They responded to the 'Starfield' DLC blowback...

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  • Опубликовано: 24 дек 2024

Комментарии • 3,7 тыс.

  • @h.n.r_funi3324
    @h.n.r_funi3324 2 месяца назад +5542

    The hours I spent playing Starfield: 25 hours
    The hours I spent watching people talk shit about Starfield on RUclips: 500 hours

    • @matthewwebster3143
      @matthewwebster3143 2 месяца назад +106

      and thats part of the problem

    • @DV-ou1yu
      @DV-ou1yu 2 месяца назад +50

      Bruh facts lol

    • @gabriel_klyn_official
      @gabriel_klyn_official 2 месяца назад +75

      bro this is so accurate im DYING

    • @Catalanskrr
      @Catalanskrr 2 месяца назад +339

      ​@@matthewwebster3143 part of the problem? Dude the game is bad as fuck, THATS the problem.

    • @aaronf4275
      @aaronf4275 2 месяца назад +97

      I made it to 60 hours and barely remember anything from playing it and that’s not even a joke. What a snoozefest.

  • @TheTrueRandomGamer
    @TheTrueRandomGamer 2 месяца назад +4860

    They're not gonna fix anything for ES6. Bethesda needs a new director, engine, and real writers before anyone gives them money again.

    • @jimster1111
      @jimster1111 2 месяца назад +356

      they should just go with unreal engine at this point. atleast that engine can handle real gameplay systems without breaking

    • @ApsmneShsbshu
      @ApsmneShsbshu 2 месяца назад +20

      Aren’t they going to unreal?

    • @puppetstudio4989
      @puppetstudio4989 2 месяца назад +237

      Worst part...people are still gonna throw money at it

    • @JetSetRadiumFuture
      @JetSetRadiumFuture 2 месяца назад +62

      New Engine top of the list.

    • @belltolls1984
      @belltolls1984 2 месяца назад +27

      FACTS

  • @perfectparadox7389
    @perfectparadox7389 2 месяца назад +388

    Phantom liberty had 20+ hours of new, animated dialogue alone, excluding gameplay. That being the same price as shattered space really puts it in perspective

    • @rustedknight_
      @rustedknight_ 2 месяца назад +48

      Not to mention Phantom Liberty's story was pretty cool

    • @AnakinFury
      @AnakinFury 2 месяца назад +28

      and came with a series of free updates to improve the existing issues of the game.

    • @nagger8216
      @nagger8216 2 месяца назад +13

      It also helps it wasn't built on a broken engine, so it was allowed to have interesting and dynamic setpieces (like the chaos of the entire intro alone, holy shit) instead of just the same walking, talking, shooting and looting.

    • @balmybull7852
      @balmybull7852 2 месяца назад +9

      ​@@rustedknight_Fighting MaxTac is still seared in my mind

    • @alien0gamer139
      @alien0gamer139 2 месяца назад +1

      ​@nagger8216 Engine isn't the issue, don't know why people keep pushing that narrative

  • @eternaldarkness3139
    @eternaldarkness3139 2 месяца назад +2079

    Bethesda doesn't just build "Fantasy Worlds"...
    They live in one 😂

    • @haewymetal
      @haewymetal 2 месяца назад +32

      How come people memoryholed the credits for Starfield. 45 minutes.
      30 minutes of it is about outsourcing to India. You wonder why the game is bad? The latter combined with D€!
      Compare with the credits of Skyrim, Oblivion or Morrowind.

    • @x0gucx
      @x0gucx 2 месяца назад +6

      ​@@haewymetal
      I mean it doesn't change much when the people directing it, still manage to hold it on a pedestal. Of course the people making it are a problem but no one in the main studio wants to acknowledge there's any problem at all, so still nothing changes unless they are out.

    • @joekeo318
      @joekeo318 2 месяца назад +3

      Very good you get 5 gold stars 😂

    • @BRNDMYR
      @BRNDMYR 2 месяца назад +3

      underrated comment right here!

    • @fromscratchgamer2211
      @fromscratchgamer2211 2 месяца назад +1

      ​@@haewymetalAnd people wonder why the games industry is crashing

  • @dakotagraves3139
    @dakotagraves3139 2 месяца назад +1156

    I really feel like the modders adding so much longevity to Skyrim and Fallout has given BGS an inflated ego. To me it seems like they take the credit for all the hard work modders do and take it as a sign that them as a studio are the reason the games are still played, not what modders have done.

    • @unkosherfood
      @unkosherfood 2 месяца назад +134

      i agree. i also think they have a chip on their shoulder about it, which is why they refuse to implement things that modders have shown that people want from their games. the unofficial patches for every game from oblivion to starfield fixes some of the same bugs that bethesda have just refused to address, and many of the most popular mods are similar enough for them to have easily included in the next game, or the one after that. they also refused to acknowledge the big projects like fallout london, even though their initial sales pitch for "Creations" was specifically to allow for big team made projects like that.

    • @RichardPhillips1066
      @RichardPhillips1066 2 месяца назад +124

      Skyrim would be a faded memory if wasn't for modders , the base game is nothing special by today's standards

    • @TheOneGreat
      @TheOneGreat 2 месяца назад +38

      The only reason they're not bankrupt. Why do people think they shit out broken and unfinished games? Because modders'll eventually fix it for free. It's an abusive relationship at this point.

    • @sgtbuttermilk
      @sgtbuttermilk 2 месяца назад +15

      ​@masteroak9724 I remember playing up to the big fight with alduin and just lost my motivation to keep playing. Playing on Xbox 360 so no mods so I had to roll with the vanilla ass game

    • @victorkreig6089
      @victorkreig6089 2 месяца назад +2

      ​@masteroak9724 you're full of it

  • @kkay000
    @kkay000 2 месяца назад +101

    Im so tired of Bethesda's "everything is fine" corporate speak.

  • @VaeSapiens
    @VaeSapiens 2 месяца назад +1961

    Saying that the backlash from FO3 ending was because people "want to live in our world" is mindshattering to me. In the original good ending of FO3 you have to sacrifice yourself going into a room with deadly radiation while your supermutant companion (who is immune) says that he can't do it for you, because it's your destiny.

    • @jashloseher578
      @jashloseher578 2 месяца назад +430

      Yeah, it was such a stupendously huge deflection.

    • @brianm.595
      @brianm.595 2 месяца назад +218

      Yeah, Bethesda really forced that in. There was no actual reason to sacrifice yourself when any number of your companions could actually just do it and survive. Clearly they just wanted that to be edgy. Fallout 3 always threw me off since fallout 1, 2, and new vegas weren't like that where you had to make such a choice.

    • @zeriel9148
      @zeriel9148 2 месяца назад +271

      @@brianm.595 That's because Bethesda didn't make those games, and had nothing to do with them. New Vegas overshadowing them and being seen as better by a lot of fans is explicitly why they refused to let Obsidian do another.

    • @Macronaso
      @Macronaso 2 месяца назад +98

      Yeah it's one of the stupidest contrivances in all of their games, they patched it later of course but the fact that Emil's takeaway from this was something completely different really makes the current state of BGS make sense now. It's complete disconnect from them.

    • @ShadowRulah
      @ShadowRulah 2 месяца назад +45

      It's also not like an isolated problem- they clearly had these beats and set pieces and themes they wanted then awkwardly stitched them together for the entire questline. It's the same reason the Thieve's guild quest in Skyrim is dogwater whatever process they use for writing it is absolutely terrible.

  • @billbillinger2117
    @billbillinger2117 2 месяца назад +2058

    They didn't spend a year "building" an expansion... they spent a year "tack welding" cut content to be viable for sale.

    • @professionalamateur849
      @professionalamateur849 2 месяца назад +205

      Glad to see someone finally call bethesda out for this. They announced the expansion on day 1 of the game release. which instantly means that it was in the game before and then taken out to be sold later as "DLC"

    • @whatdoesthisthingdo
      @whatdoesthisthingdo 2 месяца назад +25

      100%

    • @GrassSaint33
      @GrassSaint33 2 месяца назад +32

      ​​​​@@professionalamateur849 I mean thats not necessarily true. Games are usually finished a while before release (atleast the 1.0 release version), especially when the team is huge and any changes have to go through a bunch of layers of management and red tape. Also they have to start pressing disks for physical sales. So it's possible a studio could have started working on the DLC around the same time as release.
      ...That being said it does seem kinda slapped together. I wouldn't put it past Todd.

    • @victorkreig6089
      @victorkreig6089 2 месяца назад +3

      *tig welding

    • @whylekat
      @whylekat 2 месяца назад +15

      Shattered is barely worth $10 let alone $40!!

  • @dienand_gaming
    @dienand_gaming 2 месяца назад +255

    Starfield made me wonder if I ever really liked Bethesda games in the first place

    • @le_fancy_squid
      @le_fancy_squid 2 месяца назад +29

      I got that feeling a bit myself. I think it's because Starfield feels like every problem a Bethesda game has without the absolutely wonderful qualities that made up for it in the old games, and it brought to light just how bad Bethesda games were at their core.
      The old games knew how to make up for their flaws though, and that's why they are played even to this day. Skyrim's soundtrack alone is worth more than the entirety of Starfield... The old games created their charm through the handcrafted worlds and the feeling of exploration, but they certainly always had problems like repetition, bad quests, and bad gameplay. Starfield though absolutely does not make up for any of it's problems, the good does not even come close to outweighing the bad...

    • @minhduong1484
      @minhduong1484 2 месяца назад +8

      The previous Bethesda games were just better written especially in their time. Also when those games were released, the gap between them and their competitors was not large. The problem is since Skyrim, other companies have made far better games but Bethesda stuck polishing their game strategy. Fallout 3 and 4 were beginning to show that Bethesda was falling behind. Baldur's Gate 3 shows what a smaller studio can do with games. Cyberpunk shows what a studio can do given enough time to finish a game.

    • @vergil_6707
      @vergil_6707 2 месяца назад +4

      Starfield is all the problems of bethesda with 0 good parts

    • @gamesrock95
      @gamesrock95 2 месяца назад

      ​@@le_fancy_squid6😅😊

    • @TheOneAndOnlySame
      @TheOneAndOnlySame 2 месяца назад +1

      They were always shit.
      The first time I played oblivion I saw how janky and ugly it was and the stupid dialogues, the meaningless dungeons etc. The only fun was the fun you made for yourself by wandering around and doing random crap
      .
      Exact same for Skyrim . Then I never touched a Bethesda developed game again.

  • @SquattingSamurai
    @SquattingSamurai 2 месяца назад +1130

    “This is a new IP, we took a risk and made the greatest sci fi RPG ever”
    Just remember that Mass Effect was also a new IP sci fi RPG that came out in *2007* and is the *actual* best sci fi RPG ever made

    • @nothobbesmufc949
      @nothobbesmufc949 2 месяца назад +91

      I don't think Emil plays space or sci fi RPGs.

    • @fearlesswee5036
      @fearlesswee5036 2 месяца назад +135

      @@nothobbesmufc949 I don't think he plays games period. No sane person with anything going on between their ears would sit down and play Starfield and come away thinking "This is good" let alone "The best" at ANYTHING.

    • @RylienXIV
      @RylienXIV 2 месяца назад +46

      @@fearlesswee5036 I don't think there's anything intelligent going on between his ears, period

    • @georgevirtus
      @georgevirtus 2 месяца назад +6

      I love mass effect can't wait for exodus (is that the right name) and mass effect 4.

    • @Razumen
      @Razumen 2 месяца назад +31

      Half Life 1 came out in 1998 and it has better in-game cinematics than Starfield, in terms of NPC's actually moving and having custom animations, like the one scientist that's grabbed by the tentacle in the missile silo. And it's not even an RPG. Sure, the fidelity isn't the same, but who cares when all NPCs do is stand around and regurgitate lines. The most dynamic thing that an NPC will ever do is move from point A to B to interact with some world object, or enter into regular combat mode.
      Think about that for a second.

  • @OneOnOne1162
    @OneOnOne1162 2 месяца назад +493

    The life cycle of video game developers:
    1. Be a small, independent studio that nobody cares about filled with people passionate about making games.
    2. Make a game that is super successful and beloved despite being a small studio and get money rolling in.
    3. Use that money to make even bigger and better games that created a dedicated, passionate fanbase.
    4. Become so big that you get bought up or otherwise sign a deal with a big corporation and turn your studio into another corporate zombie.
    5. Start churning out games that are subpar but still make money because of the dedicated fanbase you built up in stage 3.
    6. Continue churning out subpar games because the money is still rolling in and your corporate owners only care about profits.
    7. See profits begin to decline because of the subpar games driving more and more people away, causing you to milk your games even worse and make even more subpar games to cut costs and do predatory pricing to keep your quarterly profits climbing higher despite the decline.
    8. Eventually start collapsing both in success and financially because your games have become so bad and your pricing so predatory that even the most dedicated fans are slowly checking out.
    Bethesda is currently at stage 6 and heading into stage 7.

    • @OneOnOne1162
      @OneOnOne1162 2 месяца назад +70

      Oh, and I forgot to add two other things that aren't steps but should've been in the other steps:
      * As your studio expands you want more and more money so you try to get the mythical "broader audience" by slowly chopping off the elements of your game that are unique or beloved by the original fans to try to mainstream it, which works for a while but eventually reaches a critical mass where everyone starts liking the game less.
      * As your studio starts to decline, the original masterminds that created the first super successful game start leaving thus tanking the quality further.

    • @le_fancy_squid
      @le_fancy_squid 2 месяца назад +38

      @@OneOnOne1162 And the cherry on top is, "Make sure to begin blaming your fans for everything. Don't listen to the feedback of the fans, don't give into their good ideas; rather you should take the people who built you up and made you what you are and turn them into the enemy! No, this won't drive them away, it will make the audience humbly realize they were in the wrong, and they will then buy everything you make. Afterwards the profits will fly in!"

    • @hobosapiensSinceShadowMoses
      @hobosapiensSinceShadowMoses 2 месяца назад +8

      nice resume, full circle of gaming circus, is Ubisoft 8 line ?

    • @MalefusBlack
      @MalefusBlack 2 месяца назад +3

      @@OneOnOne1162 Bioware

    • @MalefusBlack
      @MalefusBlack 2 месяца назад +8

      And Larian Studios is on step 3. We can hope they don't proceed to step 4.

  • @tr.o.ubadour6559
    @tr.o.ubadour6559 2 месяца назад +68

    I mean, they're not wrong. Spending 1/3 of game time in loading screens and another 1/3 walking without content to spend the last 1/3 in 4 different repetitive dungeons is a unique gaming experience.

    • @nox8730
      @nox8730 2 месяца назад

      Isn't that kind of what EA did with Dragon Age 2 though? EA stills makes good money to this day. Despite being so hated. No true backlash. And so, it makes sense Bethesda would ignore criticism. Most of their customers are kids or young adults, they are easier to manipulate time and again.

    • @nothobbesmufc949
      @nothobbesmufc949 2 месяца назад

      @@nox8730 Bethesda games take too long to come out to have such a young fanbase 😂

    • @nox8730
      @nox8730 2 месяца назад

      @@nothobbesmufc949 Maybe, but despite that, their customers are indeed fooled time and again. Are you saying they are actually adults? :)

  • @dudebruh8534
    @dudebruh8534 2 месяца назад +539

    There is more than TWICE the amount of people playing Skyrim on steam today than their is playing Starfield. Their "best work yet" can't even beat a decade old game.

    • @KhezuOnYourScreen
      @KhezuOnYourScreen 2 месяца назад +85

      Hell, those players aren't even playing Skyrim. They're just enjoying the mods they have on the game.

    • @bigknight09
      @bigknight09 2 месяца назад +8

      I hate when people say this.
      I don’t defend starfield but please remember the game is on gamepass and is primarily an Xbox game that happens to also be on steam

    • @thatsityou
      @thatsityou 2 месяца назад +40

      ​@@bigknight09hhhh really dude !! There is game pass on pc

    • @octavianpopescu4776
      @octavianpopescu4776 2 месяца назад +45

      @@bigknight09 I'm not sure the game being on gamepass and Xbox is much of an excuse considering the comparison was with a 13 year old game. Even on Steam, after a new DLC release, it should have better numbers than Skyrim, even accounting for gamepass. Their numbers are simply too low.
      And let me use myself as an example: I liked Starfield, the base game, I have 760 hours in it, but I didn't get the DLC. I'm not playing Starfield anymore and compare my time in it with Skyrim (2500 hours) and Fallout 4 (1300 hours). It's just not the same. It was good enough for me to like it, but just barely. And I'm usually very forgiving with games. I can easily see why others thought it was mediocre.

    • @michaelh878
      @michaelh878 2 месяца назад +2

      ​@@thatsityouYes far more play on Xbox and yes gamepass is also on pc which also won't show up on steam charts.

  • @Ryan-jl7jz
    @Ryan-jl7jz 2 месяца назад +512

    Emil: "no ego, no arrogance"
    Also Emil: this is the greatest sci fi RPG ever made

    • @TheL4W
      @TheL4W 2 месяца назад +11

      Which is true, because KOTOR does not exist. -.-
      No, seriously, I don't know if Starfield beats that, never played Starfield. I would have liked to buy it, but the reviews were way too bad.

    • @supanover
      @supanover 2 месяца назад +33

      @@TheL4W Kotor is more enjoyable. Starfield makes me want to play Kotor despite how old that game is now. And honestly, Starfield would have been more successful if they scaled it down similarly to Kotor. Even though each planet was a rather small map in Kotor, each planet still oozed with character and great writing, unlike this massive expanse of shallow trash they created here with Starfield. It's mind-numbingly boring.

    • @takkovacs986
      @takkovacs986 2 месяца назад +30

      @@TheL4W
      No Man's Sky 🗿
      Mass Effect Trilogy 🗿

    • @CammyAlwaysWins
      @CammyAlwaysWins 2 месяца назад +13

      Emil needs to google Mass Effect trilogy…

    • @x0gucx
      @x0gucx 2 месяца назад +7

      I remember people trying to defend Emil saying "well, he's important cause everyone knows his name now"
      It's like saying Jimmy must be popular cause all the kids he beats up remember him.

  • @Paulusss1
    @Paulusss1 2 месяца назад +31

    It really starts to irritate me that all the giant companies are not about making games with passion, heart and soul. It's just minimal effort and trying to get the maximum reward for it. It's getting so disgusting that people are revolting against this shit. Elder Scrolls 6 will be the same shit, it's the 2 decades old engine, it's buggy as hell, they know how too make content in it fast and cheap, and the only goddamn good thing that will work at launch is the f*cking ingame store for you to buy a damn AXE skin.

    • @indigopines
      @indigopines 2 месяца назад +3

      By the time it comes out, it may be 3 decades old.

    • @IDontCare-141
      @IDontCare-141 Месяц назад

      A lot of these people should keep that same energy if ES6 somehow is a miracle in the dark light. Yeah Bethesda deserves its criticism and backlash. But seeing people come out of nowhere hating on Skyrim and Fallout 4 again is that fake friend energy. Starfield is ass though. Rockstar deadass talked down on their fan base, yet everybody became careless once they saw the GTAVI trailer 😂😂. “But it’ll be good”, so y’all fine with disrespect if you were given a treat, hypocritical lap dogs I swear 🤦🏻‍♂️

  • @Bluk34dewnxt3
    @Bluk34dewnxt3 2 месяца назад +780

    It's absolutely wild to think that if they dropped Fallout 5 or ES6 tomorrow, I wouldn't immediately buy it. Times have changed, but Bethesda hasn't.

    • @db5094
      @db5094 2 месяца назад +42

      id still buy es6 unfortunately :( tell me lies, tell me sweet little lies

    • @kurtfrederiksen5538
      @kurtfrederiksen5538 2 месяца назад +16

      Same, BGS has released enough trash that where as before it would of been a day one buy or pre-order, now it is a wait and see/add to my list to wait for deep sale. At the moment I have no intention of playing or buying starfield. Why? Because my free time has value and what seen from starfield, it is not worth the cost.

    • @giampaolomannucci8281
      @giampaolomannucci8281 2 месяца назад +26

      @@db5094 Mediocre.

    • @naderzein2435
      @naderzein2435 2 месяца назад +18

      I'll try it for an hour on gamepass and get bored never to launch it again like I did with starfield lol.

    • @wreagfe
      @wreagfe 2 месяца назад +9

      Through the years, I've bought 3 new PCs just to play the new Bethesda game. But the last time I did that was 10 years ago, and Fallout 4 wasn't even that good.

  • @blairowens8912
    @blairowens8912 2 месяца назад +1042

    Explains why they didnt want to acknowledge Fallout London. Bethesda looking like even bigger amateurs now.

    • @DayZcustomMods
      @DayZcustomMods 2 месяца назад +131

      you bet. modders make better games than AAA devs now. cause we actually care about the experience. i have 3 years into dayz mods maps and content. wish i got paid for it but its cool i love doing it. game dev for a smaller company not all corporate would be my dream job one day

    • @wrongthinker843
      @wrongthinker843 2 месяца назад +76

      @@DayZcustomMods Good games had always been the product of passion. Then it became an industry.

    • @harper3579
      @harper3579 2 месяца назад +76

      When the fallout London team knows your engine better than you and makes a game based on 10 year old tech better than a game you made last year.... You should gmjust fuckin quit making games at that point. A few dudes made a better game than your whole game studio... That's both awesome and extremely sad.

    • @wreagfe
      @wreagfe 2 месяца назад +10

      Acknowledging Fallout London is a legal quagmire. Todd probably saved it by not acknowledging it. By accident it is also convenient for other reasons.

    • @Dermetsu
      @Dermetsu 2 месяца назад +54

      ​@@wreagfeHow is it a legal quagmire, it's not monetized and doesn't use their voice acting. That logic would mean all mods, including their own mod browser, are a legal quagmire as well.

  • @jakebauer7453
    @jakebauer7453 2 месяца назад +16

    If you dismiss the criticism, the fans will dismiss your company.

  • @maltdairy2164
    @maltdairy2164 2 месяца назад +136

    I'm pedantic about semantics, but it does matter: You didn't accidentally beat Shattered Space in an afternoon. That was by design. Rather, you **unwittingly** beat Starfield in an afternoon.
    Attributing this to accidentality gives Bethesda more room for grace than they deserve. The reason you **unwittingly** beat Shattered Space in an afternoon is that everything we were told up to that point led you to believe the expansion would be longer. And for that, Bethesda must take heat.

    • @dudebro8811
      @dudebro8811 2 месяца назад +7

      I like how you speak.

    • @RSCALES11
      @RSCALES11 2 месяца назад +2

      Give them steel

    • @deffdors
      @deffdors 2 месяца назад +1

      Bro you need to be making these videos.

  • @magb8632
    @magb8632 2 месяца назад +1160

    The toxic positivity of these companies is driving me insane

    • @DTWD420
      @DTWD420 2 месяца назад +72

      It's wild to see some of these reactions to customer feedback

    • @qinlongfei
      @qinlongfei 2 месяца назад +123

      Can we stop using fancy new words like toxic positivity and just call it good old fashioned delusion? Because I don't think the kind of cliched idiocy deserves a new word.

    • @Dobby7588
      @Dobby7588 2 месяца назад +2

      assmongler enjoyer spotted

    • @magb8632
      @magb8632 2 месяца назад +35

      @@Dobby7588 what or who is assmongler?

    • @magb8632
      @magb8632 2 месяца назад +51

      @@qinlongfei i didnt make up the word but it precisely describes what they're doing, it's a form of delusion but it's more precise, you got a problem with precise speech?

  • @bobbobbins4877
    @bobbobbins4877 2 месяца назад +15

    Bethesda have become an interesting case study on the damaging effects of toxic positivity within a corporate environment.

  • @firebornliger
    @firebornliger 2 месяца назад +255

    Emil isn't the only problem at Bethesda, but he sure is one of the biggest and most obvious albatrosses around that studio's neck.

    • @lofilazy.
      @lofilazy. 2 месяца назад +25

      I think Emil is a good representative of the problems at BGS. Everytime I hear him talk I get the feeling he has only ever played Bethesda games and nothing else.

    • @skraddarn69
      @skraddarn69 2 месяца назад +10

      Overall they seem to have a culture of toxic positivity, just like many other studios.

    • @MaMastoast
      @MaMastoast 2 месяца назад +2

      We don't really know the root problem because our perspective is so limited... I think Bethesdas problems are far bigger than one person and not everything Emil says is wrong.

    • @JayMaverick
      @JayMaverick 2 месяца назад +19

      ​@@MaMastoast I used to hire and work with writers. Puglirullo is a typical example of a writer you get rid of immediately. Egotistical, self-unaware, unable to take criticism, blames the reader for not understanding his unpublishable slop.
      It doesn't matter how limited your perspective is. You just have to listen to this one guy to see a HUGE problem at BGS.

    • @HANKTHEDANKEST
      @HANKTHEDANKEST 2 месяца назад +3

      @@MaMastoast Very sorry but no, you're wrong--Emil entirely sucks and needs to quit making games today.

  • @Paul-dw5xl
    @Paul-dw5xl 2 месяца назад +325

    Emil was being biased when talking about Fallout 3, what fans of the time were complaining about was that the ending literally made no sense. You have multiple companions like Fawkes or Charon who can perfectly withstand the radiation from the water purifier but refuse to activate it.

    • @Razumen
      @Razumen 2 месяца назад +87

      Plus he most likely WROTE that ending, so not only did he not understand the criticism, he was the one that thought it was a good idea in the first place.

    • @PhileasLiebmann
      @PhileasLiebmann 2 месяца назад +83

      Still one of the most baffling writing decisions in video game history. You spend the entire god damn game running after people, who do cool things without your input, but then the one thing in the story that the game forces you to actively do is the dumbest possible thing for your character.

    • @1lukarioz
      @1lukarioz 2 месяца назад +15

      ​@@PhileasLiebmannStrong thinks player's brain isn't that strong

    • @lordmontymord8701
      @lordmontymord8701 2 месяца назад +12

      @@PhileasLiebmann Some people think that they made the ending already with Broken Steel in mind (so the players would definitly buy the expansion).
      If that's true then it would be an even dumber decision, but after all the other bad decisions by Bethesda over the years all i can say is that it is possible it happened like this.

    • @bradleyhiggs3824
      @bradleyhiggs3824 2 месяца назад +6

      @@Razumen that makes perfect (HORRIBLE) sense tho lol

  • @silverfoxgamer
    @silverfoxgamer 2 месяца назад +45

    I’m starting to think Bethesda got luck with Skyrim.

    • @HDA_III
      @HDA_III 2 месяца назад +13

      You guys are too young to remember the previous elder scroll masterpieces.

    • @HDA_III
      @HDA_III 2 месяца назад +3

      They’re just dropping the ball, or focused on the money now.

    • @VorpalTiger
      @VorpalTiger 2 месяца назад

      @@HDA_IIIthe older elder scrolls wernt made by BGS tho, it was obsidian

    • @DiMart42
      @DiMart42 2 месяца назад +8

      @@VorpalTiger That is just false dude, Obsidian made the old fallouts(1, 2, New Vegas, and the weird offshoots). Elder Scrolls was Bethesda Games Studios creation.

    • @TheLostOne3243
      @TheLostOne3243 2 месяца назад +5

      ​@@DiMart42false again. Fallout 1 and 2 was black isle studio.

  • @samundef3500
    @samundef3500 2 месяца назад +337

    That quote is absolutely nuts. I can’t only imagine a bigger and richer space simulation, I’ve played at least 7 of them

    • @cwalser544
      @cwalser544 2 месяца назад +13

      Gradius was better

    • @bhaveshramdaursingh4325
      @bhaveshramdaursingh4325 2 месяца назад +6

      Could you tell me what they were? I'm trying to branch into space games because I wanna add variety to my diet of ARPGS and JRPGS

    • @samundef3500
      @samundef3500 2 месяца назад +53

      @@bhaveshramdaursingh4325 No mans sky, elite dangerous, eve online and star citizen are the main ones. The ones that aren’t bigger but most definitely richer are stellaris, astroneer, and space engineers.

    • @bhaveshramdaursingh4325
      @bhaveshramdaursingh4325 2 месяца назад +3

      @@samundef3500 thanks for the list!

    • @Lunam_D._Roger
      @Lunam_D._Roger 2 месяца назад +27

      ​@@bhaveshramdaursingh4325Mass Effect is another great adventure role playing game, definitely add that to the list

  • @maxvegas5423
    @maxvegas5423 2 месяца назад +654

    "I use to make good games but then I took an arrow to the knee and they're laughing now" Todd 😐

    • @KerErt-pk3uz
      @KerErt-pk3uz 2 месяца назад +5

      Funny fact: this quote is taken from the game that Bethesda has pretty much made their model for EVERY game for the past 10+years😂😂😂

    • @fish5671
      @fish5671 2 месяца назад +17

      @@KerErt-pk3uzEverybody knows this is from skyrim man, you dont need to tell people the sky is blue

    • @nothobbesmufc949
      @nothobbesmufc949 2 месяца назад +8

      @@KerErt-pk3uz i read this like you discovered Skyrim yesterday 😂

    • @OpoOnTheGo
      @OpoOnTheGo 2 месяца назад

      ​@@nothobbesmufc949to be fair skyrim re-released 46 seconds ago with more community mods

    • @bren519
      @bren519 2 месяца назад +2

      I didn’t have any idea 😂

  • @castielbrooks8520
    @castielbrooks8520 2 месяца назад +7

    I feel like companies like Bethesda and Ubisoft have just been leaning on people who buy the games out of habit. Like, instead of playing the game because you like it on its own, you’re playing it because you like the franchise it came from. Which makes them lazy.

  • @obchamp
    @obchamp 2 месяца назад +421

    "The richest space simulation rpg anyone could imagine" The planets are all fake and you just land on procedurally generated squares of land based on the biome of the planet lmao

    • @unkosherfood
      @unkosherfood 2 месяца назад +70

      instead of 1000 planets, it feels like 1 planet separated by 1000 loading screens. and space is just a black room named "the orbit" where the only doors are through a menu.

    • @gerbalblaste
      @gerbalblaste 2 месяца назад +48

      It's barely even an RPG - there is one role the game expects from players. The writing railroads the player into the one chosen path.

    • @mildsnaps
      @mildsnaps 2 месяца назад +37

      @@gerbalblaste The one role being bend over for everyone and legitimize illegitimate issues. So many of the characters in Starfield have childish mentalities and fixations and are written in such a way that they are incapable of making any reflections whatsoever. And the only thing you're allowed to do in this faux-rpg is to support the characters' wrongful delusions. Never once can you tell someone to grow up or let it go. Emil is such a horrible writer it is actually insane.

    • @victorkreig6089
      @victorkreig6089 2 месяца назад +16

      Everyone told me I was crazy when I suggested they stick to just our solar system Bebop style, feel vindicated now

    • @robertbeisert3315
      @robertbeisert3315 2 месяца назад +3

      Honestly, X-Wing satisfied that statement better. It came out in, what, 93?

  • @blueshellincident
    @blueshellincident 2 месяца назад +125

    It's fucking Bethesda, *everyone* has played Skyrim and Fallout at this point. "You didn't even play it" isn't an excuse, if we didn't play it, it's because it looks like slop.

    • @whiskeybuddha1995
      @whiskeybuddha1995 2 месяца назад +1

      Skyrim is still overrated and put me
      To sleep.

  • @JMMTTL
    @JMMTTL 2 месяца назад +2

    Feels like a lot of tech companies have this attitude that "no, we know what you like better than you do."

  • @zuriyel5368
    @zuriyel5368 2 месяца назад +277

    Should also be noted that Hearts of Stone expansion for Witcher 3 was $10 and came out 5 months after Witcher 3. The second expansion, Blood & Wine came out one year after Witcher 3 was released and that cost $20. The expansion pass, which includes both of them cost $25.
    Hearts of Stone length: 10-18 hrs
    Blood and Wine length: 15½-40½ hrs

    • @SongOfStorms411
      @SongOfStorms411 2 месяца назад +58

      It is pretty insane how quickly CDPR created such incredible content. Easily 2 of the best expansions ever made for any game.

    • @naderzein2435
      @naderzein2435 2 месяца назад +55

      Blood and Wine beyond the main story length was literally the size of some full games. Massive new map, new enemies, new music, new side quests, new armor etc. Witcher 3 still the GOAT

    • @SimuLord
      @SimuLord 2 месяца назад +19

      I paid less than three dollars for Witcher 3 Complete. 90% off sale on Steam during the pandemic. Best 150 hours of 2021 that didn't involve Medieval Dynasty (my GOTY that year.)

    • @Aegon23
      @Aegon23 2 месяца назад +20

      That was old CDPR. I fear a lot of fans will have a surprise once TW4 releases...

    • @jayjay24155
      @jayjay24155 2 месяца назад +17

      ​@@Aegon23they still have that spark, especially in the dlc for cyberpunk, they just need more time to create their games.

  • @Defectoboy
    @Defectoboy 2 месяца назад +341

    Emil Pagliarulo lives in a complete echo chamber. He blocked me on X after even slight criticism. He cannot take any constructive feedback and does not know why or how he fails at his job.
    I will not buy another Bethesda game with him at the helm. He must go.

    • @Kris.G
      @Kris.G 2 месяца назад +33

      Agreed. Won't be buying more Bethesda games after the disaster that Shattered Space is.

    • @killroy1117
      @killroy1117 2 месяца назад +48

      Emil only has a job because he’s friends with the boss, Todd. Hack writer who’s crap writing has infected every Bethesda game besides the one game he didn’t write for, New Vegas.

    • @zhaumbie
      @zhaumbie 2 месяца назад +30

      @@Defectoboy Emil is the biggest thing holding BGS back, followed by their two-decades-old engine

    • @dr.virus1295
      @dr.virus1295 2 месяца назад +16

      Hard agree. I see his name or Todd's on TES6 or FO5, I'm not gonna bother with it, no matter how flashy they make the trailers.

    • @ryn5302
      @ryn5302 2 месяца назад +2

      You know you will buy TES 6 ..stop lying. 😂😅

  • @ConfirmedPatriot
    @ConfirmedPatriot 2 месяца назад +4

    The biggest problem is that this should have come out when players started bailing on it. They lost most of their players for good.

  • @Bcuzieatiron
    @Bcuzieatiron 2 месяца назад +237

    Hello Games, a dev team of like 30 people at the time, made a procedurally generated space sim in like 2016 and he’s claiming THIS is a technical marvel? gtfo

    • @texdouglas7257
      @texdouglas7257 2 месяца назад +40

      And they "jammed" all of that into the inferior and limited hardware on the Nintendo Switch, recently bought that version just so I can enjoy real procedural planets and taking off with my spaceship into the atmosphere without the need for loading screens...

    • @zengrove
      @zengrove 2 месяца назад +20

      And they keep giving free updates until now.

    • @Razumen
      @Razumen 2 месяца назад +23

      Plus you can actually do more mechaincally in NMS than in Starfield, like flying from planet to planet in realtime, or landing, or swimming, or driving mechs and vehicles (Yeah they added a buggy to SF now, whoopdydoo).
      While Starfield is basically exploring how much loading screens can be abused, rather than exploring space.

    • @ZeroTheHunter
      @ZeroTheHunter 2 месяца назад +11

      It is a technical marvel that shit engine didnt fall appart lmao

    • @lucasLSD
      @lucasLSD 2 месяца назад +2

      What about the story and combat? I love NMS too but there's a reason people still want Starfield to be good.

  • @benmottram7395
    @benmottram7395 2 месяца назад +75

    “It’s because I’m a fan dumbass” is my Luke quote of 2024 lol. The fact that people can’t tell that Luke cares is wild. It’s like the coach that pushes the player with the most potential the hardest, it’s because they can achieve so much more than what is currently being achieved.

  • @sator_project
    @sator_project 2 месяца назад +5

    The food critic from Ratatouille: 'I don't like Bethesda Games, I love Bethesda games.'

  • @GamingGrenade1
    @GamingGrenade1 2 месяца назад +299

    Shattered Space?
    More like Shattered Expectations

    • @deenman23
      @deenman23 2 месяца назад +37

      you cant shattered what never existed

    • @shaicat
      @shaicat 2 месяца назад +18

      I dunno, it pretty much lived up exactly to the expectations I had for it: none

    • @poposterous236
      @poposterous236 2 месяца назад +2

      If they shattered expectations that suggests that they met and exceeded them. They did not.

    • @wrongthinker843
      @wrongthinker843 2 месяца назад +2

      Not for me.
      I had 0.

    • @GamingGrenade1
      @GamingGrenade1 2 месяца назад +2

      @@poposterous236 That's if something _exceeded_ expectations. If someone's expectations are _shattered_ it means they haven't been met (not that anyone had any expectations for this garbage)

  • @SuperSikarlo
    @SuperSikarlo 2 месяца назад +323

    I hope Bethesda fires Emil.

    • @dzikripratama3776
      @dzikripratama3776 2 месяца назад +61

      And Todd

    • @MeowtronStar
      @MeowtronStar 2 месяца назад +31

      @@dzikripratama3776Only Microsoft can fire Todd.

    • @cizzymac
      @cizzymac 2 месяца назад +61

      Emil is Todd's friend, so he's not going anywhere unless Microsoft also punts Todd out.

    • @JonCrs10
      @JonCrs10 2 месяца назад +23

      Todd can stay on as a spokesman/silly corporate mascot

    • @khryogenic
      @khryogenic 2 месяца назад +19

      ​​@@cizzymac M$oft could tell Todd to fire Emil or go around him and fire Emil themselves.

  • @tiredman99
    @tiredman99 2 месяца назад +4

    Oh they jammed it into an Xbox alright. They really just slammed the game together with duck tape and hope

  • @stevenguitink5947
    @stevenguitink5947 2 месяца назад +90

    Emil really needs to stop talking to the media. Whether out of arrogance or naivety, he keeps putting his foot in his mouth and just keeps Bethesda's rep further down.
    As if the bottom hasn't already fallen out of that barrel.

    • @wreagfe
      @wreagfe 2 месяца назад +9

      He needs to talk a lot more to the media. Eventually he will end himself.

    • @gerbalblaste
      @gerbalblaste 2 месяца назад +6

      He needs a boss to call him on his bullshit.

    • @chrisseger2346
      @chrisseger2346 2 месяца назад +2

      He's truly the Ion Hazzikostas of Bethesda.

    • @nothobbesmufc949
      @nothobbesmufc949 2 месяца назад +8

      let him talk more. better this than sweet little lies from Todd. Alot of Bethesda fans STILL give Todd Howard a pass and blame everyone but him.

  • @critcuts
    @critcuts 2 месяца назад +54

    Yeah some people don't get the fact that people give them constructive criticism because they care more than someone who says nothing

    • @critcuts
      @critcuts 2 месяца назад +8

      Also there is a thing called toxic positivity. I know you already pretty much explained it, but yeah

  • @hmoobdaj
    @hmoobdaj 2 месяца назад +9

    BGS made a game that they are now claiming "might not be everyone's cup of tea". It cost several millions of dollars. Its financially incompetent to pour massive millions into a product that doesn't appeal to a lot of people. Its why you invest into it to make more money and reach more people. If the execs are defending this bad game this much then you know it was mostly their poor decisions that is the result of this product. There should be a move to change leadership , with the lack of accountability and blaming fans for not liking your bad game.

  • @nickrose3167
    @nickrose3167 2 месяца назад +248

    Funny how Emil waves off reviews yet Bethesda tied Obsidian's bonuses to review scores for new vegas. Not to mention not giving them nearly enough time.

    • @dr_diddy
      @dr_diddy 2 месяца назад +10

      I'm pretty sure the heads of Obsidian came out and said it wasn't Bethesda's fault and that Obsidian fully agreed to the terms.

    • @franklinturtleton6525
      @franklinturtleton6525 2 месяца назад +32

      @@dr_diddy That's why Obsidian is the goat. They knew they could cook.

    • @PragmaticTornado
      @PragmaticTornado 2 месяца назад +40

      And Obsidian still knocked out a banger.

    • @nickrose3167
      @nickrose3167 2 месяца назад +12

      @@PragmaticTornado best fallout game still

    • @Ashbrash1998
      @Ashbrash1998 2 месяца назад +27

      ​@@dr_diddyThat just means they agreed to a contract, not that the contract wasn't crappy.

  • @johnschaeffer7008
    @johnschaeffer7008 2 месяца назад +58

    Emil takes smelling your own farts to a whole new level. The creatives at this company are so high on their own supply. There is no hope for them.

  • @blumoon131
    @blumoon131 2 месяца назад +2

    At this point, Elder Scrolls 6 is going to be telling players that they'll need to make up their own stories while demanding you run radiant quests non-stop. It's going to suck so fucking hard because Bethesda can't be bothered to even try.

  • @J-Vill
    @J-Vill 2 месяца назад +116

    Almost everybody wanted Starfield to be great, the fact that it wasn't is the obvious reason Bethesda is getting all the hate, damaging the expectation for the most anticipated game ES6 and now everbody is putting Bethesda over the coals because no one trusts them to meet expectation

    • @SongOfStorms411
      @SongOfStorms411 2 месяца назад +22

      It's been a long steady decline. First paid mods, then FO4 had an awful story and gameplay loop and less RPG systems than many FPS games, then the FO76 cash-grab debacle (including the canvas bag and Nuka cola scams), now Starfield.
      The only value left at BGS is in the IP. Microsoft should tear that studio down and put in the hands of someone competent to rebuild.

    • @mikagrof9243
      @mikagrof9243 2 месяца назад +6

      @@SongOfStorms411 Fallout 4 absolutly doesnt have a bad Gameplay loop, its the only reason people play it so much.

    • @geordiejones5618
      @geordiejones5618 2 месяца назад +5

      ​​@@mikagrof9243yeah fallout 4 with a bunch of mods is still pretty fun, for me with BGS its how they just don't understand how to make evil fun anymore. Fallout 3 had fun evil but the karma system was pretty fucked. You could nuke Megaton and Tenpenny and end the game with positive karma.

    • @antoinemilien6864
      @antoinemilien6864 2 месяца назад +9

      @@mikagrof9243I loathe FO4, but the gameplay was great. The story and RPG mechanics were hit garbage. I think people are too nostalgic about FO3 and New Vegas. I played both on PC. Still great games, but the gameplay was often wits. And the stability is hot garbage depending on what mods you try to install.

    • @Relhio
      @Relhio 2 месяца назад

      I don't. Bethesda made their last half decent game 2 decades ago, I don't understand why people keep sucking them off like they're the most amazing studio ever.
      Skyrim is nothing more than normie slop where every person's defense for this junk are the mods, which aren't what BETHESDA MADE and Fallout went a completely different direction of what the initial idea of the game was in the first 2 (which wasn't made by them btw). If you want to see what Fallout should've been, go check out Underrail, a game that was made by one damn guy. New Vegas wasn't even made by Bethesda, and that was the only game under their name in recent decades that was good.
      Stop having expectations for them, they only made 2 games that were good for their time and that's it, that time was long damn gone.

  • @angeloluna529
    @angeloluna529 2 месяца назад +82

    Starfields next massive sized dlc Will be a small space station where the main quest completion for it will be 1 hour, 1 new weapon, a speeder bike and one boring npc. It will be 40 dollars

    • @eternaldarkness3139
      @eternaldarkness3139 2 месяца назад +10

      I'm still waiting for the Horse-Spacesuit

    • @hokagab
      @hokagab 2 месяца назад +1

      Massive-priced

    • @Razumen
      @Razumen 2 месяца назад +4

      More like the speeder bike will be cut because Bethesda's programmers can't figure out how to get the player model to ride it, the weapon will only fire one bullet and then bug out, and the quest will be incompletable without a fan patch.

    • @Kris.G
      @Kris.G 2 месяца назад

      "It's like Dragonborn!" - Emil P.

  • @penglingwhisperer3382
    @penglingwhisperer3382 2 месяца назад +3

    I’m a big Bethesda fan. However, it feels like my best friend broke up with me but I don’t know why.

  • @Gorbz
    @Gorbz 2 месяца назад +47

    The four main factions in Fallout 4 revolved around procedural generation quests. People did as few of them as were needed to get to the next crafted quest - Preston having spawned a meme around it. And then BGS built a whole game using that system.

    • @lordmontymord8701
      @lordmontymord8701 2 месяца назад +5

      I love the Preston-memes, but i never got why the Institute never had the same attention. At least the Minutemen are still a pretty small and weak faction even after you helped them rebuilding. The Institute meanwhile? You become their new director and everyone still treats you like the errant-boy. Even though they have a whole Synth-army, they have the Coursers to hunt escaped rogue Synths and so on ...
      The BoS and Railroad at least don't say you are the new boss.

    • @t84t748748t6
      @t84t748748t6 2 месяца назад +4

      the faction and main qeust in fallout 4 are the weakest thing in the game
      the institute is smal and boring and make no sense
      the minuteman is u doing al the work
      the railroad should not be a faction
      the brotherhood is the most flesht out faction but stil stil feels very limited

  • @Vigsol
    @Vigsol 2 месяца назад +141

    With the way Todd and Bethesda has spoken about Starfield all these years, the choice of doing 76 and the choice of taking Fallout 4 in the main directions they did. It makes me wonder, did they just get lucky with Skyrim?

    • @unkosherfood
      @unkosherfood 2 месяца назад +49

      i think skyrim had just enough of the weight and momentum of the previous successful releases that when they diluted it for mass appeal they tapped into a huge market of casual gamers looking for something more. the timing of skyrims release was instrumental to its success as well. skyrim had just enough soul in it to feel alive, but that light was seemingly spent in the process.
      also, comparing vanilla skyrim to what is available now with mods is night and day. the fans had enough faith in the longevity of the game and franchise that they were willing to put in the effort. apparently they made starfield more difficult to mod and more unstable for modded content in addition to failing to garner the following required to entice modders to put in the effort.

    • @davidsoyele7829
      @davidsoyele7829 2 месяца назад +12

      @@unkosherfoodbut even then, for all of Skyrims issues, at its very core it is a good ass game. That’s why the kids for the most part ENHANCE rather than change what Skyrim is and how it works. Starfield on the other hand from what I’ve seen is a very OK ish game, meaning that mods can try and make the game better, but they’re gonna have a hard time doing it. It’s like cleaning a well made sword of its rust vs cleaning a sword that was rusty to begin with.

    • @IAmDaedem
      @IAmDaedem 2 месяца назад +19

      What? Skyrim had all the same problems. It just got lucky at the time it released with the audience it reached not critically analyzing the game for what it is.

    • @davidsoyele7829
      @davidsoyele7829 2 месяца назад +8

      @@IAmDaedem I agree. But again, a game can be heavily flawed(specifically at launch) and still be good. For example, I feel like a lot of people forget the absolute buggy mess that BG3 was when it launched. And yet it won game of the year. For me it’s much more about the base gameplay. In my opinion if that loop is enjoyable and interesting enough then the other issues can be fixed in time. Not saying it’s good that games launch like this, but it’s hard to be surprised anymore to be honest.

    • @skidwarpturbine
      @skidwarpturbine 2 месяца назад +12

      ​​@@davidsoyele7829 a lot of people criticize starfields gameplay and bugs being a big issue, but for me I found the lack of visual storytelling and lack of world building the killer for me. If the world of starfield was interesting I would play it despite everything else. The writing just didn't do it for me, very bland and there really wasn't much I liked to do except modify my ship. Skyrim had so many interesting world elements and mysteries I wanted to know about despite it being "watered down." There were places to go, paths to take. Starfield doesn't have that, everything is monotonous or told directly to you with often bad dialogue breaking my immersion. Advertised as Skyrim in space yet did not feel like it at all.

  • @killtacular4444
    @killtacular4444 2 месяца назад +3

    11:00 "If you think what you're doing is the greatest thing ever all the time it is absolutely not gonna be the greatest thing ever."

  • @juansotelo3996
    @juansotelo3996 2 месяца назад +166

    Bethesda gave Obsidian 18 months to develop Fallout: New Vegas, keep that in mind

    • @willm.9687
      @willm.9687 2 месяца назад +15

      It went from buggy hell to a game that was so good by the time I played it in middle school that I never even knew how buggy BGS games were lmao

    • @doncorleone1553
      @doncorleone1553 2 месяца назад +9

      Yeah, and while it is impressive, people who say this seem to forget that most of the structural work had already been done and quite a bit of the game is based on legacy content.

    • @juansotelo3996
      @juansotelo3996 2 месяца назад +3

      I didn't say is perfect, but man that was an amazing product in the context of game development, what is the defense for starfield?

    • @Brandonious15987
      @Brandonious15987 2 месяца назад +6

      Also, keep in mind that NV was built off of a lot of content from F3. And NV was also a buggy mess on release. NV is fantastic, but there is a huge asterisk next to that 18 months. Kinda like Majora's Mask.

    • @bradleyhiggs3824
      @bradleyhiggs3824 2 месяца назад

      @@doncorleone1553 i love the way bethesda passively produces all these uninformed hottakes coz their engine is so incredibly unique - and then the boss level of hottakes "just use Unreal Engine!" lol. They need to do a campaign specifically around their engine and what it enables, then have Obsidian do some interviews/comments on it, because they had nothing but absolute praise for it and Bethesda.

  • @liamharrington6672
    @liamharrington6672 2 месяца назад +79

    Todd was completely right. Players do want to live in the worlds they create. Worlds without loading screens.

    • @greatbadger4396
      @greatbadger4396 2 месяца назад +6

      And constant crashing along with multiple bugs

    • @IparIzar
      @IparIzar 2 месяца назад

      I mean
      just look at minecraft

    • @MaMastoast
      @MaMastoast 2 месяца назад +1

      I agree, but starfield just doesn't support that. The game has essentially no dynamic systems to encourage longform gameplay

  • @ImOblivious
    @ImOblivious 2 месяца назад +2

    I think Starfield is a perfect example of what Bethesda actually is when they're not being held up by the world's created by the titans before them. Remember that the staff that runs it now did not create Elder Scrolls or Fallout, they've just been riding the nostalgic coattails.
    It's heartbreaking that we'll probably never see a Bethesda published title with even half the quality of New Vegas ever again. I know Obsidian made it, but it was in the world that Bethesda unfortunately owns, and unless they sell the rights to ES or Fallout, we're never seeing that quality in these games ever again.

  • @grod4L
    @grod4L 2 месяца назад +79

    "It may be that 95% of players hate it, but hey, there's lots of things in the world that 95% of people hate. Life's just a bowl of cherries, ya know? I think this was the best DLC we've ever made."

    • @eternaldarkness3139
      @eternaldarkness3139 2 месяца назад +10

      0.5% of player base still playing × 5% of these players who will enjoy the DLC.
      =Mission Complete

    • @Razumen
      @Razumen 2 месяца назад +5

      "Some people don't like eating poop, but some people do." - Todd Howard

  • @BlueBD
    @BlueBD 2 месяца назад +95

    "Passion" doesn't make something good. And I'm tired of the "We were so passionate!" as a defense for objectively bad decisions.

    • @wrongthinker843
      @wrongthinker843 2 месяца назад +18

      Passion made every great game of the past.
      The thing is that they're lying about passion for games. Maybe they have passion for putting themselves into the creative process, but that's just ego again.

    • @Ashbrash1998
      @Ashbrash1998 2 месяца назад +5

      Same, passion doesn't mean anything when the product is bad. Like you can polish a turd all you want, but it's still a turd.

    • @LucidStrike
      @LucidStrike 2 месяца назад +2

      ​@@wrongthinker843Being passionate doesn't automatically mean making a good game regardless.

    • @Evan-k
      @Evan-k 2 месяца назад

      Wrong, they're not passionate, if they were the games wouldn't suck

    • @drewb1979
      @drewb1979 2 месяца назад

      Plenty of people have been very passionate and came up with terrible ideas. It surprises me that they even think it matters when it's so clear they don't care about us.

  • @chrishaugh1655
    @chrishaugh1655 2 месяца назад +1

    Emil is the exact definition of TOXIC POSITIVITY. Not one fucking person wants to "live" in their worlds. They want to play in them. They want to experience them in different ways more than once. Unless you're talking about 76 or Starfield.

  • @bork750
    @bork750 2 месяца назад +30

    Emil Paglirailao is a self proclaimed genius

  • @bork750
    @bork750 2 месяца назад +83

    "We are listening to the feedback" unless it relates to the writing, design and the overuse of RNG

    • @Ckoz2829
      @Ckoz2829 2 месяца назад +7

      “We’re listening to feedback,” they say with their hands covering their ears.

    • @nothobbesmufc949
      @nothobbesmufc949 2 месяца назад

      They're listening to the POSITIVE feedback. There's no negative feedback 🤫

  • @Krokodilius
    @Krokodilius 2 месяца назад +2

    'space sim' ...whenever you call something a simulator you know it's not gonna be fun. you know, starfield may be dull but the thing that pisses me off most is having a new game+ mode they want you to play like at least 3x, it feels like, and don't let you take your equipment with you.

  • @Valleyraven007
    @Valleyraven007 2 месяца назад +73

    Emil's comment about the "big 3" had me rolling... like yeah, those ARE the only three IPs Bethesda has worked on, ever??? Wtf are you on about Emil

    • @xak4072
      @xak4072 2 месяца назад +2

      i mean they also have wolfenstein

    • @venosaur121212
      @venosaur121212 2 месяца назад

      They are not the ones developing that.​@@xak4072

    • @nithurlut
      @nithurlut 2 месяца назад +2

      ​@@xak4072 and Doom, IIRC
      Anyways, Wolfenstein and/or Doom are much more wothy of the title and place they gave to Starfield.

    • @alaskanyeti907
      @alaskanyeti907 2 месяца назад +17

      ​@@nithurlutprobably because Bethesda doesn't develop those, they just publish them.

    • @Razumen
      @Razumen 2 месяца назад +5

      @@nithurlut BGS never developed Doom or Wolfenstein. COMPLETELY different developers.

  • @Dresdenstl
    @Dresdenstl 2 месяца назад +86

    I get not looking for criticism to save your sanity and mental health, but why not get an intern or someone else to just compile a list of common complaints for your last game and what the most popular QoL mods were? That's the most mind boggling thing to me. It's like they actively reject any criticism whatsoever.

    • @franklinturtleton6525
      @franklinturtleton6525 2 месяца назад +21

      The exact opposite response to Hello Games' approach to No Man's Sky criticisms.

    • @TheGallantDrake
      @TheGallantDrake 2 месяца назад +8

      It's exactly what they do. They genuinely think that all criticism is unfounded.

    • @megamandrn001
      @megamandrn001 2 месяца назад +2

      Well, all those criticisms would be coming from people who were angry on the internet, and as we all know, opinions voiced by people who are angry on the internet aren't real. The second someone is upset online, they cease having a corporeal form and money with which to buy things. They'd have to hear criticism in person, and the only people that would deliver it to them are their own employees, which they're not going to do lest they become ex-employees for the crime of not being a team player and not being a good fit. So sorry, they have no choice but to keep believing they're right and also the best.

    • @teamacio9043
      @teamacio9043 2 месяца назад +1

      They do do that, they fixed FO3's combat in FO4, they put perks from fallout new vegas into Starfield, they returned a persuassion minigame to Starfield, they fixed you becoming a leader of every guild from Skyrim. In Starfield they fixed you being urged to do the main quest like it was in every previous bethesda game, they fixed the boring companions complaint of Skyrim and FO3 in FO4 and Starfield... They will probably have better writing in next game as that was a big criticism of Starfield

    • @hippieyoda1993
      @hippieyoda1993 2 месяца назад +4

      @@teamacio9043hmm this a lil dishonest. People didn’t want the persuasion mini game, they wanted meaningful dialogue choices, something we didn’t get.
      Perks were absolutely abysmal
      Some of the worst I’ve seen in any video game, who thinks putting weapon, armour and ship crafting behind 20 skill points is a good idea? It’s just trying to artificially increase the time we spend in it.
      People criticised the writing in FO and when Starfield came out, they couldn’t improve the writing from Starfield’s release to shattered space?
      Sure non-committal quests can be a good thing, but also it tends to remove any sense of actual role play because there’s no consequences. it doesn’t make any sense how I can be UN strike force and also a famous pirate.
      And they didn’t fix you becoming the faction leader, in most of those quests I am propelled at a laughable rate to some position of authority within the faction for seemingly no reason at all.

  • @Zerlunar
    @Zerlunar 2 месяца назад +2

    You know the picture with the fire in the bar and the person saying this is fine. That's Bethesda right now.

  • @deenman23
    @deenman23 2 месяца назад +273

    people defending bethesda make me unironicaly worried for their mental health

    • @poposterous236
      @poposterous236 2 месяца назад +34

      They may not know about the existence of other games.

    • @codybethel4142
      @codybethel4142 2 месяца назад +4

      That may be a bit much gang🤣

    • @LucasIverson-q7u
      @LucasIverson-q7u 2 месяца назад +9

      Imagine people defending Ubisoft oh wait 😅

    • @MeowtronStar
      @MeowtronStar 2 месяца назад +13

      @@deenman23 Ifkr! The other day, I made a comment on Starfield, a fan came running to attack me personally: "You're still complaining about a game released years ago. What does it say about you and your life?"
      What 🤣🤣🤣
      Whenever someone resorts to ad-hominem arguments, they've run out of logical ones.

    • @pko1683
      @pko1683 2 месяца назад +6

      @@MeowtronStar of course people who play video games are, it's the first single player Bethesda has released since 2015 and it sucks, yeah were going to talk about it and were going to continue to talk about it until ES6 comes out

  • @JaelaOrdo
    @JaelaOrdo 2 месяца назад +87

    I’m imagining the South Park clip of the BP President saying we’re sorry over and over just with Todd instead.

    • @SimuLord
      @SimuLord 2 месяца назад +6

      The whole nation of Canada couldn't say sorry enough to make up for Starfield.

    • @robertbeisert3315
      @robertbeisert3315 2 месяца назад +1

      But he's never sorry. At this point, I think he actually believes his lies.

    • @ilyamosin3090
      @ilyamosin3090 2 месяца назад

      We're not sorry*

  • @luckytanuki5449
    @luckytanuki5449 2 месяца назад +1

    The fact that Starfield is STILL $70 right now is mindblowing. The game that is already a year old, has only 13k players right after a DLC release, and is currently sitting at a 59% mixed review score on steam. I went to go check it out the other day figuring that it could pick it up for cheap since it should be heavily on sale after its poor launch, only to see it was still at its original price point and thought, why... keeping it at that already high price isn't going to bring anyone new in. No way im buying that game until it is AT LEAST sub $20, preferably lower but Bethesda is greedy so i doubt it would ever make it below that.

  • @karthanok6859
    @karthanok6859 2 месяца назад +42

    es6 going to be such a let down
    watch people just ignore es6 and just continue to mod skyrim

    • @DaDaDo661
      @DaDaDo661 2 месяца назад +6

      They will find a way to pull assets out of Es6 and remake it in Skyrim.

    • @karthanok6859
      @karthanok6859 2 месяца назад +2

      @@DaDaDo661 That is the way

    • @t84t748748t6
      @t84t748748t6 2 месяца назад +1

      u knowe the gonne do hammerfell for es6 because its gonne be the easest to make and the dont have to be creative

    • @elenoe8
      @elenoe8 2 месяца назад

      For some. Others will buy it. They are like this since Oblivion. Every game is just worse then the previous one. Bleeding players. But they obviously getting new ones too.. look who still bought Starfield.
      Skyrim is generic and copy pasted more then Ubisoft games, that was a big let down for me. Fallout 4 I wasn't even bothered to finish. Won't waste time even starting Starfield.
      But younger people jump aboard happilly for a few even when they may be complaining. For one I agree with Howards: It just works. If it brings money they are doing it right. Not for everyone, but that's ok.

  • @12deathguard
    @12deathguard 2 месяца назад +45

    They're going to ruin elder scrolls. If they think starfield is the best game they've ever made in some aspects.....all of the features in starfield are done better in other games even older Bethesda games.

    • @helmutkohl6207
      @helmutkohl6207 2 месяца назад +3

      I dont have any hope for ES6 to be honest if they think starfield is the best game they ever made

    • @TheSwayzeTrain
      @TheSwayzeTrain 2 месяца назад +2

      Starfield is utterly boring. However, I will say that the shooting mechanics are significantly better than their efforts in Fallout. And the environment visuals planetside look great. That's where the positives end.

    • @JackdotC
      @JackdotC 2 месяца назад +3

      @@TheSwayzeTrain Yeah that's bc they got the guys who made DOOM to basically spell out one word at a time how to make decent combat in games

    • @globmonkey200716102
      @globmonkey200716102 2 месяца назад

      I was really hoping Microsoft would lay down the law with Bethesda after the bad reception of Starfield, but I guess it made enough money that Microsoft isn't sufficiently worried about their investment yet. Bethesda seem to have once again escaped the consequences of their complacency.

    • @johnspartan98
      @johnspartan98 21 час назад

      How many hours have you played starfield? How many class A, B, and C ships did you build? How many did you hijack and modify? What level did you reach? Unless you didn't reach at least level 50, you need to stop pretending you know what you are talking about.

  • @Momofukudoodoowindu
    @Momofukudoodoowindu 2 месяца назад +1

    1:02
    They were. 15 years ago. That BGS doesn't exist anymore. Those people are long gone.

  • @DolloJones
    @DolloJones 2 месяца назад +30

    Emil needs this reality check. He is misguided by a very wrong vision of what Bethesda gamers want.

    • @ElyonDominus
      @ElyonDominus 2 месяца назад +4

      They got rid of skill checks. Maybe this is why?

    • @DolloJones
      @DolloJones 2 месяца назад +1

      @ElyonDominus they replaced them with perk checks/persuasion skill check. I'm not opposed to that it's the reflections of those decisions we should have a problem with. Up until this game, you could shape the game world with your choices in dialogue and which factions you joined, and we need to get back to that style. That's what we want right?

    • @victorkreig6089
      @victorkreig6089 2 месяца назад +2

      He needs to be thrown back into his quest writing dungeon and have all his upper management privileges revoked
      Bethesda was a way better company when he didn't have any voice and was just one of the many people harnessed up to the wagon

    • @ElyonDominus
      @ElyonDominus 2 месяца назад

      @@DolloJones My point was the design philosophy of he and Todd are to simplify everything and make it mediocre as a result. The joke is they got rid of skill checks because they couldn't pass one themselves.

    • @ElyonDominus
      @ElyonDominus 2 месяца назад

      @@victorkreig6089 Him and Todd both.

  • @D3M0NFANGS
    @D3M0NFANGS 2 месяца назад +62

    I get the continuous comparison to Cyberpunk 2077 for Starfield but I'd say No Man's Sky is probably the best comparison here: the space theme, procedural world/landing zones (lol), gameplay, etc. And Hello Games did a great comeback with free DLC (don't remember the exact number but too many to count), and they have listened to and delivered almost all the feedback from players. Whether you like NMS or not, we have to acknowledge that Hello Games' hard work.

    • @gerbalblaste
      @gerbalblaste 2 месяца назад +16

      And somehow No Mans Sky has better writing.

    • @nothobbesmufc949
      @nothobbesmufc949 2 месяца назад +10

      no no Todd doesn't want to be compared to NMS. Cuz that whole travel to planets with the ship thing. Best to pretend NMS doesn't exist.

    • @TheGallantDrake
      @TheGallantDrake 2 месяца назад

      ​@gerbalblaste right? It's not afraid to tackling the existential issues of [spoiler] very directly

    • @victorkreig6089
      @victorkreig6089 2 месяца назад

      Hello Games literally only did it because they had no other choice
      Members of the team were getting very credible death threats on the reg
      NMS is still garbage as it was built upon a very very flimsy premise
      Pretending Starfield and NMS are even remotely the same though is straight up lying though and shows that your mental faculties start and stop and hehe space ship go vroom

    • @chubby0815
      @chubby0815 2 месяца назад +1

      Nms is a great game to chill.

  • @willjessup9832
    @willjessup9832 2 месяца назад +5

    The fact I can go back to a vanilla Skyrim experience and have more fun and get lost in the world even after thousands of hours over ten years says so much with only having 40 hours in starfield.

    • @whiskeybuddha1995
      @whiskeybuddha1995 2 месяца назад

      The fact you can play Skyrim and enjoy yourself is the real surprise

    • @willjessup9832
      @willjessup9832 2 месяца назад +2

      @@whiskeybuddha1995 not hard when you have mod lists like nolvus that are 1 click installs and overhaul the whole game. I’d still prefer vanilla Skyrim over starfield though.

  • @dpv007
    @dpv007 2 месяца назад +66

    Remember when Scott Cawthon received a negative review saying that his characters looks like scary animatronics, and instead of taking it personal and saying nothing was wrong with his games, he took that feedback, said "I can make them even scarier!" and went to create one of the most successful new franchises of the last decade?

    • @killroy1117
      @killroy1117 2 месяца назад +9

      Emil is a hack writer stuck in his own echo chamber. The only Bethesda game he hasn’t ruined was New Vegas because he had no involvement in that game.

    • @dr.virus1295
      @dr.virus1295 2 месяца назад +7

      Every FNAF game he designed brought something new. 2 had the mask & the music box. 3 had the phantom animatronics & child voice luring Springtrap, 4 had the breathing & the Balloon Boy flashlight & so on.
      Compare that to Bethesda who haven't updated their game design ideas for 10-20 years.

    • @TheWalker10
      @TheWalker10 2 месяца назад +4

      Is that FNAF?

    • @zhaumbie
      @zhaumbie 2 месяца назад +2

      @@TheWalker10 Yes

    • @TheWalker10
      @TheWalker10 2 месяца назад +4

      @@zhaumbie Yeah, I saw "Scary animatronics" and "succesful franchise" in the same sentence, and I guess the conclusion was evident, huh. Speaks volumes that I've never played any FNAF and still got it right XD

  • @TheFlyingRonin
    @TheFlyingRonin 2 месяца назад +41

    As a writer who dabbled in editing for a couple of games. The storyline in starfield was plain unfixable.... If I'd have received THAT as the outline of the story on my desk, I would have asked them to rewrite it entirely if not set in on fire with how bad it was.
    I have no idea how people could accept such bad writing from a big studio like Bethesda.

    • @CoperliteConsumer
      @CoperliteConsumer 2 месяца назад +10

      He literally freestyled the story, no design doc , look it up hah

    • @Razumen
      @Razumen 2 месяца назад

      Standards are so low these days, along with media literacy. (Almost) no one thinks about anything that's handed to them, they just gobble it up and are content as long as the dopamine receptors are firing and they don't have to activate any neurons to think critically.
      So, when you're dealing with a market with such low expectations, it's not surprising that big companies will push out drivel, because they know that it'll sell just as good.

    • @PhileasLiebmann
      @PhileasLiebmann 2 месяца назад +13

      There's actually a simple explanation for why this didn't happen: Pagliarulo has publicly and proudly talked about how he does not do design documents or outlines. The man is incompetent on a level I don't think I've ever seen in any field.

    • @TheFlyingRonin
      @TheFlyingRonin 2 месяца назад +5

      @@CoperliteConsumer I did... and it bothers me in many ways. When you are solo and have 3 years to write a story, that approach is fine if you keep refining things, but when you're a professional with a dozen writers waiting on you.... Freestyling this is absolutely NOT a way to go.
      Hence why outlines and story boarding are a staple in the industry, it just makes it easier to communicate to quest writers and dialogue writers wtf to write about and which direction.
      (Though I don't want to come off as lecturing you, So I apologize if it came out this way.)

    • @TheFlyingRonin
      @TheFlyingRonin 2 месяца назад

      @@PhileasLiebmann Truly a disaster to have as a lead writer.

  • @justacomment123
    @justacomment123 2 месяца назад +2

    Somebody remind ole Re-Todd that the only thing they actually put work into in the last ten years was a TV show

  • @axtonjcranston1064
    @axtonjcranston1064 2 месяца назад +44

    You weren't too harsh, that DLC blows. It offers a choice then gives the same ending!? F that shit.

    • @Rickyspanish556
      @Rickyspanish556 2 месяца назад +1

      Same ending? Damn that’s disappointing! It really just shows this entire dlc is just base content cut from the game for a cash grab.

  • @53knights
    @53knights 2 месяца назад +18

    I’m soft locked. A main quest conversation keeps holding the camera on the NPC after the dialogue is finished. I’ve power cycled the console, rebooted the save, game, launched another save…
    Luke, I was originally “starfield hasn’t affected my excitement for ES6.” I’m firmly on “not excited for it” now.

    • @ReneRivers
      @ReneRivers 2 месяца назад +2

      This is what is really pissing me off. I have the same experience. They should be out with a patch to fix that days after the DLC was released. We are now going on two weeks.

    • @johnspartan98
      @johnspartan98 22 часа назад

      Power cycling isn't always enough. You need to unplug the consul for minute, plug it in and manually press the power button, then load without selecting continue. It's never failed me. Every game I ever played required it now and then.

  • @EmperorAmbrose
    @EmperorAmbrose 2 месяца назад +2

    Emil has been in Bethesda for decades and not once has he ever written anything halfway DECENT. Mr Paper Airplanes needs to get booted, because he’s only where he is not from skill, but nepotism alone. I’ve been saying this for many years, and been called “new Vegas fanboy” and “obsididrone” because of it.
    WHOS LAUGHING NOW???

  • @redkiere7177
    @redkiere7177 2 месяца назад +57

    Even Bethesda hardcore fans are out of touch. Had one tell me I didn’t like the game because I’m not mature enough to enjoy the nuances of a deep emotional story and can’t handle anything with substance…. What.

    • @eternaldarkness3139
      @eternaldarkness3139 2 месяца назад +7

      What they meant to say was; "YOU SONY-PONY"!!! 😂

    • @nothobbesmufc949
      @nothobbesmufc949 2 месяца назад +6

      tbh at this point i'm not sure how many of them are Bethesda fans and how many of them are just Xbots defending Starfield cuz it's "exclusive". Even on Matty videos I'm seeing ppl more on the side of Xbox than they are Bethesda and it made me wonder if the kneejerk malding about legit criticism is more about their console than it is Bethesda itself.

    • @victorkreig6089
      @victorkreig6089 2 месяца назад

      Right, now tell us what you actually said about the game to them to make them say that.
      Starfield is pretty close to hard science mostly and a LOT of people rail on it because it misses a bunch of features in science fantasy despite it not even being a science fantasy game

    • @sirgideonofnir6840
      @sirgideonofnir6840 2 месяца назад +9

      Nah, I was a die hard bethesda fan, I love fallout and elder scrolls but this story was way to shallow and has fake depth when it comes to a message

    • @alaskanyeti907
      @alaskanyeti907 2 месяца назад +9

      They hit you with the bethesda version of the Rick and Morty "high IQ" copypasta

  • @megapeebs2631
    @megapeebs2631 2 месяца назад +31

    2:11 them saying it's one of the best Expansiojs they've played when Phantom Liberty exists is actually insane

    • @TheWalker10
      @TheWalker10 2 месяца назад +3

      *hem* Blood and Wine *hem*

  • @ShalaJC
    @ShalaJC 2 месяца назад +2

    "our players" is the same way as saying 'our democracy" we know who 'our' is.

    • @johnspartan98
      @johnspartan98 21 час назад

      No it's not the same as saying our democracy.

  • @kmoe2813
    @kmoe2813 2 месяца назад +22

    Star Field was such a boring slog and the dlc is no different. The dialogue- writing and the quest design are terrible

    • @unkosherfood
      @unkosherfood 2 месяца назад +13

      90% of the dialogue in starfield could be removed without any negative effect to the gameplay or comprehension of the player. there is SO much bloat and fluff and its not even the good kind.

    • @victorkreig6089
      @victorkreig6089 2 месяца назад

      K

  • @Jizzargo
    @Jizzargo 2 месяца назад +26

    Emil saying they achieved the best space simulation ever is a baffling statement when No Man’s Sky exists truly delusional

    • @Apettyexistence
      @Apettyexistence 2 месяца назад +2

      nms sucks

    • @cassievania
      @cassievania 2 месяца назад +5

      ​@@Apettyexistencecompelling counterargument thanks for the input

    • @MillenniumEarl014
      @MillenniumEarl014 2 месяца назад +3

      ​@@cassievaniaTbf NMS gameplay loop is boring unfortunately.

    • @cassievania
      @cassievania 2 месяца назад +4

      @@MillenniumEarl014 not going to argue that but it was pretty impressive for what it (eventually) did.

    • @JackdotC
      @JackdotC 2 месяца назад +1

      I mean, Elite dangerous and star citizen are both right there. Even the indie game Starsector has move going on than Starfield.

  • @cosmichasm
    @cosmichasm 2 месяца назад +2

    30s now. For the first time time, I’m just going to wait for a year after Bethesda puts something out to figure out if it’s even worth paying for. Why pay full price for something that needs a rears worth of patches to just be meh?

  • @TheReader6
    @TheReader6 2 месяца назад +45

    Starfield is in the top 100 best games BGS has made.

    • @Vandakai
      @Vandakai 2 месяца назад +3

      Exactly! Right at number 100! lol

    • @johnspartan98
      @johnspartan98 21 час назад

      It was in the top 10 of all games for 2023, despite the needed fixes (which came) and despite being a September release. They have continually made efforts to fix bugs and improve the game.

  • @alyssafaden9443
    @alyssafaden9443 2 месяца назад +27

    Frankly: Emil and Todd have to go if things are to ever get better. Both are very very out of touch

    • @gerbalblaste
      @gerbalblaste 2 месяца назад +3

      They need a team of passionate and deeply insecure people making their games. Being so assured of their own greatness has led to them resting on their laurels.
      But the real audience they are trying to please is the investors. And they are doing a _very_ good job at that

  • @bradleyhiggs3824
    @bradleyhiggs3824 2 месяца назад

    the point made at the 9m mark, absolutely perfect. Replay in infinite combinations, not a single continuous character forever. Well done.

  • @lomo1407
    @lomo1407 2 месяца назад +11

    That's it, ES6 is doomed.

  • @yellowraincoat.
    @yellowraincoat. 2 месяца назад +17

    The reason big studios respond like this is because if you were an investor of them, would you rather hear 'Yeah we made a terrible product', or would you rather be convinced it's the consumers being unreasonable and not enjoying this 'unique experience'. It's all PR double speak and there's no way they could be that disconnected from the failure of their product.

    • @malakianknight
      @malakianknight 2 месяца назад +1

      All that talk won’t mean 💩 if you lose their money 😂

    • @Razumen
      @Razumen 2 месяца назад

      Investors don't listen to PR talk, AT ALL, they look at things like sales numbers and profit margins.

    • @yellowraincoat.
      @yellowraincoat. 2 месяца назад

      @@Razumen That's true but I'm saying the reason this guy feels so disconnected and can't come out and admit the expansion is shit, is because of those reasons

  • @RidoDrago
    @RidoDrago 2 месяца назад

    What these honorless devs forget is that the Customer Is King. No, i dont have to like your product, it IS you should tailor your product to appeal to us so we put our hands in our pocket and give you our hard earned money. The audacity.... half of the fault are the MTX and pre order fools. Yes, at that time it was harmless and it was 'ok' but we warned you that devs would get lazy and shove things in our eyes. Awsome, you got that special cosmetic wings on your back and 4 ppl turned around to look at it, but youve broken the fun for yourself and everyone else with the sequel when it came out with only mtx's...

  • @patrickmckenna8395
    @patrickmckenna8395 2 месяца назад +26

    One of the criticisms of Skyrim when it launched was that at times it felt like “National Geographic the game”. Running around the same environments, shallow quests that don’t affect anything, poorly realized characters.

    • @Razumen
      @Razumen 2 месяца назад +1

      Shh, you're going to anger the fans that think Skyrim was the best thing ever when it released, when in reality it was just another stepping stone down the Bethesda staircase of devolving design and creativity in pretty much ever aspect, and was also overshadowed by other games on the market.
      Like, their big thing with Skyrim was Dragons. DRAGONS. One of the most stereotypical and boring fantasy monsters ever.

    • @liesandy291
      @liesandy291 2 месяца назад

      True the only reason I play Skyrim is for lewd.

  • @Numinon
    @Numinon 2 месяца назад +34

    I really hate it when bigwigs can't take the L. You screwed up and it's okay, shit happens, move along and do better.
    It's also something I really disliked about Concord's closing statement, "while many qualities of the game resonated with players..." it resonated with 5 people. Take the L already.

  • @Alucard2356
    @Alucard2356 2 месяца назад +2

    Current Bethesda cannot create anything new that's good. Everything they've made were made by people no longer there or someone else, see Fallout. They're not good at creating new things, just building off other works.

  • @ryanmitchell4044
    @ryanmitchell4044 2 месяца назад +15

    Everything they say just makes me think that they believe if they just act like it’s good for long enough players will suddenly magically believe that it is.

  • @gecho8848
    @gecho8848 2 месяца назад +14

    I think ES6 will be the last gasp of Bethesda's slow shambling death. It seems basically guaranteed to be a failure and I just cannot see Microsoft letting them continue that way.
    Especially with an actually massive important franchise like TES.

    • @nullvoid244
      @nullvoid244 2 месяца назад +4

      They will be downsized to making elder scroll phone games after ESVI bombs

  • @HellPaul.
    @HellPaul. 2 месяца назад

    Any DLC-sized mod on Skyrim's Nexus is deeper and longer than whatever the garbage they're selling you.
    Especially, mods are free, you receive support, can exchange ideas and creators totally deserve a donation.
    Support mod creators and enjoy their content, only buy the vanilla products when on great sales on third party sites selling keys, really, these thieves don't deserve your money anymore, always delivering empty and bad crafted skeletons for full prices and leave it all to the community to fix by themselves through modding.

  • @ghstproject
    @ghstproject 2 месяца назад +7

    16:20 true! Starfield is the only bethesda game I ever refunded and my steam account is turning 19 years old next month... Fall out 4 is my fav single player fps game ever and I would have loved to enjoy starfield but that is just not possible when the game isnt even comparable to fall out 3 in terms of almost everything!

  • @Echo_heat
    @Echo_heat 2 месяца назад +16

    I don’t see why this Emil guy can’t just say “We’re sorry Shattered Space didn’t hit for everyone, we’ll try and be better next time”

    • @nothobbesmufc949
      @nothobbesmufc949 2 месяца назад +9

      either ego or....and this one is scarier....he genuinely thinks it's great.

    • @Echo_heat
      @Echo_heat 2 месяца назад

      @@nothobbesmufc949 in my opinion a simple “sorry this didn’t jive well with you guys, please let us know how we can make the game better” would go such a long way.

    • @FlameOfRoyeca
      @FlameOfRoyeca 2 месяца назад +3

      ​@nothobbesmufc949 you know he does feel that way

  • @lordkrythic6246
    @lordkrythic6246 2 месяца назад +1

    I've officially lost hope for the Elder Scrolls 6. And I was even saying "At least they got their one bad game out of their system, so TES6 will be incredible." Now I realize I was wrong. As Dagoth Ur once said, "What a grand and intoxicating innocence".

  • @MrEffectfilms
    @MrEffectfilms 2 месяца назад +15

    I hate to say it but unless something drastic changes at BGS I think Elder Scrolls 6 is DOA and it might be best to move on. I had to do the same thing years ago with Bioware after Anthem and Andromeda.