I found that if you kill very little people who where mind controlled by typhoons(Those with explosive heads) Danielle will tell that "it met a lot of humans controlled by the typhoon that it could kill yet it didnt, it seens it went out of it's way to avoid that" I was not killing those humans because i felt it was wrong and when i saw the ending i was really REALLY suprised the devs made it into an part of the ending
It fits with the theme of the game. Alex is testing the typhoon for empathy. The test the game gives you at the beginning is about balancing your own interests against those of others, or of the many and the few, or of single individual. Ige and Mikaila ask you for help, and whether or not you ignore them is also important. Also the endings. It's a very thematically coherent game.
I found it pretty fun to find ways to not kill any of the mind controlled folks, nice to see it paid off in the end even saved that guy that was in a cell at trauma center
I dragged an unconscious Alex to the escape pod. Alex then called me with the disappointed message. He then clipped through the wall of the pod when it started moving. I'm surprised they didn't program for that.
when the apex typhoon broke through the window my immediate reaction was "no please why do they always write these cliche deaths" so immediately went to his body and seen if i could try and drag his body into the safe room (before the mission update told me i could do that) so i dragged his body fast into there and when that actually did somethin i was so happy that they programmed this choice into the game. really good thinking on the story designers part to utilise the many different aspects of the game and lore.
What about its the opposite of this game? Like instead being a human that will choose whether or not to Cast Away his Humanity, you play this typhon and you have to choose wether or not to accept humanity
You missed some Ending Cut-scene Dialogue If Igwe is alive, Dahl hasn't had his mind wiped yet, January is alive, you blow up the station, AND escape through Alex's escape pod, you hear Igwe calling for you, relief at hearing your voice when January responds, and then panic once more once it identifies itself as only your operator, cutting out when the explosion hits.
@@baronbrummbar8691 I think it will still happen if you only save a majority. I think I only killed like 5 mind-controlled humans and saved most others, and Danielle brought it up in my ending
There is a lot of missed variants here. Primarily, setting the Nullwave without setting the Arming Keys. The encounter doesn't take place in his study, instead it happens by the nullwave terminal. A completely different speech happens between Alex and January. All speeches following either you watching what happens or you interrupting the two of them are different again. Then, if you have too many Typhon upgrades, January won't suggest you escape the self-destruct, but advise you to just make yourself comfy and wait out the end. If Dahl survives and you try to escape by going to the shuttle, January will try to stop you by calling the shuttle, fake informing them of your intent to stay on the station in order to have them leave. This causes the shuttle timer to shorten drastically, making it much harder to use Dahl's shuttle to escape. Finally (not confirmed myself), if you destroyed January on your first meeting and continued with Who is December? (thus getting to meet December as January doesn't destroy him), I've heard you will get additional voice lines from December to help you, including some lines before you escape on the shuttle pod.
Thank you! I had the first scenario, where I didn't armed the reactor, and the dialogue between Alex and January was total different (January wanted to see me destroying the station, Alex wanted to initiate the Nullwave device, and January knocked out Alex when he tried to stop him). Also, I had to "kill" January, so he would be unable to interfare.
@@K0vasz had the same. found all the variations in this video to be confusing^^i mean who the hell does the destruction the first time, and following that who would even think of placing the keys additional to setting up the transmitter^^ i assume like 80% of people have our ending
@Vonadiit gives the "we failed this isnt the one" ending. its also missing a small ending detail were you save the survivors from mind control danielle says somth completely different at the end if not mistaken
@Viktor Pedrova literally the only thing stopping me as well and its really pissed me off. Had I known I would have even done the whole psychotronics section over from the start WHILE I was there but instead I get all the way through the game, find out about the ending, and at the time I saved Ingrim it seemed fine only for me to come back and find literally half of his body stuck in the floor and him dead as a result. What kind of bullshit is that? The devs should have based it PURELY on the choice of mercy and not having him in the shuttle.
My first playthrough I destroyed the shuttle, no escape pod or anything. Did alot of the crew quests, gave them hope because it's better than nothing, but no escape. Made the call that if the Typhon were able to take over the station so easily, I couldn't risk them getting to Earth. It being revealed that it was a test and they did anyways hit me like a train
But you don't know that when you play the game for the first time. And it sucked to know that I killed the Advent shuttle passengers, sacrificed the entire station and myself to protect the Earth from Typhon - it was all meaningless
@@misterdark-pl3jo i think this is actually a really interesting thing that the game does The point of the simulation that you're playing through (your player character being revealed to be a typhon) is to test your decision making in an empathy vs rationality sorta way. We know that the reason the typhon attack humans is because they simply don't possess any form of empathy to such a degree that they kill any other species on sight. Yu's test is to put human DNA into a typhon in an attempt to generate this sort of "irrational empathy" that humans possess. He wants to test if this new typhon/human hybrid can make decisions based on genuine empathy for the people in this situation (so it can act as a bridge between the two species) or if it will make decisions based purely on it's own goals. And I guess there is a certain arguement that killing the crew on board does lessen the risk of the typhon spreading to Earth and that being better for humans as a whole, but again I think it's that irrational empathy that Alex is looking to create here. He wants a typhon that can see the humans it meets as individual people that are worth protecting even when rational thought would tell you to do the opposite. I think this ending is great at making you think about how your choices reflect upon you as a person and encouraging you to replay the game with a fresh pair of eyes.
This is a late reply, but I tried it. If you leave him in the escape pod, instead of the safe room, Alex dies. If you try to leave with his unconscious body in the pod, he just clips through the pod when you leave. Disappointing, considering how many other options they accounted for.
I loved that the game pointed out that I didn't use the typhon neuromods during the ending thing. It felt wrong to use them so I never put any point on them.
For me it was understanding that the very first neuromod that you get was already made using human parts of some unfortunate soul. After that I saw both "human" and typhon neuromods as wrong, since both cost human material to make.
I dont know if you did already but I recommend a playthrough with the Typhon abilities. It's super fun, specially mind control stuff, like making robots fight for you, or the blast abilities that make insane damage
Interesting note on the last one: the Looking Glass version is 3.1 instead of 3.5 like the others (also "LGV" instead of "LG"; not sure of the significance of that), suggesting that playthrough was actually you playing an earlier failed attempt compared to endings when you complete the game for real.
Escaping in Alex's escape pod is the worst ending in my opinion. No one wins. You leave behind everyone, The music kicks in, January and Alex both seem to lose hope in you, the only people who threw hope into you in the first place. It sucks but I love that it's an ending, It packs a punch.
What happens if you go through all those disappointment dialogues but then exit the escape pod and continue the mission, do they say any new dialogue related to you nearly abandoning the ship?
No secret ending, clickbait. I assume the ending labeled as "secret" here is the ending probably everyone got on their own even before any of the other endings.
Anyone else notice that the last ending uses Looking Glass version 3.1 while the other endings use 3.5. Its seems like an insignificant detail but why even show it if it is meaningless. Edit: My brother noticed that all other ends say LG V3.5 while the escape ending says LGV V 3.1. There is a V added to the LG. Another interesting detail.
SlowBurn Yea, almost everyone noticed this, there is a theory that the phantom that "failed" was one of the first few instances, the one in LG v3.5 is the one that Alex decides to gamble his life on, probably due to lack of time and what-not.
@@Amodh1257 bruh what do you mean almost everyone lol. I assure you only a very small amount of people would notice that seeing as you would both have to replay the game multiple times and keep an eye out for minute details both of which the majority of people aren't doing. The only people who will reasonably notice this are super fans of the game who have played it multiple times and are looking for every little detail
you missed an ending where January knocks Alex unconsious, also there are probably dozens of dialogue combinations for the end but that isn't as important
Hey that was my first ending that I got with this game. This game is amazing except some bugs and hard to explain situations but in the end I was blown away by the true ending that you're just a typhoon in a mind game simulation.
So I finished the game - it was fantastic. Consumed many hours of my life since I explored everything. But in the end I decided to activate the nullwave transmitter and was left disappointed by the writing. I saved Dahl, mikhaela, igwe and saved Salazar and avenged Danielle/Abby, as well rescued almost every human. The writing could’ve explained a much bigger impact on my choices but my ending didn’t feel right given the hours and input/choices I made to the story. I loaded a save file and Dahl never contacted me so I can’t escape on the shuttle :/
@@Capza Yeah, didn't feel rushed to me at all. There's something like 16+ different pieces of ending dialogue that are mutually exclusive, and all of them are logical and complete... and that's not even considering the "Hidden Location" reveal. Also, the plot twist was foreshadowed heavily so that either you dread what the truth might be (and your dread is confirmed), OR you think back and realize "should have realize it earlier". For me, the Project Cobalt transcript on Mitsuko Tokaji's office did it for me (you can pick it up through the window even though the door is locked). They're talking about experimenting with infusing human connectomes into a Typhon, and how it's useless unless the human neural network is activated by real experiences. It's MORGAN HIMSELF who points out that real experiences are unnecessary, they can use "simulated experiences" due to Calvino's technology... at that very point I had a sinking feeling in my stomach :D
@@cykeok3525 for me, i didn't know what's going on near the end. i didn't notice that we are in a simulation of a simulation, so it's completely mind blowing for me and a great ending.
I got the good nullwave ending on my first playthrough. I did every objective for the other crew members and none died. I did have to destroy January to go the nullwave route, which was a bit sad.
When i finished Prey for the first time i got praised by all the robots because I did all of the moral stuff. I saved this Doctor, helped save these people in the cargo area by helping them fight the Typhons, I halped everyone escape, I was honest to the woman of who was at fault for her dads death even tho that meant "incriminating" myself, I didn't kill this dude who was captured in this glass cell etc. - all without knowing about the ending (which imo is still one of the best Plot Twists in Gaming). And I gotta say I was pretty proud of myself xD
“I would have died without my medication. That wasn’t easy” No, that one is pretty darn easy. There’s an airlock 5 meters away and the medicine itself only like 50 off of that. Just go 2 minutes out of your way and you’ve got it, no danger to speak of.
when i got the mission to save her the whole station went into lockdown that i had to literally cross life support and all the other ways to get out into the talos exterior to save her. so yeah not in everyone's gameplay the airlock is openable. i could not do it. the airlock was closed.
@@empathicsalami6683 did you go all the way back to cargo bay? You just have to move along to the reactor and restart it before that either fix the grave shaft on the far left of the room while facing the reactor or he real good at bolting up the stairs because of what happens after it starts back up (or gloo but it isn't the best option) you'll be back to her in an instant, the lockdown is gone because the reactor restarted and you go outta the airlock right infront of the place she's in
Also, there is an instance where January shocks Alex if you choose not to incapacitate Alex. I don't know if this is caused by being a genecidal maniac or merely walking in mid-convo. I tried shocking Alex as soon as he pulled out his gun and aimed it but I didn't upgrade my Disrupter Gun so I couldn't shoot fast enough. To my surprise January did it. I saw a shock and was shocked myself.
@@s.m.2523 It happened in my first playthough. I didn't set up the arming keys and they were by the nullwave terminal. Alex tried to shoot January, but got shocked unconscious without me doing anything. January then said that to activate the nullwave, I'd have to kill it first. I was doing 'I and Thou' on that run. My guess is, that if you set up the arming keys, Alex shoots January, but if you don't set them up, then January knocks out Alex. Though, I did interrupt their conversation, without knowing that they were even having one. Alex immediately said "Your Operator's locked me out of the comm terminal".
@@VakarisJdid the same on my playthrough, just nullwave no keys. Pretty much the same encounter but i didnt interrupt them. Alex just tries to harmlessly fangle with the nullwave terminal and January shocks him to stop him from activating it.
The Alex speech about neuromods after you do the nullwave ending always gives me chills. You can tell he really thinks what he’s doing is best for humanity. It’s sad, in a way. This game is such a masterpiece.
very minor, but Danielle can actually comment about the fact you made an effort to save humans if you are careful when fighting telepaths (I used null waves and the disruptor to make sure as few died as possible while fighting them)
A Fugue is "a state or period of loss of awareness of one's identity, often coupled with flight from one's usual" or "a contrapuntal composition in which a short melody or phrase (the subject) is introduced by one"
the idea that they implanted a typhon with as much empathy and human emotions as they can- only for it to immediately take stock of the situation, and then circumvent the simulations goals to just hop in an escape pod and save its own skin is sorta funny tbh
I think you forgot an ending. Where you self destruct talos and escape on alex’s escape pod and while you are leaving, mikhaila starts freaking out because you are leaving her.
I'm kind of confused with alex being in so many scenes, in my ending, when I talked to alex face to face, it was on top of arboretum, I left him hanging as he handed me the nullwave schematics, then he said "why wont you take it !" and then the giant alien thing arrived from space and killed him.
That achievement refers to how you are actually a typhon captured by Alex, reliving Morgan's memories through a reconstruction made by Alex and his bots, in order to convince you to help out the humans.
Tunes.Gelai Veñales Hey, technically he fulfilled all that he ever wanted in his life and lived a happy one, and can now die in piece, knowing that all of its directives have been fulfilled and that it still somehow saved Morgan
Wait.... That Null Ending is what I did... If Morgan Installed too much Alien Morph And Other thing Does that mean That Morgan Die With the Giant *Alien*
I would assume it would just destroy the typhon part of you as Alex knew you would probably install typhon neuromods and I doubt he would trick you like that.
unfortunately it seems he would have died from the Nullwave. In the DLC you get a side quest where you find a conversation between -Riley- -Yu- madam and a mechanic and she asks if Typhon kill towers kill people with Typhon Nuromods and the answer was yes. I don't know if the Prototype Nullwave works that way but it's totally possible that it does
Damn it! This was the best good ending I could find on YT, but not the best out there, you need to use the stun gun on every single human possible, in order to satisfy Danielle. Good work though, subbing in hopes of an updated ending!
This video is great but I kinda wish it was labelled in some way, or even show the ending stats. Some of them are pretty obvious, but if it showed you the ending stats (like neuromods installed, humans killed/saved, etc) it would be easier to tell why things happened. It kinda makes me butthurt that some of the endings don't have the last part with alex and the robots, but I'm glad I at least got one of those endings on my first try.
@@FART_INHALER there are 3 "real" endings. Everything else are just slight variations. Good ending is saving and helping the crew (nullwave or explosion is just one different line of dialogue), bad ending is killing everyone on the station and the worst is killing everyone after you leave the simulation. Like I said, everything else is just small changes in dialogue.
In my ending January was actually going to kill Alex with a claw hand, before I shot it and saved him. slight difference from the one where Alex shoots it, but likely due to me only setting up the null wave, and not setting the arming key
The conversation on the upper level is when you decide to self-destruct Talos 1 by blowing up the nuclear power plant with both arming keys. This ending destroys Talos 1 and all it's reseach but for the greater good of Earth (planned by Morgan/January and this goes against Alex's wishes). The conversation on the lower deck happens when you decide to go through with the prototype Nullwave ending by not blowing up Talos 1 and 'cleansing' it by emitting a signal which kills all the Typon. This ending preserves Talos 1 and all its research (this is what Alex wanted and why January doesn't agree with it).
I feel like Mick Gordon's score for this game doesn't get enough praise. It's GORGEOUS and goes a very long way to construct the unique atmosphere and aesthetic of the game. Same guy who did the Doom reboot games btw, which shows how very versatile he is as well.
How did you get Alex and January in the same room? The point where I saved Alex and pulled him into the bunker was the last time I saw him. Is it because I saved Dahl, Igwe, and Mikaila?
I didn’t get any of the endings in the video with Alex and January. I did so many side quests and stuff and let some things live and some stuff ignore and etc idk if that’s why I didn’t see my ending.
27 hours, ends with a "I keep having this dream" and I shake Alex's hand. Kind of anticlimactic to me? Not 100% sure what happened besides I was some typhon humanoid creature and earth was fked.
Wait, they made a typhon mimicking Morgan (Or some other human) and showed them Morgan Yu's memories to make it a bridge between the typhoons and humans? That it?
@@WhiteZet1 From my understanding, remember when Alex told you that the Typhon can do so many things but they don't have mirror neurons and are incapable of empathy? I think they injected Morgan's cell lines and mirror neurons into the Typhon. Because when you don't show empathy through your playthrough they say "this isn't the one, we failed" but when you do you get to shake Alex's hand.
@@AliceValentine Huh. I really can't remember that much from the game even though I was pretty thorough. Maybe you are right. But I suppose the main takeaway is merely that you are a typhon regardless.
Dunno if it was a bug but I didn't wan't to listen to the dialogue once and rushed to alex and january and activated the self destruct before they started talking and they were like "what have you done?/well done" and they just stood there doing nothing
Events on Talos-I did occur but Morgan died because of unstable typhon implants. Basically he dies in 2 ways, either self sacrifice or Self Destruct. Other options are Typhon's own re-creation of survival instinct that has helped him to survive via escape pod or space shuttle. Now that Morgan is dead because of that Typhon's neuron implants and destroyed whole earth (or infected) with the infection, they are trying to reverse the situation by implementing Morgan's memories and human cells in that Typhon's head so that he can represent Human race and save it.
@@TsunaXZ Yup... people are voting with their wallets... so unless people change we have far more generic FPSers with lootboxes, microtransactions and ofc always online. :(
why do NPCs hate the idea of using the Nullwave? they always say it's risky to use but I think the risk of blowing up the station and it not working is far worse than the risk of the Nullwave not working and still having the self destruct as an option. This is LITERALLY the only line that I genuinely feel holds any relevance when it comes to why you shouldn't activate the Nullwave 7:30
So were the events that happened during the simulation real... or were they all fictional in order to make the Typhon empathize with the humans? PS: Funny thing is that I completely misunderstood the ending, I thought that it was about Alex somehow preserving the Neuromod technology (despite which ending you choose) and afterwards bringing it in Earth and therefore creating a Typhon/Human hybrid society ...and then implanting the original Morgan Yu's memories (his memories before removing any neuromods) into a Typhon to be judged by Morgan.
Some version of the events happened on Talos station, but we're not sure which one. The entire game was a simulation to test the personality and nature of the human-typhon hybrid to see if it can cooperate with humans, hence the "empathy quotient." The typhons are inherently psychopaths, because they can't feel empathy, which means they can't understand the suffering of other living things. This is why they can easily kill living things without feelings like mercy or remorse. To the typhon, all living things are just food to consume, no matter how sophisticated the life form.
I think they were trying to clone Morgan using Typhon, the way I see it is that the Typhon were using humans to feed their own conscious growth, they were essentially just psychic predators acting off instinct with incredible powers, likely consumed other civilizations before coming to Earth and the coral acts as a beacon for the Apex to begin an invasion. Alex was just using technolgy to reverse the process and try to make a Typhon that thinks like a human or essentially is human with an incredibly high fidelity rate for Morgan Yu. it stands to reason that its likely the invasion of earth happens regardless of your actions as a kind of historical recreation, its likely that Alex is one of the few real humans left and is working to recreate his dead brother in some underground bunker or a space station.
I wish it was a real ending instead of you just "dying". I remember choosing that option in hopes the game would end there and show credits. Needless to say, I didn't like Prey. It would have been a nice shortcut for people bored with the game at around the 4h mark.
The part where Alex and his operators successfully tested the simulation onto the typhon hybrid is considered canon, since they're likely to do the test multiple times including the failed ones (escape pod ending etc) until they find the right one. The part where the typhon hybrid gets to choose whether to kill them or join is rather ambiguous. It is uncertain whether or not the mirror neurons actually work on the typhons.
So I got the one where I sat in the chair and let the remaining survivors leave without me and all Morgan says ( and gets cut off in finishing a sentence) " I keep having this drea" *rolls credits* wtf kind of ending is that....
The issue I have is putting memories into another being effectively makes them that being for which the memories originate. I had amnesia once. Was rather short, a day or two. Don't recall. But from what I remember I had no sight perse. Felt more like looking through a lens as a machine. Seeing what was in front of me but little else. Memories make us who we are. They are effectively killing Morgan every time they kill this Typhon.(or at least just creating many at once). In short, these guys are fuckin monsters
@@AbsoluteHuman Are you really so stupid? Because I remember losing my memory. What? You think they regain their memories act as if no second has passed since before the amnesia?
@@AbsoluteHuman It was short term amnesia. I got it via what I assume was a nasty fall against the wall. However the cause itself I have no recollection of. Secondly my sense of time was distorted. But it is COMPLETELY possible for me to remember bits.
I didn't think you lied. Just that total memory erase is nothing like what you've experienced. They killed a person every time a neuromod was extracted from anybody (for an exchange of a person he\she was before). But the typhon wasn't that person even with some human memories injected. We can't really say who it thinks it was. And morality of their actions with it not even an important question under that circumstances. The Earth is pretty much dead, who cares?
The fact you can have the nullwave transmitter & the device that blows up the Station (I forgot lol) active at the same time and get unique dialogue from January or Alex from having both on the screen to pick whatever you decide. Plus on a side note the "ending" after whichever path you made for you're Morgan Yu the Vision (Pov) of the Human Typhon hybrid glitches in the corner beside or next to Alex which could mean it's trapped in another simulation lol like The Matrix or the Evil within.
Especially when Alex started shaking It’s hand, then looks in horror and shock at it when it started phasing in his arm realizing it is trying to kill him
True. But you can think of it as us being a really smart cookie that would go to the lenghts of faking empathy just to get on the chance of then doing what we want in the first place - kill them all. That's what psychopaths do, they fake human emotions to get what they really want in the end. To betray the hope of the ones who believed you just to see the confused, horrified gazes on their faces... it has that profound tingle only a psychopath can enjoy.
@@viewtiful1doubleokamihand253 yup. In my run i did the nullwave, saved everyone except the guy in psychotronics (thought i was being merciful by killing him since i was going to destroy the station anyway, only realizing later on that a different option was available), and saved alex from suffocation. I really liked what alex said about the humans never spending anytime to make typhons understand being human. shaking his hand and hearing him say lets shake things up like old times was the perfect icing on the cake. Very nc way to end the game, hope we get a sequel.
@@broadasfuck Not really shocked as much as disappointed... all that research, the tech development, the simulations... useless, the Typhon doesn't see living beings, it has no empathy, and now it rules the Earth, it's sad.
Hey I got the good ending, just for some reason the operator never mentioned anything about the volunteer, even though I let them go. He wasnt on the shuttle either... But I got 'You did not kill mindcontrolled'
It's not a glitch and 100% intentional. This "glitch" is baked into the actual cut-scene, and is also not the only occurrence in the game; for example, the LG monitor in the helicopter will flash off for a couple frames during the game's opening sequence to hint at the fact that you're in a simulation. Also, the players eyes will turn red for a frame or 2 when selecting your gender at the beginning.
27:34 reveals everything, Morgan Yu or at least whoever it is, is not entirely human but a typhon/human hybrid. This entire game was an experiment to see if the typhon could experience human emotions under certain circumstances or if they really are just autonomous killers. :)
That's not the secret ending. No one has found it yet. The escape pod ending is no secret. December contacts the player no matter what. However for some reason people think it is a secret.
Barkin it's a secret since most don't think of using the escape pod before choosing one of the 2 main endings, and most think that those are the *only* 2 main endings
To find out all the endings of each storyline is gonna be so long to play over and I never thought I'd be playing this game for how it seemed so long to get from the beginning to the end and I never really knew there was a multiple endings to this and for the ending to turn out like that that's something I never thought the character I'm Playing was in a simulation and the people that was saved wasn't never really people before they was robots with them people's voices from the humans that I saved in the cargo Bay area
A better post credits for the good ending would be they are going back to earth and Morgan looking at his hand turning human and in the background you can see them entering earth. Maybe they could also add to that an emergency light starting and instantly the screen goes black.
During my play through I save Ingram but he somehow died on his way to safety? Not really sure how it happened but there was unique dialogue about me saving him but him not being able to make it in the end cutscene
When I went in there to place the nullwave thingy he was still around and got killed. I had to load a save and rush in to save him. Then he just stood in the hallway he had fled to and apparently didnt die until i left the level again. Later he was on the shuttle. But I never got the line "It let him go. Was that mercy?" The operator just stated Ingram was in psychotronics...
At one point a bunch of mimics invades the area and if the hallway to Ingram isn't burning, they'll just run right in and wreck him. If you leave the pipes on fire he survives.
In my playthrough, I decided to do the nullwave ending BUT after I did all the steps and went to the bridge, Alex and January were on the lower deck, not in the captain's loft. January's final argument changed my mind because protecting Earth was my number 1 priority and I didn’t want to take any risks, so I went alllll the way back to the reactor and then back to the bridge where Alex and January had moved to the captain's loft. She knocked Alex out, I hit the self-destruct button and sat down to watch the surviving crew members fly away with Dahl, while I perished with the ship because apparently I installed too many neuromods (4). RIP
"i want to show you something" *Dualshock 4 battery level low* alex you monster
lol
18:18
LOOL
@Scott Ben no we dont spammer
The same happens with me 😔
I found that if you kill very little people who where mind controlled by typhoons(Those with explosive heads) Danielle will tell that "it met a lot of humans controlled by the typhoon that it could kill yet it didnt, it seens it went out of it's way to avoid that"
I was not killing those humans because i felt it was wrong and when i saw the ending i was really REALLY suprised the devs made it into an part of the ending
It fits with the theme of the game. Alex is testing the typhoon for empathy. The test the game gives you at the beginning is about balancing your own interests against those of others, or of the many and the few, or of single individual. Ige and Mikaila ask you for help, and whether or not you ignore them is also important. Also the endings.
It's a very thematically coherent game.
I found it pretty fun to find ways to not kill any of the mind controlled folks, nice to see it paid off in the end
even saved that guy that was in a cell at trauma center
@@Artemi22 how? He was the one and only i could not save.
@@TheEmpireMaster Sneak up on him and hit him with the disruptor. It breaks the midcontrol.
It said somewhere that Mind controlled humans are fine eventually, if you kill the Telepath, so definetly the right choice
I dragged an unconscious Alex to the escape pod. Alex then called me with the disappointed message. He then clipped through the wall of the pod when it started moving. I'm surprised they didn't program for that.
That is some good quick thinking. I agree! Seeing that would be kinda hilarious though.
@@themightycrixus1131 The slow slide across the pod and through the wall was pretty funny. Should have clipped it 😂
@@d1g1dav3 especially as he is lecturing you about how much of a disappointment you are hahaha
@@themightycrixus1131 it was a real bonding moment 😂
when the apex typhoon broke through the window my immediate reaction was "no please why do they always write these cliche deaths" so immediately went to his body and seen if i could try and drag his body into the safe room (before the mission update told me i could do that) so i dragged his body fast into there and when that actually did somethin i was so happy that they programmed this choice into the game. really good thinking on the story designers part to utilise the many different aspects of the game and lore.
21:00 "You don't know the difference between a bug and a feature." ~EA, probably
12:33
@@breadinfrench3847 Treading carefully to not bite the hand that feeds! Or... the publisher who funds.
This is a Bethesda published game,
I bet they did that on purpose since it's published by Bethesda.
@@darthskarr8975 Changed it, sorta. Was a bit of an obscure joke. Lol
Petition for a Prey 2 where you play as an undercover Typhon working for the humans.
That pfp suits you Micah
What about its the opposite of this game? Like instead being a human that will choose whether or not to Cast Away his Humanity, you play this typhon and you have to choose wether or not to accept humanity
@@dragonborn2718 yrs
Yes
@@dragonborn2718 so prey then
You missed some Ending Cut-scene Dialogue
If Igwe is alive, Dahl hasn't had his mind wiped yet, January is alive, you blow up the station, AND escape through Alex's escape pod, you hear Igwe calling for you, relief at hearing your voice when January responds, and then panic once more once it identifies itself as only your operator, cutting out when the explosion hits.
Poor Igwe, that's so evil!
Where can I see this?
@@pixelcat_yt I got it in my own playthrough, not sure if anyone got footage of it on youtube
@@maximus4765 I dont like Igwe
Man thats evil
I went out of my way to save mind controlled people and Danielle brought it up in the end.
She did?
@@Orange_Swirl Yeah it's blink and you'll miss it, but still pretty neat.
Hell yeah same i wondered about that
she only says it if you safe all the mindcontrolled people
@@baronbrummbar8691 I think it will still happen if you only save a majority. I think I only killed like 5 mind-controlled humans and saved most others, and Danielle brought it up in my ending
There is a lot of missed variants here.
Primarily, setting the Nullwave without setting the Arming Keys. The encounter doesn't take place in his study, instead it happens by the nullwave terminal. A completely different speech happens between Alex and January. All speeches following either you watching what happens or you interrupting the two of them are different again.
Then, if you have too many Typhon upgrades, January won't suggest you escape the self-destruct, but advise you to just make yourself comfy and wait out the end. If Dahl survives and you try to escape by going to the shuttle, January will try to stop you by calling the shuttle, fake informing them of your intent to stay on the station in order to have them leave. This causes the shuttle timer to shorten drastically, making it much harder to use Dahl's shuttle to escape.
Finally (not confirmed myself), if you destroyed January on your first meeting and continued with Who is December? (thus getting to meet December as January doesn't destroy him), I've heard you will get additional voice lines from December to help you, including some lines before you escape on the shuttle pod.
Thank you! I had the first scenario, where I didn't armed the reactor, and the dialogue between Alex and January was total different (January wanted to see me destroying the station, Alex wanted to initiate the Nullwave device, and January knocked out Alex when he tried to stop him). Also, I had to "kill" January, so he would be unable to interfare.
@@K0vasz me too
what do you mean? January does suggest you to stay and sit. You can even sit.
@@K0vasz had the same. found all the variations in this video to be confusing^^i mean who the hell does the destruction the first time, and following that who would even think of placing the keys additional to setting up the transmitter^^ i assume like 80% of people have our ending
@Vonadiit gives the "we failed this isnt the one" ending. its also missing a small ending detail were you save the survivors from mind control danielle says somth completely different at the end if not mistaken
I always thought those operators say "Fuu-ck you" instead of "found you", good game.
They dont?
@@norbertsoltesz1012 Nah, barely any cussing.
I thought the same thing!
I saved Aaron only for him to get Bitch Slapped by a Thermal Phantom after I released him and he took off down the hall.
LOL
same but he got ganged by phantoms
@Viktor Pedrova literally the only thing stopping me as well and its really pissed me off. Had I known I would have even done the whole psychotronics section over from the start WHILE I was there but instead I get all the way through the game, find out about the ending, and at the time I saved Ingrim it seemed fine only for me to come back and find literally half of his body stuck in the floor and him dead as a result. What kind of bullshit is that? The devs should have based it PURELY on the choice of mercy and not having him in the shuttle.
He stood in the damn way when I was in the room and I had to kill him to get the hell out of the way.
Oh fuck... You brought it all back to me. He got fucking K.O'd by two Phantoms and I didn't even have time to blink. Fucking hell!
We need a Prey 2. This game was fantastic
Human Head Studios got rebranded into Roundhouse Studios under Bethesda/Zeni/MS >.>"
@@Ripper935 I don’t understand
@@joystickjonjo The guys who were supposed to make Prey 2, were screwed over once again *facepalm*
@@Ripper935 too bad
@@joystickjonjo Didn't like nuPrey that much. Too family friendly ;)
Cant you at least label them? This is confusing af.
Yeah, this definitely needs labels
Play the game yourself then
@@Ge0rge_0rwell I have it but it’s too scary
True
@@pirateghost1036 its no horror HORROR game,no jumpscares with little girls
My first playthrough I destroyed the shuttle, no escape pod or anything. Did alot of the crew quests, gave them hope because it's better than nothing, but no escape. Made the call that if the Typhon were able to take over the station so easily, I couldn't risk them getting to Earth. It being revealed that it was a test and they did anyways hit me like a train
I hate that they get to earth no matter what you do
@@sonofkabisch you are not playing with past - time machine, you are in simulation.
I didn’t understand what u are trying to say?
But you don't know that when you play the game for the first time. And it sucked to know that I killed the Advent shuttle passengers, sacrificed the entire station and myself to protect the Earth from Typhon - it was all meaningless
@@misterdark-pl3jo i think this is actually a really interesting thing that the game does
The point of the simulation that you're playing through (your player character being revealed to be a typhon) is to test your decision making in an empathy vs rationality sorta way.
We know that the reason the typhon attack humans is because they simply don't possess any form of empathy to such a degree that they kill any other species on sight.
Yu's test is to put human DNA into a typhon in an attempt to generate this sort of "irrational empathy" that humans possess. He wants to test if this new typhon/human hybrid can make decisions based on genuine empathy for the people in this situation (so it can act as a bridge between the two species) or if it will make decisions based purely on it's own goals.
And I guess there is a certain arguement that killing the crew on board does lessen the risk of the typhon spreading to Earth and that being better for humans as a whole, but again I think it's that irrational empathy that Alex is looking to create here. He wants a typhon that can see the humans it meets as individual people that are worth protecting even when rational thought would tell you to do the opposite.
I think this ending is great at making you think about how your choices reflect upon you as a person and encouraging you to replay the game with a fresh pair of eyes.
I was thinking to carry alex to the escape pod and then escape
Quinn Greenlee Ohhh yeah,I bet he would wake up and be like"Where the fuck am I?"
Quinn Greenlee can you even carry him thught the loading areas
artmanxp You can't carry anything through the loading area except what you have.
He just floats through the escape pod when it departs. Nothing changes. Looks like an oversight by the devs
This is a late reply, but I tried it. If you leave him in the escape pod, instead of the safe room, Alex dies. If you try to leave with his unconscious body in the pod, he just clips through the pod when you leave. Disappointing, considering how many other options they accounted for.
is it me or does the animations on all the endings feels a bit ...rushed?
ko ko It's not just you. Rumor has is that the devs changed the ending numerous times and rushed this one in order to meet deadlines.
The game its perfect and fucking good, but yeh, the endings are pretty rushed, its a shame, even that happening the game still feels great
2 FPS
yeah I feel the same. They dont even have cutscenes. You sit, shuttle flies and BOOM credits rush in out of nowhere. wtf
ITS JUST U
I loved that the game pointed out that I didn't use the typhon neuromods during the ending thing. It felt wrong to use them so I never put any point on them.
For me it was understanding that the very first neuromod that you get was already made using human parts of some unfortunate soul. After that I saw both "human" and typhon neuromods as wrong, since both cost human material to make.
I dont know if you did already but I recommend a playthrough with the Typhon abilities. It's super fun, specially mind control stuff, like making robots fight for you, or the blast abilities that make insane damage
i went with as many neuromods as i could even typhon ones
I didn't take typhon mods cause I had upgraded the ability to fix up turrets and I was told taking typhons mods would make said turrets hostile
@@johnnypt14 You get to do this with hacking but lord does it become time consuming at level IV
Interesting note on the last one: the Looking Glass version is 3.1 instead of 3.5 like the others (also "LGV" instead of "LG"; not sure of the significance of that), suggesting that playthrough was actually you playing an earlier failed attempt compared to endings when you complete the game for real.
Escaping in Alex's escape pod is the worst ending in my opinion. No one wins. You leave behind everyone, The music kicks in, January and Alex both seem to lose hope in you, the only people who threw hope into you in the first place. It sucks but I love that it's an ending, It packs a punch.
What happens if you go through all those disappointment dialogues but then exit the escape pod and continue the mission, do they say any new dialogue related to you nearly abandoning the ship?
@@imoyourbz9168 I don't think so. But I would love for some extra dialogue if that's the case
No secret ending, clickbait. I assume the ending labeled as "secret" here is the ending probably everyone got on their own even before any of the other endings.
Anyone else notice that the last ending uses Looking Glass version 3.1 while the other endings use 3.5. Its seems like an insignificant detail but why even show it if it is meaningless.
Edit: My brother noticed that all other ends say LG V3.5 while the escape ending says LGV V 3.1. There is a V added to the LG. Another interesting detail.
SlowBurn Yea, almost everyone noticed this, there is a theory that the phantom that "failed" was one of the first few instances, the one in LG v3.5 is the one that Alex decides to gamble his life on, probably due to lack of time and what-not.
interesting to whom....
To me it's interesting and Amodh said what makes sense.
LGV stands for Looking Glass Visor.
@@Amodh1257 bruh what do you mean almost everyone lol. I assure you only a very small amount of people would notice that seeing as you would both have to replay the game multiple times and keep an eye out for minute details both of which the majority of people aren't doing. The only people who will reasonably notice this are super fans of the game who have played it multiple times and are looking for every little detail
you missed an ending where January knocks Alex unconsious, also there are probably dozens of dialogue combinations for the end but that isn't as important
I got it
Hey that was my first ending that I got with this game. This game is amazing except some bugs and hard to explain situations but in the end I was blown away by the true ending that you're just a typhoon in a mind game simulation.
So I finished the game - it was fantastic. Consumed many hours of my life since I explored everything. But in the end I decided to activate the nullwave transmitter and was left disappointed by the writing. I saved Dahl, mikhaela, igwe and saved Salazar and avenged Danielle/Abby, as well rescued almost every human. The writing could’ve explained a much bigger impact on my choices but my ending didn’t feel right given the hours and input/choices I made to the story.
I loaded a save file and Dahl never contacted me so I can’t escape on the shuttle :/
he only calls when you activate the self-destruct option
I think the endings were just all rushed... Really good game but as usual an unsatisfied feeling follows the end
i dont get why others feels the ending is rushed/dissapointing? IMO it's the best ending for this game, it's a mind blowing plot twist, i love it.
@@Capza Yeah, didn't feel rushed to me at all.
There's something like 16+ different pieces of ending dialogue that are mutually exclusive, and all of them are logical and complete... and that's not even considering the "Hidden Location" reveal.
Also, the plot twist was foreshadowed heavily so that either you dread what the truth might be (and your dread is confirmed), OR you think back and realize "should have realize it earlier".
For me, the Project Cobalt transcript on Mitsuko Tokaji's office did it for me (you can pick it up through the window even though the door is locked).
They're talking about experimenting with infusing human connectomes into a Typhon, and how it's useless unless the human neural network is activated by real experiences.
It's MORGAN HIMSELF who points out that real experiences are unnecessary, they can use "simulated experiences" due to Calvino's technology... at that very point I had a sinking feeling in my stomach :D
@@cykeok3525 for me, i didn't know what's going on near the end. i didn't notice that we are in a simulation of a simulation, so it's completely mind blowing for me and a great ending.
This game is what you get when you cross Half-Life with System Shock. Brilliant.
It also has some Bioshock vibes in terms of the gameplay
I got the good nullwave ending on my first playthrough. I did every objective for the other crew members and none died. I did have to destroy January to go the nullwave route, which was a bit sad.
Perhaps you use the machine control on January.
@@Orange_Swirl Can't it remains green
@@Creomortis bros over robots tbh
I did the same thing but one crew member died because she ran out of my office and faced the nightmare which was dumb but yea I got the good ending
@@evanandrews2993 she do the same to me haha
2:49 I swear, I forget every time
When i finished Prey for the first time i got praised by all the robots because I did all of the moral stuff. I saved this Doctor, helped save these people in the cargo area by helping them fight the Typhons, I halped everyone escape, I was honest to the woman of who was at fault for her dads death even tho that meant "incriminating" myself, I didn't kill this dude who was captured in this glass cell etc. - all without knowing about the ending (which imo is still one of the best Plot Twists in Gaming). And I gotta say I was pretty proud of myself xD
yeah i didn’t know ANY of this would affect the ending and i was super happy to see that my actions actually had an impact and were noticed
“I would have died without my medication. That wasn’t easy”
No, that one is pretty darn easy. There’s an airlock 5 meters away and the medicine itself only like 50 off of that. Just go 2 minutes out of your way and you’ve got it, no danger to speak of.
Wasn't easy for her to survive the lack of medication
when i got the mission to save her the whole station went into lockdown that i had to literally cross life support and all the other ways to get out into the talos exterior to save her. so yeah not in everyone's gameplay the airlock is openable. i could not do it. the airlock was closed.
There were operators and a technopath guarding the meds, that was a pain.
@@empathicsalami6683 did you go all the way back to cargo bay? You just have to move along to the reactor and restart it before that either fix the grave shaft on the far left of the room while facing the reactor or he real good at bolting up the stairs because of what happens after it starts back up (or gloo but it isn't the best option) you'll be back to her in an instant, the lockdown is gone because the reactor restarted and you go outta the airlock right infront of the place she's in
I can just imagine arguing with a robot while a person stands in the doorways staring at you
We are venom
Also, there is an instance where January shocks Alex if you choose not to incapacitate Alex. I don't know if this is caused by being a genecidal maniac or merely walking in mid-convo. I tried shocking Alex as soon as he pulled out his gun and aimed it but I didn't upgrade my Disrupter Gun so I couldn't shoot fast enough. To my surprise January did it. I saw a shock and was shocked myself.
It happens if you arm the self destruct keys and walk into the room while they are talking as far as I can tell
@@s.m.2523 It happened in my first playthough. I didn't set up the arming keys and they were by the nullwave terminal. Alex tried to shoot January, but got shocked unconscious without me doing anything. January then said that to activate the nullwave, I'd have to kill it first. I was doing 'I and Thou' on that run.
My guess is, that if you set up the arming keys, Alex shoots January, but if you don't set them up, then January knocks out Alex. Though, I did interrupt their conversation, without knowing that they were even having one. Alex immediately said "Your Operator's locked me out of the comm terminal".
@@VakarisJdid the same on my playthrough, just nullwave no keys. Pretty much the same encounter but i didnt interrupt them. Alex just tries to harmlessly fangle with the nullwave terminal and January shocks him to stop him from activating it.
why no one is checking Morgan arms in the end, when sitting in the chair? you can see, that he/she is a Typhon
Alex says we're a typhon who was in a simulation based on Morgan's memories
Did you not hear and understand what Alex and the crew were talking about? Or it just flew through your, I'm sorry, Typhon brain?
I got the good one by going blind, feels good man
I feel bad for Alex in the evil one.
The Alex speech about neuromods after you do the nullwave ending always gives me chills. You can tell he really thinks what he’s doing is best for humanity. It’s sad, in a way. This game is such a masterpiece.
very minor, but Danielle can actually comment about the fact you made an effort to save humans if you are careful when fighting telepaths (I used null waves and the disruptor to make sure as few died as possible while fighting them)
Well, I was also very careful, the only person I killed was the false cook. And she still said "a lot of people died".
I got this ending, she said I made a lot of effort. I also killed the cook for her so she said I had a sense of retribution.
A Fugue is "a state or period of loss of awareness of one's identity, often coupled with flight from one's usual" or "a contrapuntal composition in which a short melody or phrase (the subject) is introduced by one"
This game was a masterpiece out of nowhere
JUST FINISHED IT , GOT THE NULLWAVE , HOLY FKING AMAZING GAME
the idea that they implanted a typhon with as much empathy and human emotions as they can- only for it to immediately take stock of the situation, and then circumvent the simulations goals to just hop in an escape pod and save its own skin is sorta funny tbh
I'm still wondering if those bots at end think they are humans, or if the people are talking from somewhere else through the bots
They know they're robots.
This isn't Soma , they knew of the technology before they were robots, so I doubt they would think they were human.
@agord7591 then I guess they are coded to consciousness level
Soundtrack to the fake ending is amazing. The fake ending is amazing
I think you forgot an ending. Where you self destruct talos and escape on alex’s escape pod and while you are leaving, mikhaila starts freaking out because you are leaving her.
thats the ending I got
I'm kind of confused with alex being in so many scenes, in my ending, when I talked to alex face to face, it was on top of arboretum, I left him hanging as he handed me the nullwave schematics, then he said "why wont you take it !" and then the giant alien thing arrived from space and killed him.
you can save him by dragging him back into his bunker that he walked out of as he's unconscious. him dying to the typhon isn't scripted.
@@Leon-kg7ls That's the first thing I did after he was unconscious. After all, he's still Morgans brother...
Such a brilliant game. Just completed on the Series X. Want to go through it again, to addictive
Wait that 19:00 ending hints to a Prey 2 about us "a typhoon with Morgan's memories" saving the world from the typhoon
That achievement refers to how you are actually a typhon captured by Alex, reliving Morgan's memories through a reconstruction made by Alex and his bots, in order to convince you to help out the humans.
Morgan is death and the Earth is infected. There is no good Ending in Prey
There is sort of a good ending. If you shake Alex's hand you become a good typhon.
Shisha CEO Instead of Good You Become Morgan Or Other Human Got Summoned by a Weaver
Too bad Bethesda squashed the chance at a Prey 2 that was in development... Greedy fucks
i was hoping i could somehow save January...
Tunes.Gelai Veñales Hey, technically he fulfilled all that he ever wanted in his life and lived a happy one, and can now die in piece, knowing that all of its directives have been fulfilled and that it still somehow saved Morgan
This is true. Even the most complex AI has simple desires; to complete its directives and be seen as useful.
(sobs quietly in the corner) ;-;
I just destroyed January the moment I met him cause I mean why not
NEVER he killed my buddy December!
Wait.... That Null Ending is what I did... If Morgan Installed too much Alien Morph And Other thing Does that mean That Morgan Die With the Giant *Alien*
Good point
I would assume it would just destroy the typhon part of you as Alex knew you would probably install typhon neuromods and I doubt he would trick you like that.
unfortunately it seems he would have died from the Nullwave. In the DLC you get a side quest where you find a conversation between -Riley- -Yu- madam and a mechanic and she asks if Typhon kill towers kill people with Typhon Nuromods and the answer was yes. I don't know if the Prototype Nullwave works that way but it's totally possible that it does
@@liamdalemon1525 this comment is old
@@michaelhockston6591 you're old
Damn it! This was the best good ending I could find on YT, but not the best out there, you need to use the stun gun on every single human possible, in order to satisfy Danielle. Good work though, subbing in hopes of an updated ending!
I just used mind jack on every mind controlled human, I didn't get a stunner until I met Danielle sho
Amodh1257 Playz really? Whenever I found mind controlled people I just used mind jack to free them
In that case, you used typhon neuromods =P
there is no good ending. its always the same. you are death(your body) and the earth is infected, long years ago.
MyDokuChannel I mean, we don't know yet since nobody has completed all of the objectives yet...
I wonder if you can drag Alex's unconscious body all the way to Dahl's shuttle?
you can't. cannot carry anything through a level transition
Just finished this game. Fantastic. Awesome. Underrated.
"Here, I want you to show you something."
"DUALSHOCK 4 Battery Low"
wow thats a pretty weird thing to show me, alex!
I Think i have completed the game in every possible way
But still I'm wondering if there is any chance to save Alex if you set the self destruction.
Could you stun him then take him?
@@shioriryukaze I wanted to take him to an escape pod so that he could live. I got to the grav lift, put him in, and he died.
@@dbkwk9 oh shit, maybe you can glue up the wall with him then?
@@toolazy6893 I think the problem is you can't open doors while carrying him
@@patienthands Same plot as 2001 a space odyssey!
Basically, they performed a mind upload of Morgan's personality on an alien brain.
This video is great but I kinda wish it was labelled in some way, or even show the ending stats. Some of them are pretty obvious, but if it showed you the ending stats (like neuromods installed, humans killed/saved, etc) it would be easier to tell why things happened. It kinda makes me butthurt that some of the endings don't have the last part with alex and the robots, but I'm glad I at least got one of those endings on my first try.
Is the first one in the video the good one?
@@FART_INHALER there are 3 "real" endings. Everything else are just slight variations. Good ending is saving and helping the crew (nullwave or explosion is just one different line of dialogue), bad ending is killing everyone on the station and the worst is killing everyone after you leave the simulation. Like I said, everything else is just small changes in dialogue.
i just thought, ring the escapepods, drop all unconscious people into alex's pod and launch with a nullwave :3
In my ending January was actually going to kill Alex with a claw hand, before I shot it and saved him. slight difference from the one where Alex shoots it, but likely due to me only setting up the null wave, and not setting the arming key
January never kills Alex, only stuns him
The January and Alex conversation on the bridge happened on the lower level for me and I don't know why.
The conversation on the upper level is when you decide to self-destruct Talos 1 by blowing up the nuclear power plant with both arming keys. This ending destroys Talos 1 and all it's reseach but for the greater good of Earth (planned by Morgan/January and this goes against Alex's wishes).
The conversation on the lower deck happens when you decide to go through with the prototype Nullwave ending by not blowing up Talos 1 and 'cleansing' it by emitting a signal which kills all the Typon. This ending preserves Talos 1 and all its research (this is what Alex wanted and why January doesn't agree with it).
You forgot the one where Morgan let’s the shuttle go while he stays behind.
I feel like Mick Gordon's score for this game doesn't get enough praise. It's GORGEOUS and goes a very long way to construct the unique atmosphere and aesthetic of the game. Same guy who did the Doom reboot games btw, which shows how very versatile he is as well.
Also if it auto destructs you can sit in the captain’s chair and it just ends.
"You don't know the difference between a bug and a feature" is that a direct message to the community which still buys Bethesdas games? lmao
And then Aaron gets super powers and changes his name to hank
Hank hill
Or he would’ve, because in my ending he fucking stayed! And died!
Does he wind up near Seattle at one point and meet some Akomish kid?
I literally wrote this on another phone
How did you get Alex and January in the same room? The point where I saved Alex and pulled him into the bunker was the last time I saw him. Is it because I saved Dahl, Igwe, and Mikaila?
Shawn Did you close the door when putting him in the safe room? I can't think of anything else
Yeah you have to close the door when leaving.
It bugged sometimes on my side so if it happened to you it's unlucky
wait you can save him?!
Shadow111111 yes
12:38 that should be Bethesda's slogan
I didn’t get any of the endings in the video with Alex and January. I did so many side quests and stuff and let some things live and some stuff ignore and etc idk if that’s why I didn’t see my ending.
0:08 the robot just said F you
27 hours, ends with a "I keep having this dream" and I shake Alex's hand. Kind of anticlimactic to me?
Not 100% sure what happened besides I was some typhon humanoid creature and earth was fked.
Wait, they made a typhon mimicking Morgan (Or some other human) and showed them Morgan Yu's memories to make it a bridge between the typhoons and humans? That it?
@@WhiteZet1 From my understanding, remember when Alex told you that the Typhon can do so many things but they don't have mirror neurons and are incapable of empathy? I think they injected Morgan's cell lines and mirror neurons into the Typhon. Because when you don't show empathy through your playthrough they say "this isn't the one, we failed" but when you do you get to shake Alex's hand.
@@AliceValentine Huh. I really can't remember that much from the game even though I was pretty thorough. Maybe you are right. But I suppose the main takeaway is merely that you are a typhon regardless.
@@WhiteZet1 yep basically
@@AliceValentine exactly
How appropriate that Sarah is a Black Box project military operator.
Dunno if it was a bug but I didn't wan't to listen to the dialogue once and rushed to alex and january and activated the self destruct before they started talking and they were like "what have you done?/well done" and they just stood there doing nothing
So did the events of Talos 1 actually happen AND did Morgan survive or not?
Events on Talos-I did occur but Morgan died because of unstable typhon implants. Basically he dies in 2 ways, either self sacrifice or Self Destruct. Other options are Typhon's own re-creation of survival instinct that has helped him to survive via escape pod or space shuttle. Now that Morgan is dead because of that Typhon's neuron implants and destroyed whole earth (or infected) with the infection, they are trying to reverse the situation by implementing Morgan's memories and human cells in that Typhon's head so that he can represent Human race and save it.
@@biskcuit if they dont make a sequel after this amazing setup I dont want any sequel in any other game ever to be made
@@bluewolf3508
I hear you.. but sadly the game did not sell very well so it is extremely unlikely there is going to be a sequel. :(
@@austinsmith3011 Damn, it's so sad we get generic first person shitty games and people still pay for their goddamn lootboxes, crates, n shits.
@@TsunaXZ
Yup... people are voting with their wallets... so unless people change we have far more generic FPSers with lootboxes, microtransactions and ofc always online. :(
Sequel to prey when you discover morgan is alive and come face to face with him.
January always talks about what I INTEND to do. I don't appreciate it, so I spited him by playing Prey over and over only activating the nullwave.
why do NPCs hate the idea of using the Nullwave? they always say it's risky to use but I think the risk of blowing up the station and it not working is far worse than the risk of the Nullwave not working and still having the self destruct as an option. This is LITERALLY the only line that I genuinely feel holds any relevance when it comes to why you shouldn't activate the Nullwave 7:30
I would've loved if that if you followed Alex's plan you get to fight January and he had a boss fight in that large circular conference area.
yoo thats right! if anything i felt kinda missing in this game was a final boss lol
Crazy twist i didn’t see coming, amazing game
So were the events that happened during the simulation real... or were they all fictional in order to make the Typhon empathize with the humans?
PS: Funny thing is that I completely misunderstood the ending, I thought that it was about Alex somehow preserving the Neuromod technology (despite which ending you choose) and afterwards bringing it in Earth and therefore creating a Typhon/Human hybrid society ...and then implanting the original Morgan Yu's memories (his memories before removing any neuromods) into a Typhon to be judged by Morgan.
The events were real, our experience of them is based on the memories of the characters involved
Some version of the events happened on Talos station, but we're not sure which one. The entire game was a simulation to test the personality and nature of the human-typhon hybrid to see if it can cooperate with humans, hence the "empathy quotient." The typhons are inherently psychopaths, because they can't feel empathy, which means they can't understand the suffering of other living things. This is why they can easily kill living things without feelings like mercy or remorse. To the typhon, all living things are just food to consume, no matter how sophisticated the life form.
I think they were trying to clone Morgan using Typhon, the way I see it is that the Typhon were using humans to feed their own conscious growth, they were essentially just psychic predators acting off instinct with incredible powers, likely consumed other civilizations before coming to Earth and the coral acts as a beacon for the Apex to begin an invasion. Alex was just using technolgy to reverse the process and try to make a Typhon that thinks like a human or essentially is human with an incredibly high fidelity rate for Morgan Yu. it stands to reason that its likely the invasion of earth happens regardless of your actions as a kind of historical recreation, its likely that Alex is one of the few real humans left and is working to recreate his dead brother in some underground bunker or a space station.
that last one was so patheticly funny, "your just... quitting"
I wish it was a real ending instead of you just "dying". I remember choosing that option in hopes the game would end there and show credits. Needless to say, I didn't like Prey. It would have been a nice shortcut for people bored with the game at around the 4h mark.
We need prey 2
I had too many typhon neuromods installed so January told me to stay and die in the nuclear detonation
So which ending does Arkane consider cannon? Or rather which one do they prefer, since they're likely to say all endings are cannon.
The part where Alex and his operators successfully tested the simulation onto the typhon hybrid is considered canon, since they're likely to do the test multiple times including the failed ones (escape pod ending etc) until they find the right one. The part where the typhon hybrid gets to choose whether to kill them or join is rather ambiguous. It is uncertain whether or not the mirror neurons actually work on the typhons.
So I got the one where I sat in the chair and let the remaining survivors leave without me and all Morgan says ( and gets cut off in finishing a sentence) " I keep having this drea" *rolls credits* wtf kind of ending is that....
The issue I have is putting memories into another being effectively makes them that being for which the memories originate. I had amnesia once. Was rather short, a day or two. Don't recall. But from what I remember I had no sight perse. Felt more like looking through a lens as a machine. Seeing what was in front of me but little else. Memories make us who we are. They are effectively killing Morgan every time they kill this Typhon.(or at least just creating many at once). In short, these guys are fuckin monsters
I have so many problems with this text... Like, remembering amnesia? How does it even works???
@@AbsoluteHuman Are you really so stupid? Because I remember losing my memory. What? You think they regain their memories act as if no second has passed since before the amnesia?
@@AbsoluteHuman Dont look for holes in my post. There are none because I gain nothing by lying to a bunch of nobodies.
@@AbsoluteHuman It was short term amnesia. I got it via what I assume was a nasty fall against the wall. However the cause itself I have no recollection of. Secondly my sense of time was distorted. But it is COMPLETELY possible for me to remember bits.
I didn't think you lied. Just that total memory erase is nothing like what you've experienced. They killed a person every time a neuromod was extracted from anybody (for an exchange of a person he\she was before). But the typhon wasn't that person even with some human memories injected. We can't really say who it thinks it was. And morality of their actions with it not even an important question under that circumstances. The Earth is pretty much dead, who cares?
Thanks for uploading this ~
The fact you can have the nullwave transmitter & the device that blows up the Station (I forgot lol) active at the same time and get unique dialogue from January or Alex from having both on the screen to pick whatever you decide. Plus on a side note the "ending" after whichever path you made for you're Morgan Yu the Vision (Pov) of the Human Typhon hybrid glitches in the corner beside or next to Alex which could mean it's trapped in another simulation lol like The Matrix or the Evil within.
Monster are those who intentionally chose "Kill them all" :(
That's so sad
Especially when Alex started shaking It’s hand, then looks in horror and shock at it when it started phasing in his arm realizing it is trying to kill him
True. But you can think of it as us being a really smart cookie that would go to the lenghts of faking empathy just to get on the chance of then doing what we want in the first place - kill them all. That's what psychopaths do, they fake human emotions to get what they really want in the end. To betray the hope of the ones who believed you just to see the confused, horrified gazes on their faces... it has that profound tingle only a psychopath can enjoy.
@@viewtiful1doubleokamihand253 yup. In my run i did the nullwave, saved everyone except the guy in psychotronics (thought i was being merciful by killing him since i was going to destroy the station anyway, only realizing later on that a different option was available), and saved alex from suffocation. I really liked what alex said about the humans never spending anytime to make typhons understand being human. shaking his hand and hearing him say lets shake things up like old times was the perfect icing on the cake. Very nc way to end the game, hope we get a sequel.
@@broadasfuck
Not really shocked as much as disappointed... all that research, the tech development, the simulations... useless, the Typhon doesn't see living beings, it has no empathy, and now it rules the Earth, it's sad.
I was really tempted, but I couldt quick save D:
18:38 yooo its the same sky as in the finale of Deathloop game when julliana left us.
Shut the dang escape pod door! Haha thanks for the content
Hey I got the good ending, just for some reason the operator never mentioned anything about the volunteer, even though I let them go. He wasnt on the shuttle either... But I got 'You did not kill mindcontrolled'
At 27:33 what is that split second of screen change it has to be something
@@starikcetin thank you I could never seem to catch it with the pause button. How did you get it. Inhuman reaction?
Pause the video, then press < or > to go frame by frame. Holding it also speeds this up.
@@jasonanderson846 thanks you my dude. With will help a lot with some other videos I could never quite catch
It's not a glitch and 100% intentional. This "glitch" is baked into the actual cut-scene, and is also not the only occurrence in the game; for example, the LG monitor in the helicopter will flash off for a couple frames during the game's opening sequence to hint at the fact that you're in a simulation. Also, the players eyes will turn red for a frame or 2 when selecting your gender at the beginning.
12:33 Gabe Newell to the guy asking for HL3
I just got on this video and right at 0:09 all I heard was a robot saying "fuq you"
*clicks video*
*FUDGE YOU*
Elon Musk: What is a Neuralink? It is the future.
0:52 WE ARE VENOM...
27:34 reveals everything, Morgan Yu or at least whoever it is, is not entirely human but a typhon/human hybrid. This entire game was an experiment to see if the typhon could experience human emotions under certain circumstances or if they really are just autonomous killers. :)
Wow, did you even play the game ?
27:33 nothing to see here
Same at 18:26
One of the best game ever
So what was the secret ending?
the one pretty much everybody who played this game has found. It's when you just abandon the station on Alex's escape pod in the middle of the game
lel that was the secret? i was expecting more dramatically....... owh wait it kill everyone already drastic
That's not the secret ending. No one has found it yet. The escape pod ending is no secret. December contacts the player no matter what. However for some reason people think it is a secret.
Barkin it's a secret since most don't think of using the escape pod before choosing one of the 2 main endings, and most think that those are the *only* 2 main endings
But it's a mission. Like it says to escape with his key. That was my first escape.
To find out all the endings of each storyline is gonna be so long to play over and I never thought I'd be playing this game for how it seemed so long to get from the beginning to the end and I never really knew there was a multiple endings to this and for the ending to turn out like that that's something I never thought the character I'm Playing was in a simulation and the people that was saved wasn't never really people before they was robots with them people's voices from the humans that I saved in the cargo Bay area
Punctuation. Not even once.
@@aplasticaenima4293 and your worried about vocabulary corrections
A better post credits for the good ending would be they are going back to earth and Morgan looking at his hand turning human and in the background you can see them entering earth. Maybe they could also add to that an emergency light starting and instantly the screen goes black.
During my play through I save Ingram but he somehow died on his way to safety? Not really sure how it happened but there was unique dialogue about me saving him but him not being able to make it in the end cutscene
When I went in there to place the nullwave thingy he was still around and got killed. I had to load a save and rush in to save him. Then he just stood in the hallway he had fled to and apparently didnt die until i left the level again. Later he was on the shuttle. But I never got the line "It let him go. Was that mercy?" The operator just stated Ingram was in psychotronics...
At one point a bunch of mimics invades the area and if the hallway to Ingram isn't burning, they'll just run right in and wreck him. If you leave the pipes on fire he survives.
In my playthrough, I decided to do the nullwave ending BUT after I did all the steps and went to the bridge, Alex and January were on the lower deck, not in the captain's loft. January's final argument changed my mind because protecting Earth was my number 1 priority and I didn’t want to take any risks, so I went alllll the way back to the reactor and then back to the bridge where Alex and January had moved to the captain's loft. She knocked Alex out, I hit the self-destruct button and sat down to watch the surviving crew members fly away with Dahl, while I perished with the ship because apparently I installed too many neuromods (4). RIP