Skywind - even more Two-Handed weapon + spell casting

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  • Опубликовано: 29 сен 2024
  • Animation by Liam Owen (Raptor788), code and implementation by me and Yeeb.
    Paladin players rejoice!
    Still WIP. I need to tweak the magic glowy fx still.

Комментарии • 60

  • @blaze3495
    @blaze3495 2 года назад +77

    Are you kidding me? You can cast a spell while holding a two handed weapon?
    This is amazing! I'm clipping through the floor right now..

    • @lazilycatharticone4191
      @lazilycatharticone4191 Год назад +7

      Thats how it used to be in Oblivion, but Skyrim wanted Dragonshouts so one had to go. This is why I don't want shouts, or another version of shouts (Sword-Singing) to be in the next game. Free up that slot so you can merge Skyrim's Spamcasting combat with Oblivions Spellsword combat.

    • @wastedbread8036
      @wastedbread8036 Год назад

      ​@LazilyCatharticOne bro being able to hold a weapon and cast a spell was so much better. Skyrim gameplay was ruined for me.

    • @trainershade1937
      @trainershade1937 Год назад +7

      @@lazilycatharticone4191 Sword-singing should be fine, and shouts could have been too. Bethesda just made the decision to have the "quickcasting" functionality be almost exclusively tied to shouts.

    • @treeaboo
      @treeaboo Год назад +3

      @@lazilycatharticone4191 It wasn't given up in favour of shouts, it was given up in favour of Dual Casting and equipping spells solely as opposed to spellcasters having a weapon out as it was in Oblivion.

    • @_konahrik_
      @_konahrik_ Год назад +1

      ​@@lazilycatharticone4191Realistically they didn't have to remove oblivions spellcasting system because of shouts, if anything they could've just let you equip a shout and a spell at the same time and make it so that LB casts spells while RB shouts and just changed how sprinting works a bit and it wouldn't have been an issue. Bethesda done goofed being a battle mage/spellsword just isn't the same in Skyrim.

  • @Wildlander
    @Wildlander Год назад

    This is incredible work, damn! Thanks for sharing. Is there any chance y'all will make these incredible animations available as a modder resource? Totally understand if not, and all the best on the continued Skywind development.

    • @thermocrius
      @thermocrius  Год назад

      We'll see once released. Assets are owned by their authors, so it's up to them.

    • @Wildlander
      @Wildlander Год назад

      Sure, totally understandable. Thanks for the super expedient reply, and again for everything y'all are making!

  • @FACM.
    @FACM. 2 года назад +39

    Watching this only makes me get more and more hype. Dude, I can't wait for this

  • @antoineamelin244
    @antoineamelin244 2 года назад +23

    All of the animations are sooooo good

  • @lovecraftslovechild
    @lovecraftslovechild 2 года назад +10

    I am very pleased to see that you guys are allowing casting with two handed weapons in Skywind.

  • @RHYSHALLDIGITALART00122
    @RHYSHALLDIGITALART00122 11 месяцев назад +1

    this looks REALLLY damn cool. skyrims magic was annoyinglu unusable with two handed and bows

  • @eltrew
    @eltrew 2 года назад +7

    I love the animation.

  • @elhomo6406
    @elhomo6406 2 года назад +3

    Okay that's really cool. I love the focus on allowing as much diversity for playstyles as possible.

  • @snookiewozo
    @snookiewozo Месяц назад

    It's quite simply beautiful.

  • @severyansilver8207
    @severyansilver8207 2 года назад +3

    This is real good.

  • @bubz_bs
    @bubz_bs Год назад +2

    Love all your work with spells, especially excited about this feature, I'm definitely planning a spellsword build just to have fun with this

    • @thermocrius
      @thermocrius  Год назад +2

      I'll also be adding a hotkey to empty the left hand instantly to make it easier to block after casting a left hand spell.

  • @slipinoy
    @slipinoy 2 года назад +3

    Hope these animations and mechanics come over to vanilla skyrim

    • @thermocrius
      @thermocrius  2 года назад +7

      No.

    • @slipinoy
      @slipinoy 2 года назад

      @@thermocrius Saw the other comment, understandable.

  • @BenWillock
    @BenWillock 2 года назад +14

    I understand you'll want to keep "quickcasting" or whatever you call it as a special feature of Skywind, but I do hope it eventually gets released as it's own standalone thing we can use in a normal SSE playthrough. I'm using Smart Cast's "Spell Rings" module to get a similar effect but it looks rather goofy without any animations.

    • @thermocrius
      @thermocrius  2 года назад +20

      This completely breaks shouts and will just crash with Skyrim.

    • @thermocrius
      @thermocrius  2 года назад +6

      @@vahloksekun646 Yes, it's in the voice slot. Yes, it works with a bow but we don't have animations for that yet.

  • @Smug_Adam69
    @Smug_Adam69 11 месяцев назад

    Wait is that the skywind daedric armor gauntlet your wearing?

  • @kawamikazecheant
    @kawamikazecheant Год назад

    It's going to be awesome, I would have to finish Skyrim one day 😆Then Skywind & Skyblivion 😎

  • @AbolishYTHandles
    @AbolishYTHandles 2 года назад +1

    Amazing

  • @battleshipyamato8505
    @battleshipyamato8505 Год назад

    This is good, but I'm not sure about how that armor looks...

  • @edg3.trashboater215
    @edg3.trashboater215 Год назад

    This plus spell crafting would be insane to see back in the elder scrolls games even if its a mod

  • @ullysses95
    @ullysses95 Год назад +1

    we will need this as standalone for normal skyrim

    • @thermocrius
      @thermocrius  Год назад +1

      not happening

    • @BoogChannel
      @BoogChannel Год назад +1

      @@thermocrius Any specific reason why? I know authors can do whatever they want with there work and I respect that but I’m just curious.

    • @thermocrius
      @thermocrius  Год назад +1

      @@BoogChannel I don't care for Skyrim and this breaks shouts.

  • @AssDisaster
    @AssDisaster Год назад

    Cant wait for hammerim

    • @WwZa7
      @WwZa7 Год назад

      Daggerrim - full Daggerfall conversion to Skyrim

  • @ShadowmarkReturns
    @ShadowmarkReturns 2 года назад

    How is it equipped exactly? Is it like a power?

    • @thermocrius
      @thermocrius  2 года назад +4

      yeah, like a shout

    • @ShadowmarkReturns
      @ShadowmarkReturns 2 года назад

      @@thermocrius Doesn't that clog up the power menu though? Will there be a way to manage it?

    • @thermocrius
      @thermocrius  2 года назад +4

      @@ShadowmarkReturns They're in the same menu as the other spells. That is, their relevant school. Restoration, Destruction etc.

    • @ShadowmarkReturns
      @ShadowmarkReturns 2 года назад

      @@thermocrius So then how does it get turned into a power?

    • @thermocrius
      @thermocrius  2 года назад +3

      @@ShadowmarkReturns It doesn't.

  • @tyreewills5613
    @tyreewills5613 2 года назад

    Animations are awesome but there are mods for 2handed with spells

    • @thermocrius
      @thermocrius  2 года назад +4

      So? This isn't a hotkey casting a spell instantly. This is like having a third slot for spells. No jank.

    • @tyreewills5613
      @tyreewills5613 2 года назад

      That’s what a meant not a hot key cgo allows it also but this is still awesome

    • @thermocrius
      @thermocrius  2 года назад

      @@tyreewills5613 I don't understand the "but"s. Does the existence of other mods somehow invalidate what's being done here?

    • @tyreewills5613
      @tyreewills5613 2 года назад

      That was never implied “but” great mod like I said