Topology HACKS in Blender (Easy Shortcuts)

Поделиться
HTML-код
  • Опубликовано: 8 янв 2025

Комментарии • 37

  • @DaCapitalist1
    @DaCapitalist1 2 года назад +6

    Josh… I always appreciate all your videos. But this one.. for me personally at my point in studying - this video is epic.. nearly ever feature you covered I can use right now… thank you bro

  • @Bernworx
    @Bernworx 2 года назад +2

    Thanks Josh exactly what I needed to learn for something I'm working on now. Brilliant stuff.

  • @manonthedollar
    @manonthedollar 2 года назад +4

    I get that people use add-ons, but I think videos about theory and technique are more helpful than "install the add-on and click the button."

    • @simonzhang3D
      @simonzhang3D Год назад

      these addons are bascially useless if you don't know the basics of modling and topology. But if you understand they will make you 10x faster

  • @Rob_van_der_Linden
    @Rob_van_der_Linden 2 года назад +3

    Very interesting video for a beginner struggling with some of these things :-), thanks for uploading.

  • @RedrumZT
    @RedrumZT 2 года назад

    Thanks Josh for sharing this awesome tips

  • @DraconicKobold
    @DraconicKobold 2 года назад +4

    9:24 In my experience its a lot easier to delete the faces, selcet 4 verteces, press F to make a quad, select the edge of that quad and then hold down the F key. It fills in all the missing quads. Looks satisfying too.^^

    • @JoshGambrell
      @JoshGambrell  2 года назад +2

      It doesn’t follow in the same manner as 4. They algos are diff depending on the surface

    • @Dilligff
      @Dilligff Год назад

      I just usually delete the faces and bridge edge loops. So long as the end result is the same I guess the method doesn't really matter, but I have to admit a couple short clicks is optimal. My reluctance with this method, however, lies in the fact that Blender sometimes likes to triangulate faces in weird ways that doesn't convert into clean quads.

  • @rahulujjal8245
    @rahulujjal8245 2 года назад +1

    Great tips!! Thanks for frequently sharing such informative tips, gonna practice these now but before let me go down the rabbit of that coffee cup and donut you mentioned.

  • @Ayogenius67
    @Ayogenius67 Год назад

    Thanks man I appreciate the efforts u put in,make more coz we love ur content ❤there is no hard surface modeling on RUclips like blender bros💪🏿

  • @the_devil_1230
    @the_devil_1230 2 года назад +3

    9:58 only if i knew this before . I could have saved so many hours😭. Great video

  • @richochet
    @richochet 2 года назад +1

    Thank you!! Really like this. Could you please consider having keyboard combos displayed on screen?

    • @JoshGambrell
      @JoshGambrell  2 года назад +1

      Yeah, we have a new addon developed that was just recently released. Screencast keys wasn't working with 3.0+

  • @leekolb2027
    @leekolb2027 2 года назад

    Learned a lot, thanks!

  • @michelveraliot
    @michelveraliot 2 года назад +1

    Hey Josh i really appreciate your videos, can you do a video about topology and sub and extrude, i have an issue understanding why when i add bevel and topology on a cube for example and then inset and extrude back the cube on the Y axis the entire model just glitch and create artifact how can I fix that ?

  • @Infografx
    @Infografx 2 года назад

    Nice tips!

  • @Ikxi
    @Ikxi Год назад

    yoo offset cut is amazing

  • @rick.d.7960
    @rick.d.7960 Год назад

    so useful

  • @iurirafael
    @iurirafael 2 года назад

    3:15 that circle cut was made with the meshmachine right ??

  • @Crimsin19937
    @Crimsin19937 2 года назад

    Isn't the Y hotkey for MeshMachine, not machinetools?

  • @matslarsson5988
    @matslarsson5988 2 года назад

    Dude! I could kiss you for that last trick!

  • @-CornDawg
    @-CornDawg 2 года назад +4

    You can do pretty much everything you showed default without even using an add-on.

  • @amalvs8890
    @amalvs8890 2 года назад

    Anybody know how to export fluid stimulation in animated glb format from blender??

  • @pedrocalazans7873
    @pedrocalazans7873 Год назад

    What's the difference between MACHIN3tools and MESHmachine?

    • @mysteriousstranger9496
      @mysteriousstranger9496 Год назад

      I think Tools is just for making your interactions with blender faster. And Mesh is added mesh operations like hard ops.

  • @manamedia
    @manamedia 2 года назад

    Where is the Free Machin3 version? Its a paid version on BlenderMarket, and cannot find it on GumRoad

  • @almuaz
    @almuaz 2 года назад

    king

  • @ОлександрВасильєв-б5д
    @ОлександрВасильєв-б5д 6 месяцев назад

    Vids about coffe's mug and donut's identical topology
    ruclips.net/video/IxAwhW4gP_c/видео.html
    ruclips.net/video/9NlqYr6-TpA/видео.html
    ruclips.net/video/4iHjt2Ovqag/видео.html

  • @keYserSOze2008
    @keYserSOze2008 2 года назад

    Surface slide should be a default function.

  • @Dapper_the_slapper
    @Dapper_the_slapper 2 года назад

    Second!!

  • @Faiqal_x1103
    @Faiqal_x1103 2 года назад

    third!

  • @mudssirkhan3D
    @mudssirkhan3D 2 года назад

    3rd

  • @ChoosenKnight
    @ChoosenKnight 2 года назад

    First!!

  • @Lexify69
    @Lexify69 Месяц назад

    guess its not free anymore