I remember when I was 5 and I thought Kellogg was the strongest enemy in fallout4 (5 years later I'm killing savage deathclaws and swans and behemoths with an extended ripper and xo1 tear 3 power armor yeah I'm a God at fallout4 and I've completed the game helping brotherhood of steel)
In Snake Rattle and Roll on the NES you can hear a strange roaring sound a few seconds into the first level. If you speedrun the entire first level you'll find out that sound is actually a rocket blasting off at the end. If you're fast enough to get on that rocket, it'll take you to Level 8, near the end of the game.
Still Duke 3D: episode 1 map 2. When the pig cops catch you you want to open the help screen, maybe read the plot, etc. When you finished, map 4 will open, so you skipped map 3 (I think, Death Row.) I saw it in a speedrun
In the original Thief game, one of the worst levels-the Cathedral-can be skipped by propping the front doors open with a skull or some other debris so they cant close on you after you fail to steal the eye. I've never actually seen this mentioned anywhere.
Therapist: “You can’t live in denial, confronting problems directly is the only way to-” Me: *furiously climbing down ladders to get them out of sight*
That happened the first time I fought him. I then spent an amount of time equal to what the rest of the fight would've been laughing my ass off about it so I guess it balances itself out in the end.
You can also Plunge Attack him to death. Pretty easy to get up on that tower you first come out of quickly, drop on him, then repeat. He WILL of course punish you if you're not fast enough in this cycle but it's quicker than killing him the usual way (for me). And anyway, the REAL reason to go to the Valley of the Drakes so early isn't to "skip" to Blighttown, it's to get Astora's Straight Sword, a shield, and other items in the area. It's great stuff so early in the game, and the sword is great if you're going for certain builds (though it falls off eventually, but that's half the game). Blighttown otherwise is, as alluded to in the video, very high level and quite difficult unless you know what you're doing. I'm a total scrub at Dark Souls too, vets know way more tricks like this than I ever will. Hell, some say to ignore the Master Key entirely, since in the grand scheme of things it really doesn't help that much, and get the Old Witch's Ring instead, which lets you join the Chaos Covenant easier.
@@butwhataboutdragons7768 You don't even need the master key to make the skip; just a lot of cowardly running.. past a titanite demon, some ents, a black knight, a bunch of drakes, an undead dragon and a few Blighttown enemies. And voila, you have the key to New Londo Ruins!. It's actually easier than it sounds and by the time you've killed the gargoyles and are heading towards the second bell you are most likely able to reach and kill Quelaag fairly easily (provided you do some grinding and get the rusted ring). Of course this requires you to know what you're doing but so does merely carrying the noob trap that is the master key.
@@butwhataboutdragons7768 It's not really hard, but I've seen so many new players try and have him jump on them, or fail and be trapped at the foot of the latter with him right up in their face. Hilarious every time.
When Deus Ex Human Revolution first came out, you could beat one of the bosses with a single takedown punch. Also, the final boss had this mechanic where they would hide behind a glass wall to be impervious to all damage. Except you could just use the laser weapon which could shoot through glass and finish them in seconds.
My favorite skip is in Final Fantasy IV, where you can skip the entire Sealed Cave dungeon just by using Rydia's warp spell after you defeat Golbez in Dwarf Castle. The game warps you to the crystal chamber in Sealed Cave instead of the one you just left, so you just take the Darkness Crystal and walk back out. No trap doors, no evil walls, just the ending cutscene that's supposed to play when you leave.
The Magic of Sheherazade for the NES has a bizarre password option where if you can't remember the proper code/enter it wrongly 3 times, the game will ask you whereabouts you thought you were last and give you the necessary items and equipment to play the rest of the game. You could insist you were at the end and the game will give you the benefit of the doubt.
I think it's a nice thing for most, if not all, games to do. A more modern equivalent will be to have stock save files players can download if they choose to. Players gain the ability to skip parts they don't like or can't pass - possibly at the cost of using standard equipment or losing some experience etc. from having played through it rather skipping. It's an option, and options are usually good to have. It doesn't change anything for most players, but the few with trouble for something really specific may find it a boon.
Hey, I tried this skip and now I'm stuck on a merchant ship disguised as a chair. Please help, I'm missing three of my companions and the last one's forgotten how to not be a cat.
In Undertale you can skip entire fights if you have certain items. My personal favorite example of this is every dog fight in the game. Every dog from the lovable Lesser Dog at the beggining of the game to the terrifying dog amalgamation near the end can be finished in a second if you use one of the earliest items from the game. The stick.
I don’t know if this “counts” because the whole game is meant to be full of stuff like that and go against the things that typically make up the logic and mood of games. The first time I played I thought you had to get Tariel’s HP low enough that she’d eventually stop fighting you. (Was trying to play without spoilers but I did know you could play the whole game without killing any enemies) I was shocked that if you hit her like four time’s in a row she gets super sad about it and just dies.... so I didn’t have a perfect first play through because I accidentally killed her because got “impatient” (I figured I’d tried to not fight her enough times in a row that I must be doing something wrong so maybe I had to whittle down her health but not enough to kill her.... boy was I wrong....) but I didn’t know about the stick my first play through because I was intentionally avoiding tutorials. And unfortunately the game forever knows your fell deeds... I didn’t mean to kill her I promise!! Lol. You go from doing like 11 damage per hit to “she’s sad you’re hitting her even though she’s still got 70% of her health left she’s just going to die of sadness because you hit her four times... “ heh I tried! And was too impatient a gamer to figure it out first try that I had to not hit her like 11 or 12 turns...
It was because of the first trauma that literally made a new steam account and bought the game again to try the genocide run an didn’t get far before my conscious got to me and I never went back to that steam account again.
@@SohiTheTinyKittenHuman Man, that's rough buddy. In case someone wonders if they could get more replay value out of Undertale, I've heard that it's possible by disabling cloud synchronization on Steam for that game. I haven't tried it myself, but it makes sense that you could wipe the slate clean by only allowing your computer to make saves.
@@SohiTheTinyKittenHuman Yep, I think a lot of us got tricked by the Toriel fight. As cruel as it was for the developer to do it like that, it was also kind of clever... If you swing a weapon at someone, even if you're just sparring, someone could get seriously hurt! We just don't expect that to happen in a video game, where we always deal consistent amounts of damage... As for Toriel, yeah, I also got freaked out when I killed her by accident. I dove into the game files, deleted my save, restarted, and did a nice, clean pacifist run of the game. (And I too MAY have possibly chickened out of a genocide run at one point...)
In Donkey Kong Country, the infamous Mine Cart Carnage level has a level warp if you drop directly off the first ledge, that will drop you in the last stretch of the level and award you full secrets for the level toward your overall percentage.
The funniest part about the Sonic one is the fact that there is a very real chance that on someone's first playthrough of the game they accidentally make that skip and think that's how you play the level
I mean, yes, but also the last bit of the bit is all -abit- about how it's -probitly- probably -bit- -best- easier to go through the first levels of the game first.
A Hat in Time has a nice purposeful example of this: in Queen Vanessa's manor there's a hidden tunnel you can crawl through to skip pretty much the whole level. Which is there because it's an absolutely terrifying hide and seek section against a nightmare shadow lady in what's otherwise a very cutesy game, so it's to provide relief for players who can't deal with horror.
In Dishonored 2 you can skip basically the entirety of the Dust District mission by solving the Jindosh lock, an either incredibly easy or insanely difficult logic puzzle depending on the player. You’re even rewarded for skipping a level that took developers hours of painstaking work to make with an achievement!
@@AD-6896 Because it's an RNG riddle type of lock where certain keywords associate with certain subjects, and each needs to be coupled correctly and in the correct order for the lock to open. However, you CAN brute-force it if you're patient enough and have a notepad with a pen/pencil handy (or a phone, since it's 2021).
When I watched my friend play it I sat and worked on the riddle while they continued through the level. I think I ended up having two things swapped around but was otherwise correct. One day I'll play it for myself and try again with the riddle.
It actually made things more difficult for me LOL Why: I was doing my first playthrough totally blind and in hindsight, I think you’re supposed to learn how Basilisks and their curse work in the Depths, where it’s a lot easier to make your way back up then down the other way to New Londo so I could be uncursed and get the other half of your health bar back. However, as the type of person who always maxes out lockpicking before anything else, obviously I chose the master key and then found my way down through Blighttown, got all the way down and then wandered down to the route leading to Ash Lake. I’d played DS3 first, so I just assumed curse was an instant death, not that and a semipermanently gelded health bar as well. Plus I was really low level and hadn’t killed spiderbreasts yet. I also was not aware that once you made your way down through Blighttown there is an alternative and more simple route back up, so basically I wound up going all the way back the way I came, when I’d already got lost as hell on the way down and got to the bottom basically by brute forcing it and getting lucky. So, yeah… FromSoft may design their games for masochists, but there’s still a rhyme and reason to how things are laid out. I doubt this was actually intentionally designed to punish people like me for getting ahead of myself, although I’d be very impressed if it was deliberate in that sense.
I've a few from Final Fantasy VII. Perhaps to help the devs skip difficulties of acquiring items to use for bug testing, several mini-games have easy win methods to let you effectively skip them with no effort. Notable examples are the Fort Condor minigame (which is also required for one plot coupon) and the speed shooter minigame. Fort Condor that acts as a tower defense RTS game but lets you spawn your own soldiers in the area just ahead of your furthest away soldier, which can include the area where enemies come from and ends automatically if you defeat all enemies on screen at once, regardless of how many waves are left to go through. You can cheese it by simply placing troops as far south as possible repeatedly until you can spawn your characters right on top of the initial one or two enemies that appear at the start before more enemy reinforcements appear. The Speed Shooter is a rail shooter that requires a score of 5000 points or more points in a single run to get the best item available, but items on screen move at a speed that is sure to trigger epilepsy if you sit too close to he screen and can give is little a 10 points per item, with 70 points being typical for the most difficult things you are expected to get. About 2/3 of the way through the course, however, is an airship with a propeller that looks like random background filler but is actually a target that can be shot at for 7,500 points per hit, well over what you need to get the best prizes and can easily be hit 3 times in a row if you know where to aim. Just sit your cursor on the far right side of the screen a little below the halfway point when going up and be ready to start firing after a bunch if space ships pass by. As your laser that you use fires continuously, it is almost impossible to miss as the propeller passes you by on thus spot as long as you don't waste the charge of your laser before hand, with scores over 25k being easy to obtain just from this one target.
my buddy Will was showing me the Ft Condor one a few months ago when he did a playthrough of... it's one of the HIGHER RATED mod packs for the game... but the Ft Condor stuff is still vanilla, and he was like "so do you know how to beat this easy?" and I just started spouting off routine tactics for a sure victory. we've both played 7 *A LOT* over the last couple of decades XD he was like "NOPE that's how you're SUPPOSED to do it...watch this" ...and he proceeded to blow my mind XD as for the Speed Shooter one? I knew about it, sorta... I didn't really think about the possibility to KEEP SHOOTING it... I was always so antsy and hectic about it I just would shoot and move to the next target XD and I skip SS on most replays.
There is a very particular way to get the enemy skill Beta early in Final Fantasy VII (the original), but it requires you to get the Elemental Materia from Mayor Domino for getting his password right on the first guess. If you are able to do so, you can use it on a linked Materia slot in a piece of Armor with Fire Materia. Then, all that it requires is to put the character with the Enemy Skill Material in the back row, give them a Tranquilizer to inflict Sadness. Doing all of this, as well as making sure the character doesn't deal more (preferably any) damage to the Midgar Zolom compared to the other two characters, and keep them as close to max HP as possible. Once the Zolom hits a third (or fourth) HP left, and uses Beta. Your character should survive thanks to the Elemental-Fire combination, and then use Beta back to kill the Zolom and keep the skill. The other, easier shortcut I know is the short cut to get all the limit breaks before you get super far into the game (Minus level four, obviously). It works for all the characters you can get, and is rather quick and easy. You need Matra Magic from a Custom Sweeper in the dirt patch around Midgar (it is also an enemy skill), then getting into battles in the forest near Junon. Find the little plant monsters that show up in groups of 3 to 5, normally, and just use Matra Magic on them. It is cheap, and will allow you to get all of the level one Limit Breaks up to Level 3. Then, just use them to get the level two Limit Breaks, and you can then get any/all Level 4 Limit Breaks and teach them to your party members immediately.
In a hat in time you can skip all of Queen Vanessa's Manor by going into the basement and crouching in between the two barrels found down there, doing so will teleport you straight to the attic where the time piece is hidden letting you finish the level in only a few seconds.
Gamers : "I paid all that money for a game so I hope it has a long campaign" Also gamers " hehe look how I skipped 2 hour of gameplay in one cool trick !"
Skipping tedium, not campaign, I would think. Or just skipping to see what's past something you just couldn't beat normally. Some of us gamers really suck. lol
In a way, I agree - there’re a number of speed runs and quickest way to complete but people want value. Obviously individuals can do what they want... I read about a guy who apparently hacked the original Destiny on 360 - and then played it ‘normally’ - I do miss level cheats and more so unlockables though
I remember I had that exact experience exploring the Hinterlands in DA: Inquistion. Walked into the dragon's zone, and had just enough time to realize what was happening before the TPK.
In the Witcher 3 you can just gallop along to high level areas where a single enemy can kill you instantly. That's what you get for exploring, seriously it's a really good game
something like that happened to me once while playing Archeage. i was walking down a road, and the road made a weird curve, going around an apparently open area in a strange curve. so i went straight, and got ambushed by a huge enemy that wiped me in 3 hits...
in Skyrim you can just skip the entire dungeon required to get into the Thieve's Guild by opening the master lock near the entrance. I did it on sheer luck when I was low leveled and I still crack up thinking about it
The last secret in Serious Sam 1 to be discovered, found over 14 years after its release, is the Geek Secret which lets you skip the several hundred enemies in the Sacred Yards, the second secret before the final level. Ironically the story reason for the level is basically “Sam took a detour because he wanted to kill more stuff” ...although it’s far from a simple way to skip a level i assure you. The 14 years should tip you off to that.
My favourite skip is when you shoot The End in Metal Gear Solid 3 after you first encounter him, either that or the other skip being setting your console clock forward, thus making him die of old age without needing to wait.
@@BeautyIsJustAMask Is that true? How can The End kill you by setting the clock "too far" if setting the clock not as far makes him die of old age? How does that make sense?
@@Saruman38 No idea on the logic of it but if I remember correctly if you skip a week then the end will die of old age but if you skip longer (or shorter) than that then Snake loses the fight. Makes me wonder if it glitched for me back then though because you're right it doesn't make much sense. I remember I skipped 9 days and Snake ended up getting shot by the end but when I skipped 7 I got the dying of old age cutscene.
@@BeautyIsJustAMask just looked at the wiki, looks like the "old age death" is only after 8 or more days. less than that, but more than like 1-2 days leads to snake falling asleep and getting got.
I wonder if the reason the code in Maniac Mansion is 0000 at first is because the Doctor didn't play the game yet and the high score is then technically 0000.
@@takoshihitsamaru4675 When they explained it they meant within the game's story the factory data setting of the arcade machine was 0000. I meant within the game's programming the password to the door changes after the the Doctor plays the arcade game instead of when you first load into Maniac Mansion.
@@yastaav Technically yes, otherwise 0000 wouldn't open the door but if you mean how that is implemented then I have doubts. This is on the NES, the same console where if you climb down a ladder it just forgets a boss exists there's not space for such a nuanced implementation
@@totalvoid6234 Actually... yes, it can. The Double Dragon example happened more because of lazy programming than hardware limits. Double Dragon is set so any enemies that go off-screen "die". But this is because of the way the game handles them.
@@marhawkman303 Lazy programming is pretty much an oxymoron. Yes the devs could have figured out a way round this if they were given more time or crunched even harder but the fact remains that that was something they had to work around. There's no room for avant-garde coding on a system like that you just have to get things working however you can.
Ellen-"if you have a license to kill, you're just wasting it, right?" Luke-"our shotgun fits right in the gap..." Looks like Jane's experiments have been a success.
The original Donkey Kong Country had several hidden stage skips. The cheekiest one that I remember is for the stage "Stop and Go Station." At the start of the stage, just walk back through the door you entered from. This teleports you about 85 percent of the way through the stage past some really frustrating platforming sections.
My dad accidentally discovered a good one for Batman ('89) on the commodore 64. When you get a game over, if you hit play on the tape deck instead of rewind, to restart the game, after a few minutes you will be warped straight to the last level in the cathedral
There was a early PC version of Spiderman that had a screen that shows the last level. You can glitch through the wall and win the game in the first stage.
Maniac mansion has deep memories of me enjoying weekends on the emulator with my dad. He grew up playing it and so did I. I hope I get to show my kids one day. Spooky little nostalgia trip
@@snakefriesia6808 DAY OF THE TENTACLE REMASTERED is on GOG... I literally just looked it up because I wanted to know if I needed to set aside money from next paycheck XD it's the SEQUEL to MANIAC MANSION. I know, but if you didn't... the game has a playable MANIAC MANSION hidden in the game's central area. I forget exactly where but I do remember finding it EASILY as a little girl, and then I proceeded to play that instead of the actual sequel itself for hours on end XD
Impossiblemusic55 HAH, beautiful memories, right? what's that line from the early oughts Punisher? "GOOD MEMORIES CAN SAVE YOUR LIFE" ?? :) I never could beat the game as a child... but I did as an adult on an emulator. I really was just the other day thinking about DotT and wondering if I should look it up on a retro site... I have the GOG app, and I'm actually playing through the old LANDS OF LORE series... I remember helping my older brother install Throne of Chaos off of that massive pile of 3.5s ... Got kinda butthurt when Guardians of Destiny was on 3 CDs and the 2nd got too scuffed... wanting to finish the games inspired me to look em up and buy em. now I'll get to play MM and DotT again as well
My first thought of skipping a good chunk of the game was super mario bros. 3. In the first world you can get a warp whistle in the 1st level and another in the first small castle. If you use them both you can go straight to the final world. At this point you have only played 3 levels
Jurassic park sega genesis,they had printed a screenshot of the start of the volcano mission...complete with password in the game manual so got to skip 5 levels.
The Doom 64 section made me think of "Easily Cheesable Bosses." In the GBA port of the first Lego Star Wars game, you can get Dooku stuck on the stairs in the Revenge of the Sith level, and his lightning attack isn't long enough to hit you on the other side... but Anakin's sabre throw *does* reach him...
oh, when playing "Jedi Academy", i ONCE made a boss fall through a small hole in the floor into a lava pit! two levels from the end, JUST after you make The Choice... -the choice of light side or dark side, that is.
A lot of bosses in Dragons Dogma are susceptible to the Maker's Finger arrow, which is an instant kill, though it only works for dragons IF you hit them in the heart.
*"-And the thing any Sonic player fears above all else... The drowning music"* I dunno, I mean I was a kid back then. I've grown up since then... Went through Demon Souls parrying attacks with my hand instead of using a shield, beat Ghost of Tsushima without water spam, I've even... *Hears the downing music start up... Eyes snap open centered on the screen as heart rate skyrockets...*
In Ultima 8, a villain tries to sabotage your test to becoming a fire sorcerer by summoning two demon boss monsters in front of the door that transitions to the next screen. However, the developers forgot to program the door to block you until the demons are defeated. So you can just run past the demons into the next area, and the game assumes you defeated them.
When I saw Dark Souls on this list i almost thought you guys were gonna cover Sen Skip, which let's you access Sen's Fortress without ringing any of the Bells, skipping having to kill the Gargoyles and traversing BlightTown in order to kill Quelaag. All you have to do is parry and repost a weak undead with a sword on the walkway to Andre's smithing area against the wall of said walkway so the game thinks you're falling into a death plane. This will allow you to walk to the fortress gates and into the fortress due to the area of the fortress not being loaded in yet when you activated the glitch, then you just exit the game and continue and the game will load with you inside the fortress
Well given that the title of that chapter was "NO ESCAPE" I bet this exploid was the real way to finish the level all along.....I mean it doasn't go much more no eascapey than a literal demon in a cage being shot and not able to fight back
there's a second skip for Dark Souls as well; if you get a bow and point yourself in the right place, you can stand outside the Capra Demon's arena and fling firebombs over the top of the wall. the question isn't whether or not it's a cheap strat, but whether or not it's cheaper than having your fight in a shoebox and bringing two angry dogs 🙃
@@frankgrimes7388 Not true. Anyone can run from the Undead Parish, through Darkroot, through the Valley of the Drakes, to the backdoor of Blighttown, without the Master Key.
As an older brother who completed the, "If they came to hear me beg," achievement in Halo Reach in one try for a frustrated younger brother... I can confirm.
My last recent was in Age of Calamity, in the mission you need to flee the Guardian. The game keeps warning you to avoid the Guardian and flee. I came back overleveled to try and beat the Guardian. The mission completed right at the start lol.
In Portal, you can skip all of test chamber 14. Instead of solving the level and getting the platform to lower that lets you proceed to the exit, you can just use some well-placed portals to fling yourself onto the top of the platform, beating the entire level in about 15 seconds.
The in-game commentary showed the developers didn't think of that, but playtesters figured it out themselves. Valve decided to keep it in because the lateral thinking required to come up with that solution is harder (and more interesting) than beating the level the normal way. And I love that.
you can skip the whole game basically if you jump on a door and get out of bounds, get all the way to the hallway of the lab leading up to walrider-- no idea if that glitch still works though, but it was a heck of a thing way back when it did
If we're counting glitches, you can (or could) skip a large part of Subnautica by falling through the floor in the right spot with the PRAWN suit. Depending on where you fell, you could skip over half the game
@@aardbei54 Beating the first mission of Perfect Dark in 6 seconds. Normally you'd have to fight your way down to the bottom floor of a skysraper, but if you wait for the guard to open the door, then stand on top of the door and crouch you'll find the wall right in front of the door has no collision and you can fall right down to the elevator at the end of the level. I could never do it though. I usually fell completely out of bounds and died.
Here's a classic skip! In Pokemon Red/Blue, use a PokeDoll on the Marowak ghost rather than getting the Silph Scope key item, bypassing the entire Rocket HQ portion of the game that's just teeming with annoying Grunts.
If you want to get the most out of Dark Souls in a new starting playthrough, select the Thief class and then pick the Old Witche's Ring. You get more of an experience when you find out what the ring does
@@carlweaselbear534 There is an NPC in an area called the Bed of Chaos in the area of the Quelaag boss fight: Named the Fair Lady or Quelaag's Sister. She is behind an illusion wall She is like both the leader of the Chaos Servant Covenant and a fire maiden of the area. Normally you would be unable to speak with her, unless you have the Old Witch's Ring. Which results in your character being able to talk to the Fair Lady.
@@ESMHACKER8 Thanks for the info! That's actually pretty interesting Ives been wanting to play dark souls so learning facts about it really help me out. Sorry for the late reply.
One of my favorites was during my second play through of Fallout 3. You can walk straight out of the vault and go direct to where your father is in the simulator. It’s surprisingly close! Anyone else do this?
@@jaredcrabb Never played it, but I heard talk about it on O&A when it came out. There was an option at the start to censor certain things in-game and apparently that level was one of them. I didn't see it, but just listening to the audio of that level was pretty disturbing, so I can understand the idea of skipping it.
Totally thought the Half-Life shortcut was gonna be about the time I saw a speedrunner bypass all of Power Up by using tripmines to build a staircase up and over the big wall.
During my first playthrough of Fallout 3 I accidentally found the Vault where your dad was being held within 10 hours of playing. I didn't even make it to DC from Megaton
It took me about 20 hours to find a vendor I could sell stuff to and get to repair my weapons. I started with DLC installed so I got disoriented early, missed Megaton and snaked around all the other vendor locations by accident.
DKC Stop'n'go station, walk back to the entry of the level....that's it. The funny part is how i found out. I was playing with my bro, we were kids, no guide, no internet...and the level was hard, so i jokingly said "no, i don't wanna do it, let me gooo" and woosh, end of the level...
In case there’s a commenter edition, I’d like to drop a few from my favorite game, titanfall 2: You can skip a part where you have to fight in a simulation dome thing by climbing a specific wall and standing in a specific spot, which teleports you past the blocked off part of the exit (it’s called dome skip and it’s a hilarious subversion of the buildup to the fight) You can skip a large portion of combat in the mission cause and effect with time travel by falling out of one time into the other (the maps are stacked vertically for when you switch between them, so falling from the top one lands you on the roof of the other, I did this once in a casual play through by accident) You can skip a cutscene and a lengthy QuickTime event at the end of the game by finishing a boss fight with an ultimate ability (speed runners use ronin sword core) to be able to use your regular stuff during the cutscene and event, so you can just kill the cutscene character and dash through the QuickTime event (normally it makes you repeatedly press the forwards button to move your feet) And most importantly, you can speed run making your team mad in multiplayer by insisting on using the kraber sniper even though your aim is trash
Y’know, I’ve recently finished laying through all of Half-Life, and part of me thought “Lmao what if Half-Life is on here? Imagine how much pain I could have skipped if it is haha...” And then HL was the first to appear on the list of games and I felt a part of my soul die
One of my favourite ones is in Bloodborne. Right at the beginning of the game, if you let the Scourge Beast (werewolf) chomp down on you in front of the gate that leads to the forbidden woods, which isn't accessible until much later in the game, the Beast's attack animation will cause you to clip through the gate!
In Persona 3 you can skip the massive final boss which usually can take an hour to beat by simply talking to the the Devil social link Tanaka on the day before the finale, the game glitches and skips you the day after where the epilogue cutscenes happen.
In Myst, you can skip the whole game once you know the input code for the end. It makes the story very confusing, but you feel good about yourself for helping when you didn't have to put much effort into it.
You can skip most of a level in 007: Nightfire. In the last part of the level Phoenix Fire, you're supposed to ride on top of an elevator and survive until it reaches the bottom floor. But if you clip through the elevator, you free fall all the way down the shaft until you reach the "bottom" and the level ends.
In Sonic2 if you played as Knuckles by inserting the game into the Sonic And Knuckles cartridge there were several occasions where you could just climb up the nearest wall and glide over the entire level.
Oh sonic... I remember the days of collecting 50 rings on level one, going into the chaos emerald bonus stage, winning it, pressing the reset button as lightly as I could add fast as I could, and rinsing and repeating until I had all the chaos emeralds and could go super sonic at level one. Not easy, not fast, but oh so fun being invincible as long as you had the rings to keep it up
There's a part in Uncharted 2 where you're met with a load of people shooting at you (I know, unusual right?) but there's a door at the other end of the area. Head for the door, running and jumping to avoid getting shot and all those NPCs that were shooting at you will form a conga line to follow you. So when each one appears through the door to finish you off all you have to do is kill them as they come through and all you have left is the turret gun to deal with.
In Morrowind you can skip parts of the main quest by having a high enough reputation, and another "skip", if you have enough health for it, where you take a very needed quest item (incomplete wraithguard) from the corpse from the god that was trying to help you
Yeah, but this requires to have enough [redacted] to actually convince him... and is an actual game mechanic rather than a "hilarious simple way" of skipping it. ;)
you can actually skip most of the game thanks to engine quirks. If you save while walking into doors, when you reload you will load on the other side of the doors. The big places I can think where you skip a lot of stuff is Noveria, because you can just load into the garage without having to do any of the quests requiring to get access. Feros is a cakewalk because you can use this trick to bypass the crane when you first are in Zhu's Hope and go directly to the Thorian. Oh right, on Therum there is a "barricade" that the Mako can't fly over, so you are forced to go on ahead (and face down a whole bunch of 360noscope geth snipers) on foot, but the barrier wasn't programmed correctly, so you can actually force the Mako through it, making the subsequent geth encounters far far easier.
Definitely thought that the anor Londo stair skip would be on here. All you do is jump the railings and you've basically passed over the entirety of running through the anor Londo castle
You mentioned Doom 64's final level, but I remember there was a secret warp in the first level to get you right to that level by shooting the game. I'm not sure why you didn't mention it as the two would be a pretty good speed run strategy.
You're telling me I didn't need to fight the Capra Demon OR the Gaping Dragon to get to Blight Town?!!! I have the master key and I never knew about that path!! I just fought those two bosses yesterday D':
Fun fact: The only boss standing in your way of being able to upgrade a weapon to +15 is the Capra Demon. You need to kill him for the key to the depths to get the large ember, and to get the very large ember an NPC in new londo ruins gives you a key after beating another boss, or you can just kill said NPC for that key to unlock access to the very large ember (trying to deliberately be vague for the very large ember cause I don't know if this is your first playthrough or not.)
Halo 2's second level, I found a back alley grenade jump that lets you skip the entire one-shot sniper alley all the way to Hotel Zanzibar. It made that mission a lot more enjoyable on Legendary.
I was just saying in another comment, Halo 2's final boss fight could be fought with a Banshee. Break the wings off of it, squeeze it into the temple (the first wall doesn't actually ascend to the roof, so you went in the first door, then up and over) then you just floated over the boss area and rained down on it.
I use to play through Fallout 3 with a fresh start quite often. After a while I had my personal strat for Megaton. Make sure you have 40 skill in explosives to disarm the nuke. Get the mission from Sherriff Simms on the way to the bar. Talk to Mr. Burk in the bar, get the detonator from him. Disarm nuke on the way back to Simms. Collect reward for the nuke. Rat out Burk. Follow Simms to the bar. Wait for Burk to kill Simms, then kill Burk. Collect Simms and Burk's stuff. While I really like Lucas Simms, getting a Chinese Assault Riffle this early in the game is a big deal. This really is the safest way to get one.
Persona 3 has a rather hilarious one where, if you wait to pay off the scam artist until the very last playable evening, the game force jumps to the morning after, allowing you to just skip the final boss fight entirely.
Far Cry 4. Literally do as Pagan Min says at the start. Wait for him to come back without doing anything, he comes back and helps you, whole game finished in about 15 minutes with alternative ending.
Not sure how many people know about this game, but in Remnant: From the Ashes, you can skip about a quarter of the game by refusing to take the Undying King's deal for his key, killing him, then subsequently yoinking his key.
You can sort of do the same thing in Arx Fatalis. Every gate in the game has a key, and every key is held by one of the game's characters, so if you play the bad guy and just kill everyone and take their keys, you don't have to do any side quests. It's not exactly skipping levels, but it does save a ton of time.
Halo 2 has so many skips I can't even remember what the intended path is anymore. The one I always do is to bring a banshee into the boss fight with Tartarus, all you have to do is damage it enough to break the wings and squeeze it through the tunnel into the control room. It's like bringing a fighter jet to a hammer fight.
In Aladdin for the Genesis, you can beat the entire game in under five minutes by pausing and pressing A-B-B-A-A-B-B-A at the beginning of each level. It was so simple, I remember it nearly 30 years later.
In the original, he cannot be interacted with, so this doesn't work in the original 1998 version. If you look closely, the video shows a remake, not the original.
@@TheLambdaTeam I don't think that's true, I've only ever played Half-Life with the CD (then again, it also came with Opposing Force, so maybe it had a couple patches added) and I've always been able to do that trick. Iirc, all NPCs are programmed to be able to open any door, so most skips are built around forcing NPCs to open doors they normally wouldn't
oh, that Doom 64 one reminds me of a level in "Hexen 2", where it was also possible to shoot through a small hole in a wall and kill the boss. it's amusing to note that if you LOSE that level, the game says "player should have quit when he was ahead-wait, he IS a HEAD!"
X-wing Pilot proving ground: Just turn back at the very start, finish off the last platform (passing 1 gate will do), and fly thru the entry gate. You pass a whole level! Do it 7 more times and you accomplish the proving grounds.
You can skip the whole (awesome!) sniper battle with The End in MGS Snake Eater. When you approach the bad guy's hideout there's a cutscene with The Boss, The End and Volgin. At the end of that cutscene they turn around and walk/roll back into the facility you're about to sneak into. If you're really quick you can grab your sniper rifle as soon as the cutscene ends and you have control over Snake, aim at The End and kill him before the facility doors close. The whole fight with him won't happen then. Not sure if you can still get his rifle and the camo though.
I once accidentally went to the final boss of Chrono Trigger using the teleporter near the beginning of the game. Of course there's no way to win the fight at that level, but I thought it was quite cheeky.
Actually you can win the fight you just have to be on new game plus and have most of Chronos stuff maxed. It's is one of the multiple endings for the game where you get to meet all the game developers in sprite form and they congratulate you lol
_No, you didn't._ You have to be on New Game+ for that teleporter-pad skip to even appear, which means you were _necessarily_ at the same level, with the same spells, etc., *_as you used to beat the game's final boss already._* If you hadn't bothered to add unnecessary details to your lie, it wouldn't be obvious.
@@MegaZeta dude this was totally uncalled for, why would i need to lie in a insignificant comment like this. ive never beat the game before that, it must have been a scratch on the disc is all i can figure. Next time maybe ask me more questions instead of attacking me for something i have no control over. Your comment is why humanity is failing and youshould feel bad
@@datastorm17it wasn’t a scratch on the disk, other guy was just wrong. The warp bucket is there literally the first time you reach the zone “end of time.”
@@demonzabrak but that's not how i accessed it. it was during the first time you use the teleporter to travel to the first zone (in the past i believe) after a cutscene. I didn't even get the chance to reach the end of time
I remember in Super Mario World's last Special Course (it's called Funky), I got a cape and literally glided over the entire level. Ironically enough, in coins it's written, "You are a Super Player!!" which I did not see because I cheesed the level.
Perfect Dark. When you're about to escape Area 51 with Elvis and a fellow agent, you can instead run towards the alien ship, swap rides with your fellow agent, and get out of the level instantly rather than dealing with the fidgety vehicle segment.
I don't think it counts, considering it could be considered a bug/glitch, but you can skip the entire first mission and beat it in 6 seconds as long as it's on the easiest difficulty where the only objective is just to get to the end. When the door is opened outward you can stand on top of the door. If you then crouch as low as possible you can go straight through the wall and fall all the way down to the elevator cutscene on the bottom floor.
@@justinmillard8196 Intended? Definitely because there's actual lines written in for it. It's not something players will innately think is possible though, especially for older games. AFAIK there were no repercussions for doing it too.
Enter The Matrix has a couple of level skips I discovered when I was a bored kid during summer break. The Skyscraper level can be largely skipped by getting to the bit where the scaffolding collapses. If you walk instead of run, it'll collapse and you'll still be on the higher part. Then just focus-jump across, jump through a few windows, and you're at the end. The next chapter is Chinatown. The last stretch of this chapter, a level called Church, you can skip a majority of the running from Agent Smith by focus-jumping just before reaching the top of the first stairs. If done right, you'll either fly through the window onto the neighboring building's rooftop, or you'll land on the window's ledge, in which case you just focus-jump again. From the rooftop, just jump from roof to roof until you see the scaffolding you'd reach at the end of the level.
I'm almost more impressed with the people who discovered these than the people who discovered the pixel perfect speedrun skips. You know people weren't actively looking for these skips, they're just some of the happiest accidents in gaming
Hey now, the person who discovered item sliding in Twilight Princess and doomed the low% category to a 25 hour world record in the process did that entirely by accident. Just left Link staring at an item to do something else and came back to find him stood in the treasure chest.
Do a list of video games where you don't get stronger, but the enemies do. Like any of the 80's/90's arcade games, bonus points if you find a none arcade game.
Not sure if this counts as a level skip or even if it is repeatable but when I was a kid my friend and I accidentally skipped a boss in Timesplitters: Future Perfect (mad scientist turns himself into a cronenburg monster) by hitting him with the electrotool as soon as the cutscene ended. Fight lasted a single frame.
Having been watching the pair of them playing Among Us, I think they write each other’s words, as Luke “Space Buddies” Westaway has shown he’s far more likely to kill and taser “because it’d be a waste otherwise”
Army men sarge’s heroes: I accidentally skipped half the first level by climbing a building and jumping a wall that landed me halfway through level 2 so many times i thought it was the natural end of the level
@matt fahringer when one day I couldn’t remember how to climb the house and accidentally finished the level properly which takes you to a helicopter that flies you into the second level haha
Just a note about the Master Key in Dark Souls: it doesn't do as much as you think it does. Capra and Gaping Dragon, for example, are ALWAYS optional, Master Key or not. The only boss it actually lets you skip is the Taurus Demon (and, depending on your build, the Moonlight Butterfly).
SNES.. Donkey Kong Country.. Mine Cart Carnage. At the beginning, jump past the cart, seemingly falling to your death, and hug the wall. You'll be spit out just before the end of the level. But then again, why would you want to skip one of the best levels?
Skip to the ending: 17:02
I see what you did there
Well played
Underated comment
Speedrun the video
Nice move!
Cave story "You want to fight me with that little Peashooter?" If you say no, the boss just politely fucks off
What a polite gentleman
Balrog is such a nice lunchbox.
THATS TRUE FELLOW CAVE STORY FAN
Damn. Now I wanna play Cave Story again.
Need more bosses like this - attempts ornstein and smough for the 1,000,000th time…
When I was a kid I used to skip levels by crying and getting my dad to do it.
That's funny I like this one
Same except my brother
Pro tip: this still works as a 35 year old
My nephew would do that with me when he wanted to play SpiderMan on N64.
I remember when I was 5 and I thought Kellogg was the strongest enemy in fallout4 (5 years later I'm killing savage deathclaws and swans and behemoths with an extended ripper and xo1 tear 3 power armor yeah I'm a God at fallout4 and I've completed the game helping brotherhood of steel)
In Snake Rattle and Roll on the NES you can hear a strange roaring sound a few seconds into the first level. If you speedrun the entire first level you'll find out that sound is actually a rocket blasting off at the end. If you're fast enough to get on that rocket, it'll take you to Level 8, near the end of the game.
This was how I was able to beat the game. In order to actually regain my progress after many. MANY. Game overs on the final three levels.
Loved that game wish they would add it to the switch online options
Duke Nukem 3D level "Hotel Hell", Just pull a 180 as soon as the level starts and toss a pipe bomb into a crack to reveal the exit button.
I had a feeling it was weird not to see duke nukem on their list
I crouched down and used the pistol.
Also movie set in Duke 3d. Csn skip most of level by taking secret exit to tier drops.
Whose crack though?
Still Duke 3D: episode 1 map 2. When the pig cops catch you you want to open the help screen, maybe read the plot, etc. When you finished, map 4 will open, so you skipped map 3 (I think, Death Row.) I saw it in a speedrun
In the original Thief game, one of the worst levels-the Cathedral-can be skipped by propping the front doors open with a skull or some other debris so they cant close on you after you fail to steal the eye. I've never actually seen this mentioned anywhere.
It works in the original version. Not sure if it works in Thief Gold.
interestingly I think they used your comment for a commentary edition, cause I know I've watched them mention it
Therapist: “You can’t live in denial, confronting problems directly is the only way to-”
Me: *furiously climbing down ladders to get them out of sight*
Therapist: what have you done "disappears*
Out of sight, out of memory.
"That's it, I'm closing this door--"
*outpaces them and dives through door to walk out easily despite the horrified waiting room*
I you want to play the level use god mode like the rest of us
Therapist then gets killed by the garbage collector.
If you didn't get the Master Key, you could also be lucky and make the Tauros Demon fall off the bridge, skipping a small but not insignificant part.
That happened the first time I fought him. I then spent an amount of time equal to what the rest of the fight would've been laughing my ass off about it so I guess it balances itself out in the end.
@@darkraidisciple8717 Cool! It was an Ellen's Souls Academy reference btw, I've never played Dark Souls
You can also Plunge Attack him to death. Pretty easy to get up on that tower you first come out of quickly, drop on him, then repeat. He WILL of course punish you if you're not fast enough in this cycle but it's quicker than killing him the usual way (for me).
And anyway, the REAL reason to go to the Valley of the Drakes so early isn't to "skip" to Blighttown, it's to get Astora's Straight Sword, a shield, and other items in the area. It's great stuff so early in the game, and the sword is great if you're going for certain builds (though it falls off eventually, but that's half the game). Blighttown otherwise is, as alluded to in the video, very high level and quite difficult unless you know what you're doing.
I'm a total scrub at Dark Souls too, vets know way more tricks like this than I ever will. Hell, some say to ignore the Master Key entirely, since in the grand scheme of things it really doesn't help that much, and get the Old Witch's Ring instead, which lets you join the Chaos Covenant easier.
@@butwhataboutdragons7768 You don't even need the master key to make the skip; just a lot of cowardly running.. past a titanite demon, some ents, a black knight, a bunch of drakes, an undead dragon and a few Blighttown enemies. And voila, you have the key to New Londo Ruins!. It's actually easier than it sounds and by the time you've killed the gargoyles and are heading towards the second bell you are most likely able to reach and kill Quelaag fairly easily (provided you do some grinding and get the rusted ring).
Of course this requires you to know what you're doing but so does merely carrying the noob trap that is the master key.
@@butwhataboutdragons7768 It's not really hard, but I've seen so many new players try and have him jump on them, or fail and be trapped at the foot of the latter with him right up in their face. Hilarious every time.
When Deus Ex Human Revolution first came out, you could beat one of the bosses with a single takedown punch. Also, the final boss had this mechanic where they would hide behind a glass wall to be impervious to all damage. Except you could just use the laser weapon which could shoot through glass and finish them in seconds.
My favorite skip is in Final Fantasy IV, where you can skip the entire Sealed Cave dungeon just by using Rydia's warp spell after you defeat Golbez in Dwarf Castle. The game warps you to the crystal chamber in Sealed Cave instead of the one you just left, so you just take the Darkness Crystal and walk back out. No trap doors, no evil walls, just the ending cutscene that's supposed to play when you leave.
The Magic of Sheherazade for the NES has a bizarre password option where if you can't remember the proper code/enter it wrongly 3 times, the game will ask you whereabouts you thought you were last and give you the necessary items and equipment to play the rest of the game. You could insist you were at the end and the game will give you the benefit of the doubt.
I like that it's funny
That’s a very nice thing for the developers to do. Especially if they thought kids were going to play that game a lot
I think it's a nice thing for most, if not all, games to do. A more modern equivalent will be to have stock save files players can download if they choose to. Players gain the ability to skip parts they don't like or can't pass - possibly at the cost of using standard equipment or losing some experience etc. from having played through it rather skipping. It's an option, and options are usually good to have. It doesn't change anything for most players, but the few with trouble for something really specific may find it a boon.
@@IHateUniqueUsernames or how some games just have a chapter select option. But this game didn't have proper game save data, so it did this.
Ah yes, I remember that trick. The way it works is that the first 2 characters in the password determine what world your on. Cool, eh?
In Johnny’s DnD sessions you can skip most of the story by being part of Oxventure
Ahhahhaahaha
Hey, I tried this skip and now I'm stuck on a merchant ship disguised as a chair. Please help, I'm missing three of my companions and the last one's forgotten how to not be a cat.
@@merepseu came here to comment this but...you did it better
Shots fired..... and possibly drunk as well 🙃
The best will always be them just climbing the outside of a tower Johnny clearly intended as a grueling slog. XD
In Undertale you can skip entire fights if you have certain items. My personal favorite example of this is every dog fight in the game. Every dog from the lovable Lesser Dog at the beggining of the game to the terrifying dog amalgamation near the end can be finished in a second if you use one of the earliest items from the game. The stick.
I don’t know if this “counts” because the whole game is meant to be full of stuff like that and go against the things that typically make up the logic and mood of games. The first time I played I thought you had to get Tariel’s HP low enough that she’d eventually stop fighting you. (Was trying to play without spoilers but I did know you could play the whole game without killing any enemies) I was shocked that if you hit her like four time’s in a row she gets super sad about it and just dies.... so I didn’t have a perfect first play through because I accidentally killed her because got “impatient” (I figured I’d tried to not fight her enough times in a row that I must be doing something wrong so maybe I had to whittle down her health but not enough to kill her.... boy was I wrong....) but I didn’t know about the stick my first play through because I was intentionally avoiding tutorials. And unfortunately the game forever knows your fell deeds... I didn’t mean to kill her I promise!! Lol. You go from doing like 11 damage per hit to “she’s sad you’re hitting her even though she’s still got 70% of her health left she’s just going to die of sadness because you hit her four times... “ heh I tried! And was too impatient a gamer to figure it out first try that I had to not hit her like 11 or 12 turns...
I went back and started over and then learned that the game remembers. Forever and always.
It was because of the first trauma that literally made a new steam account and bought the game again to try the genocide run an didn’t get far before my conscious got to me and I never went back to that steam account again.
@@SohiTheTinyKittenHuman Man, that's rough buddy.
In case someone wonders if they could get more replay value out of Undertale, I've heard that it's possible by disabling cloud synchronization on Steam for that game. I haven't tried it myself, but it makes sense that you could wipe the slate clean by only allowing your computer to make saves.
@@SohiTheTinyKittenHuman Yep, I think a lot of us got tricked by the Toriel fight. As cruel as it was for the developer to do it like that, it was also kind of clever... If you swing a weapon at someone, even if you're just sparring, someone could get seriously hurt! We just don't expect that to happen in a video game, where we always deal consistent amounts of damage...
As for Toriel, yeah, I also got freaked out when I killed her by accident. I dove into the game files, deleted my save, restarted, and did a nice, clean pacifist run of the game. (And I too MAY have possibly chickened out of a genocide run at one point...)
In Donkey Kong Country, the infamous Mine Cart Carnage level has a level warp if you drop directly off the first ledge, that will drop you in the last stretch of the level and award you full secrets for the level toward your overall percentage.
I wish I'd known this twenty years ago
There is another level in Donkey Kong Country where you can skip the whole level by walking back into the door you come out of at the start.
@@D3kKromb0x yeah, Stop & Go Station I believe.
You can also fly through the level as well.
Only in certain revisions.
The funniest part about the Sonic one is the fact that there is a very real chance that on someone's first playthrough of the game they accidentally make that skip and think that's how you play the level
I feel like Ellen's bit about Dark Souls is aimed directly at Luke.
I mean, yes, but also the last bit of the bit is all -abit- about how it's -probitly- probably -bit- -best- easier to go through the first levels of the game first.
@@rasmusn.e.m1064 Yeah, but it also makes the process of doing that easier.
@@rasmusn.e.m1064 what?! Your suppose to do the first level first?!?!?!?! Impossible! /s
@@jeremiahsodders1363 I know right? I'm starting to figure out why these souls games are so hard.
A Hat in Time has a nice purposeful example of this: in Queen Vanessa's manor there's a hidden tunnel you can crawl through to skip pretty much the whole level. Which is there because it's an absolutely terrifying hide and seek section against a nightmare shadow lady in what's otherwise a very cutesy game, so it's to provide relief for players who can't deal with horror.
In Dishonored 2 you can skip basically the entirety of the Dust District mission by solving the Jindosh lock, an either incredibly easy or insanely difficult logic puzzle depending on the player. You’re even rewarded for skipping a level that took developers hours of painstaking work to make with an achievement!
I've never played Dishonored 2. How is this lock the way you described?
I intensely dislike that type of puzzle. Fortunately, my wife enjoys them, so I let her do that bit for me. Everybody wins!
@@AD-6896 Because it's an RNG riddle type of lock where certain keywords associate with certain subjects, and each needs to be coupled correctly and in the correct order for the lock to open. However, you CAN brute-force it if you're patient enough and have a notepad with a pen/pencil handy (or a phone, since it's 2021).
@@takoshihitsamaru4675 Oh. Thank you. I like riddles, although I prefer to write them out and take my time.
When I watched my friend play it I sat and worked on the riddle while they continued through the level. I think I ended up having two things swapped around but was otherwise correct. One day I'll play it for myself and try again with the riddle.
The master key doesn't make things easier neccesarily, it just brings the real suffering to you quicker.
Well the video does say skipping a whole level, not making it easier, just to nitpick.
Ha-ha
@@ARUCARDFTEPES Anf it doesn't let you truly skip Undead Berg, just put it off for a loooong time.
just allows you to fight mid game stuff without good equipment or any level ups
It actually made things more difficult for me LOL
Why: I was doing my first playthrough totally blind and in hindsight, I think you’re supposed to learn how Basilisks and their curse work in the Depths, where it’s a lot easier to make your way back up then down the other way to New Londo so I could be uncursed and get the other half of your health bar back.
However, as the type of person who always maxes out lockpicking before anything else, obviously I chose the master key and then found my way down through Blighttown, got all the way down and then wandered down to the route leading to Ash Lake. I’d played DS3 first, so I just assumed curse was an instant death, not that and a semipermanently gelded health bar as well. Plus I was really low level and hadn’t killed spiderbreasts yet.
I also was not aware that once you made your way down through Blighttown there is an alternative and more simple route back up, so basically I wound up going all the way back the way I came, when I’d already got lost as hell on the way down and got to the bottom basically by brute forcing it and getting lucky.
So, yeah… FromSoft may design their games for masochists, but there’s still a rhyme and reason to how things are laid out. I doubt this was actually intentionally designed to punish people like me for getting ahead of myself, although I’d be very impressed if it was deliberate in that sense.
I've a few from Final Fantasy VII.
Perhaps to help the devs skip difficulties of acquiring items to use for bug testing, several mini-games have easy win methods to let you effectively skip them with no effort. Notable examples are the Fort Condor minigame (which is also required for one plot coupon) and the speed shooter minigame.
Fort Condor that acts as a tower defense RTS game but lets you spawn your own soldiers in the area just ahead of your furthest away soldier, which can include the area where enemies come from and ends automatically if you defeat all enemies on screen at once, regardless of how many waves are left to go through. You can cheese it by simply placing troops as far south as possible repeatedly until you can spawn your characters right on top of the initial one or two enemies that appear at the start before more enemy reinforcements appear.
The Speed Shooter is a rail shooter that requires a score of 5000 points or more points in a single run to get the best item available, but items on screen move at a speed that is sure to trigger epilepsy if you sit too close to he screen and can give is little a 10 points per item, with 70 points being typical for the most difficult things you are expected to get. About 2/3 of the way through the course, however, is an airship with a propeller that looks like random background filler but is actually a target that can be shot at for 7,500 points per hit, well over what you need to get the best prizes and can easily be hit 3 times in a row if you know where to aim. Just sit your cursor on the far right side of the screen a little below the halfway point when going up and be ready to start firing after a bunch if space ships pass by. As your laser that you use fires continuously, it is almost impossible to miss as the propeller passes you by on thus spot as long as you don't waste the charge of your laser before hand, with scores over 25k being easy to obtain just from this one target.
my buddy Will was showing me the Ft Condor one a few months ago when he did a playthrough of... it's one of the HIGHER RATED mod packs for the game... but the Ft Condor stuff is still vanilla, and he was like "so do you know how to beat this easy?" and I just started spouting off routine tactics for a sure victory. we've both played 7 *A LOT* over the last couple of decades XD he was like "NOPE that's how you're SUPPOSED to do it...watch this" ...and he proceeded to blow my mind XD as for the Speed Shooter one? I knew about it, sorta... I didn't really think about the possibility to KEEP SHOOTING it... I was always so antsy and hectic about it I just would shoot and move to the next target XD and I skip SS on most replays.
There is a very particular way to get the enemy skill Beta early in Final Fantasy VII (the original), but it requires you to get the Elemental Materia from Mayor Domino for getting his password right on the first guess. If you are able to do so, you can use it on a linked Materia slot in a piece of Armor with Fire Materia. Then, all that it requires is to put the character with the Enemy Skill Material in the back row, give them a Tranquilizer to inflict Sadness. Doing all of this, as well as making sure the character doesn't deal more (preferably any) damage to the Midgar Zolom compared to the other two characters, and keep them as close to max HP as possible. Once the Zolom hits a third (or fourth) HP left, and uses Beta. Your character should survive thanks to the Elemental-Fire combination, and then use Beta back to kill the Zolom and keep the skill.
The other, easier shortcut I know is the short cut to get all the limit breaks before you get super far into the game (Minus level four, obviously). It works for all the characters you can get, and is rather quick and easy. You need Matra Magic from a Custom Sweeper in the dirt patch around Midgar (it is also an enemy skill), then getting into battles in the forest near Junon. Find the little plant monsters that show up in groups of 3 to 5, normally, and just use Matra Magic on them. It is cheap, and will allow you to get all of the level one Limit Breaks up to Level 3. Then, just use them to get the level two Limit Breaks, and you can then get any/all Level 4 Limit Breaks and teach them to your party members immediately.
In a hat in time you can skip all of Queen Vanessa's Manor by going into the basement and crouching in between the two barrels found down there, doing so will teleport you straight to the attic where the time piece is hidden letting you finish the level in only a few seconds.
Best tip for a hat in time players who dont wanna get jumpscared
If only there was such a thing for ship shape...
It's intended too. If you use the camera badge, you can see that there's a crawlspace there. One of the devs said they put it there for speedrunners.
Well I wish I had known this BEFORE 100%ing the game, thanks.
@@rairose4944 i just commented that
Gamers : "I paid all that money for a game so I hope it has a long campaign"
Also gamers " hehe look how I skipped 2 hour of gameplay in one cool trick !"
That's usually on later playthroughs, to be fair.
Skipping tedium, not campaign, I would think. Or just skipping to see what's past something you just couldn't beat normally. Some of us gamers really suck. lol
1st playthrough: "Woah. This cutscenes pretty good."
18th playthrough: *mashing anything to skip*
In a way, I agree - there’re a number of speed runs and quickest way to complete but people want value. Obviously individuals can do what they want... I read about a guy who apparently hacked the original Destiny on 360 - and then played it ‘normally’ - I do miss level cheats and more so unlockables though
@@patrickmccurry1563 Or just doing stuff to see if you CAN. Hmm those boxes look climbable......
So many open world games where I accidentally wandered onto a late game objective bc I just thought "I wonder what's over here--oh shit a dragon"
I remember I had that exact experience exploring the Hinterlands in DA: Inquistion. Walked into the dragon's zone, and had just enough time to realize what was happening before the TPK.
well,theres two worlds where the final boss is litterally standing a short walk from where you start
This also happened to me in Octopath Traveler..
Many times :(
In the Witcher 3 you can just gallop along to high level areas where a single enemy can kill you instantly.
That's what you get for exploring, seriously it's a really good game
something like that happened to me once while playing Archeage.
i was walking down a road, and the road made a weird curve, going around an apparently open area in a strange curve.
so i went straight, and got ambushed by a huge enemy that wiped me in 3 hits...
in Skyrim you can just skip the entire dungeon required to get into the Thieve's Guild by opening the master lock near the entrance. I did it on sheer luck when I was low leveled and I still crack up thinking about it
Come to think of it, that might be the secret test. I mean if you just proved yer a master lockpicker, they want you.
@@malcovich_games fr it’s just an alt exam
It's literally alt exam
The last secret in Serious Sam 1 to be discovered, found over 14 years after its release, is the Geek Secret which lets you skip the several hundred enemies in the Sacred Yards, the second secret before the final level. Ironically the story reason for the level is basically “Sam took a detour because he wanted to kill more stuff”
...although it’s far from a simple way to skip a level i assure you. The 14 years should tip you off to that.
My favourite skip is when you shoot The End in Metal Gear Solid 3 after you first encounter him, either that or the other skip being setting your console clock forward, thus making him die of old age without needing to wait.
Just don't set the clock too far forward otherwise Snake falls asleep and The End gets you instead ;)
@@BeautyIsJustAMask Is that true? How can The End kill you by setting the clock "too far" if setting the clock not as far makes him die of old age? How does that make sense?
@@Saruman38 No idea on the logic of it but if I remember correctly if you skip a week then the end will die of old age but if you skip longer (or shorter) than that then Snake loses the fight. Makes me wonder if it glitched for me back then though because you're right it doesn't make much sense. I remember I skipped 9 days and Snake ended up getting shot by the end but when I skipped 7 I got the dying of old age cutscene.
@@BeautyIsJustAMask just looked at the wiki, looks like the "old age death" is only after 8 or more days. less than that, but more than like 1-2 days leads to snake falling asleep and getting got.
I wonder if the reason the code in Maniac Mansion is 0000 at first is because the Doctor didn't play the game yet and the high score is then technically 0000.
As they explained, that is the exact reason.
@@takoshihitsamaru4675 When they explained it they meant within the game's story the factory data setting of the arcade machine was 0000. I meant within the game's programming the password to the door changes after the the Doctor plays the arcade game instead of when you first load into Maniac Mansion.
@@yastaav Technically yes, otherwise 0000 wouldn't open the door but if you mean how that is implemented then I have doubts. This is on the NES, the same console where if you climb down a ladder it just forgets a boss exists there's not space for such a nuanced implementation
@@totalvoid6234 Actually... yes, it can. The Double Dragon example happened more because of lazy programming than hardware limits. Double Dragon is set so any enemies that go off-screen "die". But this is because of the way the game handles them.
@@marhawkman303 Lazy programming is pretty much an oxymoron. Yes the devs could have figured out a way round this if they were given more time or crunched even harder but the fact remains that that was something they had to work around. There's no room for avant-garde coding on a system like that you just have to get things working however you can.
Ellen-"if you have a license to kill, you're just wasting it, right?"
Luke-"our shotgun fits right in the gap..."
Looks like Jane's experiments have been a success.
Could you explain?
@@lauraclose5604I guess not lmao
I love that you guys used the ACTUAL footage captured while Ellen was playing Dark Souls.
The original Donkey Kong Country had several hidden stage skips. The cheekiest one that I remember is for the stage "Stop and Go Station." At the start of the stage, just walk back through the door you entered from. This teleports you about 85 percent of the way through the stage past some really frustrating platforming sections.
Yeah! But the issue is that you miss some bonus coins or DK badges…so it doesn’t worth it
Why would you want to skip a great game?
Good ol' Far Cry 4 lets you skip the entire game if you just sit still long enough at the start!
Same with Far Cry 5 just don't arrest Joseph
literally just do what you’re told and you get what the guy promised
its also arguably the best ending in the game
Dead rising anyone?
@@some_haqr what can you do in dead rising
Let's go shoot some goddamn guns.
I adore any fighting game where "just leave" is a valid option to a boss fight XD
My dad accidentally discovered a good one for Batman ('89) on the commodore 64. When you get a game over, if you hit play on the tape deck instead of rewind, to restart the game, after a few minutes you will be warped straight to the last level in the cathedral
a lot of tape games did this.
I keep forgetting tape games were even a thing.
Thanks for the Batman reference.I appreciate it
There was a early PC version of Spiderman that had a screen that shows the last level. You can glitch through the wall and win the game in the first stage.
Maniac mansion has deep memories of me enjoying weekends on the emulator with my dad. He grew up playing it and so did I. I hope I get to show my kids one day. Spooky little nostalgia trip
i'm hoping in can install it on my TheC64 maxi .. would be so much fun playing it on that machine
@@snakefriesia6808 DAY OF THE TENTACLE REMASTERED is on GOG... I literally just looked it up because I wanted to know if I needed to set aside money from next paycheck XD
it's the SEQUEL to MANIAC MANSION. I know, but if you didn't... the game has a playable MANIAC MANSION hidden in the game's central area. I forget exactly where but I do remember finding it EASILY as a little girl, and then I proceeded to play that instead of the actual sequel itself for hours on end XD
Impossiblemusic55 HAH, beautiful memories, right? what's that line from the early oughts Punisher? "GOOD MEMORIES CAN SAVE YOUR LIFE" ??
:) I never could beat the game as a child... but I did as an adult on an emulator. I really was just the other day thinking about DotT and wondering if I should look it up on a retro site...
I have the GOG app, and I'm actually playing through the old LANDS OF LORE series... I remember helping my older brother install Throne of Chaos off of that massive pile of 3.5s ... Got kinda butthurt when Guardians of Destiny was on 3 CDs and the 2nd got too scuffed... wanting to finish the games inspired me to look em up and buy em. now I'll get to play MM and DotT again as well
@@abigails4088 same lmao. Having those memories does help too
@@abigails4088 yeah i know 🙂great to ahve it on Gog , sure wish i ahd a playstation version tho
My first thought of skipping a good chunk of the game was super mario bros. 3. In the first world you can get a warp whistle in the 1st level and another in the first small castle. If you use them both you can go straight to the final world. At this point you have only played 3 levels
Robocod, you can skip the first level by just walking left instead or right. :D
Dude! Hellooo, you...
The entire first door is skippable in Robocod :) you only need to do the plush toy world to be allowed to fight the boss.
Jurassic park sega genesis,they had printed a screenshot of the start of the volcano mission...complete with password in the game manual so got to skip 5 levels.
You just awakened a memory I hsd forgotten I had.
Classic game
The Doom 64 section made me think of "Easily Cheesable Bosses." In the GBA port of the first Lego Star Wars game, you can get Dooku stuck on the stairs in the Revenge of the Sith level, and his lightning attack isn't long enough to hit you on the other side... but Anakin's sabre throw *does* reach him...
oh, when playing "Jedi Academy", i ONCE made a boss fall through a small hole in the floor into a lava pit!
two levels from the end, JUST after you make The Choice...
-the choice of light side or dark side, that is.
I did something similar with Darth Maul in the Phantom Menace game for PC.
A lot of bosses in Dragons Dogma are susceptible to the Maker's Finger arrow, which is an instant kill, though it only works for dragons IF you hit them in the heart.
*"-And the thing any Sonic player fears above all else... The drowning music"*
I dunno, I mean I was a kid back then. I've grown up since then... Went through Demon Souls parrying attacks with my hand instead of using a shield, beat Ghost of Tsushima without water spam, I've even...
*Hears the downing music start up... Eyes snap open centered on the screen as heart rate skyrockets...*
Its funny cause Ive never feared that.
In Ultima 8, a villain tries to sabotage your test to becoming a fire sorcerer by summoning two demon boss monsters in front of the door that transitions to the next screen. However, the developers forgot to program the door to block you until the demons are defeated. So you can just run past the demons into the next area, and the game assumes you defeated them.
When I saw Dark Souls on this list i almost thought you guys were gonna cover Sen Skip, which let's you access Sen's Fortress without ringing any of the Bells, skipping having to kill the Gargoyles and traversing BlightTown in order to kill Quelaag. All you have to do is parry and repost a weak undead with a sword on the walkway to Andre's smithing area against the wall of said walkway so the game thinks you're falling into a death plane. This will allow you to walk to the fortress gates and into the fortress due to the area of the fortress not being loaded in yet when you activated the glitch, then you just exit the game and continue and the game will load with you inside the fortress
That sounds a lot more difficult that tappind dpad-down six times :P
Well given that the title of that chapter was "NO ESCAPE" I bet this exploid was the real way to finish the level all along.....I mean it doasn't go much more no eascapey than a literal demon in a cage being shot and not able to fight back
there's a second skip for Dark Souls as well; if you get a bow and point yourself in the right place, you can stand outside the Capra Demon's arena and fling firebombs over the top of the wall. the question isn't whether or not it's a cheap strat, but whether or not it's cheaper than having your fight in a shoebox and bringing two angry dogs 🙃
That's more of a cheese strat than a skip; you could always just, you know, not fight Capra. He's always optional, Master Key or not.
@@frankgrimes7388 Not true. Anyone can run from the Undead Parish, through Darkroot, through the Valley of the Drakes, to the backdoor of Blighttown, without the Master Key.
You can also throw poop at him. My preferred method.
I used dung pies it worked great
Skipping the entirety of Two Worlds by kiting the last boss into the villagers of a nearby town
Heh. Fancy seeing you here stranger.
Now now, I think we can all agree that getting your older siblings to do it for you is the best way to skip anything in a game.
As an older brother who completed the, "If they came to hear me beg," achievement in Halo Reach in one try for a frustrated younger brother... I can confirm.
It's always the best when that happens. I get to play more of the game without my brother asking for the computer.
My last recent was in Age of Calamity, in the mission you need to flee the Guardian. The game keeps warning you to avoid the Guardian and flee. I came back overleveled to try and beat the Guardian. The mission completed right at the start lol.
It actually made that level harder later on because I was trying to find Koroks before it got killed too quickly.
I love doing that.
"Flee from the Guardian? Eff that, I'll just kill it!"
In Portal, you can skip all of test chamber 14. Instead of solving the level and getting the platform to lower that lets you proceed to the exit, you can just use some well-placed portals to fling yourself onto the top of the platform, beating the entire level in about 15 seconds.
The in-game commentary showed the developers didn't think of that, but playtesters figured it out themselves.
Valve decided to keep it in because the lateral thinking required to come up with that solution is harder (and more interesting) than beating the level the normal way. And I love that.
Looking for Outlast; you can basically skip Trager by glitching through the vents before him and keep all of your fingers a little longer.
you can skip the whole game basically if you jump on a door and get out of bounds, get all the way to the hallway of the lab leading up to walrider-- no idea if that glitch still works though, but it was a heck of a thing way back when it did
If we're counting glitches, you can (or could) skip a large part of Subnautica by falling through the floor in the right spot with the PRAWN suit. Depending on where you fell, you could skip over half the game
Yeah.. there's a reason that no glitch methods were included. There's tons of them.
@@aardbei54 Beating the first mission of Perfect Dark in 6 seconds. Normally you'd have to fight your way down to the bottom floor of a skysraper, but if you wait for the guard to open the door, then stand on top of the door and crouch you'll find the wall right in front of the door has no collision and you can fall right down to the elevator at the end of the level. I could never do it though. I usually fell completely out of bounds and died.
Here's a classic skip! In Pokemon Red/Blue, use a PokeDoll on the Marowak ghost rather than getting the Silph Scope key item, bypassing the entire Rocket HQ portion of the game that's just teeming with annoying Grunts.
If you want to get the most out of Dark Souls in a new starting playthrough, select the Thief class and then pick the Old Witche's Ring. You get more of an experience when you find out what the ring does
That was precisely what I did on my very first playthrough.
Can I ask what it does? I don't mind the spoiler.
@@carlweaselbear534 There is an NPC in an area called the Bed of Chaos in the area of the Quelaag boss fight: Named the Fair Lady or Quelaag's Sister. She is behind an illusion wall
She is like both the leader of the Chaos Servant Covenant and a fire maiden of the area. Normally you would be unable to speak with her, unless you have the Old Witch's Ring.
Which results in your character being able to talk to the Fair Lady.
@@ESMHACKER8 Thanks for the info! That's actually pretty interesting Ives been wanting to play dark souls so learning facts about it really help me out.
Sorry for the late reply.
One of my favorites was during my second play through of Fallout 3. You can walk straight out of the vault and go direct to where your father is in the simulator. It’s surprisingly close!
Anyone else do this?
Technically you can finish it without killing anyone apart from the radroach at the beginning, if you do what you do.
You can skip a large portion of the mission "No Russian" from Modern Warfare 2 by opening the Start Menu and selecting "Skip Mission"
ah yes that one's hilarious
That's.. kind of a unique case though.. '-'
@@Proud_Knight yeah, I mean, it's kind of more of a joke honestly
That didnt exist when I played.
@@jaredcrabb Never played it, but I heard talk about it on O&A when it came out. There was an option at the start to censor certain things in-game and apparently that level was one of them. I didn't see it, but just listening to the audio of that level was pretty disturbing, so I can understand the idea of skipping it.
Totally thought the Half-Life shortcut was gonna be about the time I saw a speedrunner bypass all of Power Up by using tripmines to build a staircase up and over the big wall.
During my first playthrough of Fallout 3 I accidentally found the Vault where your dad was being held within 10 hours of playing. I didn't even make it to DC from Megaton
Ha, I did something similar, but after about 20-30 hours and wandering randomly for the hell of it.
It took me about 20 hours to find a vendor I could sell stuff to and get to repair my weapons.
I started with DLC installed so I got disoriented early, missed Megaton and snaked around all the other vendor locations by accident.
DKC Stop'n'go station, walk back to the entry of the level....that's it. The funny part is how i found out. I was playing with my bro, we were kids, no guide, no internet...and the level was hard, so i jokingly said "no, i don't wanna do it, let me gooo" and woosh, end of the level...
In case there’s a commenter edition, I’d like to drop a few from my favorite game, titanfall 2:
You can skip a part where you have to fight in a simulation dome thing by climbing a specific wall and standing in a specific spot, which teleports you past the blocked off part of the exit (it’s called dome skip and it’s a hilarious subversion of the buildup to the fight)
You can skip a large portion of combat in the mission cause and effect with time travel by falling out of one time into the other (the maps are stacked vertically for when you switch between them, so falling from the top one lands you on the roof of the other, I did this once in a casual play through by accident)
You can skip a cutscene and a lengthy QuickTime event at the end of the game by finishing a boss fight with an ultimate ability (speed runners use ronin sword core) to be able to use your regular stuff during the cutscene and event, so you can just kill the cutscene character and dash through the QuickTime event (normally it makes you repeatedly press the forwards button to move your feet)
And most importantly, you can speed run making your team mad in multiplayer by insisting on using the kraber sniper even though your aim is trash
Y’know, I’ve recently finished laying through all of Half-Life, and part of me thought “Lmao what if Half-Life is on here? Imagine how much pain I could have skipped if it is haha...”
And then HL was the first to appear on the list of games and I felt a part of my soul die
One of my favourite ones is in Bloodborne. Right at the beginning of the game, if you let the Scourge Beast (werewolf) chomp down on you in front of the gate that leads to the forbidden woods, which isn't accessible until much later in the game, the Beast's attack animation will cause you to clip through the gate!
In Persona 3 you can skip the massive final boss which usually can take an hour to beat by simply talking to the the Devil social link Tanaka on the day before the finale, the game glitches and skips you the day after where the epilogue cutscenes happen.
In Myst, you can skip the whole game once you know the input code for the end. It makes the story very confusing, but you feel good about yourself for helping when you didn't have to put much effort into it.
You can skip most of a level in 007: Nightfire. In the last part of the level Phoenix Fire, you're supposed to ride on top of an elevator and survive until it reaches the bottom floor. But if you clip through the elevator, you free fall all the way down the shaft until you reach the "bottom" and the level ends.
In Sonic2 if you played as Knuckles by inserting the game into the Sonic And Knuckles cartridge there were several occasions where you could just climb up the nearest wall and glide over the entire level.
Great point Nicola!
Much appreciation for this comment! 🙌
I did that by accident once.
Oh sonic... I remember the days of collecting 50 rings on level one, going into the chaos emerald bonus stage, winning it, pressing the reset button as lightly as I could add fast as I could, and rinsing and repeating until I had all the chaos emeralds and could go super sonic at level one. Not easy, not fast, but oh so fun being invincible as long as you had the rings to keep it up
I am pro-"Using Ellen's stream footage for things". I would love to see this more!
Same! It's twice the fun first watching the stream and then seeing this in following videos
The half-life scientist cracked me up. "Oh my god, WE'RE DOOMED!!" 😂
There's a part in Uncharted 2 where you're met with a load of people shooting at you (I know, unusual right?) but there's a door at the other end of the area. Head for the door, running and jumping to avoid getting shot and all those NPCs that were shooting at you will form a conga line to follow you. So when each one appears through the door to finish you off all you have to do is kill them as they come through and all you have left is the turret gun to deal with.
In Morrowind you can skip parts of the main quest by having a high enough reputation, and another "skip", if you have enough health for it, where you take a very needed quest item (incomplete wraithguard) from the corpse from the god that was trying to help you
In Mass Effect 1 you can skip the first stage of the final boss by convincing him to shoot himself in the head.
Yeah, but this requires to have enough [redacted] to actually convince him... and is an actual game mechanic rather than a "hilarious simple way" of skipping it. ;)
you can actually skip most of the game thanks to engine quirks. If you save while walking into doors, when you reload you will load on the other side of the doors. The big places I can think where you skip a lot of stuff is Noveria, because you can just load into the garage without having to do any of the quests requiring to get access. Feros is a cakewalk because you can use this trick to bypass the crane when you first are in Zhu's Hope and go directly to the Thorian.
Oh right, on Therum there is a "barricade" that the Mako can't fly over, so you are forced to go on ahead (and face down a whole bunch of 360noscope geth snipers) on foot, but the barrier wasn't programmed correctly, so you can actually force the Mako through it, making the subsequent geth encounters far far easier.
Definitely thought that the anor Londo stair skip would be on here. All you do is jump the railings and you've basically passed over the entirety of running through the anor Londo castle
You mentioned Doom 64's final level, but I remember there was a secret warp in the first level to get you right to that level by shooting the game. I'm not sure why you didn't mention it as the two would be a pretty good speed run strategy.
You're telling me I didn't need to fight the Capra Demon OR the Gaping Dragon to get to Blight Town?!!! I have the master key and I never knew about that path!! I just fought those two bosses yesterday D':
Fun fact: The only boss standing in your way of being able to upgrade a weapon to +15 is the Capra Demon. You need to kill him for the key to the depths to get the large ember, and to get the very large ember an NPC in new londo ruins gives you a key after beating another boss, or you can just kill said NPC for that key to unlock access to the very large ember (trying to deliberately be vague for the very large ember cause I don't know if this is your first playthrough or not.)
You also get to skip 90% of Blight Town.
You don't even need the master key...! That route is just the simplest one. But well done on the bosses! - E
Halo 2's second level, I found a back alley grenade jump that lets you skip the entire one-shot sniper alley all the way to Hotel Zanzibar. It made that mission a lot more enjoyable on Legendary.
I was just saying in another comment, Halo 2's final boss fight could be fought with a Banshee. Break the wings off of it, squeeze it into the temple (the first wall doesn't actually ascend to the roof, so you went in the first door, then up and over) then you just floated over the boss area and rained down on it.
I use to play through Fallout 3 with a fresh start quite often. After a while I had my personal strat for Megaton. Make sure you have 40 skill in explosives to disarm the nuke. Get the mission from Sherriff Simms on the way to the bar. Talk to Mr. Burk in the bar, get the detonator from him. Disarm nuke on the way back to Simms. Collect reward for the nuke. Rat out Burk. Follow Simms to the bar. Wait for Burk to kill Simms, then kill Burk. Collect Simms and Burk's stuff.
While I really like Lucas Simms, getting a Chinese Assault Riffle this early in the game is a big deal. This really is the safest way to get one.
Far Cry 4 where you can skip the whole game: "Am I a joke to you?"
Persona 3 has a rather hilarious one where, if you wait to pay off the scam artist until the very last playable evening, the game force jumps to the morning after, allowing you to just skip the final boss fight entirely.
Far Cry 4. Literally do as Pagan Min says at the start. Wait for him to come back without doing anything, he comes back and helps you, whole game finished in about 15 minutes with alternative ending.
Seeing how that game has no good ending, the Pagan Min route lets you skip all that bother.
@@kingsleycy3450 I disagree. I think that was the best ending
That's been on a couple of lists before. I have a suspicion that it was left out this time because they don't want to become the next watchmojo
@@retrogamernes3121 This could never become a watchmojo, these guys are actually funny, intelligent and interesting.
Not sure how many people know about this game, but in Remnant: From the Ashes, you can skip about a quarter of the game by refusing to take the Undying King's deal for his key, killing him, then subsequently yoinking his key.
I just started playing this game, so I have no idea what this even means
@@eveescastle5866 Just kill the alien-looking guy who talks to you in the depths of the catacombs of the desert planet 😂
You can sort of do the same thing in Arx Fatalis. Every gate in the game has a key, and every key is held by one of the game's characters, so if you play the bad guy and just kill everyone and take their keys, you don't have to do any side quests. It's not exactly skipping levels, but it does save a ton of time.
A like for the word "yoinking", I love the modern world
In Deltarune, you can skip the entire prologue by just going back to bed
That’s a vibe ngl.
Halo 2 has so many skips I can't even remember what the intended path is anymore. The one I always do is to bring a banshee into the boss fight with Tartarus, all you have to do is damage it enough to break the wings and squeeze it through the tunnel into the control room. It's like bringing a fighter jet to a hammer fight.
In Aladdin for the Genesis, you can beat the entire game in under five minutes by pausing and pressing A-B-B-A-A-B-B-A at the beginning of each level. It was so simple, I remember it nearly 30 years later.
I loved seeing footage from Ellen's Souls Academy. "Oh, I remember that!"
I always saved the scientist in that level of Half-life but I never knew he could open the door! Doh!
In the original, he cannot be interacted with, so this doesn't work in the original 1998 version. If you look closely, the video shows a remake, not the original.
@@TheLambdaTeam I don't think that's true, I've only ever played Half-Life with the CD (then again, it also came with Opposing Force, so maybe it had a couple patches added) and I've always been able to do that trick. Iirc, all NPCs are programmed to be able to open any door, so most skips are built around forcing NPCs to open doors they normally wouldn't
oh, that Doom 64 one reminds me of a level in "Hexen 2", where it was also possible to shoot through a small hole in a wall and kill the boss.
it's amusing to note that if you LOSE that level, the game says "player should have quit when he was ahead-wait, he IS a HEAD!"
X-wing Pilot proving ground:
Just turn back at the very start, finish off the last platform (passing 1 gate will do), and fly thru the entry gate. You pass a whole level! Do it 7 more times and you accomplish the proving grounds.
You can skip the whole (awesome!) sniper battle with The End in MGS Snake Eater. When you approach the bad guy's hideout there's a cutscene with The Boss, The End and Volgin. At the end of that cutscene they turn around and walk/roll back into the facility you're about to sneak into. If you're really quick you can grab your sniper rifle as soon as the cutscene ends and you have control over Snake, aim at The End and kill him before the facility doors close. The whole fight with him won't happen then. Not sure if you can still get his rifle and the camo though.
isnt he also the guy where if you just save in his room and leave the game for like.. a day he'll have died of old age when you reload?
@@irishrunner27
Yes, that option also exists. Awesome, isn't it?! I love it when games give you as many options as possible.
I once accidentally went to the final boss of Chrono Trigger using the teleporter near the beginning of the game. Of course there's no way to win the fight at that level, but I thought it was quite cheeky.
Actually you can win the fight you just have to be on new game plus and have most of Chronos stuff maxed. It's is one of the multiple endings for the game where you get to meet all the game developers in sprite form and they congratulate you lol
_No, you didn't._ You have to be on New Game+ for that teleporter-pad skip to even appear, which means you were _necessarily_ at the same level, with the same spells, etc., *_as you used to beat the game's final boss already._* If you hadn't bothered to add unnecessary details to your lie, it wouldn't be obvious.
@@MegaZeta dude this was totally uncalled for, why would i need to lie in a insignificant comment like this. ive never beat the game before that, it must have been a scratch on the disc is all i can figure. Next time maybe ask me more questions instead of attacking me for something i have no control over. Your comment is why humanity is failing and youshould feel bad
@@datastorm17it wasn’t a scratch on the disk, other guy was just wrong. The warp bucket is there literally the first time you reach the zone “end of time.”
@@demonzabrak but that's not how i accessed it. it was during the first time you use the teleporter to travel to the first zone (in the past i believe) after a cutscene. I didn't even get the chance to reach the end of time
I remember in Super Mario World's last Special Course (it's called Funky), I got a cape and literally glided over the entire level. Ironically enough, in coins it's written, "You are a Super Player!!" which I did not see because I cheesed the level.
Perfect Dark. When you're about to escape Area 51 with Elvis and a fellow agent, you can instead run towards the alien ship, swap rides with your fellow agent, and get out of the level instantly rather than dealing with the fidgety vehicle segment.
As somebody who has only ever seen like the first two levels of that game....what?
@@johnoneil9188 It'll make sense as you play through more of the game. That mission is more in the middle of the campaign.
I don't think it counts, considering it could be considered a bug/glitch, but you can skip the entire first mission and beat it in 6 seconds as long as it's on the easiest difficulty where the only objective is just to get to the end. When the door is opened outward you can stand on top of the door. If you then crouch as low as possible you can go straight through the wall and fall all the way down to the elevator cutscene on the bottom floor.
I think that was intended. I can’t remember if there were any repercussions though, like Jonathon not appearing again later in the game.
@@justinmillard8196 Intended? Definitely because there's actual lines written in for it. It's not something players will innately think is possible though, especially for older games. AFAIK there were no repercussions for doing it too.
Maniac Mansion was one of my first favorite adventure games! It was so frustrating, but that made the NES rental all the more worthwhile!
Enter The Matrix has a couple of level skips I discovered when I was a bored kid during summer break.
The Skyscraper level can be largely skipped by getting to the bit where the scaffolding collapses. If you walk instead of run, it'll collapse and you'll still be on the higher part. Then just focus-jump across, jump through a few windows, and you're at the end.
The next chapter is Chinatown. The last stretch of this chapter, a level called Church, you can skip a majority of the running from Agent Smith by focus-jumping just before reaching the top of the first stairs. If done right, you'll either fly through the window onto the neighboring building's rooftop, or you'll land on the window's ledge, in which case you just focus-jump again. From the rooftop, just jump from roof to roof until you see the scaffolding you'd reach at the end of the level.
Fallout 3 you can just walk straight to Smith Casey's garage as soon as you leave the vault and find your dad skipping a huge chunk of the game
I'm almost more impressed with the people who discovered these than the people who discovered the pixel perfect speedrun skips. You know people weren't actively looking for these skips, they're just some of the happiest accidents in gaming
Hey now, the person who discovered item sliding in Twilight Princess and doomed the low% category to a 25 hour world record in the process did that entirely by accident. Just left Link staring at an item to do something else and came back to find him stood in the treasure chest.
Do a list of video games where you don't get stronger, but the enemies do. Like any of the 80's/90's arcade games, bonus points if you find a none arcade game.
Not sure if this counts as a level skip or even if it is repeatable but when I was a kid my friend and I accidentally skipped a boss in Timesplitters: Future Perfect (mad scientist turns himself into a cronenburg monster) by hitting him with the electrotool as soon as the cutscene ended. Fight lasted a single frame.
Of course, the great thing about that Bond watch taser was that you could use it to move people and make them dance all across the room!
Having been watching the pair of them playing Among Us, I think they write each other’s words, as Luke “Space Buddies” Westaway has shown he’s far more likely to kill and taser “because it’d be a waste otherwise”
You can skip most of Blight Town by plunge attacking onto an incline and right before you hit the ground you roll preventing the fall dmg
Army men sarge’s heroes: I accidentally skipped half the first level by climbing a building and jumping a wall that landed me halfway through level 2 so many times i thought it was the natural end of the level
@matt fahringer when one day I couldn’t remember how to climb the house and accidentally finished the level properly which takes you to a helicopter that flies you into the second level haha
Omg finally someone who knows this game!!! Most people I ask about this game don't have a clue about it!
This game was an absolute fever dream and the only thing I remember from it was a Zombie level.
Just a note about the Master Key in Dark Souls: it doesn't do as much as you think it does. Capra and Gaping Dragon, for example, are ALWAYS optional, Master Key or not. The only boss it actually lets you skip is the Taurus Demon (and, depending on your build, the Moonlight Butterfly).
SNES.. Donkey Kong Country.. Mine Cart Carnage. At the beginning, jump past the cart, seemingly falling to your death, and hug the wall. You'll be spit out just before the end of the level. But then again, why would you want to skip one of the best levels?
While not a level, but a boss skip in MGS3. Shoot "The End" while he is being pushed away on hi wheel chair, and you dont have to fight him later.