This is the laggy farm. It's cheap, but if you make it much larger, it lags. If you put redstone only on the pistons and all of your plants have observed watching them with a solid block above the observer, that can get much larger with less lag.
I really enjoy these "How To" videos for farms involving redstone. I've only got a very basic understanding of it and I'm not good at using redstone at all. So these videos are very helpful guides and I reference them all the time. You do a very good job of showing and explaining things. I appreciate the effort you put into them.
Love this style, but definitely want to recommend looking at the slightly more resource friendly version that can be done vertically. Smaller footprint, more flexible sizing, and can use a water stream collection method rather than needing a hopper minecart system which can be very iron/gold intensive for early game. It's been my go to because it's so easy to manage and I've even built it in a U shape to allow 2 sets of farms to filter into one water stream. Definitely scales easier when it comes to collection system.
My trading farm is underground and I have rooms behind each set of villagers to supply everything you can trade with them. My pumpkin farm is manual right now, but this is compact enough to add inside and not take up a bigger footprint! Nice!!
Prowl, great vid. One update the ring of stone should have been dirt. By using stone you limited the growth of the outside vines, and the pistons in the out most ring are wasted.
I saw the whole watermelons in the thumbnail and got excited 😭 😭 . I wonder if you could autocraft them into whole one's in the future 🤔 Thank you prowl! Good farm.
Just built this in my new world and it rocks! It fills the chests so fast I'm constantly unloading them. I did have to stick a lever on one side because with only 4 observers I ran into a problem were the system didn't fire so everything grew and nothing harvested. Strange but sticking a lever on there and hitting it now and then if things get stuck solves the problem...and 4 more observers helped too.
A few weeks ago I build a farm like this, but instead observers I use a 5min hopperclock, as the melones and pumpkins grow between 4-5min on average. maybe not a 100 percent as time-effective, but more than enough for me. As of usage, trade and inhuman mass of jock-o-lanterns for my witch farm decoration, and for snowgolem->wither rose conversion. XD Also the excess melones go straight to compost. We do not eat bin-liner in my world. XD (edit: the pimp"kind" occupied the pump"kin"s, so i fixed that. i.e.: typos)
Minecart systems often break on realms, or at least mine. For this reason, I've been using mud block with tons of hoppers below. Higher cost, but negligible if an iron farm is built first.
I seemed to be stuck, the minecart only seems to unload 2 (per chest) of the melons or pumpkins not both, per trip. Eventually the cart fills up and stops picking up the “produce” I have a feeling it has to do with the capacitor, but I am not sure how to fix? Any idea what I did wrong?
Interesting idea I personally would spend and extra bit of time mining and get all the observers lol. Question for anyone who might know. When the pumpkin or Mellon stalk is fully grown does it matter if the ground is saturated?
@@Charlie-ww5dq I was asking the question as I had seen a video from Pixlriffs where he said it didn’t matter. Obviously he was on java but idk if that is the same for bedrock. Im possibly going to do some testing so I’ll find at some stage lol
Why are you wasting the extra pistons on the outside row? As you were building I thought you were going to add another row of dirt and seeds but you left them empty
(1) I have heard that hydration only helps speed up the growth of the vine - not production of the melons/pumpkins. If so, going water free might be a better choice. Slower start (or slightly more bonemeal if you are speeding up the start) but without the risk of washing out your minecart tracks (which I have done). This is especially the case if you are making a HUGE farm - which might be advisable given the nerfs to villager trading making that process more emerald intensive. (2) Light level is going to become an issue at some point if you scale up. Overloading the minecart will be as well. Would be good to know at what size do you need to split the collection system. (3) The collection system is going to need an additional sorter and crafter to turn the slices into melons before too much longer.
I was wondering the same thing about the water and turns out you DO need it for the pumpkins/melons to grow faster! So we unfortunately cannot skip on it 🙃
@@Prowl8413 thank you for taking the time to reply, I couldn’t figure out what I was doing wrong. It was my second such farm and the other doesn’t freeze up as much as this second.
This is the laggy farm. It's cheap, but if you make it much larger, it lags. If you put redstone only on the pistons and all of your plants have observed watching them with a solid block above the observer, that can get much larger with less lag.
Auto farm...... It is almost infinite
I really enjoy these "How To" videos for farms involving redstone. I've only got a very basic understanding of it and I'm not good at using redstone at all. So these videos are very helpful guides and I reference them all the time. You do a very good job of showing and explaining things. I appreciate the effort you put into them.
Love this style, but definitely want to recommend looking at the slightly more resource friendly version that can be done vertically. Smaller footprint, more flexible sizing, and can use a water stream collection method rather than needing a hopper minecart system which can be very iron/gold intensive for early game. It's been my go to because it's so easy to manage and I've even built it in a U shape to allow 2 sets of farms to filter into one water stream. Definitely scales easier when it comes to collection system.
Thanks Prowl, loved your farm , like the idea of not going to big ,and too expensive, thanks
My trading farm is underground and I have rooms behind each set of villagers to supply everything you can trade with them. My pumpkin farm is manual right now, but this is compact enough to add inside and not take up a bigger footprint! Nice!!
The automatic unloader is a great tool. And pumpkin/melons are always great for trading.
You gain my sub, congrats 👍
Btw thank you for make my world faster, easier, and better!
Dude you’re a great teacher, it’s a tutorial but you’re genuinely explaining and showing it all this is remarkable
Prowl, great vid. One update the ring of stone should have been dirt. By using stone you limited the growth of the outside vines, and the pistons in the out most ring are wasted.
There is a *note on the screen when he places the stone to say that you should you dirt/moss/mud instead... Sorry if it wasn't clear :)
@@BlckMoonstone_ well all good, I guess I just missed it. Anyway great vid. Cheers
Thanks Prowl for the Bedrock content. Watching you for years. Knocking on the door of 100K. Well deserved!!!
Good informative vid! I like small scale builds like this for me. I would use the pumpkins for pie! 😂 and trading
Great farm, I will build this in my world 👍👍
Like always awesome content and I use the pumpkins for Jack o Lanterns
I saw the whole watermelons in the thumbnail and got excited 😭 😭 . I wonder if you could autocraft them into whole one's in the future 🤔
Thank you prowl! Good farm.
I'm definitely adding an autocrafter to my melon farm when they get released!!!
@@BlckMoonstone_I just added a autocrafter to my melon farm it’s such a clutch block
Just built this in my new world and it rocks! It fills the chests so fast I'm constantly unloading them. I did have to stick a lever on one side because with only 4 observers I ran into a problem were the system didn't fire so everything grew and nothing harvested. Strange but sticking a lever on there and hitting it now and then if things get stuck solves the problem...and 4 more observers helped too.
It really helped me for my hardcore world thank you
Very much
This farm is going to help me collect 1M melons! Thanks!
A few weeks ago I build a farm like this, but instead observers I use a 5min hopperclock, as the melones and pumpkins grow between 4-5min on average. maybe not a 100 percent as time-effective, but more than enough for me. As of usage, trade and inhuman mass of jock-o-lanterns for my witch farm decoration, and for snowgolem->wither rose conversion. XD Also the excess melones go straight to compost. We do not eat bin-liner in my world. XD (edit: the pimp"kind" occupied the pump"kin"s, so i fixed that. i.e.: typos)
Minecart systems often break on realms, or at least mine. For this reason, I've been using mud block with tons of hoppers below. Higher cost, but negligible if an iron farm is built first.
Comparators still work because of magic to me.
When the melons do break are they whole or are they broken into seeds ? Great video
The only way to get whole melons when breaking is to do so yourself with a silk touch tool
Quick simple and will earn me stacks of emeralds! Cheers Prowl
This is an awesome farm. I was wondering if you were doing a bee farm since they are doing the new copper blocks with the new update
I seemed to be stuck, the minecart only seems to unload 2 (per chest) of the melons or pumpkins not both, per trip. Eventually the cart fills up and stops picking up the “produce” I have a feeling it has to do with the capacitor, but I am not sure how to fix? Any idea what I did wrong?
Nevermind, I figured it out, I think it was the hopper lay out I did was messing up the programming.
Great vid prowl
Can you do a tutorial like this for your bedrock episode farm with bees?
You are using extra pistons that are unnecessary around the edge that are not breaking anything
Was hoping for a pumpkin farm for your tower farm. You started what you said was going to be a 7 or 8 story farm, what happened to it?
Interesting idea I personally would spend and extra bit of time mining and get all the observers lol. Question for anyone who might know. When the pumpkin or Mellon stalk is fully grown does it matter if the ground is saturated?
@beardlesskham1384 I have wondered the same thing and idk
@@Charlie-ww5dq I was asking the question as I had seen a video from Pixlriffs where he said it didn’t matter. Obviously he was on java but idk if that is the same for bedrock. Im possibly going to do some testing so I’ll find at some stage lol
@@beardlesskhan1384 u figure it out yet?
I have made one of these with all observers and pistons...wish I had known better! 😂
Why are you wasting the extra pistons on the outside row? As you were building I thought you were going to add another row of dirt and seeds but you left them empty
Dude, Idk how you make samdwitches, but I put the top bun on last.
He just squeeze in some dirt in his sandwich and plant some seeds to grow his lettuce in there.
Very common of you ask me 😂
Nice...do a phantom farm pls.
The farm is a bit too tall...is there a way to make at least the collection system full horizontal?
I wish ps4 bedrock cart unloader was that easy it always messes up when you build it that way
How is your hand doing?
Anyone prefer manual farms?
I like both :)
i do like manual farms they are nice and can be relaxing but automating things in your world can free up more time for other things
Ho well can a flying mechanic work instead
How can i add more layers on top pls help.
(1) I have heard that hydration only helps speed up the growth of the vine - not production of the melons/pumpkins. If so, going water free might be a better choice. Slower start (or slightly more bonemeal if you are speeding up the start) but without the risk of washing out your minecart tracks (which I have done). This is especially the case if you are making a HUGE farm - which might be advisable given the nerfs to villager trading making that process more emerald intensive.
(2) Light level is going to become an issue at some point if you scale up. Overloading the minecart will be as well. Would be good to know at what size do you need to split the collection system.
(3) The collection system is going to need an additional sorter and crafter to turn the slices into melons before too much longer.
I was wondering the same thing about the water and turns out you DO need it for the pumpkins/melons to grow faster! So we unfortunately cannot skip on it 🙃
Nice!
I’m in 1.21.22 and the cart keeps getting stuck on its path… is there a bug?
It's a new known bug.
@@Prowl8413 thank you for taking the time to reply, I couldn’t figure out what I was doing wrong. It was my second such farm and the other doesn’t freeze up as much as this second.
Or just make a string duper but that’s basically cheating so do this
Algorithm comment