Testing Assassin's Creed Odyssey on Mac... (CrossOver 24 + GPTK 2.0) (M3 Max)

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  • Опубликовано: 29 окт 2024

Комментарии • 8

  • @EvertJunior
    @EvertJunior 3 месяца назад +8

    this game is extremely cpu bound, likely pushing roseta to it's limits. No reason to play on such ugly graphics, it's best to increase the settings and sacrifice a little resolution and play at 30fps.

  • @shock9616
    @shock9616 3 месяца назад +4

    Cool to see it running, but these sorts of games definitely need a native port 😅
    Looking forward to the AC Shadow port!

  • @yannickyuthea3064
    @yannickyuthea3064 3 месяца назад +4

    This performance with an m3 max? Definitely not gonna run on M1 Pro lol. This was one of my favourite AC ngl

  • @ErnieZee
    @ErnieZee Месяц назад

    umm how did you manage to launch it? Ubisoft connect refuses to cooperate with me.

  • @nintendoever
    @nintendoever 2 месяца назад

    It's good to see it running on M series Macs. But it is performing way too bad. In fact, from games that work, it is the worst performing game on crossover that I have. And I'm testing on M2 Mac 38-Core.

  • @moboshen2658
    @moboshen2658 3 месяца назад

    I tried it with macOS Sonoma ,CrossOver 24.0.4 + GPTK 2.0 (D3DMetal and MSYNC ON) m1 max + 64GB ram ,fps struggled at 15 fps and whole game will freeze after 10 or 20 minutes playing no matter my game graphic settings is MEDIUM or LOW .

    • @NicolasMaton
      @NicolasMaton 3 месяца назад

      Same here... some more optimisations are needed i guess