3D Modeling & Design with SubD
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- Опубликовано: 3 июл 2024
- 🔔 Advance your skills even further with 3D Modeling Masterclass
elementza.com/maya-masterclass/
SPECIAL OFFER: Use code RUclips for 15% off!
0:00 Intro
3:22 Blockout Discussion
23:35 Refinement Discussion
39:00 Details Presentation
45:35 Detail Study
49:35 Detail Discussion
....
Let´s talk design :) If you´re interested in theoretical parts and just topology stuff, feel free to check latest RUclips uploads or for any additional training, feel free to check my masterclass selection @ elementza.com/
-mario
Can you make a short videos on soft models like sofa 🛋️ and shoe 👟!l because I recently gave a interview they mostly asking for these kind of stuff!! I follow all your videos regularly!! Big fan... ♥️
plz see my problem below,awesome guy!
I love these, I've been modeling for almost 4 years and learn something new every video. I wouldn't mind more videos of this length!
Love your videos! So awesome to see you posting again!
Thanks you for this video Mario, you're an amazing artist and your videos helped me in the last 2 years of learning 3D to perfection my work more and more!
This is the kind of video that is Crucial for Hardsurface knowledge. Beautifully done
Woow such a awesome video!! Thank you for sharing all this knowledge. For sure I have to watch it more than once.
Glad to see you again
What a nice tutorial. I am working in c4d but I like what you have said here and show us a breakdown of the principles of hardsurface modelling.
That's amazing! It has a Kojima feel in the design, I love it!
GREAT PROJECT AND LOVE YOUR TIPS!! THANKS A LOT!!
Огооооо! Круто, невероятно! Крутые уроки по hard surface, ждём от тебя больше уроков по роботам)
cant believe this is free Elementza! thank you for this amazing tutorial !
Love how clean are your models and topology
I want to say that your video about understanding topology are priceless for me personally and they helped me a lot
Bro you are insane! :) Thank you for your videos, they really inspire a lot of us!
Amazing skills man, you also explained well. Thanks!
Very nice design, love the overall shapes and the design language, its actually something fresh from cad design and blocky-ish regular poly modeling
This is so amazing man, nice work.
it's been a really long time since your last video. Happy to see you again
потрясающее, я бы хотел такого учителя, как ты, успеха)
I got my degree in game arts and animation in 2016. made a portfolio and everything. just never got the job I wanted and in 2019 was my last big push for a job in the business. Instead I got a full time job as a machine operator and havent modeled since. But I still have maya, substance and marmoset. Your videos are giving me confidence to go back and try again, I miss modeling so much and being good at it. Im just not quite sure where to start.
DO IT, I graduated in 2017 was working in some menial job until 2021. Had a similar thing going on but I decided not to lose faith in 2021 I just started applying to any 3D work I could find.
Graduated in 2012, didnt land a role til 2020, dont give up!
I have been taking some modeling courses including Elementza. How can I contact you directly to ask a couple of questions? Let me know
@@user-lj1qw5hv7l man if there's anything thats given me confidence its what you've said there. Its always possible if you don't give up. Thank you for the positive words and encouragement.
learn Zbrush without it getting job is tough
Really great explanation!
That's a brilliant tutorial.
Thank you very much.
Woaaahhhhh finallyy🥺♥️ Thank you soo much sir❣
awesome..as always! thx-u Mario
Thank you so much
This is so badass, so much value information pressed in one hour. Thanks for doing this Mario, its nice to see you making videos again!
P.S. I watched the whole thing and do you plan to make any ZBrush content? I would love to see more from this part 22:46
How did you make model so clean?
Thanks man :) Yeah, we´ll talk ZBrush soon, but I just imported it from Maya and dynameshed it.
Your amazing thank you for the tips
Nice ! Plenty of stuff to study :)
It's nice to see a fellow Maya user :P you always see 3dsmax or blender videos about hard surface
Your are very fantastic man, I love it❤ , anytime I am excited about your work sir,
You the best!!
thank you. so mutch sir😀😃
Thanks lot sir
Awesome! you should make a video about fixing and cleaning dense topology meshes :D
Greetings from Spain and sorry for my very basic english!
so good
Cinmea 4d latest release is a true blessing for modelers. Lots of low level but very nice to have modeling tools and the big one is integration of Zremesher. Would be nice if you could revisit C4D.
i really like your channel
Thank you so much, you the only who really helps me improve my hard surface modeling skills!
Thanks Mario. your modeling method is very accurate with clean topology. thank you so much for sharing these valuable information with us.btw do you have a public discord server I heard in one of your tutorials that you mentioned that public discord server for everyone to ask their questions about the modeling and the online courses.
Great as always Mario! Such a knowledge in a short amount of time. I would love to see a ZBrush Masterclass from you, do you have any plans like that ?
Thank you, yeah there is one planned later this year :)
Maria is the best .. subd modeling i get pinching really fast when I WORK IN BLENDER
Best kind of topology is no topology, pure design.
Hi, can you please tell me about those material presets for blinn and standard shader which you are using for viewport and rendering. Is it some extra plugin or it's inside maya only.
Thanks.
Hi, what is the setting you have change to have tiny lines wireframe on shaded? It look way better 👍 thank you
You have great work Mario and good technique.
how did you change (Use Defoult Material) and what material did you put there?
be grateful if you can help
2020 to 2022 I keep practicing hard surface modeling I am in the gaming company now making props for the game all credits to this guy Mario
ruclips.net/video/Sj2EiQWbtIQ/видео.html game-changing for me
Hi Mario thank you for your amazing tutorials . I know software doesnt so matters but iheard from so many people that if you want to go hard surface modeling field its better to pick max or belender .could tou trll me why you choose maya?
Hi, I really appritate the work you do and I have been following you for a long time, really great and educational content, helped me a lot! ✌Is there a way you can share the color pallete? The colors you using for selection border and etc, since it's not default and yours is so clean. Also, how do you removed dots from face when you select it, for me i have like a dots/noise, yours is clean solid color?
Here you go
ruclips.net/video/e4gjmFHs8m0/видео.html
Hi! Thank you for this video. Would you share your opinions about Maya 2023 update?
Hello... Haven´t had the chance to go through all the new stuff just yet, but so far it seems to be a solid update.
❤🎉🎉Nice
btw which is the black material he assign to the model?
1 hour tutorial... Interesting...
if there is a course for blender that would be great. But I will still buy a course for maya on your website
Please Sir make a video on arnold rendering
Есть ли смысл моделить это в Subdivision Modeling, если есть ZBrush и hard surface техники в нем?
I’m so mad you said “I’m Mario” and not “it’s-a me, Mario!”. Made this video a 10/10 instead of 11/10 lol
Where did you go?
We miss you!!
Life got busy :) But will start uploading again very soon :)
Hey! Nice to see you again)
Any reason you switched from c4d to maya?
I´m using Maya for a few years now, so it has been a while since my c4d days :) But yeah, there were a lot of reasons but workflow speed and performance would say are the big ones.
@@Elementza thanks for the answer)
Sir , I am having trouble making holes in cylinders. I have tried many ways and saw many tutorials but little bit and minor pinching remains there, please help.
We already covered this here :)
ruclips.net/video/_Lv5P1T4VI4/видео.html
Cheers!
Please make character modeling course
will you make any moi 3d or fusion 360 video i would love you to comment on those softwares
Don´t have any plans at the moment, but all is open
That's weird, other program like 3dmax etc, when have the same topology like your model ,then the view shading is never so smooth like maya,please answer the question,and that's why maya is standard?@Elementza
I want that to be a Warframe
I watch your all tutorials, I know you don't make videos about Uvs but I really have trouble getting unwraping Uvs. like when to unwrappe Uv, before applying subdivision or after in high poly model
I think UV topic has been covered pretty much everywhere, and it is a very straightforward process. Not sure would I bring anything new to the topic that has not been covered already :)
As far as i know, unwrap uv is for low poly, subD is for high poly, . After you unwrap low poly , you can bake highpoly mesh for normal details.
@@muhammadhafizhislamsadida9028 thanks
is that a new pc case? i want it XD
Please help me buy your class ... It always says your card has declined while purchasing.
how to set up screen preference like u? Elementza
Look at his videos. He shows you how to do it.
Here you go
ruclips.net/video/e4gjmFHs8m0/видео.html
Is this good also for Blender?
Same principle applies in blender or any other software, it is not limited to maya
@@Elementza Thank you🙂👍
how hard is to make good money as a 3d artist ? ( at least 3000/ month )
Bro I have been such a fan , Bro if you made your tuts in blender , you would make a killing , there is a youtuber named armored colony , he has an addon for blender that makes the workflow similar to maya , I don't think there are tuts out there for blender of this level.Peace.
The thing is, the topics we discuss in Maya, would be the same in Blender. Topology rules, workflow approach... all the principles are the same in Maya, Max, Blender, etc. The only difference is where the tools are located, and how we use them. That´s it. :)
Cheers!
@@Elementza Couldn't have said it better, too many people think about the tools and not the underlying techniques.
Great that you are posting video's again BTW :)
Do you provide private teaching or private paid tutorial services?
Private no, but the current masterclass is very close to it. You are given assignments and task along the way of the complete training, on which you receive feedback via discord and video reviews. If you complete the training, you can join our advanced group and share more perosnal or portfolio work.
@@Elementza how about making a paid video of some hardsurface modeling parts?
hello mario i want UI Customization & Hotkey Customization in Maya 2023
Do you think it's too late to get this good if you're starting modelling at 30?
Nope. You can start at any age. There are people in their 50s working on games, animations and films.
My dad is almost 70 and he started to learn blender very early stages but he's already made our garden in 3d and also lots of furniture and used it as ideas before making stuff with wood
Reading this really means a lot thank you. I want to make games but Im just afraid Im too late
@@silolostcorenature I'm graduating from University with a degree in Animation this summer, I'm 34 and excited to work towards getting my first industry job. You can do it man, I believe in you!
@@MK_2023. Really means the world to hear that. It's inspirational to hear it's not too late for guys like us. Thanks for helping me keep my head in the game bro. Words can't express how much it's appreciated
this looks like Exiled Racers on Moonbeam lol
Why did you switch to maya? I know there are no limits and we can use all of them but is there some particular reason you use maya more?
Yeah I mean everyone has different preferences, but my workflow is fastest in Maya which is kinda the main reason why I use it.
Hello, can you contact me directly? I have a job and I want to do it. I have a factory design
its a shame you arent working in blender. solid teacher.
Eww
1h for Maya - 15 min for Blender
Blender Fan bois gotaa comment
@@vfxmemes facts gathering whatever you like or belive
@@vit.c.195 Blender Fanbois gotta comment on every other 3D software's video out there, rather then doing some productive work
@@vfxmemes whatewer you say..
@@vit.c.195 that's the truth
subd concepting is soo limited and boring unfortunately. well at least you seem to enjoy it so that's good.
Thanks you for this video Mario, you're an amazing artist and your videos helped me in the last 2 years of learning 3D to perfection my work more and more!
Thank you that you took the time to write this, appreciate it! :)
Огооооо! Круто, невероятно! Крутые уроки по hard surface, ждём от тебя больше уроков по роботам)
потрясающее, я бы хотел такого учителя, как ты, успеха)
Very nice. Thank you.
from sclupt to topology and polygon count . which software more faster and batter? maya zbrush blender or 3dmax