How to FIX chess: NO MORE DRAWS | Venceslav Rutar scoring system

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  • Опубликовано: 25 янв 2025

Комментарии • 17

  • @MustreaderChess
    @MustreaderChess  29 дней назад +3

    Your thoughts on the Venceslav Rutar scoring system and on my match vs Zach are welcomed in the comments! Thanks for supporting me!

  • @essaysandmore
    @essaysandmore 28 дней назад +15

    It strikes me as rather flawed. This system incentivises materialistic play, instead of daring play. You would perhaps prefer to go up one pawn an entire game and cling onto it rather than make any attempt at winning. Within the current system, you can at least get higher rated opponents to play more risky games due to the chance they might lose elo in the event of a draw.

    • @VenceslavRutar
      @VenceslavRutar 28 дней назад +4

      Winning a pawn is not an outcome of your "materialistic" play. Your opponent blundered or made several minor errors, and you gained advantage. For your opponent, the best approach would be to offer a draw and at least get 1 point. With an extra pawn, however, you should refuse the offer and continue playing for 5 points. Here you see the advantage of the new scoring system: if your winning attempt will not succeed, the score will be 3:1. With classical scoring, such escapes are 1/2:1/2.

    • @essaysandmore
      @essaysandmore 28 дней назад +5

      @@VenceslavRutar There are so many games where the point is to sac a pawn for more exciting play. It has absolutely nothing to do with blundering. But you can certainly disencentivise that type of play for no gain.

    • @VenceslavRutar
      @VenceslavRutar 28 дней назад

      @@essaysandmore Thank you for making a valid point because sometimes a player intentionally sacrifices a pawn. Gambits, which dominated the romantic era, practically disappeared from the top-level competition because such openings are bad. Positional sacrifices are intended to win games, and available 5 points are a strong incentive. Finally, a standard drawing technique is giving up material in bad positions to reach inferior but holdable endgames. Such sacrifices are indeed discouraged by the scoring system because the best outcome is Disfavored Draw. GM Shankland found this during two games. Since he did not want to receive only 1 point, he continued and lost both games.

  • @michaelmorris4515
    @michaelmorris4515 28 дней назад +6

    Even simpler - make stalemate a loss, and if there is insufficient material to mate, the first king to occupy one of the 4 center squares wins.

  • @bank2010th
    @bank2010th 22 дня назад

    For me,
    “Any 3 fold repetition/ Black’s favored draw, is a win for Black”
    I think this is a game changer
    While draw is fine. You will feel that you like to play with both colors right? Not just White

  • @lethallohn
    @lethallohn 24 дня назад

    I think it would be interesting to at least score stalemates and insufficient material as a half win/loss. Within the current scoring systems, the player without legal moves would get 0.25 points while the other player would get 0.75 points. Then, if you have say a knight/bishop and king vs. king. The player with the knight/bishop would get 0.75 points and the other gets 0.25 points. King vs. King would obviously still be a 1/2-1/2 draw. Keep in mind that this does not apply for agreed draws, 3-fold-repetition, and the 50 move rule. So, a fortress in an opposite color bishop endgame would still be a 1/2-1/2 draw.

    • @lethallohn
      @lethallohn 24 дня назад

      The more I'm looking at how it would affect drawn endgames, the more I like it. In this endgame, both sides are still fighting for points despite it being a draw: 8/n7/k7/8/8/P7/KP6/8 w - - 0 1

  • @polkmana
    @polkmana 26 дней назад +1

    I had my reservations(though only really for top level games) but there should definitely be trial events to test it out and see how it works in practice. I think the perpetual check stuff is minor enough and can be tweaked later on if needed.

  • @holbater
    @holbater 26 дней назад +1

    I think the difference between unfavored and favored draw is too big. I would make unfavored draws score 2 points. I'd also make perpetual checks even draws in all cases.

  • @bmike410
    @bmike410 21 день назад

    Seems like this would increase the length of games drastically.

  • @luizhuegames3299
    @luizhuegames3299 27 дней назад

    15:22
    Aqui teria Kh7
    E você poderia responder qualquer lance dele com check
    Se ele jogasse o rei na frente do peão não tem como ele promover
    E se ele jogasse o rei na coluna h pra não ter check ou tentasse levar o rei até a torre teria Rf8 pra tomar o peão sem o rei defendendo
    Seria um empate a favor das pretas 🙃

  • @alsatusmd1A13
    @alsatusmd1A13 25 дней назад

    Stalemate really shouldn’t be a draw - it’s unfair to the knight, which doesn’t work well in just pairs. The pawn also has inconsistent moves, which means it is too easy to block it from moving.

  • @dosboot1
    @dosboot1 28 дней назад +1

    Before you get your hopes up for non-terrible discussion leading to changes that affect the game, the elephant in the room is that Chess players do not possess typical personalities. The problem to be fixed kinda lies there. Since that isn't likely to happen, rules like this should be tried without trying to discuss and win people over first. Still, not a bad idea to try and make a video promoting it.

  • @Chris.M
    @Chris.M 29 дней назад +1

    I don’t like this idea at all. Draws are fine. If they don’t like chess, let them (the noobs) go watch more decisive games.

    • @MustreaderChess
      @MustreaderChess  29 дней назад +2

      The idea of the system is not that draws are bad per se, but that they should be scored differently