diaries.
@@KeiBrightwing yeah the one chick on the show even gets pregger with a prisoners kid and she was blackmailing him into sex lol
Just cause it's real doesn't make it any less of a horrible idea so while he may be wrong about it not happening in real life it still deserves the sin.
Something pretty much all western developers who have tried to make a silent hill game fail to realize is that what they perceive as flaws are on purpose. There are reasons beyond “it’s supposed to be scary” for monsters to take the form they do.
So what exactly are the zombie dogs, bat-bees, and the fleshy monsters that make the monkey sounds (I don't know what those monsters' names are) in SH4 supposed to represent?
@@Madmonkeman
I've always seen them as Walter's experiments as a child.
@@kiratherenegade1561 I mean you could say that, but I still think that coming up with symbolism for the monsters in the other games would require similar thinking. Like those connections seem like a stretch to me but I'm sure you could also find symbolism for the monsters in Homecoming and Downpour with a similar stretch.
@@Madmonkeman
Well the Homecoming monsters are often insect-like/water based. That certainly relates to Josh. And the bosses are dead kids.
Playing Downpour at the moment so no spoils.
Very nice intro Rune, good video Dart glad you kept the video simple and clean.
11:46 this is a town that bends space and time at will. The idea that it can create an exact replica of the room is by no means farfetched.
I appreciate the amount of research you do before ripping a game a new one
When you break down the plot to a Silent Hill game it's actually not that complicated and has a simple formula, which is having the protagonist looking for someone in the town of Silent Hill. Harry spends the first game looking for Cheryl, James spends the second game looking for Mary, and Heather/Cheryl spends the third game looking for Claudia.
So here's a better plot to Silent Hill Downpour:
Open the game with Murphy having a different nightmare, maybe some flashes of his son, Charlie. Murphy is woken up by the sound of Sewell rattling the bars with his baton. Sewell still gives the whole sarcastic " we'll be missing you" speech. Murphy is escorted out onto the bus where Cunningham doesn't have anything to say to him (she'll figure everything out later in the story). Murphy gets on the bus, sitting in one of the front seats. After being shackled in he looks back, intently, where Napier is sitting in the back. The bus crashes in Silent Hill and the rest of the game is Murphy chasing down Napier.
We'll find out that Murphy got into prison to get to Napier, making the same deal with Sewell to get on the bus with him (perhaps Napier is getting escorted to a prison that can better accommodate his sequestered status). The game won't explicitely state if Murphy was able to keep up his end of the deal, we'll just find a document with Sewell's (possibly falsified) account on what happened. Cunningham finds out what happened which leads to a fight similar to the one between Harry Mason and Cybil Bennett.
2:04 I laughed way harder than I should have. 😂
Hahahahaa 😂😂😂
Women can work as Corrections Officers at men’s facilities, at least in California.
They do as well in F.S.P.
5:00
It's the Mystical Minority© you are speaking of. Native Americans (or any indigenous people) Asians, African Americans, Latinas, all of us (I am native american, Pomo tribe) have been used as linchpins in storys where we help someone overcome an adversary through spiritual means or of spiritual origin, or we help heal an important person to the main character (or the main character themselves). Our own agency or lives are never taken into account or questioned.
Super glad you uploaded this! I do have one comment though. Shattered Memories was named as such for a very particular reason due to a certain character's memories being faded by the fact someone who's long gone is still looking for them. This is as far as I can say while keeping it spoiler free. I think Downpour's name is the only superficial one, really
Very nice video, old chap! I won't admit it but DOWNPOUR is a favourite of mine...WAIT, I just admitted it! *Backs away slowly*
actually coleridge didn't die from gunshot and if murphy didn't shoot him then sewell will and pins it on him so anne thinks murphy did it
either way coleridge will be stuck on a wheel chair thus representing the final boss
Korn sounds like the type of music you would hear in a need for speed game
About characters having trauma, Harry Mason didn't had any weight either, it was his daughter's baggage
Or more like Alessa's baggage and Cheryl being her other half. Also Henry Townshend didn't have any traumatic past either.
Harry still mourned for his late wife
Silent Hill: At Least It Isn’t Homecoming
I prefer Homecoming to this and I hate Homecoming.
@@derlich09 I preferred Downpour to Homecoming because almost no game has disappointed me on the same level as Homecoming. You were **overpowered** as fuck, the map made no sense (a prison in a shopping area, where the Theater was supposed to be? At least Downpour fixed that), and they threw away a plot that had promise (a war veteran facing his inner demons and trauma) for a piss poor rehash of SH2's "I killed my loved one and forgot" twist. Also the Otherworld transition isn't ripped straight from the movie and have Pyramid Head roaming around for no real reason other than fan service.
At least Downpour TRIED when it came to the story.
@@derlich09 I second this, Homecoming was very disappointing but it wasn't this trash, 2 enemies making 90% of the game isn't a exaggeration, i love his names for them as i used to refer to them as "angry woman" and "angry man"... no it wasn't uncreative, it was because it was just a angry beefy male and a woman who screams at me, the came was frustrating, no inventory because someone though this was good, the plot was stupid as hell and i couldn't wait to turn it off forever. Homecoming sucked but mostly because it let every expectation down, it at least had more than a male and female enemy and something happened.. it was bad but Downpour is one of the worst games i have ever played... ever.
At least Homecoming tried and didn't act like the original lore never existed just to justify all the nonsense
@@xavierreinoso14 what?
The game literally takes Pyramid Head, something that is explained through lore to be exclusive to James psyche.
It absolutely does not respect any of the original lore in the earlier games.
18:10...another sin...the 1911 is normally only a single action automatic, and will not fire when the hammer is down, it's basically an expensive club until you pull the hammer back.
I could be wrong, I've never actually played this game before but I believe the "plasma ball" that chases you is actually representative of a pedophile chasing after a child (the child being you the player). That's why it would be stopped temporarily by knocking over a crate in it's path; if someone is chasing after you then knocking over things to impede a pursuer's path is a good strategy.
Possibly this game's Silent Hill isn't meant to be the fears of Murphy, but rather the fears of the child that died before the game started.
Or both, I think both
Actually, the unseen red thing that chases you is not new to Silent Hill by this point, as it was in SH3. Even at that, it is an obvious reference to the unseen evil thing that chases Ash around in the Evil Dead series (well... until they gave it an actual appearance in the TV show, which was a mistake)
I'm 99% sure it's supposed to be representative of Murphy's thirst for vengeance and how it's hurt others in the process and consumed him as well.
Lmao. Nothing in game would remotely suggest this, and nothing in the history of Silent Hill would either.
It’s just him outrunning his own darkness. Don’t give the lazy developers more credit than they deserve
I actually like Downpour. However with the postman, there is a lowkey giveaway about him that only Ace Combat 5 fans will understand: "The 8492nd squad doesn't exist!"
I do agree that SIlent Hill is not as complex after you understands the mirror and thrauma stuff. The thing is, that was not clear in Silent Hill 2, when this concept started. That's why I think that the second game in the series is BY FAR the best one and some of the greatest games of all time.
The monsters appearing to be afraid of Murphy is not a glitch. The more aggressively you play, the more timid the monsters will be. It ties into the question of whether or not Murphy is a murderer.
Dart has just kept me laughing throughout the years.
The one good thing this game gave us, is Matt learning not to throw fire axes into botttomless pits.
Honestly, Trent Reznor would’ve been good to do the music for this game, if his work on Quake 1’s horror ambience soundtrack is anything to go by.
I actually enjoyed playing this game
This man's humor can cure cancer.
After team silent left i don't think anyone working on the game understood the property.
And the side games not having that much point to them.
So this is one of the game that either people hate or like. I really like this game after Shattered Memories. I completed all side quest. Yeah, the reward is... not so good but the quest itself is really creative. Sometimes those reward actually saved me.
There are also some weird/cool easter egg/secret to find.
Overall, I really like this game.
I really like this game too.
Nah, it certainly wasn't perfect, but it had a few strong points. That this video completely missed.
Actually many, many women working in corrections btw. As COs.
Yep, surprised he thought otherwise.
@@waltlock8805 It's what happens when your knowledge of the world is based on what Hollywood shows you.
@@waltlock8805 Probably because it’s a more recent thing.
KoRn is still awesome to this day tho. I think they aged fine. Alternative metal and nu-metal are actually connected to survival horror games of the 90's and 00's because of the time in which they came out .
Word up
@@sarcasticfanstic love that korn cover.
Korn’s music has the subtlety of a sledgehammer. The industrial bits are SOMEWHAT correct for the horror moments and exploring the over world, but Yamaoka also does wistful rock, ambient and acoustic music for the games’ themes and character moments. Because the tone he wants to set for the story is not just horror, but something a little more personal. Korn ain’t it
And I. I do not dare deny. The basic beast inside. It's right here, controlling my mind.
Boom. Korm lyrics and not to unfitted for S.H.
It would be if the melancholy/depressive factor was up a notch
and the usual whiny Korn sound down a couple of ones.
As it stands, it's all the way back to the Edgy Emo 2000s,
something Silent Hill never was.
@Horus SC What? What did you say? Sound like you said Korn good S.H. bad.
Also for no reason, I just want to say episode 5 of Helluva boss is the best episode ever. Love it, loved it all. Way better then any stupid Silence Hill game, I'm sure. (Not that I played any but still.) Alastor rules!
That first sin has to be the longest sin you've ever sinned in your youtube channel's history
I tip my hat to you, couldn't even get through the first two hours of the game before I said " yeah, I think I can pass on this." And I played Bayonetta for 100+ hours cause I could....
That first sin was a review. But I’m not mad. I actually like the long opening sins. It’s his thing
Me too
1:22 That line about numbers book is golden.
...is really insensitive to peoples with special needs...
I AI isn't bugging out. Lol. The monsters become skittish in clear weather and aggressive while it's raining. The monster really were a huge letdown in this game.
@3:35 For all these years I thought the inmate was talking about Frank Coleridge (Anne's father) I never knew he was talking about Charlie Pendleton. I never picked up on that. I never got the bad ending either, so that's probably why
Silent Hill Homecoming, please.
I never get tired of these videos 🤣. And like any game, sins always exist so please do Resident Evil: Village. I'm so pumped for the game and would love your humorous commentary.
But Korn’s first album is so good...
Korn first 4 first albums tbh
it's good until Untouchables included
@@MaitreMechant they are, aren’t they? I went through my “trve” phase and now I am appreciating them even more now than as a teenager. And I would include Take a Look in The Mirror as well
@@frantradugalvez5407 haha same man lol I had the same evolution
@@MaitreMechant is it not crazy how fucking good those albums sound?
My husband is the only other person I've ever heard say "rub two brain cells together"!
... male prisons have female prison guards dartigan 😂
As a former correctional officer, there are lots of women who work in prisons. Like 60m/40f. You don't know what you talking about lol
I don't know why everyone hate this game,i loved it
Because its not scary
Anybody ever hear of _The Suffering_ and its sequel _Ties That Bind?_ They tell a story very similar about an inmate with a tragic past, but IMHO they were way better than this.
I got the first one for my 14th birthday, i Played it in for the first time in a dark room while home alone ....one of the few games that ever really freaked me out, great game.
Well, monsters were with symbolism, at least.
The Suffering and TTB were such good games. The malefactors STILL creep me out.
@@trahapace150 Yeah, I suppose there are some similarities between The Suffering and Downpour. I feel like Homecoming and Downpour took a lot of influence from the newer Hellraiser films though that were released around the same time. Some of those cenobites and SH monsters look almost identical.
The Suffering is the game that taught me that I just can't take the stress of horror games. At a certain point, I was blasting Junior Senior as a fear buffer. It didn't work.
i believe fully that Akira Yamaoka heard further down the spiral by NIN and was like "yeah me too"
Longest first sin ever. Thought it was a gonna turn into a podcast
8:58. I never made it past this part because every time the loading screen would pop up after the train crash. The game would always crash no matter how many times I tried. So I just stopped playing
Women do actually work in Maximum Security Prison's and not just in tower's 1-9. Look no further than Florida State Prison for proof. 👊🏿
This ''game'' can't be redeemed by having one sin less.
A dumb thing regardless
@@youtubedamaccountstopdelet2050 It's a sin for real life then.
The point dart was making was that the women wouldn't be dealing with male inmates alone. Normally they have 2 guards (regardless of gender) when escorting prisoners
I've worked max and medium and women have worked their own buildings with 145-200 inmates
11:40 that's called a reference, this game pays homage to all SH games. It's not implied in the story that that's Henry's house.
Great video as always dart. Do village next.
I just saw the title and thought this is gonna be great
Bro I was just telling my girl I wish y’all would cover some silent hill games then this dropped y’all are the goats lol. Btw do silent hill 2 next lol
Do Silent Hill: Homecoming next, you've got time to do it before Resident Evil 8 comes out.
3:09 it does happen, my dad is in prison and got a CO pregnant. Now there's 15 of us. The real question is HOW a CO will be turned on enough by a prisoner charged with life.
Your old man sure has charm lol
Would love to see you do a video on Deadly Premonition. There can never be too many sins for that game.
You forgot one sin: Shitty bro-country during the end credits.
Another great video! My vote for the next one is Resident Evil Village.
The dog is more troublesome than Stitch.
I hope he does Village. He will remove a sin or two for DD-imetrescu.
What the hell happened to the monster design in this? Dartigan slaps Silent Hill: DP multiple times for the complete lack of creativity displayed in the design of the enemies that Murphy encounters. Seriously underwhelming here.
I remember being excited for the new SH game here back in '08... I was always intrigued by the grotesque appearance of the creatures, observing the complexity of their symbolism, that you encounter throughout the previous entries and was ready to see some more freaks in DP. Boy, was I let down real hard.
5:12 you should have used the Key and Peele bit, huge miss oportunity heheh
Can't wait for homecoming!!
If he's doing the Bad Games first why he didn't do homecoming first
silent hill downpour is the rare game that helps the innocent character that isn't traumatized or a killer to get through the town alive
Love your videos though I'm surprised you've never sinned the Fallout games. I love em, but still would love to see them sinned.
17:40 thats what I call SCRIPTED TELEPORTATION FORCED SITUATION.
Everything wrong with being early
I wish that was really a thing 😭
"Draw by numbers book in a special needs class"
☠
19:10 downpour is sort of a stand alone story actually
Look, Korn is my favorite band. I listen to them probably every day. But their music doesn't really fit in with silent hill.
I like them too but like you said they definitely do not fit in Silent Hill lol
Homecoming. It'd be cool if You did all them.
My vote is for "Silent Stay at Home - You´re Grounded"
On second thought, I think you could've done a better job of figuring out what's what in this game. For instance, the wheelchair boss is technically not the last one. And if you played paying at least a bit of attention to the game you would've known that it was a correction officer who tried to talk the judges to release Murphy and also the father of the cop girl. Somehow, I'm sure that there are other misplaced sins in the video.
There are a lot of misplaced sins. It starts with the first one. 😅
Probably more contradictions in sinning content that gets explained by documents or later on in the story than 'correct' sins.
Downpour was my first Silent Hill game and I enjoyed it. Silent Hill 1 and 2 are definitely better though. I think the PS1 graphics helped. PS1 graphics just work perfectly with horror. The draw distance is horrendous and details in the environment are hard to make out. Your imagination has to fill in the blanks. That coupled with an excellent audio engineer and you can make a masterpiece. When I was a kid PS1 games were just spooky. Even when they weren't ment to be. Just because of it's limitations.
I think you should play the sidequests
some of them are very fun
And very scary, actually
The sewers one
The movies one...
14:29 Why do I hear rain but don’t see it?
just wathced the video thinking "i like silent hill games, I should play this". then there was one scene with flashlights where I thought hmmm that looks familiar. And on checking my gamerscore, I completed it back in 2012! clearly the plot didn't stick with me AT ALL.