Your design inspired me to make an infinitely tileable design that is almost as cheap as yours, with the only flaw being that it uses 1 crafter per hive in order to properly recycle all bottles back to their original dispensers. HOWEVER, it has only 6 hoppers per module and no minecarts, which makes it super lag friendly (and way cheaper).
Hi 😊 I actually think I did something similar in the work where the video is made from 🤔 But I just love when my contraptions inspire others to improve or personalize them.
Great video, thank you! I'm glad to have discovered your channel, I like all your machines. I have some questions. Can you tile this 12 blocks wide for example? I achieved this but there seems to be one dead hopper or something where there are no bottles getting back to the dispensers. And there seems to be a larger pileup of bottles in the droppers at the top when the design gets longer, is this normal? Could you make a version where there are fewer hoppers and the bottles recycle within the tile?
Block Update Detection is cool to see but I'm not sure this is a great use for it, unless I am missing something. Sure Observers can only detect bees leaving a bee hive (not bees entering) so we have to use a comparator to measure honey level and then an observer can detect the comparator changing power level.
Hi 😊 This is more of a technical “showcase” of some interesting mechanics, than it is full fledged farm. I hope that comes across in the video. I mean if you have the resources to build this farm, then glass is probably not really an issue. And I just like to find alternative ways of doing and farming things to keep it interesting 😊
Crafters are super cool with honey farms. I dislike the usage of water elevator for the farm cause it eliminates the option to use it Nether. In overworld honey farms are less efficient due to day/night cycle and in the End you cant chunk load the farm. Droper elevator for the bottles would make the farm slightly more expensive but it could work in nether.
Your design inspired me to make an infinitely tileable design that is almost as cheap as yours, with the only flaw being that it uses 1 crafter per hive in order to properly recycle all bottles back to their original dispensers.
HOWEVER, it has only 6 hoppers per module and no minecarts, which makes it super lag friendly (and way cheaper).
Hi 😊 I actually think I did something similar in the work where the video is made from 🤔 But I just love when my contraptions inspire others to improve or personalize them.
Could you post a world download for it?
@@micahjacobson8533 hi 😊 I have! It’s in my Discord Community under #downloads
Great video, thank you! I'm glad to have discovered your channel, I like all your machines. I have some questions.
Can you tile this 12 blocks wide for example? I achieved this but there seems to be one dead hopper or something where there are no bottles getting back to the dispensers. And there seems to be a larger pileup of bottles in the droppers at the top when the design gets longer, is this normal? Could you make a version where there are fewer hoppers and the bottles recycle within the tile?
Block Update Detection is cool to see but I'm not sure this is a great use for it, unless I am missing something. Sure Observers can only detect bees leaving a bee hive (not bees entering) so we have to use a comparator to measure honey level and then an observer can detect the comparator changing power level.
Hi 😊 This is more of a technical “showcase” of some interesting mechanics, than it is full fledged farm. I hope that comes across in the video. I mean if you have the resources to build this farm, then glass is probably not really an issue. And I just like to find alternative ways of doing and farming things to keep it interesting 😊
Read the Honeyficator in the voice of Dr Doofensmirtz
Love it! ^^
Crafters are super cool with honey farms. I dislike the usage of water elevator for the farm cause it eliminates the option to use it Nether. In overworld honey farms are less efficient due to day/night cycle and in the End you cant chunk load the farm. Droper elevator for the bottles would make the farm slightly more expensive but it could work in nether.
True! Or just the old school glass-elevator 😊
you can chunkload in end now yay
I am not sure how the recyclung works, the last dropper doesnt have a signal?
Its very cool btw, ill simplify it and use observers instead, im low on slime balls lol
Tried it in 1.21… doesnt work. The system is constantly activating
I have a question Mr is this farm works on bedrock edition
Hi!😊 Probably not! It’s designed in Java and there is still differences in redstone 🙃
@@MineTheFab thanks mr