Fall of Oriath comes out this Friday as far as I'm aware. Wishing you all good luck and fun in your upcoming adventures across the lovely new Wraeclast in advance!
Took me awhile to understand technically your the bad guy till act 6-7...less I be mistaken. You bring disorder by killing innocence and trying to kill Kitava.
Craig Walsh-Wrightson perfectly captures the self-rigtheous and arrogant voice of a Templar that believe himself to be a good man and noble judge of criminals.
These are good, but we still need an option to hear the old speeches in the ship. They were fantastic and new players deserve a chance to experience them as well.
6 лет назад+59
I want to have this voice actor in my funeral, telling all my sins and wishes me luck in the hell...
It's really good so far - haven't even gotten to the new content yet, but the game itself looks nicer, runs smoother (500 FPS and no load times), lots of improvements (big and small) - and the best part is I didn't see it coming (just checked steam last night and noticed the beta had literally just begun as soon as I checked). In Act IV now, will likely make some more clips when I get to see the new area.
At first i was upset about the classic intros but honestly these new intros are fantastic, it sets the mystery for the characters themselves. i mean everyone who has already played them knows what they're about from thier old intros, but these new intros will make new players more interested in finding out why the characters where exiled in the first place and help build deeper relations to the character they're playing as, as they find out more about them.. perhaps thier old intros will make it into that game as lore bits you can discover.This stuff is storytelling gravy baby.
I'm okay with the new court setting, really. But I kinda prefer when the characters themselves told their own stories, you sorta got to hear it from the point of view of 'you', not some old guy that's sending us to exile.
I know that, but they could have done the intro with each character introducing themselves like the old intro with just a different background. I'm just saying it's cool they went a step further to make it different.
I fucking love those, as much as I love the old intros. If I were to pick a favorite, by all means, by all that there is to them, I would take the Shadow.
I think a decent compromise would have been what has already been discussed in the comments. The new introduction can be left in, but the boat sequence can follow with the character you chose speaking their dialogue after the man on the ship speaks. That way you get a taste of both and new players get more of the lore.
Would be cool if in 4.0 they introduce some type pf codex. Having every bit of lore available there where it could easily be accessed would be nice, to be able to hear it and such. Maybe since they removed the character told introductions they could have an ever updating codex entry on each character's story, updating after notable events and encounters narrated by us.
Sure they've never been good guys. But there is a difference when our witch tells how she killed villager's children, and when Dominus (who is a textbook example of a religious fanatic) states some vague accusations
Well seeing as so many people play PoE, it wouldn't be good having 20million characters running around with intricate, identical backgrounds. A bit of vagueness and mystery allows role-play. In the end, they're still all guilty of something.
@Mihkel Majas Dunno, I myself love the story and theme of this game. I love them so much that I often find myself burned out on the gameplay just because the story made me keep going.
I am not sure whether to be more astounded at the sheer balls of the authorities in letting all the accused be present together with their weapons, or shocked that they survived doing so.
Er, why? At this point in their lives they're weak as hell and completely unaccustomed to Wraeclast. As far as Dominus (narrator) is concerned, this motley crew of soon-to-be-exiled degenerates are nothing to him. It's up to us as the players to make him regret even leaving them alive.
"Er, why?" Because there's usually a reason you don't want prisoners- epsecially convicted and condemned ones- to have weapons in the courtroom. Precisely because of it. " At this point in their lives they're weak as hell -" By whose standards? Maybe the budding God Complex Dominius and the status of the crazy brutal Wraeclast wildlife, but essentially all of the player characters have proven to be quite formidable with their tools by this point. Especially if you go off of the prior bios, but even here. All of them have killed, whether normal humans or just critters. All of them have some skillsets that make them rugged outdoorsmen and fairly handy in combat, which more than half of the classes are experienced at. Heck, the Templar's backstory and experiences aren't very different from the dudes standing around with armor and spears in it, it's just that he's been branded a political outcast and stripped of his gear. "and completely unaccustomed to Wraeclast." Sure, but I don't think Dominius is having the kangaroo court in Wraeclast now is he? " As far as Dominus (narrator) is concerned, this motley crew of soon-to-be-exiled degenerates are nothing to him." Sure, but it is still a bit of a threat. Especially since this crew is unlike the people who get exiled for-say- keeping a disorderly home or inn, and they're all armed and experienced to some degree. And they are pretty formidable individually (maybe not for the level-assisted Templars and other troops the Oriathian government has at this point, but still capable of cleaning out a zombie infested beach individually), and a proven track record. Having all of them jammed into the same room with their weapons... Dominius is an egotistical megalomaniac and overconfident to a great degree, but he isn't nearly as reckless. "It's up to us as the players to make him regret even leaving them alive." Of course. Still get the feeling that there would be a better than zero chance that Dominius's boss fight could have ended a wholllee lot sooner if he really was this reckless.
The facts haven't changed. These 'criminals' are in the heart of the capital surrounded by a zealot army of fanatical Templars, being judged by someone we know to be extremely powerful by himself. The characters at this point are of no concern or threat to them.
"The facts haven't changed. " Agreed. "These 'criminals' are in the heart of the capital surrounded by a zealot army of fanatical Templars, being judged by someone we know to be extremely powerful by himself." Sure, but that doesn't change the matter of having people who according to Imperial doctrine are (and in some cases actually, really do qualify as) present in a court room with Dear Leader passing sentence while armed. Not a very good combination. "The characters at this point are of no concern or threat to them." Dominius thinks that, but as we've established before Dominius is not an objective observer. But mostly my comment was a tongue and cheek reference to how much rear end the PCs can kick even individually, let alone together.
Except you're speaking as if they've levelled up. Most of their crimes are pretty tame in the old intro (and some/most aren't repeated in the new). Poaching, a few murders, betraying fanatics etc. You discover LATER that they are very powerful, with most often expecting themselves to die on the beach after waking up but realizing their potential during Wraeclast. Here they're a bunch of nobodies that can be quite casually underestimated when they're essentially level 1 newblets with crap gear surrounded by a well armed and armoured army.
In your opinion. I prefer this 'Court' method - it gives more weight to the story and one of the villians, and gives more character-vagueness for the playable characters so that people can add their own story, the music is more noticeable and lively, and the overall environment is improved over the boat.
I like it more just because it adds to what I already knew through their ship intros. However, I do agree that's a pity to let the old intros go. Wish they were still in some way incorporated into the game.
Maybe their respective ship intro lines could be played in a short cinematic after you've chosen a character. For example a camera floating above the ship during a raging storm, and then it would go through the ship towards the holding area that was used before.
They're a good followup, but it's unfortunate that new players won't get to experience the classes explaining themselves. E: +Hamvair Yes, that'd be great!
It's fancy, but not as good as the old ship version. So shiny that it's not a proper intro to Wraeclast, imo. They should at least put back in the option to see the old character creation screen, which had so much depth and character.
Talks all this shit about exiles committing murder and using the dark arts to corrupt and threaten society. Three acts later, and who do we find after cutting our way through Piety's miscreations and climbing to the top of the Scepter of God??? Yeah, that's when you're just like, "Fill your hand you sonuvabitch!!!"
Just record it in-game (uncompressed) the way you want. Using someone's video from RUclips is a lazy way of taking a quality-hit by compressing already compressed videos.
Help! I have lag with graphics ... Everything is pixel graphics even the settings are all on high. Please if you have same problem and u fixed it tell me...
Return to the boat please. Do not do the Diablo 2 to Diablo 2 LOD mistake, when Diablo 2 had a better sound track and people wanted to rollback just to keep the previous intro.
good video. poor old dude voice. i LOVE old witch and hunt and others are great too ) ...thay MUST make 2 ways of creating characters... for example in leagues! or some other way. new intro is not THAT good to overwrite old one
Fall of Oriath comes out this Friday as far as I'm aware. Wishing you all good luck and fun in your upcoming adventures across the lovely new Wraeclast in advance!
As a new player I just listened to these over and over, voice acting was so gooood
Took me awhile to understand technically your the bad guy till act 6-7...less I be mistaken.
You bring disorder by killing innocence and trying to kill Kitava.
the voice actor is amazing
Narrator is stunning!
Craig Walsh-Wrightson perfectly captures the self-rigtheous and arrogant voice of a Templar that believe himself to be a good man and noble judge of criminals.
These are good, but we still need an option to hear the old speeches in the ship. They were fantastic and new players deserve a chance to experience them as well.
I want to have this voice actor in my funeral, telling all my sins and wishes me luck in the hell...
everyone else: Grim and stern as the judge sentences them
Scion: Sassy model walk into her murder trial
i like this one a lot more, but the ship intro was important because of how every character arrives to wraeclast
I preferred the characters intros... it spoke more about them than the high and mighty opinion of those who cast them out.
The hype is real
It's really good so far - haven't even gotten to the new content yet, but the game itself looks nicer, runs smoother (500 FPS and no load times), lots of improvements (big and small) - and the best part is I didn't see it coming (just checked steam last night and noticed the beta had literally just begun as soon as I checked).
In Act IV now, will likely make some more clips when I get to see the new area.
the marauder should should stop hitting his own head
Should
Cass Design he have, he hit himself over the chest
No, look at 3:02
he is actually hitting the hammer with his head.
Halo Toto Easy brain damage in only 2 seconds
At first i was upset about the classic intros but honestly these new intros are fantastic, it sets the mystery for the characters themselves. i mean everyone who has already played them knows what they're about from thier old intros, but these new intros will make new players more interested in finding out why the characters where exiled in the first place and help build deeper relations to the character they're playing as, as they find out more about them.. perhaps thier old intros will make it into that game as lore bits you can discover.This stuff is storytelling gravy baby.
>have to go to court
>take a weapon
trial by combat
Chills and goosebumbs everywhere !!!! HYYPPEE !!
they were right to fear me.
Oh man, this voice... its amazing!
Scion's like 'yeah i killed a man, and what about it 💁♀️'
Wow, a month already. Huge shout-out to everyone passing through to check out the new intros - and good luck in the Fall of Oriath .o/
RopeDrink :-)
Still the best, most badass character/class introduction I've ever seen.
I'm okay with the new court setting, really. But I kinda prefer when the characters themselves told their own stories, you sorta got to hear it from the point of view of 'you', not some old guy that's sending us to exile.
That's not 'some old guy', that's Dominus.
@@RopeDrink Yeah, dead guy walking... *evil grin*
I like to the narrator here they are all villains but in the ship intro they all introduce themselves as victims and good people. lol
I like how Dominus voices the character intro as well.
Well, he's the one who exiled them so yea...
I know that, but they could have done the intro with each character introducing themselves like the old intro with just a different background. I'm just saying it's cool they went a step further to make it different.
I like the templar's introduction best.
The voice actor is something else. Marauder is the best one.
I fucking love those, as much as I love the old intros. If I were to pick a favorite, by all means, by all that there is to them, I would take the Shadow.
Love these voice acting, so good!
It's only a few days till it comes out but i cant waiiiiiiiiiiiiit
transgressed against God hits hard
the old ones where much better, i love the witches voice so much
Im surprised the Court let the Exiles keep their weapons during their sentencing
The lore in this game is incredible same with the voice actors.
I think a decent compromise would have been what has already been discussed in the comments. The new introduction can be left in, but the boat sequence can follow with the character you chose speaking their dialogue after the man on the ship speaks.
That way you get a taste of both and new players get more of the lore.
I like to watch this, because it reminds me of me.
Craig Walsh-Wrightson is the man!!! He was in season 3 of Roman Empire on Netflix too!!!
Would be cool if in 4.0 they introduce some type pf codex. Having every bit of lore available there where it could easily be accessed would be nice, to be able to hear it and such.
Maybe since they removed the character told introductions they could have an ever updating codex entry on each character's story, updating after notable events and encounters narrated by us.
Marauder hitting his head with hammer again? Noice
This reminds me of Game of Thrones and the High Sparrows
Hmm Our exiles are good guys in 3.0? Because right now they are jerks...
Also, a new detailed character's model!
Funny when Scion show us her butt?
They were never good guys - they were all criminals, and still are. Scion is doing a model pose.
Sure they've never been good guys. But there is a difference when our witch tells how she killed villager's children, and when Dominus (who is a textbook example of a religious fanatic) states some vague accusations
Well seeing as so many people play PoE, it wouldn't be good having 20million characters running around with intricate, identical backgrounds. A bit of vagueness and mystery allows role-play. In the end, they're still all guilty of something.
Roleplay in APRG? That only goes as far as the name, don't fool yourself mate.
@Mihkel Majas
Dunno, I myself love the story and theme of this game. I love them so much that I often find myself burned out on the gameplay just because the story made me keep going.
You should record old ones for the history, coz we are be missing them. Just like old Zana.... Stil sane Exile.
Not everyone misses them. I actually prefer the new one to be honest.
The opening is cool.
3:12 Victoria Secret Fall Catalogue
I am not sure whether to be more astounded at the sheer balls of the authorities in letting all the accused be present together with their weapons, or shocked that they survived doing so.
Er, why? At this point in their lives they're weak as hell and completely unaccustomed to Wraeclast. As far as Dominus (narrator) is concerned, this motley crew of soon-to-be-exiled degenerates are nothing to him. It's up to us as the players to make him regret even leaving them alive.
"Er, why?"
Because there's usually a reason you don't want prisoners- epsecially convicted and condemned ones- to have weapons in the courtroom. Precisely because of it.
" At this point in their lives they're weak as hell -"
By whose standards?
Maybe the budding God Complex Dominius and the status of the crazy brutal Wraeclast wildlife, but essentially all of the player characters have proven to be quite formidable with their tools by this point. Especially if you go off of the prior bios, but even here.
All of them have killed, whether normal humans or just critters. All of them have some skillsets that make them rugged outdoorsmen and fairly handy in combat, which more than half of the classes are experienced at.
Heck, the Templar's backstory and experiences aren't very different from the dudes standing around with armor and spears in it, it's just that he's been branded a political outcast and stripped of his gear.
"and completely unaccustomed to Wraeclast."
Sure, but I don't think Dominius is having the kangaroo court in Wraeclast now is he?
" As far as Dominus (narrator) is concerned, this motley crew of soon-to-be-exiled degenerates are nothing to him."
Sure, but it is still a bit of a threat. Especially since this crew is unlike the people who get exiled for-say- keeping a disorderly home or inn, and they're all armed and experienced to some degree.
And they are pretty formidable individually (maybe not for the level-assisted Templars and other troops the Oriathian government has at this point, but still capable of cleaning out a zombie infested beach individually), and a proven track record. Having all of them jammed into the same room with their weapons...
Dominius is an egotistical megalomaniac and overconfident to a great degree, but he isn't nearly as reckless.
"It's up to us as the players to make him regret even leaving them alive."
Of course.
Still get the feeling that there would be a better than zero chance that Dominius's boss fight could have ended a wholllee lot sooner if he really was this reckless.
The facts haven't changed. These 'criminals' are in the heart of the capital surrounded by a zealot army of fanatical Templars, being judged by someone we know to be extremely powerful by himself. The characters at this point are of no concern or threat to them.
"The facts haven't changed. "
Agreed.
"These 'criminals' are in the heart of the capital surrounded by a zealot army of fanatical Templars, being judged by someone we know to be extremely powerful by himself."
Sure, but that doesn't change the matter of having people who according to Imperial doctrine are (and in some cases actually, really do qualify as) present in a court room with Dear Leader passing sentence while armed.
Not a very good combination.
"The characters at this point are of no concern or threat to them."
Dominius thinks that, but as we've established before Dominius is not an objective observer.
But mostly my comment was a tongue and cheek reference to how much rear end the PCs can kick even individually, let alone together.
Except you're speaking as if they've levelled up. Most of their crimes are pretty tame in the old intro (and some/most aren't repeated in the new). Poaching, a few murders, betraying fanatics etc. You discover LATER that they are very powerful, with most often expecting themselves to die on the beach after waking up but realizing their potential during Wraeclast. Here they're a bunch of nobodies that can be quite casually underestimated when they're essentially level 1 newblets with crap gear surrounded by a well armed and armoured army.
It was much more better the old part on the ship where every character introduced himself
In your opinion.
I prefer this 'Court' method - it gives more weight to the story and one of the villians, and gives more character-vagueness for the playable characters so that people can add their own story, the music is more noticeable and lively, and the overall environment is improved over the boat.
I like it more just because it adds to what I already knew through their ship intros. However, I do agree that's a pity to let the old intros go. Wish they were still in some way incorporated into the game.
Maybe their respective ship intro lines could be played in a short cinematic after you've chosen a character. For example a camera floating above the ship during a raging storm, and then it would go through the ship towards the holding area that was used before.
They're a good followup, but it's unfortunate that new players won't get to experience the classes explaining themselves.
E: +Hamvair Yes, that'd be great!
Ship was good, but this is far better. Leaves mystery to the characters, and you get to see why you want to kill dominus in act 3.
why isn't shadows name mentioned in the speech like the rest
Because it's cringe to be called Shadow
It's fancy, but not as good as the old ship version. So shiny that it's not a proper intro to Wraeclast, imo. They should at least put back in the option to see the old character creation screen, which had so much depth and character.
Talks all this shit about exiles committing murder and using the dark arts to corrupt and threaten society. Three acts later, and who do we find after cutting our way through Piety's miscreations and climbing to the top of the Scepter of God???
Yeah, that's when you're just like, "Fill your hand you sonuvabitch!!!"
Sometimes you just can't beat a good ole slice of demon coated hypocrisy.
I definitely prefer the presentation of the d2 and d3 characters.
The feels,
What is the ots named?
hey can i use this video in my video? i need that intro! :D
Just record it in-game (uncompressed) the way you want. Using someone's video from RUclips is a lazy way of taking a quality-hit by compressing already compressed videos.
@@RopeDrink i just need the beggining of 5seconds that's all, since i dont have this anymore, i think i used to have it or new players see it
Help! I have lag with graphics ... Everything is pixel graphics even the settings are all on high. Please if you have same problem and u fixed it tell me...
Lawfin turn off dynamic resolution in video
0:51 my class
My PC so bad this game look 8 bit.
no one knows kitava is sitting right behind them
SCVg2g lol Spoilers
I liked the previous one
Return to the boat please. Do not do the Diablo 2 to Diablo 2 LOD mistake, when Diablo 2 had a better sound track and people wanted to rollback just to keep the previous intro.
good video. poor old dude voice. i LOVE old witch and hunt and others are great too ) ...thay MUST make 2 ways of creating characters... for example in leagues! or some other way. new intro is not THAT good to overwrite old one
None of the characters talks of it's own voice, sadly…
Old introductions were better. Why would some pompous templar dude waste time describing human refuse?
Because it's not some pompous Templar. It's Dominus.
Absolute dogshit character creation screen. Old one was more immersive and made more sense as the exiles are about to get kicked off the ship!
Not impressed ö
Trying way too hard. Bring the old back FailFish