Let's Compare ( Classic Pac-Man )
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- Опубликовано: 13 сен 2024
- Video Locations:
Arcade 0:23
Atari 2600 1:00
Atari 2600 Home Brew Hack 1:41
ZX Spectrum 2:19
Intellivision 2:57
Atari 5200 3:36
Amstrad CPC 4:14
Commodore 64 4:53
MSX 5:32
Gameboy 6:10
Neo Geo Pocket Color 6:49 ( Sound Issues )
Game Gear 7:28
Windows Mobile 8:06
NES 8:45
N64 (Namco Museum) 9:23
Gameboy Advance ( Pac-Man Collection ) 10:01
(( I am aware that it is not exclusive to Europe. I had bad information in My research.))
Colecovision ( Pac-Man prototype Never relesed ) 10:40
Colecovision ( Opcode Games The Pac-man Collection ) 11:19
Coleco Table Top 11:56
Description Source:
en.wikipedia.or...
Pac-Man (パックマン, Pakkuman?) is an arcade game developed by Namco and licensed for distribution in the United States by Midway, first released in Japan on May 22, 1980.[1][2] Immensely popular from its original release to the present day, Pac-Man is considered one of the classics of the medium, virtually synonymous with video games, and an icon of 1980s popular culture.[6][7][8][9] Upon its release, the game-and, subsequently, Pac-Man derivatives-became a social phenomenon[10] that sold a bevy of merchandise and also inspired, among other things, an animated television series and a top-ten hit single.[11]
When Pac-Man was released, the most popular arcade video games were space shooters, in particular Space Invaders and Asteroids. The most visible minority were sports games that were mostly derivative of Pong. Pac-Man succeeded by creating a new genre and appealing to both genders.[12] Pac-Man is often credited with being a landmark in video game history, and is among the most famous arcade games of all time.[13] The character also appears in more than 30 officially licensed game spin-offs,[14] as well as in numerous unauthorized clones and bootlegs.[15] According to the Davie-Brown Index, Pac-Man has the highest brand awareness of any video game character among American consumers, recognized by 94 percent of them.[16] Pac-Man is one of the longest running video game franchises from the golden age of video arcade games, and one of only three video games that are on display at the Smithsonian in Washington D.C. (along with Pong and Dragon's Lair).
GAME PLAY
The player controls Pac-Man through a maze, eating pac-dots. When all dots are eaten, Pac-Man is taken to the next stage, between some stages one of three intermission animations plays.[18] Four enemies (Blinky, Pinky, Inky and Clyde) roam the maze, trying to catch Pac-Man. If an enemy touches Pac-Man, a life is lost. When all lives have been lost, the game ends. Pac-Man is awarded a single bonus life at 10,000 points by default-DIP switches inside the machine can change the required points or disable the bonus life altogether. Near the corners of the maze are four larger, flashing dots known as power pellets that provide Pac-Man with the temporary ability to eat the enemies. The enemies turn deep blue, reverse direction and usually move more slowly. When an enemy is eaten, its eyes remain and return to the center box where it is regenerated in its normal color. Blue enemies flash white before they become dangerous again and the amount of time the enemies remain vulnerable varies from one stage to the next, but the time period generally becomes shorter as the game progresses. In later stages, the enemies don't change colors at all, but still reverse direction when a power pellet is eaten.
Enemies
North American Pac-Man title screen, showing the official enemy names.
The enemies in Pac-Man are known variously as "ghosts" and "monsters".[19][20][21] Despite the seemingly random nature of the enemies, their movements are strictly deterministic, which players have used to their advantage.[22] In an interview, creator Toru Iwatani stated that he had designed each enemy with its own distinct personality in order to keep the game from becoming impossibly difficult or boring to play.[23] More recently, Iwatani described the enemy behaviors in more detail at the 2011 Game Developers Conference. He stated that the red enemy chases Pac-Man, and the pink and blue enemies try to position themselves in front of Pac-Man's mouth.[24] While he claimed that the orange enemy's behavior is random, a careful analysis of the game's code reveals that it actually chases Pac-Man most of the time, but also moves toward the lower-left corner of the maze when Pac-Man is facing a certain direction.
What’s the name of the intro music? Plz tel me god the remix good!
It comes off the title screen of Pac-Man Collection for the GBA.
@@GamingHistorySource How Do You Still Reply To Comments On Videos From A Long Time Ago?
@@pingas6429 on my breaks on my cell phone. Sometimes on my occasional days off.
@@GamingHistorySource glad that you're still among us doing baca-baca after all these years. Let's eat together.
1980: WHOAH! PORTABLE PACMAN FROM COLECO?!
1990: WHOAH! PORTABLE PACMAN FROM NINTENDO?!
2014: WHOAH! PACMAN IS IN SUPER SMASH BROS?!
That's so true. I love that.
Anderwho What about 2000 and 2010?
Brandon The Creator 13 woah pacman on the switch
2015: WHOA, HE NEARLY ATE ADAM SANDLER!!!
2025: WHOA PAC MAN IS IN REAL LIFE?!?!?!
Fun fact: The Gameboy and Gameboy Color versions had a mode whereby you could see the whole screen (no contemplated scrolling). I think you needed to press on the players select screen (before starting the game).
Thanks for this video. Pac-Man's kind of a basic benchmark for any machine; it's like testing a diner by ordering a cheeseburger. Amazing that no system got the sound right until the N64. Though it is surprising how close some of the old machines come to the original overall, including the Intellivision and Coleco Vision.
That's probably because Pac-Man's arcade cabinet used a wavetable synthesizer(!) to produce sound. Suffice to say that wouldn't be equaled until the SNES but no one made a port for that system so...
The version on the N64 is actually the same one as in Namco Museum for the N64 and Dreamcast, and in Pac-Man World 1 for the PS1.
Pac-Man museum + y repac???
No matter what version, the arcade version is and will always be the best.
Agreed.
How To Download Yup
No doubt.
Seems that the Nintendo GBA version looked and sounded closer to arcade than most of the consoles.
i think the ios version is better than the arcade version because some things are improved
Yeah it is the best so far
In the fall of 1981, in a bar in NW Illinois, at like 2:30
in the morning, after 4 hours 27 minutes of game play, I encountered
this screen for the 1st and only time. It was unknown (at least by me)
at the time, and caught me unawares. It was only my 2nd life. Obviously I
lost all my lives there. Ended with 3,133,280 points. Won a case of
beer, and a place in the local gamer's Hall of Fame.
2:02 when the bass is about to drop
and drops -_- 2:22
it's ear r*pe
3:12: "legjobb legjobb legjobb" 😃
3:29: nagyon hasonló hangeffektje volt a '90-es évekbeli "tetrisz" bóvli kvarcjátékoknak... talán, ha az "autóverseny" játékban gyorsultál, de nem biztos. Majd előkeresem egyszer :)
I don't think anybody can deny that Atari 2600 had the worst version of all. Heck, even the GB version in black and white looked and sounded better, although GBA seems way off in terms of sound.
That said, back then we didn't have a whole lot of money, and so it was Atari 2600 all the way for us. And we played the hell out of all those games we owned, including their Pac-Man version. I've grown quite fond of the ugly blue shade and the odd munching sound, but it's also somewhat nostalgic as well.
If I hadn't seen it before now, I probably would avoid it like the plague. But having grown up with it, it's got a sort of charm that calls out to me once in awhile. Heck, even Atari's version of ET can grown on you when there is nothing else to play.
*COUGHCOUGHCOLECOCOUTABLETOPCOUG*
QK IS THAT mega man 8 on your profile picture
I wonder why you're not at top or highlighted!? :)
To be honest I agree. I don't do well with Original PacMan on Atari 2600. The hack is much, much better.
That's because the GameBoy came out almost 20 years later and had much better development tools and was a far more powerful device than the 2600 ever was!
The GameBoy has twice as much RAM as the 2600 can address in total without extra hardware.
No one is going to mention the fact that all of these versions are in mono (like the original arcade). Part of what was fun about upgrading to newer consoles was the addition of more channels (NES=mono, SNES=stereo, GC/PS=PLII, PS2=5.1)
While the Gameboy had no color and had to scroll, it incorporated stereo. I've always felt the GB had a decent sound chip (for MIDI music) and offering stereo was always fun with headphones.
8:10
Inky: excuse me, but I like this spot better!
Zachery Newman lol
@@FlameFireTheFox That's True. The Ghosts Can Chase After Pac-Man.
Haha it's better than booyah and woomy
Julius jackson pinky has no gender
@@ciarandaragh8676 Yes she does
I like how you put the Pac-man collection theme song in the beginning. It really does capture the history.
even the atari hackers are better than the company studios.
That's a bad sign.
When PacMan was being developed for the 2600 initially, the two programmers were given 3 months to make it for an underpowered console on a 4KB ROM.
Nowadays they give themselves more time, have actual development tools, and now know ways to get more memory... Most importantly, that memory isn't $1000 per megabyte!
Sulfurousdhkz coz Co a
yeah why did they have to make the atari 2600 pac-man game so bad?
PAC man followed by e.t. Two bad games released in 1982.
i can't believe how I fooled myself into thinking the 2600 version was fun. It was not. It was crap. 50 bucks we will all never get back.
+Jesus Saves If you fooled yourself into thinking it was fun, it was fun.
Yeah, it was pretty bad. 😷
I'm surprised the flickering ghosts didn't cause any epileptic seizures.
Two things Jesus doesn't like:
1. People selling merchandise and profiting off of religion
2. Shitty Pacman ports
I wasn't fooled. I knew it was crap, but we played it anyway.
I don't even know where to start with the 2600 version of Pacman. I was 9 years old when my Mom bought it for my older brother. The next day we brought it back to the Caldor store. Where do we start? Pacman can't even make turns. The ghosts constantly flicker and seem to change locations on the maze. You don't eat dots. You eat lines. The sounds are awful! Pacman eating sounds like, Dank! Dank! Dank! You didn't eat fruit either. You know what that square was that you eat in the center screen? Well the manual referred to it as a vitamin. What? Really? The development of Pacman on 2600 was similar to E.T. In that it was rushed to the market to capitalize on the fame of the product. This was made even more evident when the superior looking Mrs Pacman was released on the 2600. Suddenly all the things wrong in Pacman 2600 were fixed in Mrs Pacman 2600. Why? Because they were given more time to develop the game.
Caldor....lol
The 2600 homebrew hack is what it could of been, and better. Mrs. Pacman was a GREAT port for the 2600, and if you want pacman for it, do the homebrew hack pacman 2600.
😝 crazy version
The Great Video Game Crash of 1983 at 1:02.
+All Access Gaming It was not just pacman, but that horrid e.t.
Robert White I know E.T. was also the cause of the GVGCO '83. That game is the freakin' worst ever!
UltraMaster2O1 Studios But theres another one,that frickin mario bros from atari 2600
you mean princess rescue that is a demake you fucking idoit
I'm 13 years old
It's so cool seeing how many variations there are on the arcade classics!
windows mobile sin: at the start of the game, blinky kind of connects to inky, but immediately goes out, then inky goes to pinky's spot and connects with pinky, THEN, goes to clydes spot to get out of the chamber but immediately moves to the chamber entrance/exit and get's out. THEN it goes out normally.
man, this video is classic! i watched this like 8 years ago and i finally found it again. this video is literally how i found out about atari, commodore, zx spectrum, etc. thanks for teaching me about old video game consoles, lol.
You should see the newest video. It has 100 versions. Let's Compare ( Pac-Man ) THE MEGA VIDEO. :)
It's worth noting that there was a clone for the apple 2 called "taxman" although it's supposed to be a clone, it's actually complete conversion of pac man for the apple 2, guess they couldn't get the licensing from midway so just disguised it, but apart from that, there is no official version of pac man for the apple 2 as far as I know
Nice avgn reference
Tzg8dkfugiy
Sounds like they saw the chance to make a reference to The Beatles in the title and ran home with it.
Actually the code for taxman was purchased to make the official Apple II port. Yes, there is one.
Couldn't have said so myself better :)
The only think I like to add is that there were a lot of companies involved, including our national company Philips, and that the system consisted in fact of 4 generations: MSX, MSX2, MSX2+ and Turbo-R.
OMG that table top version brings back so many feelings of jealousy and envy. I used to call them "mini arcades". I always wanted one of those especially when I would see kids that brought them to school and played with them at recess. My parents would never get me them because they said they were overpriced junk. In the end they were right. I still would have played the crap out of it as a kid though.
I never realised how many bad conversions of Pac-Man were out there. And the unbelievable score you got on the Windows mobile version is incredible (I do mean unbelieveable) lol
\
Pac-Man world next
There are literally over 70 versions out there & that isn't counting the clones. I'm thinking about remaking this one some time in the future. Hang tight ;)
Thanks for putting the time and effort into making these. I love looking at retro gaming on different platforms.
0:16 text: there are literally over 170 versions of pac-man out there
me: OMG!!!!!!!
Watching this brought back a few memories. For one the terrible atari 2600 version as a kid. The atari 5200 version had this thing that once you reached the 5th key and ate a power pellet the ghosts turned blue and never changed back from that level on, so you could play forever. The Coleco tabletop version, I still have one in a closet downstairs along with Donkey Kong and Frogger. The Frogger is still in the box in mint condition.
Still a very true classic...Every port had his specials (except Atari 2600 bad version thats the bad sheep)
Urer4
12 years later and this still hits me into nostalgia
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WTF SMX is nes wat
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I remember the 2600, it was a disaster from hell. It looked like an unfinished prototype, and that's probably what it was.
This one is currently being remade. But I'm still having issues getting some of the footage I need.
What’s The Theme Song In The Opening Of The Video? 0:00
4:40 creepy ass paceman saying BUTTON in a deep voice :O
Good versions:
Arcade
commodor 64
MSX
Gameboy (advance too)
Game Gear
windows mobile
NES
Most are ok or horrible.
That's funny because the Atari 5200 version is almost identical to the commodore 64 version.
And the Amstrad is almost identical to both of them
ColecoVision was also pretty good. Intellivision wasnt great but it was still good for the hardware it was on
Thank you, I got to see versions for systems that I never knew existed.
When you wanted Pacman 64
but god said:
9:23
This is so nostalgic I still remember my pacman fase from when I was five
Okay guys, here are my recommended versions of the original Pac-Man:
NES
GBC (Special Color Edition, with Pac-Attack)
PSX (Namco Museum Vol. 1, with Japanese Puck-Man border surrounding game)
N64 (Almost practically the same as the Namco Museum Vol. 1 game)
GBA (Part of Pac-Man Collection, small-screen emulation version of Pac-Man and full screen)
And, that's pretty much it! Look for these versions and I wish you happy eating (and not getting eaten by ghosts.)
It would have been smarter if they did scores on the right of the screen and game on the left of the screen like they did with their other arcade conversions for the PSX rather than the distracting border.
MSX is an old computer series from back in the early 80's. It was a single platform that could be produced by any company to make an affordable home PC for home use. Microsoft produced the MSX 8 bit Operating system that was the heart of the computer itself. Most manufacturers were encouraged to find way's to integrate chips if they could to reduce the size, weight, & cost to sell more. It was mildly successful in U.S. Markets but wildly popular in over seas markets.
12:00 AGHHHHH!!!! It's awful!! DX
the 1980 (original) is iconic.....the graphics looks better than nowadays arcade games
Look at the frame-rate on the ZX Spectrum version - about 5fps
The ZX Spectrum version sucks balls, and we all know why.
Vf v
fatpiemusic d
Homo Sapie
@Greg Came in to say this, you beat me to it. :) Indeed the author didn't try to “shift” things :D That's the way you'd obtain pixel perfect movement. :)
Also, the Namco Museum collection #1 on the PSX was one of the better ports back in the early 90's. GBA/DS/PSP all have Pac-Man too.
The Atarisoft ;prototype would have trumped the Atari 5200 version by a mile!
Vic-20 version was also programmed by AtariSoft from what I recalled.
I have a DK Coleco TT and Nelsonic Watch if you need video from those I may be able to help. Also, don't forget the 2010 NES (Wii) version with pie factory added, :P
and there's always DK64's hidden arcade port.
I forgot how bad the 2600 version was
it's not bad
Firelock the atari 2600 is better lel
Atari gave the programmer $1,000,000 in advance to port the game. He wasn't a fan of the original, so the asshole hack did the least he could and have a finished game. Blame Atari for not even reviewing the game and demanding changes.
Well. The rom hack of pac man for atari 2600 was better than the original atari 2600 version.
Crazy version
I knew one guy who said Pac-Man wasn't that great of a game, but it was well programmed.
Oh my goodness... straight from arcade to Atari. How abysmal by comparison.
Atari rushed the official 2600 port.
The Atari 400/800/5200 were pretty good ports.
Atari ended up losing money on it because many copies were returned for refund by very disgruntled customers. The 2600 port is one of Atari’s historical “black eyes”.
Funny thing is that if not for Atari 2600 , I would have never been I’m introduced to PAC-Man. When I was a child, I played the Atari version a lot.
I can't believe you have those videos, we like those ones we will keep watching them any time and you made this at 1:02 or 1:03
Its strange no 16 bits system has a version of this classic
"Pac-Man 2: The New Adventures" actually has a secret Pacman game in it if you enter a code in the password menu.
+GermanPeter YEAH ITS AWESOME
Not really. In the 16 bit era, Pac Man and clones thereof where largely considered to be old hat and were largely the preserve of public domain clones. Namco had moved onto versions like Pac Mania and spin offs like Pac Land. Though an interesting exception would be that I think Ms Pac Man got a fairly late release on the Megadrive/Genesis IIRC.
In Pac-Man 2: The New Adventures for the SNES, in the game you can go in a place with both Pac-Man and Ms. Pac-Man arcade machines in it.
@@sonc07 In the Sega Genesis version, the game Ms.Pac-Man is replaced by Pac Man Jr.
i liked it how the classic gameboy has a dynamic camera
I actually played an original cabinet version of Pac-Man in Charlston, the screen was all blurry but it was a novelty that the thing still worked all these yeaers. I found it in a beach town, and in an 80s store. Ironically, the 80s store also had 90s and even 2000s merch!
I watched this when I was a little kid! Nostalgic!
good ones to me are arcade, nes, msx, gg, gba game boy
IM only here to say, Thanks man, for this videos of "Let's compare"
best to worst
1. arcade
2. mobile
3. GBA
4. N64
5. NES
6. MSX
7. atari 5200
8. intelivision
9. opcodes colecovision
10. colecovision
11. commodore 64
12. amstrad
13. game gear
14. neo geo pocket color
15. gameboy
16. ZX spectrum
17. atari 2600 hack
18. atari 2600 non hack
19. the dumb colecto tabletop
Liked
+J Waughtal Your list is ridiculous. Opcode's ColecoVision is practically identical to the arcade version in both graphics and audio; it is easily the most accurate port of Pac-Man ever made for a home console, and you think the laughable Intellivision port and those other inaccurate ports are better? The N64 version isn't even a port, it is the arcade ROM running on emulation, which means it _is_ the arcade version, yet you rank two inaccurate ports above it, and think the arcade version is better, even though, as I said, it _is_ the arcade version (the arcade version shown in this video is also running on emulation).
+J Waughtal looks about right. granted, the earlier game systems each had limitations in terms of graphics, sound, processing power so it's not a level playing ground.
Actually the GBA is running on emulation too, as is the mobile (android) version.
pac man on tabletop was my first version i ever own in 1980-1981
Thank you ! I'm glad You enjoyed it.
What is the song in the beginning
whoever was responsible for the 2600 version should have been flogged
+PMeursault In all fairness. The version you saw was a prototype & Atari didn't listen to the programmers when they insisted that they continue working on the game. So in reality is was Atari's screw up. Not the programmers.
I actually have a copy. I thought it was just buggy.
The persons responsible for flogging the persons responsible for the 2600 version... have been flogged.
I pre-ordered that travesty back in the day. It was a complete disappointment. They could only render ONE ghost at a time, thus the horrible flickering. Atari kinda got it together with their Ms Pac Man, but... ehhh... Ms Pac Man sucked in any format.
why is it had the company atari lost 1000000000$
Oh, it did come out in 1980. Thanks for the correction. I should have researched that, but I went off my own memories of that era.
Arcade: The classic
2600: The classic's drunken cousin
2600 HAX: The better version
ZXS: Choppy as usual
INTEL: The slightly compact version
5200: Too bad the conTROLLer sucked
AMSTRAD CPC: ...
C64: ...
MSX: seems better
GB: Better than being 1px
NGPC: COLOURS!!!
GG: mmhmm...
Windows Mobile: The slightly slower version to the arcade
NES: ...
N64/PS1: Yep... Ghost sprites are kinds shitty due to size limitations
GBA: Looks great
COLECO: The intro sounds better
COLECO OPC: Looks like the arcade version... almost
COLECO TT: ...Wut?
He forgot namco classic collection XD
***** what?
What does ... mean? I think the C64 version plays just fine. Its basically a port of the 5200 with better controls.
Thanks for showing, give me a chance to show my 6 year old how it was back doing my gaming days of the 80s.
DId your 6 year old learn anything ? lol Glad you enjoyed it. :)
Gaming History Source If it worked, I may have to use it on my younger brother...
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Bro! I love this video. Yes , I did spend time in the basement of a Sears department store playing video games as my mom shopped. That was in 1980's. Thanks.
What is the song at the start? (All Darude-Sandstorm comments will be reported)
reporting does nothing you dumbass. and the song is darude- pacstorm
It's from Pac-Man collection
tgp
RilvaDunner? Why
RilvaDunner? lel ur so outdated ffs
Well, I'm seemingly on a small island with this viewpoint, but friends and I enjoyed the VCS version. It's an Atari VCS, FFS! Even as young kids we knew it wasn't going to be the arcade game. OK, it's been proven since it could have been better, but still, we found it fun!
8:48 is mine!!!!
i’m getting a lot of nostalgia watching this video,the last time i saw it was like 9 years ago lmao
what kind of satanic game was that last one,
One of those cheap, battery powered, table top mini arcade machines. Lame
An atrocity
It's a bit sad that it took until the Windows mobile for someone to come up with a decent port of it!
+Hugo QP (MapDark) Thge Namco Museum on the 64 and also other consoles have proper arcade versions.
3:15 Embarrassing.
I'm amazed at the Coleco prototypes and how close they got to the arcade, unlike what Atari did to it. I actually had the Coleco Table Top version shown last as a kid. It was shaped as a tiny replica of the arcade game from the outside, and the graphics were absolutely awful. I used to play it for hours with the sound option off because the siren was so f-ing annoying and drove my parents crazy. Cool compares, and thanks for the memories.
It's an old school game PAC-man space invaders ping pong any old school games
The Frick are you saying?
I used to watch this all the time when I was 4 cuz I had pac man on my ipad and I loved it XD
the intro at the beginning, where is that from?
Eller Ellerek Gameboy advance pacman collection.
Pac-Man Collection on
Gameboy Advance
GameBoy Advanced NM
Game boy advance
your comparsion videos are 100% awesome
6:19 get that out of my face it doesn't even have full screen!
6:19
@@adminguy1719 Sr gghjh
First time I played Pac Man was on the 2600 and I really enjoyed it. I'd never seen any other version so I had no basis for comparison. People moan about how they can't tell the difference between the ghosts when the eat a power pill but there must be something wrong with people's eyes if they can't tell the difference between pink and blue. Nearly every film in the '80s which had a video game on it used 2600 Pac Man sound effects. The Superman with Richard Pryor in it springs to mind.
Good: GameGear, MSX, Arcade, N64 Namco Museum
Ok: Comidore 64, Gameboy, NES, INtellivision
Bad: Atari 2600, Zx Spectrum, Neo Geo Pocket Color
WORST: Coleco Table Top
To be fair. The Coleco table top wasn't that bad. Especially for the time. Granted the game play wasn't fluid like the arcade. I spent a lot of hours playing with it as a kid & enjoyed it thoroughly. In fact ! I still have it to this day. When you compared it to the 2600 ... it was superior as it was more arcade accurate. And .. it looks good on My gaming shelf. ^_^
wingnut4427 Commodore 64 was pretty good but WHY no intermissions? Even the Vic-20 and Intellivision versions had the intermissions.
Correct:
Good: Gamegear, MSX, Arcade, Neo Geo Pocket Color
Ok: Commodore 64, Gameboy, Celeco Table Top (old), Basic Fun Table Top (new)
Bad: Celecovision, NES, N64 (due to graphics), Scratch, Teen Titans Go! (circle guy) (TV Show)
WORST: Atari 2600 Original
I have NES 😊
Why is Coleco Tabletop be the worst?
around 4:35 in the video, when Pacman is gobbling up a pellet, it really SOUNDS like he's say F' em.....................
6:64 Pac-Man Terror
what
There was an amazing Japanese version of Pac-Man on the Macintosh II which I remember vividly as having near-perfect graphics and sound. It didn't seem to be emulation and was probably unofficial. I wonder if I could find a video of that somewhere.
red puyo
The Coleco Table Top is major ear rape xD
I have played the original PAC-MAN arcade game, the Atari 2600 VCS original PAC-MAN, the Atari 2600 VCS PAC-MAN hack, the Atari 2600 VCS PAC-MAN 4K homebrew, the Atari 5200 Super System PAC-MAN, the Atari 7800 Pro System PAC-MAN COLLECTION, the Atari 400/800 PHCS PAC-MAN, the Nintendo NES PAC-MAN & the Super Nintendo SNES PAC-MAN 2: THE NEW ADVENTURES in its Arcade Simulation. These are all good games in their own ways, but nothing can ever beat the original arcade video game.
the tabletop one is s**t its not the camera its the annoying sounds
It was not an original release Colecovision game, but rather a project by Opcode games to remake classics for the old system. They are going to be releasing "Donkey Kong" for colecovision (with another part they are selling-which is an expansion module), so it will play extremely close to arcade perfect.
Best to worst.....
1. Arcade
2. N64/Gameboy Advance/PS 1
3. Windows Mobile/Microsoft Return of Arcade
4. NES
5. Neo-Geo
6. Game Gear
7. Colecovision
8. Atari 5200
9. Amstrad CPC
10. Spectrum
11. Commodore 64
12. Commodore Vic-20
13. Intellivision
14. Apple 2
15. Atari 2600 hack
16 Atari 2600 original
Good thing that the Pacman 4k tops over the two Atari suckers.
You forgot PAC HERO as the last one
Spectrum version above the c64 version?
Spectrum version was one of the worst out of the lot...
The Speccy port was pretty good. All the boards/fruits/intermissions. Sound was not great but back in 82 - I would have TAKEN it over the 2600!
Jeffrey Rasmusson pac-hero is not classified as a game and is not in this video
As a kid, I wanted that Coleco tabletop version so bad for Christmas. I got Atari that year instead. As an adult, I got the Coleco Galaxian on Ebay. It's actually a very good, playable game with decent graphics. I might still get that Coleco Pacman if the mood strikes me.
Pacman is so yesterday! play Pac Hero, it's more fun :)
What's the difference? Why should someone play that over the new Pacman with like, four player?
Linda STOP TELLING PEEPZ TO PLAY PAC-HERO
don't listens to these comments pac hero sucks! the gameplay is horrible. the controls are terrible. the game is stupid. don't fall for these comments. DON'T play pac hero. >=I
+Linda THAT GAME SUCKS
Linda stop the bots
Oh, I remember watching the heck out of this video when I was younger.
Atari 2600 is shit.
everybody says that
because it's true
The Toontastic Toon I agreeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaa yup
ok
Gaming History Source, I'm amazed at how you can find the Perfect theme for a game.
Don't forget that you can download and play actual versions of the mini table top electronic games on your pc computer as well! I have most the one's i liked to play when i was a kid. They are awesome!
Atari: we made our port of Pac-Man
What people waited for: 1:41
What people got: 1:03
The ghosts always looked funny when they are blue. XD 0:37
I will still remember this video
The 2600 footage in this video is what happens if you display it without faking CRT quirks. It's less bad if you do that correctly, then you can usually see at least three of the four ghosts at a time.
Need to include my Atari400 version. Was really detailed for such an old system. multi-colors on the fruits, detailed ghost eyes. and if you were really quick on a corner, or nailed the 0.025 of a second mark on a ghost directional transition at the higher levels, you could pass through them! in some versions of the game you still can, with varying levels of difficulty. @ @ C·····▪··
I agree, big BIG change in graphics and sound and motion, but remember Atari was the only thing available at that time for home play
It holds a special place in My memory as well. When I was a kid My Mom took me to Rose's to pick out the Atari I wanted for Christmas. I remember playing it in the kiosk & was blown away by it. But it was a little deceptive because it wasn't the controllers that were packed in. At the time the 5200 was $180.00 .. I knew better than to ask My mom for that so I settled on the 2600 with 4 games for that Christmas. Now that I know what I know.. I'm glad I didn't get one. lol
That last one though holy shit
It is because of interlaced display of ghosts and video capture.
Atari 2600 can't handle displaying that many characters at once so game displays some characters in odd frames and some in even frames. This results in little flicker of ghosts (which kinda looks like intentional feature) but when it is recorded in different framerate than it was in orginal, it makes ghosts dissapear and jump.