SPANJ GETS TOLD OFF AND PUT TO WORK!! | Empyrion Galactic Survival | Reforged Eden | 24
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- Опубликовано: 21 авг 2024
- Welcome back to Reforged Eden, the all new War & Industry update is here and to take full advantage of the new bulk trading changes, I will need the mightiest cargo ship ever! to get said cargo ship, we will need to, explore, fight and build our way to the best tech this galaxy can offer. Let the adventure begin!
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My Rig
AMD Ryzen 5800x3d
32GB DDR4 RAM
Nvidia RTX 4080
1TB Intel M.2 Nvme SSD
Windows 11
Recording software Used:
OBS Studio x64
Videos Edited with:
Sony Vegas 15
Hey spanj, I know your channel is meant to be a chill, low-edited type vibe, but I have been enjoying the light editing you have been adding recently. The flying babies, the busted bit, and others have all given me some laughs. Keep em coming!
I can't wait until your little one grows up and is the one role playing with you, in the voice over dialogues, with her own ship 😊
That wee look from Gerold when you said hello was just ace.
I know... and I really like Spanj's long-running 'Gerold' bit... It isn't every episode, which is perfect.. keeps it fresh.
I was really hoping to hear Gerolds voice when you approached him on the ship it would of been the perfect introduction to your series and would of brought a smile to many especially those who have never heard his voice before. Personally I love it I think you nailed it, Rakoona does a fantastic job editing the voice clips into his Empyrion series plus many of his own of course.
I thought about it but I didn't want to take from what Rakoona has on his series
@@Spanj I get that 100% but, if you were to add unique voiceovers to the relevant situation in this scenario rather than the same ones you provided for Rakoona technically that wouldn't be taking away from his series as you do own the rights to Gerolds voice.. right? I think it would be well received 🙂
Somebody snitched. That one ship POI: "It looks deserted." Legacy: "Trick or treat!"
"it appears to be completely deserted" 5 seconds later. "OH F&*$!!!!!" LMAO
This ship is from the Lost Mia game and yes they do all attack at once.
the pink just looks like Laneys been let loose with a paint brush
That ship scared the crap out of me when i first come across it
Miss BOX is super likeable, she's a great fit for you and your videos.
And of course you've been busted. As if "Gerold Your-ship-needs-more-pipes" could deceive anyone about his true identity .... 🤣🤣
Am I allowed to say I found Miss Box a bit creepy without getting cancelled? An older gentleman roleplaying as a girl is fine, but repeatedly throwing in those sexual innuendos is a little cringe. Definitely disinfect any used torpedoes you buy from this guy
Ahh Gerold... I Still wonder to this day if i should've just killed him when he was discovered in the cargo hold of my ship... :P Always a fun watch Spanj.
he has so many clones, you never know if you killed the original or just another clone!
@@Spanj Just like Baal lol
On saving a template with unique weapons. Thought I remember someone putting just regular weapon to “fill the spot” and the game doesn’t pick up on that turret is missing and let’s you repair the ship
I enjoy the add role playing with Miss Box. Thanks
46:30 This ship was copied from the game Lost Mia.
In this core room, as soon as you enter, on the left, there is a broken wall next to the ceiling.
In the game Lost Mia this ship has an adm core with damage. If you don't follow the path planned by the author, you would never be able to reach the core, as everything except the doors and a few blocks on the predetermined path would be indestructible.
I remember it took a long time to be able to take that ship.
Thank you for the deeper dive into the amazing work that is RE. Entertaining and informative. :)
The silent mining ship is a fun old poi, been around for a few years. Usually you get ganked in the first entry hall then again where you got killed so maybe the server delayed the first gank.
There could be an option in the Repair Pad to exlude unique Blocks from the repair to template. So you can repair at least the hull and place the missing functional blocks later by hand (or change the armament)
While Somone (Ellion) is making changes.. it could be a wise idea to bring empty (or bare ot what ever) growplots as a block you can upgrade with the multitool to its full function but is made out of base materials.
So you dont have a blocked Blueprint you can not put in production because you lack of stupid growplots and you also dont have empty spaces in the builds massing your airtightnes or having lights not placable. Filled with ugly girder blocks or something.
Can't believe you almost nicked my ships name. Technically it's the Perennial Peregrine but I usually call it The Plastic Pigeon.
There is a secret door flap in one of the corners of the area under the hanger bay -- uhh spent a lot of time in that ship with a shotgun in lost Mia (where theres a lost Mia missiion - not this mod though though)-- and yeah you do get surprised rushed .. not a server thing,, though may have compounded it ... there is more to the ship ... (admitetdly took a bit of god mode for me to work this out though)
Oh man, that it is to funny. That SV you said was a jrandall build...I found one during a Star Salvage playthrough. Saved a bp and converted to reforged. Currently using it in my playthrough. I did that same Alien combat site and it did the same thing to me...mass spawn of everything at once. Cost me a couple deaths.
I believe the silent ship spawning stuff like that all of a sudden is intentional, did it on my last episode in single player happened the same, on that same corner it started spawning stuff and swarmed me too haha
Wasn't Owen, it was me who put Bicentennial Pigeon in your chat one time. Was the name of our Corellian Transport in an old StarWars RPG campaign :D
Ah sorry Jons, my mistake
No problems @@Spanj - tickles me everytime I hear it said :D My group would be very proud - the alternate name was the "Aeon Eagle" which was far, far, too sensible :D
Is it me, or does Irish Eoin get blamed for everything.
Still fucking legendary, I remember that stream fondly.
Its completely deserted, spidey sence didnt trigger, "Its a Trappppp". lmfao
I hope and wish you would start dualpost/dualstream to rumble. Because the censorship and commercials on RUclips is now really bad, so you are one if the few reasons i still use the platform.
To clear at least some of your confusion, this version of the POI is back before the explosion changes when the c4 would have destroyed the core a lot easer. The idea of the POI, while it is to catch the player by surprise, was to mess with their situational awareness, all the player really has to do is keep moving forward, or at least that was the idea at the time, lol. I'll admit it has a few issues... like when the player dies 😐
i hope they seperate blueprint printing and repairing, so repair can take time and blueprint can be diff if u want
theyre redoing blueprint spawning anyway so who knows how it'll be done. would be nice to have those options separate
You missed a second red loot crate in the core room. Face the core, turn 180, and look up to the left.
repair em at station service when you got exotics missing ....may cost a bit ...but will work
About time. Spanj been getting away with it far too long.
Here bc title lol :P
Bicentennial Pidgin!? What's next, the Fortnight Wren? 😆
The Ivory Swallow, if you catch my drift.
Cant you just remove those turrets and save a template for emergencies?
Brilliant 🤣
👏
Waitwaitwait, custom color palletes?! HOW---wait. I've been wondering for so long why my colors look like shit in the ships I make compared to everyone else's...
I...I really need to watch a billion tutorials.
👍👍
I wonder if you had a glitch similar to 'a greedy crow' where the spawners didn't work (he had to restart the game to fix his)
Spanj, have you tried the Atlantis mod for Reforged Eden?
Imagine this game with star citizen graphics
Well you did not expect Mr box to call you out and think the last POI what to get you and i think its safe to say it did 😂
Yessss. First to be here! Hi Spanj!!!
I'll just say the ship's registration and prefix codes were cloned.
then youre new to empyrion with idk 40 hours is multiplayer a better option
so i tried vanilla and default start and vanilla lava planet start and after more days i decided to try reforged eden mod in singleplayer mode
the performance is terrible even if use the most recommended hardware
but regardless of the heavy jank the game well its acceptable
Am sleeping
That is one thing I hate about the game, enemies spawn in suddenly like a jump scare and skip around. That needs to be better.
i think that was 'partially' planned in the ship design -- Also remember Spanj not bothering with finding switches and stuff and just powering through so fairs fair for those cute lil horreurs...
@@tonyug113 They aren't easy to see or to find. I don't have 3 hours to look at every single corner and touch every single wall.
You are right in Gheneral but not in this POI.
Its a constant pain POI Builder dont care about spawning new enemys behind youu out of thin air (and often endless) or even in plain side breaking every immersion or situation awarenes. if you clean a room or section it should be clean.
I can get away with visible spawn pads called emergency or security teleporters you can have in mind behind you (and hopefully a warning from IDA) even the silly low res Vent Texture ona block used as a spawnpoint for spiders and scorpions.
Spanj did a good job in his BoF POI hiding Spawn positions even in open areas behind something or out of sight simply arround a corner or a wallpiece.
I also like the idea in the Abandoned Factory using points like a Spawn Pads in a production environoment to spawn in robots as in beeing constructed or in the Zirax Radar Station i think as emergency Teleporters called from IDA.
Its also a good habit of having doors just closed for you and spawning enemeys behind them to later open or make wardrobes or something as a physical and visual barrier they breake trugh.
At the end its POI Builders job to allways keep the player in mind with this. Because you build something to be played.
So watch your path not beeing a maze (or build it itentional as a maze) guide the player at some points or give them clear knowlege you have finished a section, its cleared out give them at this point a shortcut entrance they can use when dying to not get frustratet.
Empyrion unfortunatly got a lot of bugs still like enemys in walls shooting you without you ever seeing them, death you get after you killed them clearly first. Stupid hitboxes arround corners and deco blocks but npc who kill you with one shoot or in a shootgun burst in 1 sec you cant even react to.
There is no need to be extra bad and not be little bit nice to the players in your poi from time to time. The best POI are i think exactly those you have fun with and not be annoyed. And there are some even in the storyline and the abandoned poi probably everyone runs who have realy bad details.
I often find me using Good Mode and using setting keep all inventory to solve those tings. cant imagine how frustrating it would be without it on a multiplayer server.
That's the thing about a lot of games being developed in general- combat and level design are barely thought of as the art team has to build up a bunch of assets. Levels might be blocked out, but those designers and leads don't listen to the guys in QA on how to improve the level layout let alone play their own level. Starfield has become a prime example of not knowing how to design a space exploration game for this reason. Empyrion AI basically follows a cosine wave to your position and shoots along the way if the npc has a gun. It shows a lack of thought in design as enemies should be getting into cover if they're in your line of fire rather than rushing to you.
Here's hoping whoever is working on that figures that out.
@@warzIbanez Well EGS is a Blockgame so everyone can build POI aka "Levels" Spanj did it with the BoF POI (I think it was the Bank) and also modified it to an Abandoned POI. It was Eyeopening how "easy" it was to just not Spawn Npc behind you or constantly on a corner every entry you do (just dont do it^^) and how easy it was to hide spawns behind covers or in other rooms or behind doors or shutter doors or wood walls or out of side.
You just have to do it and Ellion or Vermillion Who ever takes them in in Vanilla or RE have to have an Eye on it.
I also Think a lot of the EGs Creators or Streamers coul contribiute a lot to the game and the poi or faction or ships or lore if you take them in.
An nice detail was in this episode you had a real SV parked there you could grab. Thats HUGE.
Also do this with Hv and sometimes CV? maybee you could take over Patrol Vessels and fly away with a robbed freighter?
Im naked!
Good vid, shame enemy ai is so dumb.
I soo hate the yells and screams of the abominations 😢. I actually get a lil scared when I hear em.
I really want a way to edit that sound or remove it from the game. It's horrendous..
They probably should replace a lot of the legacy NPCs considering a lot of them are Unity store assets. The War of Silence is a neat back story, but yeah, they've gotta come up with their own assets.
@@warzIbanez Hopefully with this update thats comin or maybe a future update they will change some of the npc's so there will be more of a variety