Yooo nice video Btw thanks so much your every video helps me. Also i would recommend that you make videos you enjoy and laugh in it or try something else if you make videos that you don't enjoy you will feel demotivated and also don't always make tutorial videos minecraft has alot of mods you can try them or play bedwars or something (Not judging you just giving you a tip :) )
Do you have any videos on how to make your NPC change over time? For example: After a certain amount of time an NPC spawns a new NPC, and the original spawner NPC despawns This is so I could get things like growth
Is there a script on a semi aquatic NPC? Like for example an NPC gets on land and wanders but has to return to the water after a certain amount of time before it dies Even better if the NPC could swim faster in water and escape into the water
is it possible for you to do one on the light level on a block? Want to be able to create npcs that can place torches when the light level is low but can't figure out how to call getLight().
You would have to declare a variable and set it to zero{call it runonce) have an if statement that says if run once is equal to zero, in the if statement you set run once to one and it won't run again. The problem is how to reset that, you can do that with a timer or some other method with stored variables.
Daot, im trying to make a boss door(with scripted blocks and in 1.16.5) that only opens when the boss is killed, any idea on how to do that, also your videos help me a lot with scripting.
Please, make script for horse which can normally jump on the blocks when the mounted npc on it
Yooo nice video Btw thanks so much your every video helps me.
Also i would recommend that you make videos you enjoy and laugh in it or try something else if you make videos that you don't enjoy you will feel demotivated and also don't always make tutorial videos minecraft has alot of mods you can try them or play bedwars or something (Not judging you just giving you a tip :) )
Am I too serious ;)
Do you have any videos on how to make your NPC change over time?
For example:
After a certain amount of time an NPC spawns a new NPC, and the original spawner NPC despawns
This is so I could get things like growth
I like this one ruclips.net/video/HaunhjLPg30/видео.html
Ok I guess that's change after damage, basically you could put a timer in the init function to keep track of that and make sure it only runs once.
Is there a script on a semi aquatic NPC?
Like for example an NPC gets on land and wanders but has to return to the water after a certain amount of time before it dies
Even better if the NPC could swim faster in water and escape into the water
Can you show the "teleport" and "transform after death" scripts
is it possible for you to do one on the light level on a block? Want to be able to create npcs that can place torches when the light level is low but can't figure out how to call getLight().
Can you make your npcs build bridges to fight you?
Hi man, I have a question, how can you make a script that is accesing PlayerPersisted in NBTexplorer, if you know what I mean
Daot, please tell me how to make a condition work only 1 time, for example, a message in a chat when standing on a block works only 1 time. 1.12.2
You would have to declare a variable and set it to zero{call it runonce) have an if statement that says if run once is equal to zero, in the if statement you set run once to one and it won't run again. The problem is how to reset that, you can do that with a timer or some other method with stored variables.
@@Daot cool, thanks!
Daot, im trying to make a boss door(with scripted blocks and in 1.16.5) that only opens when the boss is killed, any idea on how to do that, also your videos help me a lot with scripting.