It's remarkable that you described in detail how you to do it and why you used each of these steps. This much clarity is absent in most other gh script tutorials . thanks a lot
What stands out from this video and the others is that the logic behind every step is very well explained! Highly appreciate the effort and a big thank you :)
Finest Grasshopper Tutorials out there. The video quality, info scipt, Saudi quality, support... all at point !! I thought you had already like a mil susb!! I'll sure we''ll see that count soon! Also you're too awesome to provide support files! Cheers ! Thanks alot
Thanks! It depends. I think you can control the facade quite well using grasshopper. For the inside (structural core, elevator core, etc.) you could use Rhino or Revit. Whichever tool is best for the job, there's no right answer. Ideally, once the form is finalized you could transfer the model to a BIM platform and continue working there.
Great video. With the Random Reduce at the end of the video, some of the cubes that are added back end up floating/not touching other cubes. Wondering how you would go about identifying or eliminating cubes whose face or edge is not touching another cube?
Hi Scott. There is a way. You could run a BREP|BREP intersect command or probably easier is to run a closest point command for each of the cubes. If the closest point is too far from the adjacent cube then you can filter it out. This won't eliminate cubes that are hanging on by a single corner, however. In that case, I would try averaging the distance between the closest 3-4 cubes (ClosestPts) and filter that.
Hi Luke. There are a few methods. One way is to calculate each box's distance from its nearest neighbor using its centroid (Volume + ClosestPoint). If the closest point is larger than the grid length then that means that there is no box directly above, below, or adjacent to that box, in which case you can eliminate it using Dispatch or Cull. There are a couple of other ways such as checking if each face is coincident with another box's face, etc, but those can get more complicated.
@@rashichawla2265 Hi Rashi. You can use the download link in the description to get access to the files. They are all User Objects - all you have to do is copy/paste them into your Grasshopper User Objects folder
Jaqueline, there is a download link in the description. You'll receive a DropBox folder link where I have placed multiple UserObjects, including the BrepPreview component. Let me know if you find it.
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It's remarkable that you described in detail how you to do it and why you used each of these steps. This much clarity is absent in most other gh script tutorials . thanks a lot
Thank you Abdullahal! If you have any tutorial requests let me know!
What stands out from this video and the others is that the logic behind every step is very well explained!
Highly appreciate the effort and a big thank you :)
Thanks so much, Jose! Let me know if you have any requests for other tutorials.
Very good presentation. Straightforward, crisp and clear.
Hi Laro! Glad you enjoyed it!
Finest Grasshopper Tutorials out there. The video quality, info scipt, Saudi quality, support... all at point !! I thought you had already like a mil susb!! I'll sure we''ll see that count soon!
Also you're too awesome to provide support files! Cheers ! Thanks alot
Much appreciated, Shivam! Thank you for your comment...yes I hope we reach a million subscribers as well 😇
Please don't stop ❤❤❤❤❤
Tareef! you are too kind
Thank you so much for useful education🙏
Awesome tutorial. Thank you 🙏🏻
Thank you! Glad you found it useful!
Hi, your video is very helpful, thanks! can i ask how to build the inside structure using GH or another quick way?
Thanks! It depends. I think you can control the facade quite well using grasshopper. For the inside (structural core, elevator core, etc.) you could use Rhino or Revit. Whichever tool is best for the job, there's no right answer. Ideally, once the form is finalized you could transfer the model to a BIM platform and continue working there.
Great video. With the Random Reduce at the end of the video, some of the cubes that are added back end up floating/not touching other cubes. Wondering how you would go about identifying or eliminating cubes whose face or edge is not touching another cube?
Hi Scott. There is a way. You could run a BREP|BREP intersect command or probably easier is to run a closest point command for each of the cubes. If the closest point is too far from the adjacent cube then you can filter it out. This won't eliminate cubes that are hanging on by a single corner, however. In that case, I would try averaging the distance between the closest 3-4 cubes (ClosestPts) and filter that.
thank you for this, it was very helpful, but I was left with floating boxes, how do I delete these?
Hi Luke. There are a few methods. One way is to calculate each box's distance from its nearest neighbor using its centroid (Volume + ClosestPoint). If the closest point is larger than the grid length then that means that there is no box directly above, below, or adjacent to that box, in which case you can eliminate it using Dispatch or Cull. There are a couple of other ways such as checking if each face is coincident with another box's face, etc, but those can get more complicated.
You're make life more easier not the 15 percent example😂❤
Thanks, Tareef!
Thank you so much .. amazing explanation and informative video !!!
Thank you, Sayali! Let me know if you have any requests
Thank you for your contents it’s awesome 💯💯🙌🏼
My pleasure, Cristian! More to come so please subscribe!
I haven't found Brep preview parameter in food4rhino
where is the brep preview that i can download??????
also how to install it?
@@rashichawla2265 Hi Rashi. You can use the download link in the description to get access to the files. They are all User Objects - all you have to do is copy/paste them into your Grasshopper User Objects folder
How do you hide elements?
Hi Dana. I use Ctrl+Q and also have changed my Ctrl+Shift+Q to "Toggle Preview Off"
Where can i download the breep preview?
Jaqueline, there is a download link in the description. You'll receive a DropBox folder link where I have placed multiple UserObjects, including the BrepPreview component. Let me know if you find it.
@@LineweightsAcademy I found it but when i try to use it,nothing happens
@@jacquelinerojaslino7782 you need to place the .ghuser files in your User Objects folder.
Download the files here: lineweights-over-coffee.ck.page/4b3ae2e0c3
can but this file in 3d max
Interesting, I believe it's possible to export the final file to 3D Max but not the Grasshopper definition.