Thanks so much, very helpful tutorial, not only for Blender users but in general, I've watched many tutorials about UV mapping in Cinema 4D, and none of them talks about these techniques.
Fantastic ... a question? since it goes out of the uv space by baking it is rightly repeated ... by making a new u vmap and bake the texture is blurred how can you fix the problem ... thanks
Lets say i have a wall that uses tiled textures and one part of it has grafitti on the wall to make that part unique from the rest, how would I do this?
Thanks so much, very helpful tutorial, not only for Blender users but in general, I've watched many tutorials about UV mapping in Cinema 4D, and none of them talks about these techniques.
thank you sir for all your tutorials it is very helpful .
Glad you like them!
very cool tutorial! thanx!
Fantastic ... a question? since it goes out of the uv space by baking it is rightly repeated ... by making a new u vmap and bake the texture is blurred how can you fix the problem ... thanks
Lets say i have a wall that uses tiled textures and one part of it has grafitti on the wall to make that part unique from the rest, how would I do this?
Cool
I liked the tutorial and I'm looking forward to your video about adding variation, are you still going to make that?
Hi Mayena, it's still on the list. Sorry for the delay