Thanks so much for being here, I’m really enjoying editing videos again! Here’s some shortcuts if you can’t be arsed to watch the whole video. Oh, loads of answers to questions and link to other videos and ways to play with me in the description! Reasons for videos (0:21), Fight me (0:39), Dr. Evil (1:15), Perk deck explanation (1:52), Suit v’s LBV armor (2:42), Weapons (3:35), Skills (4:15) and gameplay (7:51). ENJOY!!!
Anarchist just became my new favourite perk deck. Having the armor amount of a ICTV (more actually) but not having its speed penalty is awesome. Thanks for this build.
No, frenzy is a really bad skill for OD, it does give you nothing, the damage reduction is really low (25% if the skill is aced). It won't allow you to survive 2 shots of a heavy swat unit, not even with the ICTV and anarchist. It's not worth it. You'll bee able to take 3 shots before your armour brakes only with any other resist, such as Underdog aced, or after you've been helped up by a teammate with painkillers.
@@StrMtRpr-qe5lh The thing about anarchist is that the point of it is to break the armor. You get another hit when your armor breaks and then regens, so going with the ICTV is not as good as two-piece or LBV, as the armor regeneration is much quicker than with the ICTV. 25% is quite a bit on DSOD and the fact that you start at the low amount of health means that the berserker skill can synergise with it. Also, I believe that the Armor conversion with anarchist happens before or independant of the health decrease. So you can also get berserker activated without risking your neck.
@@goovn822 Berserker Live Matters is my answer, I am always using it. And that story about the ICTV was only an example. And if you're playing with out the mod that lowers your help, it makes sense to take the base version of Frenzy And save 8 points.
Watching you take quick fix instead of painkillers when using both med bags and inspire and taking pumping iron instead of bloodthirst when building to berserker is pure torture
So about the Berserker skill; you only get the full 100% damage bonus when you're at 0% health. The description states that the boost is *up to* 100% based on how low your health is. You'll get your most damage in swan song. If you're willing to take the risk, being downed and then getting revived will get you within 10% of your max health or so, assuming no one has the health boost on revive perk, and that will seriously increase your damage. Another thing, if you're not going to use the electric knuckles, you'll want to pick up the Bloodthirst perk instead of Pumping Iron. Pumping iron just increases damage done to enemies with melee attacks by 100%. Nothing special about that. With Bloodthirst, every enemy you kill increases the damage of your next melee attack by 100%, up to a 1600% increase. The aced skill halves your reload time after a melee kill for 10 seconds, so it's really good if you need a quick reload on your LMG. If you go the route of Bloodthirst, I recommend the katana due to it's increased attack speed if the first hit doesn't kill. If you need something with concealment, the ice pick does the same damage with max concealment. Overall though, this looks a lot like any of my favorite anarchist builds.
When he said released in 2014 I genuinely alsmot cried in pain, the fact I've been using this perk deck like it was the holy grail (apart from when grinder came out) and listening to pimped out get away since 2013 makes me feel weird
@@b33croft, Thank you. Just one thing I've been really curious about lately. Between the IZHMA autoshottie and Steakout 12G (from BBQ Pack), the first has a slightly better fire rate by 30 points (330/300), however, they both have the same damage and Steakout has a few more magazine rounds but again there is higher concealment for the IZHMA. They both serve the same purpose but one is used everywhere and the other is nearly forgotten, even for a DLC weapon. Is there anything I am missing? Is the IZHMA actually more superior to the Steakout? Thank you again, Bee!
Haven't seen anyone mentioning it, but as far as I am aware, berserker aced works in a different way than you have explained. At 6:12 , you said that frenzy would double your damage output if you are below 50% health, but in truth if you are at exactly 50% health, your damage will increase by 1% (Or 0%, I've never got my health perfectly at exactly 50% health). The lower your health, the bigger the damage bonus gets. If you are at 30% health thanks to frenzy, then you will do +40% bonus damage. If you are at a single health left, then you will double your damage output. The lower the health, the better the damage becomes. Btw, with berserker basic and frenzy basic, you would get exactly 100% bonus melee damage with the full 30% health. It's ofcourse overkill's fault for being so damn cryptic with their skill descriptions. ("healing recieved is reduced to 0%" is my favorite example, or any skill mentioning accuracy while moving)
Yea mate, Berserker is a scale and it’s up to 100% with ranged. With frenzy and the reduction you get to 40% and go no lower on that, you can take damage to get yourself to 100%. With melee and saw I believe frenzy takes to you 100% increase immediately
This is just Splendid, my friends got me into Payday 2 recently and since Im not the best at games like ever they recommended this build to me as it can have some dodge while also being tanky allowing for me to not suck! Lol Well thank you for this awesome build and all the fun times ahead of me Love ya b33
I have three other friends whom I play payday 2 with and I finally got all of them to watch you’re vids and now... I just realized I just spread an addiction LOL
After hearing that the 2 piece suit and the LBV have the same armor regen, I was in shock. I almost always use anarchist for my loud builds and I always thought the suit regened faster. I was still doubtful, so I decided to do the test myself with your build. The suit regened armor every 2 seconds, and the LBV regenerated every 3 seconds (I know this because of wolfhud). After watching your demonstration again, I see that the suit DOES regenerate faster then the LBV. Right before 2:47 you can see it happening. I am not here to say that the 2 piece suit is better, I am just here to point a probable mistake.
I feel like the mistake might be somewhere else mate, I literally took the footage of a 60fps video, slowed it down to single frame footage to time the explosion impact, and the health bars reach 100% at the exact frame. After this I looked at the payday 2 long guide on steam, literally the Bible of payday mechanics and it also confirmed that lbv and suit are the same
After watching your demonstration yet again, I noticed that the LBV regens first but all of a sudden gets out of balanced and regens at the same time as the suit. After they regen at the same speed, the LBV then regens again before the suit does. If they both regenerate at the same speed, why does the LBV regen first? What is even more confusing is that your took MORE armor damage with the LBV then the 2 piece suit. Shouldn't it be the other way?
I’ll be honest mate, I did the demonstration so I didn’t have to have this much of an in-depth conversation about it LOL I say, use whichever you like and what feels the best ;) over and out
not sure where the comment you just posted went, think it may have got spammed by the link, cos when I came to reply it's gone. Anyways, my statement still holds true. The bars reach 100% at the exact same time, and it's shown in the long guide. 10 damage every 2 seconds is the same as 15 damage every 3. To regen 60 health in 2 by 10, takes 12 seconds. To regen 60 health in 3 by 15 is 12 seconds. Multiply this out and its the same. 120 health, 10 health every 2 seconds, takes 24 seconds. 120 health, 15 health every 3 seconds, takes 24 seconds. If you get to zero health, they will reach 100% health at the exact same time. I don't know how to explain it any clearer mate, I'm sorry.
@@b33croft I am quite new to the game (Lvl 85, 0 INV so pls forgive me any mistakes I make lol) and I want to make my first real build an anarchy build, which is why I found this video. In an old post from 2016 I've found this table: Armour Armour per period Period Armour/s Suit 10 2 5 LBV 15 3 5 BV 20 4 5 HBV 25 5 5 Flak 35 6 5.83 CTV 45 7 6.42 ICTV 85 10 8.5 Going by your logic, you should bring HBV instead of LBV (assuming these values haven't changed by now), as they have the same armor/s. But on the other hand the whole point of the anarchist deck is that you armor-gate as much as possible, so technically the suit still is the best since 1 armor still armor-gates you and the regeneration period is faster by 1 second going from lbv to suit. Or am I missing something crucial lol. And yes, I know I'm late to this lol PS: Please ignore any spelling mistakes that you may find :P
Fun fact: Health increases actually affects Anarchist's armor conversion. For example, if you get the 30% health bonus from converted cops you will roughly have an extra 100 armor which really helps when you want to survive a sniper shot.
Anarchy isn't "disorder," anarchy is the dismantling unjust hierarchies. It doesn't mean lack of government, only absence of the state and other oppressive institutions.
couple notes on the relationship of anarchist and armor, while the time to fully recover your armor is similar between all armors, the main, notable difference is the delay between armor recovery ticks. lighter armors tick faster for less armor per tick, heavy armors tick slower for much more armor per tick. in this sense heavy armors recover more armor per second passively, but you're going to have less opportunities to armor gate since there is such a large amount of time between ticks. so if you want the armor that will give you the least downtime between "no armor" and "some armor" then suit is king. if you want armor that you can treat more as a resource and don't plan on letting break very often ictv is good stuff. depending on how you feel you may want something in between.
I have to say, there was probably fix in the game since, because 2 peace suit ensures exactly 2 second regeneration with anarchist while lightweight vest regenerates 3 second. I tested it with several times with stopwatch. Tell me if I am missing something. I also tested armor skills and with suit it was 2 seconds all the time and with vest 3 seconds :)
Yea mate, it’s not changed. The math behind it is this: suit is 10 armor every 2 seconds, lbv is 15 every 3. Which means the total is replenished at the same rate. Example: 12 seconds of regen would be 6 x 10 for the suit and 4 x 15 for lbv. Both equal 60
b33croft oh yea true, I see what you mean. I though you mean the regen rate because thats important on high difficulty, so there is always some armor to save my ass :) thats why I am voting for suit
I have been testing out anarchist but can't use its full potential since im currently level 60 infamy 2, but i really like anarchist as it fits Sydney perfectly because she is kinda an anarchist herself
b33 the difference in the time frame if you didnt notice is literally one second, the lbv takes 3 seconds for the small amount of amour while the suit takes 2 seconds which is great for armor-gating. With the lbv its great for taking more shots and running around like rambo the suit is good objective wise with the armor regen and the 2 second invincibility and pumping iron is useless youre better off with bloodthirst considering you can finish off dozers and you do not take lock and load aced with an LMG. if you ever do another anarchist build try jokers you get more speed and health which is also converted into more armor and PLEASE for the love of god if you have a spare point put it into hardware expert, i see you skip it all the time and i cant explain the amount of times ive had to die to snipers, heavy swat, turrets etc because i had to sit there for 10 seconds straight to fix a drill and i always see you playing pubs and since theres no AI fixing the drill can be so slow. With converts the rambo style i talked about earlier with them, they act as distractions for you when your armor breaks and when it does, you can duck into cover, regen then get back into the fight with your team. I hope you look at this and take this into consideration... have a good day. One thing i forgot if you have berserker without frenzy and you get hostage taker youre just shooting yourself in the feet because the two skills literally oppose each other.
Yeah, but the suit is way better because on death sentence you don't tank any extra shots with LBV, while with suit you get better armour gating + 5 dodge for free no matter your detection risk.
@@jayandrews4807 The comparison shows that suit is faster at regeneration, you can search the difference between the two, lbv is 3 seconds and suit is 2.
I thought I read that second wind (as well as dire need and those armour recovery skills) don't work with anarchist? If that's the case wouldn't putting a point in that 8 stability skill be better
I know armor recovery skills don’t work, except for bullseye, that works great. As far as second wind goes, I thought it at least felt like I was getting that speed boost when all my armor depleted. You can of course put the points where you feel they go better mate,
I'm a huge fan man. Your videos helped me carry my friends into not losing very quickly lmao bcs I'm 80 and still can't get all the perks you mentioned. Also, what's the best way to deal with Dozers can you do like your top five favorite weapons of 2020. Cheers man. all the love from the middle east.
@@b33croft Thanks. started using RPGs and stuff. But it can be frustrating sometimes. Last night i was playing cook off with three random dudes and we cooked four bags of items then i ran to the van when the guy who is level is XX-100 dropped a million bag out of the sudden and we had like a disgusting amount of money. I feel like i walked into a trap. It makes me question everyone with a high level man. So many cheaters although it's a co-op game. smh
I used this with the Steakout with Dragon's Breath Low accuracy and Arbiter to deal with snipers and crowds. It works really well since the LMG skills can be ported to shotgun skills and while I can't get headshots I still burn my enemies which grants me armor and stuns. Luckily, Dragon's Breath doesn't lower pickup so i had a steady amount of ammo
I love this build! I'm rocking this on all loud heists and it is godly! Even without max level or much infamy, this rocks. Imagine this after I get all the requirements, holy shit. Btw, that grenade launcher is literally trash, I swapped it with the judge with HE. But on levels below DS OD, I almost never used a secondary, except for THOSE FUCKING SNIPERS, HOLY SHIT.
Yea love the arbiter, the range and accuracy is crazy good, ammo pick sucks a bit from what it felt like to me. Bootleg could work too, give it a try mate, let me know how it worked
@@loquenlucas9060 just looking for a strong AR that could replace an LMG. Ammo pickup rate on the Eagle Heavy (Scar-H) sucks but you can get by. The idea was to forgo body expertise. If you are conservative and land head shots you're going to be fine. My aim sucks too bad though. I use the LMG and body expertise aced.
No, I like it because of the damage mainly, that’s not to say I don’t like the other launchers, I just don’t go into detail about every launcher, I figure every one should choose their fav if they have one
6:12 Doesn't Berserker's damage buff only reach 100% when you are at 0% health? So with Frenzy's 30% health your Berserker will only have 40% of it's maximum effect, which means +40% ranged damage and +100% melee/saw damage. In this case it would be better to ace Body Expertise (and some other skills) instead to get that 90% headshot damage when spraying into the crowd with your LMG.
This build carried me through low difficulties and I'm thankful for that, but after putting some time into the game and starting to do DSOD. This build really sucks... Gotta learn how breakpoints work xd
love your vids and builds! Also I would like to ask whats your opinion on Jokers on DSOD. Are they worth the points or its better to spend them elsewhere? I think the added bonus movement speed and (mby health?) can be good on Anarchist and they act like a bullet sponge for your team. I think 4+8 targets are better than only 4. Thank your for your response.
Jokers are great on dsod mate, you’ll see most of my builds use them. It’s one of those that I got so used to using that I feel strange when I don’t have them lol
I can't pickup the inspire perk at 4:21 without aceing combat medic. :/ It says I need 2 more points to unlock the tier 4 perk. The same with the Body Expertise at 5:31 and with Frenzy at 6:09. Did they change it? What do I do?
My only gripe with this video is that you ignore the actual distinction between the Suit and LBV. The suit begins regenerating armor after 2 seconds, while the LBV takes 3 seconds. Not a huge difference but just something that I'd like to point out.
Wait, payday 2 is getting an update? When? And do bows (other than crossbows) still benefit by body expertise? Also I belive yo only gain the 100% damage increase by berserker at bleedout health which constantly increases by 2% for each missing percent of health below 50%
Yea mate but going for a melee kill on death sentence right before a reload is needed is a tough one. I never use melee, only when I get converted cops or stun cloakers. I could see why others may like that though mate!
Correct me if I'm wrong, but I think there's really no point in maxing bullseye when playing DS as your armor will always break after two shots anyways... thus the amount you regen won't matter as long as you actually have at least one point of armor... from what I understand bullseye on Anarchist is only there because it's cooldown is seperate from Lust for Life.
I like it aced because with the regen from the perk itself and then that, it comes back a lot faster. If you feel it’s worthless mate, I wouldn’t use it
Whenever your armor is above 169, it takes 2 shots to break (225 point enemy shot - 25% Frenzy reduction). Bullseye aced helps you get back to 169 much faster. With Aced you can do it in 8 seconds, while with basic it takes 17. FYI, with Bullseye, Frenzy and Underdog aced and the LBV giving 270 armor, you can take 2 shots and still have armor left over if you can hit a single headshot in between the first and second shot. If you do that, along with armor gating from Lust for Life, it should take 5 shots to kill you. 270 124 {bullseye+} 149 3 0 {lustforlife during 2 sec invincible+} 10 0 lose all your health. (Frenzy and Underdog aced make a 225 point hit into 146 points). I think that is a very reasonable chain of events.
Idk if it's as good on DS as it is on Ovk, Mayhem, or DW, but I'm really partial to Bloodthirst in the brawler tree for any lmg build, especially when the alternative is Pumping Iron (bluh). Basically, I get to dump loads of ammo, building up a melee damage boost, then step out of cover, slap the nearest cop in one hit, get back into cover and reload insanely quickly. I also run Lock and Load Aced because on the M60/MG42 lmgs, even a 40% reload speed boost feels amazing, and is basically free (bonus brownie points if you use either/both reload speed boost to boost the reloads of your Arbiter). Tl;Dr Again, maybe Bloodthirst (and lock and load aced) just get way worse against DS enemies as opposed to Mayhem/DW (I wouldn't know, I'm not a masochist), but if I'm making a build with Berserker/Frenzy, I'm definitely using Bloodthirst to get there over Pumping Iron.
Hey b33croft im not expecting a response but i used this exact build on xbox and i managed to get 309 armor with the LBV. I dont have anything on my AI that could up my armor also. Do you know whats going on?
Well I've tried yours and I feel like Anarchist and Body Experise don't go very well together, not unless you're going for an ICTV build. Having the vest means you need headshots to stay alive and Body Expertise reduces the likelihood of an enemy dying from a headshot... well unless you go for accuracy, which defeats the whole purpose.
Body expertise doesn’t do anything to headshots mate, it just makes a difference to body shots. I just like body expertise cos like I say in the video, I can’t aim for shit, and need the help lol
I can't either that's why I use shotguns and explosives, lmao. When I said Body Expertise doesn't work well with Anarchist it probably would've been more correct to say Body Expertise doesn't work well with Bullseye, however the reason I didn't is because I believe Anarchist relies on Bullseye to be effective and when you're spraying enemies with Body Expertise they're more likely to die from a body shot than a head shot. The Anarchist armor regen from damage alone isn't that great if you like playing Payday 2 like it's Doom classic.
I’m doing this build however when I get to the part where I would unlock frenzy I only have 3 skill points left compared to your 12. Any ideas? I made sure everything before that is what you had selected.
For me i would drop frenzy aced to basic, since the resistence isnt doing much on higher difficulties, and you wont be healing health much anyways, unless using medic bags but then itll heal you to max anyways, and take swan song aced, 100% berserker and infinite ammo for 6 second is really good, and also allows you to inspire clutch, also i use grimm db instead of the compact 40mm fire grenades because i have a peanut sized brain
Question:isn't it more viable to bring in a suit for faster armor regen instead of trying to bring more armor? as far as ive noticed playing on DS with anarchist, all you care about is being able to take more than one hit before your armor is down rather than trying to get as much as possible, and after getting your armor down all you care about is to keep regening small bits of armor rather than hugr chunks to keep you alive with the grace period keeping you in check which suit does better, also giving you faster speed(and 5%dodge i guess). On another note, i found using silencers way more appealing than... not using them, simply put, you have a very tiny loss in dmg and stability, tho with the bigger the better you get more accuracy AND you lower your threat, which is the most important part as with anarchist your 2 main issues are snipers and way too many bloody enemies shooting at you, decreasing the aggro with silencers and sneaky bastard basic helps a ton. To a more subjective thing, i find using straight up explosives more useful, helps clear enemies(shields in particular, because fuck shields) and replenish ammo easier, also is less map reliant than incidiaries.
I show in the video the regen of armor difference between the suit and the vest. They both get back to 100% armor at the exact same time mate. Maybe you didn’t watch the whole video but I don’t understand why anyone would take 70 less armor if they both replenish full health at the same time. It can’t be for the speed as it’s honestly negligible and please don’t tell me it’s for 5 dodge cos that’s just laughable
@@b33croft I did watch the whole thing, but i guess it went over me as i was really sleepy, sry m8. Oh also, ive noticed you taking transporter often, which i dont really get as people rarely ever go for loot in DS and the objective required bags are usually not thrown around(the one thing that immideately comes to mind is first world bank). Also also, why take Pumping iron in fugitive over Bloodthirst? Bloodthirst just seems like an amazing tool to save you in a pinch and increase your reload speed.
Transporter might be a personal thing mate, whenever we play dsod we always go all loot. For the bloodthirst skill, I never melee so it makes no diff to me, but if you do that’s the way to go for sure
@@b33croft Yeah no i rarely ever melee aswell, but it is very useful to insta kill some one chap when you need to reload and increase your reload speed on lmg. Also, so what about the silencer thing? Isnt it more beneficial to bring a silenced lmg to be targeted less or am i being stupid again?
Thanks so much for being here, I’m really enjoying editing videos again! Here’s some shortcuts if you can’t be arsed to watch the whole video. Oh, loads of answers to questions and link to other videos and ways to play with me in the description! Reasons for videos (0:21), Fight me (0:39), Dr. Evil (1:15), Perk deck explanation (1:52), Suit v’s LBV armor (2:42), Weapons (3:35), Skills (4:15) and gameplay (7:51). ENJOY!!!
Ayyyy wud
yoooo
that beard tho
It’s so good lol
is there a replacement for the lmg like a assault rifle so I don't need to get body expertise
nvm the build itself, i am just glad to see pd2 content on yt again
Thanks mate :)
No thank you bee
Anarchist just became my new favourite perk deck. Having the armor amount of a ICTV (more actually) but not having its speed penalty is awesome. Thanks for this build.
Welcome mate!
Anarchist and Frenzy. Like milk and cookies. They are both good alone, but together it's delicious.
hahaha I like that mate!
No, frenzy is a really bad skill for OD, it does give you nothing, the damage reduction is really low (25% if the skill is aced). It won't allow you to survive 2 shots of a heavy swat unit, not even with the ICTV and anarchist. It's not worth it.
You'll bee able to take 3 shots before your armour brakes only with any other resist, such as Underdog aced, or after you've been helped up by a teammate with painkillers.
@@StrMtRpr-qe5lh The thing about anarchist is that the point of it is to break the armor. You get another hit when your armor breaks and then regens, so going with the ICTV is not as good as two-piece or LBV, as the armor regeneration is much quicker than with the ICTV. 25% is quite a bit on DSOD and the fact that you start at the low amount of health means that the berserker skill can synergise with it.
Also, I believe that the Armor conversion with anarchist happens before or independant of the health decrease. So you can also get berserker activated without risking your neck.
@@goovn822 Berserker Live Matters is my answer, I am always using it. And that story about the ICTV was only an example. And if you're playing with out the mod that lowers your help, it makes sense to take the base version of Frenzy And save 8 points.
@Grym why?
I was literally like "Damn, i feel like i wanna try Anarchist finally" and BOOM.. 1st video on main page. :D
That worked out perfectly! Let me know how it works out for you mate and if you made any changes
Dude, the secondary for damage over time is genius! I never thought of a way like that to regain armor quickly
Yea works great mate, they just stand there burning lol
Would work even better with grinder imo
@@dead_locked9725 maybe when grinder was busted but now it does not help at all with defending ds damage that will kill u in .2 seconds
Welcome back b33 :) And here I have some builds to try when we finally get the DreamTeam back to play ^^
Thanks mate :) dream team needs to happen!
Watching you take quick fix instead of painkillers when using both med bags and inspire and taking pumping iron instead of bloodthirst when building to berserker is pure torture
Can’t wait for the Hitman build
Ugh I can! Lol
John wick go brrrr
I'm still fighting for Payday: The Heist Wednesdays
It needs to come back!
I'm fighting for a Roblox Payday stream
Rock noteriety gang rise up
SpaghettiiWithJuice notoriety gay, play Entry Point.
@@bonfist7277 Entry Point fat, go play notoriety
So about the Berserker skill; you only get the full 100% damage bonus when you're at 0% health. The description states that the boost is *up to* 100% based on how low your health is. You'll get your most damage in swan song. If you're willing to take the risk, being downed and then getting revived will get you within 10% of your max health or so, assuming no one has the health boost on revive perk, and that will seriously increase your damage.
Another thing, if you're not going to use the electric knuckles, you'll want to pick up the Bloodthirst perk instead of Pumping Iron. Pumping iron just increases damage done to enemies with melee attacks by 100%. Nothing special about that. With Bloodthirst, every enemy you kill increases the damage of your next melee attack by 100%, up to a 1600% increase. The aced skill halves your reload time after a melee kill for 10 seconds, so it's really good if you need a quick reload on your LMG. If you go the route of Bloodthirst, I recommend the katana due to it's increased attack speed if the first hit doesn't kill. If you need something with concealment, the ice pick does the same damage with max concealment.
Overall though, this looks a lot like any of my favorite anarchist builds.
Thanks mate :)
These new build videos are perfectly timed, I just got back into the game from a two year break.
I just took a 2 year break from making videos, and just came back too!
1:14 u did that because its evilness..
Also theres if u hate the slow moves u can take the ghost skills.. And take heavey blastic or flak jack.....
yea true mate, I just notice the slowness so much lol
Honestly want to see how you can make sociopath viable on one down
I actually made a pretty decent build video with it a couple of years ago, I’ll have to see if that’s still working
Just found your channel after coming back to Payday 2 after years, and wanted help with an Anarchist build :D Awesome videos
Thanks mate :)
Thanks a lot for these 2020 builds i started payday 2 about a month ago and needed help with loud builds
Awesome! You’re welcome mate
:D
When he said released in 2014 I genuinely alsmot cried in pain, the fact I've been using this perk deck like it was the holy grail (apart from when grinder came out) and listening to pimped out get away since 2013 makes me feel weird
Haha yea it’s so long ago
man thank you so much, i was looking for new builds and you spawn in with a new build thanks so much.
Aweosme mate, thanks! Great timing huh
@@b33croft the fastest timing in the crime net organization
THIS is exactly what I needed right now.
The satisfaction I am feeling right now.. whoooo!
Thank you beeman!
Niceeee! You’re welcome my friend. Let me know how it works out and if you change anything
@@b33croft, Thank you. Just one thing I've been really curious about lately.
Between the IZHMA autoshottie and Steakout 12G (from BBQ Pack), the first has a slightly better fire rate by 30 points (330/300), however, they both have the same damage and Steakout has a few more magazine rounds but again there is higher concealment for the IZHMA. They both serve the same purpose but one is used everywhere and the other is nearly forgotten, even for a DLC weapon.
Is there anything I am missing? Is the IZHMA actually more superior to the Steakout? Thank you again, Bee!
hmmm good point mate, tbh honest I never looked in to the steak out. You are right tho, the damn izhma is EVERYWHERE lol
I just rewatched this, and I just realised my fav band's song at 8:26 :D you're a treasure rly! :D
Nice!
Most annoying thing is when you get flashed as soon as u get inspired and go into custody so fun xD but I'll rate the vid 9.2/10 good stuff mate
I’ll take a 9.2 :) thanks mate
When i saw anarchist title i thought you were gonna use the shottys but this is good enough for me. I will give this a shot. Thanks.
Thanks mate. Yea, I wanna use shotguns but I can’t put them in every build video lol
@@b33croft True. Good video tho. Thanks
Even better with the new M60 now, never thought about running Frenzy with Anarchist tho, good vid.
Thanks mate :)
8:30 Hail To The King? mad respect.
:)
Haven't seen anyone mentioning it, but as far as I am aware, berserker aced works in a different way than you have explained.
At 6:12 , you said that frenzy would double your damage output if you are below 50% health, but in truth if you are at exactly 50% health, your damage will increase by 1% (Or 0%, I've never got my health perfectly at exactly 50% health). The lower your health, the bigger the damage bonus gets. If you are at 30% health thanks to frenzy, then you will do +40% bonus damage. If you are at a single health left, then you will double your damage output. The lower the health, the better the damage becomes.
Btw, with berserker basic and frenzy basic, you would get exactly 100% bonus melee damage with the full 30% health.
It's ofcourse overkill's fault for being so damn cryptic with their skill descriptions. ("healing recieved is reduced to 0%" is my favorite example, or any skill mentioning accuracy while moving)
Correction, I shouldn't have said "as far as I am aware" in the beginning of the sentence. I am quite certain lol.
Yea mate, Berserker is a scale and it’s up to 100% with ranged. With frenzy and the reduction you get to 40% and go no lower on that, you can take damage to get yourself to 100%. With melee and saw I believe frenzy takes to you 100% increase immediately
Honestly thank you! This build made me LOVE this game, I just got I to this game again and I love this build so so much
This is just Splendid, my friends got me into Payday 2 recently and since Im not the best at games like ever they recommended this build to me as it can have some dodge while also being tanky allowing for me to not suck! Lol Well thank you for this awesome build and all the fun times ahead of me Love ya b33
Thanks mate :)
@@b33croft Such a Darling you are this video was made 6 months ago!
I have three other friends whom I play payday 2 with and I finally got all of them to watch you’re vids and now... I just realized I just spread an addiction
LOL
Lol thanks mate!
I love that you respond to every comment.
Thanks mate :)
After hearing that the 2 piece suit and the LBV have the same armor regen, I was in shock. I almost always use anarchist for my loud builds and I always thought the suit regened faster. I was still doubtful, so I decided to do the test myself with your build. The suit regened armor every 2 seconds, and the LBV regenerated every 3 seconds (I know this because of wolfhud). After watching your demonstration again, I see that the suit DOES regenerate faster then the LBV. Right before 2:47 you can see it happening. I am not here to say that the 2 piece suit is better, I am just here to point a probable mistake.
I feel like the mistake might be somewhere else mate, I literally took the footage of a 60fps video, slowed it down to single frame footage to time the explosion impact, and the health bars reach 100% at the exact frame. After this I looked at the payday 2 long guide on steam, literally the Bible of payday mechanics and it also confirmed that lbv and suit are the same
After watching your demonstration yet again, I noticed that the LBV regens first but all of a sudden gets out of balanced and regens at the same time as the suit. After they regen at the same speed, the LBV then regens again before the suit does. If they both regenerate at the same speed, why does the LBV regen first? What is even more confusing is that your took MORE armor damage with the LBV then the 2 piece suit. Shouldn't it be the other way?
I’ll be honest mate, I did the demonstration so I didn’t have to have this much of an in-depth conversation about it LOL I say, use whichever you like and what feels the best ;) over and out
not sure where the comment you just posted went, think it may have got spammed by the link, cos when I came to reply it's gone. Anyways, my statement still holds true. The bars reach 100% at the exact same time, and it's shown in the long guide. 10 damage every 2 seconds is the same as 15 damage every 3. To regen 60 health in 2 by 10, takes 12 seconds. To regen 60 health in 3 by 15 is 12 seconds. Multiply this out and its the same. 120 health, 10 health every 2 seconds, takes 24 seconds. 120 health, 15 health every 3 seconds, takes 24 seconds. If you get to zero health, they will reach 100% health at the exact same time. I don't know how to explain it any clearer mate, I'm sorry.
@@b33croft I am quite new to the game (Lvl 85, 0 INV so pls forgive me any mistakes I make lol) and I want to make my first real build an anarchy build, which is why I found this video.
In an old post from 2016 I've found this table:
Armour Armour per period Period Armour/s
Suit 10 2 5
LBV 15 3 5
BV 20 4 5
HBV 25 5 5
Flak 35 6 5.83
CTV 45 7 6.42
ICTV 85 10 8.5
Going by your logic, you should bring HBV instead of LBV (assuming these values haven't changed by now), as they have the same armor/s. But on the other hand the whole point of the anarchist deck is that you armor-gate as much as possible, so technically the suit still is the best since 1 armor still armor-gates you and the regeneration period is faster by 1 second going from lbv to suit. Or am I missing something crucial lol.
And yes, I know I'm late to this lol
PS: Please ignore any spelling mistakes that you may find :P
Fun fact: Health increases actually affects Anarchist's armor conversion. For example, if you get the 30% health bonus from converted cops you will roughly have an extra 100 armor which really helps when you want to survive a sniper shot.
Yea exactly, it doesn’t show in the stats but it’s there!
I personally love anarchist builds the most. Thanks b33❤️
Thanks mate. Yea they’re really fun to use
Nice build again! Some good action with the lmg
Thanks mate. Hey, in a few years this can be a throwback Thursday lol
@@b33croft for sure
Thank for making updated videos. There a lot of old ones out there.
Welcome mate!
Every 21 perk decks
Holy shit..
Lol exactly!
The fockin beard is truly splendid
I totally agree mate lol She's never looked so good!
Man I was just looking for a better anarchist build, had one, it was absolute trash lol, then you come back! What luck for me
Nice!
Not gonna lie sydneys beard is looking pretty thick
Lmao😂😂
DamagingPrune Lol she looks so gooooood
Honestly, I don't even know.
Anarchy isn't "disorder," anarchy is the dismantling unjust hierarchies. It doesn't mean lack of government, only absence of the state and other oppressive institutions.
I just read it from google mate, I didn’t write it
i see you still read every comment, nice
Infiltrator is preety good perk deck ( at least on death wish ) cant wait for your take on it ^^
Hopefully I can make it work on ds lol
@@b33croft with frenzy you can make preety decent dmg reduction
Nice vid men, agent 47 playing payday2, what plot twist XD
you made me remember how good body expertise is, thanks for that B33, can't wait for the Sociopath one, i really wanna see what you do with it
Thanks mate :)
They just keep getting better
:) thanks mate
couple notes on the relationship of anarchist and armor, while the time to fully recover your armor is similar between all armors, the main, notable difference is the delay between armor recovery ticks. lighter armors tick faster for less armor per tick, heavy armors tick slower for much more armor per tick. in this sense heavy armors recover more armor per second passively, but you're going to have less opportunities to armor gate since there is such a large amount of time between ticks.
so if you want the armor that will give you the least downtime between "no armor" and "some armor" then suit is king.
if you want armor that you can treat more as a resource and don't plan on letting break very often ictv is good stuff.
depending on how you feel you may want something in between.
Not sure if you watched that part of my video mate but I got no discrepancy between the suit and the light vest
Always love your builds brother
Thanks mate
I use the stakeout with this and a commando as a secondary, I will switch my armor it the LBV now
Nice mate!
I have to say, there was probably fix in the game since, because 2 peace suit ensures exactly 2 second regeneration with anarchist while lightweight vest regenerates 3 second. I tested it with several times with stopwatch. Tell me if I am missing something. I also tested armor skills and with suit it was 2 seconds all the time and with vest 3 seconds :)
Yea mate, it’s not changed. The math behind it is this: suit is 10 armor every 2 seconds, lbv is 15 every 3. Which means the total is replenished at the same rate. Example: 12 seconds of regen would be 6 x 10 for the suit and 4 x 15 for lbv. Both equal 60
b33croft oh yea true, I see what you mean. I though you mean the regen rate because thats important on high difficulty, so there is always some armor to save my ass :) thats why I am voting for suit
I guess mother anarchy love her sons.
:) agreed
Very good build, the only things I perfer to have different are having a db grimm as secondary, and not having the railed foregrip on the ksp
AMAZING BUILD!!! I LOVE IT SO MUCH. THANKS!
Welcome mate
1:16 “I’m not entirely sure why I did that” 😂
lol
I have been testing out anarchist but can't use its full potential since im currently level 60 infamy 2, but i really like anarchist as it fits Sydney perfectly because she is kinda an anarchist herself
Yea it’s a great perk deck!
b33 the difference in the time frame if you didnt notice is literally one second, the lbv takes 3 seconds for the small amount of amour while the suit takes 2 seconds which is great for armor-gating. With the lbv its great for taking more shots and running around like rambo the suit is good objective wise with the armor regen and the 2 second invincibility and pumping iron is useless youre better off with bloodthirst considering you can finish off dozers and you do not take lock and load aced with an LMG. if you ever do another anarchist build try jokers you get more speed and health which is also converted into more armor and PLEASE for the love of god if you have a spare point put it into hardware expert, i see you skip it all the time and i cant explain the amount of times ive had to die to snipers, heavy swat, turrets etc because i had to sit there for 10 seconds straight to fix a drill and i always see you playing pubs and since theres no AI fixing the drill can be so slow. With converts the rambo style i talked about earlier with them, they act as distractions for you when your armor breaks and when it does, you can duck into cover, regen then get back into the fight with your team. I hope you look at this and take this into consideration... have a good day. One thing i forgot if you have berserker without frenzy and you get hostage taker youre just shooting yourself in the feet because the two skills literally oppose each other.
Yeah, but the suit is way better because on death sentence you don't tank any extra shots with LBV, while with suit you get better armour gating + 5 dodge for free no matter your detection risk.
Someone didn't watch the part of the video where he does a comparison between lbv and suit
@@jayandrews4807 The comparison shows that suit is faster at regeneration, you can search the difference between the two, lbv is 3 seconds and suit is 2.
I thought I read that second wind (as well as dire need and those armour recovery skills) don't work with anarchist? If that's the case wouldn't putting a point in that 8 stability skill be better
I know armor recovery skills don’t work, except for bullseye, that works great. As far as second wind goes, I thought it at least felt like I was getting that speed boost when all my armor depleted. You can of course put the points where you feel they go better mate,
I'm a huge fan man. Your videos helped me carry my friends into not losing very quickly lmao bcs I'm 80 and still can't get all the perks you mentioned. Also, what's the best way to deal with Dozers can you do like your top five favorite weapons of 2020. Cheers man. all the love from the middle east.
Thanks mate. I always use an explosive secondary to remove the dozer mask then use whatever other gun you’ve got for headshots
@@b33croft Thanks. started using RPGs and stuff. But it can be frustrating sometimes. Last night i was playing cook off with three random dudes and we cooked four bags of items then i ran to the van when the guy who is level is XX-100 dropped a million bag out of the sudden and we had like a disgusting amount of money. I feel like i walked into a trap. It makes me question everyone with a high level man. So many cheaters although it's a co-op game. smh
I love it, that u make often Videos again. I want to see what u will make with Hacker
Thanks mate. Yea looking forward to that. May do it next actually
Time for the New World of Anarchy!
lol exactly!
I used this with the Steakout with Dragon's Breath Low accuracy and Arbiter to deal with snipers and crowds. It works really well since the LMG skills can be ported to shotgun skills and while I can't get headshots I still burn my enemies which grants me armor and stuns. Luckily, Dragon's Breath doesn't lower pickup so i had a steady amount of ammo
Very cool mate!
Can you do a video on the best loud build in general?
Well I’ll do all perk decks and then I guess it’s a matter of which you would think is the best mate
I love this build! I'm rocking this on all loud heists and it is godly! Even without max level or much infamy, this rocks. Imagine this after I get all the requirements, holy shit. Btw, that grenade launcher is literally trash, I swapped it with the judge with HE. But on levels below DS OD, I almost never used a secondary, except for THOSE FUCKING SNIPERS, HOLY SHIT.
Thanks mate!
Arbiter is a nice replacement for the nade launcher, . But ksp is nice (personally) ksp 58 for me. Could the bootleg rifle work also?
Yea love the arbiter, the range and accuracy is crazy good, ammo pick sucks a bit from what it felt like to me. Bootleg could work too, give it a try mate, let me know how it worked
Bootleg base damage sucks. Maybe the Scar H
@@mdb831 ammo even worse on the eagle
@@loquenlucas9060 just looking for a strong AR that could replace an LMG. Ammo pickup rate on the Eagle Heavy (Scar-H) sucks but you can get by. The idea was to forgo body expertise. If you are conservative and land head shots you're going to be fine. My aim sucks too bad though. I use the LMG and body expertise aced.
Ever since I have watched this video I have ascended to payday 2 god hood
awesome!
With his hard on the outside and soft on the inside description they should just call this the tsundere perk deck
Haha for sure mate
I'm curious as to why you use the non DLC grenade launcher is it because you want a DLCless build?
No, I like it because of the damage mainly, that’s not to say I don’t like the other launchers, I just don’t go into detail about every launcher, I figure every one should choose their fav if they have one
6:12 Doesn't Berserker's damage buff only reach 100% when you are at 0% health? So with Frenzy's 30% health your Berserker will only have 40% of it's maximum effect, which means +40% ranged damage and +100% melee/saw damage.
In this case it would be better to ace Body Expertise (and some other skills) instead to get that 90% headshot damage when spraying into the crowd with your LMG.
Sounds good mate!
This build carried me through low difficulties and I'm thankful for that, but after putting some time into the game and starting to do DSOD. This build really sucks... Gotta learn how breakpoints work xd
Use another build.
@@tecno_gamer4308 That's kinda a no-brainer to be honest
@@littleman1330 Just use another build, anarchist or stoic or anything.
Search: "Fixing bb3croft anarchist build" and you will find the why.
@@tecno_gamer4308 Already seen it and I don't need your help... I already know all I need
It's really not that bad.
You can use Buzzer melee instead of Electrical Brass Knucles if you have the Golden Grin Casino DLC
You sure can mate, I just prefer how this one looks over that one
thanks mate :)
Thanks you!
Thanks mate :)
love your vids and builds! Also I would like to ask whats your opinion on Jokers on DSOD. Are they worth the points or its better to spend them elsewhere? I think the added bonus movement speed and (mby health?) can be good on Anarchist and they act like a bullet sponge for your team. I think 4+8 targets are better than only 4. Thank your for your response.
Jokers are great on dsod mate, you’ll see most of my builds use them. It’s one of those that I got so used to using that I feel strange when I don’t have them lol
it disappoints me that you didn't pick the molotov for the throwable, gotta have those themed builds
The theme for death sentence is survive! Lol theme builds work on overkill :)
@@b33croft understandable. Have a good day.
I can't pickup the inspire perk at 4:21 without aceing combat medic. :/ It says I need 2 more points to unlock the tier 4 perk. The same with the Body Expertise at 5:31 and with Frenzy at 6:09. Did they change it? What do I do?
It’s because of your infamy mate. If on pc you need to be infamy 1, if console you need to be at least infamy 5
@@b33croft ahh ok... thx mate :D
Would you still use Frenzy for the Izhma version? or just move those fugitive points into utility ? What about silencers?
I’d still use frenzy. Only use silencers if you take optical illusions aced to get a lower detection
My only gripe with this video is that you ignore the actual distinction between the Suit and LBV. The suit begins regenerating armor after 2 seconds, while the LBV takes 3 seconds. Not a huge difference but just something that I'd like to point out.
Maybe you can make a video about that ;)
Anarchist Description:
I shoot someone and now I regenerate armor
Lol pretty much
A bit late to add but if you get the joker health increase it convert to armor too
Yes!
Very good video as always, do yo think is the second best build in the game?
Thanks mate. My fav build is stoic, I’d say kingpin is probably my second fav
frenzy isn't really needed for this, just bring molotovs and you can damage yourself at the beginning of every heist, saves you 12 points
frenzy is a good switch out for jokers, and take iron man basic, keeps your armor a two shot instead of one, always depends on personal preference
I know I can always trust you with builds:))
:)
jijijija jijijija jijijija jijijija jijijija jijijija jijijija jijijija jijijija jijijija jijijija jijijija
Wait, payday 2 is getting an update? When? And do bows (other than crossbows) still benefit by body expertise? Also I belive yo only gain the 100% damage increase by berserker at bleedout health which constantly increases by 2% for each missing percent of health below 50%
There’s been 2 updates so far, more to come. I think they patched the bows thing a long time ago mate
I would take blood thrist insted of pumping iron because of how long it takes to reload LMGs
good call mate ;)
Love the content as usual
Yea mate but going for a melee kill on death sentence right before a reload is needed is a tough one. I never use melee, only when I get converted cops or stun cloakers. I could see why others may like that though mate!
Correct me if I'm wrong, but I think there's really no point in maxing bullseye when playing DS as your armor will always break after two shots anyways... thus the amount you regen won't matter as long as you actually have at least one point of armor... from what I understand bullseye on Anarchist is only there because it's cooldown is seperate from Lust for Life.
I like it aced because with the regen from the perk itself and then that, it comes back a lot faster. If you feel it’s worthless mate, I wouldn’t use it
Whenever your armor is above 169, it takes 2 shots to break (225 point enemy shot - 25% Frenzy reduction). Bullseye aced helps you get back to 169 much faster. With Aced you can do it in 8 seconds, while with basic it takes 17.
FYI, with Bullseye, Frenzy and Underdog aced and the LBV giving 270 armor, you can take 2 shots and still have armor left over if you can hit a single headshot in between the first and second shot. If you do that, along with armor gating from Lust for Life, it should take 5 shots to kill you. 270 124 {bullseye+} 149 3 0 {lustforlife during 2 sec invincible+} 10 0 lose all your health. (Frenzy and Underdog aced make a 225 point hit into 146 points). I think that is a very reasonable chain of events.
Isn't bloodlust better option than pumping iron?
Yes!
I'm a console heister but I'm watching this with a big ass grin on my face
:)
What micro do u use m8? Nice and clear sound
I have a blue yeti mate. I record it through obs, the same software I stream from
i made a crit lmg build once...gotta love this game.
Yea the rpk with crits is fun!
Idk if it's as good on DS as it is on Ovk, Mayhem, or DW, but I'm really partial to Bloodthirst in the brawler tree for any lmg build, especially when the alternative is Pumping Iron (bluh).
Basically, I get to dump loads of ammo, building up a melee damage boost, then step out of cover, slap the nearest cop in one hit, get back into cover and reload insanely quickly. I also run Lock and Load Aced because on the M60/MG42 lmgs, even a 40% reload speed boost feels amazing, and is basically free (bonus brownie points if you use either/both reload speed boost to boost the reloads of your Arbiter).
Tl;Dr Again, maybe Bloodthirst (and lock and load aced) just get way worse against DS enemies as opposed to Mayhem/DW (I wouldn't know, I'm not a masochist), but if I'm making a build with Berserker/Frenzy, I'm definitely using Bloodthirst to get there over Pumping Iron.
Love bloodthirst skill!
Hi. I m a new player. What is the best build actually for farming money without changing the build for each mission?
Probably rogue mate, linked in description
Im working on this build but i dont think ill be able to get that 2 piece stock for the ksp, the requirement is beyond my skill.
this is awesome thanks
Hey b33croft im not expecting a response but i used this exact build on xbox and i managed to get 309 armor with the LBV. I dont have anything on my AI that could up my armor also. Do you know whats going on?
Hmm not sure mate, I’d have to go back and look
I replaced the small granadelauncher with the arbiter. Works great
Nice! I love the arbiter
How come everyone uses the compact grenade launcher?? Why not arbiter
I thought more people use the arbiter lol
b33croft my beloved builder
:)
Holy shit! This is good, I just did a hoxton breakout overkill 2nd try
oh nice work mate!
b33croft cheers
I have a similar build but for shotguns. With the Izhma or Akimbo Grimms you basically mow down everything, even bulldozers. Aiming optional.
Lol I love it mate, aiming optional, I should have used that in my video
Well I've tried yours and I feel like Anarchist and Body Experise don't go very well together, not unless you're going for an ICTV build. Having the vest means you need headshots to stay alive and Body Expertise reduces the likelihood of an enemy dying from a headshot... well unless you go for accuracy, which defeats the whole purpose.
Body expertise doesn’t do anything to headshots mate, it just makes a difference to body shots. I just like body expertise cos like I say in the video, I can’t aim for shit, and need the help lol
I can't either that's why I use shotguns and explosives, lmao. When I said Body Expertise doesn't work well with Anarchist it probably would've been more correct to say Body Expertise doesn't work well with Bullseye, however the reason I didn't is because I believe Anarchist relies on Bullseye to be effective and when you're spraying enemies with Body Expertise they're more likely to die from a body shot than a head shot. The Anarchist armor regen from damage alone isn't that great if you like playing Payday 2 like it's Doom classic.
I’m doing this build however when I get to the part where I would unlock frenzy I only have 3 skill points left compared to your 12. Any ideas? I made sure everything before that is what you had selected.
Don’t know if it matters but I’m currently a level 90
It’s because of infamy mate. Video in the description that explains it a little more. Beware, it’s an old video! Lol
For me i would drop frenzy aced to basic, since the resistence isnt doing much on higher difficulties, and you wont be healing health much anyways, unless using medic bags but then itll heal you to max anyways, and take swan song aced, 100% berserker and infinite ammo for 6 second is really good, and also allows you to inspire clutch, also i use grimm db instead of the compact 40mm fire grenades because i have a peanut sized brain
Question:isn't it more viable to bring in a suit for faster armor regen instead of trying to bring more armor? as far as ive noticed playing on DS with anarchist, all you care about is being able to take more than one hit before your armor is down rather than trying to get as much as possible, and after getting your armor down all you care about is to keep regening small bits of armor rather than hugr chunks to keep you alive with the grace period keeping you in check which suit does better, also giving you faster speed(and 5%dodge i guess).
On another note, i found using silencers way more appealing than... not using them, simply put, you have a very tiny loss in dmg and stability, tho with the bigger the better you get more accuracy AND you lower your threat, which is the most important part as with anarchist your 2 main issues are snipers and way too many bloody enemies shooting at you, decreasing the aggro with silencers and sneaky bastard basic helps a ton.
To a more subjective thing, i find using straight up explosives more useful, helps clear enemies(shields in particular, because fuck shields) and replenish ammo easier, also is less map reliant than incidiaries.
I show in the video the regen of armor difference between the suit and the vest. They both get back to 100% armor at the exact same time mate. Maybe you didn’t watch the whole video but I don’t understand why anyone would take 70 less armor if they both replenish full health at the same time. It can’t be for the speed as it’s honestly negligible and please don’t tell me it’s for 5 dodge cos that’s just laughable
@@b33croft I did watch the whole thing, but i guess it went over me as i was really sleepy, sry m8.
Oh also, ive noticed you taking transporter often, which i dont really get as people rarely ever go for loot in DS and the objective required bags are usually not thrown around(the one thing that immideately comes to mind is first world bank).
Also also, why take Pumping iron in fugitive over Bloodthirst? Bloodthirst just seems like an amazing tool to save you in a pinch and increase your reload speed.
Transporter might be a personal thing mate, whenever we play dsod we always go all loot. For the bloodthirst skill, I never melee so it makes no diff to me, but if you do that’s the way to go for sure
@@b33croft Yeah no i rarely ever melee aswell, but it is very useful to insta kill some one chap when you need to reload and increase your reload speed on lmg.
Also, so what about the silencer thing? Isnt it more beneficial to bring a silenced lmg to be targeted less or am i being stupid again?
Love this build! Also im not 100% sure if frenzy that 25% damege reduction also applies to armor so could you answer my question?
Frenzy does apply to armor mate, means your armor will take that reduction every shot
@@b33croft thanks mate