Under Water Splash - Content Repository Tutorials 2019

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  • Опубликовано: 21 сен 2024

Комментарии • 54

  • @lowmoon9025
    @lowmoon9025 5 лет назад +4

    X-Particles is the best reason for owning C4D, and Cycles4D is maturing nicely.

  • @babysteps1
    @babysteps1 5 лет назад

    X Particles just gets better and better, top kek Bob!

  • @kunkun5602
    @kunkun5602 3 года назад +2

    Thank u for the UPDATE message!

  • @ChrisMills-AmbientSpace
    @ChrisMills-AmbientSpace 5 лет назад

    Frikken amazing. Thank you. Once upon a time in the bad old days I would have spent many, many hours scripting this with MEL. Thank you for X-particles.

  • @ErElBabl
    @ErElBabl 5 лет назад +3

    Hey Bob. Simple but effective. Looks nice. And you're so good at explaining why and how. Thank you so much. BTW this Insydium Logo flashing is a bit annoying

  • @ridgi8605
    @ridgi8605 5 лет назад

    The result is impressive, thank you for your tutorials always inspiring. I particularly appreciate the didactic aspect, always explaining why we activate this parameter, what are its consequences, etc. Thank you to any team.

  • @liampope3730
    @liampope3730 3 года назад +15

    It would be great to see an updated tutorial for the 2020 Xparticles release - this method seems to be no longer compatible.

    • @joshchilders1
      @joshchilders1 2 года назад

      RIGHT?! icant get an emitter to be an explosia source for some reason.

    • @joshchilders1
      @joshchilders1 2 года назад

      never mind i didnt realize you had to adjust smoke parameters in extneeded data tab.

  • @hisroyalillness
    @hisroyalillness 4 года назад

    those tuts with bob are so well done - thx insydium!

  • @Lowenmensch408
    @Lowenmensch408 5 лет назад

    Really enjoyed watching yet another tutorial from Insydium, great splashing render this is, thanks Bob (:

  • @bluebearcreativeAU
    @bluebearcreativeAU 5 лет назад +1

    Awesome Bob, you're officially my favourite Pom

  • @SteppaDub
    @SteppaDub 5 лет назад +2

    Another amazing tutorial! Thanks guys for sharing your ideas which are extremely useful :-D BIG thumb up!

  • @discreetfire
    @discreetfire 3 года назад

    Great tutorial. One thing. Ease Out then Ease In. You've got the terms reversed. Think of it as "Easing out of the first keyframe and Ease into the second keyframe. Thanks!!!!

  • @Cesoide_
    @Cesoide_ 5 лет назад +2

    Bob, I'm your fan, man, you rock.

  • @ejicon3099
    @ejicon3099 4 года назад

    Great, clear and detailed instructions as usual. Thank you for this free tutorial.

  • @motionstku
    @motionstku 5 лет назад

    Awesome Bob! Simple but a really nice effect!

  • @chrisrossi5176
    @chrisrossi5176 3 года назад +4

    Just bought X-particles yesterday and i've tried to copy this tutorial 3 times so far and for some reason the bubbles buoyancy doesn't work, they don't float to the surface. I tried changing the temp on both emitters but had no change in their behavior.

    • @salraz_mg
      @salraz_mg 2 года назад +2

      Go to xpExplosia FX Wind then to Forces then add wind object, you then rotate wind icon upward then you can play with strength, It worked for me, Hope that helps

  • @jean-alexdube2704
    @jean-alexdube2704 5 лет назад +1

    You are a great teacher sir.

  • @黄磊-m6g
    @黄磊-m6g Год назад +2

    Can you update this tutorial to 2022 for the latest version of XP🙏

  • @임다운-y8p
    @임다운-y8p Год назад +3

    Hi. first of all, thanks for the tutorial. i have been trying this tutorial now. ironically though it's seems not work. Even though i had followed the instruction which updated by some users and also im about to change the 'tempeture parameter from 0 to 1' but smoke does not arise.. Anyone who know about the problem solver reply this mention please!

    • @TheTropical100
      @TheTropical100 Год назад

      Hey, I had the same problem. It worked for me when I adjusted the gravity of the explosia. rather then keeping it low i cranked it up and played around with the buoyancy

    • @임다운-y8p
      @임다운-y8p Год назад

      ​@@TheTropical100 Yeah, I also did with the same conditions and It's looks like working at first glance. having said that, it's working due to the gravity parameter, not the explosion :( . I was droped the project because of no solution

  • @polyg3n
    @polyg3n 4 года назад

    Best tutorials on the planet. 😄

  • @_carsonjones
    @_carsonjones 11 месяцев назад +1

    Going through this tutorial now (running C4D 2024.1 and Fused 2023.3.1) and when I get to the step where we're an xpExplosiaFX exclusion modifier to the main xpEmiiter, the explosion sim is not going back to the Hero sim we've already set up. It's still significantly diminished. Would love to see an updated version of this tutorial.

    • @_carsonjones
      @_carsonjones 11 месяцев назад +1

      Yes - tried to get this to work several times but it's not. Think we definitely need an updated version of this tutorial.

  • @sanjakarinmusic
    @sanjakarinmusic 3 года назад +1

    Seems like the current version doesnt quite work like the tutorial is showing? Would be awesome if it was updated as its a really interesting tutorial/effect :)

  • @jacquesjanoyer
    @jacquesjanoyer 5 лет назад

    And everything becomes easy ! Thank's a lot

  • @CedricFangeat
    @CedricFangeat 5 лет назад +1

    Thank you Bob. Thank you Insydium!

  • @powerfuse0
    @powerfuse0 Год назад

    Pretty sure advection no longer worksin the same way as this tutorial either. Would be nice to see an updated version

  • @bkindler
    @bkindler 4 года назад

    I love your tutorials - maybe the best I've ever come around. Just one remark: Shouldn't the IOR be below 1 as we have a less dense material (air) in a denser surrounding material (water)?

  • @rudybertazzo
    @rudybertazzo Год назад +1

    Explosia doesn't behave like this anymore :/

  • @pixelatedbeatz
    @pixelatedbeatz 5 лет назад +1

    thanks Bob!
    Thanks you guys!

  • @malek9646
    @malek9646 5 лет назад +1

    😍👌😍👌 INSYDIUM LTD 😍👌😍👌

  • @Carroll580
    @Carroll580 3 года назад +4

    Default ExplosiaFX in the latest Xparticles release doesnt seem to have the smoke floating up after the burn turn on by default. Any idea on how to turn that on? Thanks

    • @tabstabs90
      @tabstabs90 3 года назад +1

      also turn on a temperature

    • @harukohayakawa3027
      @harukohayakawa3027 3 года назад +2

      Same problem here. I’m using X-Particles 2020 and the way the smoke reacts is different from this tutorial (11 minutes in). Any fix to this?

    • @tabstabs90
      @tabstabs90 3 года назад +1

      @@harukohayakawa3027 use also temperature

    • @harukohayakawa3027
      @harukohayakawa3027 3 года назад

      @@tabstabs90 Where can I find this temperature setting? Thanks for responding.

    • @tabstabs90
      @tabstabs90 3 года назад +3

      @@harukohayakawa3027 in "Physical Data", where you also change Fuel value. 9:01 Maybe in main its wrong way, but it helps me. Set Temperature to positive value and you'll see the result. I can upload you file, if it necessary.

  • @kleonzissimopoulos9433
    @kleonzissimopoulos9433 4 года назад

    Helloo! Great tutorial! I have a question! I'm trying to add the xpFoam dynamic object in the scene too but I don't get any foam created! Any tips on how I could make it work? Thanks in advance!

  • @fyk2215
    @fyk2215 3 года назад

    Thx, and please tell me how to trigger the bubble emission by the collision, in a scene there's many objects fall into the water so manually key frame these are not possible

  • @EMVF
    @EMVF 5 лет назад

    so cool!

  • @SeanChen5487
    @SeanChen5487 5 лет назад

    Whether Cycles 4D isn't support motion blur on OpenVDB mesh?

  • @rurouniex6002
    @rurouniex6002 5 лет назад

    WOW

  • @goazu
    @goazu 3 года назад

    I have release 895 and I can't see any smoke or fire being emitted from the particles, I have turned up the temp, any suggestions?

    • @goazu
      @goazu 3 года назад +1

      I had to increase also the fuel, I think I solved it

    • @INSYDIUMLTD
      @INSYDIUMLTD  3 года назад

      Hi, we're glad you managed to solve it. For similar questions in the future please join our Discord Community.
      discord.com/invite/pVkM3HP
      -Thanks

    • @renosnicolaou8417
      @renosnicolaou8417 3 года назад

      You also need to decrease fuel 1-2 / temp 1

  • @rawpoly6346
    @rawpoly6346 3 года назад

    Cant get my bubbles to float upwards, help anybody?

    • @INSYDIUMLTD
      @INSYDIUMLTD  3 года назад +3

      Hi,
      We've just added a note in the Description about this.
      You need go to your Emitters and set the Emitter-Extended Data-Physical Data-Temperature to 1
      -Thanks

  • @shstplv
    @shstplv 4 года назад

    boobbles)