Roblox Studio - How to make Cutscenes

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  • Опубликовано: 10 фев 2025
  • -- Services --
    local TS = game:GetService("TweenService")
    -- Variables --
    local Camera = game.Workspace.CurrentCamera
    local Cutscenes = game.Workspace.Cutscenes
    local BlackFrame = script.Parent
    -- Script --
    local function RunCutscenes(CameraPos, CSTime, Transition, TransitionTime, BF, BFTT, BFE, BFETT)
    if Transition ~= nil then
    if BF then
    BlackFrame.BackgroundTransparency = 0
    TS:Create(BlackFrame, TweenInfo.new(BFTT), {BackgroundTransparency = 1}):Play()
    end
    Camera.CameraType = Enum.CameraType.Scriptable
    Camera.CFrame = CameraPos.CFrame
    local Animate = TS:Create(Camera, TweenInfo.new(TransitionTime), {CFrame = Transition.CFrame})
    Animate:Play()
    Animate.Completed:Wait()
    wait(CSTime)
    if BFE then
    BlackFrame.BackgroundTransparency = 1
    local BFTween = TS:Create(BlackFrame, TweenInfo.new(BFETT), {BackgroundTransparency = 0})
    BFTween:Play()
    BFTween.Completed:Wait()
    end
    Camera.CameraType = Enum.CameraType.Custom
    BlackFrame.BackgroundTransparency = 1
    else
    if BF then
    BlackFrame.BackgroundTransparency = 0
    TS:Create(BlackFrame, TweenInfo.new(BFTT), {BackgroundTransparency = 1}):Play()
    end
    Camera.CameraType = Enum.CameraType.Scriptable
    Camera.CFrame = CameraPos.CFrame
    wait(CSTime)
    if BFE then
    BlackFrame.BackgroundTransparency = 1
    local BFTween = TS:Create(BlackFrame, TweenInfo.new(BFETT), {BackgroundTransparency = 0})
    BFTween:Play()
    BFTween.Completed:Wait()
    end
    Camera.CameraType = Enum.CameraType.Custom
    BlackFrame.BackgroundTransparency = 1
    end
    end
    wait(10)
    -- 1 : Camera
    -- 2 : Time of the cutscene
    -- 3 : Camera to transition to smoothly
    -- 4 : Time to transition
    -- 5 : BlackScreen at the start
    -- 6 : BlackScreen Time
    -- 7 : BlackScreen at the end
    -- 8 : BlackScreen at the end time
    RunCutscenes(Cutscenes.camera1, 10, nil, nil, true, 1, true, 1)
    RunCutscenes(Cutscenes.camera2, 5, nil, nil, true, 1)
    RunCutscenes(Cutscenes.camera2, 5, Cutscenes.camera3, 5, nil, nil, true, 2)

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