3D Modeling & Design with SubD

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  • Опубликовано: 3 июл 2024
  • 🔔 Advance your skills even further with 3D Modeling Masterclass
    elementza.com/maya-masterclass/
    SPECIAL OFFER: Use code RUclips for 15% off!
    0:00 Intro
    3:22 Blockout Discussion
    23:35 Refinement Discussion
    39:00 Details Presentation
    45:35 Detail Study
    49:35 Detail Discussion
    ....

Комментарии • 131

  • @Elementza
    @Elementza  2 года назад +16

    Let´s talk design :) If you´re interested in theoretical parts and just topology stuff, feel free to check latest RUclips uploads or for any additional training, feel free to check my masterclass selection @ elementza.com/
    -mario

    • @hearttraders7214
      @hearttraders7214 2 года назад

      Can you make a short videos on soft models like sofa 🛋️ and shoe 👟!l because I recently gave a interview they mostly asking for these kind of stuff!! I follow all your videos regularly!! Big fan... ♥️

    • @jasonchan5424
      @jasonchan5424 2 года назад

      plz see my problem below,awesome guy!

  • @joshuaruggeri9346
    @joshuaruggeri9346 2 года назад +1

    I love these, I've been modeling for almost 4 years and learn something new every video. I wouldn't mind more videos of this length!

  • @ChaosWolfNinja
    @ChaosWolfNinja 2 года назад +1

    Love your videos! So awesome to see you posting again!

  • @cryzz0n
    @cryzz0n 2 года назад

    Thanks you for this video Mario, you're an amazing artist and your videos helped me in the last 2 years of learning 3D to perfection my work more and more!

  • @owl5523
    @owl5523 2 года назад +6

    This is the kind of video that is Crucial for Hardsurface knowledge. Beautifully done

  • @Rage-wg8qi
    @Rage-wg8qi 2 года назад

    Woow such a awesome video!! Thank you for sharing all this knowledge. For sure I have to watch it more than once.
    Glad to see you again

  • @rubenscheer
    @rubenscheer 2 года назад

    What a nice tutorial. I am working in c4d but I like what you have said here and show us a breakdown of the principles of hardsurface modelling.

  • @rafaumtgavioli
    @rafaumtgavioli 2 года назад

    That's amazing! It has a Kojima feel in the design, I love it!

  • @alexxxx1448
    @alexxxx1448 2 года назад

    GREAT PROJECT AND LOVE YOUR TIPS!! THANKS A LOT!!

  • @lordlem
    @lordlem 2 года назад +4

    Огооооо! Круто, невероятно! Крутые уроки по hard surface, ждём от тебя больше уроков по роботам)

  • @DesMonDLee24
    @DesMonDLee24 2 года назад

    cant believe this is free Elementza! thank you for this amazing tutorial !

  • @The9PointStar
    @The9PointStar 7 месяцев назад

    Love how clean are your models and topology

  • @konstantin3369
    @konstantin3369 Год назад

    I want to say that your video about understanding topology are priceless for me personally and they helped me a lot

  • @abramarko
    @abramarko 2 года назад

    Bro you are insane! :) Thank you for your videos, they really inspire a lot of us!

  • @galacticfederationofficer
    @galacticfederationofficer 2 года назад

    Amazing skills man, you also explained well. Thanks!

  • @HenrichAchberger
    @HenrichAchberger 2 года назад

    Very nice design, love the overall shapes and the design language, its actually something fresh from cad design and blocky-ish regular poly modeling

  • @MarcioRabelo3design
    @MarcioRabelo3design 2 года назад

    This is so amazing man, nice work.

  • @tuongnguyenan6408
    @tuongnguyenan6408 2 года назад

    it's been a really long time since your last video. Happy to see you again

  • @let_me_tickle
    @let_me_tickle 2 года назад

    потрясающее, я бы хотел такого учителя, как ты, успеха)

  • @CB-rv2lj
    @CB-rv2lj 2 года назад +42

    I got my degree in game arts and animation in 2016. made a portfolio and everything. just never got the job I wanted and in 2019 was my last big push for a job in the business. Instead I got a full time job as a machine operator and havent modeled since. But I still have maya, substance and marmoset. Your videos are giving me confidence to go back and try again, I miss modeling so much and being good at it. Im just not quite sure where to start.

    • @andrikarlhelguson2281
      @andrikarlhelguson2281 2 года назад +2

      DO IT, I graduated in 2017 was working in some menial job until 2021. Had a similar thing going on but I decided not to lose faith in 2021 I just started applying to any 3D work I could find.

    • @user-lj1qw5hv7l
      @user-lj1qw5hv7l 2 года назад +5

      Graduated in 2012, didnt land a role til 2020, dont give up!

    • @ricardodelrisco109
      @ricardodelrisco109 2 года назад

      I have been taking some modeling courses including Elementza. How can I contact you directly to ask a couple of questions? Let me know

    • @CB-rv2lj
      @CB-rv2lj 2 года назад +1

      @@user-lj1qw5hv7l man if there's anything thats given me confidence its what you've said there. Its always possible if you don't give up. Thank you for the positive words and encouragement.

    • @anvekarakash
      @anvekarakash Год назад

      learn Zbrush without it getting job is tough

  • @ceklon1
    @ceklon1 2 года назад

    Really great explanation!

  • @bhaskarmaity2890
    @bhaskarmaity2890 10 месяцев назад

    That's a brilliant tutorial.

  • @emailtemporaire8116
    @emailtemporaire8116 2 месяца назад

    Thank you very much.

  • @anadipandey6938
    @anadipandey6938 2 года назад

    Woaaahhhhh finallyy🥺♥️ Thank you soo much sir❣

  • @konstantin3369
    @konstantin3369 2 года назад

    awesome..as always! thx-u Mario

  • @imleozx2808
    @imleozx2808 2 года назад

    Thank you so much

  • @denercer1995
    @denercer1995 2 года назад +7

    This is so badass, so much value information pressed in one hour. Thanks for doing this Mario, its nice to see you making videos again!
    P.S. I watched the whole thing and do you plan to make any ZBrush content? I would love to see more from this part 22:46
    How did you make model so clean?

    • @Elementza
      @Elementza  2 года назад +2

      Thanks man :) Yeah, we´ll talk ZBrush soon, but I just imported it from Maya and dynameshed it.

  • @loriemonge4082
    @loriemonge4082 Год назад

    Your amazing thank you for the tips

  • @agooodolecoder
    @agooodolecoder 2 года назад

    Nice ! Plenty of stuff to study :)

  • @RM_3D
    @RM_3D 2 года назад

    It's nice to see a fellow Maya user :P you always see 3dsmax or blender videos about hard surface

  • @nayandurge8877
    @nayandurge8877 2 года назад

    Your are very fantastic man, I love it❤ , anytime I am excited about your work sir,

  • @b0mb3r62
    @b0mb3r62 2 года назад

    You the best!!

  • @howitworks101
    @howitworks101 2 года назад

    thank you. so mutch sir😀😃

  • @asifned6586
    @asifned6586 2 года назад

    Thanks lot sir

  • @Fasimedes
    @Fasimedes Год назад +1

    Awesome! you should make a video about fixing and cleaning dense topology meshes :D
    Greetings from Spain and sorry for my very basic english!

  • @abiyyupanggalih854
    @abiyyupanggalih854 Год назад

    so good

  • @orphydiancg7759
    @orphydiancg7759 2 года назад +2

    Cinmea 4d latest release is a true blessing for modelers. Lots of low level but very nice to have modeling tools and the big one is integration of Zremesher. Would be nice if you could revisit C4D.

  • @knowledgesbrightness6495
    @knowledgesbrightness6495 2 года назад

    i really like your channel

  • @fari7s
    @fari7s 2 года назад

    Thank you so much, you the only who really helps me improve my hard surface modeling skills!

  • @hamidsalami7022
    @hamidsalami7022 2 года назад

    Thanks Mario. your modeling method is very accurate with clean topology. thank you so much for sharing these valuable information with us.btw do you have a public discord server I heard in one of your tutorials that you mentioned that public discord server for everyone to ask their questions about the modeling and the online courses.

  • @yigithanozkul5977
    @yigithanozkul5977 2 года назад

    Great as always Mario! Such a knowledge in a short amount of time. I would love to see a ZBrush Masterclass from you, do you have any plans like that ?

    • @Elementza
      @Elementza  2 года назад +2

      Thank you, yeah there is one planned later this year :)

  • @promix1186
    @promix1186 2 года назад

    Maria is the best .. subd modeling i get pinching really fast when I WORK IN BLENDER

  • @darkobakula5190
    @darkobakula5190 9 месяцев назад

    Best kind of topology is no topology, pure design.

  • @subhashisgoswami4693
    @subhashisgoswami4693 Год назад +1

    Hi, can you please tell me about those material presets for blinn and standard shader which you are using for viewport and rendering. Is it some extra plugin or it's inside maya only.
    Thanks.

  • @alainnault344
    @alainnault344 Год назад

    Hi, what is the setting you have change to have tiny lines wireframe on shaded? It look way better 👍 thank you

  • @armenmovsisyan6760
    @armenmovsisyan6760 2 года назад

    You have great work Mario and good technique.
    how did you change (Use Defoult Material) and what material did you put there?
    be grateful if you can help

  • @faisalahmad636
    @faisalahmad636 Год назад

    2020 to 2022 I keep practicing hard surface modeling I am in the gaming company now making props for the game all credits to this guy Mario

    • @faisalahmad636
      @faisalahmad636 Год назад

      ruclips.net/video/Sj2EiQWbtIQ/видео.html game-changing for me

  • @aminqvi5209
    @aminqvi5209 2 года назад

    Hi Mario thank you for your amazing tutorials . I know software doesnt so matters but iheard from so many people that if you want to go hard surface modeling field its better to pick max or belender .could tou trll me why you choose maya?

  • @madog666
    @madog666 2 года назад

    Hi, I really appritate the work you do and I have been following you for a long time, really great and educational content, helped me a lot! ✌Is there a way you can share the color pallete? The colors you using for selection border and etc, since it's not default and yours is so clean. Also, how do you removed dots from face when you select it, for me i have like a dots/noise, yours is clean solid color?

    • @Elementza
      @Elementza  2 года назад

      Here you go
      ruclips.net/video/e4gjmFHs8m0/видео.html

  • @gizemgoktekinrichter614
    @gizemgoktekinrichter614 2 года назад +1

    Hi! Thank you for this video. Would you share your opinions about Maya 2023 update?

    • @Elementza
      @Elementza  2 года назад

      Hello... Haven´t had the chance to go through all the new stuff just yet, but so far it seems to be a solid update.

  • @Vaoghlaest
    @Vaoghlaest 6 месяцев назад

    ❤🎉🎉Nice

  • @vacant_vortex
    @vacant_vortex 5 дней назад

    btw which is the black material he assign to the model?

  • @ArtistMayur22
    @ArtistMayur22 2 года назад

    1 hour tutorial... Interesting...

  • @thaiphamminh4101
    @thaiphamminh4101 2 года назад

    if there is a course for blender that would be great. But I will still buy a course for maya on your website

  • @alimazhar943
    @alimazhar943 2 года назад

    Please Sir make a video on arnold rendering

  • @user-bn3jb4lq2f
    @user-bn3jb4lq2f Год назад

    Есть ли смысл моделить это в Subdivision Modeling, если есть ZBrush и hard surface техники в нем?

  • @user-gk9ut9qc1o
    @user-gk9ut9qc1o 8 месяцев назад

    I’m so mad you said “I’m Mario” and not “it’s-a me, Mario!”. Made this video a 10/10 instead of 11/10 lol

  • @arnold_finch
    @arnold_finch 6 месяцев назад

    Where did you go?
    We miss you!!

    • @Elementza
      @Elementza  6 месяцев назад

      Life got busy :) But will start uploading again very soon :)

  • @RevizionArts
    @RevizionArts 2 года назад

    Hey! Nice to see you again)
    Any reason you switched from c4d to maya?

    • @Elementza
      @Elementza  2 года назад

      I´m using Maya for a few years now, so it has been a while since my c4d days :) But yeah, there were a lot of reasons but workflow speed and performance would say are the big ones.

    • @RevizionArts
      @RevizionArts 2 года назад

      @@Elementza thanks for the answer)

  • @ranger7460
    @ranger7460 2 года назад

    Sir , I am having trouble making holes in cylinders. I have tried many ways and saw many tutorials but little bit and minor pinching remains there, please help.

    • @Elementza
      @Elementza  2 года назад +1

      We already covered this here :)
      ruclips.net/video/_Lv5P1T4VI4/видео.html
      Cheers!

  • @aslantutflix3749
    @aslantutflix3749 2 года назад

    Please make character modeling course

  • @ashunegi6216
    @ashunegi6216 2 года назад +1

    will you make any moi 3d or fusion 360 video i would love you to comment on those softwares

    • @Elementza
      @Elementza  2 года назад

      Don´t have any plans at the moment, but all is open

  • @jasonchan5424
    @jasonchan5424 2 года назад

    That's weird, other program like 3dmax etc, when have the same topology like your model ,then the view shading is never so smooth like maya,please answer the question,and that's why maya is standard?@Elementza

  • @simongrozov1801
    @simongrozov1801 2 года назад

    I want that to be a Warframe

  • @shekharchauhan8507
    @shekharchauhan8507 2 года назад

    I watch your all tutorials, I know you don't make videos about Uvs but I really have trouble getting unwraping Uvs. like when to unwrappe Uv, before applying subdivision or after in high poly model

    • @Elementza
      @Elementza  2 года назад +1

      I think UV topic has been covered pretty much everywhere, and it is a very straightforward process. Not sure would I bring anything new to the topic that has not been covered already :)

    • @muhammadhafizhislamsadida9028
      @muhammadhafizhislamsadida9028 2 года назад +1

      As far as i know, unwrap uv is for low poly, subD is for high poly, . After you unwrap low poly , you can bake highpoly mesh for normal details.

    • @shekharchauhan8507
      @shekharchauhan8507 2 года назад

      @@muhammadhafizhislamsadida9028 thanks

  • @z21948814
    @z21948814 2 года назад

    is that a new pc case? i want it XD

  • @PawanKumar-wp8ix
    @PawanKumar-wp8ix 2 года назад

    Please help me buy your class ... It always says your card has declined while purchasing.

  • @quockhanghuynh9374
    @quockhanghuynh9374 2 года назад

    how to set up screen preference like u? Elementza

    • @ChaosWolfNinja
      @ChaosWolfNinja 2 года назад

      Look at his videos. He shows you how to do it.

    • @Elementza
      @Elementza  2 года назад +1

      Here you go
      ruclips.net/video/e4gjmFHs8m0/видео.html

  • @matsy7450
    @matsy7450 2 года назад

    Is this good also for Blender?

    • @Elementza
      @Elementza  2 года назад +1

      Same principle applies in blender or any other software, it is not limited to maya

    • @matsy7450
      @matsy7450 2 года назад

      @@Elementza Thank you🙂👍

  • @relaxingbeverage7720
    @relaxingbeverage7720 2 года назад

    how hard is to make good money as a 3d artist ? ( at least 3000/ month )

  • @ahmedshakib3883
    @ahmedshakib3883 2 года назад

    Bro I have been such a fan , Bro if you made your tuts in blender , you would make a killing , there is a youtuber named armored colony , he has an addon for blender that makes the workflow similar to maya , I don't think there are tuts out there for blender of this level.Peace.

    • @Elementza
      @Elementza  2 года назад

      The thing is, the topics we discuss in Maya, would be the same in Blender. Topology rules, workflow approach... all the principles are the same in Maya, Max, Blender, etc. The only difference is where the tools are located, and how we use them. That´s it. :)
      Cheers!

    • @toluabisola
      @toluabisola 2 года назад

      @@Elementza Couldn't have said it better, too many people think about the tools and not the underlying techniques.
      Great that you are posting video's again BTW :)

  • @sheheryarnoor7537
    @sheheryarnoor7537 Год назад

    Do you provide private teaching or private paid tutorial services?

    • @Elementza
      @Elementza  Год назад

      Private no, but the current masterclass is very close to it. You are given assignments and task along the way of the complete training, on which you receive feedback via discord and video reviews. If you complete the training, you can join our advanced group and share more perosnal or portfolio work.

    • @sheheryarnoor7537
      @sheheryarnoor7537 Год назад

      @@Elementza how about making a paid video of some hardsurface modeling parts?

  • @arstudiocoo
    @arstudiocoo 2 года назад

    hello mario i want UI Customization & Hotkey Customization in Maya 2023

  • @silolostcorenature
    @silolostcorenature 2 года назад +1

    Do you think it's too late to get this good if you're starting modelling at 30?

    • @MK_2023.
      @MK_2023. 2 года назад +2

      Nope. You can start at any age. There are people in their 50s working on games, animations and films.

    • @RM_3D
      @RM_3D 2 года назад +2

      My dad is almost 70 and he started to learn blender very early stages but he's already made our garden in 3d and also lots of furniture and used it as ideas before making stuff with wood

    • @silolostcorenature
      @silolostcorenature 2 года назад +1

      Reading this really means a lot thank you. I want to make games but Im just afraid Im too late

    • @MK_2023.
      @MK_2023. 2 года назад +1

      @@silolostcorenature I'm graduating from University with a degree in Animation this summer, I'm 34 and excited to work towards getting my first industry job. You can do it man, I believe in you!

    • @silolostcorenature
      @silolostcorenature 2 года назад

      @@MK_2023. Really means the world to hear that. It's inspirational to hear it's not too late for guys like us. Thanks for helping me keep my head in the game bro. Words can't express how much it's appreciated

  • @Kloquewerks
    @Kloquewerks 2 года назад

    this looks like Exiled Racers on Moonbeam lol

  • @petrholusa5855
    @petrholusa5855 2 года назад

    Why did you switch to maya? I know there are no limits and we can use all of them but is there some particular reason you use maya more?

    • @Elementza
      @Elementza  2 года назад

      Yeah I mean everyone has different preferences, but my workflow is fastest in Maya which is kinda the main reason why I use it.

  • @erekal4224
    @erekal4224 Год назад

    Hello, can you contact me directly? I have a job and I want to do it. I have a factory design

  • @channelname8623
    @channelname8623 6 месяцев назад

    its a shame you arent working in blender. solid teacher.

  • @vit.c.195
    @vit.c.195 2 года назад

    1h for Maya - 15 min for Blender

    • @vfxmemes
      @vfxmemes 2 года назад

      Blender Fan bois gotaa comment

    • @vit.c.195
      @vit.c.195 2 года назад

      @@vfxmemes facts gathering whatever you like or belive

    • @vfxmemes
      @vfxmemes 2 года назад

      @@vit.c.195 Blender Fanbois gotta comment on every other 3D software's video out there, rather then doing some productive work

    • @vit.c.195
      @vit.c.195 2 года назад

      @@vfxmemes whatewer you say..

    • @vfxmemes
      @vfxmemes 2 года назад

      @@vit.c.195 that's the truth

  • @pygmalion8952
    @pygmalion8952 Год назад

    subd concepting is soo limited and boring unfortunately. well at least you seem to enjoy it so that's good.

  • @MattproThe
    @MattproThe 2 года назад +1

    Thanks you for this video Mario, you're an amazing artist and your videos helped me in the last 2 years of learning 3D to perfection my work more and more!

    • @Elementza
      @Elementza  2 года назад +2

      Thank you that you took the time to write this, appreciate it! :)

  • @Smitrix111
    @Smitrix111 2 года назад

    Огооооо! Круто, невероятно! Крутые уроки по hard surface, ждём от тебя больше уроков по роботам)

  • @mrCetus
    @mrCetus 2 года назад

    потрясающее, я бы хотел такого учителя, как ты, успеха)

  • @ianmcglasham
    @ianmcglasham 2 года назад

    Very nice. Thank you.

  • @arrtma
    @arrtma 2 года назад

    from sclupt to topology and polygon count . which software more faster and batter? maya zbrush blender or 3dmax