Honestly, there's few good ps shooters if you're sick of ow and cod. Concord mechanically was solid for the 10 hours I got to play it. Now as a hero shooter? The maps weren't great and the character design wasn't as immediately recognizable or iconic as a hero based game needs to be. Deadlock as much as it's a better game has the same problem. Point is, I wanted it back. If it wasn't for the design push back being a pretty much unfixable problem it probably wouldve been brought back
@ bought it the day they announced it was shutting down. They only ever had one copy because someone preordered it and never even bothered to pick the game up
@@midasredding when the ps5 gets jailbroken, people should be able to make local servers and play with each other so the game is preserved. Failures of this magnitude need to be studied and preserved for the generations to come.
They could have spent $250 million remastering bloodborne, the DLC, and bloodborne 2 and made a profit. Hell, and a bloodborne 2 dlc. We can only dream. Oh, and locked it in for a 60 fps.
We could’ve gotten a Bloodborne remaster and like 3 or 4 Astro Bot scale games for the cost of how much it took to make Concord and all these projects would’ve made their money back and then some.
@Deezlbub yeah thats true but there might have been some poor soul who had passion for their work irrespective of the DEI bs. I kinda feel bad for them
Yeah man, it's heartbreaking...I was really hoping they'd pull a Morbius here. But selfish desires did this, they didn't even consider the impact this would have on memes... I was really looking forward to seeing, "It's even funnier the second time!" They didn't just take away Concord from us, they took away taking away Concord a second time, and I simply cannot forgive that.
What's even more funny is that the new upcoming show on Amazon, Secret Level, a Anthology Series set in different Video Game Universes made by the Creators of Love, Death, and Robots, will have an episode set in the Concord Universe.......... And then the game gets booted off of PS Store and the studio shuts down. 😂😂😂😂😂😂
This is a bigger loss of money than even the biggest box-office bombs. Surely at this point you can conclude that the executives have no idea what they're doing. If you misplace 50 bucks at McDonalds you'd lose your job.
The problem is that when you have this attitude of 'to big to fail' or 'sweep the screw up under the rug' you foster an environment where people get into positions where they are capable of screw ups of biblical proportions.
@@NicolasCharly I know the games industry like to tout itself as being bigger than movies, but that includes mobile and other casual sectors. The console gaming market is not that big compared to movies. This loss is astounding even in that context.
"We will take the lessons from Concord and continue to advance our live service capabilities." Sooooo, going to make the same mistake with Marathon. Good luck Bungie, your future has been shown if you fail.
It has no impact on marathon all lessons learned are going to take 5-6 years to come into effect since that’s how long a game takes to make hell the horizon online game has been in development since 2018 this lesson will have zero effect on it since it’s to far into development
Exactly. This is something I've been trying to tell a lot of people. People need to stop expecting the industry to change or learn. You can see that behind a lot of people's criticism there is a sort of hope, hope that if they're hard enough on the industry or on specific companies they will learn and redeem themselves. No, they won't. I don't have that hope in me anymore.
At this point, I just see AAA games as a farm for new tech to be developed before it trickes down to indie devs who will use it to make actually good games.@octavianpopescu4776
-hello mr. developer may i ask why what were you doing from 2016 to 2024? This time window seems to be strangely empty in your resume. -uhhhhh... I was doing drugs
Google says Neon Koi, formerly Savage Game Studios (until 2023) was founded in 2020, and bought by Sony in 2022. They have no released games. Whatever they were working on must have been going nowhere.
The gaming industry is in such an appalling state that I'm not sure if I should cry or laugh. AAA companies have been making all the wrong choices which is kind of amazing.
I don't understand the problem with this u have ur details on many streaming services and game stores but to give em to Sony that is obvs going to far stop being petty
@@markling5058Nah, Its that Sony is being petty, its the fact that they block countries with no PSN option from playing them In my country (Philippines), Playstation is the most popular console by a large margin. Despite the console being officially sold here, we still have NO OPTION to choose our own country in PSN, so the only way to play Sony games on pc is pirating
Concord was never real. Nobody ever played it. Those videos were staged. It was a psy-op by the video game industry to gaslight us about live service games.
Sony should bring out Concord again, just like they did with Morbius when they re-released it to theaters. We promise we'll play it this time (snickering laughter). You can trust us gamers.
The funny thing about it is that everyone is looking to be the next Star Wars (Concord & Unknown9 Awakening "but they're both failing massively.......i guess they are like modern Star Wars then. Be careful what you wish for
There's a fundamental problem with trying to make the next anything. Games like Minecraft, Fortnite, and CoD happen because someone funded creativity and took a risk. Low risk, low reward definitely applies here. Basically every single game that's ever become a franchise came out of thin air. Very few things that are obviously inspired by something bigger capture that lightning because you have to be the first to do something to be huge on that level. Horizon Zero dawn did well as a new IP because it had a compelling story and world, but it never exploded because the gameplay was played pretty safe.
Trying to be the 'next' anything is setting yourself up for failure. Institutional franchises last because they have an indefinable appeal that can't be manufactured or engineered.
@@jakel2837Fortnite was originally a Base Building zombie shooter game (not particularly original but I enjoyed it immensely when it first released) the Battle Royale aspect they slapped on wasn't original either. Hundreds of other studios were looking at Pubg at the time and wanting to copy that. Fortnite happened to take off due to being F2P and appealing to audiences young and old.
They will learn the wrong lessons from this. They’ll continue to grow and double down in their disdain for gamers for how we dragged the hell outta this game rather than identifying and fixing the real issues (that have been detailed to them ad nauseam, but they still can’t figure it out 🤷🏾♂️)
I still can't believe some one super high up at Sony saw Concord and legit thought it was the next Overwatch. It's just baffling. You could sit any dirty gamer off the street in front of that game and I'm sure 9/10 would tell you it's shit. Yet someone who makes millions a year thought it was the new Fortnite... It's just mind bottling
They thought it's going to be bigger than Overwatch. Internally, they considered this to be the next big thing, planned it to be this multimedia mega franchise, with plans for comics, spin-offs, movies and so on.
The problem with this game is its design but its gameplay me having played it for me it was gold that's just what I'm afraid of not being able to touch this gameplay anymore It was the Titanfall of heroshooters but the majority of people don't know that because he hasn't played it and allows himself to get stoned
You know, i dont doubt that there are players out there who actually liked concord. Then again, you could probably fit them all in a janitors closet and it would NOT be cramped
My first job when I was 17 was at a Bojangles' chicken restaurant. There was one kid who worked there who never washed his hands and bragged about it while handling food. One time he spit in the dirty rice and laughed about it. Fortunately that kid got fired shortly thereafter, and you know what? I was happy. Not that the kid was now unemployed, but that he would no longer have the opportunity to spit in someone's dirty rice. I'm tired of these people spitting in my dirty rice and laughing about it. Happy job hunting and good riddance.
I think this is a great analogy here. If people are horrible at their jobs, they shouldn't be employed. No one is entitled to a job, especially if they're genuinely incompetent or actually malicious.
I think a closer analogy would be if that whole restaurant was shut down because that one kid thought it was funny to spit in the rice. A lot of talented people lost their job because they were told to work on a product that was already doomed for reasons outside of their control.
@@sillyskeleton Exactly this. It's tragic and depressing how little sympathy seems to be on offer for the people who actually put the effort into making the game and who might now be out of work.
That is an analogy for sure….not everyone lives through a job loss though. Wives will leave husbands, children will lose parents, and dudes will die. You talk about the kid spitting in rice and that’s bad, but job loss hurts people who didn’t even work at the studio, sometimes irrevocably.
My Question is how do you spend 8 years on a PVP hero shooter? Like, I feel like Concord should have had 2 to 3 years of development tops and less than a quarter of the budget that it was given. Maybe a 40 to 50 million dollar budget at the most.
Blizzard started working on Titan in 2007, gave up on 2013, and Titan became Overwatch which released in 2016. If they hadn't changed course, you'd be wondering how Blizzard released such a failure after even more dev time.
For real. It had the same development period of RDR2! That game has one of the most masterfully crafted gameworlds, compelling stories, and fun gameplay I’ve ever seen! How the hell did a mindless PVP shooter take the same amount of time to develop?
@@GustaviustwinkelberryI love it when people that clearly don't know how money laundering works just use it as a blanket excuse whenever something losses a ton of money
This is incredible. The game was such a colossal failure, that it got the game shut down 2 weeks after release, and after a few months the studio was shut down. This is a game that they spent like half a billion dollars on, and sony themselves shelled out millions in order to buy the studio up. All this... to shut everything down a month after release. I guess now we know who the real "talentless freaks" are huh?
A lot of the folks who worked at Firewalk are clearly very talented and didn't make the decisions that led to the game failing. I wish Sony had kept them on to make something new honestly, they obviously need more people working on games.
@@Albert_YTCit literally will. I follow games really fucking close, it's really rare for a game to get canceled after two weeks and I think unheard of for a full priced game to get unreleased and refunded besides cyberpunk.
@@sleepy_shiversThis excuse gets super, super old. They were not talented. Regardless of decisions made, if they were talented the game would not have sucked donkey nuts.
at around 15:00 you hit the nail right on the head. I still remember exactly how I felt when the game was being shoved down our throats for 30 minutes during a state of play. This was an obvious tick every corporate box cash grab game they clearly thought enough "dumb" gamers would just eat up. It was the whole "don't think and just consume product." I get that there are folks that think this game failed for other various reasons, but the core of the issue is that gamers are sick and tired of games being obvious money sucking machines at the expense of passion and creative freedom.
I mean the game was made by them it was their idea the executives only approved it. We all know that. So it was their fault more like why the executives thought that game was a good idea?
I'm so curious what Sony's "lessons learned" are. As an engineer and PM, I have sat-in on some of these meetings when projects go south (though, nothing at this scale), the dust is settled, and management is like, "what did we do wrong?" You would sometimes be amazed how management will learn all the wrong lessons from a project going wrong. Sometimes, voices of reason will prevail. Sometimes, the hammer blows of reality will force even the most incompetent manager to see what's going on. But sometimes, you have such bad management, that they cannot learn from the project's failure. They don't get it. If they _could_ learn from their mistakes then, well, then we wouldn't be in this situation to begin with.
You need, you need, you NEED a good gameplay foundation for your GAME. That should be the first thing planned out. Marvel Rivals was met with groans when it was first announced as live service too, but once it got into the publics hands in a test, people saw it was more than a Marvel IP Overwatch clone, and could stand on its own. And this came around the same time of Concords public test. Batmarn Arkham Shadow was met with angst once people found out it was a meta exclusive, VR only game. But then the people who actually got to play it, sung its praise. And those who didnt get to play, but saw the story online, loved it. Then you find out the studio hired and flew out a bunch of comic book and Batman Arkham fans/content creators to be consultants on the game, who were even named in the credits. So its no wonder the game turned out great, and true to the source. A game should still be a good game, first and foremost. Whether its live service or whatever. These companies keep trying to work on the service and what they can sell you on first, and work on what the actual gameplay is later.
Can you imagine the character artists who work on Concord, trying to interview for their next job? Interviewer “ so what did you last Work on?” Character artist ……..,,, “Concorde” ……. Interviewer, “Can I see some of the sketches”? Character artist ……… here everyone loves them at the studio……. Interviewer , “GET OUT OF MY OFFICE”….
If the untalented people behind Concord were to get jobs they'd most likely be shoehorned by Sony into other companies that don't want them. Though I would not be surprised if there were plenty of actually talented individuals who were simply stuck making an awful game. I've heard of many developers who said they knew what they're making was horrible, but they just had to view it as a job. I'd feel bad for them having Concord on their resume.
Concord killed a studio. I can’t imagine any of the other studios making a live service game that Sony is involved in wouldn’t be worried. More jobs are going to be lost.
The funniest part is that they could ask something like "how is this beneficial for you? Huh?" Uhh idk, I didn't waste $70 + tax :) or $800-million for that matter
im actually surprised at the amount of people on twitter saying how they actually wanted it to come back as F2P is actually crazy either way thank god the game and studio is dead
Sony Pony here since 96. Concord was a terrible idea. This entire live service crap Hulst is pushing is a terrible idea. This is why we're not getting new IP's in single player, besides Astro Bot which was awesome. Sony needs to fire Hulst, the sooner the better. He's costed them hundreds of millions, and several years of dev time.
The way Concord was advertised in the same direct as Marvel Rivals.... Playstation practically sent Concord out to die by being compared to a better product in the same niche lololol
I can just imagine Todd or the other 2 opening this video and just seeing this random dude light candles with their faces on them like some magic ritual 😆
Sony looking at all these soulless live service games while paying absolutely 0 credit to Team Asobi, the only team that does games that isnt Hollywood slop or ran through a committee simply because they're a Japanese studio. Years down the line Jim Ryan's decision to shut down Japan Studio will forever plague this company as one of its biggest mistakes.
I saw someone say that the weekly cutscenes concord had planned would’ve been cool because you could’ve introduced new characters in the cutscenes that then become playable etc, and they could’ve changed the meta through those cutscenes. It did have potential. But it is true that most people that play live service games don’t give af about cutscenes
Dear god, Luke I hope you get a revenue increase from ads, because for this 19 mins video I've had 5 adds so far at the 9 mins mark. YT it's getting greedy, it's been like this for every damn video I watch
Can't be sad about that. They had all the chances these 7-8 years to make a good game and instead focused on activism! That's what you get if you forget who's your customer.
or better yet let actual artists make them, all the great games youve played in the past were the brain child of a few genius artistically talented devs that shot at a target that no else could see.
Regarding your closing point about games being art: its completely true. I just finished AC Mirage and it was such a harkon back to the old days of AC, telling a straight forward story in a historical setting with a mild amount of exploration but still focusing on the path ahead, that it made me go pick up the original AC for the first time since it came out and started a new playthrough because those games simply had a different love and care put into them. There was no $ to reveal map locations crap in the first games until Black Flag and the latest entries with Valhalla and Odyssey took it to such an extreme length that they lost the plot.
I do feel bad for this team. Concord was technically proficient, the programming all seemed sound, the assets were bland but well made, it's like they made a Zune.
@@nasraabdullah6935the devs in the trenches are clearly not incompetent, as the op said it was a technically proficient game that ran well, was bug free and everything was working as intended. Its the leadership making the design decisions that are incompetent. Edit: 13:36 even Luke agrees with the point op is making
@@nasraabdullah6935 this. I feel zero sympathy for the clowns making these garbage products. The issue is the PEOPLE making the game, made a BAD product, and thought it was good. They deserve more than getting fired. Everything made now is just terrible, and people feeling "sad" the guy who just served them a plate of poop is getting fired makes it worse. You should feel good that someone who worked for a company that lost several million dollars does not have a job where they can do it again.
@@nasraabdullah6935 The game failed because they went in a bad direction, not because they did bad work. They built a top tier barn when what we wanted was a house; the construction is good but they built the wrong thing.
@@stalkholm5227 I would argue it's not even a good barn but that's just je , if you wanted a house and you got a barn you will fire the contractors and that's what happened.
Chasing trends Pandering Greed Lack of oversight I'm sure most of the people working there were probably decent. Do you think herman will get fired, I doubt it.
If you enjoyed the video, consider donating to the charity fundraiser on the video! Help do some good! Even $1 helps!
just imagine all the starving children around the world we could have fed with 400 million dollars
When I saw this is a fundraiser video I immediately thought you were collecting for Sony...
@@intothevoid2046 Not even Elon Musk could save sony from this
This is pretty funny 👍
PLEASE PLEASE we need a Chris Robert's candle so that he may bring ambition to the industry
IGN rates this shutdown 7/10
7 points for representation LOL
"This game makes you feel like you're unemployed."
“a little something for everyone”
Accurate
😀😃😄😁😆😂🤣
The one dude who was looking forward to a Concord comeback: 😰
I was hoping it came back for the YT videos that would be made because of it.
Honestly, there's few good ps shooters if you're sick of ow and cod. Concord mechanically was solid for the 10 hours I got to play it. Now as a hero shooter? The maps weren't great and the character design wasn't as immediately recognizable or iconic as a hero based game needs to be. Deadlock as much as it's a better game has the same problem. Point is, I wanted it back. If it wasn't for the design push back being a pretty much unfixable problem it probably wouldve been brought back
That's me. Sad day.
@@kaylemain2006move on don’t get your hopes up
Concord will never die!! Long live the Sacred Crusaders of Concordia!!!
It came, it saw, it concorded.
😂😂😂😂😂
Nice one
Underrated comment 😂😂😂
nobody came for it though. Or because of it.
Aaaaaaaaaaand its gone-cord
8 years of development…Over 400 million spent. To close in less than 3 months.
Failures like this need to be studied.
A few reports state $400m is an exaggeration.
Apparently it was more around the $200m range
8 years??? Firewalk was founded in 2018, development was barely 3 to 3.5 years.
Yes, and that's why people say this game might have been a laundering scheme if the 400M figure is true. @@ReleaseZeKrakken
Dei
@@ReleaseZeKrakken 8 years 200m doesnt add up, just multiple workers x the avg salary then you multiply x2 for marketing
You all laughed when I bought a physical copy of Concord but after this you’re still laughing
Wait actually??
Thank god this means the game is preserved...
@ bought it the day they announced it was shutting down. They only ever had one copy because someone preordered it and never even bothered to pick the game up
@@midasredding when the ps5 gets jailbroken, people should be able to make local servers and play with each other so the game is preserved.
Failures of this magnitude need to be studied and preserved for the generations to come.
In 20 years, your physical copy will be worth millions of dollars.
I want to say I should have bought a copy, but good heavens no. I'm too poor to do that to myself for the memes
Concord is now lost media
There's plenty of physical copies floating around, and it's for sure been backed up already.
It will forever live in our hearts
Nothing of value was lost.
Good
Yes very sad... anyways...
They could have remastered Bloodborne and sold at least 1 million copies, quick $70,000,000.
They could have spent $250 million remastering bloodborne, the DLC, and bloodborne 2 and made a profit. Hell, and a bloodborne 2 dlc. We can only dream. Oh, and locked it in for a 60 fps.
they could've remastered twisted metal II
We could’ve gotten a Bloodborne remaster and like 3 or 4 Astro Bot scale games for the cost of how much it took to make Concord and all these projects would’ve made their money back and then some.
70 mil is peanuts to them. They want billions. That's why they are trying to enter the live-service scene.
Bloodborne is not that popular….
imagine a studio made only 1 game for 8 years, then released, then discontinued after 2 weeks, then studio got shut down.
I honestly could never imagine it until it happened right in front of my face 😂😂
Poor devs wasted 8 years of their lives
@@jijomathew8125They got paid
@Deezlbub yeah thats true but there might have been some poor soul who had passion for their work irrespective of the DEI bs. I kinda feel bad for them
@ fair point. Hopefully those developers who have a passion for games can find jobs elsewhere making something they can actually be proud of
Daaaaaaaaamn, now I'm upset. I was so looking forward to seeing it flop twice.
Sony, really only had this option. At least they will get some of their money back through a tax right off.
Yeah man, it's heartbreaking...I was really hoping they'd pull a Morbius here. But selfish desires did this, they didn't even consider the impact this would have on memes... I was really looking forward to seeing, "It's even funnier the second time!"
They didn't just take away Concord from us, they took away taking away Concord a second time, and I simply cannot forgive that.
EVERYBODY DO THE FLOP!!
@@le_fancy_squid This is so savage, I'm crying 😂
fr sony is such a tease
What's even more funny is that the new upcoming show on Amazon, Secret Level, a Anthology Series set in different Video Game Universes made by the Creators of Love, Death, and Robots, will have an episode set in the Concord Universe..........
And then the game gets booted off of PS Store and the studio shuts down. 😂😂😂😂😂😂
I wonder if they will let it come out
@@nicolasemanuel2507 they might as well cut the whole episode. it's an ad for a dead game.
It's definitely going to become lost media.
If it's good (it probably won't be) let's consider it it's own thing
Edit: Couldn't you have just made a Rachet & Clank episode or something
Is CRAZY how much they believed in a generic looking game. They where betting a lot on the Concord IP
Mr. President another competitive 5v5 hero shooter has been canceled.
Nobody cares that it was 5v5 instead of 6v6...
Not a moment of greatness for Mr. John Playstation of Playstation Inc.
Shut
Down
Everything
This is a bigger loss of money than even the biggest box-office bombs. Surely at this point you can conclude that the executives have no idea what they're doing. If you misplace 50 bucks at McDonalds you'd lose your job.
Well, given the market of video games is bigger than the market of movies, the higher the highs, the lower the lows I guess...
The problem is that when you have this attitude of 'to big to fail' or 'sweep the screw up under the rug' you foster an environment where people get into positions where they are capable of screw ups of biblical proportions.
Sony moved their HQ from Japan to California. What else can you expect?
@@NicolasCharly I know the games industry like to tout itself as being bigger than movies, but that includes mobile and other casual sectors. The console gaming market is not that big compared to movies. This loss is astounding even in that context.
"We will take the lessons from Concord and continue to advance our live service capabilities."
Sooooo, going to make the same mistake with Marathon. Good luck Bungie, your future has been shown if you fail.
And it will.
It has no impact on marathon all lessons learned are going to take 5-6 years to come into effect since that’s how long a game takes to make hell the horizon online game has been in development since 2018 this lesson will have zero effect on it since it’s to far into development
Don't forget Fairgame$! They're still thinking that has a chance of success.
@@nicholasvaccaro4826Counter point, in 5-6 years Sony is going to forget any of this has happen and fail again in the same way.
@ it is possible but we gonna have to wait that long went that comes between has already had years of dev time
"Learn from these mistakes"
Sorry Luke, that sounds like a monumental ask for corpos. It has never happened and never will happen.
Sony CEO said "No more new IPs" instead of "No more new live service games" so, No, I don't think they've learned anything.
let's all laugh at an industry that never learns anything, tee-hee-hee
Exactly. This is something I've been trying to tell a lot of people. People need to stop expecting the industry to change or learn. You can see that behind a lot of people's criticism there is a sort of hope, hope that if they're hard enough on the industry or on specific companies they will learn and redeem themselves. No, they won't. I don't have that hope in me anymore.
will happen
At this point, I just see AAA games as a farm for new tech to be developed before it trickes down to indie devs who will use it to make actually good games.@octavianpopescu4776
-hello mr. developer may i ask why what were you doing from 2016 to 2024? This time window seems to be strangely empty in your resume.
-uhhhhh... I was doing drugs
- Phew! We were worried you may have been working on Concord. 😀
"Did the drugs made you see these characters?"
"Oh GOD Nooooooooooooo"
You know what they couldve put that $400 million dollars into??
They couldve given it to me, Id have a waaay better way of spending it
Gambling that money would have made more profit than Concord ever could lmao.
You know where else they could’ve put? Their pocket
No offense, but I disagree. Should have given it to ME
@jimbomanivanh9697 their old ips like killzone ape escape and others
@@Moonkiller25 I agree with this guy
Good, but Sony leadership needs to go to. Put Japanese business men back in charge of Sony.
It really surprises me that they went full American in their corporate structure
@@Crippledsteel and then instantly went downhill lol
Google says Neon Koi, formerly Savage Game Studios (until 2023) was founded in 2020, and bought by Sony in 2022. They have no released games. Whatever they were working on must have been going nowhere.
Madame Savvy partly reported on them.
Concord Mobile game??
@@nhaskell Looked more like a "social-club" while employed..
400 million would've been better spent in a ghost hunting or unicorn herding business
😂😂😂😂😂
A few reports state $400m is an exaggeration. Apparently it was more around the $200m range....
@@jacksonmiltin4199 hello Sony employee
It would have been better spent on one piece and overwatch, and maybe fairy tail porn. With a slot of paizuri animations.
@@PunishedBeerCanBennyIV and hello to your mom too🤣🤣🤣
The gaming industry is in such an appalling state that I'm not sure if I should cry or laugh. AAA companies have been making all the wrong choices which is kind of amazing.
I think you’ve been choosing the wrong games to play man
I laugh, and the way things are, there will be lots more laughing.
@@alejo5267this, dont have problems with the games im getting. Not whatever this is
Indie and AA is the way to go for gaming these days. STALKER 2 is the only upcoming AAA game that's going to get my money
Laugh at them
Wants their games to be more global to reach more people, but always requiring a PSN account for their games 🤨
Do you have a steam account , does that let you play games on epic.......no
@@weplayvrgamesYou said a whole load of nothing bro
I don't understand the problem with this u have ur details on many streaming services and game stores but to give em to Sony that is obvs going to far stop being petty
@@markling5058 Ah yes, give my details to the service that was infamous for getting hacked multiple times.
@@markling5058Nah, Its that Sony is being petty, its the fact that they block countries with no PSN option from playing them
In my country (Philippines), Playstation is the most popular console by a large margin.
Despite the console being officially sold here, we still have NO OPTION to choose our own country in PSN, so the only way to play Sony games on pc is pirating
This will make a fine addition to my collection of dead-service games.
Maybe the real Concorde was the friends we made along the way
I think it was
No
We had some great time ripping on it fam
😂😂
Concord was never real. Nobody ever played it. Those videos were staged. It was a psy-op by the video game industry to gaslight us about live service games.
No Gabe candle is Blasphemy 😂1:25
Sony should bring out Concord again, just like they did with Morbius when they re-released it to theaters. We promise we'll play it this time (snickering laughter). You can trust us gamers.
The funny thing about it is that everyone is looking to be the next Star Wars (Concord & Unknown9 Awakening "but they're both failing massively.......i guess they are like modern Star Wars then. Be careful what you wish for
There's a fundamental problem with trying to make the next anything. Games like Minecraft, Fortnite, and CoD happen because someone funded creativity and took a risk. Low risk, low reward definitely applies here. Basically every single game that's ever become a franchise came out of thin air. Very few things that are obviously inspired by something bigger capture that lightning because you have to be the first to do something to be huge on that level. Horizon Zero dawn did well as a new IP because it had a compelling story and world, but it never exploded because the gameplay was played pretty safe.
Sounds like the evil spin a genie would put on the wish of a greedy executive lol
Trying to be the 'next' anything is setting yourself up for failure. Institutional franchises last because they have an indefinable appeal that can't be manufactured or engineered.
@@jakel2837Fortnite was originally a Base Building zombie shooter game (not particularly original but I enjoyed it immensely when it first released) the Battle Royale aspect they slapped on wasn't original either. Hundreds of other studios were looking at Pubg at the time and wanting to copy that. Fortnite happened to take off due to being F2P and appealing to audiences young and old.
The skippable ad right before Luke said “skip” was pure art.
Rejoice. The tribe has spoken. Developers take note.
They will learn the wrong lessons from this. They’ll continue to grow and double down in their disdain for gamers for how we dragged the hell outta this game rather than identifying and fixing the real issues (that have been detailed to them ad nauseam, but they still can’t figure it out 🤷🏾♂️)
I still can't believe some one super high up at Sony saw Concord and legit thought it was the next Overwatch. It's just baffling. You could sit any dirty gamer off the street in front of that game and I'm sure 9/10 would tell you it's shit. Yet someone who makes millions a year thought it was the new Fortnite... It's just mind bottling
That would be Hermen Hulst. He championed for Concord, pushed heavily behind the scenes and would you look at who is the new Head of PlayStation...
And overwatch is free to play, they removed heroes behind battle pass so it's truly f2p with cosmetics
They thought it's going to be bigger than Overwatch. Internally, they considered this to be the next big thing, planned it to be this multimedia mega franchise, with plans for comics, spin-offs, movies and so on.
The problem with this game is its design
but its gameplay
me having played it
for me it was gold
that's just what I'm afraid of
not being able to touch this gameplay anymore
It was the Titanfall of heroshooters
but the majority of people don't know that
because he hasn't played it and allows himself to get stoned
@@Arejen03 not really
Damn, those 7 players are gonna be molding...
malding or molding?
@0condolences To be fair, they will be molding by the time this incredible failure is forgotten.
@0condolences sorry English not first language. But yes, they will mold waiting for the game to come back 😅
You know, i dont doubt that there are players out there who actually liked concord. Then again, you could probably fit them all in a janitors closet and it would NOT be cramped
Notice how the Miyazaki candle has two wicks, subtlety referencing the fact that Dark Souls 2 is the best Souls game.
13:03 😂😂 Got an ad right here and had to -skip-. Nice one, Luke.
_"Oh no! Anyway..."_ - Jeremy Clarkson
My first job when I was 17 was at a Bojangles' chicken restaurant. There was one kid who worked there who never washed his hands and bragged about it while handling food. One time he spit in the dirty rice and laughed about it. Fortunately that kid got fired shortly thereafter, and you know what? I was happy. Not that the kid was now unemployed, but that he would no longer have the opportunity to spit in someone's dirty rice.
I'm tired of these people spitting in my dirty rice and laughing about it. Happy job hunting and good riddance.
I think this is a great analogy here. If people are horrible at their jobs, they shouldn't be employed. No one is entitled to a job, especially if they're genuinely incompetent or actually malicious.
I think a closer analogy would be if that whole restaurant was shut down because that one kid thought it was funny to spit in the rice. A lot of talented people lost their job because they were told to work on a product that was already doomed for reasons outside of their control.
@@sillyskeleton Exactly this. It's tragic and depressing how little sympathy seems to be on offer for the people who actually put the effort into making the game and who might now be out of work.
That is an analogy for sure….not everyone lives through a job loss though.
Wives will leave husbands, children will lose parents, and dudes will die.
You talk about the kid spitting in rice and that’s bad, but job loss hurts people who didn’t even work at the studio, sometimes irrevocably.
I wasn't expecting the Concord eulogy when I clicked on this 😂 Luke is so dramatic, I love it.
It's finally joever....
My Question is how do you spend 8 years on a PVP hero shooter? Like, I feel like Concord should have had 2 to 3 years of development tops and less than a quarter of the budget that it was given. Maybe a 40 to 50 million dollar budget at the most.
Blizzard started working on Titan in 2007, gave up on 2013, and Titan became Overwatch which released in 2016. If they hadn't changed course, you'd be wondering how Blizzard released such a failure after even more dev time.
Money laundering is my guess...
For real. It had the same development period of RDR2! That game has one of the most masterfully crafted gameworlds, compelling stories, and fun gameplay I’ve ever seen! How the hell did a mindless PVP shooter take the same amount of time to develop?
@@GustaviustwinkelberryI love it when people that clearly don't know how money laundering works just use it as a blanket excuse whenever something losses a ton of money
I have a feeling it didn't start out quite as bad as was the finalized project but the greed took over and that's what ruined it
The AI eulogy was actually one of the best pieces of writing I’ve heard in a while
That's genuinely pathetic and speaks to the abysmal state of modern entertainment; ChatGPT has the writing competence of a college freshman.
@@PlazDreamweaver I think the guy was being sarcastic with his original comment…
@@PlazDreamweaver "College freshman" is barely an insult. I mean, it could be worse.
Not gonna like that AI eulogy was fire.
@@leecroft1983 I… I honestly don’t think so and you know what… he’s right 😭 listening to previews of Dragon Age almost drove me to tears
man the modern audience didnt show up :((((
If only they screeched loud enough.
If only they screeched loud enough.
they are all the members from resestera forum.
@@anthonyattia6695 oh, the 5 or 6 dozen people they haven't banned yet 😂😂😂
This is incredible. The game was such a colossal failure, that it got the game shut down 2 weeks after release, and after a few months the studio was shut down. This is a game that they spent like half a billion dollars on, and sony themselves shelled out millions in order to buy the studio up. All this... to shut everything down a month after release. I guess now we know who the real "talentless freaks" are huh?
A lot of the folks who worked at Firewalk are clearly very talented and didn't make the decisions that led to the game failing. I wish Sony had kept them on to make something new honestly, they obviously need more people working on games.
Even HiRez can't kill a game that fast.
Shit is gonna go down in history
@@Albert_YTCit literally will. I follow games really fucking close, it's really rare for a game to get canceled after two weeks and I think unheard of for a full priced game to get unreleased and refunded besides cyberpunk.
@@sleepy_shiversThis excuse gets super, super old. They were not talented. Regardless of decisions made, if they were talented the game would not have sucked donkey nuts.
at around 15:00 you hit the nail right on the head. I still remember exactly how I felt when the game was being shoved down our throats for 30 minutes during a state of play. This was an obvious tick every corporate box cash grab game they clearly thought enough "dumb" gamers would just eat up. It was the whole "don't think and just consume product." I get that there are folks that think this game failed for other various reasons, but the core of the issue is that gamers are sick and tired of games being obvious money sucking machines at the expense of passion and creative freedom.
Hermen Hulst: Everything is going to be ok! Soon the game will be received by the modern audiences.
* CRICKETS SOUNDS *
Concord studio got shut down, but the executives are untouched. Jim Ryan walked out with a bonus.
I mean the game was made by them it was their idea the executives only approved it. We all know that. So it was their fault more like why the executives thought that game was a good idea?
@@PonchitoPoncho2050In that case, why the f do we need executives at the first place😂😂😂😂😂😂😂
Finally, a situation where you can ACTUALLY put the word "OVER" in the thumbnail
Wow that’s disappointing 😢but man maybe Sony will start making right choices
Hermen Hulst is still there. It's going to keep on happening
I'm so curious what Sony's "lessons learned" are. As an engineer and PM, I have sat-in on some of these meetings when projects go south (though, nothing at this scale), the dust is settled, and management is like, "what did we do wrong?"
You would sometimes be amazed how management will learn all the wrong lessons from a project going wrong. Sometimes, voices of reason will prevail. Sometimes, the hammer blows of reality will force even the most incompetent manager to see what's going on. But sometimes, you have such bad management, that they cannot learn from the project's failure. They don't get it. If they _could_ learn from their mistakes then, well, then we wouldn't be in this situation to begin with.
Oh yep, they did it. Sony permanently shuts down the game and studio
You need, you need, you NEED a good gameplay foundation for your GAME. That should be the first thing planned out. Marvel Rivals was met with groans when it was first announced as live service too, but once it got into the publics hands in a test, people saw it was more than a Marvel IP Overwatch clone, and could stand on its own. And this came around the same time of Concords public test. Batmarn Arkham Shadow was met with angst once people found out it was a meta exclusive, VR only game. But then the people who actually got to play it, sung its praise. And those who didnt get to play, but saw the story online, loved it. Then you find out the studio hired and flew out a bunch of comic book and Batman Arkham fans/content creators to be consultants on the game, who were even named in the credits. So its no wonder the game turned out great, and true to the source. A game should still be a good game, first and foremost. Whether its live service or whatever. These companies keep trying to work on the service and what they can sell you on first, and work on what the actual gameplay is later.
To the surprise of absolutely NOBODY! 😂
Can you imagine the character artists who work on Concord, trying to interview for their next job?
Interviewer “ so what did you last Work on?”
Character artist ……..,,, “Concorde” …….
Interviewer, “Can I see some of the sketches”?
Character artist ……… here everyone loves them at the studio…….
Interviewer , “GET OUT OF MY OFFICE”….
😂 you give them to much credit by assuming they would make it to the IN PERSON interview
If the untalented people behind Concord were to get jobs they'd most likely be shoehorned by Sony into other companies that don't want them. Though I would not be surprised if there were plenty of actually talented individuals who were simply stuck making an awful game. I've heard of many developers who said they knew what they're making was horrible, but they just had to view it as a job. I'd feel bad for them having Concord on their resume.
@@718Hokage the pronouns in their bio would probably at least get them an interview. HR teams love that stuff.
"So who are these 2 blobs?"
"They are famous anime characters. I fixed their look!"
"Hello, police?"
3 uploads in 1 day calm down Luke!!!!
He can't be stopped
Are we shocked? Tax write off now
I can't believe Herman Hulst still has a job after this debacle.
Wouldnt jim ryan be responsible for this? He was in charge at that time
@Cpenguiner123 Yeah, it was both of them, but Jim Ryan "retired" or was retired by Sony.
Concord killed a studio. I can’t imagine any of the other studios making a live service game that Sony is involved in wouldn’t be worried. More jobs are going to be lost.
Talentless freaks 1 - Firewalk Studios 0
Now the episode on that Amazon show it's gonna be... Fun. 😂
The funniest part is that they could ask something like "how is this beneficial for you? Huh?" Uhh idk, I didn't waste $70 + tax :) or $800-million for that matter
Luke being unusually cheeky today and I'm here for it. 😆
the first two minutes of this video is the reason you are my favorite youtube gaming daddy
"Sometimes, dead is better."
- Jud Crandall, 'Pet Sematary' (1989)
im actually surprised at the amount of people on twitter saying how they actually wanted it to come back as F2P is actually crazy either way thank god the game and studio is dead
In games and economics classes around the world, the tale of Sony, Firewalk, and Concord will be studied for years to come.
Omg i was refreshing my page waiting for your video. Thank you 🙏
Sony Pony here since 96. Concord was a terrible idea. This entire live service crap Hulst is pushing is a terrible idea. This is why we're not getting new IP's in single player, besides Astro Bot which was awesome. Sony needs to fire Hulst, the sooner the better. He's costed them hundreds of millions, and several years of dev time.
I'm just disappointed we won't get anymore funny Concord videos
The way Concord was advertised in the same direct as Marvel Rivals.... Playstation practically sent Concord out to die by being compared to a better product in the same niche lololol
No wonder they're not doing the Spiderman DLC. Sony wasted too much on this and didn't want to risk spending more money 😅.
I can just imagine Todd or the other 2 opening this video and just seeing this random dude light candles with their faces on them like some magic ritual 😆
First. And good they kinda had ot coming. That eulogy is hilarious
"Amen? Amen! Amen...." that part was funny
Lmao absolutely laughing with that candle intro. Well played my friend
Sony looking at all these soulless live service games while paying absolutely 0 credit to Team Asobi, the only team that does games that isnt Hollywood slop or ran through a committee simply because they're a Japanese studio. Years down the line Jim Ryan's decision to shut down Japan Studio will forever plague this company as one of its biggest mistakes.
Whoever pitched this horrible idea to Sony …AND GOT IT PASSED!!!! ….has level 99 charisma
Sony is lucky that Microsoft is even more incompetent at managing their studios.
Yep just the lesser of two evils
The bit with the candles is always funny to me
"FIRST GAME IN THE CONCORD UNIVERSE!!!"
The fact that the ads where placed at the same time luke says "skip" is worth something I don't know what, but it's worth something.
I want Todd Howard, Kojima and Miyazaki candles when I die now
Ok that ad placement at the "innovative story telling" part is good. 😁
I want a kojima candle so bad. But one thats shaped in the skull helmet thing from kojima productions.
I was laughing like J.J.J. when I saw Peter "Toby" Parker crying at 1:48 and said, "You(Concord's developers) are all fired."😂😂🤣
I saw someone say that the weekly cutscenes concord had planned would’ve been cool because you could’ve introduced new characters in the cutscenes that then become playable etc, and they could’ve changed the meta through those cutscenes. It did have potential. But it is true that most people that play live service games don’t give af about cutscenes
Hulst is destroying PlayStation.
You’re giving me Mechanicus vibes with your increasing collection of candles.
Sony is re-energized for that massive tax write off baybeeeee
Dear god, Luke I hope you get a revenue increase from ads, because for this 19 mins video I've had 5 adds so far at the 9 mins mark. YT it's getting greedy, it's been like this for every damn video I watch
one could say... they were the talentless hacks all along
Luke: I was wonder why I didn't get a review code from a studio on the brink of collapse.
Also Luke:
Can't be sad about that. They had all the chances these 7-8 years to make a good game and instead focused on activism! That's what you get if you forget who's your customer.
Came for the news. Stayed because of the eulogy. 10/10 intro sir, keep up the good work!
Remember kids.... When you start developing games, make games that consumers will like, not something that you like.
or better yet let actual artists make them, all the great games youve played in the past were the brain child of a few genius artistically talented devs that shot at a target that no else could see.
@@paulyboy29beautifully said!
So make generic ass open world action games is what you’re saying?
Whatever shall we do?!?!
Keep your wallets closed until it's all gone, good job boys!
Concord was an unforgettable experience alright...
14:42 Also nippy Luke! It quite chilly in there eh bud 😆😆
why does 2024 keep winning so much?
Regarding your closing point about games being art: its completely true. I just finished AC Mirage and it was such a harkon back to the old days of AC, telling a straight forward story in a historical setting with a mild amount of exploration but still focusing on the path ahead, that it made me go pick up the original AC for the first time since it came out and started a new playthrough because those games simply had a different love and care put into them. There was no $ to reveal map locations crap in the first games until Black Flag and the latest entries with Valhalla and Odyssey took it to such an extreme length that they lost the plot.
I do feel bad for this team. Concord was technically proficient, the programming all seemed sound, the assets were bland but well made, it's like they made a Zune.
Why feel bad for them , they are incompetent at their job it's logical that they lose that job .
@@nasraabdullah6935the devs in the trenches are clearly not incompetent, as the op said it was a technically proficient game that ran well, was bug free and everything was working as intended. Its the leadership making the design decisions that are incompetent.
Edit: 13:36 even Luke agrees with the point op is making
@@nasraabdullah6935 this. I feel zero sympathy for the clowns making these garbage products. The issue is the PEOPLE making the game, made a BAD product, and thought it was good. They deserve more than getting fired.
Everything made now is just terrible, and people feeling "sad" the guy who just served them a plate of poop is getting fired makes it worse. You should feel good that someone who worked for a company that lost several million dollars does not have a job where they can do it again.
@@nasraabdullah6935 The game failed because they went in a bad direction, not because they did bad work. They built a top tier barn when what we wanted was a house; the construction is good but they built the wrong thing.
@@stalkholm5227 I would argue it's not even a good barn but that's just je , if you wanted a house and you got a barn you will fire the contractors and that's what happened.
Putting the candle underneath the fabric of the microphone arm made me nervous. Heat rises.
"40 bucks!" 20k buyers
"30 bucks!" 10 million buyers! (A thing that floated through an executive's head at some point)
All fired. LOL Do they never learn?!
Chasing trends
Pandering
Greed
Lack of oversight
I'm sure most of the people working there were probably decent.
Do you think herman will get fired, I doubt it.