I'm making a MOBILE GAME | Indie Game Devlog #0
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- Опубликовано: 19 июн 2024
- About 3 years ago, I started work on a mobile game called Ultimate Battle Arena using the Unity game engine. In this video, I introduce the game and discuss my journey from an empty game scene to a full fledged project and back to a nearly empty game scene. I’ll share my struggle with nearly every aspect of game development: programming, design, art, graphics, and more. Ultimate Battle Arena is (or will be) an online multiplayer, top down, twin stick shooter game with a focus on class creation, movement, mobile friendly controls, and funness. Subscribe and join me on this epic quest for victory over my arch nemesis, Brawl Stars. Disclaimer: I have no idea what I'm doing.
//contents
00:00 - Intro
00:38 - Inspiration
02:40 - The Vision
04:35 - Prototype
08:35 - Early Development
11:43 - Identity Crisis
16:10 - Present Day
//music
From upbeat.io - Broken Bones, Flamingo, Fly Away Mountaineer
Plasma3Music Remixes - • Top Gear Remix (Snes) ...
#gamedev #indiegame #devlog #unity3d #madewithunity #indiedev #gamedevelopment
Looks super cool 🤙
Much appreciated
Very interesting concept, I like it can’t wait for more!
Very nice game, has potential. Any upload schedule? I’m intrigued for more and have subbed 👍
Thanks. Hopefully once a week :)
I like it, hope there is more in the future👍👍
Hmm... Looks like a very cool game with lots of potential!
I have subscribed to your channel sir!
Thank you comrade. I will forever remember you as my first subscriber... before even my mom.
You have so much potential and I enjoyed watching this video and I can't wait to play your game although I think the editing could use a little work because I genuinely think you could become huge. Personally I use an app called 'InShot' on mobile and it works, but specifically I think you should work on transitions and audio queues, annnndd maybe fonts too but so far it's absolutely stellar. You are amazing, keep up the good work!
edit: Just a gameplay suggestion... you could add different guns and gun types. Like snipers could have a piercing ability that can go through certain walls and players, and different guns have their own stats and if you really want to reach you could do attachments? Anyway, can't wait for the next devlog!
Thanks so much for the feedback! I am definitely planning on adding a bunch of different weapons with their own stats. I will probably do attachments also or something similar. The more customization possibilities the better.
Amazing .... I love this .... I have a similar project but Im using unity netcode for gameobjects. Love these devlogs man. Thanks for the effort.
The problem i have with making games is that no one cares.