Make Blender's rigid body constraints 'connect' to actually connect and change multiple parameters

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  • Опубликовано: 23 авг 2024
  • I was having trouble getting the rigid body constraints' "connect" function to actually connect after using cell fracture because I kept overlooking something simple I couldn't see in all of the tutorials: which is you need to have a physics object selected before it actually works. Simple really, but after finally discovering it, I decided to make a tutorial explaining it so you don't get stuck either.
    Similarly, I wasn't able to change multiple parameters at the same time since I left the "Emulate 3 Button Mouse" accidentally on. I show you how to fix that too.

Комментарии • 3

  • @Hometmc
    @Hometmc 7 месяцев назад +1

    I love when presenters mention all the travails they went through to get to the final solution. Well done.

  • @bennie.379
    @bennie.379 Год назад

    great example thank you!

  • @powersprouter
    @powersprouter Год назад +1

    helpful thank you