Add 3D Effects to Your Photos with Camera Projection Mapping in Blender 2.8

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  • Опубликовано: 24 ноя 2024

Комментарии • 395

  • @DylanNeill3D
    @DylanNeill3D  5 лет назад +152

    Hey everyone, thanks so much for all the kind words! I've been busy on a job lately but I've been working on more tutorials and planning to release another one in a couple of weeks. Thanks again

    • @neoxu7881
      @neoxu7881 5 лет назад

      Thank you so much!

    • @politron2817
      @politron2817 5 лет назад

    • @iamleek
      @iamleek 5 лет назад

      Many Many Thanks Dylan. :-)

    • @undefinieddaylight1381
      @undefinieddaylight1381 5 лет назад

      Helloo, your tutorial so cool, i want learn it to, but i cant understanding all your languages (engglish), i hope your added subtitle indonesia

    • @jeantricoti6196
      @jeantricoti6196 5 лет назад

      great works tks

  • @tomwebbnz
    @tomwebbnz 3 года назад +3

    Just watching this 2 years on, and it's still as fresh and relevant now as it was then. Quality video Dylan.

  • @neutralmst6855
    @neutralmst6855 5 лет назад +339

    Wow, I just thought I found someone with 1m+ subcribers with clear insight O.O then I noticed you have 194 and only 2 videos. Please continue, the tutorial was really really good.

    • @DylanNeill3D
      @DylanNeill3D  5 лет назад +4

      Thanks!

    • @mariushagelskjr5452
      @mariushagelskjr5452 5 лет назад +3

      Wow you just made me notice that there isn't a K at the end

    • @ikannunaplays
      @ikannunaplays 5 лет назад +4

      5k subs in one month. Great work

    • @jeffg4686
      @jeffg4686 5 лет назад +1

      There are so many insane blender artists that are flying under the radar (few subscribers) putting out excellent content regularly. Chris P, TopChannel1on1, String Fairy, Lance Phan are just a few that are under recognized (under subscribed). Highly suggest subscribing to them. Many many others of course.

    • @WaseemYusuf
      @WaseemYusuf 5 лет назад

      @@ikannunaplays Damn, he's at 14.3 K subs just 3 months later now

  • @heyk-lee
    @heyk-lee 4 года назад +6

    This was one of the first tutorials I've watched when starting blender, and I thought I'd never be able to do this much skilled work. Now four months later, I realize how great and simple this tutorial is compared to any of the other methods, and I am loving to follow along with it for my own. Very glad to have a great category of tutorials such as yours to go back to no matter when!

  • @yash1152
    @yash1152 5 лет назад +8

    I love it when descriptions are actually "Descriptive" Thanks.

  • @omarspost
    @omarspost 4 года назад +1

    wow. You see this effect used in so many tv shows.
    Never knew this effect takes so much time.
    Will appreciate it more next time I see it.

    • @elblopex
      @elblopex 4 года назад

      I don't think this is actually that. I suppose in tv shows they only separate layers and automate scaling on each one in after effects. This is way too complicated for tv workflow

  • @rdoetjes
    @rdoetjes 5 лет назад +5

    Imo the Best way to mask in Photoshop is still the pen pool. Nice edges and really quick to use. I find the selection tool ideal for the first 80% but that last 20% takes just as long as doing the whole thing with the pen tool.

  • @arthurvalverdepiedra5291
    @arthurvalverdepiedra5291 5 лет назад +11

    There's a lot of blender tutorials floating in the net. But my dude, this is one of most professional I ever saw. Congrats! Please produce more! :D Also Thank you!

  • @faktorial2
    @faktorial2 5 лет назад +35

    Fantastic tutorial, great work!
    Also, I really like how you emphasized that adjustments can always be made later, if necessary. I've got a bad habit of always wanting to make everything perfect at every stage of a project, wasting an incredible amount of time. It's clearly better to first get the big picture type stuff finished first, because that's when you really see what is important, and thus what need to be fixed up or even eliminated/replaced entirely.

  • @zyxwvutsrqponmlkh
    @zyxwvutsrqponmlkh 4 года назад +3

    That was a lot more work than I was expecting. I've seen various youtubers do effects like this as pert of there video and did not know the pain it takes to do so.

    • @vekkdrums
      @vekkdrums 2 года назад

      maybe because they make this in after effects which takes like 10 min

  • @NeilRoy
    @NeilRoy 5 лет назад +3

    Great tutorial. I like the idea of using this with older historical photo to sort of bring them alive.

  • @khaledmohamed8221
    @khaledmohamed8221 5 лет назад +2

    Please never Stop posting tutorials this channel must Grow !!!... Valuable INFO Thank you So much for your time and effort

  • @nicosoftnt
    @nicosoftnt 5 лет назад +1

    This is amazing because using gimp instead of photoshop one is able to reproduce this nice effect without a huge budget (after effects and third party plugins for example) and *really* learn how this works.

  • @JvZ_Music
    @JvZ_Music 5 лет назад +6

    Your tutorials are awesome! I love how concise you are while still providing enough detail for complete Blender noobs (like myself) to follow along with.
    Keep up the good work, and I'll keep learning from you! :D
    If you ever need any music for your channel, let me know!

  • @ralfbaechle
    @ralfbaechle 5 лет назад

    A lengthy video - but not a second wasted. Well done!

  • @pedrorubini_
    @pedrorubini_ 5 лет назад +6

    Your subdivision issue, I believe, is because you're scaling the planes in object mode but you're not applying the scale operation (Default shortcut is cmd/ctrl+a). Same goes for rotation, etc. If you apply those ops, you won't need to add loops to them manually :)) Nice tuts though, very useful! Just what I needed!

  • @contradiction5498
    @contradiction5498 5 лет назад +18

    youre literally the fastest typer in the world.

  • @Tony-jn2rf
    @Tony-jn2rf 4 года назад

    WE! WANT! MORE! WE!!! WANT!!! MORE!!! lol ive been doing your tutorials for the past 3 days or so, you have to be one of the best blender tutors online man

  • @juanvalbuena8953
    @juanvalbuena8953 4 года назад

    wow what an awesome tutorial!. These are the kind of PRO tutorials the Blender community needs. Keep the good work.

  • @bsdas9388
    @bsdas9388 4 года назад

    This is one of the most professional videos.

  • @lightonor9055
    @lightonor9055 3 года назад

    This is the best and clear tut about fspy and camera projection
    Alot didn't notice vanishing points of perspective in fspy. You did. You took my attention. New subscribe 👍❤️

  • @genkishan
    @genkishan 6 месяцев назад

    Your tutorials are to the point and very useful hope you make some more

  • @borjonx
    @borjonx 5 лет назад +5

    Thanks for doing Save-As so often!!!!!!! It is such a critical component of the overall workflow that is missed in most all how-to vids. A newb might never consider doing it if it's not shown - it allows you to go back to any point in time(for reference or restarts). Thanks!!

    • @DylanNeill3D
      @DylanNeill3D  5 лет назад +3

      Ah yes! More than 20 years of having 3D software crash on me has formed this habit well!

  • @a3k747
    @a3k747 5 лет назад +6

    Amazing tutorial. This channel is soo under-rated

  • @JanBartnik
    @JanBartnik 5 лет назад +30

    Blender workflow in a nutshell: let's just save now before everything crashes :D
    That's the most consistent quirk along every major blender tutorialists I've followed.

    • @pawanrohidas1163
      @pawanrohidas1163 5 лет назад +5

      It's not just blender it's literally every 3d software be Max or Maya always scared to proceed without saving

    • @pedrorubini_
      @pedrorubini_ 5 лет назад +2

      Ever used Photoshop? :D

    • @Van-yo2xr
      @Van-yo2xr 5 лет назад

      Pedro Rubini has photoshop is a million times more stable than 3D software. I’ve only crashed twice in the last 500 hours, even with 16 projects.

    • @lawrencedoliveiro9104
      @lawrencedoliveiro9104 4 года назад +4

      Blender rarely crashes on me. But I do regular saves in every piece of software I use, but it’s not just crashes: you could also suffer a power failure after several hours of unsaved work. It happened to a colleague earlier in my career, and I never forgot the lesson.

    • @laserchick4977
      @laserchick4977 4 года назад

      Blender only crashes when I make stupid projects or try doing things with 8k (I don't have a great computer)

  • @c0nsumption
    @c0nsumption 2 года назад

    You are the man. Thank you for putting this out here. Been researching for weeks

  • @NaycK
    @NaycK 5 лет назад

    nice, this is the best result of all 3d photos i saw in internet

  • @gfxmanx460
    @gfxmanx460 5 лет назад +1

    Very very nice tut. Welcome Dylan, you are a breath of fresh air

  • @berndeckenfels
    @berndeckenfels 4 года назад

    Cool project, in the beginning it was very technical for novice blender users

  • @AlberTesla1024
    @AlberTesla1024 4 года назад

    Finally an awesome youtube recommendation. It knew what I was searching for. Thank you so much for making this tutorial.

  • @ImprovingAbility
    @ImprovingAbility 5 лет назад +11

    Watched the whole video. Interesting to see how this is done. However, this is two levels beyond my learning skills. I'll wait 10 years until I have a button in Pixelmator Pro to do this.

  • @obedreina3889
    @obedreina3889 5 лет назад +3

    Hope you make more blender tutorials, thank you for the 3d camera trick!

  • @jeffg4686
    @jeffg4686 5 лет назад +1

    👍 👍 👍 - best tutorial on projection mapping I've seen thus far.

  • @notflanders4967
    @notflanders4967 4 года назад

    this is a gold mine of information, and you explain things very clearly. Thanks for sharing this!

  • @ruan_pr_theron
    @ruan_pr_theron 4 года назад

    Thank you so much for spending the time on making this! It is such a clear and insightful tutorial. All of the tips and techniques are well worth having in your Blender arsenal. The techniques are probably a bit beyond the ABSOLUTE beginner blenderer, but I think the insight that you gain about 3D space and perspective is invaluable to understand from the get-go!

  • @itokyoshoes
    @itokyoshoes 5 лет назад +5

    Pure high quality tut. thank you so much! You have my like and subscription! I’ll be putting this tutorial to use very soon. Keep em coming

  • @ShaggyMummy
    @ShaggyMummy 5 лет назад +4

    Looking forward to future tutorials. Great job man!

  • @krishencotta3489
    @krishencotta3489 2 года назад

    Wow! This tutorial was super easy to follow and you've explained the steps well!

  • @mohamedlabeeb7162
    @mohamedlabeeb7162 3 года назад

    Awesome Tutorial! Descriptive and to the point. Very professional. Looking forward to more. Thank you very much!!!

  • @pb7199
    @pb7199 4 года назад

    i'm a photographer and i only really understood the photoshop parts of this video but this is still a really good tutorial! really clearly explained and you covered a lot of troubleshooting as well, now i just need to learn my way around blender i guess!

  • @ciaranpmryan
    @ciaranpmryan 5 лет назад +1

    Excellent workflow there. I love me some camera tracking so projection work is up next to increase my toolkit.

  • @knochestolle
    @knochestolle 5 лет назад +3

    Great tutorial! Thank you! I'm looking forward for your next uploads.

  • @ShaunakDe
    @ShaunakDe 4 года назад

    You're amazing at explaining these things! Please make more tutorials

  • @jagsdesign
    @jagsdesign 2 года назад

    super awesome presentation and wonderful methods to explore

  • @mopolo
    @mopolo 5 лет назад +5

    This was a really good tutorial. I hope we see more from you!

  • @davidcripps3011
    @davidcripps3011 5 лет назад +4

    It's like magic :-) Great tutorial. Looking forward to more.

  • @Instant_Nerf
    @Instant_Nerf 2 года назад

    That is amazing. What a great effect it adds to the overall scene. Subbed

  • @oojiflip
    @oojiflip 4 года назад

    Man all your videos are bangers!

  • @heinschultz8970
    @heinschultz8970 4 года назад

    Very nice tutorial, thanks Dylan.

  • @TykenMcLeod
    @TykenMcLeod 5 лет назад +140

    We have to delete the default cube first.

    • @IGazeYouInTheHaze
      @IGazeYouInTheHaze 5 лет назад +5

      Please don't

    • @TykenMcLeod
      @TykenMcLeod 5 лет назад +1

      @Gibbon The deinstallation of the default cube joke.

    • @oh-noe
      @oh-noe 5 лет назад +5

      @Gibbon almost every tutorial starts with "delete the cube" since it's always there when you create a new project.

    • @tonypuglieso1386
      @tonypuglieso1386 4 года назад +2

      @@oh-noe and in some tutorials, second action its, create a new cube jajaj

    • @Chillerll
      @Chillerll 4 года назад +5

      @@tonypuglieso1386 its a ritual as old as Blender itself

  • @DrRehanZafar
    @DrRehanZafar 4 года назад

    Informative and composed video. Thanks

  • @ibotpl
    @ibotpl 5 лет назад +1

    Great tutorial! Thank you very much.. Looking forward for more Blender tutorials!

  • @jerometrutmann8733
    @jerometrutmann8733 5 лет назад +1

    really looking forward to more of your really great concise and detailed but not overblown tutorials :)

  • @Babaki
    @Babaki 5 лет назад +1

    Subscribed

  • @Idlccnt
    @Idlccnt 5 лет назад +4

    I don’t even have a pc but I watched the full 30 minutes of it.

  • @schultzina1
    @schultzina1 5 лет назад

    I will create a video tutorial soon and post the link .Hope you don't feel offended by my comments. (I've been using Photoshop for almost 28 years) It is great to see people mixing things up a bit.

  • @Chief-wx1fj
    @Chief-wx1fj 5 лет назад

    This is some high quality tutorial, I feel bad for watching it for free

  • @syntaxerorr
    @syntaxerorr 4 года назад

    Great video. I've seen this many times in documentaries. I had always thought you could do this by just cutting out the foreground objects. enlarge them so you can never see what was cut out and move the camera. Its a little more involved.

  • @xl000
    @xl000 5 лет назад +1

    single point perspective just means that you aim at a point that is in the direction of the main straight line features of the scene.
    Also in the 2 point perspective at 1:07, you clearly have lines colinear to the up vector converging to a point for below the scene

    • @DylanNeill3D
      @DylanNeill3D  5 лет назад +1

      Sure not a pure 2 point perspective in the architectural projection sense, but it is predominantly so. Unless you're working with tilt shift photography, most images from the real world are not going to fit exclusively into one category or another

  • @Elliptic_Curve
    @Elliptic_Curve 4 года назад

    You are clever Man Dylan, many thanks...

  • @Chevifier
    @Chevifier 4 года назад

    this is freakishly awesome XO

  • @FabioRaitz
    @FabioRaitz 5 лет назад

    Very good, well explained, well paced and very clear tutorial, waiting for more.

  • @mattceccotti
    @mattceccotti 5 лет назад

    I enjoyed this quite a bit. Your style is great, keep going!

  • @robotsandpolygons
    @robotsandpolygons 2 года назад

    its really well done. thank you for doing this!

  • @Bartskol
    @Bartskol 5 лет назад

    This is perfect. Will try to do this tomorrow but looks really neat.

  • @petrholusa5855
    @petrholusa5855 3 года назад

    Wow what a handy tool at beginning! You get thumb up. :P

  • @orlandoalmario
    @orlandoalmario 5 лет назад +1

    i subscribed so hard, great content. thank you so much for producing this.

  • @gabriel_14179
    @gabriel_14179 5 лет назад

    Keep on with your channel, you explain things really clear and simple. Thanks for the video definitely trying this out someday

  • @dkarlovi
    @dkarlovi 5 лет назад +1

    This is amazing content Dylan, thank you so much for doing these!

  • @vstreet7583
    @vstreet7583 5 лет назад +2

    This is a great tutorial. You explain the techniques very clearly. Looking forward to your next release. For now. Thank you for sharing your knowledge. Dg

  • @BenjiPhoto
    @BenjiPhoto 5 лет назад +1

    Really great tutorial, thanks

  • @ONESHOTYTGAMING
    @ONESHOTYTGAMING 5 лет назад

    Very nice work

  • @subramanyam2699
    @subramanyam2699 5 лет назад

    Awesome.. Now I know how motion graphics is done!!

  • @justingooligan7059
    @justingooligan7059 5 лет назад

    thank you Dylan! your tutorials are really really good.

  • @Bruets
    @Bruets 4 года назад

    Awesome tutorial man I’ll be giving this a go later. I like to save my photos as individual .PSD files then import them into blender instead. Then I can go back, edit it how I want, hit save and reload images then it just updates.

  • @WangleLine
    @WangleLine 5 лет назад

    This looks lovely! Thanks for making these tutorials, Dylan

  • @kirillbrodski
    @kirillbrodski 4 года назад

    Very interesting effect, mate. Thanks!

  • @CTRL_SMarcos
    @CTRL_SMarcos 5 лет назад +1

    Excellent! I love finding new channels with quality. Are you going to keep uploading things with Blender? Of course, immediately subscribed. Thank you so much for the video.

    • @DylanNeill3D
      @DylanNeill3D  5 лет назад +2

      Thanks! Yeah going to do mainly Blender and a bit of other vfx related stuff from time to time too.

  • @ofekpearl
    @ofekpearl 5 лет назад

    Awesome tutorial! Please keep them coming!

  • @georgescharoun2064
    @georgescharoun2064 5 лет назад +1

    Great tutorial and great results, thank you! However I'm a bit stuck though working with other images. Especially two-point perspective. A short follow-up on how to use this technique for two-point, would be very helpful.

  • @armandodiaz170
    @armandodiaz170 4 года назад

    Thank you for the tutorial Dylan!!

  • @1337Frederick
    @1337Frederick 5 лет назад

    Wow! Awesome tutorial! Thank you very much.

  • @NetTubeUser
    @NetTubeUser 5 лет назад

    This is really informative, interesting and useful! You did a really good job, everything is clear but a bit difficult for me who never used Blender before, but thank you very much.

    • @Chris-ZL
      @Chris-ZL 5 лет назад

      Blender is a BIG learn

  • @magdimoghni4374
    @magdimoghni4374 3 года назад

    Very nice tutorial.
    Would you have any other link to other tutorial like the above animating still image but more simple and easy for beginner to Blender.
    Thank you for your help.

  • @passaggi3991
    @passaggi3991 3 года назад

    Thank you , this tutor help me so much

  • @vidaroni
    @vidaroni 5 лет назад +2

    Thanks, this is excellent stuff!

  • @tajaloe5920
    @tajaloe5920 5 лет назад +1

    I don't want to be that guy in the comments who thinks he's better than everyone but there IS a better and quicker way to do this, and it has to do with projecting your UV's from view. If you block out your scene really roughly (and I mean REALLY roughly) and then project the UV's from your view, and then turn on "Correct UV's", you can move the scene around a lot easier with live editing and you'll have no problems with that UV stretching. You just need to play with the UV's by selecting faces in the viewport and moving and adjusting them in the UV/Image editor until it looks good and lines up properly. It's something that you'll understand better once you give it a go. If you want some examples of this, a guy called Ian Hubert demonstrated it really well recently at a blender conference and on his own channel. Look him up, he does a lot with image textures and projection mapping. Peace ✌️

    • @DylanNeill3D
      @DylanNeill3D  5 лет назад +1

      Please be that guy! I'm always interested in other opinions.
      So all of Ians stuff that I've seen is about using photos to texture objects. Thats not what this technique is about. Yes you don't get the distortion issues by using the project from view option but then every time you move or edit an object you lose alignment with the original projection. For camera projection mapping you always want to keep this alignment which is what the modifier does for you. Ian's technique is about using bits of the photo to make your own scene, this technique is about recreating a rough version of the original scene and then adding dimension and camera movement to it.
      Is this what you're talking about or am I totally off track here?

    • @tajaloe5920
      @tajaloe5920 5 лет назад

      Oh I wasn't saying you shouldn't do your camera alignment that's an absaloutely integral step. Hm, Ian does a lot with point perspective projection mapping, not just image textures, if you watch his blender conference he shows some examples, but it doesn't necessarily matter, I'll try to explain a little better.
      Here's a step by step that might help, I'm not at a computer right now so excuse any stupid errors:
      1- Use Fspy to calculate image alignment
      2- import the .Fspy into blender
      3- block out your scene, the most important thing here is that edges line up, keep it all as one object but you don't have to keep it all as one mesh. Just use boxes, don't bother extruding anything yet unless you absaloutely have to
      4- in the same object create 3 planes around the 3 women in the scene and create a silhouette, make this as accurate as possible, I would advise the knife tool as it doesn't need to be super geometrically efficient, just get the silhouette right. You want the polys to be slightly within the bounds of each silhouette so you don't get moving road edges when you project.
      5- with the mesh selected, apply scale and transform, turn on Correct UV's
      6- switch to cycles, with the mesh selected, go UV > Project from view. Create a new material for the object and set it as the image, if you don't plan on relighting the scene, plug the texture into an emission shader and then plug that into your main socket.
      7- go into your scene in 3D view and start selecting faces and moving them around in the UV image editor to fix artefacts and such. Add loop cuts and such in areas that look like they might stick out more, etc. This is important for camera depth.
      8- you've probably noticed that the ladies look fine, but the road in front of them looks a little crazy because it has a massive stretched version of themselves laid across it. All good, just add loop cuts around the effected area and move those selected UV's to another area on the road. It's behind them, so it's not that bad, but we're trying to resolve colour and contrast issues here so be as rough or as neat as you want.
      9- Animate your camera movement. Do whatever you want here it doesn't matter. Use shape keys or keyframing or path following or object parenting or whatever. It doesn't matter this parts up to you.
      Done!
      Things to take away from this method:
      -image stretching can be resolved early on by using low poly boxes without much oddweight geometry. In reality, as long as you apply the scale and transform, it should be fine
      -why did we BLOCK our the scene instead of using planes? This prevents stretching when we start extruding and gives us a more true to life depth. It's also much easier to edit and extrude in future.
      -if you wanted to spend more time, you could have removed the women in Photoshop and saved them to a separate image, then import them as a plane and setup nodes to alpha them in scene. This would prevent step 8 and make for easier adjustments.
      -Personally, I wouldn't have chosen this image as an example, because the the foreground obstructs the background and that's a hassle in animation without Photoshop or tricky UV manipulation
      -Your scene will never be perfect here as this image has been captured with depth of field, which makes some objects impossible to accurately model and block out.
      That is all sorry if I missed something!

    • @tajaloe5920
      @tajaloe5920 5 лет назад

      Oh and I'll quickly add that with the method I've just talked about, you can move your camera around again once the UV's have been projected as the camera is only used for the INITIAL projection. Once the UV's are in place and they're hooked up in the node editor with your snazzy texture you can move that camera as much as you want, baby!

  • @emilie1977
    @emilie1977 4 года назад

    Thank you! Very best tuto

  • @RetroPlus
    @RetroPlus 4 года назад

    That's so cool, I'll definitely be trying this out

  • @reverendfawkes6138
    @reverendfawkes6138 5 лет назад +1

    This is quite awesome. However, there are a lot of people who use Gimp instead of Photoshop. Would it be possible to get a side tutorial on the process using Gimp?

  • @geminisduerme5266
    @geminisduerme5266 4 года назад

    love this idea

  • @mrpanicattack6688
    @mrpanicattack6688 4 года назад

    20:14 - 20:24
    23:24 - 23:30
    24:15 - 24:18
    28:31 - 28:46
    I love these parts hahaha! 😁

  • @tetsuooshima832
    @tetsuooshima832 5 лет назад

    Amazing tutorial ! Subscribed !

  • @markifi
    @markifi 5 лет назад +1

    hate these kind of effects, but good effort man well done

  • @Xeonien
    @Xeonien 5 лет назад

    awesome. istantly subscribed!

  • @h0ppip
    @h0ppip 5 лет назад +7

    the greater horizontal detail from the subsurface modifier compared to vertical is because you didn't apply the scaling to the plane. if you apply the scaling (control+a) you get an equal subsurf amount on all axes.

    • @DylanNeill3D
      @DylanNeill3D  5 лет назад +2

      Applying the scale doesn't make a difference (although always a good idea to do it anyway). The reason is more because if you subdivide long skinny faces you get more long skinny faces. If you subdivide squares, you get more squares.

  • @Mal0wens
    @Mal0wens 4 года назад

    Brilliant! Thank you!

  • @DeLaRic
    @DeLaRic 5 лет назад

    This is awesome! Please, more tutorials.

  • @PaulBraddock
    @PaulBraddock 5 лет назад +1

    Hey Dylan! nice work mate

    • @DylanNeill3D
      @DylanNeill3D  5 лет назад

      Paul! Long time! How are ya? Thats some cool 3D printing stuff you're doing on your channel. That robot is awesome!

  • @skykids3637
    @skykids3637 4 года назад

    Good tutorial , Thank.