I figured the Roller Coaster Tycoon one would be the famous "build a coaster that hucks them straight into your rival's park, thereby tanking the rival's rating because *technically* they died in his park, not yours" version of financially motivated bastardry
I quite liked how Vampyr explicitly equates the vampire's desire for blood with the player's desire for XP, making feeding on NPCs mechanically desirable in a way that renders the vampire's hunger emotionally accessible to the presumably non-vampire player.
@@Fenris2 Me too. Right after release before they introduced difficulty modes. And boy were there times it was tempting to just off some of the nastier NPCs for the greater good.
The only thing this video has taught me is to stay away from Jane when she eventually becomes a Vampire. Or when she starts running a theme park apparently.
...or a hospital...or an island...or an island hotel...or any number of things, pretty much anytime anywhere she might be given any significant authority 🤔 ...All Hail our inevitable overlord! just in case
That Bioshock ending might not be all good.. apparently laying sick and dying after a long life surrounded by your grateful family also dramatically increases the odds of some scrub tarnished hacking at your feet for half an hour for some runes
I genuinely thought this would be about the famous trick of propelling your rollercoaster patrons into a rival park, so the rival gets all the deaths. But Jane is considerably more cunning than that.
Funfact: The voice actor of Jonathan in Vampyr Anthony Howell is also voicing Margit, one of the first bosses in Elden Ring! :D And there is a fun interview with him about the games on the youtube channel Dan Allen Gaming, for everyone interested!
I wouldn't necessarily call letting Olgierd die a bastard move. He is, after all, the leader of a group of murderous bandits. He stole the house he lives in, sacrificed his own brother, trapped his beloved in an alternate dimension, and turned a prince into a toad monster. Saving his soul might be something he would have wanted to consider before doing all that villainy.
That was exactly the reason I didn't save Olgierd. I felt he brought it all on himself and was getting what was coming to him. However, I also didn't ask for anything from Gaunter. I doubted that anything from him wouldn't have strings attached somehow. And besides, I wanted to be sure I didn't have him to thank for ANYTHING.
IIRC Iris isn’t trapped in the painted world because of Olgried. At least not directly. From what I recall she turned into a wraith after death because she wasn’t at peace and her spirit became trapped in the painted world because painting was the only solace she had while her husband descended into madness, becoming increasingly aggressive, possessive, obsessive, and secretive
@@TransGamerNerd27 True, but her fate is ultimately still his fault. Or at least a consequence of his actions. And everything else he does (and will likely continue to do) is more than enough to warrant letting him die. Besides, crossing a trickster deity whose name abbreviates to G.O'D. is not worth the hassle.
He created the cool shadow dog and cat, and the Silent Hill Garden monster, somehow. Not sure if he ordered that from a creepy wizard or just has his own shadow magic thanks to the devildealings
You should make a list about being a bastard biting you in the arse in the end: like in Mass Effect 2 where if you're a total jerk to your squadmates, you can lock yourself from finishing the game, or Jedi Academy where if you go full Dark Side, you have to fight both the Jedi and the Sith on the final level. Or in Oblivion, where being a vampire just absolutely sucks
In JA you get ancient OP sith wizard staff and take control of remnants of Empire army with several planets and star destroyers under your command, thus becoming a rich space warlord; while in Oblivion you get a non-insignificant amount of completely broken buffs (like complete immunity to paralysis) with no repercussions as long as you feed regularly. That hardly counts as a punishment.
You can abuse the mace quest because that man has to be killed by the mace. It's a great way to train destruction on one hand and healing on the other. I feel you really make the theme of the mission.
For the dragon in Elden Ring, use a bleed weapon. Bleed damage deals a set proportion of the total healthbar, when I did it every bleed status inflicted dealt ~13000 damage.
@@chickenladysam4098 lol cool, I was mostly going by what I had at the time after exploring most of the first three areas. I started as the Wretch and didn't buy much so I guess either of those things is where I missed it. but honestly there is another option: ashes of war. you get a bleeding effect one after defeating the invasion in the river canyon to the north east of the first dragon.
Should I mention Infamous 2’s evil ending where you murder your best friend, decimate humanity with a deadly plague and become the evil you were supposed to stop in the first place? Granted everyone who isn’t dead gets cool powers so there is some silver lining here.
I think this was specifically talking about tangible gameplay benefits, in which case I would point to Infamous 1's choice to use the second bomb which supercharges you and makes the final boss so much easier at the cost of a large portion of the remaining population.
@@Kjf365 infamous 1's first morality choice: steal emergency relief supplies for yourself or distribute them equally. Infamous 1's second choice: charge a mob of cops alone, or start a riot and get the powerless civilians destroyed so you can sneak by unharmed.
Infamous 2's Evil Ending was simply NOT curing the plague, taking the Beast's powers for yourself, and going on to start a revolution for the sake of saving the Conduits from the very evil government, it was also supposed to be the canonical ending, as opposed to commiting genocide on millions of people that bear dormant Conduit genes around the world for the sake of putting an end to the plague. Which leads to Infamous: Second Son where the Conduit population was decimated, and the new ones that came to be got locked in a prision and villainised, blamed for the genocide of millions even though that very event is what saved humanity. Also, although I haven't played it in a while, I am pretty sure Zeke FORCES you to kill him in order to save the Conduits.
If it didn't require being level 15 to start it, I would have expected Mephala's quest in Oblivion to be on this list. That is possibly the most inhumane quest I've found in an Elder Scrolls game. Mephala wants you to kill the heads of each clan in a 2-clan town that is getting along peacefully. All this so the town will turn on itself and everyone will beat each other to death.
10:35 The only Daedric quest that isn't bastardly is Meridia who tasks who with clearing out a tomb a mage is using to revive the dead. She seems to be the one who tasks good deeds
Azura, Peryte and Malacath aren't either. Sanguine is just fun :D. Sheogorath is wierd. Clavicus and Hircine give you the choice. (I didn't kill Barbas nor Sinding)
@@vira-siegkaiserreinhafro1670 Sanguine is definitely a dude you'd want to have a beer with, just like Hiesenburg from RE Village. Sanguine's line "Maybe you'll think of old uncle Sanguine" when your given his weapon is such a line that tells you he's a chill dude
@@blobfishking6230 until you realize his sphere of influence is most likely broader and darker than it looks. We were lucky to have been exposed to the better side of him, but let's not forget he's a daedra those guys are really fickle with mortals
@@blobfishking6230 Sanguine is my fav Daedra, no doubts. I wish you can find him again in taberns as Sam Guevaine, with some lines and letting you to invite him. Is my headcanon, tho.
I ducking love Vampyr. I have played it a million times. My first play through, I did it without killing any of the NPCs and I got so attached to some of their stories. In the next play throughs, killing those NPCs is so sad. You hear their final thoughts, and can visit their graves. The related NPCs are also effected. Like if the son of someone dies, the father goes into grieving then he goes missing. It's so sad at times.
@@thesilentsociety3252 I know Q.Q it's also so hard to pick the right thing in that situation. Do you tell his mom to protect him and break your patient's trust, or do you not tell her and risk your patient trying again in the future with no one to watch him.
Been debating playing the game but I am kinda hung up on the fact that you don't have to kill anyone. Is combat hard so that it makes you want to level up? Or is killing innocents really only useful if you want cool powers/ some roleplay possibility.
@@demon794 So in the original release of the game, not killing innocents made combat really difficult! That way you're tempted to kill people to get more points to level up. But since the release they have added a difficulty setting. There are three setting "story" which makes combat easier no matter your choices. "Hard" which makes everything harder no matter your choice. And "traditional" which let's you play the game as it was intended. (These may not be the actual names)
I do think you miss a lot of the game if you never kill anyone btw. I also preferred to roleplay that I had to kill sometimes since being able to just bypass the moral grey area of "I have to stay alive to save the city but that means I have to murder some of the people I'm meant to save" seemed too easy. Seeing how the neighborhoods are effected by the deaths of certain characters is really interesting and adds layers to the story.
I'm still guilty of charging for my toilets in RCT3. It's amazing how little you actually need to charge on them for them to actually make money. (Some of my parks, all I've needed is $0.30 per toilet and guests have no problem using them, but they no longer cost me any money to run them.)
For me, one of the biggest moments of being a bastard for an advantage is in the Lonesome Road DLC for Fallout New Vegas. Where in the last mission you get the choice to nuke the NCR, the Legion, or both of them. Nuking both of them is completely unreasonable, but there are unique pieces of gear locked behind each ending. Nuking both of them allows you to get both pieces of unique gear, even though usually by this point the gear you get isn’t too useful but…. Worth it!
Yeah def! I did this in my evil playthrough and before I confronted Benny at the strip. That way, I'd get netrual reputation for both the ncr and the legion after I "dammed them all to hell"
I've got one. In Sid Meier's pirates it's advantageous to intentionally use bad strategy when attacking cities or ships to get your pirate numbers reduced so you don't have to split the treasure among as many people when you take rests from piracy.
Especially when there are plenty of funny or satisfying moments available... like Mass Effect. "Hey, everyone. This store discriminates against the poor!" Hanging up on the Council. Punching Garrel post Geth Dreadnought "You'll miss me." "Not at this range I won't." The report trilogy And the Kai Leng finishing move.
I tried saving Olgierd my first time, and honestly I liked neither the additional gameplay nor the outcome. He was always an asshole, even before O'Dimm entered into the picture. He got exactly everything he asked for, and the bottomless alchemy carafe is way useful. Also, I remember letting out an impressed "Ohhhhhhhhh" when I saw the moon mosaic be revealed. That's the kind of clever wordplay I love.
I was the same, playing through all the back story where he sacrificed his brother, killed his father-in-law, trapped bis wife, cursed an unfortunate prince, and being a massive asshole in general made me dislike him. So my first playthrough I let him die and got the saddle. I looted far too much for the alcohol or food item to be of much use.
Olgierd made a deal, knowing the contract, then tried to cheat that contract. Under other rules, one would call that contract broken, but the fact that O'Dimm is like "nope, contract is contract. I'm going to fulfill my end of it, and he fulfills his end of it" is actually something I'd get behind.
@@fabledraccoon yea you got into the nice ass apartment in the tower and the tower had tons of good loot all around if you had high enough stealth to steal it all.
@@derpgoldfish Also besides the apartment, the base payment for dissarming the bomb it's 100 caps with 500 if you pass a speech check. Blowing the town gives you 500 caps base, and get up to 1000 with an speech check. 1000 caps its a lot in fallout 3, specially in the early game
4:45 you could also use a weapon with bleed, since hemorrhage damage is based on a percentage of the enemy’s total health. Also killing Greyoll not only gives a ton of runes but is actually necessary for the platinum trophy, since she unlocks one of the legendary incantations upon her death
I liked to think of it as a mercy when I even noticed she was still alive. Doesn't even fight back hitting her in the head with the Colossal Greatsword. Just very very injured from the good ol Scarlet Rot.
After hearing Jane's calm description of the bathroom strategy... I don't know if anyone else is following the latest Star Trek series, but there might be a job opportunity for her to play the Borg Queen there.... :D
🤨🤔😳🙀 she would probably play the role in the "to win" way though, we might end up with that one (although presumably not the only one in the entirety of the multiverse) universe where the Borg won and are everywhere
The timing of this was funny, as I had just recently watched a T90Official video where he mentioned doing a similar thing as a kid though he put the free food and drink right before a really long ride and the expensive-to-use-bathrooms at the end of it. Jane's trapping of visitors on a small island seems much more efficient however.
She reminds me of _GrayStillPlays_ in that way... just more organised perhaps, less chaotic chaotic...kind of like Æon and Chronos from ancient ancient Greek mythos
I never considered letting Olgierd die an evil choice. He struck a bargain with the devil and lead his life into a downward spiral. He may have been at least partially justified in his actions but, nevertheless, both options seem reasonable. However contrived the stipulations of his contract were met. The Devil was a very mean and terrible person but not without help, use, or some fairness. He does relent if you go against him afterfall. Personally the first time I just let him die and asked for no reward.
The saddle is cool but it turns Roach into a black, smoky demon horse. Or: The saddle is cool AND it turns Roach into a black, smoky demon horse. Depending on your aesthetic.
@@MyRegardsToTheDodo got what he whised not what he wanted .He never asked for a heart of stone or not being able to enjoy life ,regardless i agree with you
Whenever I think of being a jerk in gaming I just think of all of the trauma you can inflict on chickens and slimes alike in Slime Rancher. So much evil in such a cute package.
I feel like Bioshock 2 would've been a better choice than Bioshock 1 for this list. Here's why: In Bioshock 1, you get more Adam for sparing the girls than not, it's just not immediate, so it's an easier choice not to be a jerk. In Bioshock 2, however, you get the most total Adam by sparing the first 4 to get the Proud Parent tonic and then slaughtering the rest of them (after having them trust and work for you, extracting Adam for you from 2 bodies each, of course).
@@Unownshipper Well yes... That's rather the point. You'd have to be playing as an absolute bastard to do that, but by making "be a terrible person" reward you with more Adam, it becomes an actual question for Bioshock 2, rather than the original that just gave you more rewards for being good, making the good choice simply also be the most efficient choice, removing any reason to engage with the morality system in place.
In Bioshock 2, all I needed was a fist of bees, drill dashing, and guns for the tankier enemies. Anything more was just overkill and nowhere near as satisfying as drill punching someone in the face while they're being attacked by bees.
I thought 2 was going to be kill the merchants for their bell bearings to keep all the shop inventory in one place. That dragon would totally eat you if it wasn't sick.
I know many players are killing the merchants, but I refuse to. It helps now that the most recent patch had added markers on the map for NPCs players find. Much easier to return to previously found merchants instead of having to keep a little list of them and their locations, which was my plan before. I looked up about the dragon and the "proper" way is probably worse than just wailing on the helpless mama dragon: players are supposed to fight the baby dragons and kill them one by one. Each death drops the mama's health by about 1/5th. I think I'm going to avoid all that for a while, lol. Given how much trouble the tree sentinel around the Church of Ella is giving me, I might go fight Agheel for a bit instead. Well, only if I hit a major wall in the Weeping Peninsula.
@@SolaScientia I haven't killed any except side-quest related one. (No spoilers, but he surrendered after attacking and I didn't realize I could let him live). But it seems like a lot of heartless people are happy to go full murder hobo for their shopping convenience. 😂 Enjoy the game, and good luck with all the other rock-hard bastard bosses yet to come.
@@MsKornkitty Ah, I know who you're talking about if it's in the cave on that river that runs north from Lake Agheel. I realized he surrendered and let him live. I mean, I yelled at my TV both while fighting and the dirty trick he pulled a little later. To be fair, I opened the chest when he told me not to, so I don't have a defense, lol. I'm making slow progress. I tend to play only an hour or two a day, but that's with all my gaming in general. I helped out Kenneth Haight with his quest. Today I helped Blaidd with his and got that neat Bloodhound's Fang as a reward. I have to 2-hand it right now since I need 3 more levels in str to use it with one hand, but I've been doing that since almost the start. I haven't used a shield past the first hour or so of the game. As a result I do forget that I have to back off to heal because I end up putting my mind in Bloodborne mode and that doesn't work too well, lol. There is a talisman or something that lets players regain health when attack like the rally mechanic in Bloodborne and I really want to find that. I'm only at the start of the Weeping Peninsula and I don't really feel underleveled or anything. The trolls always give me trouble, so I've avoided them, but now I feel I can take this one. I might switch to using Aurelia the jellyfish instead of my good boy wolves even though I like the wolves for when I'm facing multiple small enemies.
@@MsKornkitty If that’s who I think it is, he appears in every Souls game and everyone probably wants to kill him anyway lol! Although I think he gives you something if you don’t kill him.
It's kind of tough to do if you're trying to get the dragon's runes for an early level-up, but there's a cave not too far away in Caelid whose boss drops an Accessory that gives an additional 30% runes. Combine that with the aforementioned item for maximum Dragon Rune Gain.
The biggest bastard move to succeed in a game I know of comes from "Dwarf Fortress". In game, crafts made from mermaid bones were extremely valuable. So valuable that players constructed horrifying mermaid farms to breed and harvest mermaids. It was so bad that the developer of DF nerfed the value of mermaid bones.
Ah, the endless creativity of Dwarf Fortress players. Then there’s the technique of training dwarf children into super soldiers by locking them into tiny rooms with some food and an angry dog.
In the original Fable, there was a quest early on that an old man gave you to get a variety of haircuts and facial hair. His end goal was to make you look ridiculous and laugh at you. If you're quick, you can lock on an get some punches in. If you can corner him, you can just keep punching him because he is seemingly immortal. This allows you to get your multiplier well into the hundreds (if you're patient) and earn a ridiculous amount of physical XP very early in the game.
In Star Control II a viable strategy is literally to let the bad guys wipe out all life in the galaxy. The game's on a time limit, And when it runs out the Big Bad Evil Aliens start going planet to planet destroying civilization- and leaving behind all the crucial plot items that you otherwise need to run fetch quests to get. It's possible to nab everything you need from the ruins and trigger the endgame just in the nick of time, getting the same ending you would if you did everything the right way. There's also Final Fantasy II where- due to it's janky use-based experience system- the optimal grinding strategy is to beat the hell out of your fellow party members.
@@areacua95 Beating the hell out of your own party is also a legit strategy in Final Fantasy Tactics. All of the story battles have enemies at fixed levels, so after you get the characters you want in your party, you can get into a random encounter surround a weak enemy, then use abilities or the "Stone" attack on your allies. You gain XP for affecting a target, and the amount of XP gained is determined by their difference in levels. Just keep healing whoever the enemy is hitting and you can level up to max in one fight (if you can stand sitting there that long). Save the game immediately afterwards, as you might struggle with random encounters until you get better gear since the enemies are scaled to your level, but when you get to the story battles, you are max level while the enemies are still only level 10 or whatever.
You can't quite get _everything_ from the blasted ruins of alien civilizations (in _StarCon2)_ since the BBEA won't attack the aliens that you need to talk to to activate the endgame. The Aqua Helix, Rosy Sphere, and Clear Spindle can be recovered, but are useless because they kill the alien race that needs those before slaying those artifacts' guardians. And, of course, you almost certainly have to deal with the Ariloulaleelay (who the BBEA can't reach by way of being outside reality) if you want to get everywhere you need to go before the BBEA come for you, costing you the game.
Honestly, killing Greyoll (the big grey dragon) is a bit of a mercy kill. It is literally dying of scarlet rot and the smaller dragons are only there to stave off attackers for a few more moments of life as it can't defend itself. It is more like pulling the plug on a terminally ill patient in a near vegetative state. Though killing them with toothpick stabs is a bit cruel.....
In Fable 3, when you become ruler of your kingdom. There is a darkness coming that you need a crap ton of money to level up for. You can work to get this money through manual labor, or you can screw over many groups and factions, going against many promises you made, to quickly get the funds.
Vampyr on my pacifist route got a major glitch at over 50% I couldn't talk to anyone which kills the whole point to keep people alive and not sick. I was not restarting just to get through the insanely hard boss fights. The urge to go you know what time to eat everyone was strong. This is 100% why players should be able to select a past save even if it's just a past autosave as game breaking bugs occur.
I did Vampyr via pacifist and managed but usually I don’t play games on hard but I definitively never play the bastard route so those two things clashed here . . . good ending won
@@krish.9452 That's why I didn't restart the game as I wanted to good ending but didn't want to replay from act one when I was in act 3 with a few missions left outside the collectables. I was enjoying it so much until that point.
Revelations 2 was a great game. That end battle were Barry jumps down from the helicopter and says the cheesy line from RE 1 had me hyped up. The horror set pieces were also pretty good.
Another evil plot you can pull off in RCT uses the humble 'employees only' sign. Guests will never dare pass under that sign if they approach from the front, but are blissfully unaware if approached from the back. Just make the park exit 'employees only'.
- In Shadow of War, you can make your orcs pit fight against others to get stronger and advance your power on Mordor. If they fail well... you get a nice trinket for their problems. If not well... you can then fight the orc you specifically raised for getting powerful legendary weapons. - In Spore you can get planets producing incredible amount of spice (Up to 90) by making them evolve from creature upwards and then either buy their planet or conquer it. Sure it costs, specially because some spice comes from planets that start inhabitable, but having a planet producing pink or purple spice at breakneck speed and filling your cargo every 5 minutes will cover the loses immediately. They can live in other planets they get. - In Halo (any), it is not rare that the marines get better weapons than you do. Just wait for them to die... or do it yourself. What a hero!
One of the fastest ways to level up your stealth and gain a lot of money in Kingdom Come: Deliverance is to go to the Inn in the Glade, choke all the sleeping people there unconscious and steal all their stuff. Plus, as it isn't part of any town, there are absolutely no negative consequences to doing that.
The dude who sleeps in the bed right next to yours in the Uzhitz lodgings has 800+ groschen or 200+ groschen every night, depending on how recently you robbed him. Upstairs and away from all other NPCs. I guess he is supposed to be some high stakes gambler since he has the Heavenly Dice on his person too.
@@LustyLichKing Generally, the people in inns have more money than regular NPCs. The once in the cheap rooms/stables tend to have about 50-100 groschen, whereas the ones in the nicer rooms can have a couple hundred.
The Namira quest in Skyrim made me feel a lil bad initially, untill I remembered that I was already a Werewolf, and had already eaten something like 200 Bandits already. Also, Eola becomes a follower after, so you get a guilt free blood sacrifice for ANOTHER Daedric quest later on.
Drank the whole town dry in vampyr, killed that noble dragon in Elden ring, definitely got that mace in Skyrim, and totally went Sith in KotOR. Didn’t kill those children, I found the Adam was nearly as good saving them. What a nice final word. Going sith in kotor is nearly as bad guy level as fable. Can’t wait for bloodline 2, going full evil vampire again
I like the way Andy delivers his closing comments about helping people and being nice. He clearly has never experienced "nice" and "helping" and seems to be describing something he has heard about and has a rough understanding of.
I played Vampyr and chose to not kill any innocent person, not even the tutorial one. It's super hard without that blood but was worth it. Got the best ending.
There's an argument to be made that the more evil route is worth it too, especially since the endings aren't exactly Shakespeare (very quick kinda forced romance plot) but you get to see very interesting story development if you kill people throughout the game itself. Best ending or best game content? It might be interesting to play it both ways, like UnderTale.
Wow, even I never went as far as Jane in Rollercoaster Tycoon. More than a little scared. I still have trauma from the Namira Quest. Made me sick to my stomach, but I got the artifact. Then I killed the whole cult and swore never to return to that entire city unless it was to kill things.
Dishonored is the game embodiment of "Succeed by being a bastard" because tbh not many of the enemies put up a good fight. You can go to your way butchering anyone stands before you but of course it causes high chaos level, hence the bad ending.
Amazed they didn’t mention Mephala in the Skyrim mention. The other Daedric Princes are pretty evil with it, but you get the highest DPS in the game for unaliving your in game FRIENDS
Now we just have to wait on the 1- part series from vaatividya about why that dragon is there that will make is all feel even MORE like bastards for killing it. Good times.
I'm incapable of being a bastard in video games, lol. When I played Kingdoms Amalur the very first time I made 2 decisions I regretted. They didn't affect the main game at all, but I still felt bad. If you side with the mayor in Canneroc, you have to kill the other guy you were helping; and because he's an NPC, the game forces you to hit/hold a specific key/button to harm friendlies. It's the same sort of thing that happens later on in Whitestone where you can side with the sleazy mayor. I accidentally did both in my first run and was rather pissed about it. That game makes it so the rewards for being a dick are just slightly enough worse than for being good that it's not really worth it to be a bastard. You can side with The Widow, but it makes you wipe out all of Canneroc, which wipes out any merchants, side quests, and your ability to have a house and stash. I looked up the Elden Ring one, and apparently the "proper" way to do it is to kill the baby dragons which chips away at mama dragon's health with each one you kill. I think I'm going to avoid doing that unless I find out that it's a requirement (I think it is for a dragon-related thing and for an achievement). I think killing the babies in front of their mama is worse than killing the mama directly, but both are bad. As Coey O-G mentioned, you can also kill the merchants to consolidate all their goods with the women in Roundtable. Since the newest patch now marks NPC locations on the map, I'm going to avoid doing that. Not that I was going to kill them in the first place, since they do beg and cry as you kill them. No thanks, lol.
I feel that way too, when I play a game, the main character is always a good person that helps anybody who asks, and might be a bit naive and easy to manipulate... but will be VERY angry if they find out.
@@vira-siegkaiserreinhafro1670 Yep. I had an inkling of the connection between DeWitt and Comstock when I first played BioShock Infinite, but I wasn't entirely sure and I didn't know the ending even though it was a few years after the game was released. The whole ending from the time Songbird destroys the tower through to the credits had me a little in shock. The whole sequence with the doors and lighthouses is still one of my favorite moments in any game. Booker's realization that he's Comstock is very sad and how he willingly lets all the Elizabeths drown him like that is something I found very moving. I add this because Booker did get pissed about being manipulated and he was horribly upset as he figured everything out. As a result I was also upset. Infinite has very little by way of choice and in the end the choices don't matter, which I think was the point of the game unlike in the 1st where choices do matter. Nevertheless I always choose to have Booker throw the baseball at the racist pos raffle guy. I've never had him throw it at the couple. On my second run I had him pick different things for Elizabeth as far as the broach/pin but now I always go with the bird for some reason.
@@phoenixflamegames1 That's how I'd play the game if I were to play it. It's why I research NPC quests in FromSoftware games just so I don't aggro one NPC by doing something to help another, which can for sure happen pretty early on in Dark Souls 3.
To be fair, Greyoll is dying already due to scarlet rot to the point of not even being able to move and the only way to get all of the dragon spells and start becoming a dragon is to kill her. So think of it more as a mercy kill to assist in the ascension of a new dragon god.
Mr Channell said "...harvesting like a Nebraska corn farmer in October..." and just like that, owing to the fact that I am a Nebraska resident (although I am not in any way a farmer), I feel seen.
Greyoll takes forever UNLESS you use Bleed, then it's relatively quick-ish. I did it for the Dragon Communion I swear. On my DC character. I did it for the Runes on my other characters.
Murder Tycoon or whatever Jane was on about had me at the end. Sticking people on a deserted island and charging them a fortune to use the facilities with no way home was just Jane being Jane I thought. The daily mascot murders was her deliciously evil chefs kiss.
This particular game just came out, but I feel it's worth a mention. In Cult Of The Lamb, you play an adorable lamb tasked with building a cult in the name of a chained old god, The One Who Waits. Doing so means you have to collect followers and the main way of doing that is going through the lands of the old faith, randomly generated dungeons that, if I'm being honest, can be brutal. Now, you CAN take it slow and build the loyalty and faith of your followers in normal ways, like throwing a feast and having sermons, but if you want to get stronger in a more straightforward way, you can also just sacrifice your followers to boost the power to your evil crown thing. You get even more power if you've built up a lot of loyalty with these adorable cultists, meaning that, if you can withstand the emotional blow, you can just get a follower to trust you with their life before draining them of it.
First time around I let Olgierd die, but also refused a reward from O'Dimm. I have a policy of not interfering with super powerful trickster entities, nor taking anything from them if I can help it. I didn't trust that he'd leave me alone if I took the reward. I then felt really bad about it so reloaded a save from before the choice and saved Olgierd instead.
I've heard that in Rollercoaster Tycoon if you're against a neighbouring park you can use a partially constructed coaster to launch customers into the neighbouring park so they died on that property and harm their reputation Don't know if that's actually true though
I get attacked by a Delicious Glass of Wine quite often...Can I have some of those Suvoneire Photos of people flying off your Rollercoaster?.... For a friend.
Whoever got that capture footage for the Elden Ring segment may want to use the Baldachin's Blessing in their inventory, it's reducing your health by about 5%
I've only ever got teary eyed from one game. Oddly, it was the ending to Batman Arkham City. I'd love to see a video to hear about any times you all got teary eyed. Especially if it's a weird one like mine.
Even though they’re video games I can’t bring myself to do this stuff. I feel too guilty. That being said, the dragon in Elden Ring f’d me up when I accidentally approached him head on so he was fair game
I did a similar thing in roller coaster tycoon where I set a a free ride that exits to a place that accesses another, far more expensive ride as their only means of getting out :P
I'd argue that after a day of amusement park food an amusement park's restrooms ARE a ride. Not so much thrill but neither is the tea cup ride so call it even.
Vampyr: Yeah you can kill NPCs to drain blood for EXP Me: *Runs around the whole of London with buckets full of medicine to treat everyone* Is this how you are meant to be a Vampire?
According to the wiki she's the mother of all the dragons. She does drop other items, but I'm not sure how necessary they are for the game except for achievements. I'm nowhere near that area and am not making a beeline for it. What's also worse is that players are supposed to kill the babies first since each baby killed drops about 1/5th of mama dragon's health bar.
@@SolaScientia Short version.... That Dragon that flambéed Andy like a hotdog? Yeah... Agheel is on of her children. One who lived long enough to grow up... and become a fame spewing nightmare.
@@marhawkman303 Neat bit of lore. I had one go at Agheel when he flew in the first time. I have since avoided fighting him, because I'm still trash at counted combat. That said, I do have the Bloodhound Fang sword and that does a nice amount of bleed damage. I might have another go at him once I've found Alexander (I forgot about him until I made it to the Weeping Peninsula) and maybe even after I've helped out Boc in the Coastal Cave, which I also forgot about doing.
When attacking the dragon in Elden Ring, use a weapon with blood loss buildup to quicken the dragon's demise and make sure to use a golden finger when nearly dead to increase the runes you get!
For anyone wanting a really good early/mid game rune farm in elden Ring, and repeatable unlike the dragon Go north of where that dragon is (use the portal in NE Limgrave to pop into the north of Caelid) Avoid the giant uberboss, and kill the tiny pygmies walking around the area, getting about 1200 a pop, they have low health but can oneshot you if you're careless
Another thing you can do in Roller Coaster Tycoon is build a coaster at the edge of your park that launches people to their deaths, but throws them across the park border to die in the neighboring park. That counts as deaths in your rival's park, harming their park and making your park more competitive by comparison.
I haven't played Witcher yet (it's on my backlog), but that quest sounds a lot like the tale of Sir Twardowski from Polish folklore. Twardowski made a deal with the devil and the rule was that the devil could take his soul after some years but only when Twardowski enters Rome. Twardowski never planned to go to Rome so eventually, the devil found a loop hole. Twardowski went to a tavern called Rome, and that was enough to fulfill the deal. In the end, the devil kidnapped Twardowski and put him on the moon. Some years ago there was a modern take on this legend by Allegro on RUclips. They took a bunch of polish legends and made short movies from them. Worth a watch!
Resident Evil Revelations 2 is the only RE game I’ve played. It was on sale for $5.00 with all the DLCs, and I thoroughly enjoyed my time with it. I really enjoyed Moira and Claire, and Barry was cool. There’s also this really run arcadey hoard mode. Me and my brother would play split screen co-op and it was an incredible value for money. It holds a special place in my heart because of that.
this was the only quest i was afraid of in the whole game not the wild hunt, not the vampire in blood and wine nothing. this was such a psychological thriller
By the way, if you equip a weapon that does bleed, like the Katana of the Samurai, every 20 or so hits the Dragon takes 14k dmg from the bleed build-up. Meaning it will die so much faster. Also there are items that boost the runes you gain for a short while, with that you will gain almost 100k runes from killing that Dragon.
I figured the Roller Coaster Tycoon one would be the famous "build a coaster that hucks them straight into your rival's park, thereby tanking the rival's rating because *technically* they died in his park, not yours" version of financially motivated bastardry
Thank you for that visual :]
"The Catapult? That sound fun lets try that!"
This is a 100% valid strategy in Roller Coaster Tycoon and I invite you to die (or very well live) on this hill with me.
You can't do that in RCT, an improv comic started that rumor online as a way of testing set material
No, I think “Isle Latrine” is pretty bad. Especially with $20 for the restroom
I quite liked how Vampyr explicitly equates the vampire's desire for blood with the player's desire for XP, making feeding on NPCs mechanically desirable in a way that renders the vampire's hunger emotionally accessible to the presumably non-vampire player.
I did a no kill run first game
@@Fenris2 Me too. Right after release before they introduced difficulty modes. And boy were there times it was tempting to just off some of the nastier NPCs for the greater good.
I love that little "presumably" caveat.
Presumably, but not absolutely
The only thing this video has taught me is to stay away from Jane when she eventually becomes a Vampire. Or when she starts running a theme park apparently.
Eh, there are worse ways to go...
are we sure Jane isn't already a vampire?
Stay away from Jane in general, we have already seen her quarantine protocols.
And if it's a vampire theme park, just nope out completely.
...or a hospital...or an island...or an island hotel...or any number of things,
pretty much anytime anywhere she might be given any significant authority 🤔
...All Hail our inevitable overlord!
just in case
That Bioshock ending might not be all good..
apparently laying sick and dying after a long life surrounded by your grateful family also dramatically increases the odds of some scrub tarnished hacking at your feet for half an hour for some runes
Don't cross brands! Elden Ring and Bioshock have nothing in common. That's not even right or funny enough to be considered a joke!!
@@deathbykonami5487 I'm not even sure if you're serious here, but I genuinely found it funny
It is funny and can totally be crossed 'cause they're in the same list video
@@deathbykonami5487 The Daleks from Star Wars disagree.
@@deathbykonami5487 👈 Maidenless behaviour. 😒
“It’s like fire festival but it makes money.” LMAO that killed me.
I genuinely thought this would be about the famous trick of propelling your rollercoaster patrons into a rival park, so the rival gets all the deaths. But Jane is considerably more cunning than that.
me too and Jane's delivery was stellar :)
F
That was my favorite part of the video. Absolutely savage!
My jaw dropped.
"Nope, my mistake, that looked agonising." I just love Andy's dry delivery of this line.
Does that bot have the OX logo?
Gives the same energy as "OH NO... anyway."
Jane has him beat any day of the week. They all mesh so well together, though.
🤣 plus he followed it with, “anyway... Rewards!! ” that killed me
Funfact: The voice actor of Jonathan in Vampyr Anthony Howell is also voicing Margit, one of the first bosses in Elden Ring! :D And there is a fun interview with him about the games on the youtube channel Dan Allen Gaming, for everyone interested!
@matt damn bruv no one asked for your opinion if you dont want to watch it dont no need to be rude about it
@matt Dan also had Troy Baker for an interview once, so then maybe watch that. ;)
Thats so cool, almost makes me want to check out vampyr.....almost
Heck yes. Love Vampyr!
Whopper I 9th or pp
I wouldn't necessarily call letting Olgierd die a bastard move. He is, after all, the leader of a group of murderous bandits. He stole the house he lives in, sacrificed his own brother, trapped his beloved in an alternate dimension, and turned a prince into a toad monster. Saving his soul might be something he would have wanted to consider before doing all that villainy.
That was exactly the reason I didn't save Olgierd. I felt he brought it all on himself and was getting what was coming to him. However, I also didn't ask for anything from Gaunter. I doubted that anything from him wouldn't have strings attached somehow. And besides, I wanted to be sure I didn't have him to thank for ANYTHING.
IIRC Iris isn’t trapped in the painted world because of Olgried. At least not directly. From what I recall she turned into a wraith after death because she wasn’t at peace and her spirit became trapped in the painted world because painting was the only solace she had while her husband descended into madness, becoming increasingly aggressive, possessive, obsessive, and secretive
@@TransGamerNerd27 True, but her fate is ultimately still his fault. Or at least a consequence of his actions.
And everything else he does (and will likely continue to do) is more than enough to warrant letting him die. Besides, crossing a trickster deity whose name abbreviates to G.O'D. is not worth the hassle.
@@errorcrj110 especially when you consider said deity is also referred to as master mirror at times and the mirror of god is devil.
He created the cool shadow dog and cat, and the Silent Hill Garden monster, somehow. Not sure if he ordered that from a creepy wizard or just has his own shadow magic thanks to the devildealings
You should make a list about being a bastard biting you in the arse in the end: like in Mass Effect 2 where if you're a total jerk to your squadmates, you can lock yourself from finishing the game, or Jedi Academy where if you go full Dark Side, you have to fight both the Jedi and the Sith on the final level. Or in Oblivion, where being a vampire just absolutely sucks
I disagree on Oblivion vampires. Sure, maybe not as fancy as other TES, but those bonuses to attributes sure come in handy.
But as a vampire with 100 acrobatics i can leap buildings and thats fun af
In JA you get ancient OP sith wizard staff and take control of remnants of Empire army with several planets and star destroyers under your command, thus becoming a rich space warlord; while in Oblivion you get a non-insignificant amount of completely broken buffs (like complete immunity to paralysis) with no repercussions as long as you feed regularly. That hardly counts as a punishment.
You can abuse the mace quest because that man has to be killed by the mace. It's a great way to train destruction on one hand and healing on the other. I feel you really make the theme of the mission.
For the dragon in Elden Ring, use a bleed weapon. Bleed damage deals a set proportion of the total healthbar, when I did it every bleed status inflicted dealt ~13000 damage.
thanks for this great advice to do evil :D
The best part is there is no consequence and early on there are two options: the flail and a thorned shield
@@ddjsoyenby don't forget to use a golden fowl foot to get a stupid amount more runes. just have to time the use right.
@liam nehren the Morningstar is another option avaliable as soon as you start
@@chickenladysam4098 lol cool, I was mostly going by what I had at the time after exploring most of the first three areas. I started as the Wretch and didn't buy much so I guess either of those things is where I missed it. but honestly there is another option: ashes of war. you get a bleeding effect one after defeating the invasion in the river canyon to the north east of the first dragon.
Should I mention Infamous 2’s evil ending where you murder your best friend, decimate humanity with a deadly plague and become the evil you were supposed to stop in the first place? Granted everyone who isn’t dead gets cool powers so there is some silver lining here.
I think this was specifically talking about tangible gameplay benefits, in which case I would point to Infamous 1's choice to use the second bomb which supercharges you and makes the final boss so much easier at the cost of a large portion of the remaining population.
@@Kjf365 infamous 1's first morality choice: steal emergency relief supplies for yourself or distribute them equally.
Infamous 1's second choice: charge a mob of cops alone, or start a riot and get the powerless civilians destroyed so you can sneak by unharmed.
Infamous 2's Evil Ending was simply NOT curing the plague, taking the Beast's powers for yourself, and going on to start a revolution for the sake of saving the Conduits from the very evil government, it was also supposed to be the canonical ending, as opposed to commiting genocide on millions of people that bear dormant Conduit genes around the world for the sake of putting an end to the plague. Which leads to Infamous: Second Son where the Conduit population was decimated, and the new ones that came to be got locked in a prision and villainised, blamed for the genocide of millions even though that very event is what saved humanity. Also, although I haven't played it in a while, I am pretty sure Zeke FORCES you to kill him in order to save the Conduits.
If it didn't require being level 15 to start it, I would have expected Mephala's quest in Oblivion to be on this list. That is possibly the most inhumane quest I've found in an Elder Scrolls game. Mephala wants you to kill the heads of each clan in a 2-clan town that is getting along peacefully. All this so the town will turn on itself and everyone will beat each other to death.
What's the payoff for the player? Trying to decide how much of a b I want to be if I ever play through Oblivion...
@@ThatPurpleGirl81 You get her daedric artifact: a katana with silence and absorb health. It's pretty damn good.
As someone that casts mass frenzy spells in every town I can, that sounds like a quest I would have loved to find 🤣
10:35 The only Daedric quest that isn't bastardly is Meridia who tasks who with clearing out a tomb a mage is using to revive the dead. She seems to be the one who tasks good deeds
Azura, Peryte and Malacath aren't either.
Sanguine is just fun :D.
Sheogorath is wierd.
Clavicus and Hircine give you the choice. (I didn't kill Barbas nor Sinding)
@@vira-siegkaiserreinhafro1670 Sanguine is definitely a dude you'd want to have a beer with, just like Hiesenburg from RE Village. Sanguine's line "Maybe you'll think of old uncle Sanguine" when your given his weapon is such a line that tells you he's a chill dude
Having played ESO, Meridia isn't as good as she seems
@@blobfishking6230 until you realize his sphere of influence is most likely broader and darker than it looks. We were lucky to have been exposed to the better side of him, but let's not forget he's a daedra those guys are really fickle with mortals
@@blobfishking6230 Sanguine is my fav Daedra, no doubts. I wish you can find him again in taberns as Sam Guevaine, with some lines and letting you to invite him. Is my headcanon, tho.
I ducking love Vampyr. I have played it a million times. My first play through, I did it without killing any of the NPCs and I got so attached to some of their stories. In the next play throughs, killing those NPCs is so sad. You hear their final thoughts, and can visit their graves. The related NPCs are also effected. Like if the son of someone dies, the father goes into grieving then he goes missing. It's so sad at times.
The suicidal son side quest was fucking heartbreaking on my 1st play through.
@@thesilentsociety3252 I know Q.Q it's also so hard to pick the right thing in that situation. Do you tell his mom to protect him and break your patient's trust, or do you not tell her and risk your patient trying again in the future with no one to watch him.
Been debating playing the game but I am kinda hung up on the fact that you don't have to kill anyone. Is combat hard so that it makes you want to level up? Or is killing innocents really only useful if you want cool powers/ some roleplay possibility.
@@demon794 So in the original release of the game, not killing innocents made combat really difficult! That way you're tempted to kill people to get more points to level up. But since the release they have added a difficulty setting. There are three setting "story" which makes combat easier no matter your choices. "Hard" which makes everything harder no matter your choice. And "traditional" which let's you play the game as it was intended. (These may not be the actual names)
I do think you miss a lot of the game if you never kill anyone btw. I also preferred to roleplay that I had to kill sometimes since being able to just bypass the moral grey area of "I have to stay alive to save the city but that means I have to murder some of the people I'm meant to save" seemed too easy. Seeing how the neighborhoods are effected by the deaths of certain characters is really interesting and adds layers to the story.
The Rollercoaster Tycoon content delights me more than I knew possible
I still want to get off Mr Bones wild ride
I knew this would be good when I saw it in the list of spoilers.
I'm still guilty of charging for my toilets in RCT3. It's amazing how little you actually need to charge on them for them to actually make money. (Some of my parks, all I've needed is $0.30 per toilet and guests have no problem using them, but they no longer cost me any money to run them.)
For me, one of the biggest moments of being a bastard for an advantage is in the Lonesome Road DLC for Fallout New Vegas. Where in the last mission you get the choice to nuke the NCR, the Legion, or both of them. Nuking both of them is completely unreasonable, but there are unique pieces of gear locked behind each ending. Nuking both of them allows you to get both pieces of unique gear, even though usually by this point the gear you get isn’t too useful but…. Worth it!
Yeah def! I did this in my evil playthrough and before I confronted Benny at the strip. That way, I'd get netrual reputation for both the ncr and the legion after I "dammed them all to hell"
I've got one. In Sid Meier's pirates it's advantageous to intentionally use bad strategy when attacking cities or ships to get your pirate numbers reduced so you don't have to split the treasure among as many people when you take rests from piracy.
Any game with a morality system deserves a 'be a complete bastard run'
Especially when there are plenty of funny or satisfying moments available... like Mass Effect.
"Hey, everyone. This store discriminates against the poor!"
Hanging up on the Council.
Punching Garrel post Geth Dreadnought
"You'll miss me." "Not at this range I won't."
The report trilogy
And the Kai Leng finishing move.
Funnily enough, the infamous game Postal has an achievement when you refrain yourself from using violence for the entire game.
@@Jedi_Spartan Not to forget the part were you can kick someone out of a Skyscraper window
And let that Volus believe that he is a "Biotic God" xD
In Mass Effect, it felt like I killed more people during dialogue than in combat 🤣
There are not many games like mass effect 3 . that makes you say :" I know it was genocide but it was not the first time , you get used to it."
I tried saving Olgierd my first time, and honestly I liked neither the additional gameplay nor the outcome. He was always an asshole, even before O'Dimm entered into the picture. He got exactly everything he asked for, and the bottomless alchemy carafe is way useful.
Also, I remember letting out an impressed "Ohhhhhhhhh" when I saw the moon mosaic be revealed. That's the kind of clever wordplay I love.
I was the same, playing through all the back story where he sacrificed his brother, killed his father-in-law, trapped bis wife, cursed an unfortunate prince, and being a massive asshole in general made me dislike him. So my first playthrough I let him die and got the saddle. I looted far too much for the alcohol or food item to be of much use.
Olgierd made a deal, knowing the contract, then tried to cheat that contract. Under other rules, one would call that contract broken, but the fact that O'Dimm is like "nope, contract is contract. I'm going to fulfill my end of it, and he fulfills his end of it" is actually something I'd get behind.
I was really expecting a fallout game, especially with nuking a whole town to get ahead 🤣
Hell yeah. Screw that s--thole Megaton, I want me a beautiful apartment in the tallest tower in the wasteland!
Do you really get that much from nuking Megaton? I assumed it'd be like most quests where you get a pitiful number of caps
I remember after my 1st playthrough of fallout 3 someone told me I could blow up Megaton and well that was the 1st thing I did in my next save.
@@fabledraccoon yea you got into the nice ass apartment in the tower and the tower had tons of good loot all around if you had high enough stealth to steal it all.
@@derpgoldfish Also besides the apartment, the base payment for dissarming the bomb it's 100 caps with 500 if you pass a speech check. Blowing the town gives you 500 caps base, and get up to 1000 with an speech check. 1000 caps its a lot in fallout 3, specially in the early game
This title sounds exactly like something I would say to my colleagues at work tbh 😆
The idea of someone making a flowchart or PowerPoint of this is pretty hilarious.
I, too, miss working at a brothel
4:45 you could also use a weapon with bleed, since hemorrhage damage is based on a percentage of the enemy’s total health.
Also killing Greyoll not only gives a ton of runes but is actually necessary for the platinum trophy, since she unlocks one of the legendary incantations upon her death
I liked to think of it as a mercy when I even noticed she was still alive. Doesn't even fight back hitting her in the head with the Colossal Greatsword. Just very very injured from the good ol Scarlet Rot.
if you could heal then it would be kinda mean
Jane's park idea was bad enough but the daily mascot drownings made me crack up, so bastardly evil
After hearing Jane's calm description of the bathroom strategy... I don't know if anyone else is following the latest Star Trek series, but there might be a job opportunity for her to play the Borg Queen there.... :D
🤨🤔😳🙀 she would probably play the role in the "to win" way though, we might end up with that one (although presumably not the only one in the entirety of the multiverse)
universe where the Borg won and are everywhere
The timing of this was funny, as I had just recently watched a T90Official video where he mentioned doing a similar thing as a kid though he put the free food and drink right before a really long ride and the expensive-to-use-bathrooms at the end of it. Jane's trapping of visitors on a small island seems much more efficient however.
Jane's method for the domination of theme-park goers is just a LITTLE too thought out...
Well... Jane REALLY likes Sim games. :p
who else but jane? :D
She reminds me of _GrayStillPlays_ in that way... just more organised perhaps, less chaotic chaotic...kind of like Æon and Chronos from ancient ancient Greek mythos
@@alexanderzhmurov9624 Jane is very lawful evil. the trick is that the rules aren't fully public
Perhaps she was inspired by a real theme park...
I never considered letting Olgierd die an evil choice. He struck a bargain with the devil and lead his life into a downward spiral. He may have been at least partially justified in his actions but, nevertheless, both options seem reasonable. However contrived the stipulations of his contract were met. The Devil was a very mean and terrible person but not without help, use, or some fairness. He does relent if you go against him afterfall. Personally the first time I just let him die and asked for no reward.
I thought so too. He willingly made a deal, got all the benefits he wanted from the deal and now doesn't want to pay up.
The saddle is cool but it turns Roach into a black, smoky demon horse.
Or: The saddle is cool AND it turns Roach into a black, smoky demon horse. Depending on your aesthetic.
I think asking for no reward is the most bastard choice. You were only in it because someone wanted to see him suffer.
@@MyRegardsToTheDodo got what he whised not what he wanted .He never asked for a heart of stone or not being able to enjoy life ,regardless i agree with you
Whenever I think of being a jerk in gaming I just think of all of the trauma you can inflict on chickens and slimes alike in Slime Rancher. So much evil in such a cute package.
Exactly! Such a cutesy art style for what is essentially a concentration camp for slaves...
@@axeldornelles5292 slaves that dont do labor?
I feel like Bioshock 2 would've been a better choice than Bioshock 1 for this list. Here's why:
In Bioshock 1, you get more Adam for sparing the girls than not, it's just not immediate, so it's an easier choice not to be a jerk. In Bioshock 2, however, you get the most total Adam by sparing the first 4 to get the Proud Parent tonic and then slaughtering the rest of them (after having them trust and work for you, extracting Adam for you from 2 bodies each, of course).
That's depraved... but not untrue.
@@Unownshipper Well yes... That's rather the point. You'd have to be playing as an absolute bastard to do that, but by making "be a terrible person" reward you with more Adam, it becomes an actual question for Bioshock 2, rather than the original that just gave you more rewards for being good, making the good choice simply also be the most efficient choice, removing any reason to engage with the morality system in place.
In Bioshock 2, all I needed was a fist of bees, drill dashing, and guns for the tankier enemies. Anything more was just overkill and nowhere near as satisfying as drill punching someone in the face while they're being attacked by bees.
I thought 2 was going to be kill the merchants for their bell bearings to keep all the shop inventory in one place. That dragon would totally eat you if it wasn't sick.
I know many players are killing the merchants, but I refuse to. It helps now that the most recent patch had added markers on the map for NPCs players find. Much easier to return to previously found merchants instead of having to keep a little list of them and their locations, which was my plan before.
I looked up about the dragon and the "proper" way is probably worse than just wailing on the helpless mama dragon: players are supposed to fight the baby dragons and kill them one by one. Each death drops the mama's health by about 1/5th. I think I'm going to avoid all that for a while, lol. Given how much trouble the tree sentinel around the Church of Ella is giving me, I might go fight Agheel for a bit instead. Well, only if I hit a major wall in the Weeping Peninsula.
@@SolaScientia I haven't killed any except side-quest related one. (No spoilers, but he surrendered after attacking and I didn't realize I could let him live). But it seems like a lot of heartless people are happy to go full murder hobo for their shopping convenience. 😂
Enjoy the game, and good luck with all the other rock-hard bastard bosses yet to come.
@@MsKornkitty Ah, I know who you're talking about if it's in the cave on that river that runs north from Lake Agheel. I realized he surrendered and let him live. I mean, I yelled at my TV both while fighting and the dirty trick he pulled a little later. To be fair, I opened the chest when he told me not to, so I don't have a defense, lol.
I'm making slow progress. I tend to play only an hour or two a day, but that's with all my gaming in general. I helped out Kenneth Haight with his quest. Today I helped Blaidd with his and got that neat Bloodhound's Fang as a reward. I have to 2-hand it right now since I need 3 more levels in str to use it with one hand, but I've been doing that since almost the start. I haven't used a shield past the first hour or so of the game. As a result I do forget that I have to back off to heal because I end up putting my mind in Bloodborne mode and that doesn't work too well, lol. There is a talisman or something that lets players regain health when attack like the rally mechanic in Bloodborne and I really want to find that.
I'm only at the start of the Weeping Peninsula and I don't really feel underleveled or anything. The trolls always give me trouble, so I've avoided them, but now I feel I can take this one. I might switch to using Aurelia the jellyfish instead of my good boy wolves even though I like the wolves for when I'm facing multiple small enemies.
@@MsKornkitty If that’s who I think it is, he appears in every Souls game and everyone probably wants to kill him anyway lol! Although I think he gives you something if you don’t kill him.
@@SolaScientia it isnt a talisman is a great rune, from an end game optional boss who is also tauted as the hardest fromsoft boss in history
I like how charging for the bathroom is considered as evil as murder
isn't capitalism truly the most evil :D (i'm joking please stop pounding your hissy fit comments)
I'm almost certain it was more about trapping them on a small isolated island with nothing to do.
@@michaelnettles3059 nothing to do.....BUT to eat to your heart's content and swim or...drown.
And trapping NPCs in an endless hell of free refreshments and inflated bathroom prices
You can get even more runes from the dragon if you use the item that gives you extra runes from kills before killing it.
True story
It's kind of tough to do if you're trying to get the dragon's runes for an early level-up, but there's a cave not too far away in Caelid whose boss drops an Accessory that gives an additional 30% runes.
Combine that with the aforementioned item for maximum Dragon Rune Gain.
Ive forgotten that I still have yet to finish Vampyr. Time to balance vampiric bloodthirst and that.. hypocritic oats or whatever
The biggest bastard move to succeed in a game I know of comes from "Dwarf Fortress". In game, crafts made from mermaid bones were extremely valuable. So valuable that players constructed horrifying mermaid farms to breed and harvest mermaids. It was so bad that the developer of DF nerfed the value of mermaid bones.
Ah, the endless creativity of Dwarf Fortress players. Then there’s the technique of training dwarf children into super soldiers by locking them into tiny rooms with some food and an angry dog.
This is some Stellaris level war crimes right here
In the original Fable, there was a quest early on that an old man gave you to get a variety of haircuts and facial hair. His end goal was to make you look ridiculous and laugh at you.
If you're quick, you can lock on an get some punches in. If you can corner him, you can just keep punching him because he is seemingly immortal. This allows you to get your multiplier well into the hundreds (if you're patient) and earn a ridiculous amount of physical XP very early in the game.
In Star Control II a viable strategy is literally to let the bad guys wipe out all life in the galaxy. The game's on a time limit, And when it runs out the Big Bad Evil Aliens start going planet to planet destroying civilization- and leaving behind all the crucial plot items that you otherwise need to run fetch quests to get. It's possible to nab everything you need from the ruins and trigger the endgame just in the nick of time, getting the same ending you would if you did everything the right way.
There's also Final Fantasy II where- due to it's janky use-based experience system- the optimal grinding strategy is to beat the hell out of your fellow party members.
Beating the hell out of your fellow party members sound bad, lets call it sparring
😳🤨🤔 I now have to go and play _Star Control II_ (the evil way)
@@areacua95 Beating the hell out of your own party is also a legit strategy in Final Fantasy Tactics. All of the story battles have enemies at fixed levels, so after you get the characters you want in your party, you can get into a random encounter surround a weak enemy, then use abilities or the "Stone" attack on your allies. You gain XP for affecting a target, and the amount of XP gained is determined by their difference in levels. Just keep healing whoever the enemy is hitting and you can level up to max in one fight (if you can stand sitting there that long). Save the game immediately afterwards, as you might struggle with random encounters until you get better gear since the enemies are scaled to your level, but when you get to the story battles, you are max level while the enemies are still only level 10 or whatever.
You can't quite get _everything_ from the blasted ruins of alien civilizations (in _StarCon2)_ since the BBEA won't attack the aliens that you need to talk to to activate the endgame. The Aqua Helix, Rosy Sphere, and Clear Spindle can be recovered, but are useless because they kill the alien race that needs those before slaying those artifacts' guardians. And, of course, you almost certainly have to deal with the Ariloulaleelay (who the BBEA can't reach by way of being outside reality) if you want to get everywhere you need to go before the BBEA come for you, costing you the game.
Those blood puns felt somewhat anaemic
At least they were in the right vein, which is very much A positive!
I'm quite sanguine about that kind of humour.
Goddamnit Barb! Oh wait... wrong channel.
Honestly, killing Greyoll (the big grey dragon) is a bit of a mercy kill. It is literally dying of scarlet rot and the smaller dragons are only there to stave off attackers for a few more moments of life as it can't defend itself. It is more like pulling the plug on a terminally ill patient in a near vegetative state.
Though killing them with toothpick stabs is a bit cruel.....
In Fable 3, when you become ruler of your kingdom. There is a darkness coming that you need a crap ton of money to level up for. You can work to get this money through manual labor, or you can screw over many groups and factions, going against many promises you made, to quickly get the funds.
RTGame’s playthrough did just that, it was great.
@@user-we1fk4ul5o ah yes, his Captialist play through
There is an old video on one of these two channels which gives the answer to everything. All together now: "Become a landlord"
@@IamaPERSON hyper-capitalism, also known as: Jane's second most preferred option...
@@seracila432 😎👌 I'm glad more people remember...it was one of my favourites
Vampyr on my pacifist route got a major glitch at over 50% I couldn't talk to anyone which kills the whole point to keep people alive and not sick. I was not restarting just to get through the insanely hard boss fights. The urge to go you know what time to eat everyone was strong. This is 100% why players should be able to select a past save even if it's just a past autosave as game breaking bugs occur.
I did Vampyr via pacifist and managed but usually I don’t play games on hard but I definitively never play the bastard route so those two things clashed here . . . good ending won
@@krish.9452 That's why I didn't restart the game as I wanted to good ending but didn't want to replay from act one when I was in act 3 with a few missions left outside the collectables. I was enjoying it so much until that point.
so the game wants us to murder everyone.
You can manually back up your saves on PC at least, I did as soon as I heard it could get buggy (can Google instructions). Highly recommend.
@@persephoneunderground845 if I played it on PC it would help but there's not a fix on console outside starting over.
Revelations 2 was a great game. That end battle were Barry jumps down from the helicopter and says the cheesy line from RE 1 had me hyped up. The horror set pieces were also pretty good.
Revelations 2 is one of my faves :)
Another evil plot you can pull off in RCT uses the humble 'employees only' sign. Guests will never dare pass under that sign if they approach from the front, but are blissfully unaware if approached from the back.
Just make the park exit 'employees only'.
Other than the park rating hit from guests who can’t find the exit…
- In Shadow of War, you can make your orcs pit fight against others to get stronger and advance your power on Mordor. If they fail well... you get a nice trinket for their problems. If not well... you can then fight the orc you specifically raised for getting powerful legendary weapons.
- In Spore you can get planets producing incredible amount of spice (Up to 90) by making them evolve from creature upwards and then either buy their planet or conquer it. Sure it costs, specially because some spice comes from planets that start inhabitable, but having a planet producing pink or purple spice at breakneck speed and filling your cargo every 5 minutes will cover the loses immediately. They can live in other planets they get.
- In Halo (any), it is not rare that the marines get better weapons than you do. Just wait for them to die... or do it yourself. What a hero!
To be fair, those orcs were gonna fight each other even if you didn’t brainwash them, killing each other’s just kind of a hobby for them.
God I love Vampyr and am so happy to see it on the channel. My first playthrough I did no embrace and it was so hard but also enjoyable.
One of the fastest ways to level up your stealth and gain a lot of money in Kingdom Come: Deliverance is to go to the Inn in the Glade, choke all the sleeping people there unconscious and steal all their stuff. Plus, as it isn't part of any town, there are absolutely no negative consequences to doing that.
you bastard
NICE
The dude who sleeps in the bed right next to yours in the Uzhitz lodgings has 800+ groschen or 200+ groschen every night, depending on how recently you robbed him. Upstairs and away from all other NPCs. I guess he is supposed to be some high stakes gambler since he has the Heavenly Dice on his person too.
@@LustyLichKing Generally, the people in inns have more money than regular NPCs. The once in the cheap rooms/stables tend to have about 50-100 groschen, whereas the ones in the nicer rooms can have a couple hundred.
The Namira quest in Skyrim made me feel a lil bad initially, untill I remembered that I was already a Werewolf, and had already eaten something like 200 Bandits already.
Also, Eola becomes a follower after, so you get a guilt free blood sacrifice for ANOTHER Daedric quest later on.
I'm surprised they didn't mention Boethia's quest.
Right? Namira's Skyrim quest shouldn't disgust anyone who leveled up a werewolf form even a little...but I've met such delusional people.
Us predators must find our meals somewhere, right?
Drank the whole town dry in vampyr, killed that noble dragon in Elden ring, definitely got that mace in Skyrim, and totally went Sith in KotOR. Didn’t kill those children, I found the Adam was nearly as good saving them. What a nice final word. Going sith in kotor is nearly as bad guy level as fable. Can’t wait for bloodline 2, going full evil vampire again
I like the way Andy delivers his closing comments about helping people and being nice. He clearly has never experienced "nice" and "helping" and seems to be describing something he has heard about and has a rough understanding of.
I played Vampyr and chose to not kill any innocent person, not even the tutorial one. It's super hard without that blood but was worth it. Got the best ending.
Same here!
There's an argument to be made that the more evil route is worth it too, especially since the endings aren't exactly Shakespeare (very quick kinda forced romance plot) but you get to see very interesting story development if you kill people throughout the game itself. Best ending or best game content? It might be interesting to play it both ways, like UnderTale.
Best ending for Jonathan maybe but some of the NPCs are actually better off if you kill their linked characters
That inaccessible island in Rollercoaster Tycoon is, somehow, an apt metaphor for the past two years of my life.
You can build your roller coasters to launch the riders over the park fence so that when they crash it doesn't count against you.
I love the entire OX group but Andy is probably my favorite to watch.
I have to ask, how would one spoil Rollercoaster Tycoon? I wasn't aware it had a rich twisty narrative, I've clearly been missing out xD
Aahw Rollercoaster tycoon shenanigans... ow the memories.
Thanks for making me remember the fun I had.
Thanks oxbox.
Wow, even I never went as far as Jane in Rollercoaster Tycoon. More than a little scared.
I still have trauma from the Namira Quest. Made me sick to my stomach, but I got the artifact. Then I killed the whole cult and swore never to return to that entire city unless it was to kill things.
Dishonored is the game embodiment of "Succeed by being a bastard" because tbh not many of the enemies put up a good fight. You can go to your way butchering anyone stands before you but of course it causes high chaos level, hence the bad ending.
Amazed they didn’t mention Mephala in the Skyrim mention. The other Daedric Princes are pretty evil with it, but you get the highest DPS in the game for unaliving your in game FRIENDS
Now we just have to wait on the 1- part series from vaatividya about why that dragon is there that will make is all feel even MORE like bastards for killing it. Good times.
I LOVED revelations 2! Played it with my flatmate and we had a blast!
Came here to say this. One of my absolute favorite games in the series!
THankyou for the callback to roller coaster tycoon, you have made my childhood worthwhile.
I'm incapable of being a bastard in video games, lol. When I played Kingdoms Amalur the very first time I made 2 decisions I regretted. They didn't affect the main game at all, but I still felt bad. If you side with the mayor in Canneroc, you have to kill the other guy you were helping; and because he's an NPC, the game forces you to hit/hold a specific key/button to harm friendlies. It's the same sort of thing that happens later on in Whitestone where you can side with the sleazy mayor. I accidentally did both in my first run and was rather pissed about it. That game makes it so the rewards for being a dick are just slightly enough worse than for being good that it's not really worth it to be a bastard. You can side with The Widow, but it makes you wipe out all of Canneroc, which wipes out any merchants, side quests, and your ability to have a house and stash.
I looked up the Elden Ring one, and apparently the "proper" way to do it is to kill the baby dragons which chips away at mama dragon's health with each one you kill. I think I'm going to avoid doing that unless I find out that it's a requirement (I think it is for a dragon-related thing and for an achievement). I think killing the babies in front of their mama is worse than killing the mama directly, but both are bad. As Coey O-G mentioned, you can also kill the merchants to consolidate all their goods with the women in Roundtable. Since the newest patch now marks NPC locations on the map, I'm going to avoid doing that. Not that I was going to kill them in the first place, since they do beg and cry as you kill them. No thanks, lol.
I feel that way too, when I play a game, the main character is always a good person that helps anybody who asks, and might be a bit naive and easy to manipulate... but will be VERY angry if they find out.
@@vira-siegkaiserreinhafro1670 Yep. I had an inkling of the connection between DeWitt and Comstock when I first played BioShock Infinite, but I wasn't entirely sure and I didn't know the ending even though it was a few years after the game was released. The whole ending from the time Songbird destroys the tower through to the credits had me a little in shock. The whole sequence with the doors and lighthouses is still one of my favorite moments in any game. Booker's realization that he's Comstock is very sad and how he willingly lets all the Elizabeths drown him like that is something I found very moving. I add this because Booker did get pissed about being manipulated and he was horribly upset as he figured everything out. As a result I was also upset. Infinite has very little by way of choice and in the end the choices don't matter, which I think was the point of the game unlike in the 1st where choices do matter. Nevertheless I always choose to have Booker throw the baseball at the racist pos raffle guy. I've never had him throw it at the couple. On my second run I had him pick different things for Elizabeth as far as the broach/pin but now I always go with the bird for some reason.
Same man. I’ve played vampyr but only killed the monsters and those that had to die.
@@phoenixflamegames1 That's how I'd play the game if I were to play it. It's why I research NPC quests in FromSoftware games just so I don't aggro one NPC by doing something to help another, which can for sure happen pretty early on in Dark Souls 3.
To be fair, Greyoll is dying already due to scarlet rot to the point of not even being able to move and the only way to get all of the dragon spells and start becoming a dragon is to kill her. So think of it more as a mercy kill to assist in the ascension of a new dragon god.
Mr Channell said "...harvesting like a Nebraska corn farmer in October..." and just like that, owing to the fact that I am a Nebraska resident (although I am not in any way a farmer), I feel seen.
Greyoll takes forever UNLESS you use Bleed, then it's relatively quick-ish. I did it for the Dragon Communion I swear. On my DC character. I did it for the Runes on my other characters.
Murder Tycoon or whatever Jane was on about had me at the end. Sticking people on a deserted island and charging them a fortune to use the facilities with no way home was just Jane being Jane I thought. The daily mascot murders was her deliciously evil chefs kiss.
7 Games that changed the formula for there franchise, like legends arceus, or more acutely pokemon ranger
Oh the fun I had as a kid playing Rollercoaster Tycoon! Having an imagination with those old games made them so much fun in the good ole days
"It's like Fyre Festival, but it makes money"
So that's 1d4 psychic damage from Jane
"Ya *basic,* Billy McFarland"
This particular game just came out, but I feel it's worth a mention. In Cult Of The Lamb, you play an adorable lamb tasked with building a cult in the name of a chained old god, The One Who Waits. Doing so means you have to collect followers and the main way of doing that is going through the lands of the old faith, randomly generated dungeons that, if I'm being honest, can be brutal. Now, you CAN take it slow and build the loyalty and faith of your followers in normal ways, like throwing a feast and having sermons, but if you want to get stronger in a more straightforward way, you can also just sacrifice your followers to boost the power to your evil crown thing. You get even more power if you've built up a lot of loyalty with these adorable cultists, meaning that, if you can withstand the emotional blow, you can just get a follower to trust you with their life before draining them of it.
First time around I let Olgierd die, but also refused a reward from O'Dimm. I have a policy of not interfering with super powerful trickster entities, nor taking anything from them if I can help it. I didn't trust that he'd leave me alone if I took the reward.
I then felt really bad about it so reloaded a save from before the choice and saved Olgierd instead.
That rollercoaster tycoon part made me laugh more than it probably should have.
I've heard that in Rollercoaster Tycoon if you're against a neighbouring park you can use a partially constructed coaster to launch customers into the neighbouring park so they died
on that property and harm their reputation
Don't know if that's actually true though
I get attacked by a Delicious Glass of Wine quite often...Can I have some of those Suvoneire Photos of people flying off your Rollercoaster?.... For a friend.
Whoever got that capture footage for the Elden Ring segment may want to use the Baldachin's Blessing in their inventory, it's reducing your health by about 5%
Good writing
I likes that line
"B positive about something O so negative"
The trick to killing park guests is to have them land in a rival park. The deaths count as the rival's, not yours, so they take the reputation hit
I've only ever got teary eyed from one game. Oddly, it was the ending to Batman Arkham City. I'd love to see a video to hear about any times you all got teary eyed. Especially if it's a weird one like mine.
Even though they’re video games I can’t bring myself to do this stuff. I feel too guilty. That being said, the dragon in Elden Ring f’d me up when I accidentally approached him head on so he was fair game
I'll be the one to defend Resident Evil Revelations 2, absolutely excellent game that I think all Resident Evil fans should be giving a go.
100% agree!!
I did a similar thing in roller coaster tycoon where I set a a free ride that exits to a place that accesses another, far more expensive ride as their only means of getting out :P
The sheer amount of people clicking on this, are aspiring "total bastards".
Nope, but that’s what I have YT for - to check the Renegade / bastard options 😇
Well it does make life easier since you don't have to care as much oh right in video games right right.
I'd argue that after a day of amusement park food an amusement park's restrooms ARE a ride. Not so much thrill but neither is the tea cup ride so call it even.
Vampyr: Yeah you can kill NPCs to drain blood for EXP
Me: *Runs around the whole of London with buckets full of medicine to treat everyone* Is this how you are meant to be a Vampire?
That’s how I be a vamyre
I didn’t know this channel was about video games so I clicked because of the title and expected to finally succeed
The dragon was at least evil right? I need to believe it’s evil to sleep at night...
According to the wiki she's the mother of all the dragons. She does drop other items, but I'm not sure how necessary they are for the game except for achievements. I'm nowhere near that area and am not making a beeline for it. What's also worse is that players are supposed to kill the babies first since each baby killed drops about 1/5th of mama dragon's health bar.
@@SolaScientia Short version.... That Dragon that flambéed Andy like a hotdog? Yeah... Agheel is on of her children. One who lived long enough to grow up... and become a fame spewing nightmare.
@@marhawkman303 Neat bit of lore. I had one go at Agheel when he flew in the first time. I have since avoided fighting him, because I'm still trash at counted combat. That said, I do have the Bloodhound Fang sword and that does a nice amount of bleed damage. I might have another go at him once I've found Alexander (I forgot about him until I made it to the Weeping Peninsula) and maybe even after I've helped out Boc in the Coastal Cave, which I also forgot about doing.
When attacking the dragon in Elden Ring, use a weapon with blood loss buildup to quicken the dragon's demise and make sure to use a golden finger when nearly dead to increase the runes you get!
Mike, the Colt Python isn't chambered in .45 mag. It's a .357 magnum revolver.
Greyoll (the giant dragon) is really quick to kill with a blood loss weapon, or poison. Those 75k souls are great early on
Life Lessons with Andy. Heartwarming.
I love Sanguine the most. Dude is such a chill bro.
For anyone wanting a really good early/mid game rune farm in elden Ring, and repeatable unlike the dragon
Go north of where that dragon is (use the portal in NE Limgrave to pop into the north of Caelid)
Avoid the giant uberboss, and kill the tiny pygmies walking around the area, getting about 1200 a pop, they have low health but can oneshot you if you're careless
Another thing you can do in Roller Coaster Tycoon is build a coaster at the edge of your park that launches people to their deaths, but throws them across the park border to die in the neighboring park. That counts as deaths in your rival's park, harming their park and making your park more competitive by comparison.
Thanks for the Vampyr shout out. Criminally underrated
"Beware spoilers ahead for the following games."
I'm so glad you warned me, I'm very careful about avoiding Rollercoaster Tycoon spoilers.
When I play Roller Coaster games, I usually charge .10 for the rest room... just because. So you guys make me look like a saint LOL.
I haven't played Witcher yet (it's on my backlog), but that quest sounds a lot like the tale of Sir Twardowski from Polish folklore. Twardowski made a deal with the devil and the rule was that the devil could take his soul after some years but only when Twardowski enters Rome. Twardowski never planned to go to Rome so eventually, the devil found a loop hole. Twardowski went to a tavern called Rome, and that was enough to fulfill the deal. In the end, the devil kidnapped Twardowski and put him on the moon.
Some years ago there was a modern take on this legend by Allegro on RUclips. They took a bunch of polish legends and made short movies from them. Worth a watch!
Resident Evil Revelations 2 is the only RE game I’ve played. It was on sale for $5.00 with all the DLCs, and I thoroughly enjoyed my time with it. I really enjoyed Moira and Claire, and Barry was cool. There’s also this really run arcadey hoard mode. Me and my brother would play split screen co-op and it was an incredible value for money. It holds a special place in my heart because of that.
“It’s like Fire Festival, but actually makes money”
Yo that was SAVAGE.
Mad props.
this was the only quest i was afraid of in the whole game not the wild hunt, not the vampire in blood and wine nothing. this was such a psychological thriller
Neverwinter Nights 2: Mask of the Betrayer takes this up a notch by making sure you create a better outcomee than even the good guy run outcome.
By the way, if you equip a weapon that does bleed, like the Katana of the Samurai, every 20 or so hits the Dragon takes 14k dmg from the bleed build-up. Meaning it will die so much faster. Also there are items that boost the runes you gain for a short while, with that you will gain almost 100k runes from killing that Dragon.